-
Illusion, misdirection and terror are the psychic tools at the disposal of the Shadowseer. Wherever the Shadowseer treads on the battlefield discipline collapses, replaced by a bedlam of screams, gibbering and panicked, aimless gunfire. Through it all strides the Shadowseer – an island of sinister calm in an ocean of madness. This 11-piece plastic kit makes one Harlequin Shadowseer armed a shuriken pistol, miststave and hallucinogen grenade launcher. The shuriken pistol can be replaced with a neuro disruptor which is also included. The model is supplied with a 25mm round base.
-
Heavily armed and incredibly fast, squads of Skyweavers outmanoeuvre their foes before cutting them to pieces with concentrated firepower. Their ripping streams of shuriken fire and crackling bolts of electromagnetic energy slaughter foot troops and reduce enemy tanks to sparking wrecks with equal ease. This box contains everything you need to make 2 Harlequin Skyweavers, each with a pilot and pillion rider. Each Skyweaver is armed with a shuriken cannon and mirage launcher, the shuriken cannon can be replaced with a haywire cannon. The pillion riders can each be armed with either star bolas or a zephyrglaive, and there are five heads with space to add one of 7 individually designed masks for both the pilots and pillion riders, as well as one completely masked head. To complete the Skyweaver there are a choice of 4 different mask designs which can be modelled either flat to the bonnet or raised to reveal the targeting equipment beneath. This multi-part plastic kit contains 84 components with which to make a 2 Harlequin Skyweavers. Also included are 2 large flying bases and a Harlequins transfer sheet.
-
None, even amongst the Harlequins, know the limits of the Solitaire’s abilities. Tales exist of these supernatural killers running up sheer fortress walls, spilling from the shadows inside locked bunkers, even slowing time itself. For any who stand in the Solitaire’s way, death is destined. This 9-piece plastic kit makes one Harlequin Solitaire armed with a harlequin’s kiss and harlequin’s caress. Also included is the option to add a holo-field to the Solitaire’s jacket. The model is supplied with a 25mm round base
-
The Swooping Hawks are winged warriors representing the vengeful side of Khaine, the war god. They are masters of harassment warfare, perfectly suited to breaking up enemy counterattacks or picking off vulnerable formations. This multipart plastic kit builds five Swooping Hawks miniatures – highly agile airborne fighters for use in Aeldari armies in games of Warhammer 40,000. Dive in and pick off vulnerable enemy units with these elite winged warriors. One member of the squad can be assembled as an optional Swooping Hawk Exarch who can be armed with a choice from the following list of weapons - a sunpistol and power sword, hawk's talon, Exarch's lasblaster, or scatter laser. The Swooping Hawks each have two head options – helmeted and bare headed, making it easy to customise your squad. The kit also contains a Swooping Hawk Aspect shrine token. This kit comprises 81 plastic components, 5x Citadel 32mm Round Bases, and 1x Citadel 25mm Round Base. This set also includes 1x Aeldari Transfer Sheet containing 378 waterslide transfers to customise your miniatures. The miniatures are supplied unassembled and unpainted – we recommend Citadel Plastic Glue and Citadel Colour paints.
