• A Warhammer 40,000 Novella The Red Gobbo is beloved by gretchin everywhere - a symbol of revolution, freedom and, at the very least, an afternoon off work. Orks, on the other hand, think the Red Gobbo is rubbish. READ IT BECAUSE Follow a painboy as he tries to cheer up a bunch of gretchin. How far will he go in his quest, and is the Red Gobbo really the answer he's looking for? THE STORY When the bitter cold of a nuclear winter bites at a Blood Axe encampment and the grots fall into a terrifyingly compliant depression, painboy Stimma is forced to try the unthinkable. With no Red Gobbo around to stir the grots from their malaise, he must make one, using science, cunning and acts of incredible violence. As Stimma hunts for knowledge, accompanied by the orderly grot Goggulz, he unravels the mystery of the Red Gobbo, delves into the bizarre world of ork revolushunaries, and unpacks visions that hint at the origins of grotkind. And soon, Stimma discovers the Red Gobbo is no mere grot - and much more than he bargained for. Written by Rhuairidh James.
  • A Neave Blacktalon Novel The Blacktalons are Sigmar's chosen assassins, a hand-picked crack team of Stormcast Eternals whose lethal skills enable them to strike down even the most powerful foes with ruthless efficiency. READ IT BECAUSE The discovery of a devastating, long-buried weapon threatens Sigmar himself! Legendary warrior Neave and her lethal companions, the Blacktalons, are charged with eliminating the Chaos threat and defending the Mortal Realms once again. THE STORY When Sigmar sends the Blacktalons on an ambiguous and troubling vision of their latest quarry, they leap faithfully into action as they have done for countless centuries – killing first and asking questions later. But this hunt is no simple task. Neave and her companions are charged with slaying five powerful champions of Chaos. They must do so before these brutal followers of the Dark Gods can procure a long-buried, devastating weapon – one whose destructive power will be felt across all the Mortal Realms. A weapon that could even threaten Sigmar himself. Written by Liane Merciel.
  • A Warhammer Age of Sigmar Anthology The Mortal Realms have been despoiled. Ravaged by the followers of the Chaos Gods, they stand on the brink of utter destruction. Against such foes, courage is the best defence and the most effective weapon. It is something that Sigmar’s chosen do not lack. But they are not always strong enough to prevail, and even in victory, each new battle saps their souls a little more. This is a time of turmoil. This is the era of war. This is the Age of Sigmar. READ IT BECAUSE This anthology features selected short stories from Richard Strachan, Noah Van Nguyen, Gary Kloster, and many more. It’s the ideal companion to your adventures through the Mortal Realms. THE STORY From the verdant rainforests of Ghyran to the endless plains of Ghur, the Mortal Realms are home to beasts and empires beyond counting. As everyday folk strive to find a way simply to survive, the forces of Order fight for every inch of territory, relentlessly harried by the armies of Chaos, Death, and Destruction. Humans, aelves and duardin use any means necessary to cleanse the lands of the Dark Gods' taint, while also holding back hordes of savage orruks, and banishing the restless souls that march in the name of Nagash, the Supreme Lord of the Undead. The battle for ascendance in the Mortal Realms never ends. This anthology contains: The Order of Azyr – The Interrogator, by Richard Strachan – The Orphan of Pale Harbour, by Richard Strachan – Shadowglass Creek, by Richard Strachan Lords of the Aelves – The House of Moons, by Jeremy Lambert – The Low Road, by Evan Dicken – Soul Warden, by Miles A Drake – Cauldron of Blood, by Chris Thursten – The Hunter's Quarry, by Colin B Harvey Despoilers of the Realms – Crown of Flames, by Noah Van Nguyen – Anger and Ash, by Gary Kloster – The Waste, the Worm and the Witch, by Gary Kloster – Boss of Bosses, by Luke Scull Old Whitebeard – The Ancestor's Hall, by David Guymer
  • A Warhammer 40,000 Novel A decorated Lieutenant of the Ultramarines recognises the signs of an imminent Tyranid attack and launches a desperate counter-offensive to save Regium, a proud Imperial world. READ IT BECAUSE The Imperium fights for its very existence against a threat unlike any other in the galaxy – a Tyranid invasion whose size dwarfs any yet experienced. THE STORY 'The dream.... it is a portent... of the end.' The fortress world of Regium has a proud history – for millennia, it has endured when others have fallen to ruin and damnation, standing defiant in defence of the Imperium of Man. But now it is shaken. Parasitic plagues run rampant, and Regium's citizens are haunted by dreams of horrific monsters feasting upon their flesh and marrow. Lieutenant Castamon of the Ultramarines recognises these signs of an impending Tyranid invasion all too well. Rallying his warriors, the battle-hardened veteran launches a strike force to slaughter the xenos in the outer system before it can reach Regium. But as this new tendril of Hive Fleet Leviathan proves unpredictable and deadly, Castamon and the First Company must harness all their skill, might, and zeal, or face utter annihilation. Written by Darius Hinks.
