-
On the eve of battle, the Black Templars gather to be led in prayer and contemplation by their champions. United in their hatred of the foe, they swear a mighty vow to uphold in the battle ahead. After being visited by visions of greatness, it now falls to Vedrenn, the Emperor’s Champion, to ensure his brethren do not break this vow. If you want to zealously spread faith in the God-Emperor, this box is the perfect way to start a new Black Templars collection – or expand an existing army – and save money compared to buying the kits individually. A mighty Emperor's Champion, capable of cutting down any foe with their Black Sword, leads the force. Following him into the heart of the action is a squad of Bladeguard Veterans, while a veteran Sword Brethren Squad provides powerful close support. Rounding out the army is a Crusader Squad – a unit ideal for claiming objectives. These 19 plastic miniatures represent a complete Vow-sworn of Vedrenn Combat Patrol for use in tight, tactical games of Warhammer 40,000. The rules for this Combat Patrol are available as a free download on the Warhammer Community website. This boxed set builds 19 multipart plastic Black Templars miniatures: – 1x Emperor's Champion – 3x Bladeguard Veterans – 5x Sword Brethren – 10x Crusaders The miniatures in this box are easy to customise. The Bladeguard Veterans can each be equipped with a heavy bolt pistol and sword, a heavy bolt pistol and shield, or a sword and shield. The veteran sergeant has a choice of heavy bolt pistol, plasma pistol, or neo-volkite pistol. The heads, arms, and tilting plates are interchangeable across the squad. The elite Sword Brethren are each armed with a bolt pistol and either a chainsword or master-crafted power weapon. One member of the squad can be armed with a thunder hammer, one with a plasma pistol, two with pyre pistols, and one with twin lightning claws. You can also build an optional Castellan armed with a bolt pistol or combi-weapon, and a chainsword or master-crafted power weapon. The backpacks, backpack toppers, shoulder pads, tilting plates, and heads are interchangeable across the miniatures. The Crusader Squad features four Neophytes armed with either Neophyte firearms or bolt pistols and chainswords. The six Initiates can be armed with a bolt rifle or bolt pistol and a chainsword. Two can be armed with a pyreblaster, and two with a bolt pistol and power fist. One of the Initiates can be built as an optional Sword Brother, armed with a master-crafted power weapon and either a bolt pistol or pyre pistol. The heads and shoulder pads are interchangeable across the Initiates, and they also have optional purity seals, tilting plates, and relics. This kit comprises 468 plastic components, 10x Citadel 40mm Round Bases, 4x Citadel 28mm Round Bases, 6x Citadel 32mm Round Bases, and 2x Black Templars Upgrades Transfer Sheets, each containing 240 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
A Warhammer 40,000 Omnibus The Grey Knights are servants of the Ordo Malleus – incorruptible warriors whose very purpose is to seek out and destroy the most dangerous foes that humanity will ever face: daemons. These stalwart Adeptus Astartes bring death and destruction to the immortal denizens of the warp. They rush to places where others dare not tread. Without the Grey Knights, humanity would be but a feast on the sacrificial altar of darkness… READ IT BECAUSE This most mysterious, yet important, of all Space Marine Chapters exists in the shadows – most Imperial citizens have no idea they exist. These stories give you rare insight into their structure and organisation, and are packed with daemon-hunting action. THE STORY In Grey Knights, the daemonhunter Mandulis gives his life to banish a foul daemon prince back to the warp for a thousand years. A millennium later, Justicar Alaric of the Grey Knights leads an elite team of his brothers to thwart a prophecy which heralds the fiend's return. Alaric returns in Dark Adeptus. His strike force is sent to a forge world that disappeared amidst rumours of corruption and civil war. The elite daemonhunters are sent to investigate Chaeroneia, determine the presence of any daemonic influence, and terminate with extreme prejudice. Hammer of Daemons follows Alaric as he's taken to the Eye of Terror and stripped of his armour and weapons – forced to fight in a gladiatorial arena for his daemonic masters who worship Khorne. His only chance to escape is to find a legendary weapon with the power to destroy the forces of Chaos that imprison him, before he is killed, or worse, corrupted. CONTENTS – Grey Knights – Dark Adeptus – Hammer of Daemons Written by Ben Counter.
-
The Black Templars are organised differently than most Chapters – they make use of unusual assets like the grim Emperor's Champion, and their never-ending space-faring crusades mean that recruits must be trained in the field. While their equipment and weaponry are not unique, their zeal and determination set them apart. This set of 23 cards will help you keep track of your Black Templars units in games of Warhammer 40,000. There are individual datasheet cards for each unit – detailing their profiles, wargear, options, and special abilities. They are an ideal way to easily check key information in the heat of battle. You'll also find a reference card for the Black Templars army rule and special datasheet cards for use in Combat Patrol games. Contains 23 Cards: – 1x Army rule card – 18x Black Templars datasheet cards – 4x Combat Patrol datasheet cards for the Vow-sworn of Vedrenn All cards measure 161.5mm by 107.1mm and feature a metallic gold edge. You'll need a copy of Codex Supplement: Black Templars, which is available separately, to make full use of these cards.
-
Crusade Ancients are veteran wardens and honoured warriors of exceptional resolve and determination who carry icons and sacred standards into battle. They raise high the tapestries depicting the crusade’s victories and the God-Emperor’s glory, inspiring their fellow Black Templars to greater heights of weaponised hate. This multipart plastic kit builds one Crusade Ancient, a veteran warrior tasked with carrying a battle standard for your Black Templars armies in games of Warhammer 40,000. Crusade Ancients inspire their brethren to fight all the harder. Experts in combat, they fell enemies with heavy blows of their master-crafted power swords. Choose between two icon decorations – one themed around the Armageddon crusade with an Ork skull, and the other a blank shield, onto which you can paint your own heraldry. This kit comprises 16 plastic components and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
A Warhammer 40,000 Novel The Black Templars of the Second Dorean Crusade attempt to join the rest of their fleet to relieve a siege on the shrine world, Tempest. Thrown off course by a warp storm, and beset by doubt, can they cling to their faith and come to their brothers’ aid? READ IT BECAUSE This story offers insight into the relationship the Black Templars have with faith, and their sense of destiny. Plus, there's always plenty of action when the followers of Khorne are involved. THE STORY On the fringes of the Cicatrix Maledictum, the Black Templars of the Second Dorean Crusade tear through the void to join the crusade fleet on the sands of Tempest – an ancient, storied shrine world. Assailed by the murderous warbands of the Blood God, the crusade has come to burn the planet clean of the Ruinous Powers once and for all. But when a violent warp storm scatters the fleet, the Dauntless Honour is left battered and alone in the void. Besieged by doubt, Castellan Emeric and his brothers must cling to their faith and carve a way to Tempest. For it is there that their battles will truly begin, and the cost of victory may be more than even they are prepared to pay. Written by Steven B Fischer.
-
The Black Templars are a crusading Chapter of Space Marines who wage faith-fuelled campaigns of fiery extermination against Humanity's many enemies. They hail the Emperor not only as the Master of Mankind but also as a literal deity to whom they swear binding vows to extinguish their most hated foes. Theirs is a ceaseless crusade. It is fought with holy blades and bolts, cleansing infernos, scripture-etched battle tanks and gunships, and the righteous fury of their zealous faith. Codex Supplement: Black Templars is a vital book for committed collectors who want to launch a crusade to conquer the galaxy in the God-Emperor's name. It's packed with epic artwork, rich background material, inspiring photography, and the rules you'll need to sacrifice your enemies in games of Warhammer 40,000. You’ll find datasheets, Detachments, narrative Crusade rules, and a self-contained Combat Patrol section to help you fight tight, tactical games with your collection. This book will help you spread faith in the God-Emperor no matter how you like to collect, paint, and play with your Black Templars. Inside this 96-page hardback book, you'll find: – Rich and detailed lore and background material detailing the long history and unusual organisation of this most zealous Chapter – Epic artwork and atmospheric photography that will inspire your collection and stir your creativity – Rules for using the Black Templars in games of Warhammer 40,000, with 18 datasheets, three Detachments, and two army-wide rules – A set of rules to launch your own narrative Crusade, recovering holy relics or choosing a new Emperor's Champion – A guide to painting your Combat Patrol and rules for fielding the Vow-sworn of Vedrenn in skirmish-sized games This book also contains a one-use code to unlock Codex Supplement: Black Templars content in Warhammer 40,000: The App. You will need a copy of Codex: Space Marines, available separately, to make full use of this supplement.
