• A Hand of the Archon kill team is formed by the most cunning, cruel, and ambitious of Drukhari Kabalites. These sinister raiders sow terror and pain during their murderous assaults behind enemy lines. This multipart plastic kit builds 10 Kabalites, insidious agents of Drukhari warlords. These miniatures can be used as Hand of the Archon operatives in games of Kill Team, or fielded in Drukhari armies in games of Warhammer 40,000. The kit includes loads of components to customise your models and build specialists like the stalking Skysplinter Assassin, flail-wielding Crimson Duellist, toxic Elixicant, and more. Inside the box, you will also find a sheet of 38 double-sided Hand of the Archon tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit contains 126 plastic components and 10x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Inquisitorial Agents are secret teams featuring customised servitors, and soldiers seconded from any and every military branch. They're backed up by dangerous psykers, convicted killers with skills too ‘useful’ to waste, and religious zealots whose fervour shields them from experiences that would drive more rational souls into madness. This multipart plastic kit builds seven Inquisitorial Agents, loyal acolytes of an Imperial Inquisitor. These miniatures can be used as Inquisitorial Agent operatives in games of Kill Team or as part of Imperial Agents armies in Warhammer 40,000. Most models in this hugely varied kit can be built as two completely different specialists – an Interrogator or Enlightener, a Questkeeper or Pistolier, a Mystic or Hexorcist, and a Death World Veteran or Penal Legionnaire. You'll also find an Autosavant, a Tome-skull, and a Gun Servitor that can be built with one of three weapons. Inside the box, you will also find a set of 39 Inquisitorial Agents tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 73 plastic components and is supplied with 6x Citadel 25mm Round Bases and 1x Citadel 32mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Note that you will need to requisition additional operatives to use these models in games of Kill Team – either a second Kill Team: Inquisitorial Agents set or models from Kill Team: Death Korps, Kill Team: Exaction Squad, Kill Team: Imperial Navy Breachers, Kill Team: Kasrkin, Sisters of Silence, or Tempestus Scions kits – all available separately. An alternative Warhammer 40,000 version of this kit, without the token sheet, is also available.
  • Chaos Space Marines are genetically augmented transhumans who seek only to conquer, slaughter, and despoil. Clad in baroque power armour bedecked in macabre trophies and infernal iconography, Chaos Space Marines do battle alongside growling battle tanks, monstrous Daemon Engines, and thronging masses of cultist thralls. Some are possessed by daemonic allies, others bear Chaos-tainted artefacts or wield warp sorcery. No matter what form they take, they pursue their Long War with pitiless brutality, slaughtering any who stand in their path in an ever-escalating campaign of vengeance, conquest and apocalyptic violence. Codex: Chaos Space Marines is an essential tome for building and painting a collection of Heretic Astartes, and using them in games of Warhammer 40,000. Inside this book you'll find an infernal hoard of inspirational background material and art to inspire you, along with rules for waging your own galactic war with narrative Crusade campaigns, skirmish-sized Combat Patrol games, and plenty of rules for matched play games. This grimoire is also packed with photography to evoke the horror of facing down this terrible foe, as well as more detailed examples of single miniatures. Inside this 160-page hardback book, you'll find: – Background material about the many hosts of Chaos Space Marines, including some of the most notorious warlords of the Black Legion – Macabre artwork revealing the horrible truth of these infernal soldiers at war, including their daemonic allies and insane, gibbering cultists – 48 datasheets detailing each unit, including their wargear, profiles, and unique abilities, from nightmare Spawn to immortal Daemon Princes – A massive eight themed Detachments, each with their own detachments rules, Enhancements and Stratagems – Crusade rules to lead your warband on a furious campaign to seek the favour of the Dark Gods – Combat Patrol rules to use Zarkan’s Daemonkin in fast-paced skirmish games – An ‘Easy Metal showcase of stunning Citadel miniatures from the incredible Chaos Space Marines range
  • Blissbarb Archers are the lowest class of Sybarite, but no less deadly for it. Even when running pell-mell across the field, they fire with deadly accuracy, laughing with glee as their sharp and toxin-laced projectiles strike home. The Blissbarb Archers dance around the battlefield, loosing volleys of deadly arrows. One model may be assembled as a High Tempter while the kit also includes a Blissbrew Homonculus, who can add even more potent toxins to your ranged attacks. This 70-part plastic kit makes 10 Blissbarb Archers and one Blissbrew Homonculus for use in Warhammer Age of Sigmar. It comes supplied with 10 28.5mm Citadel Round bases and a 25mm Citadel Round base.