  • A Stormcast Eternals Novel Vandus Hammerhand leads the Hammers of Sigmar into the Great Parch of Aqshy to confront an old foe. Together, they will all learn whether they can live up to their stellar reputation. READ IT BECAUSE The Hammers of Sigmar exemplify everything it means to be a Stormcast Eternal, and Vandus Hammerhand is a legend in his own right. With such high expectations, can they possibly live up to the stories told about them? THE STORY Paragons of the Stormcast Eternals, the Hammers of Sigmar take stern pride in their motto: first to be forged, never to fail. But when rumours reach Hammerhal of an old foe rising in the wastelands of the Great Parch, three of these warriors will be tested to their limits – and grapple with their roles as members of this warrior elite. Ferant Tidebreaker, a recently forged Liberator, struggles with his sense of unworthiness as he is assigned to the Hammerhands. Knight-Relictor Actinus, one of the few survivors of an all-but-destroyed chamber, searches his faith for a reason to continue. Machaera Dawnstar, a fearless Knight-Judicator, finds her vaulting ambition no match for the desperate rigours of combat. With Vandus Hammerhand himself at the head of the expedition into the Great Parch, these vaunted Stormcast must learn what it truly means to be First Forged. Written by Richard Strachan.
  • A Soulblight Gravelords Novel A doomed vampire faces down the nature of her curse, and the righteous fury of the faithful of Sigmar. READ IT BECAUSE It’s a fascinating look into the twisted nobility of the Soulblight vampires, and the curse they carry in their blood. THE STORY Nyssa Volari is dying. That should be impossible – she is a Soulblight vampire, blessed by Nagash with blood-fuelled immortality. More than that, Nyssa is a fighter – one of the few Kastelai vampires not dissolved into true death when the Crimson Keep abandoned them a century ago. With her blades and her will, she carved a kingdom out of the Broken Plains of Aqshy. These things matter little, for Nyssa's blood is cursed. It destroyed the vampire she called father, and as it threatens to do the same to her, Nyssa's allies abandon her one by one. Worse still, an army of zealots led by a brutal priest of Sigmar comes to destroy the vampire lord and claim her birthright. Written by Gary Kloster.
  • A Warhammer Age of Sigmar Novel The intrepid Galen and Doralia ven Denst continue their adventures in this new novel. The father and daughter return from a taxing mission, seeking solace in the mysterious Temple of Silence, only to find it houses a dark secret. READ IT BECAUSE Drawn into a terrible conspiracy and beset by enemies on all sides, Galen and Doralia are forced to fight not only the fell beasts stalking the forest, but merciless rulers who will stop at nothing to cling to power. See how the ven Densts cope with their toughest challenge yet. THE STORY Moonhallow harbours a dreadful secret, and it keeps the populace in a perpetual state of anxiety – not that the town's ruthless arbiter is prepared to do anything about it. Across the great forest to Moonhallow's east, Galen and Doralia Ven Denst return from a gruelling mission for the Order of Azyr, seeking shelter in the mysterious Temple of Silence. However, the two witch hunters won't get much in the way of a warm welcome from the strange priests that reside there as the temple has its own secret, the ramifications of which are inextricably tied to the fate of Moonhallow. When night falls, terrors whose truths are too dangerous to speak come from the trees. Written by Richard Strachan.
  • Book 7 in the Dawn of Fire Series Fleet Secundus marches toward the Eye of Terror, ready to strike at the heart of the Archenemy. However, a battle for survival awaits as the greater schemes of the Indomitus Crusade descend into treachery and intrigue. READ IT BECAUSE It's a jaw-dropping entry in the Dawn of Fire series, as the Indomitus Crusade prepares to take the fight to the heart of Abaddon's warpsworn empire. THE STORY The mighty fleets of the Indomitus Crusade face terrors and dangers beyond imagining. As Guilliman's crusade marches forth, bringing the Emperor's light to thousands of worlds, Fleet Secundus is headed for the darkest dark – the Eye of Terror itself. Along with warriors of the Adepta Sororitas and the Adeptus Astartes, the Imperial Navy battle cruiser Judgement of the Void pushes deeper into contested space. But as their journey unfolds, the forces of Chaos close in, and a battle for survival is about to begin – one which has ramifications not just for Fleet Secundus, but for the future of the galaxy itself. Written by Chris Wraight.