-
The Yncarne is the embodiment of the Whispering God, Ynnead – the Aeldari God of the Dead. A macabre angel, both beautiful and terrifying to behold, the Yncarne is summoned to battle by the energy released when Aeldari lives are lost. Once it has torn into realspace, the Yncarne advances on its enemies shrouded in a psychic vortex of deathly whispers that rips the life from those who earn its ire. Nearby Ynnari are invigorated by its chilling power, while foes are turned to dust by the Yncarne's gaze, or sliced in two by its sweeping blows with Vilith-zhar, the Sword of Souls – most powerful of the Croneswords in Aeldari possession. This kit builds the Yncarne, the avatar of Ynnead, armed with Vilith-zhar, the shapeshifting Sword of Souls. Surrounded by a roiling ectoplasmic aura, the Yncarne can be built holding its mighty Cronesword in its longsword form, with the Aeldari rune of rebirth held in its right hand, or wielding the Sword of Souls as twinned short blades. Erupting onto the battlefield when allies die, this otherworldly entity wards its allies against the fear of death, and can fell any foe with its deathly touch. This set comprises 36 plastic components and is supplied with a Citadel 80mm Round Bases. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints
-
War Walkers are graceful, bipedal machines often fielded in the vanguard of Asuryani armies. Highly agile and heavily armed, they carry a pair of powerful weapons to eliminate foes before they can strike back. This multipart plastic kit builds two War Walkers – fast, versatile weapons platforms for your Aeldari armies in Warhammer 40,000. Armed with shuriken cannons as standard, one or both can be replaced with a missile launcher, bright lance, scatter laser, or starcannon, giving you the weapon options to take on all foes. This kit comprises 68 plastic components, 2x clear plastic components, and 2x Aeldari 60mm Round Bases. This set also includes 1x Aeldari Transfer Sheet containing 378 waterslide transfers to customise your miniatures. These miniatures are supplied unassembled and unpainted – we recommend Citadel Plastic Glue and Citadel Colour paints.
-
Warp Spiders epitomise the concept of aggressive defence, using their jump generators to attack the enemy before fading away in the blink of an eye. They are seen by their kin as amongst the boldest of all Asuryani, for they brave the lethal madness of the Warp to defend their people. This multipart plastic kit builds five Warp Spiders – lightning-fast warriors for use in Aeldari armies in games of Warhammer 40,000. Zip through the Warp with these elite troops and slice your enemies apart in a cloud of razor-sharp monofilament. One member of the squad can be assembled as an optional Warp Spider Exarch who can be armed with a choice of powerblades and death weavers, a powerblade array, death weavers and spinneret rifle, or an Exarch's death spinner. The Warp Spiders can each take one of various head options, including bare heads, and there are also decorative base parts to further customise your miniatures. The kit also contains a Warp Spider Aspect shrine token. This kit comprises 90 plastic components, 5x Citadel 28.5mm Round Bases, and 1x Citadel 25mm Round Base. This set also includes 1x Aeldari Transfer Sheet containing 378 waterslide transfers to customise your miniatures. The miniatures are supplied unassembled and unpainted – we recommend Citadel Plastic Glue and Citadel Colour paints.
-
Wave Serpents are the leading troop carriers in a craftworld's arsenal, bringing warriors to any part of the battlefield at immense speeds. The embarked soldiers are protected by a powerful energy field and receive covering fire from the vehicle's powerful array of heavy weapons. Falcon grav-tanks are sleek battle tanks of the Asuryani, mounting a diverse array of potent weapons that make them the bane of enemy war machines and foot troops alike. This multipart plastic kit builds a Wave Serpent – a fast and well-protected transport vehicle for your Aeldari armies in Warhammer 40,000. It can alternatively build a Falcon, trading some transport capacity for turret-mounted heavy weapons. The Wave Serpent is equipped with a turret-mounted twin shuriken cannon, and twin shuriken catapults mounted on the hull. The twin shuriken catapults can be replaced by a single shuriken cannon, while the twin shuriken cannon can be replaced with a twin missile launcher, bright lance, scatter laser, or star cannon, making your transport incredibly flexible. The Falcon is equipped as standard with a turret-mounted scatter laser, and a hull-mounted twin shuriken catapult. The twin shuriken catapult can be replaced by a single shuriken cannon, while the scatter laser can be replaced with a missile launcher, bright lance, shuriken cannon, or star cannon, ensuring you always have the right weapon for your target. This kit comprises 57 plastic components, 2x clear plastic components, 1x 60mm Flying Base, and 2x flying stems. This set also includes 1x Aeldari Transfer Sheet containing 378 waterslide transfers to customise your models. This miniature is supplied unassembled and unpainted – we recommend Citadel Plastic Glue and Citadel Colour paints.
