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Skaven magic is dominated by warp lightning and seemingly endless hordes of surging rats. Wherever the ratmen go, foul sorcery follows, sullying the Mortal Realms with their very presence. This multipart plastic kit builds a set of magical Manifestations for your Skaven armies in games of Warhammer Age of Sigmar. There are three miniatures to represent the Warp Lightning Vortex – a deadly storm of warpstone energy that disrupts movement and deals devastating damage. The all-consuming swarm of unholy vermin known as the Vermintide overwhelms nearby units, while the Bell of Doom inspires Skaven while striking despair into the hearts of your foes. Contains: – 1x Vermintide – 1x Bell of Doom – 3x Warp Lightning Vortex components This kit comprises 25 plastic components, 1x Citadel 120mm by 92mm Oval Base, and 4x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Magical Gnawholes allow a seemingly endless stream of Skaven to be funnelled up from the depths of Blight City and overwhelm enemy lines. Their unstable nature makes them incredibly dangerous to pass near, as warp lightning skitters around the rupture. This multipart plastic kit builds a set of three Gnawholes, faction terrain for your Skaven armies in games of Warhammer Age of Sigmar. These bizarre magical rifts offer several benefits to your army, from damaging nearby enemy units, to allowing you to deploy reinforcements straight into the heat of battle. They are also a fantastic addition to your collection, replete with verminous details, bells, and braziers that fit right into the Skaven aesthetic. This kit comprises 102 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in the May issue: Planet Warhammer Miniatures, letters, and questions sent in by readers. Plus hobby-related news! WARHAMMER 40,000 Notes on the Plague God A fully sanctioned treatise on the Death Guard. Purify these pages once you've read them. The Gloeming Blades Plague Surgeon Phlegmus Gloem leads this new Death Guard Combat Patrol into battle. Aspects of War Eurgh! What are we standing in? Rules for fighting over tainted ground. Bring wellies. Heralds of Nurgle A 14-page (auspicious!) gallery of Death Guard and Maggotkin of Nurgle collections. Hobby Hangout It’s grime time in the hangout. Features tips on painting rust, verdigris and corrosion. Lovely! Data Exload: The Grey Knights Read this important dossier on Chapter 666. Then prepare for a mind-wipe. WARHAMMER AGE OF SIGMAR Battle at Fort Dakkbad Dakkbad Grotkicker returns home to find his lands overrun by skeletons… Reclaim da Fort! … so he sets out to smash them all to bits in this climactic Flashpoint battleplan. Brush Tips The ’Eavy Metal team joins us to talk about how they painted the new Soulblight Gravelords. Glory Points It’s time to do some Nemesis deck building! Borgit’s Beastgrabbaz are the test crew. Basic Training We discuss planning ahead in our first ever Basic Training for Warhammer Underworlds! OTHER ARTICLES Portraits of War Golden Demon winner Roman Lappat shares his unique Warhammer 3D portraits. Words of the Rohirrim The screenwriters for The War of the Rohirrim™ chat movies, miniatures and heroic showdowns. Paint Splatter Stage-by-stage painting guides for Warriors of Rohan and Hill Tribesmen. Trials of Albarak: A Debt of Stone A white-bearded duardin with a nice axe appears in this short story. Who could it be…? WHITE DWARF BUNKER Access Granted! Kill Team action grips the studio Bunker and we celebrate the return of club of the month. Kill Team League Games developer Lelia talks us through the first round of action in the studio Kill Team league. Satellite Uplink Monsters and machines dominate this month’s painting challenge. Meanwhile, the NOMADS talk about their international Blood Bowl group. Bunker Bingo What have the White Dwarf team been up to this month? A whole lot of gaming by the looks of it! Each copy of White Dwarf 512 also comes with a cardboard insert containing a double-sided card featuring the Warhammer Age of Sigmar and Warhammer 40,000 Scenarios of the Month, 6x Aspects of War cards, and 2x double-sided White Dwarf paint recipe cards.
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White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in the April issue: Planet Warhammer Models, letters and questions sent in by readers. Plus, hobby-related news! WARHAMMER AGE OF SIGMAR A Beastly Darkness The Ironsunz seek to evict some unwanted interlopers from their territory. Unwanted Guests The second instalment of our three-part campaign, set in the Gnashka Plateau. WARHAMMER 40,000 Worlds Of Warhammer The Prince of Pleasure reigns supreme in an article about those who love and loathe them. Champions Of Excess Fulgrim’s sons return, and they're more depraved (and pinker) than ever before! Lords Of War: Fulgrim Dare you read more about the Daemon Primarch Fulgrim? Gird your souls, mortals! Rise Of The Phoenician Miniatures designer meets ’Eavy Metal painter in an article about Fulgrim’s new model. Paint Splatter Finally, an excuse to use pink paint on a model. Learn how to paint the Emperor’s Children. Depraved Coterie Emperor’s Children + Slaaneshi daemons = unique Combat Patrol force! Sublime Strike Prepare to be boarded! An exclusive Boarding Actions force for the Emperor’s Children. Battle Report: The Lure Of She Who Thirsts Slaanesh’s devoted followers and devoted haters clash over a room full of daemons. Aspects Of War Today’s battlefield meteorological report warns of radiation with a hint of darkness. The Ancient & The Eldritch Part II of our colossal Designers’ Notes on the Aeldari. This time: Aspect Warriors! Echoes From The Warp Walk the Path of the Games Developer as David and Duncan talk about Codex: Aeldari. Vexation An Imperial ship gets boarded by the Death Guard in this short story. And then… WHITE DWARF BUNKER Access Granted! The studio’s Kill Team league begins! Kill Team League Games developer Leila introduces the latest gaming challenge taking place in the Bunker. Joint Ops: Procession Of The Firing Scroll Mission Pack Team up in a fast-paced narrative mission for Kill Team set in the shadow of the Great Gun. Satellite Uplink A display of magical maestros. Bunker Bingo! What have the White Dwarf team been up to this month? Each copy of White Dwarf 511 also comes with a cardboard insert containing a double-sided card featuring the Warhammer Age of Sigmar and Warhammer 40,000 Scenarios of the Month, 6x Kill Team cards, and 2x double-sided White Dwarf paint recipe cards.
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Out of stock!White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in February's issue: Planet Warhammer Letters, questions, and pictures of miniatures sent in by readers. Worlds of Warhammer We investigate the fundamental truths of the Warhammer universes. Sounds serious! WARHAMMER AGE OF SIGMAR Forged Upon the Anvil It’s alive! Mwahahahaha! A closer look at the rules for creating your own Age of Sigmar characters… Hobby Hangout …followed by an article showing you how you can make one of your very own! Bring your imagination. And some glue. Battle Report: A Proper Skrap Two Anvil of Apotheosis characters clash as a Slaves to Darkness army raids an Ironjawz encampment. Chaos and destruction ensue. Glory Points Do you Flex? Do you Strike? Take & Hold, or Mastery? What’s your playing style for the new edition of Warhammer Underworlds? WARHAMMER 40,000 Basic Training Cleanse. Sabotage. No Prisoners. How to score Secondary Missions in the first battle round. The Regiments of Krieg An in-depth look at the Death Korps of Krieg and the organisation of their siege regiments. Brush Tips Get down and dirty with the ’Eavy Metal team as they talk about weathering and battle damage on the new Krieg miniatures. Honour and Infamy Combat Patrol rules for Imperial and Chaos Knights. Things are about to get violent! OTHER ARTICLES Sons of Cthonia We showcase a gorgeous Sons of Horus army painted by keen green painter Rob Higgins. Riot of Colour Oscar Lars shares his super-neon, retro-style Necromunda gangs. Amber nostalgia alert. Tatters of Hope Part 4 The Tattershields encounter the Adeptus Mechanicus. Perhaps they wish they hadn't… WHITE DWARF BUNKER Access Granted! We give you the new Bunker achievements and ranks card. Car Show Have a look at some of the entries from the studio Car Show, including the winners of the Street Race. Satellite Uplink We could be heroes! We show off your best bosses and laudable leaders. Bunker Bingo! The White Dwarf team show off what they've been working on recently. Each copy of White Dwarf 509 also comes with a cardboard insert containing a card featuring the scenarios of the month for Warhammer Age of Sigmar and Warhammer 40,000, a White Dwarf Bunker ranks card, a Street Race dashboard, and 10" of tarmac (for racing and showcasing cars).
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The Shamans of the Beastmen are vile to behold, their filthy bodies covered in matted fur into which all manner of crude fetishes and grim charms are woven. Not even the mightiest Beastlord would harm a Bray-Shaman, for they speak the will of the Dark Gods, and those that defy the gods pay the highest price of all. This multipart plastic kit builds one Beastman Shaman, a wild wizard for your Beastmen Brayherds armies in Warhammer: The Old World. Armed with a Braystaff, and clad in robes, it can be used as either a Bray-Shaman or Great Bray-Shaman to provide magical support to your true Children of Chaos. This kit comprises 8 plastic components, 1x Citadel 25mm Square Base, and 1x Citadel 30mm Square Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Bestigors are the strongest and most vicious of Beastmen. They typically carry massive axes and wear solid, heavy plates of armour and chainmail adorned with all manner of grisly trophies taken from those that have put up a fight before being cut into pieces. This multipart plastic kit builds 20 Bestigors, elite melee infantry for your Beastmen Brayherds armies in games of Warhammer: The Old World. These savage warriors make ideal line breakers, able to hack their way through foes with their great weapons. They can be assembled as one large unit, or two units of 10 warriors, each with their own optional champion, standard bearer, and musician. The standard bearer has a choice of two different banner toppers, and the horns, heads, and weapons in the kit are interchangeable across the bodies, making it easy to customise your units. This kit comprises 184 plastic components, 20x Citadel 30mm Square Bases, and 1x Beastmen Brayherds Transfer sheet containing 204 high-quality waterslide transfers to customise your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Gors form the great mass of the Warherds. With the head and legs of a goat, the upper torso of a Man, the savage fangs of wolves – with which to tear great chunks of flesh from their foes – and muscular, robust bodies, they are well-suited to acting out their primal urges. One thing all true Beastmen have in common is their horns, without which they cannot be considered real Gors. This multipart plastic kit builds 30 Gors, bloodthirsty infantry for your Beastmen Brayherds armies in games of Warhammer: The Old World. They are an ideal core for your force – both stalwart in defence and dangerous in attack. They can be assembled as one large unit, or two units of 15 warriors, each with their own optional champion, standard bearer, and musician. The horns, heads, hand weapons, and shields in the kit are interchangeable across the bodies, making it easy to customise your units. This kit comprises 222 plastic components, 30x Citadel 25mm Square Bases, and 1x Beastmen Brayherds Transfer sheet containing 204 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. These miniatures are also available in the Beastmen Brayherds Battalion boxed set.