  • A Warhammer 40,000 Omnibus A selection of titles featuring the towering Titans and Knights of the Adeptus Titanicus curated in one edition for the first time. READ IT BECAUSE Leap into the pilot's seat (or mind impulse unit) of the mightiest war machines to walk the worlds of the Imperium, with an omnibus of tales featuring Knights, Titans, and the mortal souls who harness them for battle. THE STORY The Titans and the Knights of the Adeptus Titanicus are towering war engines, each an effigy of the Omnissiah bristling with weapons enough to lay armies to waste. For ten thousand years these behemoths have stood and fought in service to the Emperor, unleashing righteous might upon the heretic, the mutant and the alien. In Gav Thorpe's Imperator: Wrath of the Omnissiah, Imperator Titan Casus Belli must fight the enemy within as well as without, as Chaos hordes engulf the forge world of Nicomedua. In Kingsblade and Knightsblade, Andy Clark tells the story of Knights Errant Danial and Luk, who must take control when tragedy strikes on the Imperial World of Donatus. And in Warlord: Fury of the God-Machine by David Annandale, the demi-legio of Pallidus Morr is sent to save a forge world from the ravages of Chaos, but find they must put aside their differences with the allies they've been sent to fight alongside. This omnibus also features the novella Knights of the Imperium by Graham McNeill and short stories by Ian St. Martin, Andy Clark, and David Annandale, curated in one edition for the first time. CONTENTS – Imperator: Wrath of the Omnissiah, by Gav Thorpe – Vengeance of the Immortal, by Gav Thorpe – Warlord: Fury of the God-Machine, by David Annandale – Gates of the Devourer, by David Annandale – Kingsblade, by Andy Clark – Becoming, by Andy Clark – Knightsblade, by Andy Clark – Defiant, by Andy Clark – Knights of the Imperium, by Graham McNeill – Hunting Ground, by Ian St. Martin
  • An Orks Novel Witness a battle royale between feuding ork bosses in a fight for the position of warboss – and access to a legendary gate that will help the orks conquer the galaxy. READ IT BECAUSE It’s a raucous and bloody boyz-eye-view of a war for succession between six clans, told with typically orky flair by Mike Brooks. THE STORY With only one bastion still standing on the once unconquerable fortress world of Aranua, Warboss Gazrot Goresnappa should be basking in the light of impending victory. Instead, he lies ‘proppa dead’ beneath a decapitated Gargant’s head. The biggest and baddest bosses from each of the six (no-longer-united) clans step forward to duke it out to become the next warboss – but the ork gods have other plans. A prophecy foretells of a mysterious gate that lies beneath a human city. The one true warboss will be the first to find it, and will use it to turn the galaxy green. Da Genrul of the Blood Axes knows only he is worthy, but it seems Evil Sunz Speedboss Zagnob and Goff Big Boss Mag Dedfist didn't get the memo. To add insult to injury, neither did the leader of the grot uprising, the one true prophet of Gork and Mork (or so he claims), Snaggi Littletoof, who seeks to use this opportunity to turn the tide of grot oppression. Who will the green gods deem worthy? Written by Mike Brooks.
  • A Gotrek Gurnisson Novel Saving the life of a blaspheming warrior priest, Gotrek finds himself bound to a new companion – and drawn to the Realm of Life, where a terrible threat is infecting its way into reality. READ IT BECAUSE Gotrek Gurnisson, the legendary Slayer, picks up a new accomplice – and faces a truly grotesque challenge in the disease-ridden spawn of the Plague God himself. THE STORY Deep in the wilds of Ghyran, a former warrior priest preaches for humanity to reject the gods. The sole survivor of a massacred Dawnbringer Crusade, Amara Fidellus believes that Sigmar has betrayed her – and when she faces execution for such blasphemy, it’s only the intervention of a drunken, taciturn and incredibly violent Slayer that saves her life. Now bound to Gotrek Gurnisson by a life-debt, Amara finds herself caught up in his quest for revenge. But when the duo become aware of a sorcerous threat building on the far Rocanian Coast, Gotrek and Amara must put aside their desires for retribution to confront a terrible danger that could plunge all of Ghyran into Chaos, and see a deadly aspect of Nurgle’s Garden manifest in the Mortal Realms. Written by Richard Strachan.
