-
The Svenotar scout trike is a fast reconnaissance vehicle. With its high speed and manoeuvrability, it can roam out ahead of the mining clan’s laagers and eliminate any lightly armoured enemies encountered with its deadly weaponry. This multipart plastic kit builds a pair of swift and mobile Svenotar Scout Trikes, accompanied by two hovering Techmite Oculi, for use in Ironhead Squat Prospector gangs in games of Necromunda. The trikes can be armed with a choice of twin-linked weapons – meltaguns, autoguns, or boltguns – while their crew can be customised with different arms, heads, and torsos to fit the aesthetic of your gang. The Techmite Oculi are linked to the trikes and provide an ‘eye-in-the-sky’ for the trike riders, giving them advanced warning of any potential threats lying in wait. This kit comprises 116 plastic components, 2x Citadel 90mm by 52.5mm Oval Bases, 2x Citadel 25mm Round Bases, and a set of three clear flying stems. The miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Canis Wolfborn is one of the most feral and destructive warriors on all of Fenris. Raised by a pack of Fenrisian wolves in the snow-swept wilderness of Fenris, he is wolf-brother to mighty Fangir, the largest and most powerful of all the Thunderwolves. In battle they are an inseparable whirlwind of claws and fangs that combine brute strength with resourceful cunning. This pack contains Canis Wolfborn mounted on Fangir - a finely detailed resin cast kit that comes in nine components with a 60mm round base
-
The Wolf Lords rule from the heart of the Space Wolves Chapter, each leading a Great Company comprising over a hundred of the most lethal men Fenris can breed. Every command a Wolf Lord gives is obeyed without question; though he has walked the path of the warrior, he commands with the authority of a king. When mounted atop a mighty Thunderwolf, the Wolf Lord inspires his men into ever-greater displays of heroism. This boxed set contains one Wolf Lord on Thunderwolf armed with a frost axe and storm shield - a finely detailed resin cast kit that comes in 15 components, and is supplied with a 60mm round base.
-
Pathfinders are deployed to wreak havoc behind enemy lines. Their firepower is formidable, especially when sniping with potent rail rifles, and their drones can optimise the team’s pulse fire or drive the enemy back with gravitic waves. This pack contains the rules you'll need to deploy your Pathfinders in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 41 Cards: – 16x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
-
A Black Templars Novel The Black Templars of the Second Dornean Crusade attempt to join the rest of their fleet to relieve a siege on the shrine world, Tempest. Thrown off course by a warp storm, and beset by doubt, can they cling to their faith and come to their brothers’ aid? READ IT BECAUSE This story offers insight into the relationship the Black Templars have with faith, and their sense of destiny. Plus, there's always plenty of action when the followers of Khorne are involved. THE STORY On the fringes of the Cicatrix Maledictum, the Black Templars of the Second Dorean Crusade tear through the void to join the crusade fleet on the sands of Tempest – an ancient, storied shrine world. Assailed by the murderous warbands of the Blood God, the crusade has come to burn the planet clean of the Ruinous Powers once and for all. But when a violent warp storm scatters the fleet, the Dauntless Honour is left battered and alone in the void. Besieged by doubt, Castellan Emeric and his brothers must cling to their faith and carve a way to Tempest. For it is there that their battles will truly begin, and the cost of victory may be more than even they are prepared to pay. Written by Steven B Fischer.