-
Possessing deadly long-ranged weaponry, Wraithguard are constructs made from wraithbone, imbued with the spirit stones of dead Aeldari. The Wraithguard can be equipped with a wraith cannon, or a D-scythe to banish foes into the warp. This multi-part plastic kit contains 135 components and an Aeldari Transfer Sheet with which to make five Aeldari Wraithguard or Wraithblades. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
-
Looming ghost warriors many times larger than even the mighty Wraithlords, the war machines known as Wraithknights are still dextrous enough to run through the ruin of a shattered city, leaping from pillar to spar as their arcane weapons bring oblivion to the enemies of the Aeldari. Dominating the tabletop, the Wraightknight is an enormous model, standing almost 9” tall at its highest point at the top of the Warp vanes. There are a variety of different armaments available to this kit. Its left arm can be equipped with either a wraithcannon or a scattershield. The right arm has a choice of wraithcannon, ghostglaive or suncannon. There are two of each of the following secondary weapons: shuriken cannon, a scatter laser and a starcannon, These are shoulder mounted and can be taken in any combination. As if that wasn't enough, there are a variety of closed and open fists, allowing you even more options for customisation. This multi-part plastic kit contains 114 components with which to make one Aeldari Wraithknight. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
-
Bases, shades, and highlights your models with a single application Water-based formula Pot size: 18ml Pick up a Shade brush for best results
-
Spearhead is an exciting way for both new and experienced players to enjoy Warhammer Age of Sigmar. In this game mode, you'll fight small-scale battles that are fast, tactical, and different every time. This pack contains the cards, terrain, and accessories for playing Spearhead games of Warhammer Age of Sigmar. The gameboard is 30”x22.4” – the specified size for Spearhead games – and features pre-printed objective markers for your armies to fight over. The four pieces of terrain are ideal for adding extra dimensions to your games, creating opportunities for cover and ambush. Also included are themed twist cards that ensure games are close right until the final dice roll, and battle tactics cards, which dictate how to score victory points and offer powerful one-off effects. CONTENTS – 1x Double-sided gameboard: This gameboard features five objectives printed on each side and is designed for use in your Spearhead games. It depicts the blasted landscape of Aqshy, the Realm of Fire, on one side and the green land of Ghyran, the Realm of Life, on the other. – 4x Plastic push-fit pieces of terrain: This terrain set shows fractured Sigmarite architecture that has been desecrated with the icons and aesthetics of the twisted Skaven. It is also ideal for playing out the Spearhead games featured in the Spearhead: Fire and Jade book. – 36x Spearhead cards: These cards contain twists and battle tactics ready for you to shuffle and draw during your Spearhead games. – 1x 6" Plastic range ruler and 1x 3" plastic range ruler: Featuring sculpted skull and rat icons to designate inches, these range rulers can be used separately, or pushed together to make a single 9" range ruler for use in your games. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints.
-
When the Wyldwoods of the Sylvaneth stir, enemies of the natural order must be on their guard. The awakened spirits that dwell within these ancient groves are roused to terrible fury by intrusions into their domain. They seek every chance to prey upon those foolish enough to stray beneath their shadowed boughs. A deadly piece of faction terrain, Wyldwoods allow the Sylvaneth to transform even the most barren battlefield into a mystical glade. Allowing your units passage through the Realmroots, shielding you from enemy missile fire and even striking down foes, it’s a deadly tactical lynchpin that offers your Sylvaneth force even more flexible. Available at no matched play points, it’s a natural choice for any general commanding a force of these vengeful protectors of nature. What’s more, the Awakened Wyldwood is perfect for adding interest and thematic depth to your battlefields. Each tree is designed with a special modular base that allows you to use them on their own as scatter terrain, or together as a tactical gaming piece. Care has been taken to ensure that even the densest of Wyldwoods are easy to use in game and won't obstruct play, measurements or errant dice rolls. This kit is supplied in 42 plastic components and builds one Awakened Wyldwood, consisting of three customisable trees.