  • An Astra Militarum Collection Before he was a legend, Commissar Yarrick was already a hero, as you'll discover in this omnibus of two novels, a novella, and six short stories set across his life and career. READ IT BECAUSE This gripping collection contains all of author David Annandale's stories about the famed commissar, and includes two novels – Imperial Creed and The Pyres of Armageddon – along with the novella Chains of Golgotha and six short stories, each revealing the bloody battles that helped shape a legend. THE STORY Time after time, Commissar Sebastian Yarrick has fearlessly led Imperial forces to victory beneath the black banners of vengeance, even when defeat seemed inevitable. From his early campaigns as a newly blooded officer from the Schola Progenium ranks, to the brutal battles of the Second and Third Wars for Armageddon, one thing has never changed: Yarrick will not fail. This omnibus contains: – Imperial Creed (Novel) – The Pyres of Armageddon (Novel) – Chains of Golgotha (Novella) – A Plague of Saints (Short story) – The Wreckage (Short story) – Evil Eye (Short story) – The Gallows Saint (Short story) – Sacrificial (Short story) – Sarcophagus (Short story) Written by David Annandale.
  • A Warhammer 40,000 Novel Cypher has slipped his bonds on Holy Terra itself. Hunted by some of the most powerful forces the Imperium can muster, can he complete his mission before he’s apprehended? READ IT BECAUSE Cypher is one of the most mysterious figures in the galaxy, and this novel sheds light on his motivations and thoughts. Be careful, though – this tale is told from Cypher’s point of view, so not everything may be what it seems. THE STORY As the Great Rift unfolds in the night sky above Terra and daemons walk upon the birth world of humanity, the Primarch Roboute Guilliman returns, heralding a dark new age. During the breaking storm, Cypher and his band of Fallen escape from the most secure prison in the Imperium. Now loose in the Imperial Palace, they are hunted by warriors of the Dark Angels, forces of the Adeptus Custodes, and Imperial Assassins. But what are Cypher’s intentions? Can anything or anyone be trusted? Told from Cypher’s unreliable point of view, this tale of truth, lies and secrets sees one of the Imperium’s most mysterious figures make war at its very heart. But what are the true motivations of the Lord of the Fallen? Written by John French.
  • A Warhammer Age of Sigmar Novel Hannivor Toll, together with Armand Callis – warrior and confidante – plunges into Cinderfall’s dirty underbelly, to solve a mystery at the heart of which lies an evil that will take all their courage and cunning to overcome. READ IT BECAUSE The world-wise experience of witch hunter Hanniver Toll comes together with the rugged determination and heavy firepower of the former Freeguild officer Armand Callis. Can they get to the bottom of a brutal murder, and what other secrets will they discover buried in the ash of Cinderfall? THE STORY Cinderfall district, Hammerhal Aqsha. The Twin-tailed City belches fire day and night, smoke chokes the skies, and ash lines the streets like so much filthy snow. Life is brutal in Cinderfall – crime is rife, and death is cheap. But even here, the ritualistic murder of a supremely powerful ganglord is out of the ordinary. Dispatched by the Order of Azyr, witch hunter Hanniver Toll arrives in Cinderfall to investigate, alongside his ex-Freeguild companion Armand Callis. Is this the work of a rival gang, or is something much darker afoot? Written by David Annandale.
  • A Warhammer Chronicles Omnibus Dark forces rise to dominance, and the world stands on the brink of destruction. Is this truly the End Times? READ IT BECAUSE Explore the brutal destruction of the World-that-Was in this omnibus containing three full-length novels and two short stories by some of Black Library's most popular authors. THE STORY As the dread armies of the Everchosen march unabated across the Empire, the mighty lords of distant lands look to take advantage of the growing crisis. In Naggaroth, the Witch King raises his armies against his ancestral home of Ulthuan, determined to conquer it and take it from the hated high elves and his rival Tyrion. Beneath the earth, the servants of the Horned Rat seek to topple the ancient kingdom of Karak Eight Peaks and lay low their old enemies – the dwarfs. However, such conflicts are but a prelude to an even greater doom. Archaon prepares his war host to sack Middenheim, the last bulwark of humankind against the ultimate victory of Chaos. Should he prevail and the mortal races fall, the Old World will not survive. CONTENTS – The Curse of Khaine (Novel) by Gav Thorpe – The Rise of the Horned Rat (Novel) by Guy Haley – The Lord of the End Times (Novel) by Josh Reynolds – The Siege of Naggarond (Short story) by Sarah Cawkwell – Bride of Khaine (Short story) by Graeme Lyon Written by Gav Thorpe, Guy Haley, Josh Reynolds, Sarah Cawkwell, and Graeme Lyon.