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Disorganised raiding parties more than a disciplined army, the hosts of the Beastmen Brayherds are filled with slavering, savage creatures hell-bent on destruction and blood-spilling. These otherworldly monsters surge forward in vicious hordes armed with axes, crude spears, and shields. This boxed set builds a solid core of a Beastmen Brayherds army for use in games of Warhammer: The Old World. It's ideal if you're looking to start a new collection or bolster an existing one, and you'll save money compared to buying the kits separately. A wizard-hating Cygor – which can alternatively be built as a hulking Ghorgon – is the lynchpin of the force, ready to crush your biggest threats. Around its feet, hordes of Ungors skirmish forwards. These flexible warriors can be armed with crude bows, spears, or hand weapons and shields to take on any foes. Brutal Gors fill out your numbers in a flood of hard-hitting soldiers with paired hand weapons, or hand weapons and shields, to smash through enemy lines. This boxed set contains 61 multipart plastic miniatures: – 1x Cygor (which can alternatively be built as a Ghorgon) – 30x Gor – 30x Ungor This kit comprises 603 plastic components, 1x Citadel 60mm by 100mm Rectangular Base, and 60x Citadel 25mm Square Bases. This set also includes 2x Beastmen Brayherds Transfer sheets, each containing 204 high-quality waterslide transfers to decorate your miniatures. The miniatures in this box are also available separately.
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The savage Beastmen Brayherds worship the gods of Chaos in a primordial form, with simple rituals and a thirst for destruction. They are a terrifying foe to face, bearing down in a degenerate tide of hooves and horns. This is a set of 20 round-cornered six-sided dice for use in games of Warhammer: The Old World, themed around the Beastmen Brayherds. They are cast in pearlescent brown acrylic plastic with white markings, and measure 16mm along each edge. On the standard D6s, the 1-5 facings are traditionally pipped and each '6' face is decorated with the bestial icon of the Beastmen Brayherds. Contents: – 18x D6 dice with a Beastmen Brayherds icon on the '6' face – 1x Artillery dice (labelled 2, 4, 6, 8, 10, Misfire) – 1x Scatter dice
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The Beastmen Brayherds live by the base laws of nature, twisted beyond recognition by the corrupting influence of the Ruinous Powers. Domination is enforced with terrible violence, and every member of the herd quickly learns their place in its brutal and bloody hierarchy. From the primordial forests in which they dwell, they raid and pillage in the name of their Dark Gods. This essential guidebook delves into the dark background and lore of the Beastmen Brayherds, the true Children of Chaos, and gives you additional rules to use in your games of Warhammer: The Old World. Combined with Warhammer: The Old World – Ravening Hordes, available to purchase separately, you'll have plenty of options and more in-depth rules to get the most out of the Cloven Ones on the tabletop. Within this 48-page supplement book, you will find: – Background and lore: The history of the Cloven Ones, their current territories, some of the warlords that lead them, and a breakdown of the Dark Tongue. – Hordes of the Beastmen: Rules to field two unique Armies of Infamy – the Guardians Of The Blood Grounds and Primal Gatherings. – Special Character & Unit Profiles: Background and rules for units and characters including Kralmaw, The Prophet Of Ruin and Ghorros Warhoof, Sire of a Thousand Young. – Beastmen Brayherds Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items. This is a supplement for Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Ravening Hordes books, both available separately, to use the contents of this book.
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Prince Imrahil is the Lord of Dol Amroth and the brother-in-law of Denethor. A warrior of almost unrivalled skill, valour and honour, Imrahil immediately answers the call of Minas Tirith, mustering the armies of the Fiefdoms and riding to the defence of the White City. It is he who leads the charge out from the gates of Minas Tirith, bringing aid to Aragorn and Éomer and playing a major part in ensuring victory upon the Pelennor. This multipart plastic kit builds Prince Imrahil, both on foot and mounted, for your Grief of Éomer, The Fiefdoms, Defenders of the Pelennor, or Men of the West armies in the Middle-earth Strategy Battle Game. Whichever version you use, this inspiring hero is an ideal leader for your knightly forces. This kit comprises 31 plastic components, 1x Citadel 40mm Round Base, and 1x Citadel 25mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Prince Imrahil of Dol Amroth in The Fiefdoms can be found in the Armies of Middle-earth publication, which is available separately. Rules for using him in Grief of Éomer, Defenders of the Pelennor, and Men of the West armies can be found in the Armies of The Lord of the Rings™ publication, also available separately.
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Bolg is a savage and ruthless Orc who fights with staggering strength and brutality, aiming to sever limbs and shed blood with every swing of his huge war pick. He will follow any task his father sets him with complete loyalty, whether that be to track and hunt the company of Thorin Oakenshield through the forest of Mirkwood and beyond, or to command the vast legions of Mount Gundabad to wage war upon the Lonely Mountain. This multipart plastic kit builds Bolg, both on foot and mounted on a Fell Warg, for your Army of Gundabad or Azog's Hunters armies in the Middle-earth Strategy Battle Game. The Orc bow on his back is optional, but he always carries a massive two-handed weapon to bludgeon his way through enemy warriors. This burly hero deals in slaughter and torture and is ideal for anyone looking for an unsubtle approach to battle. This kit comprises 33 plastic components, 1x Citadel 40mm Round Base, and 1x Citadel 25mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Bolg, Spawn of Azog in the Middle-earth Strategy Battle Game can be found in the Armies of The Hobbit™ publication, which is available separately.
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Héra, the daughter of Helm, is a wild and headstrong young woman who learned to ride a horse before she could walk. She has no interest in settling down, preferring to seek a life of adventure and excitement. When Edoras is attacked, Héra protects her people against the invasion of Wulf's army, and ensures those who can not fight are able to escape the city and reach the sanctuary of the Hornburg. This multipart plastic kit builds Héra, both on foot and mounted, for your Army of Edoras forces in the Middle-earth Strategy Battle Game. As a daughter of Rohan, she's deadly in combat, and riding Ashere massively increases her threat range. She can be assembled with or without her cloak, and is equipped with armour, her sword, and a spyglass that allows her to pick out lurking enemies. This kit comprises 38 plastic components, 1x Citadel 40mm Round Base, and 1x Citadel 25mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using the Héra, Daughter of Helm in the Middle-earth Strategy Battle Game can be found in the Armies of The Lord of the Rings™ publication, which is available separately.
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The Swan Knights of Dol Amroth are all noble warriors, rightly proud of their martial traditions. They come to the aid of Gondor in times of need. This is a set of 8 round-cornered six-sided dice for use in the Middle-earth Strategy Battle Game, themed around the Swan Knights of Dol Amroth. They are cast in pearlised blue acrylic plastic with white ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped and each '6' face is decorated with the swan-boat icon of Dol Amroth.
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Steel and blackpowder are the lifeblood of the Cities of Sigmar, but so is relentless vigilance. The Fusil-Platoons represent all three. Deployed as mobile gunnery brigades, their job is to seek out enemies trying to outmanoeuvre or ambush the slower battlelines and then blast them out of hiding. If you want to defend the Mortal Realms in the name of the forces of Order, this box is the perfect way to start a new Cities of Sigmar collection – or expand an existing Warhammer Age of Sigmar army – and save money compared to buying the kits individually. A Fusil-Major on an Ogor Warhulk – deadly at both range and in melee – leads the force, assisted by an Alchemite Warforger. Freeguild Fusiliers lay down barrages of fire while Wildercorps Hunters keep the pressure on your enemies and claim objectives. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games straight out of the box. The Fusil-Major can be built in one of two poses, as can the Ogor Warhulk that he rides into battle. The Freeguild Fusiliers include several interchangeable parts, including their shields and heads. You can build an optional unit champion who can be armed with a multi-barreled weapon or pistols, and there are also parts to build an optional standard bearer with your choice of two banner toppers. The Wildercorps Hunters have a variety of weapon options, and each miniature has a choice of heads. This plastic boxed set builds 24 Cities of Sigmar miniatures: – 1x Fusil-Major on Ogor Warhulk – 1x Alchemite Warforger – 11x Wildercorps Hunters – 10x Freeguild Fusiliers (and 1x Blackpowder Squire) This kit comprises 261 plastic components, 1x Citadel 50mm Round Base, 2x Citadel 40mm Round Bases, 1x Citadel 32mm Round Base, 7x Citadel 25mm Round Bases, and 13x Citadel 28.5mm Round Bases. The set also includes 2x Cities of Sigmar Transfer Sheets, each featuring 410 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Armies of Middle-earth is a gaming supplement for the Middle-earth Strategy Battle Game. It contains rules, unit profiles and army lists for the characters and units seen throughout Middle-earth, adding new units and armies to the game, and expanding on those found within Armies of The Lord of the Rings™ and Armies of The Hobbit™. Assemble vast armies using your collection and recreate some of the most defining battles from throughout the history of Middle-earth. From the verdant gardens of the Shire, to the sun-blasted lands of Harad, gather your armies and prepare for the greatest battle of our time. This 192-page hardback gaming supplement features 132 profiles, 14 forces of Good Army Lists, and 14 forces of Evil Army Lists. Contents: Forces of Good: Unit profiles, special rules, wargear, options, and Heroic Actions for the following units. – 22x The Free Peoples profiles – 2x Rohan profiles – 14x Gondor profiles – 14x Kingdoms of Men profiles – 7x Elven Kingdoms profiles – 11x Dwarven Holds profiles Good Army Lists: Photography, background information, army composition, additional rules, and special rules for the following 14 armies – Battle of Bywater, Arathorn’s Stand, The Grey Company, The Beornings, Fords of Isen, Paths of the Drúadan, The Fiefdoms, The Grief of Éomer, Arnor, Army of Dale, Battle of Fornost, Kingdom of Khazad-dûm, Army of Erebor, and Defenders of Erebor. Forces of Evil: Unit profiles, special rules, wargear, options, and Heroic Actions for the following units. – 5x Mordor profiles – 10x Isengard profiles – 8x The Misty Mountains profiles – 39x Fallen Realms profiles Evil Army Lists: Photography, background information, army composition, additional rules, and special rules for the following 14 armies – Army of the Great Eye, Sharkey’s Rogues, Moria, Dragons of the North, Host of the Witch-king, Shadows of Angmar, Buhrdûr’s Horde, Wolf Pack of Angmar, Army of Carn Dûm, The Easterlings, Host of the Dragon Emperor, The Serpent Horde, Umbar, and Grand Army of the South. You will need a copy of the Middle-earth Strategy Battle Game Rules Manual, Armies of The Lord of the Rings™, and Armies of The Hobbit™, all available separately, to make full use of this gaming supplement.