-
Inquisitorial Agents are secret teams featuring customised servitors, and soldiers seconded from any and every military branch. They're backed up by dangerous psykers, convicted killers with skills too ‘useful’ to waste, and religious zealots whose fervour shields them from experiences that would drive more rational souls into madness. This pack contains the rules you'll need to deploy your Inquisitorial Agents in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 49 Cards: – 18x Operative datacards – 7x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
-
Inquisitor Coteaz is a Puritan of the Ordo Malleus – he spends every waking moment studying reports made by his countless agents, or facing down daemons, heretics, and aliens in open battle. He wields the power of the warp and his mighty Nemesis daemon hammer to combat the daemonic and prosecute those who lack purity. This plastic kit builds one Inquisitor Coteaz miniature—a stoic and fearsome leader for Imperial Agents armies in Warhammer 40,000, and his Glovodan Psyber-eagle. Hunt down the enemies of the Imperium with this legendary character. This kit comprises 20 plastic components and two 40mm Round Bases. The miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Inquisitorial Agents are secret teams featuring customised servitors, and soldiers seconded from any and every military branch. They're backed up by dangerous psykers, convicted killers with skills too ‘useful’ to waste, and religious zealots whose fervour shields them from experiences that would drive more rational souls into madness. This multipart plastic kit builds seven Inquisitorial Agents, loyal acolytes of an Imperial Inquisitor. These miniatures can be used as Inquisitorial Agent operatives in games of Kill Team or as part of Imperial Agents armies in Warhammer 40,000. Most models in this hugely varied kit can be built as two completely different specialists – an Interrogator or Enlightener, a Questkeeper or Pistolier, a Mystic or Hexorcist, and a Death World Veteran or Penal Legionnaire. You'll also find an Autosavant, a Tome-skull, and a Gun Servitor that can be built with one of three weapons. Inside the box, you will also find a set of 39 Inquisitorial Agents tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 73 plastic components and is supplied with 6x Citadel 25mm Round Bases and 1x Citadel 32mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Note that you will need to requisition additional operatives to use these models in games of Kill Team – either a second Kill Team: Inquisitorial Agents set or models from Kill Team: Death Korps, Kill Team: Exaction Squad, Kill Team: Imperial Navy Breachers, Kill Team: Kasrkin, Sisters of Silence, or Tempestus Scions kits – all available separately. An alternative Warhammer 40,000 version of this kit, without the token sheet, is also available.
-
The Kasrkin are the elite of the elite. These special operatives are trusted with more potent weaponry – such as high-powered hot-shot lasguns – and are equipped with thicker carapace armour to protect them in the most dangerous killzones. This pack contains the rules you'll need to deploy your Kasrkin in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 37 Cards: – 8x Operative datacards – 5x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
-
The Kasrkin are the elite of the elite. These special operatives are trusted with more potent weaponry – such as high-powered hot-shot lasguns – and are equipped with thicker carapace armour to protect them in the most dangerous killzones. This multipart plastic kit builds a squad of 10 Kasrkin, Cadia's unmatched special forces. These miniatures can be used as Kasrkin operatives in games of Kill Team or fielded with Astra Militarum armies in games of Warhammer 40,000. These highly-trained soldiers are armed with hot-shot lasguns fuelled by a back-mounted power-pack and can be equipped with various special weapons – including grenade launchers, hot-shot volley guns, and meltaguns. The kit includes loads of interchangeable heads and accessories to customise your kill team, plus components to build specialists like the camouflaged Sharpshooter, stimm-wielding Combat Medic, explosive Demo-trooper, and more. Inside the box, you will also find a set of 38 Kasrkin tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 166 plastic components and is supplied with 10x Citadel 28.5mm Round Bases. This set also includes 1x Cadian Infantry Transfer Sheet containing 597 high-quality waterslide transfers for you to use to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Chaos Lords have spent countless mortal life spans leading their traitorous warriors, demanding nothing but utter ruthlessness from those they command. Some go to war equipped with jump packs, favouring the mobility these devices provide. These savage hunters bear an array of accursed weapons as they relentlessly pursue their quarry across the battlefield. This kit builds one Chaos Lord with Jump Pack miniature – a nimble airborne leader for Chaos Space Marine armies in Warhammer 40,000. The fearsome hero comes with a range of customisation options, including a choice of helmeted or unhelmeted head, plus multiple weapon options. Their right hand can be built with either