  • An Astra Militarum Novel On a planet trapped in the closing jaws of the Great Devourer, Major Wulf Khan of the Catachan 903rd receives a final, desperate mission – one which will take her soldiers into the maw of the tyranid threat. READ IT BECAUSE It’s a chance to see the Catachan Jungle Fighters in action on a planet almost as deadly as their homeworld. Dive into their gripping battle for survival as they face a voracious force of invading tyranids. THE STORY Lazulai is a world beyond the brink, its battle against the tyranids all but lost. Once-magnificent cities lie in ruin. The seas boil. The skies crack. Horrific alien bioforms devour. In mere days the planet will be consumed. The 903rd Catachan ‘Night Shrikes’ defend one of the last fortresses still standing. Led by Major Wulf Khan, to die fighting is all that is expected of them… until she is given one last mission: to lead a squad through the apocalypse and recover a piece of archeotech that may doom or deliver the entire Lazulai System. Facing impossible odds and zero hope for aid, the major must hold her squad together as they pick their way through an endless xenos jungle. The enemy is merciless, relentless, endlessly adaptable and formidably resourceful... but so too is Khan. Written by Victoria Haywood.
  • A Minka Lesk Novel As Cadia burned, one young recruit rose to prominence. Now a respected captain, Minka Lesk and her Cadian 101st are on a mission to track down the missing 8th Regiment on a nightmarish war-wracked planet. READ IT BECAUSE The next chapter in Minka Lesk's saga after her battles in Traitor Rock explores both the horror and glory of the Cadian legacy in a violent galaxy. THE STORY The forces of Cadia struggle ever onward, desperate to avenge the destruction of their home world and prove that even in the wake of profound loss, they remain the exemplars of the Astra Militarum. When Minka Lesk and the Cadian 101st discover a relic of the missing Cadian 8th – thought lost in the planet’s defence – they see an opportunity to right a past wrong, and follow the trail to Telken’s Rest, a world at the core of the Chaos warlord Drakul-zar’s collapsing regime. But the Imperium are not the only force to pounce upon the carcass of Telken’s Rest, and Minka soon discovers that there are dark secrets hidden amidst the icy sprawl of hab blocks and manufactoria. As the past comes back to haunt them, the Cadian 101st face a choice – will they stand firm and do what needs to be done, or will the spectre of what they have lost lead them astray? Written by Justin D Hill.
  • A Lumineth Realm-lords Novel Loreseeker Elarin delves into the tomb-prison of Nagash, in order to prevent his resurrection. What she finds there is very different from what she expects. READ IT BECAUSE It’s a fascinating glimpse of two very different aelven cultures – the blighted and desperate Idoneth Deepkin, and the skilled but haughty Lumineth Realm-lords. THE STORY Nagash is cast down. The Lumineth stand triumphant. Mighty Teclis, in his wisdom, has left his children to guard the tomb of the Great Necromancer. Loreseeker Elarin the Illuminated is one such soul. Determined to prevent Nagash’s resurrection, she delves deeper than any other, risking both the ire of her allies and her very being to uncover the secrets of Marrowscar. However, a hidden danger lies at the heart of this ancient Ossiarch necropolis. The Idoneth Deepkin, reavers from the ocean floor, intend to use Marrowscar’s forbidden knowledge to heal their withered souls, even at the cost of Lumineth lives. If Elarin is to save her kin and stop the return of the God of Death, she must do the unthinkable and damn her Deepkin cousins to their nightmare existence. Written by Evan Dicken.
  • A Cado Ezechiar Novel The Hollow King's hunt for vengeance brings him to Lethis, the capital city of the Realm of Death, as he finds himself caught in a war of deception. READ IT BECAUSE Follow the legendary Soulblight Gravelords vampire Cado Ezechiar as he continues his hunt for vengeance. How will the Hollow King cope when he finds himself stuck between Neferata, the Mortarch of Blood, and Mannfrred, the Mortarch of Night? THE STORY Cado Ezechiar, the Hollow King, once watched as his kingdom burned and his family were butchered. His endless hunt for the Chaos cult responsible – the mysterious Burning Hand – has led him all over Shyish, and now finally brings him to Lethis, capital city of the Realm of Death. But as he closes in on his quarry, and the shadowy metropolis that harbours them, old debts emerge from the gloom. Pressed back into the service of Neferata, Cado is sent to the kingdom of Calyx, where the queen’s thralls are mired in conflict with Mannfred Von Carstein. There, he finds himself caught up in a war of deception, and soon faces a terrible choice: leave Calyx and its people to drown in the crimson tides of war, or defy the Queen of Blood. Written by John French.