  • Horrific nightmares given bestial shape, Fiends of Slaanesh emit a harsh, trilling call as they race towards their prey. A cloud of dream-inducing musk hangs thick around the Fiends, reducing their foes to a stupor, and sapping them of their will to fight. Fiends of Slaanesh are deadly combatants who excel at cutting down larger foes. Whether they’re slaying monsters in Warhammer Age of Sigmar or slicing up heavy infantry in Warhammer 40,000, these beasties are great for any Slaanesh or Daemons army. They'll play havoc with your opponent’s Psykers and Wizards, too! This kit builds 3 Fiends of Slaanesh, and includes options to turn one of them into a Blissbringer. It is supplied in 63 plastic components, and comes with 3 x 75mm oval bases.
  • The Contorted Epitome writhes across the battlefield on lashing metallic tentacles, twisting under the control of its Daemonette attendants to reflect its enemy’s darkest desires and deepest fears. The Contorted Epitome is a deadly Slaanesh spellcaster that spells doom for any enemies that dare come close! Felling foes with magical spells in Warhammer Age of Sigmar and psychic powers in Warhammer 40,000, this magical mirror possess a number of tricksy abilities, negating some of your enemy’s most dangerous attacks as well as hypnotising nearby units. This kit is supplied in 25 plastic components, and is supplied with 1x 75mm oval base.
  • Syll Lewdtongue has inspired thousands of warlords to acts of tyranny and misrule, but since uniting their powers with the megalomaniacal Daemon monarch Esske, the Herald of Slaanesh has become a force of conquest like no other. Combine the might of a Daemon Prince and the cunning of a Herald of Slaanesh, and you get Syll’Esske – a terrifying tag-team skilled at carving a bloody path across the battlefields of Warhammer 40,000 and Warhammer Age of Sigmar alike. Capable of piling in and attacking twice, Syll’Esske is fantastic as a front-line combatant, as well as being armed with an arsenal of support abilities that’ll empower the Daemons they fight alongside. This kit is supplied in 20 plastic components, and includes 1 x 50mm round base.
  • The Executioners are one of the most feared of all the Darkling Coven regiments. They are reputed to kill an enemy with every swing of their massive Executioner’s Draichs. The Executioners miniatures have a choice of 10 heads, and 10 two-handed executioner’s draichs. A Draich Master can be made using a single-handed axe, spiked collar, and holds a decapitated head in his left hand; whilst the standard bearer holds the banner in his left hand, and carries a single-handed sword in his right. Also included is the option to build a drummer. This plastic kit contains 60 components with which to make either 10 Executioners or 10 Black Guard. Also included is 1 transfer sheet with which to add a variety of banner designs. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • ORKS: TRUKK

    45.00
    Trukks are designed to transport mobs of choppa-wielding Boyz into combat as quickly as possible. Each warband and clan will 'kustomise' its trukks to reflect their own predilictions. For example, a Goff vehicle will be functional with a large crew compartment, while the Evil Sunz almost always have turbo-charged engines and a red paint job. This box set contains one multi-part plastic Ork Trukk, and includes a bolt-on big shoota, boarding plank, wrecker ball and reinforced ram.