a bolt or plasma pistol, and their left hand can be built with a power fist or an accursed weapon. Alternatively, the Chaos Lord can be equipped with twin lightning claws. This multipart kit comprises 26 plastic components and a Citadel 40mm Round Base. The miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Chaos Cultists are the mortal devotees of the Dark Gods, ordinary men and women who have fallen to promises of temporal power. Under the command of vile Accursed Cultists and fanatical Dark Communes, they enter a killzone armed with a motley collection of improvised, stolen, and makeshift weapons. This pack contains the rules you'll need to deploy your Chaos Cult operatives in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 38 Cards: – 7x Operative datacards – 8x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
-
Chaos Lords have spent countless mortal life spans leading their traitorous warriors, demanding nothing but utter ruthlessness from those they command. Each heretic aspires to this chilling mastery, knowing there is no prize beyond their Lord's grasp and no enemy they cannot slay with pre-eminent skill. This kit builds one Chaos Lord miniature – a ferocious leader for Chaos Space Marine armies in Warhammer 40,000. The heretical hero comes with a range of customisation options, including a choice of helmeted or unhelmeted head. The kit also provides multiple weapon options. Their right hand can be built with a power fist or plasma pistol, and their left hand can be built with an Astartes chainblade, daemon hammer, or an accursed weapon. This multipart kit comprises 22 plastic components and a Citadel 40mm Round Base. The miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Legionaries are Space Marines that have fallen to the lure of Chaos. Whether they hail from the dark days of the Horus Heresy or have recently turned traitor, these baleful warriors combine their gene-given gifts with dark blessings and malefic sorceries, transformed by years of battle into fearless, superhuman reavers. This multipart plastic kit builds a squad of 10 Chaos Space Marine Legionaries, corrupt veterans from the Traitor Legions. These miniatures can be used as Legionary operatives in games of Kill Team or fielded with Chaos Space Marine armies in games of Warhammer 40,000. This vicious warband contains one Aspiring Champion and nine Legionaries, each of which can be equipped with a variety of weapons, heads, and accessories, or assembled as specialists for your kill team – including the Balefire Acolyte, Shrivetalon, Butcher, and more. Inside the box, you will also find a set of 39 Legionaries tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 172 plastic components and is supplied with 10x Citadel 32mm round bases. This set also includes 1x Chaos Space Marines Transfer Sheet containing 364 high-quality waterslide transfers for you to use to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Legionaries are Space Marines that have fallen to the lure of Chaos. Whether they hail from the dark days of the Horus Heresy or have recently turned traitor, these baleful warriors combine their gene-given gifts with dark blessings and malefic sorceries, transformed by years of battle into fearless, superhuman reavers. This pack contains the rules you'll need to deploy your Legionaries in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 41 Cards: – 10x Operative datacards – 7x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
-
Phobos Strike Teams wear a lighter variant of Mark X armour, designed for stealth and agility. Armed with a variety of specialised wargear, these lethal squads use surprise and overwhelming force to end any skirmish as quickly as possible. This pack contains the rules you'll need to deploy your Phobos Strike Team in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 41 Cards: – 13x Operative datacards – 4x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack
-
Phobos Strike Teams wear a lighter variant of Mark X armour, designed for stealth and agility. Armed with a variety of specialised wargear, these lethal squads use surprise and overwhelming force to end any skirmish as quickly as possible. This multipart plastic kit builds a squad of 10 Space Marines clad in Phobos armour, each skilled in the art of hit-and-run, guerrilla warfare. These miniatures can be used as Phobos Strike Team operatives in games of Kill Team or fielded in games of Warhammer 40,000 as either Incursors or Infiltrators. This incredibly versatile kit includes a massive assortment of weapons, heads, and accessories to build specialists like the Voxbreaker, Saboteur, Helix Adept, and Marksman – as well as two Haywire Mine tokens on their own bases. Inside the box, you will also find a set of 38 Phobos Strike Team tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 299 plastic components and is supplied with 10x Citadel 32mm Round Bases and 2x Citadel 25mm Round Bases. This set also includes 1x Space Marines Transfer Sheet containing 758 high-quality waterslide transfers for you to use to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