  • A Warhammer Age of Sigmar Omnibus I have a story to tell you… I shall start at the breaking of the Tempest, where history begins… READ IT BECAUSE Follow the tumultuous saga of the Mortal Realms in a single volume – from the battles against the forces of Chaos, through the Soul Wars against the hordes of Nagash, to the chosen warriors of Sigmar fighting in the Era of the Beast. THE STORY The Mortal Realms are lost. From the ashes of the World-that-Was, the God-King Sigmar plucks from oblivion the souls of warriors that die in his name, and on the Anvil of Apotheosis reforges them anew. These brave but damaged Stormcast Eternals face near-insurmountable odds to bring Sigmar’s light back to the Mortal Realms, and reclaim them from the grasp of the ascendant Ruinous Powers of Chaos. CONTENTS: - The Gates of Azyr (Novella) by Chris Wraight - Soul Wars (Novel) by Josh Reynolds - Dominion (Novel) by Darius Hinks
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    An Age of Sigmar Novel Only the kill soothes the storm in my soul. Only the kill proves I am the daughter Sigmar made me to be. READ IT BECAUSE Follow Sigmar’s Prime Huntress, Yndrasta, as she stalks her prey through the treacherous Realm of Ghur. Can she find and slay this creature, or will she discover a more dangerous monster in her own reflection? THE STORY The nomadic sled-city of Riika-Min glides endlessly along the icy tundra of Ghur, its denizens’ existence entwined with the rhythm of the realm. But something is disrupting the balance of the Realm of Beasts, and when a kraken suddenly attacks, Sigmar sends his master tracker, Yndrasta, the Celestial Spear, to hunt it down. In Riika-Min, Yndrasta meets Njda, trying to guide her people to safety. Njda is at once fearful and in awe of the golden-clad warrior from the sky, and soon learns how dangerous it can be to get between a hunter and her quarry – because for all her fearsome beauty, Yndrasta is just as deadly as the beast they seek. As they close in on their target, Njda must teach Yndrasta the ways of the Realm of Beasts, and she soon finds herself wondering who the real monster is – the leviathan lurking in the deep, or the Celestial Spear sent down from the heavens? Written by Noah Van Nguyen.
  • Book 11 in the Ciaphas Cain Series Ciaphas Cain is nearing retirement, but of course his fate leads him into a twisted web of deception, corruption, and an unfortunate amount of mortal peril. This time, it’s the Adeptus Mechanicus throwing spanners into his future plans of heroic rest and relaxation. READ IT BECAUSE The darkly hilarious saga of a reluctant hero continues – packed with all the action, wit, and hijinks you’ve come to expect from Ciaphas and his comrades. THE STORY When the flow of desperately needed weapons for the Astra Militarum slows to nothing from a newly founded forge world, there’s only one man able and (un)willing to investigate… Ciaphas Cain, Hero of the Imperium. With Cain’s desperately sought-after retirement on the line, the Imperium’s most reluctant commissar must navigate insidious assassination attempts against his person, legions of mutinous skitarii, heresy within the upper echelons of the Adeptus Mechanicus itself… and a hidden foe, pulling the strings, with an agenda that could threaten the future of Imperial rule in the Damocles Gulf. Written by Sandy Mitchell.
  • A Gunnar Brand Novel Gunnar Brand and his people are survivors. Enduring the predations of madmen, monsters, and the gods themselves, the Brands have earned survival through grit and fortitude, each fell deed they perform bringing the blessings of the Dark Gods. READ IT BECAUSE Explore the struggles of a Darkoath Chieftain desperately trying to balance the survival of his tribe, his own ambitions, and the will of the Dark Gods. THE STORY When calamity befalls their home, Gunnar Brand must step up to lead his tribe, embarking on a grim and perilous exodus through a Realm of Fire ravaged by war. Haunted by an unfulfilled oath, his duties as chieftain soon conflict with his deep-rooted sense of destiny, and he discovers that the attentions of the Dark Gods are not so easily ignored. Even now they whisper to him, for they know the road Gunnar Brand travels, and call his exodus by another name: the Path to Glory. Written by Chris Thursten.