-
Sale!This is the time of turmoil. This is the era of war. This is the Age of Sigmar! Since the breaking of Sigmar's Tempest, the peoples of the Mortal Realms have fought tooth and nail for those islands of civilisation they have established. Every city is blackened by the fires of war, every populace harrowed by the ordeal of simple survival. But now, the Hour of Ruin has come, the fabric of reality splitting as numberless hordes of rat-like Skaven capsize decades of progress. Yet, the hosts of Sigmar are still marching. They know full well that the cycle of endless war is inescapable, taking its toll on even the mighty Stormcast Eternals. But though the candle of hope gutters, it burns bright enough to inspire a thousand selfless acts. The Book This 288-page hardback book is the ultimate companion for all players of Warhammer Age of Sigmar, whether veterans or novices. It contains everything you need to know to collect, build, paint, and play with Citadel miniatures in the Mortal Realms. The Warhammer Age of Sigmar Hobby The book opens with an introduction to the Warhammer hobby. Alongside the concept of the game, this section discusses the various aspects of the hobby, including collecting an army, building and painting miniatures, playing Warhammer Age of Sigmar, and choosing your way to play. The Mortal Realms This section provides a comprehensive overview of each realm and its current state, with the narrative presented from the perspective of the realm's inhabitants, such as soldiers, witch hunters, and more. History of the Realms Get a primer of the key narrative events from the history of Warhammer Age of Sigmar, including summaries of key events such as the awakening of Kragnos and the Twin-Tailed Crusade. Factions at War A background overview of the various factions from each Grand Alliance – Order, Chaos, Death, and Destruction. You'll find incredible artwork, a miniatures showcase, and additional information about key characters or important pieces of lore. The Rules The book's Rules section is divided into three major sections: Core Rules, Advanced Rules, and a Glossary. You'll also find an overview of Battlepacks, making it easy to understand which ones best suit how you like to play. Finally, there are rules for terrain, and the various game formats, such as Spearhead, Path to Glory, and Matched Play. The Core Book closes with a handy, alphabetised rules index and a Path to Glory roster, Order of Battle, and Army roster. It also features a red ribbon bookmark.
-
A Gunnar Brand Novel Gunnar Brand and his people are survivors. Enduring the predations of madmen, monsters, and the gods themselves, the Brands have earned survival through grit and fortitude, each fell deed they perform bringing the blessings of the Dark Gods. READ IT BECAUSE Explore the struggles of a Darkoath Chieftain desperately trying to balance the survival of his tribe, his own ambitions, and the will of the Dark Gods. THE STORY When calamity befalls their home, Gunnar Brand must step up to lead his tribe, embarking on a grim and perilous exodus through a Realm of Fire ravaged by war. Haunted by an unfulfilled oath, his duties as chieftain soon conflict with his deep-rooted sense of destiny, and he discovers that the attentions of the Dark Gods are not so easily ignored. Even now they whisper to him, for they know the road Gunnar Brand travels, and call his exodus by another name – the Path to Glory. Written by Chris Thursten.
-
The Soul Wars are over, but a new conflict brews in the Realm of Beasts. It is a time of great change in the Mortal Realms. A surge of life sweeps across the eight realms to force back the tide of death left in the Necroquake’s wake, and the forces of Order waste no time in laying claim to the newly rejuvenated land. But with Kragnos, End of Empires, released from his prison and leading a vengeful rampage across Ghur, the Stormcast Eternals must fight their toughest battles yet to safeguard the pioneering Dawnbringer Crusades. Get into Warhammer Age of Sigmar with Extremis – a starter set designed to give you a comprehensive start with the world’s best fantasy wargame. With models, rules, guides to help you begin, and much more, this massive set takes the hassle out of kicking off your hobby – build your models, learn to play and have hours of fun with a friend or family member. This boxed set includes: 1x 80-page Extremis Edition Book (softback): Discover the lore of Warhammer Age of Sigmar, as well as the background of the factions and units in the book. The book also contains several introductory tutorial battleplans that utilise the miniatures in the set, designed to teach you the basics of the game in manageable chunks. 