In the grim darkness of the far future, explosive rounds whiz through the air, chainswords rev hungrily, and armoured feet hammer against the broken ground. Here, in this moment, battle hinges on the bold actions of a mere handful of warriors. Do you have what it takes to command them and win? Kill Team is an action-packed tabletop game of intense skirmish battles set in the 41st Millennium – the backdrop of Warhammer 40,000. This starter set is packed with everything two players need to take their first steps into Kill Team. It contains two full kill teams – the superhuman Space Marines of the Angels of Death, and their corrupted counterparts, the foul Plague Marines of the Death Guard. Plus, with all the other tools and accessories you need, and a series of introductory scenarios, you can get to grips with the basics of lightning-fast tactical battles. You also get three sheets of terrain made out of MDF wood with printed imagery – these simply slide together without the need for glue or paints and are easy to disassemble again for storage. The whole box has been designed to be built and ready for play in as little as 30 minutes. Inside the box, you will find: – 14x Citadel Miniatures – 7x Angels of Death Kill Team operatives, cast in blue plastic – 7x Plague Marine Kill Team operatives, cast in green plastic – 1x 64-page Kill Team Starter Handbook – 1x Kill Team token sheet containing 92x tokens – 2x reference sheets – 10x D6 dice – 1x double-sided game board – 3x sheets of slot-together MDF terrain The miniatures in this set are each supplied with a sculpted base. These push-fit miniatures are designed to be pushed off their frames without using clippers, can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints.
-
Rogue Traders are merchants of death and explorers of the unknown, each granted powers and responsibilities beyond measure by their heirloom Warrant of Trade. Gathering hard-bitten companies of naval crew, mercenaries, and retainers, these bold privateers venture into hazardous warzones and uncharted space in search of profit. This multipart plastic kit builds a Rogue Trader Entourage and a squad of Voidsmen-at-Arms, for use in Imperial Agents armies in games of Warhammer 40,000. The finely-dressed Rogue Trader leads a personal retinue of three specialists – a Death Cult Executioner, Rejuvent Adept, and Lectro-Maester. Five well-equipped Voidsmen-at-Arms add long-range firepower and close confines expertise, accompanied by their faithful ship’s Canid. This set comprises 25 plastic components and is supplied with 10x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
The Mechanicum fights like no other force in the Age of Darkness. Their armies rely on the esoteric power of barely understood machines to unleash terrible destructive energies upon their foes. They have little regard for the effects on the human components of their army, or what's left of them. This set of Legions Imperialis reference cards makes it quick and easy to build Mechanicum and Dark Mechanicum Formations for your armies. During your games, you can use the Detachment Datasheet Cards to reference the rules and profiles of your Detachments at a glance, allowing you to focus on larger strategic concerns. This pack contains: – 4x Mechanicum Taghmata Formation Cards – 19x Mechanicum Taghmata Detachment Datasheet Cards – 4x Dark Mechanicum Formation Cards – 5x Dark Mechanicum Detachment Datasheet Cards In order to use the contents of this pack, you'll need a copy of Warhammer: The Horus Heresy – Legions Imperialis Rulebook and Warhammer: The Horus Heresy – Legions Imperialis – The Rise of the Dark Mechanicum, both available separately.
-
The Mechanicum has access to resources on a scale unmatched in the Age of Darkness, not as numerous as some, nor as highly trained as others, but heavily augmented with technology to make up for both. For numbers, they create countless Tech-thralls, repurposed from the labouring workforces of forge worlds. For fire support, their battle-automata carry the heaviest of weapons with no thought of exhaustion or inconvenience. Commanded by brilliant, if eccentric, Archmagos Primes, they operate as a well-oiled machine – each cog in its place. This box contains a massive collection of Mechanicum miniatures to act as either the core of a new Mechanicum or Dark Mechanicum army, or as a versatile pool of allied Detachments for your existing collection. You'll find everything from dependable, yet disposable, infantry and transports, to specialised shock troops, and heavy support. This boxed set contains 146x epic scale plastic Citadel miniatures, which combine to build 56x Mechanicum or Dark Mechanicum models as follows: – 2x Archmagos Prime on Abeyant – 2x Vultarax Stratos-Automata – 2x Arlatax Battle-Automata – 2x Myrmidon Secutor Host bases – 2x Domitar Battle-Automata – 2x Tech-Priest Auxilia bases – 2x Vorax Battle-Automata bases – 4x Ursarax Cohort bases – 4x Triaros, and accessories – 4x Castellax Battle-Automata bases – 4x Myrmidon Destructor Host bases – 8x Thallax Cohort bases – 8x Thanatar Siege-Automata, weapon options, and accessories – 10x Adsecularis Tech-Thrall bases This kit includes 530 plastic components, 16x Legions Imperialis 32mm Round Bases, and 38x Legions Imperialis 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. The individual miniatures in this set will be available separately at a later date.