-
Execrators are the living embodiments of the oaths of their battle-brothers – ferocious warrior priests who lead the Black Templars in lethal rampages. They teach that war is the most worthy chapel for warriors, every bludgeoning blow of their crozius arcanum punctuated with zealous insults and roared sermons. This multipart plastic kit builds one Execrator, a zealous leader for your Black Templars armies in games of Warhammer 40,000. These fearsome fighters wield a crozius arcanum with a choice of two different mace-heads. You can equip them with an absolver bolt pistol, pyre pistol, master-crafted power weapon, or holy relic in their other hand. They also have a choice of two heads – one with a skull-faced helmet and one bare – and there are two optional icons for the backpack, making it easy to customise your remorseless warrior. This kit comprises 28 plastic components and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
The omens warn of Warp corruption spilling through into realspace at this location. Perhaps the manifestations have been caused by the foe’s efforts, or maybe the enemy is simply unlucky enough to be in the way. Whatever the case, Castellan Crowe leads his battle-brothers into the fray with all haste, knowing that the taint must be purified without delay and that reinforcements are inbound to his position. If you want to defend Humanity and keep the galaxy safe from the daemonic threat, this box is the perfect way to start a new Grey Knights collection – or expand an existing army – and save money compared to buying the kits individually. Castellan Crowe leads the force armed with the cursed Black Blade of Antwyr. Accompanying him is a Strike Squad equipped with a variety of weapons, and a Brotherhood Terminator Squad able to punch through even the toughest foes. A Venerable Dreadnought provides ranged support with its considerable firepower. These 17 plastic miniatures represent a complete Crowe's Sanctifiers force for use in tight, tactical Combat Patrol games of Warhammer 40,000. The rules for this Combat Patrol are available as a free download on the Warhammer Community website. This set builds 17 plastic Grey Knights miniatures: – 1x Castellan Crowe – 10x Strike Squad miniatures (which can alternatively be built as Interceptor, Purifier, or Purgation Squad miniatures) – 5x Brotherhood Terminators (which can alternatively be built as a Paladin Squad) – 1x Venerable Dreadnought The miniatures in this box are easy to customise. Castellan Crowe has a choice of two heads – one helmeted and one bare. The Venerable Dreadnought can be armed with your choice of assault cannon, twin lascannon, or heavy plasma cannon. It also includes many cosmetic options, including different sarcophagi, leg armour plates, and more. The Strike Squad includes parts to build an optional Justicar, and options to equip the squad with an incinerator, psilencer, or psycannon. The arms, heads, backpacks, shoulder pads, and bodies are interchangeable across the miniatures. You also have your choice of deadly Nemesis force weapons – halberds, swords, falchions, or hammers – and cosmetic accessories including relics and grenades. The kit can alternatively be built as a teleporting Interceptor Squad, an elite Purifier Squad, or a Purgation Squad armed with heavy weapons. The Brotherhood Terminator Squad includes parts to build an optional Justicar, Ancient banner bearer, and apothecary, plus options to equip the squad with an incinerator, psilencer, or psycannon. The arms, heads, backpacks, shoulder pads, and bodies are interchangeable across the miniatures, and you have your choice of deadly Nemesis force weapons – halberds, swords, falchions, a hammer, or a stave – and cosmetic accessories including relics and grenades. The kit can alternatively be built as an even more elite Paladin Squad. This kit comprises 491 plastic components, 1x Citadel Dreadnought Base, 6x Citadel 40mm Round Bases, and 10x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Fyrri Askar has participated in countless battles, winning honour and glory with blade and boltgun. Now, he serves as Battle Leader for his task force, utilising his hard‑earned battlefield experience to guide his warriors and lead by example as they hunt their prey across the stars. If you want to write an epic saga that sings of foes bested and glorious deeds done, this box is the perfect way to start a new Space Wolves collection – or expand an existing army – and save money compared to buying the kits individually. Leading the force is an experienced Wolf Guard Battle Leader, accompanied by a bodyguard of elite Wolf Guard Terminators. Charging ahead of them is a headstrong pack of Blood Claws and a unit of berserk Wulfen, competing with each other to slay the most foes. These 21 plastic miniatures represent a complete Askar’s Wolfpack for use in tight, tactical Combat Patrol games of Warhammer 40,000. The rules for this Combat Patrol are available as a free download from the Warhammer Community website. This boxed set builds 21 multipart plastic Space Wolves miniatures: – 1x Wolf Guard Battle Leader – 5x Wolf Guard Terminators – 5x Wulfen – 10x Blood Claws The miniatures in this box are easy to customise. The Wolf Guard Battle Leader can be equipped with a thunder hammer or master-crafted power weapon, and a master-crafted heavy bolt pistol, plasma pistol, or storm shield. They also have three different heads to choose from. The Wolf Guard Terminators are armed with a master-crafted power weapon and either a storm bolter or storm shield. One can be assembled as an optional Pack Leader, who can alternatively be armed with a relic greataxe or twin lightning claws. One Wolf Guard can be armed with an assault cannon and power fist, and there are 18 heads that are interchangeable across the squad. The Blood Claws can have an optional Pack Leader armed with either a plasma pistol or bolt pistol, and a lightning claw, Astartes chainsword, power axe, or power sword. The kit includes 24 heads, which are interchangeable across the squad, plus optional accessories including knife sheaths, pistol holsters, and more. The Wulfen can be armed with a choice of thunder hammer and storm shield, great frost axe, or twin frost claws. Each miniature has a choice of two heads, and their backpacks can feature a stormfrag auto-launcher or death totem. This kit comprises 563 plastic components, 10x Citadel 32mm Round Bases, 11x Citadel 40mm Round Bases, and 1x Space Wolves Transfer Sheet containing 419 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
The Grey Knights strike with overwhelming force – each a warrior mystic whose martial prowess is matched by his psychic and sorcerous might. Clad in warded plate of truesilver and adamantine, armed with crackling Nemesis force weapons and devastating psy-active firearms, they are all ruthless destroyers. It can be no other way, for this Chapter wages a war in utmost secrecy against the Dark Gods of Chaos to prevent the death of reality itself. Codex: Grey Knights is a vital book for stalwart collectors who seek to defend the galaxy from the wicked plans of daemons. This tome is packed with atmospheric artwork, fascinating background material, inspiring photography, and the rules you'll need to banish your enemies in games of Warhammer 40,000. You’ll find datasheets, Detachments, narrative Crusade rules, and a self-contained Combat Patrol section to help you fight tight, tactical games with your collection. No matter how you prefer to collect, paint, and play, this book will guide you as surely as the prognostications of the Chapter seers. Inside this 104-page hardback book, you'll find: – Forbidden lore and background material detailing the long history and unusual organisation of this most secretive Chapter – Disquieting artwork and dynamic photography that will inspire your collection and stir your creativity – Rules for using the Grey Knights in games of Warhammer 40,000, with 25 datasheets, five Detachments, and the Gate of Infinity army-wide rule – A set of rules to launch your own narrative Crusade, tracking down impending daemonic incursions and banishing them – A guide to painting your Combat Patrol and rules for fielding Crowe's Sanctifiers in skirmish-sized games This book also contains a one-use code to unlock Codex: Grey Knights content in Warhammer 40,000: The App.
-
The Grey Knights go to war with an arsenal unlike any other Chapter of Space Marines. All their equipment is bespoke, made to their own specifications in clandestine manufactories. Though they look similar to other Adeptus Astartes, they are far more specialised and deadly. This set of 30 cards will help you keep track of your Grey Knights units in games of Warhammer 40,000. There are individual datasheet cards for each unit – detailing their profiles, wargear, options, and special abilities. They are an ideal way to easily check key information in the heat of battle. You'll also find a reference card for the Grey Knights army rule and special datasheet cards for use in Combat Patrol games. Contains 30 Cards: – 1x Army rule card – 25x Grey Knights datasheet cards – 4x Combat Patrol datasheet cards for Crowe's Sanctifiers All cards measure 161.5mm by 107.1mm and feature a metallic silver edge. You'll need a copy of Codex: Grey Knights, which is available separately, to make full use of these cards.
-
The Grand Masters of the Grey Knights take to their Nemesis Dreadknights and march to war with heavy strides as the sinister warriors in their charge level esoteric weapons and unleash psychic storms of destruction. Each warrior is a powerful psyker and a superlative warrior in their own right. When they band together, they are nigh unstoppable. This boxed set builds a mighty Grey Knights force for use in games of Warhammer 40,000. Led by a Grand Master in Nemesis Dreadknight, they are ready to take on some of the toughest targets in the galaxy. In their wake walk resilient, experienced Terminators in custom armour, and power-armoured battle brothers ready to bend their minds to the purpose of cleansing daemonic taint. This set includes the following multipart plastic miniatures: – 1x Grand Master in Nemesis Dreadknight (which can alternatively be built as a Nemesis Dreadknight) – 10x Brotherhood Terminators (which can alternatively be built as Paladins) – 20x Strike Squad miniatures (which can alternatively be built as Interceptor Squad, Purifier Squad, or Purgation Squad miniatures) The miniatures in this box are easy to customise. The Grand Master in Nemesis Dreadknight can be armed with up to two ranged weapons from your choice of a gatling psilencer, heavy psycannon, heavy incinerator, and sublimator. For banishing daemons in close combat, choose from a Nemesis flail, Nemesis daemon greathammer, Nemesis greatsword, Nemesis mace, or a pair of dreadfists. There are also many cosmetic options, including tilting shields, purity seals, and more. The kit can alternatively be built as a Nemesis Dreadknight. The Strike Squad miniatures include parts to build two optional Justicars, and options to equip the squads with incinerators, psilencers, or psycannons. The arms, heads, backpacks, shoulder pads, and bodies are interchangeable across the miniatures. You also have your choice of deadly Nemesis force weapons – halberds, swords, falchions, or hammers – and cosmetic accessories including relics and grenades. The kit can alternatively be built as a teleporting Interceptor Squad, an elite Purifier Squad, or a Purgation Squad armed with heavy weapons. The Brotherhood Terminators include parts to build two optional Justicars, Ancient banner bearers, and apothecaries, plus options to equip the squad with incinerators, psilencers, or psycannons. The arms, heads, backpacks, shoulder pads, and bodies are interchangeable across the miniatures. You have your choice of deadly Nemesis force weapons – halberds, swords, falchions, a hammer, or a stave – and cosmetic accessories including relics and grenades. The kit can alternatively be built as even more elite Paladin miniatures. This kit comprises 903 plastic components, 1x Citadel 120mm by 92mm Oval Base, 10x Citadel 40mm Round Bases, and 20x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The Grand Master in Nemesis Dreadknight will be available separately at a later date. The other miniatures in this box are available separately.