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Scrapglutts trawl the deserted battlefields and rusty junkyards of the lands, driven by an ogor hunter’s obsession with fashioning mantraps. Any piece of useful wreckage is gathered by eager gnoblars and repurposed as armour and weapons for the warband. If you want to rampage your way across the Mortal Realms, devouring everything in your way, this box is the perfect way to start a new Ogor Mawtribes collection – or expand an existing Warhammer Age of Sigmar army – and save money compared to buying the kits individually. A stout, clever Mantrapper and his retinue, composed of one mighty Frost Sabre and a handful of crafty gnoblars, leads the Scrapglutt. In his wake follow eight heavy-hitting Ironguts, a unit of Gnoblars for grabbing objectives, and a Gnoblar Scraplauncher to rain looted metal down upon your enemies. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games straight out of the box. Two of the Ironguts can be built as optional Gutlord champions, two as optional Irongut Bellowers, and two as optional Rune Maw Bearers, who have a choice of three different toppers for their banners. The heads, belly shields, and weapons are interchangeable across the Ironguts. There's a choice of decoration for the horns on the Scraplauncher, which can alternatively be built as an Ironblaster. The Gnoblars unit comes with 13 heads, which are interchangeable across the bodies in the kit. This plastic boxed set builds 31 Ogor Mawtribes miniatures: – 6x Hrothgorn's Mantrappers – 1x Gnoblar Scraplauncher (which can alternatively be built as an Ironblaster) – 12x Gnoblars – 8x Ironguts (plus 4x Gnoblars) This kit comprises 379 plastic components, 1x Citadel 120mm x 92mm Oval Base, 8x Citadel 40mm Round Bases, and 24x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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The Mortisan Elite are the war-goliaths of the Ossiarch Bonereapers, counted among its deadliest constructs. Mortisans of the order of Ossifectors will occasionally assemble cohorts of these monstrous creations to try to enhance their augmentative bone-shaping while in battle. Such forces are terrifying to behold, the true elite of the necropolis. If you want to claim the Mortal Realms in the name of Nagash, this box is the perfect way to start a new Ossiarch Bonereapers collection – or expand an existing Warhammer Age of Sigmar army – and save money compared to buying the kits individually. A Mortisan Ossifector, a powerful wizard who can alter and even create entire bone constructs, leads the force. Providing protection are mighty Immortis Guard and Necropolis Stalkers, while Morghast Archai swoop overhead, striking where least expected. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games straight out of the box. The Necropolis Stalkers have interchangeable chest plates, weapons, and heads, and one can be built wielding a pair of huge swords rather than four smaller ones. The Immortis Guard have interchangeable chest plates, weapons, shields, and heads. The Morghast Archai can be armed with either a halberd – which has a choice of wicked blades – or paired swords. They can alternatively be built as Morghast Harbingers. This plastic boxed set builds 9 Ossiarch Bonereapers miniatures: – 1x Mortisan Ossifector – 3x Necropolis Stalkers (which can alternatively be built as Immortis Guard) – 3x Immortis Guard (which can alternatively be built as Necropolis Stalkers) – 2x Morghast Archai (which can alternatively be built as Morghast Harbingers) This kit comprises 274 plastic components, 1x Citadel 32mm Round Base, 2x Citadel 60mm Round Bases, and 6x Citadel 50mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Bands of Sunblood Prowlers are characterised by stealth and brutality. These expert hunters are relentless seekers of prey, Seraphon charged with the eradication of specific threats to their slann lords’ enigmatic plans. Once they have the scent of a foe, nothing but death can dissuade them from their task. If you want to claim the Mortal Realms as part of the Great Plan, this box is the perfect way to start a new Seraphon collection – or expand an existing Warhammer Age of Sigmar army – and save money compared to buying the kits individually. The Jaws of Itzl – a vicious Sunblood and their saurus bodyguards – inspire the rest of the force with their acts of bravery. Following them into battle is a unit of Saurus Warriors. The swift Hunters of Huanchi claim any objectives that your enemy leaves unattended, while a Spawn of Chotec provides ranged support by spitting acid at your foes. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games straight out of the box. The Spawn of Chotec has options for two different heads, two different crests, and two different neck poses. One of its Skink handlers carries a sacred icon with a choice of two toppers. The Saurus Warriors include parts to build an optional champion, War-drummer musician, and standard bearer with a choice of two different icons. The heads and shields are interchangeable across the miniatures, and each warrior can be armed with either a club or a spear. The Hunters of Huanchi comprise 10 Chameleon Skinks and three Terrawings. The Skinks include parts to make an optional champion, musician, and Huanchi's Claw. There are also weapon options to further customise your unit. This plastic boxed set builds 31 Seraphon miniatures: – 4x Jaws of Itzl – 1x Spawn of Chotec (plus 3x Skink handlers) – 13x Hunters of Huanchi (10x Chameleon Skinks and 3x Terrawings) – 10x Saurus Warriors This kit comprises 251 plastic components, 1x Citadel 90mm by 52.5mm Oval Base, 2x Citadel 28.5mm Round Bases, 11x Citadel 25mm Round Bases, and 13x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Spearhead is an exciting way for both new and experienced players to enjoy Warhammer Age of Sigmar. In this game mode, you'll fight small-scale battles that are fast, tactical, and different every time. This pack contains cards, terrain, a gameboard, and supplement book for playing Spearhead games of Warhammer Age of Sigmar. The gameboard is 30” by 22.4” – the specified size for Spearhead games – and features pre-printed objective markers for your armies to fight over. The six pieces of terrain are ideal for adding extra dimensions to your games, creating opportunities for cover and ambush. Also included are themed twist cards that ensure games are close right until the final dice roll, and battle tactics cards, which dictate how to score victory points and offer powerful one-off effects. Contents: – 1x 24-page Spearhead: Sand and Bone book: Includes rules to get you started with games of Spearhead, from choosing your army, to the Battleplan: Sand and Bone, plus rules for the Cities of Sigmar: Fusil-Platoon, Seraphon: Sunblooded Prowlers, Ossiarch Bonereapers: Mortisan Elite, and Ogor Mawtribes: Scrapglutt Spearheads, and more. – 1x Double-sided game board: This game board features four printed objectives on one side, and five on the other, and is designed for use in your Spearhead games. It depicts the barren Shyishan landscapes of Ossia – Sand, on one side, and Dolorum – Bone, on the other. – 6x Plastic pieces of terrain: This terrain depicts the morbid architecture found in the Realm of Death. Two pieces grant special abilities to nearby units. – 36x Spearhead cards:These cards contain twists and battle tactics ready for you to shuffle and draw during your Spearhead games. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. You will need a copy of the Warhammer Age of Sigmar Core Book to make full use of the contents of this set.
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Across the densely wooded isle of Neos, potent nexuses of life magic pulse. Armies now gather to battle under those vibrant boughs, slipping along hidden paths and seizing sites of Ghyranite power to preserve or turn to their own ends. In this season’s General’s Handbook, you will find all the information you need to gather your forces and dive straight into the Matched Play environment of the Realm of Life. The General's Handbook 2025-2026 contains a wealth of content for Matched Play games in the war-torn setting of the Mortal Realms, where you can achieve glory on the battlefield in contests of skill and generalship against fellow players. This 72-page softcover book contains: – A brief background section bringing you up to speed with the latest narrative events in Warhammer Age of Sigmar. – Matched Play Season Rules 2025-2026. Includes a section on the special rules for the Ghyranite Objectives – Oakenbrow, Gnarlroot, Winterleaf, and Heartwood. – Rules for Battle Tactics and information detailing how to score extra victory points by completing the objectives on battle tactics cards you choose when you assemble your army. – A blank tournament scoring sheet to keep track of important information throughout the game, such as victory points and battle tactics. – 12x brand-new Matched Play battleplans. – The Warhammer Age of Sigmar Core Rules, reprinted here for reference during your games. A rules glossary is also included at the back of this book. – Advanced Rules for applying to matched play battlepacks, including Commands, Terrain, Magic, Army Composition, and Command Models. This pack also contains the following: – 1x Deck of battlepack cards, including 1x double-sided rules reference card, 6x battle tactics cards and 6x double-sided battleplan cards. The cards measure 161.5mm by 107.1mm. – 13x Double-sided universal manifestation warscroll cards and spell lore cards. The warscroll cards measure 70mm by 121mm. – 6x Objective mats, featuring a 40mm central objective, and a 3" circle around the outside. They are each 192.4mm in diameter and feature a top made from a polyethylene terephthalate (PET) material with a matte finish and a flocked underside to reduce slippage on the gaming surface. The book also contains a one-use code to unlock battleplans, tactics, season rules, and updated rules modules content in Warhammer Age of Sigmar: The App.