-
Across the war-torn worlds of the Age of Darkness, massive armies battle among ruined cities. Some of the most hotly contested battlefields are industrial sectors – their resources greatly desired to repair and refuel the mighty war machines and their allies. This box is packed with enough modular industrial epic scale terrain to give your armies a worthy set of strategic assets to fight over. The multipart plastic kit includes pipe lines, cranes, massive fuel tankers, turbines, power generators, vents, and more. These can be arranged and stacked in a variety of configurations – you can assemble multiple small buildings, several medium structures, or a structure large enough to provide cover for your Titans! This kit includes the following 104 terrain pieces: – 4x Crane Grapples – 4x Crane Hooks – 4x Refinery Hubs – 4x Storage Silos – 4x Generator Silos – 4x Generator Towers – 4x Large Generator Towers – 4x Generator Interlock Hubs – 4x Generator Multi-capacitors – 12x Generator Capacitors – 12x Promethium Barrels and Supply Crates – 16x Storage Tank Containers – 24x Generator Terminals These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
During the Age of Darkness, the Mechanicum of Mars split in two, just as the Astartes did. Fueled by righteous fury on both sides, they tore into each other with the most devastating weaponry unleashed during those bleak times, holding nothing back. Contained within this 128-page hardback book you will find a comprehensive history of the rift that tore the Mechanicum apart, detailing the corrupt technologies employed by the Dark Mechanicum, as they came to be known. You'll learn of the Doom of Magma City, the largest conflict of this internecine war, and the forces that took part. Also included are rules for both the loyal Mechanicum, and the traitorous Dark Mechanicum, plus their Formations, and Detachments. This supplement book presents a full campaign system for linking Legions Imperialis battles together, including an Escalation Campaign that sees the forces ramping up to a final apocalyptic battle. You'll also find rules for three Formations of Legend, with their own unique special rules, plus army lists for Collegia Titanica and Questoris Familia forces. In order to use the content of this book, you will require a copy of the Warhammer: The Horus Heresy – Legions Imperialis Rulebook, available separately.
-
The Blood Angels favour close-ranged strikes where their speed, grace, and skill can be harnessed. Assault Intercessors form the backbone of these forces, equipped for melee but versatile by nature. When the elite Sanguinary Guard lend their strength, they are a deadly foe indeed. Take the fight to the enemies of the Imperium with this aggressive Combat Patrol. Led by a Blood Angels Captain, who can be armed with a wide array of wargear, and six impressive Sanguinary Guard, this army hits hard. Backed up by a core of Assault Intercessors and kitted out with Blood Angels upgrades, your army will crash into their foes like a ceramite tidal wave. This box allows you to save money compared to buying each kit individually, making it an excellent way to start your army or expand an existing collection. These miniatures can also be used as a complete Blood Angels force for use in Combat Patrol games of Warhammer 40,000 – the rules for this Combat Patrol are available as a free download on the Warhammer Community website. This set includes the following multipart plastic Citadel miniatures: – 1x Blood Angels Captain – 6x Sanguinary Guard – 10x Assault Intercessors – 2x Blood Angels Upgrades This set also includes a Blood Angels Transfer Sheet containing 540 high-quality waterslide transfers for you to add even more individual flavour to your miniatures. This kit contains 495 plastic components, 7x Citadel 40mm Round Bases, and 10x Citadel 32mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Gibbering nonsense with lunatic energy the luminescent Pink Horrors whirl and flail their arms, generating raw magic that fills the air. En masse, the Pink Horrors give rise to so much arcane force that they can hurl blasts of unnatural fire at the enemy. In combat the Pink Horrors use their powerful hands to choke and, should they be slain, they split in twain to form two Blue Horrors. This set contains ten multi-part, multi-limbed plastic Pink Horrors. This set includes all of the components needed to assemble a hornblower, an icon bearer (with immense, flaming Tzeentchian icon) and an Iridescent Horror, a champion who gleefully doles out death with his grasping hands. This kit comprises 55 components, and is supplied with 10 Citadel 32mm Round bases.