-
Tactical squads are the mainstay of the Space Marine Legions and the force by which the Great Crusade reconquered much of the galaxy. As a highly flexible unit, they are efficient in attack or defence, can assault fortified positions, take and hold strategic objectives, and reliably operate in any terrain or situation. When first created, Mark II ‘Crusade’ armour was the epitome of Space Marine technology – a void-sealed, radiation-shielded suit of battle plate able to withstand an unprecedented degree of punishment. Despite its age, it was still used extensively when the Horus Heresy broke out. This multipart plastic kit builds 20 Space Marines Legionaries for use as a Tactical Squad in games of Warhammer: The Horus Heresy. They are ideal for holding key objectives, gunning down enemy units with volleys of bolter fire, and reinforcing front lines to turn the tide of battle. This kit can build one large unit, or two smaller units of 10, each with its own optional Sergeant, Legionary with nuncio-vox, and Legionary with vexilla. The Sergeant has a choice of three heads – two bare, and one helmeted with a transverse crest. He can be armed with a bolter or a plasma pistol, and a power sword, power fist, or lightning claw. He can also take an optional melta bomb. The Legionaries with bolters can take an optional bayonet or chain bayonet, and the heads and accessories – including grenades, pistol holsters, and pouches – are interchangeable across the miniatures. These miniatures can also be used to represent: – Veteran Tactical Squad – Tactical Support Squad (with the Special Weapons Upgrade Set, available separately) – Heavy Support Squad (with a Heavy Weapons Upgrade Set, available separately) – Praetorian Command Squad or Centurion Command Squad (with the Legion Command Upgrade Set, available separately) – Despoiler Squad (with the Melee Weapons Upgrade Set, available separately) These miniatures have no Legion-specific markings, so you can use them in any Space Marines force, whether you're loyal to the Emperor or have joined Horus in his rebellion. This kit comprises 344 plastic components, 20x Citadel 32mm Round Bases, and 1x Horus Heresy Legion Infantry Transfer Sheet containing 618 high-quality waterslide transfers – featuring Legion iconography for the Sons of Horus, Imperial Fists, Iron Warriors, and Salamanders – to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour Paints.
-
The Space Marine Legions of the 31st Millennium field a diverse and formidable range of genetically enhanced warriors and advanced war machines, superior to any other military force in the galaxy. As an Age of Darkness falls across the stars and the fires of rebellion rage out of control, the armies used to forge the Imperium turn upon each other in an apocalyptic civil war – the Horus Heresy.
This book is an essential guide for anyone who wants to command a Loyalist Legiones Astartes force in Warhammer: The Horus Heresy. It contains the rules you need to field the vast panoply of units available to Loyalist forces, from core squads, vehicles, and weapons shared by every Space Marine Legion to specialist rules for each of the Loyalist Legions – including Detachments, unique Wargear, signature units, and their legendary Primarchs. This 328-page hardback book contains: – Background and lore: Information on the Legiones Astartes, their organisation, and examples of their forces. – Rules and unit profiles: A guide to army building, plus rules for units, weapons, and Wargear available to the Loyalist Legiones Astartes in Warhammer: The Horus Heresy. – Legion-specific special rules: Unit profiles, Detachments, Gambits, Wargear, Faction Abilities and Reactions for each of the Loyalist Legions: the Dark Angels, White Scars, Space Wolves, Imperial Fists, Blood Angels, Iron Hands, Ultramarines, Salamanders, and Raven Guard. – Primarch profiles: Rules to unleash Lion El’Johnson, Jaghatai Khan, Leman Russ, Rogal Dorn, Sanguinius, Ferrus Manus, Roboute Guilliman, Vulkan, and Corvus Corax on the battlefield. – Visual showcases: Heraldry markings, colour schemes for infantry and vehicles, and a gallery of stunning miniatures photography for each Loyalist Legion. You will need a copy of Warhammer: The Horus Heresy – Age of Darkness Rulebook, available separately, to use the contents of this book. -
The mysterious Cult Mechanicum of the 31st Millennium march to war armed with esoteric and arcane science, hosts of battle-automata and cybernetic soldiers guided by the cold iron logic of their Tech-Priest overseers. The Lords of Mars command the technology that shaped the Imperium and, as the Horus Heresy consumes the galaxy, wield their arsenal for both Loyalist and Traitor causes. This book is an essential guide for anyone who wants to command Mechanicum armies in Warhammer: The Horus Heresy. It contains the rules you need to field the various deadly and esoteric machines and troops of the Taghmata Omnissiah, whether they are loyal to the Emperor or the Warmaster. It includes Detachments, Wargear, and special rules which make the Mechanicum a unique force on the tabletop. This 152-page hardback book contains: – Background and lore: Information on the Mechanicum, their organisation, and examples of their forces. – Rules and unit profiles: A guide to army building, plus rules for units, weapons, and Wargear available to the Mechanicum in Warhammer: The Horus Heresy. – High Tech Arcana: Rules and Detachments for the following faction traits: Archimandrite, Cybernetica, Lacrymaerta, Myrmidax, Reductor, Malagra, and Macrotek. – Cybertheurgic Rites: Additional rules that reflect the esoteric ways in which the Mechanicum does battle. – Machina Malefica: Unit profiles for creations infused with the dark energies of the Warp. – Visual showcase: Colour schemes for infantry and vehicles, and a gallery of stunning miniatures photography for the Mechanicum. You will need a copy of Warhammer: The Horus Heresy – Age of Darkness Rulebook, available separately, to use the contents of this book.
-
The Space Marine Legions of the 31st Millennium field a diverse and formidable range of genetically enhanced warriors and advanced war machines superior to any other military force in the galaxy. As an Age of Darkness falls across the stars and the fires of rebellion rage out of control, the armies used to forge the Imperium turn upon each other in an apocalyptic civil war – the Horus Heresy. This book is an essential guide for anyone who wants to command a Traitor Legiones Astartes force in Warhammer: The Horus Heresy. It contains the rules you need to field the vast panoply of units available to Traitor forces, from core squads, vehicles, and weapons shared by every Space Marine Legion to specialist rules for each of the Traitor Legions – including Detachments, unique Wargear, signature units, and their legendary Primarchs. This 348-page hardback book contains: – Background and lore: Information on the Legiones Astartes, their organisation, and examples of their forces. – Rules and unit profiles: A guide to army building, plus rules for units, weapons, and Wargear available to the Traitor Legiones Astartes in Warhammer: The Horus Heresy. – Legion-specific special rules: Unit profiles, Detachments, Gambits, Wargear, Faction Abilities and Reactions for each of the Traitor Legions: the Emperor's Children, Iron Warriors, Night Lords, World Eaters, Death Guard, Thousand Sons, Sons of Horus, Word Bearers, and Alpha Legion. – Primarch profiles: Rules to unleash Fulgrim, Perturabo, Konrad Curze, Angron, Mortarion, Magnus the Red, Horus Lupercal, Lorgar, and Alpharius on the battlefield. – Visual showcases: Heraldry markings, colour schemes for infantry and vehicles, and a gallery of stunning miniatures photography for each Traitor Legion. – Loyalists in the midst: Rules for Saul Tarvitz and Garviel Loken so that you can use forces still loyal to the Emperor. You will need a copy of Warhammer: The Horus Heresy – Age of Darkness Rulebook, available separately, to use the contents of this book.
-
The stalwart Solar Auxilia of the 31st Millennium are the finest soldiery among the unaugmented armies of the Imperium, second only to the Space Marine Legions. It is upon their backs that many of the Great Crusade’s successes were built, and in the bloody crucible of the Horus Heresy, they fight in their billions, both for and against the Imperium they helped create. This book is an essential guide for anyone who wants to command Solar Auxilia armies in Warhammer: The Horus Heresy. It contains the rules you need to field the various troops and war machines of the cohorts, whether they are loyal to the Emperor or the Warmaster. It includes Detachments, Wargear, and special rules which make the Solar Auxilia a unique force on the tabletop. This 128-page hardback book contains: – Background and lore: Information on the Solar Auxilia, their organisation, and examples of their forces. – Rules and unit profiles: A guide to army building, Doctrines, and Detachments, plus rules for units, weapons, and Wargear available to the Solar Auxilia in Warhammer: The Horus Heresy. – Legiones Auxilia: Rules for using Solar Auxilia cohorts that are bonded to each of the 18 Legiones Astartes. – Visual showcases: Heraldry markings, colour schemes for infantry and vehicles, and a gallery of stunning miniatures photography. You will need a copy of Warhammer: The Horus Heresy – Age of Darkness Rulebook, available separately, to use the contents of this book.
-
The ultimate engines of war in the Imperium during the Horus Heresy are battle titans and knights, huge machines capable of levelling cities and obliterating entire armies. Sworn to the service of the hosts of the Great Crusade by binding oaths, the warriors who pilot these towering war engines follow their allies into the fires of the Horus Heresy. This book is an essential guide for anyone who wants to command Titans and Knights in games of Warhammer: The Horus Heresy. It contains the rules you need to field the various deadly and esoteric machines and troops of the Questoris Familia and Legio Titanicus, whether they are loyal to the Emperor or the Warmaster. It includes Detachments, Wargear, and special rules which make these war machines a unique force on the tabletop. This 128-page hardback book contains: – Background and lore: Information on the Questoris Familia and Titan Legions, their organisation, and examples of their forces. – Rules and unit profiles: A guide to army building, plus rules for units, weapons, and Wargear available for knights and titans in Warhammer: The Horus Heresy. – Engine Kill: Special missions designed specifically for Titans. – Visual showcase: Colour schemes for your mighty war machines, and a gallery of stunning miniatures photography. You will need a copy of Warhammer: The Horus Heresy – Age of Darkness Rulebook, available separately, to use the contents of this book.