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The Blood Claws are the youngest and most inexperienced of all the Space Wolves, and most eager to prove themselves in battle. They are savage and aggressive without exception and will plunge headlong into battle against maniacs and monsters alike, for they are young enough to still believe in their own invincibility. Each Blood Claw miniature is furnished with an abundance of fur, skulls, wolf tail talismans, knives and icons that give them a feral appearance. Within this kit are a selection of weapon options including: plasma pistols, chainswords and boltguns. It also includes: power swords, thunder hammers and storm shields, wolf claws, plasma guns, storm bolters and power fists. There are five different leg variations, six torso variants, five backpack variants and 28 variant heads, meaning there are an incredible number of options for personalising your pack. This multi-part plastic kit contains 327 components with which to build 15 Blood Claws miniatures, and includes 15 Citadel 32mm Round bases.
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The Space Wolves are a feral and bestial breed. Hailing from the death world Fenris, they are a Chapter of the Emperor’s Space Marines like no other. Headstrong and savage, they go to war bearing thick pelts, tribal talismans and totems, howling like the wolves of their frigid home. The feral and impetuous Blood Claws, stern and disciplined Grey Hunters, and mighty champions of the Wolf Guard gather to tear the Allfather's enemies apart and earn their place in the sagas of their noble Chapter. This box builds the core of a new Space Wolf army, or an expansion for your existing collection. A Wolf Guard Battle Leader leads from the front, ready to write his own saga. A Wolf Priest stands by to support the troops spiritually, and heal their wounds. A trio of mighty Wolf Guard Headtaker veterans underpin the infantry, along with their loyal Hunting Wolves. Grey Hunters and Blood Claws form the battle line, ready to plunge headlong into the fray. The miniatures in this box are easy to customise. The Wolf Guard Battle Leader has a choice of three heads and can be armed with your choice of thunder hammer or master-crafted power weapon, along with a plasma pistol, master-crafted bolt pistol, or storm shield. The Wolf Priest also has a choice of three heads, and you can replace his absolvor bolt pistol with a ritual dagger. Wolf Guard Headtakers have a choice of nine heads, and can be armed with a pair of master-crafted power weapons, or a storm shield and master-crafted power weapon. The Blood Claws and Grey Hunters both feature numerous interchangeable parts, including heads – 24 for the Grey Hunters and 24 for the Blood Claws – shoulder pads, and weapons. The Pack Leaders of both units can be armed with a plasma pistol and lethal close combat weapons, and the squads also include lots of optional accessories including necklaces, knife sheaths, pistol holsters, pouches, and more to make your warriors as unique as any true son of Fenris. No matter how you choose to build them, this box makes for a fantastic way to start a new Space Wolves army, or expand your exisitng collection. This box is also the first place to find the new Codex Supplement: Space Wolves, a 104-page hardback book with a special cover, packed with awe-inspiring lore, updated rules, and thrilling artwork. In addition to the supplement and miniatures, you'll find a deck of datasheet cards and a Space Wolves Army Set Transfer Sheet. The set includes the following multipart plastic miniatures: – 1x Wolf Guard Battle Leader – 1x Wolf Priest – 3x Wolf Guard Headtakers with 3x Hunting Wolves – 10x Blood Claws – 10x Grey Hunters Also included: – Codex Supplement: Space Wolves – a 104-page hardback book with soft-touch lamination, cover artwork unique to this boxed set with gold foil blocking, and a black ribbon bookmark – Datasheet Cards: Space Wolves – 25 cards with a gold foil edge This kit comprises 572 plastic components, 3x Citadel 60mm by 35.5mm Oval Bases, 20x Citadel 32mm Round Bases, and 5x Citadel 40mm Round Bases. This set also includes 1x Space Wolves Army Set Transfer Sheet containing 419 high-quality waterslide transfers to customise your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The miniatures in this box will be available separately at a later date. The supplement also contains a one-use code to unlock Codex Supplement: Space Wolves content in Warhammer 40,000: The App, which can be used when the Codex goes on general release.
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With the hive world of Armageddon battered by Warp storms and empyric corruption, a new conflict dawns. Amid the blazing Fire Wastes, the Warp rift known as the Red Angel's Gate has erupted into being, and from its cursed depths flood torrents of empyric energy and tides of bloodthirsty daemons. As the corruption spreads, Armageddon's hives seethe with heretic uprisings and rebellions. Crusade: Armageddon is a narrative expansion for Warhammer 40,000. It details the brutal next chapter in the ongoing saga of the conflict raging around Armageddon, and the bleak state of the war efforts. The book also includes the rules to play narrative games, build and upgrade a Crusade army between battles, and run your own campaigns. This 128-page hardback book contains: – Detailed lore covering the history of the conflict, the invasion of the World Eaters, and the battle for the Fire Wastes. – In-depth Crusade rules to grow and evolve your forces as you play battles, writing your own story. – An exciting Crusade campaign designed to evoke the brutal battle over the Fire Wastes, with new Crusade Badges, Battle Traits, champions, and Crusade Relics. – 16 thrilling missions to play through on your conquest to save or destroy this beleaguered world. – A six-page gatefold section, including rules references and blank pages you can copy for your own use. A copy of the Warhammer 40,000: Core Book, available separately, is required to use the contents of this expansion.
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Aeldari mythology is replete with noble heroes at one with their steeds, and in the Shining Spears, the glories of legend are made manifest. These Aspect Warriors live to joust, which they do at breathtaking speeds upon their jetbike mounts. Their chosen weapon is the long and formidable laser lance, which uses a powerful energy blast to burn an opening in the target – instants before the bulk of the weapon slams home with devastating, piercing force. This kit builds one unit of Shining Spears, each armed with a laser lance and riding a jetbike equipped with twin shuriken catapults. One model can be built as a Shining Spears Exarch, who can be armed with a star lance or paragon sabre as well as a protective shimmershield. The Exarch's jetbike can be fitted with a deadly shuriken cannon, and they have a choice of four heads, while each Shining Spear has a choice of helmeted or unhelmeted heads. This set comprises 84 plastic components with which you can assemble three Shining Spears, and is supplied with 3x 60mm flying bases, each with two ball-and-socket stems. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
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The skull-helmed visage of the Dark Reapers is a spine-chilling sight in itself. These Aspect Warriors exemplify the War God as Destroyer, and their formidable warsuits echo that of their founder, Maugan Ra. Dark Reapers unleash blistering firestorms with their long-range Reaper Launchers, whether using infantry-shredding starswarm missiles or armour-piercing starshot variants. These salvoes are chillingly accurate, thanks not only to advanced targeting systems, but also to the Dark Reapers' armour, which anchors them firmly to the ground while they fire, allowing them to devastate their foes from the safety of cover. This kit builds one unit of Dark Reapers armed with reaper launchers, complete with their Exarch who can be built with a reaper launcher, shuriken cannon, aeldari missile launcher, or tempest launcher. The Exarch can be built holding a skull in their off-hand, and has a choice of four heads, while each Dark Reaper has a choice of helmeted or unhelmeted heads. Also included is a small miniature representing a Dark Reaper shrine. This set comprises 82 plastic components and is supplied with 5x Citadel 28.5mm Round Bases and 1x Citadel 25mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
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Striding into the fray with the confidence of a master swordsman, the Visarch echoes the Aeldari at the height of their power – Yvraine's escort, teacher, and confidante, and an integral part of the Ynnari inner circle. In combat he darts among the foe, taking off limbs and heads with the Cronesword Asu-var, the Sword of Silent Screams. The many faces that adorn his ancient suit of Bel-Anshoc armour represent the personalities he can take in battle, which include the sure blade of an Exarch and the acrobatic prowess of a Drukhari Wych. This kit builds The Visarch, Champion of Ynnead, clad in baroque armour of the ancient Bel-Anshoc style and armed with Asu-var, the Sword of Silent Screams. A faultless warrior, The Visarch also protects his charge, Yvraine, from any who attempt to harm her. This set comprises 11 plastic components and is supplied with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
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Yvraine, known as the Daughter of Shades, is a fearsome warrior and psyker. She was once brought back to life by the power of the Aeldari God of the Dead and now operates as their emissary. In battle she wields the Cronesword Kha-vir, the Sword of Sorrows, which can turn an enemy to ash with the slightest touch. The power of Ynnead manifests when she fights, lending strength to the warriors around her such that they appear as blurs of violence. This kit builds Yvraine and her Gyrinx familiar. Formidable in combat and an exemplary psyker, her poise and grace mask her merciless nature in battle. When her allies fall, she gains strength from them, thanks to her pact with Ynnead, the Aeldari God of the Dead. This set comprises 19 plastic components and is supplied with a Citadel 75mm x 42mm Oval Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
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Loremasters are those within the Tower of Hoeth who practise both the mystical and martial arts as one. Such dedication marks them out from the other seers and scholars who reside there. Originally from the noble families of Ulthuan, they are as adept at fighting blade to blade in the press of combat as they are at commanding vast armies from a distance. This multipart plastic kit builds a Loremaster, a powerful warrior wizard, to lead your High Elf Realms armies in games of Warhammer: The Old World. Armed with an enchanted sword, they are skilled in both the martial arts and the arcane magic taught at the Tower of Hoeth. They can be used as a Prince or Noble High Elf Lord with the Loremaster Elven Honours upgrade. This kit comprises 7 plastic components, 1x Citadel 25mm Square Base, and a scenic base that must be trimmed as per the construction guide before use. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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The Silver Helms are seen as the exemplars of martial grace and valour to which young Elves should aspire. They are willing to throw themselves into the most dangerous of battles, understanding that glory awaits those who prevail, and they are confident enough in their prowess as warriors to believe they can succeed, no matter the odds. This multipart plastic kit builds 12 Silver Helms, elite heavy cavalry for your High Elf Realms armies in games of Warhammer: The Old World. These mighty mounted warriors and their horses are clad in gleaming scale mail, with tall shields and lances for riding down their quarry. They are ideal for leading charges and smashing through enemy lines. They can be assembled as one large unit or two smaller units of six Silver Helms, each with their own optional champion, standard bearer, and musician. The standard bearer has a choice of two different banners. The helmet crests, heads, torsos, shields, lances, and swords are interchangeable across the miniatures, making it easy to customise your units. This kit comprises 192 plastic components, 12x Citadel 30mm by 60mm Rectangular Slotta Bases, and 1x High Elf Realms Transfer sheet containing 356 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Araloth was prophesied to become a fearless warrior who would protect his people from a coming darkness. He fulfilled his destiny as a great hero among his people, even being named as royal champion by Queen Ariel. He is accompanied at all times by his loyal hunting hawk, Skaryn, who once saved his life. This multipart plastic kit builds Araloth, Lord of Talsyn, a noble leader for your Wood Elf Realms armies in games of Warhammer: The Old World. Equipped with heavy armour and a shield, he is quite durable – armed with the Spear of Talsyn, he is capable of piercing even the heaviest armour. He also commands Skaryn, his bird of prey, to weaken enemy targets ahead of his charge. This dependable hero is ideal for getting stuck in where the fighting is thickest. This kit comprises 8 plastic components, and 1x Citadel 25mm Square Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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The armies of the Wood Elf Realms rise up naturally in times of strife. Wide-ranging troops converge on the source of the conflict as the common folk take up their longbows and spears to march under the banner of their Glade Lords. Even the lowliest warriors are possessed of grace and skill, making them a deadly foe to face. This boxed set builds a solid core of a Wood Elf Realms army for use in games of Warhammer: The Old World. Wild Riders and Sisters of the Thorn – elite cavalry – lead the charge, while specialist Wildwood Rangers and spear-wielding Eternal Guard act as shock troops. A sizable unit of Glade Guard wielding Asrai longbows supports the rest of the army. The miniatures in this box are easy to customise. The Wild Riders, or Sisters of the Thorn, can be assembled as one large unit or two units of five warriors – each with their own optional champion, standard bearer, and musician. The kit includes cosmetic accessories, and the Wild Riders can each take an optional shield. The Wildwood Rangers, or Eternal Guard, can be assembled as one large unit or two units of 10 warriors – each with their own optional champion, standard bearer, and musician. The heads and weapons are interchangeable across the miniatures, and the Eternal Guard can each take an optional shield. The Glade Guard can be assembled as one large unit or two units of 16 archers – each with their own optional champion, standard bearer, and musician. The champion can be built holding an Asrai longbow or a sword, there is a choice of two banner toppers for the standard bearer, and the heads, legs, torsos, capes, and weapons are interchangeable across the miniatures. These miniatures can also be used to represent Deepwood Scouts. No matter how you choose to build them, this box makes for a fantastic way to start a new Wood Elf Realms army, or expand your collection and save money over buying each kit separately. This boxed set contains 62 multipart plastic miniatures: – 10x Wild Riders (which can alternatively be built as Sisters of the Thorn) – 20x Wildwood Rangers (which can alternatively be built as Eternal Guard) – 32x Glade Guard This kit comprises 824 plastic components, 10x Citadel 30mm by 60mm Rectangle Bases, and 52x Citadel 25mm Square Bases. This set also includes 2x Wood Elf Realms Transfer sheets, each containing 186 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The miniatures in this box are also available separately.
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The Glade Riders are perhaps the greatest light cavalry of the Old World – their Elven reflexes allow them to perform an incredible variety of seemingly reckless acts that are far beyond the abilities of younger races. They routinely survive their escapades unscathed through a formidable combination of graceful skill and unflappable confidence. This multipart plastic kit builds 12 Glade Riders, light cavalry for your Wood Elf Realms armies in games of Warhammer: The Old World. These flexible warriors are a deadly threat at range with their longbows, but won't hesitate to run down weak or unprepared foes at with their cavalry spears. They can be assembled as one large unit, or two units of six warriors, each with their own optional champion, standard bearer, and musician. The heads, legs, torsos, capes, and weapons are interchangeable across the miniatures, making it easy to customise your cavalry. Each Glade Rider can be assembled wielding either a bow or spear and decorative spirits are included in the kit to personalise your bases. This kit comprises 189 plastic components, and 12x Citadel 30mm by 60mm Rectangular Slotta Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Glade Guard form the core of Wood Elf armies, for all are trained in the arts of the longbow as soon as they can hold one. In Athel Loren, archery is not just a tool of battle, but one of many hunter’s skills vital for survival. This multipart plastic kit builds 32 Glade Guard, deadly archers for your Wood Elf Realms armies in games of Warhammer: The Old World. Wielding rank upon rank of versatile Asrai longbows, they can rain down destruction on your enemies from afar. These miniatures can also be used to represent Deepwood Scouts, skirmishers that can perform hit-and-run attacks. For either option, they can be assembled as one large unit, or two units of 16 archers, each with their own optional champion, standard bearer, and musician. The champion can be built holding an Asrai longbow or a sword, there is a choice of two banner toppers for the standard bearer, and the heads, legs, torsos, capes, and weapons are interchangeable across the miniatures, making it easy to customise your units. This kit comprises 400 plastic components, and 32x Citadel 25mm Square Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. These miniatures are also available in the Wood Elf Realms Battalion boxed set.
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The Eternal Guard are responsible for the defence of the forest of Athel Loren during the long winter months. Only skill on the field of battle can earn an honoured place within their ranks, for their duty is a difficult and dangerous one. This multipart plastic kit builds 20 Eternal Guard, spear-wielding infantry for your Wood Elf Realms armies in games of Warhammer: The Old World. They are an incredible defensive unit, able to stand strong and use their long Asrai spears to full effect. They can alternatively be built as Wildwood Rangers, fearless warriors adept at taking on monstrous foes with their heavy two-handed glaives. For either option, they can be assembled as one large unit, or two units of 10 warriors, each with their own optional champion, standard bearer, and musician. The heads and weapons are interchangeable across the miniatures, making it easy to customise your units, and the Eternal Guard can each take an optional shield. This kit comprises 204 plastic components, 20x Citadel 25mm Square Bases, and 1x Wood Elf Realms transfer sheet containing 186 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. These miniatures are also available in the Wood Elf Realms Battalion boxed set.
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The Thousand Sons advance into battle amidst gouts of kaleidoscopic warpflame and bolts of raw sorcery. These sanity-blasting hosts fight to further the labyrinthine plans of their deity, the Chaos God Tzeentch. This set of 39 cards will help you keep track of your Thousand Sons units in games of Warhammer 40,000. There are individual datasheet cards for every unit – detailing their profiles, wargear, options, and special abilities. They're an ideal way to easily check key information in the heat of battle. You'll also find a reference card for the Thousand Sons army rule and special datasheet cards for use in Combat Patrol games. Contains 39 Cards: – 1x Army rule card – 34x Thousand Sons datasheet cards – 4x Combat Patrol datasheet cards All cards measure 161.5mm by 107.1mm and feature a verdigris foil gilt edge. You'll need a copy of Codex: Thousand Sons, which is available separately, to make full use of these cards.
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The Wood Elves made the great forest of Athel Loren their home in the ancient days, and have defended it from Orcs, Beastmen, Dwarfs, and anyone else who would violate their sacred groves. Rejecting heavy armour, they are light on their feet, moving through the forest with ease and grace to ambush their clumsy foes. This essential guide delves into the mysterious background and lore of the Wood Elf Realms, and gives you additional rules to use in your games of Warhammer: The Old World. Combined with Warhammer: The Old World – Forces of Fantasy, you'll have plenty of options and more in-depth rules to get the most out of your Asrai warriors and mystical woodland spirits on the tabletop. Within this 48-page supplement, you will find: – Background and lore: The history of the Wood Elves is tied to Athel Loren, their arboreal home – you'll learn all about where they came from, who they fought and when, and the rise of Orion and his Wild Hunt. – Monarchs of the Wood: Rules to field two unique Armies of Infamy – Orion's Wild Hunt and the Host of Talsyn. – Special Character & Unit Profiles: Background and rules for units and characters including Orion, the King in the Woods and Araloth, the Lord of Talsyn. – Wood Elf Realms Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy, both available separately, to use the contents of this supplement.
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The Daemon Prince Zadophon is a potent sorcerer and a monstrous warrior, terrifying to behold. His presence bends the weave of fate into forms more fortuitous for Tzeentch’s designs, and his empyric rituals are made all the more potent should he consume a sliver of soulstuff from a fallen underling. He is accompanied by Kaa'skrek, a Tzaangor Shaman who unleashes ferocious psychic bombardments against the foe as they soar high upon their daemonic Disc. Three Tzaangor Enlightened protect their leader, while a unit of Rubric Marines march forward to claim territory by laying down a punishing hail of Inferno bolts and sorcerous warpfire. This box contains 15 plastic miniatures that represent a complete Prism of Zadophon force for use in Combat Patrol games of Warhammer 40,000. It's an ideal way to start a Thousand Sons army, or easily add to an existing collection, and save money compared to buying the contents separately. The Daemon Prince can be built in a wide variety of ways to suit your Chaos God and preferred style. It can be armed with an infernal cannon and a hellforged sword or daemonic axe, or with a pair of malefic talons. The Tzaangor Enlightened can alternatively be built as Tzaangor Enlightened with Fatecaster Greatbows – prophetic mutant warrior archers. The Rubric Marines can be armed with either inferno boltguns or warpflamers. One can be built with a deadly soulreaper cannon, and another can carry an icon of flame. The Aspiring Sorcerer who leads them can be armed with either an inferno bolt pistol or a warpflame pistol. This set includes the following multipart plastic miniatures: – 1x Daemon Prince – 1x Tzaangor Shaman – 3x Tzaangor Enlightened (which can alternatively be built as Tzaangor Enlightened with Fatecaster Greatbows) – 10x Rubric Marines This kit comprises 358 plastic components, 1x Citadel 60mm Round Bases, 4x Citadel 40mm Round Base, 10x Citadel 32mm Round Bases, and 1x Chaos Space Marines transfer sheet containing 364 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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The Thousand Sons are masters of sorcery, manipulating even time and space to bend the universe to the will of their god, Tzeentch. This is a set of 16 square-cornered six-sided dice for use in games of Warhammer 40,000, themed around the Thousand Sons. They're cast in pearlised blue acrylic plastic with yellow ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped and each '6' face is decorated with the bizarre icon of Tzeentch.