  • Reliable, resilient and easily repaired, the Rhino has been the mainstay transport of the Space Marine Legions since time immemorial. The Rhinos maintained by the Chaos Space Marines and their various Traitor Legions are grotesque shadows of these loyal troop carriers, daubed with terrifying symbols, smeared with the blood of the slain and covered in spikes – all the better to impale and intimidate the enemies of Chaos. This multipart plastic kit builds a Chaos Rhino – a transport vehicle that adds much-needed mobility to Chaos infantry, be they frothing Berzerkers, plodding Plague Marines, or well-armed Havocs. In addition to its armoured bulk, the Chaos Rhino is armed with a pintle-mounted combi-bolter or combi-flamer, and includes options for a Chaos Space Marine gunner, spotter, or closed hatch. It can also sport a rooftop havoc launcher for additional long-ranged firepower. This kit offers plenty of cosmetic options, including a variety of Chaos icons, trophy racks, chains, hooks, dozer spikes, and corrupted armour plates. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Deadwalker Zombies are created from the bodies of the recently dead, given strength through the power of dark necromancy and sent onto the battlefield in shambling hordes. Utterly mindless and driven by a collective instinct alone, zombie migrations have become an ever-present plague following the necroquake, and many cities have instituted roving 'pyre-gangs' to burn out an infestation before it grows too large. Despite being slow, clumsy, and fragile on their own, a sufficiently large mob of Deadwalker Zombies can threaten even the most skilled enemy soldiers by weight of numbers alone. Their single-minded hunger even gives them a surprising turn of speed when prey strays too close, and anyone unlucky enough to be brought down by one may find themselves joining the Soulblight ranks before the battle is over. The kit is comprised of 94 plastic components, with which you can assemble 20 Deadwalker Zombies. These models are supplied with 20x Citadel 25mm Round Bases.
  • Squig Hoppers bound madly into battle, wreaking havoc on anything they collide with. Each hurtling squig has a cackling grot clinging to its back, flailing wildly at nearby enemies as he tries vainly to steer his weird steed. Squig Hoppers are unpredictable and mobile, capable of leaping over terrain and enemy units in pursuit of prey. They're great for catching fleeing foes or chasing down vulnerable units in your opponent’s backline. Squig riders who have managed to survive more than a single, violently short-lived battle, Boingrot Bounderz wear loon helms and skewer their enemies with wickedly pointed pokin’ lances. Boingrot Bounderz are mobile and deadly front-line units. They're fast enough to get stuck into combat quickly – once there, they'll make short work of their enemies between biting squigs and stabs with their pokin’ lances. This set builds 10 Squig Hoppers or 10 Boingrot Bounderz, and includes a huge variety of options for customisation. Heads, weapons, riders and squigs are all interchangeable, meaning that no two models need look alike, even in the hugest of hordes. This kit is supplied in 140 components and contains 10 x 32mm round bases.
  • Razorbacks are common variations of the Rhino chassis that can be armed with a variety of powerful turret-mounted heavy weapon systems that offer the squads they carry effective fire support before and after they disembark. As well as a choice of weapons for the Razorback's main turret – either a twin heavy bolter or twin lascannon – this kit comes with a wealth of optional extras including a spiked ram, ammo crate, fuel canisters, a cable, smoke launchers, comms relay, hunter-killer missile, and tow hooks. It also features a fully detailed interior, with a communications array and boltgun on arming rack, and an optional Space Marine driver/gunner. This 76-piece plastic kit makes one Razorback or one Rhino. It comes supplied with an Ultramarines Vehicle Transfer sheet.