-
The galaxy burns! Warmaster Horus has betrayed the Emperor and plunged the Imperium into civil war! An age of darkness has descended upon the galaxy. It is a war of brother against brother, Space Marine against Space Marine, which has seen the might of the Imperium's vast armies turned upon itself in a cataclysm of fire and blood. In Warhammer: The Horus Heresy, you will pit mighty armies of superhuman warriors against each other in apocalyptic tabletop battles. Choose your favoured Legion – from the knightly Dark Angels to the duplicitous Alpha Legion – build your own army from a range of spectacular miniatures, and clash with fellow players in wargames of staggering tactical depth. The tale of the Horus Heresy is the bedrock of Warhammer 40,000's rich history, and this boxed set is the ideal first step to joining the epic conflicts that reshaped the galaxy. The Warhammer: The Horus Heresy – Saturnine boxed set contains a treasure trove of content, including a rulebook detailing the lore and background of the galaxy-shaking civil war, gorgeous photography and art, and the core rules you need to play the game. The box also contains 50 plastic miniatures – including an imposing Saturnine Dreadnought and a host of MKII "Crusade" armoured Space Marines – allowing you to build two opposing forces for out-of-the-box play, or begin building a Legion force all your own. Alongside all of this, you'll get game accessories and rules reference materials to immerse yourself in the worlds of the Age of Darkness. Whether you prefer building, painting, in-depth narrative play, or balanced matched play, this box will support your journey through the 31st Millennium. This box contains 50 multipart plastic miniatures: – 1x Saturnine Praetor – 1x Centurion in MKII power armour – 1x Saturnine Dreadnought – 1x Araknae Quad Accelerator Platform – 6x Saturnine Terminators – 40x Legionaries in MKII power armour – 36x Disintegrator weapons upgrades These miniatures are easy to customise. The Centurion has a choice of two different heads, and the Praetor can be armed with a vicious axe or a brutal hammer, and has cosmetic options including different heads and pauldrons. The intimidating Saturnine Dreadnought has a choice of photonic incinerators or concussive resonators as secondary weapons, and numerous cosmetic options, including heads and armour plating. The Saturnine Terminators come with six plasma bombards, six twin heavy disintegrators, and six disruption fists with optional particle shredders, so you can ensure you have the right weapon for the right target. The Space Marine Legionaries in MKII power armour include parts to build optional sergeants, Legionaries with a nuncio-voxes, augury scanners, and vexilla. The sergeants each have a choice of three heads and weapon options. The Legionaries with bolters can take an optional bayonet or chain bayonet, and the heads and accessories – including grenades, pistol holsters, and pouches – are interchangeable across the miniatures. This box also comes with a set of disintegrator weapons so you can upgrade your infantry to Veteran Tactical Squads, armed with these devastating weapons. These miniatures have no Legion-specific markings, so you can use them in any Space Marines force, whether you're loyal to the Emperor or have joined Horus in his rebellion. The 352-page hardback Warhammer: The Horus Heresy – Age of Darkness Rulebook contains: – Background and lore: Extensive information about the Age of Darkness, the Legiones Astartes, other factions, a timeline, inspiring artwork, and miniatures photography. – Basic principles: The Core Rules for Warhammer: The Horus Heresy. – Advanced principles: Rules for Tactical Statuses, Reactions, Psychic Abilities, Vehicles, and Battlefield Terrain. – Rules of battle: A guide to the phases of the game. – Battles in the Age of Darkness: Instructions on how to build your army. – Core Mission Pack: Three Core Missions, three Deployment Maps, and a variety of Secondary Objectives for your games. – Armouries of the Age of Darkness: Special Rules for Warhammer: The Horus Heresy, and Psychic Powers for the six Psychic Disciplines. This box also includes the following books and gaming accessories: – 1x 48-page Introductory Rules & Miniatures Construction Guide – 2x 4-page Warhammer: The Horus Heresy Reference Sheets – 20x Six-sided Dice – 1x Six-sided Scatter Dice – 3x Weapon Templates in translucent orange plastic – 1x Grey Range Ruler – 40x Plastic Tactical Status & Objective Tokens This box comprises 1,207 plastic components, 41x Citadel 32mm Round Bases, 7x Citadel 50mm Round Bases, 1x Citadel 100mm Round Base, and 1x Warhammer: Horus Heresy Transfer Sheet containing 1172 high-quality waterslide transfers – featuring Legion iconography for the Iron Warriors and Salamanders – to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The Warhammer: The Horus Heresy – Age of Darkness Rulebook is available separately. The miniatures in this boxed set will be available separately at a later date.
-
The Imperium stretches across countless worlds, a newborn empire on the brink of ultimate victory. Yet at the peak of this golden age of conquest, the galaxy has been plunged into an Age of Darkness. Horus Lupercal, Warmaster of the Emperor's armies, has turned against his gene-father, and the eighteen Space Marine Legions, once united in a Great Crusade to consolidate all Humanity beneath the Emperor’s banner, are riven by betrayal. This is the Horus Heresy – the bloodiest conflict Humanity has ever known. Civil war on a galactic scale, in which superhuman soldiers clad in advanced armour turn devastating weapons upon those they called brothers. Where do your loyalties lie? Warhammer: The Horus Heresy is a miniatures wargame that pits mighty armies against each other in apocalyptic tabletop battles. Choose your favoured Loyalist or Traitor faction – from the knightly Dark Angels to the duplicitous Alpha Legion – or from the massed ranks of the Solar Auxilia and the war machines of the Legio Titanicus. Build your army from a range of spectacular miniatures, and clash with fellow players in wargames of staggering tactical depth. This 352-page hardback book contains: – Background and lore: Extensive information about the Age of Darkness, the Legiones Astartes, other factions, a timeline, inspiring artwork, and miniatures photography. – Basic principles: The Core Rules for Warhammer: The Horus Heresy. – Advanced principles: Rules for Tactical Statuses, Reactions, Psychic Abilities, Vehicles, and Battlefield Terrain. – Rules of battle: A guide to the phases of the game. – Battles in the Age of Darkness: Instructions on how to build your army. – Core Mission Pack: Three Core Missions, three Deployment Maps, and a variety of Secondary Objectives for your games. – Armouries of the Age of Darkness: Special Rules for Warhammer: The Horus Heresy and Psychic Powers for the six Psychic Disciplines.
-
The Horus Heresy: Siege of Terra Book 8 – Part 2 Volume II picks up right where the first left off, with cataclysmic events building up to an epic conclusion that will shake the very galaxy to its core. READ IT BECAUSE The final battle aboard the Warmaster’s flagship has begun in earnest, as Sanguinius defies his fate and the Dark Gods in an attempt to end his brother’s life, and the war along with it. THE STORY Terra is besieged. The outcome of the war lies on a knife edge. The Warmaster Horus’ bloody seven-year crusade has led to this – the cradle of humanity, where he is to kill his father, the Emperor. With the war at this critical juncture, Sanguinius, primarch of the loyalist Blood Angels, braves the horrors of the Warmaster’s flagship, the Vengeful Spirit, with a single purpose in mind – to slay his brother Horus, decapitate the Heresy once and for all, and stop the forces of Chaos from taking Terra. But at the whim of a Warmaster fallen so far from grace, the Dark Gods will not make Sanguinius’ task easy. As the war edges towards its explosive, bloody conclusion, events are about to unfold that could either save humanity or plunge it headlong into an eternity of darkness. Written by Dan Abnett.
-
A lifetime of carnage has left Zarxor Hell-Eye with only one goal – to experience battle in every form and glimpse the true face of the Red God. He is followed by those who share his apocalyptic desires, mortal devotees thrown into fits of heedless battle-madness by the force of the preacher's oratory and drive. This kit builds the Red Revelation – a Regiment of Renown for your Disciples of Tzeentch, Maggotkin of Nurgle, Hedonites of Slaanesh, Slaves to Darkness, or Skaven armies in games of Warhammer Age of Sigmar. It's also a great way to start a new Blades of Khorne collection – or expand an existing army – and save money compared to buying the kits individually. A Slaughterpriest, swollen with power and carrying a heavy two-handed axe, leads the force, rushing forwards to claim skulls. In their wake follows a unit of Bloodreavers and heavily armed Skullreapers. This boxed set builds 16 multipart plastic Blades of Khorne miniatures: – 1x Slaughterpriest – 5x Skullreapers (which can alternatively be built as Wrathmongers) – 10x Bloodreavers The miniatures in this box are easy to customise. The Skullreapers can be built with an optional champion, who has a choice of two different heads, and a standard bearer. The heads, shoulder pads, weapons, and trophy racks are interchangeable across the miniatures. One of the fighters is armed with a choice of vicious two-handed blades, and another has the option of a scorpion tail – clearly a blessing from Khorne. They can alternatively be built as berserk Wrathmongers. The Bloodreavers can each be armed with a pair of lethal weapons or a brutal two-handed blade. There are parts to build an optional champion, standard bearer, and musician. The heads and weapons in the kit are interchangeable across the miniatures, making it easy to personalise your skull-claiming warriors. The kit comprises 181 plastic components, 10x Citadel 32mm Round Bases, and 6x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The miniatures in this box are also available separately.