1x Core Rules Book (softback): Taking all the rules content from the Warhammer Age of Sigmar Core Book (available separately), this book is ideal for when you're ready to expand your army and battle other players. 32x Plastic Push-fit Citadel Miniatures: At the heart of the Extremis set are two armies of brand new miniatures, each cleverly designed so they can be pushed together without the need for glue. Each force includes three powerful units armed with devastating weaponry and wargear, and they can easily be bolstered with additional reinforcements to act as the elite core of a larger army. These models include: 10x Stormcast Eternals The chosen champions of Sigmar, plucked from their mortal bodies at the moment of their death and reforged as shining heroes clad in thick golden armour. Each Stormcast Eternal is a nigh-immortal warrior capable of fighting hordes of the fiercest monsters and emerging victorious. - 1x Lord-Imperatant with 1x Gryph-hound: Lord-Imperatants are amongst the greatest of Sigmar’s strategists. Each is a formidable warrior in their own right, their most notable strength lies in their ability to lead their forces as one unstoppable war engine. These models come supplied with a Citadel 40mm Round Base and a Citadel 32mm Round Base. - 3x Praetors: Praetor retinues are amongst the finest bodyguards in all the realms, linked to their ward at an arcane level. These models come supplied with 3x Citadel 40mm Round Bases. - 5x Vindictors: Dauntless warriors of the Redeemer conclaves, the Vindictors are the shieldwall upon which the forces of ruin shatter. These models come supplied with 5x Citadel 40mm Round Bases. 22x Kruleboyz Emboldened by the arrival of Kragnos and eager to spread beyond the borders of their ancestral swamps, the Kruleboyz are a vicious, cunning breed of orruk who enjoy nothing more than laying their enemies low with the sneakiest, most underhanded tactics they can devise. - 1x Swampcalla Shaman with 1x Pot-grot: Even for Kruleboyz, Swampcalla Shamans are foul creatures. These spell-flingers have an innate connection to the mires they inhabit, which they channel into noisome spells of debilitation while brewing up vile elixirs to aid their green-skinned kin. These models come supplied with a Citadel 40mm Round Base and a Citadel 25mm Round Slotta Base. - 10x Gutrippaz: Gutrippaz form the slimy heart of the Kruleboyz. These mobs of spear-wielding greenskins are known for their vicious kunnin’ and the spiteful amusement they find in laying low the enemy with their wicked, poisoned weapons. These models come supplied with 10x Citadel 32mm Round Bases. - 10x Hobgrot Slittaz: These malicious little brutes delight in eviscerating the foe with their slitta-knives and employing explosive devices pilfered from their duardin paymasters. These models come supplied with 10x Citadel 25mm Round Slotta Bases. 6x Warscroll Cards and 2x Allegiance Ability Cards: Quickly look up the stats and abilities of your Citadel miniatures with these reference cards, ensuring you’ll never need to go digging through a book in the middle of an exciting game. 5x Citadel Terrain: The landscapes of the Mortal Realms are littered with the ruins of past civilisations whose origins can be traced back to the Age of Myth, before the coming of Chaos. These glue-fit plastic terrain pieces are designed to bring your tabletop to life, and include the following: - 1x Nexus syphon - 1x Guardian idol - 2x Domicile shells - 1x Pile of pillars - A 30" by 22.4" double-sided gaming board: Transform any kitchen table into a war-torn landscape of Ghur, the Realm of Beasts. One side depicts the swampland home of the Kruleboyz in Thondia, while the other represents a dusty wilderness of the Ghurish plains. - 2x range rulers and 10x dice: These essential accessories cover you for movement, shooting, close combat, and more. - 2x Rules Reference Sheets: Containing handy rules information for easy reference while learning the basics of Warhammer Age of Sigmar. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
-