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The Thousand Sons attack amidst an inferno of warp magic and mutation – each of this Traitor Legion’s psychic warriors wields sorcery of incredible power. These puppet masters command what remains of the Legion’s battle‑brothers, the deathless Rubricae, whose spirits remain trapped in their sigil‑carved armour. Heirs to the rampant ambition and arrogance of their gene-sire, the Daemon Primarch Magnus the Red, the Thousand Sons seek forbidden knowledge and arcane relics. Codex: Thousand Sons is a vital book for scheming collectors who wish to further the Chaos God Tzeentch's infernal plans. This impressive grimoire is packed with strange artwork, fascinating background material, epic photography, and the rules you need to render your enemies to dust in games of Warhammer 40,000. You’ll find datasheets, Detachments, narrative Crusade rules, and a self-contained Combat Patrol section to help you fight tight, tactical games with your collection. This book will help you make your plans no matter how you like to collect, paint, and play with your Thousand Sons. Inside this 120-page hardback book, you'll find: – Enthralling lore and background material detailing the history and strange organisation of Thousand Sons warbands – Vivid artwork and photography that will inspire your collection and unshackle your creativity – Rules for using the Thousand Sons and Daemons of Tzeentch in games of Warhammer 40,000, with 34 datasheets, five Detachments, and two army-wide rules – A set of rules to launch your own narrative Crusade, collect sorcerous knowledge, and receive the Boons of Tzeentch – A guide to painting your Combat Patrol and rules for fielding the Prism of Zadophon in skirmish-sized games This book also contains a one-use code to unlock Codex: Thousand Sons content in Warhammer 40,000: The App.
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The masters of the Cult Mechanicus, the Tech-Priests Dominus have a prodigious talent and hunger for war. Their minds are filled by a constant stream of information - bullet trajectories, optimal artillery arcs, las-pack capacities - and they leverage this information to visit destruction upon the enemy with every command issued from their cybernetically-enhanced forms. This miniature cuts an imposing figure, augmented to the point of being almost entirely cybernetic. His insectile metal legs and various extra arms lend him an air of alienation, and his two interchangeable heads mean he can be customised to fit both Cult Mechanicus and Skitarii images. He features an impressive array of weapons; included is a volkite blaster, a macrostubber, an eradication ray, a phosphor serpenta and a power axe - this is his badge of office, and is detailed with a microphone and loudspeaker. This multi-part, twenty component plastic kit contains everything needed to make one Tech-Priest Dominus, and is supplied with one Citadel 50mm Round Base.
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The Knives of the Crone are fanatical believers in the creed of the prophetic goddess Morai-Heg, and they exist to serve fate’s will. They are led by the seer Kaerna Vix, who reads the viscera of slain foes to glean her deity’s desires. A cadre of killers ensure Vix’s visions come to pass – Tazari is Kaerna’s strong right hand, while Krieta eagerly butchers those who draw her master’s gaze. Finally, Azphel stands ready to put a crossbow bolt through distant foes. This multipart plastic kit builds the Knives of the Crone – a complete warband for use in games of Warhammer Underworlds. It comes with fighter cards and warscroll cards for the warband. The Knives of the Crone are a Mastery-style warband that would synergise well with one of the Mastery Rivals decks, which are available separately. This set contains 4 plastic miniatures: – 1x Tazari – 1x Krieta, Wing of the Crone – 1x Kaerna Vix – 1x Azphel, the Hag's Eye This set also includes: – 4x double-sided fighter cards – 7x warscroll cards (in English, French, German, Spanish, Italian, Chinese, and Japanese) The fighter cards measure 63mm x 88mm, and the warscroll cards measure 106mm x 145mm. This kit contains 23 plastic components, including 4x integrated scenic bases. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints.
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For most souls, there is only one reason to travel to Embergard – to collect emberstone. Within each bright, burning coal of Aqshian realmstone flickers power that anyone would long to possess. Everything is secondary to collecting more of it. Even killing an enemy might be forgotten in favour of seizing the arcane fragments they bear. Realmstone Raiders is a complete and ready-to-play Rivals deck, usable by any warband in your games of Warhammer Underworlds. Just open the pack, shuffle the cards, and you're good to go! The deck is classed under the Mastery playstyle, which encourages you to attack your foes to harness the power of Emberstone Ploys and Upgrades, and would work well with a Mastery-style warband. Use these cards on their own, or mix and match them with another set to create a custom Nemesis format deck. This deck contains a 33-card universal Rivals deck, consisting of: – 1x Plot Card – 12x Objective Cards – 10x Ploy Cards – 10x Upgrade Cards Each card measures 63mm x 88mm.
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A Gunnar Brand Novel Gunnar Brand and his people are survivors. Enduring the predations of madmen, monsters, and the gods themselves, the Brands have earned survival through grit and fortitude, each fell deed they perform bringing the blessings of the Dark Gods. READ IT BECAUSE Explore the struggles of a Darkoath Chieftain desperately trying to balance the survival of his tribe, his own ambitions, and the will of the Dark Gods. THE STORY When calamity befalls their home, Gunnar Brand must step up to lead his tribe, embarking on a grim and perilous exodus through a Realm of Fire ravaged by war. Haunted by an unfulfilled oath, his duties as chieftain soon conflict with his deep-rooted sense of destiny, and he discovers that the attentions of the Dark Gods are not so easily ignored. Even now they whisper to him, for they know the road Gunnar Brand travels, and call his exodus by another name – the Path to Glory. Written by Chris Thursten.
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The armies of the Soulblight Gravelords go to war under the gaze of their vampiric masters, marching with no fatigue and laying waste to their living enemies without hesitation. This is a set of 16 round-cornered six-sided dice for use in games of Warhammer Age of Sigmar, themed around the Soulblight Gravelords. They are cast in black acrylic plastic with red ink pips and designs, and measure 16mm along each edge. The 1-5 facings are traditionally pipped and each '6' face is decorated with the terrifying icon of the Soulblight Gravelords.
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A Tahlia Vedra Novel Rogue. Mercenary. Champion. Tahlia Vedra is all these things and more. But overcoming the new threat facing Hammerhal Aqsha will require more than just her battlefield experience. READ IT BECAUSE It’s a gripping tale where the legendary Tahlia Vedra must use all her skills to overcome a new threat. But what can she do against a Chaos Warlord and master strategist who can seemingly anticipate her every move? THE STORY When Chaos Warlord Mausolus Ebonpyre’s forces annihilate a well-defended citadel, Tahlia is thrown into the bloody arena of Sigmarite politics. Surrounded by uncertain allies and hidden foes, Tahlia must forge common ground with old rivals, overcome betrayal from within, and learn the arts of diplomacy to face down Ebonpyre, a master schemer and strategist. To save Hammerhal from total war, Tahlia must become more than just a soldier – she must become a leader. She must become the Lioness of the Parch. Written by Evan Dicken.
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The Soulblight Gravelords are surrounded by Shyishan magic, and they manifest its power with an almost instinctual ease. Great skeletal hands appear, swarms of bats materialise, and the dead spontaneously rise from their tombs. This multipart plastic kit builds four miniatures to represent three different Manifestations for your Soulblight Gravelords army in games of Warhammer Age of Sigmar. Summon macabre magic and watch as the Hand of Nagash reaches from a shadowy portal to crush your enemies. The Unholy Reliquary offers nearby heroes a pool of necromantic energy to heal and empower them, while the Sanguine Swarm creates two clouds of bats to leech the life of nearby foes. Contains: – 1x Hand of Nagash – 1x Unholy Reliquary – 1x Sanguine Swarm (consisting of two miniatures) This kit comprises 28 plastic components including 1x scenic base, 1x Citadel 120mm by 92mm Oval Base, and 2x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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A Cado Ezechiar Novel The Hollow King's hunt for vengeance brings him to Lethis, the capital city of the Realm of Death, as he finds himself caught in a war of deception. READ IT BECAUSE Follow the legendary Soulblight Gravelords vampire Cado Ezechiar as he continues his hunt for vengeance. How will the Hollow King cope when he finds himself stuck between Neferata, the Mortarch of Blood, and Mannfred, the Mortarch of Night? THE STORY Cado Ezechiar, the Hollow King, once watched as his kingdom burned and his family were butchered. His endless hunt for the Chaos cult responsible – the mysterious Burning Hand – has led him all over Shyish, and now finally brings him to Lethis, capital city of the Realm of Death. But as he closes in on his quarry, and the shadowy metropolis that harbours them, old debts emerge from the gloom. Pressed back into the service of Neferata, Cado is sent to the kingdom of Calyx, where the queen’s thralls are mired in conflict with Mannfred von Carstein. There, he finds himself caught up in a war of deception, and soon faces a terrible choice – leave Calyx and its people to drown in the crimson tides of war, or defy the Queen of Blood. Written by John French.