-
Deathbringers are champions amongst the Bloodbound hordes – ascendant warriors who desire to claim the mantle of lordship. To earn their throne, they must offer the mightiest trophies to Khorne – the skulls of kings and warlords, pursued with formidable intensity. This multipart plastic kit builds one Deathbringer, a powerful fighter for your Blades of Khorne armies in games of Warhammer Age of Sigmar. Armed with a cruel axe and a bladed, spiked shield, they are prepared to get stuck in where the fighting is thickest. Whether you need a little extra hitting power or simply desire to reap more skulls for the skull throne, the Deathbringer is an ideal addition to your force. This miniature comes with a choice of a ragged cape or trophy rack of skulls, offering a degree of customisation and options for your painting project. This kit comprises 7 plastic components and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Karanak is the daemonic incarnation of Khorne's vengeance. He is worshipped by cultists aspiring to his purity of purpose, and they willingly follow him into the thickest of the fighting. He leads a pack of slavering Flesh Hounds, leaping and bounding into the fray, eager for the taste of blood. If you want to butcher the Mortal Realms in the name of the Blood God, this box is an ideal way to start a new Blades of Khorne collection – or expand an existing army – and save money compared to buying the kits individually. The daemonic, snarling three-headed beast known as Karanak leads the force, accompanied by a pack of loyal Flesh Hounds. Daemon-worshipping cultists rush into battle alongside them, inspired by their acts of cruelty and murder. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games and start claiming skulls for Khorne straight out of the box. This boxed set builds 19 multipart plastic Blades of Khorne miniatures: – 1x Karanak – 8x Claws of Karanak – 10x Flesh Hounds The miniatures in this box offer a degree of customisation – the Claws of Karanak have a number of cosmetic options, including different heads and weaponry. The kit comprises 115 plastic components, 1x Citadel 75mm Oval Base, 1x Citadel 40mm Round Base, 2x Citadel 32mm Round Bases, 4x Citadel 28mm Round Bases, and 11x Citadel 60mm Oval Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
The Blades of Khorne believe that there is release in rage, and power in violence. These devotees of the most wrathful of the Chaos Gods abandon all sanity and nobility, drowning themselves in gore and making offerings of massacre to their master. The armies of the War God seek only to burn the realms and commit butchery amongst its ashes. Fury fills them, searing away their former selves as they are turned into living weapons. Few can best these murderous champions in the cut of melee, and so long as the gore keeps flowing, their god shall grant his dark favour… Chaos Battletome: Blades of Khorne is an essential book for collectors and gamers who want to claim skulls across the Mortal Realms. This gory tome is packed with dark and disturbing artwork, bloody background material, epic photography, and the rules you'll need to make your offerings to the Blood God. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide you through blazing your trail of slaughter, no matter how you like to collect, paint, and play with your Blades of Khorne. This 106-page hardback book contains: – Background, art, and fiction giving you an overview of the Blades of Khorne – A description of their many bloodthirsty units, along with detailed photography, artwork, and background material – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Prayers, and Manifestations – 30 warscrolls, covering units, terrain, and Manifestations – A Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Chaos armies – A handy reference section with army abilities and battle traits This book also contains a one-use code to unlock Chaos Battletome: Blades of Khorne content in Warhammer Age of Sigmar: The App.
-
Zontari Endrin Docks are cutting-edge innovations from the finest endrineering minds in the sky-empire. They're designed to allow the Kharadron to defend their most precious assets. Each dock deploys aether-powered Auto-Endrins that seek out enemy formations before detonating or deploying anti-magic measures. This multipart plastic kit builds a Zontari Endrin Dock, a faction terrain piece for your Kharadron Overlords armies in games of Warhammer Age of Sigmar. The floating dock supports your force, and its primary function is to release and control three Auto-Endrins. Each of these drones has its own speciality – the Nullifier Auto-Endrin cancels enemy magic, the Stuncloud Auto-Endrin is a great harassment tool, and the Grudgeblast Auto-Endrin softens up tough targets or finishes off damaged units. The rudders are interchangeable across the three Auto-Endrins, and there are several optional cosmetic pieces for the dock, including tankards and a toolbox, offering a degree of customisation for your floating defence system. The kit comprises 54 plastic components, 1x Citadel 80mm Round Base, and 3x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Null-Khemists are clad from head to toe in the latest aether-powered anti-magic suits – prepared to enter the most hostile environments in the Mortal Realms. Spells and arcane bolts sputter and die in the face of their null-gas emitters, while anyone foolish enough to stray too close finds their extremities crushed by a pneumatic clamp. This multipart plastic kit builds one Null-Khemist, a powerful flying warrior for your Kharadron Overlords armies in games of Warhammer Age of Sigmar. They make ideal assassins, targeting enemy priests and wizards with their null-gas extinguishers and prospecting clamps. They're fast, difficult to kill, and excellent for leading an aggressive charge along with other airborne elements of your force. This kit comprises 21 plastic components and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Drekki Flynt is one of the most famous skyfarers in Kharadron society, a rogue and opportunist whose feats grow ever more outrageous in the telling. Captain of the Frigate the Aelsling, Flynt has lent the services of his vessel and his crew to many causes over the years – few of them entirely noble. This boxed set builds Drekki's Privateers – a Regiment of Renown for your Cities of Sigmar, Daughters of Khaine, Fyreslayers, Idoneth Deepkin, Lumineth Realm-lords, Ogor Mawtribes, Seraphon, Stormcast Eternals, or Sylvaneth armies in games of Warhammer Age of Sigmar. It's also a great way to start a new Kharadron Overlords collection – or expand an existing army – and save money compared to buying the kits individually. The legendary Drekki Flynt is ready for swashbuckling action, and his crew are happy to follow him into battle, knowing that treasure will follow in his wake. Their Arkanaut Frigate ensures they can get exactly where they need to be – or make a hasty exit! This boxed set builds 12 multipart plastic Kharadron Overlords miniatures: – 1x Drekki Flynt – 1x Arkanaut Frigate – 10x Arkanaut Company miniatures The miniatures in this box are easy to customise. The Arkanaut Frigate comes with a choice of heavy sky cannon or heavy sky hook as its primary weapon. The Arkanaut Company can have an optional champion, armed with either a pick or a sword, a choice of two different pistols, and two heads. The squad can be armed with either a sword or an axe, and three members of the unit can take an optional special weapon – a skypike, light skyhook, and aethermatic volley gun. The heads, weapons, and backpacks are interchangeable across the miniatures. The kit comprises 183 plastic components, 10x Citadel 25mm Round Bases, 1x Citadel 32mm Round Base, 1x Citadel 120mm by 92mm Oval Base, and 1x Citadel 50mm Ball Stem. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
A Vongrim Harpoon Crew is a supreme monster-hunting machine – a gathering of grizzle-bearded veterans who have seen, fought, and killed some of the meanest horrors to ply the sky-lanes. They pursue their prey with light endrinpacks, hurling skydrake harpoons that can punch through the armoured hide of a megalofin with ease. This multipart plastic kit builds five Vongrim Harpoon Crew members, elite close-quarters warriors for your Kharadron Overlords armies in games of Warhammer Age of Sigmar. With their speed and mid-ranged weapon loadout, they're ideal for taking the fight to the enemy. These characterful miniatures have dynamic poses and several options so you can customise your expert monster hunters. The kit builds an optional champion who has a choice of three heads, plus two different heads for their metallic bird companion. One member of the unit can exchange their harpoon for a fearsome-looking gun, and another can swap theirs for a skyhook and telescope. There are seven interchangeable male duardin heads and four female, as well as a pair of male heads that go with specific bodies and a pair of female heads that go with other miniatures. Five interchangeable endrinpack icons and five endrinpack side covers are also included in the kit. Alternatively, this kit can be built as Vongrim Salvagers, a more melee-focused option if you're looking to add a more aggressive edge to your army. The kit comprises 117 plastic components, and 5x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
The Grundcorps protect the sky-fleets of the great Kharadron empire, but that isn't their only role. For those who can afford their fees, teams of Grundstok Trailblazers make for excellent vanguard troops, capable of locating assets and holding them ahead of the main fleet. If you want to stake your claim on the Mortal Realms, this box is an ideal way to start a new Kharadron Overlords collection – or expand an existing army – and save money compared to buying the kits individually. A flying Grundstok Gunhauler supports the force by commanding attention, soaking up enemy firepower, and taking out priority targets with heavy weapons. The highly mobile Endrinriggers are everywhere you need them to be, while the heavily armoured Grundstok Thunderers bring their lethal firepower to bear while holding ground. An Endrinmaster with Dirigible Suit leads the way. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games and start enforcing the Kharadron Code straight out of the box. This boxed set builds 10 multipart plastic Kharadron Overlords miniatures: – 1x Endrinmaster with Dirigible Suit – 5x Grundstok Thunderers – 1x Grundtsok Gunhauler – 3x Endrinriggers (which can alternatively be built as Skywardens) The miniatures in this box are easy to customise. The tools on the dirigible suit of the Endrinmaster are interchangeable, and the Gunhauler can be armed with either a sky cannon or a drill cannon. The Thunderers can build an optional champion, who can have a prosthetic leg and has a choice of two heads. Another member of the unit can be assembled as an optional standard bearer. You'll also find options for special weapons – an aetheric fumigator, a Grundstok mortar, a five-barrelled decksweeper gun, and an aethercannon. One of the Endrinriggers can be assembled as an optional champion, one can be armed with an aethermatic volley gun, and one can be armed with a grapnel launcher, skyhook, or drill launcher. The heads, aether-endrins, rivet guns, and aethermatic saws are interchangeable across the miniatures, and there are various cosmetic tools to further customise the unit. This kit can alternatively build three Skywardens – skypike-wielding airborne Arkanaut warriors. The kit comprises 225 plastic components, 1x Citadel 105mm by 70mm Oval Base, 1x Citadel 40mm Round Base, 8x Citadel 32mm Round Bases, 6x Citadel 35mm Flying Stems, and 1x Citadel 50mm Ball Stem. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
The mighty sky-fleets of the Kharadron Overlords sail forth to war and ever greater profits. These hardy duardin have learned to rely not on gods or magic for protection but on the wondrous innovations of aether-gold technology. Even as the horizons of the realms darken, soured by escalating corruption, these doughty skyfarers stay the course, overwhelming their foes with thunderous broadsides. Order Battletome: Kharadron Overlords is an essential book for collectors and gamers who want to profit from plunder and trade in the Mortal Realms. This magnificent tome is packed with inspiring artwork, fascinating background material, epic photography, and the rules you'll need to offer your services, such as they are. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide you through the details of the Code, no matter how you like to collect, paint, and play with your Kharadron Overlords. This 90-page hardback book contains: – Background, art, and fiction giving you an overview of Kharadron Overlords – A description of their many ingenious units, along with detailed photography, artwork, and background material – Faction rules including battle traits, battle formations, heroic traits, and artefacts of power – 20 warscrolls, covering units and terrain – A Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Order armies – A handy reference section with army abilities and battle traits This book also contains a one-use code to unlock Order Battletome: Kharadron Overlords content in Warhammer Age of Sigmar: The App.