  • A Gotrek Gurnisson Novel The Slayer returns. Spat out of the Realm of Chaos after an eternity of battle, Gotrek Gurnisson finds himself in the unfamiliar surroundings of the Mortal Realms. With no axe, no oaths, and no Felix, he sets out to find his place in this new universe… READ IT BECAUSE This is the novelisation of the Realmslayer audio dramas, spinning yarns of exhilarating adventure that take Gotrek across the realms and introduces him to new companions and enemies. THE STORY Gotrek Gurnisson was the greatest monster slayer of the age, who met his doom at the End Times. The heroic Slayer stepped forth into the Realm of Chaos to fight the daemons gnawing at the world's ending and satisfy his death oath, leaving behind his companion Felix Jaeger. Now Gotrek has returned, having outlived the old gods and the Old World. Spat from the ruinous depths with his redemption unfulfilled, he emerges into the Mortal Realms, a strange new world where gods walk the earth and dark forces are ascendant. Nothing is as he remembers. His oaths are dust, and the lands are torn asunder by Chaos. Yet when Gotrek learns of human champions being elevated to immortality for Sigmar’s fight against this darkness, the so-called 'Stormcast Eternals', he knows why fate has brought him into this new age. To find Felix. For only then can he find the peace in death he seeks, but is there more to Gotrek's apotheosis than even he can fathom? Has he truly been chosen by Grimnir, and for what purpose? Written by David Guymer.
  • An Astra Militarum Novel Ursula Creed, Lord Castellan of the legendary Cadian armies, returns to the remains of their home world on a mission of the utmost importance. READ IT BECAUSE Follow the daughter of legendary commander Usarker Creed back to the scene of a galactic crime, and see how she deals with her father's legacy and the pressure that the name 'Creed' brings. THE STORY What does it mean to be Cadian after the Fall? Ursula Creed has come to terms with the loss of her home world. For decades she has built a glittering career in the furthest reaches of the Imperium, far from her legendary father’s shadow. But when unexpected orders arrive from the Avenging Son himself, Roboute Guilliman, the new Lord Castellan realises that the past may not be ready to let her go. Dispatched to the shattered remains of Cadia in search of Ursarkar E. Creed’s final battle plans, Ursula finds the planet a hellscape full of deadly secrets. What horrors claim Cadia’s corpse as their domain? What became of those left behind? What orders did Creed leave for Cadia when all was lost? And, most troubling of all, how can she succeed where her illustrious father has already failed? Written by Jude Reid.
  • A Warhammer 40,000 Novel Vraks is an armoury world that is vital to the struggling Imperium and its efforts to resist the wider threats to humanity. The planet is a key link in the long supply chain that keeps the beleaguered Imperial regiments stationed around the Eye of Terror and ready for war. The stoic Death Korps of Krieg have been assigned to this desperate world's defence. The grim soldiers of this regiment are born to serve the Emperor, as below Krieg’s irradiated surface is a human factory, existing only to produce soldiers destined for the front line in the Imperium’s most toxic and gruelling warzones. These indoctrinated soldiers are unflinchingly loyal and willing to sacrifice themselves without question or regard to ultimately win victory. And they will need all these qualities to face the horrors awaiting them on Vraks… READ IT BECAUSE Understand just how the Death Korps of Krieg have earned their reputation as the Imperium’s most ruthless fighters in this gripping tale of desperate defence and defiant loyalty. Even when all seems lost, new ways to survive and fight are unearthed, as an officer named Tyborc, expecting to die, finds a new way to live. THE STORY Vraks has fallen. Mustering an army from the ranks of the Death Korps of Krieg, the Astra Militarum embarks on a long and desperate siege to save the planet from the madness of an apostate preacher. It will last seventeen years, cost the lives of millions, and attract the attention of daemons and heretics alike, but the Death Korps must claw back victory, inch by bloody inch, from the hands of the enemy. Written by Steve Lyons.
  • An Adepta Sororitas Novel Sister Superior Augusta of the Order of the Bloody Rose and her squad find themselves battling a Genestealer Cult with its claws under the planet’s skin – and racing to prevent the arrival of a Tyranid Hive Fleet. READ IT BECAUSE See how an Imperial planet venerates the Emperor during a lavish festival. As the celebrations continue around her, follow Sister Augusta as she tries to root out a threat at the edges of society that could consume the entire world. THE STORY Opal is a gleaming shrine world of saints and soldiers, beloved of the Emperor Himself. Sent to retrieve the skull of the revered Saint Veres, Sister Superior Augusta of the Order of the Bloody Rose and her squad find themselves in the midst of the capital’s holiest festival, a time of reverence and celebration. But all is not well – despite what its planetary leaders would have Augusta believe, political danger bubbles under the surface, and rebel attacks gnaw away at the city’s outskirts. The greatest threat, however, is yet to come. As it becomes horrifyingly apparent that a Genestealer Cult has its claws under the planet’s skin, the Sisters realise that can mean only one thing: a hive fleet is on its way to Opal, bringing with it the planet’s doom. Written by Danie Ware.