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Cursed Sepulchres are drenched in the energies of death – sites of necromantic potential where hundreds or even thousands of souls met their tragic end amidst violence and horror. Such areas are rich pickings for the Soulblight Gravelords. They contain bounteous quantities of desiccated flesh and yellowed bone ready to be transformed into undead soldiery or used to patch up damaged warriors. This multipart plastic kit builds three faction terrain pieces to make up a Cursed Sepulchre, a focus for the necromantic energy of your Soulblight Gravelords armies in games of Warhammer Age of Sigmar. These mournful structures offer benefits to your undead army, bolstering summoning spells, and healing itself whenever blood is spilt on its unhallowed ground. This kit can alternatively be built as a Nexus of Grief – faction terrain for your Nighthaunt armies. Whichever variant you choose, it's easy to customise with four decorative roof components for the buildings with roofs, and two tree trunks, each with an optional extra branch, for the building without a roof. This kit comprises 42 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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The Barrow Guard are a coterie of favoured praetorians, champions, and housecarls that accompany a Wight King. These are the elite footsoldiers of the Deathrattle legions, imbued with memories of loyalties pledged and oaths of eternal service. Some favour the traditional sword and shield of a monarch’s bodyguard, while others swing huge two-handed blades to carve foes in twain. This multipart plastic kit builds 10 Barrow Guard, elite Deathrattle infantry for your Soulblight Gravelords armies in games of Warhammer Age of Sigmar. They are ideal for claiming objectives or acting as bodyguards for your infantry heroes. The kit includes parts to make an optional champion armed with either a sword and shield or a mace, a standard bearer, and a musician. The helmets are interchangeable across the miniatures, making it easy to customise your unit. The Barrow Guard are equipped with rusted swords and distinctive shields, and they can alternatively be built with heavy two-handed glaives for a more menacing look. This kit comprises 94 plastic components, and 10x Citadel 28.5mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Barrow Knights, the finest warriors of a Deathrattle kingdom, are granted a prestigious place at the side of their undead monarch. These skeletal cavaliers ride forth to conquer in the name of their liege, and rare are the warriors who can withstand their charge. Even if knocked from the saddle or shattered by cannonfire, these elite riders shall eventually rise again, for the oaths they have sworn will last until the end of time itself. This multipart plastic kit builds five Barrow Knights, a Deathrattle cavalry unit for your Soulblight Gravelords armies in games of Warhammer Age of Sigmar. Mounted on skeletal steeds, they are armed with lances and equipped with shields. These fast, flexible warriors are excellent harassment units, or line-breakers in larger numbers. The kit includes parts to make an optional champion, standard bearer, and musician. The helmets and shields are interchangeable across the miniatures, making it easy to customise your unit. This kit comprises 67 plastic components, and 5x Citadel 60mm by 35.5mm Oval Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Prince Vhordrai is the most feared vampire cavalier in existence – the legendary castellan, and prisoner, of the Crimson Keep. When released from his cursed fortress to wage war against the living, Vhordrai rides forth atop the undead Draconith known as Shordemaire. This ancient beast spews gouts of pestilential breath that melt flesh and armour, before swooping in low so that its master can drive his Bloodlance through the ribs of any foes still standing. This multipart plastic kit builds Prince Vhordrai, a dread vampire to command your Soulblight Gravelords armies in games of Warhammer Age of Sigmar. Armed with the legendary Bloodlance, he is a worthy match for even the strongest opponents, and mounted on his cursed Draconith, Shordemaire, he is capable of keeping up with the faster moving elements of your army, inspiring them to fight even harder in his presence. This kit can alternatively be built as a Revenant Draconith – a mighty monster without a rider. These tragic and horrifying creatures are incredibly hard to kill, and capable of grievous devastation with its terrible claws, fangs, and pestilential breath. This kit comprises 67 plastic components, and 1x Citadel 160mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Vampire Lords on Nightmare Steeds carve gory paths through the enemy with each thundering charge. The beast’s ironshod hooves cave in chests and grind foes into the mud, while the undead cavalier astride it lays about themself with a blade or axe, opening throats with every blow. This multipart plastic kit builds a Vampire Lord on Nightmare Steed, a cruel leader for your Soulblight Gravelords armies in games of Warhammer Age of Sigmar. Seated atop a nightmare, they are able to keep up with the fastest elements of your army, making them ideal to lead your thunderous cavalry charges. The kit includes two head options for the nightmare, three head options for the lord, and a choice of an axe or a sword as a weapon, making it easy to customise your blood-hungry leader. This kit comprises 21 plastic components, and 1x Citadel 80mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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New Blood is a collection of 54-card preconstructed decks for introductory games of Vampire: The Eternal Struggle. These decks are simpler than tournament level decks, but showcase all the basic mechanics of the game. They are balanced, for a fun and exciting first try of Vampire: The Eternal Struggle. Some of the cards included are reprints and some are new for this set, all ready to mix with cards from other sets. To make Vampire: The Eternal Struggle more accessible to new players, Black Chantry will make these introductory decks available to retailers at a reduced price compared to our other products. Clan Lasombra are ruthless manipulators with powers to command both shadows and minds. They seek to rule at any cost. With this deck you use the political status and physical prowess of your vampiric minions to force your enemies into submission. Languages: English, French, Spanish SKU: BCP051, FR051, ES051 MSRP: £11 / €12 / $13 Contents are detailed below. The number before each card is the number of copies of that card in the deck. CRYPT (6 cards) 1 Gnaeus Aemilius Augustinus 1 Dafina Hanganu (NEW) 1 Egidia Arrú (NEW) 1 Yewon Ong 1 María del Toro 1 Azucena LIBRARY (48 cards) 2 Blood Doll 1 Dead Pool (NEW) 1 Haven Uncovered 1 Mob Connections 1 Monster 1 Graverobbing 4 Scouting Mission 4 Umbrous Clutch (NEW) 2 Parity Shift 1 Raising the Portcullis (NEW) 1 Disarm 6 Immortal Grapple 6 Shadow Shift (NEW) 3 Taste of Vitae 6 Torn Signpost 3 Deflection 3 Second Tradition: Domain 2 Shadow Sentinel
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The vampiric nobles of the Soulblight Gravelords build deathly empires to serve their every desire, enthralling mortals and raising the dead to fight wars of conquest. These immortal aristocrats work tirelessly to expand their holdings, for they will never be satisfied until the Mortal Realms are shrouded in night and drowned in blood. If you want to drain the Mortal Realms dry, this box is the perfect way to start a new Soulblight Gravelords collection – or expand an existing army – and save money compared to buying the kits individually. A sneering Vampire Lord leads a sizable block of Deathrattle Skeletons to overwhelm enemies and serve as your battle line. Fiendish Vargheists and armoured Blood Knights add some serious vampiric punch. It’s a full army in a box, ready to claim thralls and victories in games of Warhammer Age of Sigmar. The Deathrattle Skeletons can be assembled as one large unit or two units of 10 warriors, each with their own optional champion and standard bearer. The champions have a choice of four different weapons, while the other Deathrattle Skeletons can be armed with either spears or jagged swords. The ancient weapons and shields are interchangeable across the miniatures, making it easy to customise your deathless legion. The Blood Knights each have the option of two different heads, can be armed with either lances or blades, and come with parts to make an optional champion and standard bearer. The Vargheists can be led by an optional champion. This set includes the following multipart plastic miniatures: – 1x Vampire Lord – 3x Vargheists (which can alternatively be built as Crypt Flayers or Crypt Horrors) – 5x Blood Knights – 20x Deathrattle Skeletons (with 4x Gravestone Markers) The kit comprises 261 plastic components, 3x Citadel 50mm Round Bases, 1x Citadel 40mm Round Base, 5x Citadel 75mm by 41.5mm Oval Bases, and 24x Citadel 25mm Round Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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The Soulblight Gravelords are vampiric tyrants who see mortals as little more than prey with which to sate their thirst for blood. They possess unnatural swiftness, inhuman strength, and an innate command of death magic. For all their might, these vampires are fated to serve the God of Death, Nagash. In his name, they raise teeming armies containing all manner of revenant horrors – leather-winged beasts, blood-thirsting cavaliers, and rank after rank of skeletal warriors. Death Battletome: Soulblight Gravelords is a vital book for collectors and gamers who wish to drain the Mortal Realms of all life. This stately tome is packed with atmospheric artwork, fascinating background material about the vampiric Soulblight dynasties, darkly beautiful photography, and the rules you'll need to carve your trail of blood. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide you through spreading your curse, no matter how you like to collect, paint, and play with your Soulblight Gravelords. This 122-page hardback book contains: – Background, art, and fiction giving you an overview of Soulblight dynasties, history, and politics – A description of their many undead units, along with detailed photography, artwork, and background material – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Spells, and Manifestations – 37 warscrolls, covering units, terrain, and Manifestations – A Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Death armies – A handy reference section with army abilities, magic, and battle traits – An 8-page gatefold section This book also contains a one-use code to unlock Death Battletome: Soulblight Gravelords content in Warhammer Age of Sigmar: The App.
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Deathrattle Skeletons clatter forward in formation, their yellowed skulls devoid of expression, intent on annihilating the living. Even if a skeletal warrior is smashed to pieces, the horror continues – with the battlefield steeped in necromantic energies, their bones will lock together once more as it clambers upright, ready to fight again. This multipart plastic kit builds 20 Deathrattle Skeletons, a horde of infantry for your Soulblight Gravelords armies in games of Warhammer Age of Sigmar. Flood the battlefield with these skeletal warriors and bring the curse of Nagash to the living. They can be assembled as one large unit, or two units of 10 warriors, each with their own optional champion and standard bearer. The champions have a choice of four different weapons, while the other Deathrattle Skeletons can be armed with either spears or jagged swords. The weapons and shields are interchangeable across the miniatures, making it easy to customise your deathless legions. The kit also comes with four tombstone tokens. This kit comprises 120 plastic components, and 24x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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The Patriarch and his Broodcoven dominate the minds and hearts of the cultists in their thrall. Masters of psychic and physical power, they muster and command the actions of the cult’s many generations to ensure their targets are torn down in short order. Every word spoken by the Magus or Primus is obeyed to the letter by their faithful congregation, for they speak on behalf of the Star Saviour himself. This cocktail of psychic power, inspirational presence and dark charisma is a potent stimulant to the cultists around them. Perhaps realising they would soon be doomed should their masters leave them, the lesser warriors of the cult will fight tooth and claw to defend them – and on the day of battle, the best form of defence is attack... This box contains all the parts necessary to assemble the Broodcoven, a formation found in Codex: Genestealer Cults. You’ll receive a Patriarch, a Primus armed with needle pistol, bonesword and toxin injector, and a Magus, armed with autopistol and force stave and including 2 Genestealer Familiars – a charismatic and deadly combination of Genestealer Cults miniatures.