-
Hell Pit Abominations are the pinnacle of the Master Moulders’ sciences, created by melding and mutating the flesh of plentiful hapless subjects with warpstone. They are living mountains of pulsating muscle and grafted meat – a riot of appendages, rodent maws, and weapons both biological and technological. This multipart plastic kit builds a Hell Pit Abomination, a thundering beast to support your Skaven armies in games of Warhammer Age of Sigmar. Unsubtle in nature and application, these brutal creatures can break opposing front lines like so much rotten wood. Their gnashing teeth and flailing fists can dish out jaw-dropping amounts of punishment, and their twisted bodies can withstand the same, making them the lynchpin around which your offence can be built. This highly customisable kit lets you personalise your own Hell Pit Abomination with several options for limbs including a mechanical Clan Skryre limb, a plague censer, and a great grasping claw. The kit also contains optional jaws with giant tusks or a warpstone drill, Skaven and Rat Ogor heads, and other cosmetic accessories to make sure no two abominations look exactly alike. This kit comprises 78 plastic components, and 1x Citadel 120mm by 92mm Oval Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Necromancers are widely regarded as twisted and corrupt individuals who are obsessed with death and the avoidance of it at all costs. They are used (for they are rarely their own master) by Vampires to animate the broken corpses of their servants and return them to battle. To learn such dark magic, these desperate men will seek out a Necromancer or a Vampire to teach them, though this task is not without its own dangers and many aspirants have found themselves dying a grim death at the hands (or fangs) of their would-be tutor. Those that do survive invariably become powerful spell-casters, though their sanity is forever broken by the horrors they have witnessed. This plastic kit contains one Necromancer - a finely detailed kit that comes in six components and is supplied with a 32mm round base. This miniature is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
-
In ancient times, mighty warlords fought across the lands. Upon their death, these brutal warriors were buried deep beneath the ground, their tombs protected from thieves and looters by shamanistic spells. Many of these tombs are now long gone; but many others still remain. Some were built in areas where Dark Magic flows and pools. In these accursed places, the incumbents rest uneasily. When the Dark Magic grows strong, the ancient warlords rise from their crypts as Wight Kings, eyes glowing with unnatural life. The merest touch of their blade can drain the life from their foes, or slice through flesh and bone with effortless ease. This plastic kit contains one Wight King with Baleful Tomb Blade- a finely detailed kit that comes in 5 components, supplied with a Citadel 32mm Round base. This miniature is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
-
White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in the July issue: Planet Warhammer Miniatures, letters, and questions sent in by readers. Plus, hobby-related news! Worlds of Warhammer The forbidden lore of the Chaos Gods laid bare by Phil and Andy, our two resident heresiarchs. Hobby Hangout Want your models to bear the marks of their past exploits? Dan is on hand with some tips. WARHAMMER 40,000 Notes on the Great Conspirator Musings on the nefarious Changer of the Ways, straight from the archives of Titan. Prisms of Perception A guide to the panoply of tools psykers use to maintain focus (no, we don't mean fidget toys). Warptongue's Hex-pact The Thousand Sons conjure up daemonic reinforcements in a new Combat Patrol. Aspects of War Rules for taking your Warhammer 40,000 battles to mutating warzones. WARHAMMER AGE OF SIGMAR Fate and Feculence A history of Tzeentch’s rivalry with his odious opposite number, Grandfather Nurgle. The Fires of Change A new Army of Renown enters the scene on a mission to change (and burn) things up. Basic Training Warplock jezzails at the ready! We've prepared a thorough drilling on the Shooting Phase. OTHER ARTICLES Heralds of Tzeentch A gallery of the Change God’s servants in all of their multifarious manifestations. Marvellous! Tales From the Grand Narrative Was it grand? Yes. Ah, but was it narrative? Also yes. All this and more in an in-depth report. The Falling Blossom The spotlight is shined on an artful Ynnari force fresh off the stage of the Grand Narrative. Designers' Notes: Grand Cathay It’s the month of the Dragon (Emperor)! The Old World design sages chat Grand Cathay. Trials of Albarak: A Debt of Souls The continuation of Albarak’s saga takes him from the skies right down to the watery depths. WHITE DWARF BUNKER Access Granted Painting challenges and the latest Bunker news. The Warhammer Underworlds League A look into the studio's Bunker Underworlds league, and some ideas for your own! Satellite Uplink Your rank and file units on parade. Hope they've polished all their buttons… Bunker Bingo! What have we been up to this month in the White Dwarf team? Bit o' paintin' perhaps? Each copy of White Dwarf 514 also comes with a cardboard insert which includes a double-sided card featuring the scenarios of the month for Warhammer 40,000 and Warhammer Age of Sigmar, and 4x Combat Doctrine reminder cards for Space Marines players.
-
Ikons of the Sea channel the unfathomable calm and foreboding immensity of the deepest waters when they surge into battle alongside their Idoneth kin. They overwhelm the enemy with their unwavering focus and terrifying momentum. To witness such martial perfection is an inspiration to any Idoneth warrior. This multipart plastic kit builds an Ikon of the Sea, a powerful warrior for your Idoneth Deepkin armies in games of Warhammer Age of Sigmar. With the terrifying force of a riptide, the Ikon pulls nearby units toward the target before their tidal glaives reap a harvest of souls. This kit can alternatively build an Ikon of the Storm, a dual-bladed warrior who attacks with the relentless energy of the ocean. This kit comprises 16 plastic components, and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Mathaela, Oracle of the Abyss, is mysterious and terrifying, rising from their lightless domain only when the existence of the Deepkin is threatened. Wielding the crushing magic of the deepest ocean planes, they annihilate the Idoneth’s foes and stir the realmseas into violent motion. This multipart plastic kit builds Mathaela, Oracle of the Abyss, a wizard from the depths for your Idoneth Deepkin armies in games of Warhammer Age of Sigmar. They can harness the pressure of the oceans and unleash it upon enemies, making them ideal assassins to take on even the toughest enemy units. They also wield the deadly Staff of the Abyss and are protected by the Dark Shoal. This kit comprises 13 plastic components, and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
The Manifestations of the Idoneth Deepkin bring the horrors of the deep to the Mortal Realms. Conjured through elemental ritual and empowered by the spirits of the ocean, an Incarnate of the Deep is a ship-breaking tempest given physical form. Reaching out with serpent-like Abyssal Tendrils, it seizes its prey and draws them inexorably in, drowning them within its turbulent mass. This multipart plastic kit builds an Incarnate of the Deep and two Abyssal Tendrils for your Idoneth Deepkin armies in games of Warhammer Age of Sigmar. These Manifestations give you new tactical options to catch your opponents off guard and disrupt their plans. The powerful Incarnate of the Deep is able to crush even the toughest of enemies as the bladed tips of its snaking tendrils harass enemy units. This kit comprises 17 plastic components, 2x Citadel 50mm Round Bases, and 1x Citadel 130mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
The Idoneth Deepkin rise from the black depths of the oceans, intent upon reaping the souls of land-dwellers. This strange race of aelves dwell far below the surface of the seas, emerging only to raid the lands and steal the life-essence of mortals – a grim resource they require in order to ensure the survival of their people. Order Battletome: Idoneth Deepkin is an essential book for collectors and gamers who wish to claim souls across the Mortal Realms. This darkly beautiful tome is packed with atmospheric artwork, thrilling background material about the soul-withered aelves, epic photography, and the rules you'll need to reap a harvest of vital essence. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide to through unleashing the churning fury of the ethersea, no matter how you like to collect, paint, and play with your Idoneth Deepkin. This 98-page softback book contains: – Background, art, and fiction giving you an overview of the Idoneth Deepkin's history and unusual ways of war – A description of their many units, along with detailed photography and artwork – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Spells, and Manifestations – 21 warscrolls, covering units, terrain, and Manifestations – A Spearhead guide, including gameplay and hobby advice, along with a set of warscrolls and army abilities for the Akhelian Tide Guard – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Order armies – A handy reference section with army abilities, magic, and battle traits This book also contains a one-use code to unlock Order Battletome: Idoneth Deepkin content in Warhammer Age of Sigmar: The App.
-
An Akhelian King or Queen always rides the current to battle accompanied by a Tide Guard of their finest warriors. These figureheads of the Idoneth military are far too vital to leave unprotected, even with their prodigious skill at arms. Akhelian bodyguards and Namarti warriors alike stand ready to put beast and body in the path of any blows intended for their master. If you want to raid the Mortal Realms and claim the souls of the living, this box is the perfect way to start a new Idoneth Deepkin collection – or expand an existing army – and save money compared to buying the kits individually. A valiant Akhelion King leads the force, ready to engage the enemy. In their wake come elite eel-riding units, ready to savage the foe with fang and blade. Rounding out the force is a unit of Namarti Reavers, claiming objectives and raining arrows down upon enemies from afar. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games straight out of the box, and launch your next raid from the depths. This boxed set builds 17 multipart plastic Idoneth Deepkin miniatures: – 1x Akhelian King (which can alternatively be built as Volturnos, High King of the Deep) – 3x Akhelian Ishlaen Guard (which can alternatively be built as Akhelian Morrsarr Guard) – 3x Akhelian Morrsarr Guard (which can alternatively be built as Akhelian Ishlaen Guard) – 10x Namarti Reavers The miniatures in this box are easy to customise. The Akhelian King has a choice of two different weapons and three heads. The kit can alternatively be assembled as the legendary Volturnos, ruler of the Idoneth Deepkin. The six Akhelion Ishlaen Guard can alternatively be assembled as Morrsarr Guard – whichever you choose, you can build an optional champion, musician, and standard bearer for the unit. There are also cosmetic accessories to further customise your miniatures, including pouches, sheathed knives, and more. The Namarti Reavers can be built firing their whisperbows or with their keening blades drawn. You can also build an optional champion for the unit. The miniatures in this box are also available separately. The kit comprises 298 plastic components, 6x Citadel 60mm by 35mm Oval Bases, 1x Citadel 60mm Round Base, 10x Citadel 32mm Round Bases, and 6x Citadel Flying Stems. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
A Warhammer 40,000 Novel Zealous and uncompromising, Inquisitor Torquemada Coteaz is the scourge of cultist and daemon alike, striking fear into the hearts of the Emperor’s foes. As lord inquisitor and High Protector of the Formosa Sector, he wields terrible power, able to purge entire systems of the taint of Chaos and heresy, with a legion of agents and interrogators at his disposal. READ IT BECAUSE What happens when the long decades of horror start to take their toll? Find out whether the legendary Inquisitor Coteaz can continue to spread the God-Emperor’s judgement as his body reaches the limits of its endurance. THE STORY When sinister tidings from a forgotten corner of the Formosa Sector hint at spectres from his past, Inquisitor Coteaz must face a terrible choice – abandon his throne to those who covet it or cling to power by shattering the very bounds of mortality. All the while, other forces are at work in the darkness, and should Coteaz succumb to their alluring power, billions will fall with him. Written by Darius Hinks.