  • Cthonian Earthshakers undermine enemy positions with subterranean artillery fire. Some batteries use tremor shells to destabilise strongpoints with deadly quakes. Breacher ordnance, meanwhile, drills to the surface before detonating in a storm of shrapnel, whilst those payloads which initially fail to lock onto their targets hunt them down using geomantic echolocation. This multipart plastic kit builds two Cthonian Earthshaker siege weapons, and their crew, for your Leagues of Votann armies in games of Warhammer 40,000. These deadly weapons send their payloads tunnelling underground, like a reverse mortar, detonating either just below the surface or just after breaking ground. They are ideal for supporting the rest of your advancing force and devastating opponents from afar. Each weapon is crewed by three Cthonian mining guild members who load the weapon and direct its fire. The barrels of the weapons can be customised to reflect one of two different types of ordnance, and the Ironkin crew can be built holding either of the different types of ammunition. The other crew have some interchangeable parts, offering a degree of customisation. The sculpted base toppers can be used with either Earthshaker, and there are optional cosmetic accessories for the bases, including an axe and ammo cases. Two breacher shells bursting from the ground are also included. This kit comprises 87 plastic components, 2x Citadel 80mm Round Bases, 2x Citadel 25mm Round Bases, and 1x Leagues of Votann Transfer Sheet containing 555 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Drop pods are self-contained, recoverable orbital descent capsules, each designed to deliver a squad of Space Marines. They are used for surprise attacks and combat drops into the midst of active war zones, with Legiones Astartes warships showering them down like ordnance from the edge of space towards their target. Drop pods are armoured and reinforced to withstand the rigours of re-entry, but their true defence is speed. This multipart plastic kit builds one Drop Pod, a transport option for Legiones Astartes armies in games of Warhammer: The Horus Heresy. If you favour disruption, harassment, and aggressive tactics, the Drop Pod will open up new tactical options for your forces. As standard, the Drop Pod is equipped with a Pintle Mounted combi-bolter. The miniature features detailed internal systems such as a console and harnesses, as well as glueless assembly on all five doors, allowing you to open and close them as necessary. This miniature has no Legion-specific markings, so you can use it in any Space Marines force, whether you're loyal to the Emperor or have joined Horus in his rebellion. However, it does come with optional Imperial Aquila, Space Wolves, Ultramarines, Dark Angels, and Blood Angels icons. This kit comprises 89 plastic components, and 1x Legiones Astartes Vehicle Transfer sheet containing 288 high-quality waterslide transfers – featuring Legion iconography for the Sons of Horus, Imperial Fists, Iron Warriors, and Salamanders – to decorate your miniatures. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Manifestations of the Idoneth Deepkin bring the horrors of the deep to the Mortal Realms. Conjured through elemental ritual and empowered by the spirits of the ocean, an Incarnate of the Deep is a ship-breaking tempest given physical form. Reaching out with serpent-like Abyssal Tendrils, it seizes its prey and draws them inexorably in, drowning them within its turbulent mass. This multipart plastic kit builds an Incarnate of the Deep and two Abyssal Tendrils for your Idoneth Deepkin armies in games of Warhammer Age of Sigmar. These Manifestations give you new tactical options to catch your opponents off guard and disrupt their plans. The powerful Incarnate of the Deep is able to crush even the toughest of enemies as the bladed tips of its snaking tendrils harass enemy units. This kit comprises 17 plastic components, 2x Citadel 50mm Round Bases, and 1x Citadel 130mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Armies of Middle-earth is a gaming supplement for the Middle-earth Strategy Battle Game. It contains rules, unit profiles and army lists for the characters and units seen throughout Middle-earth, adding new units and armies to the game, and expanding on those found within Armies of The Lord of the Rings™ and Armies of The Hobbit™. Assemble vast armies using your collection and recreate some of the most defining battles from throughout the history of Middle-earth. From