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New Blood is a collection of 54-card preconstructed decks for introductory games of Vampire: The Eternal Struggle. These decks are simpler than tournament level decks, but showcase all the basic mechanics of the game. They are balanced, for a fun and exciting first try of Vampire: The Eternal Struggle. Some of the cards included are reprints and some are new for this set, all ready to mix with cards from other sets. To make Vampire: The Eternal Struggle more accessible to new players, Black Chantry will make these introductory decks available to retailers at a reduced price compared to our other products. Clan Lasombra are ruthless manipulators with powers to command both shadows and minds. They seek to rule at any cost. With this deck you use the political status and physical prowess of your vampiric minions to force your enemies into submission. Languages: English, French, Spanish SKU: BCP051, FR051, ES051 MSRP: £11 / €12 / $13 Contents are detailed below. The number before each card is the number of copies of that card in the deck. CRYPT (6 cards) 1 Gnaeus Aemilius Augustinus 1 Dafina Hanganu (NEW) 1 Egidia Arrú (NEW) 1 Yewon Ong 1 María del Toro 1 Azucena LIBRARY (48 cards) 2 Blood Doll 1 Dead Pool (NEW) 1 Haven Uncovered 1 Mob Connections 1 Monster 1 Graverobbing 4 Scouting Mission 4 Umbrous Clutch (NEW) 2 Parity Shift 1 Raising the Portcullis (NEW) 1 Disarm 6 Immortal Grapple 6 Shadow Shift (NEW) 3 Taste of Vitae 6 Torn Signpost 3 Deflection 3 Second Tradition: Domain 2 Shadow Sentinel
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New Blood is a collection of 54-card preconstructed decks for introductory games of Vampire: The Eternal Struggle. These decks are simpler than tournament level decks, but showcase all the basic mechanics of the game. They are balanced, for a fun and exciting first try of Vampire: The Eternal Struggle. Some of the cards included are reprints and some are new for this set, all ready to mix with cards from other sets. To make Vampire: The Eternal Struggle more accessible to new players, Black Chantry will make these introductory decks available to retailers at a reduced price compared to our other products. Clan Hecata are master necromancers, commanding the dead and unraveling the mysteries of the afterlife. With this deck you recruit zombie minions to attack your enemies, while using mystic visions and aid from spirits for defense. Languages: English, French, Spanish SKU: BCP050, FR050, ES050 MSRP: £11 / €12 / $13 Contents are detailed below. The number before each card is the number of copies of that card in the deck. CRYPT (6 cards) 1 Roger de Camden (NEW) 1 Hel-Blá (NEW) 1 “Mother” Anja Giovanni 1 Tommaso Sforza 1 Monica Giovanni 1 Gebeyehu Abdu LIBRARY (48 cards) 1 Cappadocian Crypt (NEW) 1 Dreams of the Sphinx 1 Giant’s Blood 2 Minion Tap 1 Powerbase: Munich (NEW) 2 Psychophagia (NEW) 4 Split the Veil (NEW) 6 Bone Shambler (NEW) 4 Rotting Behemoth (NEW) 4 Paths in Two Worlds (NEW) 2 Shadow Cloak 2 Stygian Shroud 2 Where the Veil Thins 2 Martyr’s Resilience (NEW ART) 4 Pass Through Shadow 2 Eyes of Argus 2 My Enemy’s Enemy 3 Shadow Sentinel 3 Telepathic Misdirection 1 reference card
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A Warhammer 40,000 Omnibus The feral warrior-kings of Fenris. The sons of Leman Russ. Savage heroes of the Imperium. This is the saga of Járnhamar pack. READ IT BECAUSE Follow Járnhamar pack across the galaxy as they fight against the enemies of the Allfather and fate itself. Chris Wraight presents their saga with the skill of a Fenrisian skjald as he dives into what makes the Space Wolves such a beloved Chapter – ferocity, loyalty, and the unique culture of Fenris. THE STORY In Blood of Asaheim, Space Wolves Ingvar and Gunnlaugur are reunited after half a century. But as they battle the monstrous Death Guard, long-hidden tensions threaten to tear their pack apart. In Stormcaller, the plague-wracked world of Ras Shakeh spirals out of control. With the Space Marines at each other's throats, the newly arrived Ecclesiarchy forces uncover an awful secret that threatens the survival of the Imperium itself. The Helwinter Gate finds Járnhamar pack embittered and alone, hunting through the ruins of broken worlds for an enemy that lurks in the shadows. But as the Imperium's borders crumble, the Wolves must race to discover the truth of an ancient betrayal and stop long prophesied horrors from coming to pass. CONTENTS – Blood of Asaheim (novel) – Stormcaller (novel) – The Helwinter Gate (novel) – Kraken (short story) Written by Chris Wraight.
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The Daemon Prince Vorrakh has spilled oceans of blood, but it's never enough. He leads a pack of crazed killers in a never-ending quest to collect skulls for Khorne. His Master of Executions helps lead the troops so he can focus on taking on the biggest targets, while the Berzerkers and Jakhals hack and gouge their way to gory victory. This box contains 22 plastic miniatures that represent a complete Frenzied Reavers force for use in Combat Patrol games of Warhammer 40,000. It's an ideal way to start a World Eaters army or easily add to an existing collection, and save money compared to buying the contents separately. The Daemon Prince can be built with a wide variety of wargear and cosmetic options, including a sword or axe, optional wings, and a choice of five different heads – one of which is Khorne-themed. The Khorne Berzerkers are armed with a mix of chainblades and bolt pistols – two of which can be replaced with plasma pistols, while two of them can be armed with double-handed eviscerators. One can be assembled as a Champion, armed with a third plasma pistol. The heads, power packs, and shoulder pads are interchangeable, making it easy to customise your blood-thirsty killers. One of the Jakhals is a hulking Dishonoured armed with a skullsmasher, another can be given a two-handed mauler chainblade, and yet another with a skull-strung Jakhal icon. The kit also builds a Jakhal Pack Leader, and there are multiple chain weapons to choose from in the squad. This set includes the following multipart plastic miniatures: – 1x Daemon Prince – 1x Master of Executions – 10x Khorne Berzerkers – 10x Jakhals This kit comprises 358 plastic components, 1x Citadel 60mm Round Base, 2x Citadel 40mm Round Bases, 10x Citadel 28.5mm Round Bases, and 10x Citadel 32mm Round Bases. This set also includes 2x World Eaters transfer sheets, each containing 200 high-quality waterslide transfers to customise your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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The notorious Callous Blades warband is led by Lord Kaphrael, a figure whose arrogance is matched only by his skill at arms. As he calls out his victims and cuts them down in duels, he inspires his cavorting cohort to greater acts of debauched butchery. Surrounded by six Flawless Blades, few foes can withstand his attentions for long. The Infractors rush to fill in the gaps with a flurry of poisoned blades and point-blank bolt shells. This box contains 17 plastic miniatures that represent a complete Callous Blades force for use in Combat Patrol games of Warhammer 40,000. It's an ideal way to start an Emperor's Children army, or easily add to an existing collection, and save money compared to buying the contents separately. The Lord Exultant has several weapon options – a power fist, rapture lash, or plasma pistol in one hand, and a Phoenix power spear, power sword, or screamer pistol in the other. The Infractors are led by an Obsessionist who can be armed with either a plasma pistol or bolt pistol, and a rapture lash or power sword, and feature lots of cosmetic options to make it easy to customise your squad. They can alternatively be built as bolter-armed Tormentors. The Blissblades can be built with either a pair of blades or a single longer weapon, which is just as deadly. They come with 18 different heads, shoulder pad options, and interchangeable grenades. This set includes the following multipart plastic miniatures: – 1x Lord Exultant – 6x Flawless Blades – 10x Infractors (which can alternatively be built as Tormentors) This kit comprises 283 plastic components, 7x Citadel 40mm Round Bases, and 10x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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The armies of the World Eaters are unsubtle hordes of frenzied warriors, slavering daemons, and enraged cultists barely organised into a fighting force. They rush forward with little thought for tactics, merely attempting to spill as much blood for their god as possible. This set of 35 cards will help you keep track of your World Eaters in games of Warhammer 40,000. There are individual datasheet cards for every unit – detailing their profiles, wargear, options, and special abilities. They are an ideal way to easily check key information in the heat of battle. You'll also find a reference card for the World Eaters army rule and special datasheet cards for use in Combat Patrol games. Contains 35 Cards: – 1x Army Rule card – 30x World Eaters Datasheet cards – 4x Combat Patrol Datasheet cards All cards measure 161.5mm by 107.1mm and feature a metallic red edge. You'll need a copy of Codex: World Eaters, which is available separately, to make full use of these cards.
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The Death Guard trudge forwards in a filthy tide of decaying ceramite, bloated flesh, and festering pustules. Their numbers are made up of fallen Space Marines, but also scampering daemons, shuffling Poxwalkers, and other lost souls. Woe betide any foe who must face them, for they face their own mortality. This set of 42 cards will help you keep track of your Death Guard in games of Warhammer 40,000. There are individual datasheet cards for every unit – detailing their profiles, wargear, options, and special abilities. They are an ideal way to easily check key information in the heat of battle. You'll also find a reference card for the Death Guard army rule and special datasheet cards for use in Combat Patrol games. Contains 42 Cards: – 1x Army Rule card – 36x Death Guard Datasheet cards – 5x Combat Patrol Datasheet cards All cards measure 161.5mm by 107.1mm and feature a metallic green edge. You'll need a copy of Codex: Death Guard, which is available separately, to make full use of these cards.