Sale!The Mortal Realms have been wounded. Warpflame irrevocably scours the land, and those places not stripped to nothingness are overrun with starving rodents. Many claim this is the beginning of a new era – the Second Age of Chaos. Only leaders with unshakeable hearts can hope to reunite these people fractured by fear. Are you one such commander? The Warhammer Age of Sigmar General's Handbook 2024-25 contains a wealth of content for Matched Play games in the war-torn setting of the Mortal Realms, where you can achieve glory on the battlefield in contests of skill and generalship against fellow players. This 112-page spiral-bound hardback book contains: – A brief background section bringing you up to speed with the latest narrative events in Warhammer Age of Sigmar. – Matched Play Season Rules 2024-25. Includes 3x Honour Guard rules and 6x universal battle tactics usable by any faction throughout the season, alongside Grand Alliance-specific battle tactics. – A blank tournament scoring sheet to keep track of important information throughout the game, such as victory points and battle tactics. – 12x Battleplans for the 2024-25 season, including maps marking where objectives are placed, as well as listing the terrain that should be used, and what rules they benefit from. Each battleplan is presented over a double page spread, so that the book can be folded flat to save space, while still providing an overview of the essential information to easily reference once the game has begun. – Tournament Organisers Pack – a handy guide for budding event organisers to start setting up Warhammer Age of Sigmar events. This section includes an example event pack you can use as a reference. – Updated endless spells warscrolls and rules, including the manifestation lores for universal endless spells, which can be summoned by Wizards from any faction. – The Warhammer Age of Sigmar Core Rules, reprinted here for your reference during your games. A rules glossary is also included at the back of this book. – Advanced Rules for applying to matched play Battlepacks, including Commands, Terrain, Magic, Army Composition, Command Models, and battle tactics. – A Citadel terrain list explaining the terrain types that apply to Citadel terrain, and the number of scenery pieces that make up each terrain feature. The Warhammer Age of Sigmar General's Handbook 2024-25 measures 161mmx210mm, and comes with a handy elastic enclosure, making it easy to keep your place in the heat of battle. For customers that have already purchased the Warhammer Age of Sigmar: Skaventide boxed set, this puts the cards into a handy book format, and includes extra content including Endless Spells rules.
-
Across the densely wooded isle of Neos, potent nexuses of life magic pulse. Armies now gather to battle under those vibrant boughs, slipping along hidden paths and seizing sites of Ghyranite power to preserve or turn to their own ends. In this season’s General’s Handbook, you will find all the information you need to gather your forces and dive straight into the Matched Play environment of the Realm of Life. The General's Handbook 2025-2026 contains a wealth of content for Matched Play games in the war-torn setting of the Mortal Realms, where you can achieve glory on the battlefield in contests of skill and generalship against fellow players. This 72-page softcover book contains: – A brief background section bringing you up to speed with the latest narrative events in Warhammer Age of Sigmar. – Matched Play Season Rules 2025-2026. Includes a section on the special rules for the Ghyranite Objectives – Oakenbrow, Gnarlroot, Winterleaf, and Heartwood. – Rules for Battle Tactics and information detailing how to score extra victory points by completing the objectives on battle tactics cards you choose when you assemble your army. – A blank tournament scoring sheet to keep track of important information throughout the game, such as victory points and battle tactics. – 12x brand-new Matched Play battleplans. – The Warhammer Age of Sigmar Core Rules, reprinted here for reference during your games. A rules glossary is also included at the back of this book. – Advanced Rules for applying to matched play battlepacks, including Commands, Terrain, Magic, Army Composition, and Command Models. This pack also contains the following: – 1x Deck of battlepack cards, including 1x double-sided rules reference card, 6x battle tactics cards and 6x double-sided battleplan cards. The cards measure 161.5mm by 107.1mm. – 13x Double-sided universal manifestation warscroll cards and spell lore cards. The warscroll cards measure 70mm by 121mm. – 6x Objective mats, featuring a 40mm central objective, and a 3" circle around the outside. They are each 192.4mm in diameter and feature a top made from a polyethylene terephthalate (PET) material with a matte finish and a flocked underside to reduce slippage on the gaming surface. The book also contains a one-use code to unlock battleplans, tactics, season rules, and updated rules modules content in Warhammer Age of Sigmar: The App.