the verdant gardens of the Shire, to the sun-blasted lands of Harad, gather your armies and prepare for the greatest battle of our time. This 192-page hardback gaming supplement features 132 profiles, 14 forces of Good Army Lists, and 14 forces of Evil Army Lists. Contents: Forces of Good: Unit profiles, special rules, wargear, options, and Heroic Actions for the following units. – 22x The Free Peoples profiles – 2x Rohan profiles – 14x Gondor profiles – 14x Kingdoms of Men profiles – 7x Elven Kingdoms profiles – 11x Dwarven Holds profiles Good Army Lists: Photography, background information, army composition, additional rules, and special rules for the following 14 armies – Battle of Bywater, Arathorn’s Stand, The Grey Company, The Beornings, Fords of Isen, Paths of the Drúadan, The Fiefdoms, The Grief of Éomer, Arnor, Army of Dale, Battle of Fornost, Kingdom of Khazad-dûm, Army of Erebor, and Defenders of Erebor. Forces of Evil: Unit profiles, special rules, wargear, options, and Heroic Actions for the following units. – 5x Mordor profiles – 10x Isengard profiles – 8x The Misty Mountains profiles – 39x Fallen Realms profiles Evil Army Lists: Photography, background information, army composition, additional rules, and special rules for the following 14 armies – Army of the Great Eye, Sharkey’s Rogues, Moria, Dragons of the North, Host of the Witch-king, Shadows of Angmar, Buhrdûr’s Horde, Wolf Pack of Angmar, Army of Carn Dûm, The Easterlings, Host of the Dragon Emperor, The Serpent Horde, Umbar, and Grand Army of the South. You will need a copy of the Middle-earth Strategy Battle Game Rules ManualArmies of The Lord of the Rings™, and Armies of The Hobbit™, all available separately, to make full use of this gaming supplement.
  • The Soulblight Gravelords are surrounded by Shyishan magic, and they manifest its power with an almost instinctual ease. Great skeletal hands appear, swarms of bats materialise, and the dead spontaneously rise from their tombs. This multipart plastic kit builds four miniatures to represent three different Manifestations for your Soulblight Gravelords army in games of Warhammer Age of Sigmar. Summon macabre magic and watch as the Hand of Nagash reaches from a shadowy portal to crush your enemies. The Unholy Reliquary offers nearby heroes a pool of necromantic energy to heal and empower them, while the Sanguine Swarm creates two clouds of bats to leech the life of nearby foes. Contains: – 1x Hand of Nagash – 1x Unholy Reliquary – 1x Sanguine Swarm (consisting of two miniatures) This kit comprises 28 plastic components including 1x scenic base, 1x Citadel 120mm by 92mm Oval Base, and 2x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Vampire Lords on Nightmare Steeds carve gory paths through the enemy with each thundering charge. The beast’s ironshod hooves cave in chests and grind foes into the mud, while the undead cavalier astride it lays about themself with a blade or axe, opening throats with every blow. This multipart plastic kit builds a Vampire Lord on Nightmare Steed, a cruel leader for your Soulblight Gravelords armies in games of Warhammer Age of Sigmar. Seated atop a nightmare, they are able to keep up with the fastest elements of your army, making them ideal to lead your thunderous cavalry charges. The kit includes two head options for the nightmare, three head options for the lord, and a choice of an axe or a sword as a weapon, making it easy to customise your blood-hungry leader. This kit comprises 21 plastic components, and 1x Citadel 80mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • When a Chaplain takes to the field on a Raider-pattern bike, he is able to keep pace with even the swiftest armoured advance or spearhead breakthrough. Fighting in such an action, he will urge his brothers to victory as he bellows his catechisms and charges headlong into the foe, crozius arcanum swinging. Zealotry just got faster. Every Space Marines player knows the value of a Chaplain, enhancing nearby troops with a suite of powerful abilities – but how do you keep pace with the fastest elements of your army? Simple – you grab one of these guys. The Primaris Chaplain on Bike is part tactical lynchpin, part ceramite-clad comet of righteous fury, and the ideal accompaniment to your Outriders or forward units like Incursors. This kit builds one Primaris Chaplain on bike. It is supplied with helmeted and unhelmeted heads. It comes in 33 plastic components and includes a 90mm oval base and a Primaris Character Transfer Sheet.