-
A Lucille Von Shard Novel An Imperial propagandist joins the flying ace legend he created to prepare her for the most difficult battle of her storied career. READ IT BECAUSE This novel offers insight into some of the lesser-known, but no less important, aspects of the Imperial war machine – the agents who move in the shadows to rouse and inspire the masses of soldiers across every branch of the war effort. THE STORY Flight Commander Lucille von Shard: Hero of Bacchus, fighter ace, and a living legend heralded for her valour and piety. Propagandist Kile Simlex, responsible for her fame, shares none of this renown. Condemned to the ignominy of a scribe’s cubicle cell, his chance at liberation comes as a cryptic vid message claiming to be from Shard herself, requesting his aid. Under the von Shard family’s patronage, Simlex journeys to Deighton, a world in open rebellion from the Imperium, where he finds the commander a shadow of her former self. Near broken by eternal war, her confidence and reputation crumbling, Shard must somehow steel herself for her deadliest battle yet, against a xenos mercenary of unparalleled skill. Can Simlex help her overcome this near-invincible enemy, or merely watch as she is finally defeated? Written by Denny Flowers.
-
Wolf Guard bedeck their Terminator armour with totems and marks of honour gained over years of battle. They fight at the spearhead of assaults, eagerly seeking glory as enemy fire deflects harmlessly from their relic armour, the earth shaking beneath their heavy tread as they slay with stunning skill. This multipart plastic kit builds five Wolf Guard Terminators, elite heavy infantry for your Space Wolves armies in games of Warhammer 40,000. Equipped with thick armour plating and the finest weapons available, they are a sledgehammer in your arsenal. Wolf Guard can soak up a punishing amount of fire while dishing out damage against even the toughest opponents. The kit includes parts to build an optional Pack Leader who can be armed with a relic greataxe, twin lightning claws, a storm bolter and master-crafted power weapon, or a storm shield and master-crafted power weapon. They have a choice of two heads, and three right shoulder pads – one featuring the sigil for Ragnar Blackmane's Great Company, one for Logan Grimnar's, and a blank one. Each Wolf Guard Terminator can be armed with a master-crafted power weapon and either a storm bolter or a storm shield, and one can optionally take an assault cannon and power fist. There are 18 heads in the kit – 5 helmeted and 13 bare – and 11 shoulder pads, which are interchangeable across the miniatures, as are the weapons and shields, making it easy to customise your elite champions. This kit comprises 129 plastic components, 5x Citadel 40mm Round Bases, and 1x Space Wolves Army Set Transfer Sheet containing 419 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Njal Stormcaller is an elemental focus of psychic fury, summoning ice‑toothed blizzards to scatter his foes. He is High Rune Priest of the Space Wolves and wields a crackling staff by which he nullifies enemy sorceries. This multipart plastic kit builds Njal Stormcaller, a mighty psyker for your Space Wolves armies in games of Warhammer 40,000. The High Rune Priest of the Chapter carries the Staff of the Stormcaller into battle, which he uses to control the elements themselves, using wind and lightning as weapons. This legendary warrior is ideal for supporting your army, making them even deadlier on the battlefield while also posing a potent threat in his own right. He's accompanied by his augmented raven, Nightwing, and is a characterful addition to any collection. This kit comprises 19 plastic components, and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
A Warhammer 40,000 Omnibus Inquisitor Ravenor and his followers investigate a daemonic conspiracy that stretches across space and time. This is a war that is fought in the shadows, where there will be no respite, and no quarter asked for or given. READ IT BECAUSE As a counterpart to the Eisenhorn series, Ravenor explores new territory both literally and figuratively. This omnibus brings together three novels and three short stories to reveal the arc of Gideon Ravenor's greatest triumphs – and greatest failures – bringing together a cast of compelling characters thrust into a mission that tests them all to their limits. None of them are quite what they seem, and all of them have a story to be told. Some of these stories are brutal and end very, very messily… THE STORY In the war-torn future of the 41st Millennium, the Inquisition fights a secret war against the darkest enemies of humanity – the alien, the heretic and the daemon. When Inquisitor Gideon Ravenor and his band of lethal operatives are drawn into a conspiracy to spread the taint of Chaos across a sector, their investigations take them into the gravest peril through space and even time. Wherever they go, and whatever dangers they face, they will never give up until their mission succeeds. CONTENTS – Playing Patience (short story) – Ravenor (novel) – Thorn Wishes Talon (short story) – Ravenor Returned (novel) – Ravenor Rogue (novel) – Perihelion (short story) Written by Dan Abnett.
-
Drop Pods are launched from ships in low orbit, slamming into the battlefield with hatches blowing open upon violent impact. Within seconds, a squad of Space Marines burst out with weapons firing. Such deadly strikes send the foe into disarray as their lines are torn apart in the furious assault. This multipart plastic kit builds two Drop Pods, transport vehicles for your Space Marines armies in games of Warhammer 40,000. Disrupt enemy plans by deploying your troops directly into the heart of the enemy army, behind their lines, or on exposed flanks to claim key objectives. The kit includes the following parts to customise your miniatures: – 10x Imperial Aquila icons – 2x Ultramarines icons – 2x Space Wolves icons – 2x Imperial Fists/Crimson Fists icons – 2x Black Templars icons – 2x Raven Guard icons – 2x Dark Angels icons – 2x Blood Angels icons – 26x pieces of optional rubble This kit comprises 66 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Book 9 in the Dawn of Fire Series The first phase of the Indomitus Crusade is drawing to a close. Vast swathes of Imperium Sanctus are back under tentative Imperial control. Still the primarch Roboute Guilliman faces wars on every front. His desire to cross the Great Rift to save Imperium Nihilus remains strong, even as news of renewed assaults on Ultramar draw his attention home. READ IT BECAUSE The Dawn of Fire series reaches its epic conclusion! How will Roboute Guilliman deal with an ancient xenos threat? Was the Indomitus Crusade doomed from the very start, and can an already split Imperium survive? THE STORY The Avenging Son must delay his return home and head to the galactic south, taking a large part of the crusade with him, for the menace of the necrons is gathering strength. Battlefleet Kallides, despatched into the dangerous null space of the Pariah Nexus some years before, is feared lost. A greater unity is being forged between the necron dynasties, and with it come whispers of a power from the ancient past returned to rule them all… Whispers of the Silent King. Written by Guy Haley.