-
Roll your way to victory under the light of the Bad Moon with this awesome dice set for Warhammer Age of Sigmar. A set of six-sided, Gloomspite Gitz-themed dice for games of Warhammer Age of Sigmar. The 1-5 facings are traditionally pipped – the '6' facing is decorated with a Gloomspite Gitz faction icon, da Bad Moon. Contents: 20x 16mm x 16mm x 16mm round cornered dice, in a light yellow colour, with black ink.
-
Out of stock!Beseech the favour of the Dark Gods with this dice set for Warhammer Age of Sigmar. It contains the dice that you need to play the game and channel the power of Chaos. The set contains 16x 16mm, round-edged dice with traditional pips denoting the numbers, but with a Chaos star icon in place of the '6'. The dice are all red – a colour synonymous with the Blood God, Khorne – with metallic orange pips, and come presented in a box covered in thematic artwork.
-
Sale!Dice with (the forces of) Death with this dice set for Warhammer Age of Sigmar! It contains the dice you need to play the game and channel the deathly energies of Shyish. The set contains 16x 16mm, round-edged dice with traditional pips denoting the numbers, but with a skull icon in place of the '6'. The dice are all purple – a colour synonymous with the Realm of Death – with bone-coloured pips, and come presented in a box covered in thematic artwork.
-
Sale!Serve the God-King Sigmar with this dice set for Warhammer Age of Sigmar. It contains the dice that you need to play the game and channel the celestial power of Azyr. The set contains 16x 16mm, round-edged dice with traditional pips denoting the numbers, but with a Sigmarite halo icon in place of the '6'. The dice are all blue – a colour synonymous with the Realm of Heavens – with gold-coloured pips, and come presented in a box covered in thematic artwork.
-
Out of stock!The characters and armies of the mortal realms are as varied as they are numerous; myriad bizarre forms, powerful soldiers from the heavens, terrifying, brutish orruks – the miniatures that represent them are spectacular. Truly, they are deserving of amazing bases on which to stand, but not everyone has the time or the skill to bash their own bases together. Enter the Warhammer Age of Sigmar Hero Bases! Featuring 10 unique designs, these bases are a quick and easy way to base your characters. They can be used with any of the armies featured in Warhammer Age of Sigmar – simply paint them up and glue your miniature down. The box contains 11 bases: 3x 32mm Round, 7x 40mm Round and 1x 90mm Round bases, with 8 human skulls, 4 orruk skulls and 2 bird skulls for extra decoration.
-
After overcoming terrible trials, the Twin-Tailed Crusade has established cities in the wilds of Aqshy and Ghyran. To many, it seems a victory, but danger is drawing in, and the scent of blood is in the air... Even as the Dawnbringers fortify their new strongholds, the forces of ruin come to crash against their walls. In Ghyran, the might of the Varanguard is unleashed by Abraxia, the Everchosen's favoured warlord. In Aqshy, Korghos Khul and Vandus Hammerhand near their final confrontation, while Gunnar Brand of the Darkoath unveils a monstrous conspiracy. Can the terrible doom about to sweep the lands be averted? Hounds of Chaos is the sixth and final chapter of Dawnbringers – an epic series of books driving forward the narrative of Warhammer Age of Sigmar. You'll find loads of riveting background material detailing the epic climax and ultimate fate of the Dawnbringers Crusades, as well as rules and background for new heroes and armies of renown. The book also includes a Realm of Chaos Path to Glory campaign, themed around creating a Champion of Chaos to lead your forces, and grow in power as you dominate the Mortal Realms. Inside this 104-page hardback book you'll find: – The gripping final narrative instalment of the Dawnbringers story - the realms will never be the same... – A Battleplan for you to play out the epic climax of the series – Warscrolls for Abraxia, Spear of the Everchosen; Gunner Brand and his Darkoath entourage; and the Nexus Chaotica faction terrain feature for Slaves to Darkness armies – Armies of Renown for the dreaded Swords of Chaos and the brutal Darkoath Tribes of the Snow Peaks – A new Realm of Chaos Path to Glory campaign that will see you create a Champion of Chaos, and strive to earn glory beneath the pitiless gaze of the gods This expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. This includes all warscrolls that can be used with the army of renown found in this book.