  • Eagle-claw Bolt Throwers are used for heavy support. Its clever design allows its crews to alternate between different modes of fire – one moment shooting single shots capable of disembowelling a rampaging Giant, the next unleashing clutches of smaller bolts to mow down massed infantry before they reach the High Elf lines. This multipart plastic kit builds two Eagle-claw Bolt Throwers, each with two crew, for your High Elf Realms armies in games of Warhammer: The Old World. These mighty, yet refined, engines of war are ideal for taking out your enemies from afar, and also come with four Sea Guard crew – two for each artillery piece. The bolt throwers can be assembled armed with either a single bolt or a volley, and come with an optional spear and case of bolts to use as scenery accessories. The arms and heads are interchangeable across the crew members, making it easy to customise your Sea Guard. This kit contains 70 plastic components, 2x Citadel 50mm Square Bases, and 4x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Twisted by the energies of Chaos, many predators and scavengers across the Mortal Realms possess an unsettling cunning. These beasts will often follow warbands into battle in return for fresh meat or some other, darker incentive. Furies are spiteful daemonic imps that throng lands under the sway of Chaos, swarming weakened victims in opportunistic hit-and-run attacks, while Raptoryx are vicious and ill-tempered beasts that cross the land in vast flocks, pulling down prey many times their size in a frenzy of talons and beaks. This multipart plastic kit builds a flock of Furies and Raptoyrx – corrupted chaotic beasts that can be fielded in Slaves to Darkness armies in Warhammer Age of Sigmar, or used as Thralls for Chaos warbands in games of Warcry. Sneering Furies glide on bat-like wings, manes whipping in the wind as they brandish razor-sharp daggers in their clawed paws. Raptoryx race forward, flightless wings raised in an aggressive screech. This set contains 12 plastic miniatures: - 6x Furies - 6x Raptoryx This kit comprises 84 plastic components, and comes supplied with 6x Citadel 32mm Round bases, and 6x Citadel 60x35mm Oval Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Furies and Raptoryx in games of Warcry can be found in the Warcry: Compendium book and downloaded from the Warhammer Community website.
  • The Helstorm Rocket Battery was inspired by a particularly impressive fireworks display. Early prototypes blew apart some of the Imperial Engineers School, but the engineers persevered and created a deadly, if unpredictable, weapon. The Helblaster Volley Gun, meanwhile, is one of the most infamous black powder weapons ever invented – its devastating firepower can tear apart an entire regiment in one thunderous volley. This multipart plastic kit builds two Helblaster Volley Guns or two Helstorm Rocket Batteries, or one of each for Empire of Man armies in games of Warhammer: The Old World. It also builds six crew members – three for each artillery piece. However you choose to field these deadly creations, you'll be able to pick off your foes from afar. The kit also comes with optional extras, such as tools and weaponry, making it easy to customise your artillery. This kit contains 114 plastic components, 2x Citadel 50mm x 75mm Rectangular Bases, and 6x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Though the Orruk Warclans – be they of the Ironjawz or Kruleboyz – are best associated with wanton destruction on their never-ending quest for a scrap, they also have a few magical tricks up their iron-shod sleeves. Harness the full weirdness of Gorkamorka with these magical Manifestations for the Orruk Warclans. Inside this multipart plastic kit, you’ll find a total of four miniatures, which make three Manifestations, and can be used by both Ironjawz and Kruleboyz Orruk Warclans armies in games of Warhammer Age of Sigmar. The mighty Foot of Gork is brutality made manifest – a vast green foot formed of magic that squashes anything beneath it flat. The jaws of a Gork-Roara spew forth the destructive magic of the Waaagh! to be absorbed by Shamans. Morkspit Marshes are squelchy spells that transform hard earth into bogland from which emerge tendrils of glowing protoplasm that drag enemies to their doom. The Morkspit Marsh can be assembled with either Kruleboyz or Ironjawz iconography to match the rest of your army. Contains: – 1x Gork-Roara – 1x Morkspit Marsh – 2x Foot of Gork components, one as a foot, and the other as a smouldering footprint The kit comprises 21 plastic components and 1x Citadel 60mm Round Base. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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