-
Arjac Rockfist is a towering mass of muscle and a taciturn anvil of endurance. Wielding the enormous Foehammer, he crushes his foes with pulverising strength. As the personal champion of the Great Wolf, Arjac upholds the honour of the Chapter. This multipart plastic kit builds Arjac Rockfist, a mighty champion for your Space Wolves armies in games of Warhammer 40,000. Clad in the finest Terminator armour, he is a towering figure – able to go toe-to-toe with the worst horrors of the galaxy and cause grievous damage with his legendary weapon, Foehammer. He can be assembled throwing his hammer forward or brandishing it, ready to strike in melee. This kit comprises 22 plastic components, and 1x Citadel 50mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Logan Grimnar is one of the longest‑serving Chapter Masters. Waging war against any who threaten the Space Wolves or the Imperium, Grimnar’s charisma and centuries of heroic victories have immortalised him as one of the most lauded warriors in the galaxy. This multipart plastic kit builds Logan Grimnar, a legendary warrior for your Space Wolves armies in games of Warhammer 40,000. Accompanied into battle by his two loyal thunderwolves – Tyrnak and Fenrir – and wielding the fabled Axe Morkai, he is a force of destruction at close range, a match for some of the toughest foes in the galaxy. This miniature makes a magnificent centrepiece to any Space Wolves collection – he is an absolute beast on the tabletop and a joy to paint. This kit comprises 50 plastic components, and 1x Citadel 80mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Wolf Priests are elder sages who tend to the spiritual and physical well‑being of their battle‑brothers. Clad in black, bedecked with shamanistic totems and wearing macabre wolf‑skull helms, they are terrifying to behold. This multipart plastic kit builds one Wolf Priest, a spiritual leader for your Space Wolves armies in games of Warhammer 40,000. Part Apothecary and part Chaplain, they are ideal for supporting key units, inspiring your warriors and tending to injuries. They can be equipped with your choice of absolvor bolt pistol or ritual dagger, and have a choice of three heads – one with a wolf skull helmet and two without – making it easy to customise your fearsome warrior. This kit comprises 20 plastic components and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Wolf Guard Battle Leaders are mighty champions with an exceptional gift for strategic command, entrusted by their Wolf Lords with the responsibility of leadership. They have access to a range of relic weapons, enabling them to lead their warriors into the fray, as Fenrisian tradition demands. This multipart plastic kit builds one Wolf Guard Battle Leader, a ferocious commander for your Space Wolves armies in games of Warhammer 40,000. They are ideal for leading from the front and inspiring their fellow warriors. This leader can be armed with your choice of thunder hammer or master-crafted power weapon in one hand, and equipped with a master-crafted heavy bolt pistol, plasma pistol, or storm shield in the other. They also have a choice of three heads – one helmeted and two bare – making it easy to customise your hand-picked warrior. This kit comprises 23 plastic components and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Wolf Guard Headtakers break through enemy lines to hunt down commanders and champions. In this task, they are aided by packs of Fenrisian hunting wolves – cunning beasts that scatter enemy formations and harry prey, enabling their handlers to close in and dispense the Allfather’s justice. This multipart plastic kit builds three Wolf Guard Headtakers and three Hunting Wolves for your Space Wolves armies in games of Warhammer 40,000. These veteran warriors are ideal for taking out the toughest of enemy targets. Nothing can hide from the heightened senses of their pack. Each Headtaker can be armed with a pair of master-crafted power weapons, or equipped with a master-crafted power weapon and a storm shield. The kit includes a choice of nine different heads – three helmeted and six bare – making it easy to add character to your Headtakers. This kit comprises 65 plastic components, 3x Citadel 40mm Round Bases, 3x Citadel 60mm by 35mm Oval Bases, and 1x Space Wolves Army Set Transfer Sheet containing 419 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Blood Claws are young and fiery warriors full of belligerent enthusiasm, eager to prove themselves in savage battle. They plunge headlong into the foe with relentless exuberance, straddling the line between sheer heroism and recklessness. This multipart plastic kit builds 10 Blood Claws, eager young warriors for your Space Wolves armies in games of Warhammer 40,000. With more bravery and rage than good sense, they rush into the thickest fighting with barely a thought for their own safety – ideal for breaking through enemy lines and perfect if you favour an aggressive play style. The kit includes parts to build an optional Pack Leader who can be armed with a chainsword, power sword, power axe, or lightning claw in one hand, while the other hand can be empty or carry a plasma pistol or bolt pistol. They have a choice of three heads – one helmeted and two bare – two backpack icons, and three shoulder pads – one featuring the sigil for Ragnar Blackmane's Great Company, one for Logan Grimnar's, and a blank one. The kit includes 24 heads and 22 shoulder pads, which are interchangeable across the rest of the squad, as are the weapons. There are also 14 combat knife sheaths, 16 pistol holsters, and four wolf tooth necklaces to further customise your impetuous warriors. This kit comprises 246 plastic components, 10x Citadel 32mm Round Bases, and 1x Space Wolves Army Set Transfer Sheet containing 419 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Grey Hunters are patient, cunning, and adaptable – their instinctive raw aggression tempered, but never quashed, by countless battlefield victories. Some packs take and hold ground, unleashing volleys of disciplined firepower, while others stalk the flanks, ready to leap in for the kill. This multipart plastic kit builds 10 Grey Hunters, cunning infantry for your Space Wolves armies in games of Warhammer 40,000. Armed with bolt carbines, bolt pistols, and Astartes chainswords, they excel at medium to close range firefights, charging in to cut down whatever is left in melee. The kit includes parts to build an optional Pack Leader who can be armed with a bolt carbine or plasma pistol in one hand, and a chainsword, power sword, power axe, or power fist in the other. They have a choice of two heads, two backpack icons, and three shoulder pads – one featuring the sigil for Ragnar Blackmane's Great Company, one for Logan Grimnar's, and a blank one. Two members of the squad can be optionally built carrying their bolt carbines in both hands. There are 24 heads in the kit – 10 helmeted and 14 bare – and 26 shoulder pads, which are all interchangeable across the miniatures, as are the weapons. There is also a selection of pistol holsters, pouches, and knives to further personalise your relentless predators. This kit comprises 218 plastic components, 10x Citadel 32mm Round Bases, and 1x Space Wolves Army Set Transfer Sheet containing 419 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Los Lobos Espaciales son un Capítulo de Marines Espaciales de cazadores salvajes y orgullosos guerreros del mundo letal de Fenris. Hacen la guerra sin temor ni vacilación, buscando forjar su propia saga inmortal. Este set de 25 tarjetas te ayudará a llevar la cuenta de tus unidades de Lobos Espaciales en tus partidas de Warhammer 40,000 con hojas de datos individuales para cada unidad en las que se detallan sus perfiles, opciones de equipo y habilidades especiales. Son el modo perfecto de consultar la información importante en el fragor de la batalla. También encontrarás una tarjeta de referencia con las reglas de ejército de Lobos Espaciales y tarjetas de datos especiales para usarlas en partidas de Patrulla. Contiene 25 tarjetas: – 1 tarjeta de reglas de ejército – 20 tarjetas de datos de Lobos Espaciales – 4 tarjetas de datos de Patrulla Todas las tarjetas miden 161,5 mm por 107,1 mm y cuentan con un borde dorado metálico. Necesitarás un ejemplar del Suplemento de Codex: Space Wolves, disponible por separado, para sacar el máximo partido a estas tarjetas.
-
Centurion Devastator Squads are long-range specialists who pound enemy positions with salvos of heavy weapons fire. They are primarily employed to besiege defended enemy positions, or used as mobile firebases to strengthen the Space Marine battle lines. This 3 man kit makes the Centurion Devastator Squad, providing every weapon and upgrade available to the unit. Before you add the specific weapon combinations you need to build the bodies. There are 3 distinct torsos; 3 individual sets of legs; 6 unique shoulder pad designs; and 7 heads (3 bare, and 4 helmeted) to choose from. The Centurion Devastator Squad’s arms can be equipped with either twin-linked heavy bolters, twin-linked lascannons; or grav cannons and grav-amps. The chest plates can be armed with either a hurricane bolter or a missile launcher. To add the finishing touches to your squad there is an additional helmet plume to make it clear who the Sergeant is; an omniscope; an eagle back banner; purity seals; and an iron halo. The Space Marine range is designed so that all of the plastic parts can be swapped between different kits. Whilst the Centurion Devastator Squad is a really unique unit all the heads can be interchanged with those of the rest of the Space Marine range. As can the myriad extra pieces of equipment that can be found in other Space Marine kits, allowing the opportunity to create truly unique collections of miniatures. This plastic kit contains 175 components with which to make either a 3 man Space Marine Centurion Devastator Squad or 3 man Centurion Assault Squad. Also included is 1 Ultramarines Infantry Transfer Sheet with which to add Chapter iconography and squad markings. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
-
The Goremongers are rabid cultists who have seen the glory of Khorne daemons and lived to tell the tale. When they go to battle, they wield a wide variety of weapons, from great double-handed chainaxes to blood-letting knives, harpoons, and autopistols – arms to better let the blood flow. This set of 40 cards will help you keep track of your Goremongers in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. Contains 40 Cards: – 7x Operative datacards – 9x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards.
-
Tarantula Missile Batteries are utilitarian weapons platforms, often used to bolster exposed flanks or rear line positions to free up the Adeptus Astartes troops. Little more than a sturdy base with a mobile turret, they are designed to mount several different weapons as needs demand. Though simple, they are effective when deployed well. This multipart plastic kit builds two Tarantula Missile Batteries, automated weapons platforms for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. Each can be armed with either a Hyperios missile launcher to take on armour and aircraft, or Orias frag missiles to blast apart hordes of infantry. Whatever enemies you're going up against, there's a configuration for you. This kit has no Legion-specific markings, meaning you can use it in any Space Marines force, whether you are loyal to the Emperor, or have joined Horus in his rebellion. This kit comprises 58 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Rapier carriers are semi-automated tracked weapons carriers with on-board targeting systems and power generators. They are designed to mount support weaponry too large and cumbersome for even the superhuman strength of a Space Marine to carry. Common armaments include quad heavy bolters for anti-personnel duty, while less commonly, more exotic weaponry such as the graviton cannon are mounted for special operations. This multipart plastic kit builds two Rapier Carrier weapons platforms and four crew – mobile artillery for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. Each Rapier Carrier can be built with either a heavy-infantry shredding quad heavy bolter battery, or a vehicle-killing graviton cannon. The heads, accessories, and backpacks are interchangeable across the crew of two spotters and two controllers, so you can customise their appearance. This kit has no Legion-specific markings, meaning you can use it in any Space Marines force, whether you are loyal to the Emperor, or have joined Horus in his rebellion. The kit comprises 137 plastic components, 2x Citadel 60mm Round Bases, 4x Citadel 32mm Round Bases, and 1x Legion Infantry Transfer Sheet containing 293 high-quality waterslide transfers – featuring Legion iconography for the Sons of Horus and Imperial Fists – to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Tarantula Sentry Guns are utilitarian weapons platforms, often used to bolster exposed flanks or rear line positions to free up the Adeptus Astartes troops. Little more than a sturdy base with a mobile turret, they are designed to mount several different weapons as needs demand. Though simple, they are effective when deployed well. This multipart plastic kit builds two Tarantula Sentry Guns, automated weapons platforms for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. Each can be armed with one of four different types of weapons – armour-busting lascannons, infantry-slaying heavy bolters, a sentry melta array for the heaviest armour, or volkite culverins to shred hordes of infantry. Whatever enemies you're going up against, there's a configuration for you. This kit has no Legion-specific markings, meaning you can use it in any Space Marines force, whether you are loyal to the Emperor, or have joined Horus in his rebellion. This kit comprises 68 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Rapier carriers are semi-automated tracked weapons carriers with on-board targeting systems and power generators. They are designed to mount support weaponry too large and cumbersome for even the superhuman strength of a Space Marine to carry. Common armaments include laser destroyer arrays for anti-armour duties, and so-called ‘thudd gun’ multi-launchers for siege warfare and suppressive fire. This multipart plastic kit builds two Rapier Carrier weapons platforms and four crew – mobile artillery for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. Each Rapier Carrier can be built with either an armour-busting laser destroyer, or a siege specialist quad launcher. The heads, accessories, and backpacks are interchangeable across the crew of two spotters and two controllers, so you can customise their appearance. This kit has no Legion-specific markings, meaning you can use it in any Space Marines force, whether you are loyal to the Emperor, or have joined Horus in his rebellion. The kit comprises 137 plastic components, 2x Citadel 60mm Round Bases, 4x Citadel 32mm Round Bases, and 1x Legion Infantry Transfer Sheet containing 293 high-quality waterslide transfers – featuring Legion iconography for the Sons of Horus and Imperial Fists – to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.