  • Siege of Terra Book 1 After years of devastating war, Horus and his forces have arrived at Terra. But before they can set foot on the Throneworld, they must first break the defences of the Sol System. Powerful fleets and cunning defences bar their path – but can anything hope to halt the advance of the Traitor armada? READ IT BECAUSE The final act of the long-running, bestselling series starts here, with a brutal and uncompromising look at the first stage of the Siege of Terra, the war to conquer the solar system. Armies will fall, heroes will rise and legends will be written… THE STORY After seven years of bitter war, the end has come at last for the conflict known infamously as the Horus Heresy. Terra now lies within the Warmaster’s sights, the Throneworld and the seat of his father’s rule. Horus’ desire is nothing less than the death of the Emperor of Mankind and the utter subjugation of the Imperium. He has become the ascendant vessel of Chaos, and amassed a terrible army with which to enact his will and vengeance. But the way to the Throne will be hard as the primarch Rogal Dorn, the Praetorian and protector of Terra, marshals the defences. First and foremost, Horus must challenge the might of the Sol System itself and the many fleets and bulwarks arrayed there. To gain even a foothold on Terran soil, he must first contend the Solar War. Thus the first stage of the greatest conflict in the history of all mankind begins. Written by John French
  • A Horus Heresy novel Having witnessed the terrible massacre on Isstvan III, Death Guard Captain Garro seizes a ship and sets a course for Terra to warn the Emperor of Horus’s treachery. READ IT BECAUSE Not only does this novel continue the story from the epic opening trilogy, it introduces one of the key figures of the series to come: Nathaniel Garro. His destiny might be murky (and clad in grey), but for now he's a simple Death Guard captain. Find out what drove him from his Legion. Also, Rogal Dorn finds out about Horus' treachery. Spoiler: he's not happy. THE STORY Having witnessed the terrible massacre of Imperial forces on Isstvan III, Death Guard Captain Garro seizes a ship and sets a course for Terra to warn the Emperor of Horus's treachery. But when the fleeing Eisenstein is damaged by enemy fire, it becomes stranded in the warp - the realm of the Dark Powers. Can Garro and his men survive the depredations of Chaos and get his warning to the Emperor before Horus's plans reach fruition? Written by James Swallow
  • A Warhammer Age of Sigmar Novel Rogue. Mercenary. Champion. Tahlia Vedra is all these things and more. But overcoming the new threat facing Hammerhal Aqsha will require more than just her battlefield experience. READ IT BECAUSE It’s a gripping tale where the legendary Tahlia Vedra must use all her skills to overcome a new threat. But what can she do against a Chaos Warlord and master strategist who can seemingly anticipate her every move? THE STORY When Chaos Warlord Mausolus Ebonpyre’s forces annihilate a well-defended citadel, Tahlia is thrown into the bloody arena of Sigmarite politics. Surrounded by uncertain allies and hidden foes, Tahlia must forge common ground with old rivals, overcome betrayal from within, and learn the arts of diplomacy to face down Ebonpyre, a master schemer and strategist. To save Hammerhal from total war, Tahlia must become more than just a soldier – she must become a leader. She must become the Lioness of the Parch. Written by Evan Dicken.
  • A Neave Blacktalon Novel The Blacktalons are Sigmar's chosen assassins, a hand-picked crack team of Stormcast Eternals whose lethal skills enable them to strike down even the most powerful foes with ruthless efficiency. READ IT BECAUSE The discovery of a devastating, long-buried weapon threatens Sigmar himself! Legendary warrior Neave and her lethal companions, the Blacktalons, are charged with eliminating the Chaos threat and defending the Mortal Realms once again. THE STORY When Sigmar sends the Blacktalons on an ambiguous and troubling vision of their latest quarry, they leap faithfully into action as they have done for countless centuries – killing first and asking questions later. But this hunt is no simple task. Neave and her companions are charged with slaying five powerful champions of Chaos. They must do so before these brutal followers of the Dark Gods can procure a long-buried, devastating weapon – one whose destructive power will be felt across all the Mortal Realms. A weapon that could even threaten Sigmar himself. Written by Liane Merciel.
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