-
A Horus Heresy Novel Lord Commander Primus Eidolon has claimed many titles along the annals of his infamy. He is the Exemplar and the Risen, the Soul-Severed, and the Auric Hammer. Now, fallen far from his primarch’s grace, he carves a path to Terra, where the culmination of Horus’ grand heresy awaits. READ IT BECAUSE Eidolon has been a key figure of the Emperor's Children Legion from the beginning. Now, on the eve of the Siege of Terra, he’s fallen far from grace and is facing a long overdue reckoning for his many misdeeds during the Horus Heresy. Can he come to terms with his tainted legacy? THE STORY Coaxed and goaded by the wiles of the warp – and an entity whose whispered truths stretch even his credulity – Eidolon finds himself stranded around the world of Tatricala, where the ghosts of his past haunt every fated step. Now he must choose which life he wants to lead… and how much of his soul he is willing to sacrifice for it. If Eidolon cannot banish his daemons, then they will surely take him for their own. Written by Marc Collins.
-
White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in October’s issue: Planet Warhammer Miniatures, letters, and questions sent in by readers. Plus, see how the Warhammer studio celebrated the launch of White Dwarf Issue 500. THE WHITE DWARF BUNKER Access Granted! Editor Lyle talks about Warhammer 40,000 missions, Warhammer Age of Sigmar battleplans, Kill Team mission packs, and more! Challenges Spooky season is upon us, and it's time to get magical – what will you paint for the Wizards challenge? Trouble in Paradyce We gear up for narrative warfare with the rules for our next Warhammer 40,000 Crusade campaign. Scenarios of the Month Prepare your armies for new Warhammer 40,000, Warhammer Age of Sigmar, and Warcry scenarios. Basic Training We return to the 41st Millennium in this second instalment of the army analysis article series. Hobby Hangout Lyle paints some walls. There are no shady graffiti tags here, though – his work is a glowing example to us all. Satellite Uplink We celebrate wizards, sorcerers, and all kinds of supernatural weirdness in this issue's uplink. WARHAMMER 40,000 War Zone Chalnath: Sacred Silver The Order of the Argent Shroud takes its holy crusade to the Chalnath Expanse, where it faces the technological might of the T’au Empire. Crusade of Faith Grab your flamers – there are heretics to burn with this suite of new Crusade rules for the Adepta Sororitas. Singing hymns is not required but is highly recommended. Battle Report: Squig Rustlin' It’s Orktober, which means da Orks have taken over the Battle Report room for a six-player, all-Ork scrap. Waaagh! Da Great Waaagh! Tournament gamer, award-winning painter, and Man in the Hat, Jack Masters, shares his colossal Goff Ork horde with us. WARHAMMER AGE OF SIGMAR Flashpoint Moulderhunt: Death Knell The Moulderhunt campaign concludes this month with an epic battleplan to destroy one of the fabled Warpshatter Bells. Flashpoint Moulderhunt: Battle of the Bell Tower Hamilcar leads the Astral Templars in a brash frontal assault (he knows no other way) into the depths of Moulderport. The Loathsome Ratmen A 14-page designers' notes about the insidious Skaven – one of Warhammer's most endearing and enduring factions, and the antagonists of the new edition of Warhammer Age of Sigmar. OTHER GAMES The Fall of Nyrcon City New Zone Mortalis rules and missions of fighting Age of Darkness battles in the close confines of a city. Bring the flamers. The heavy flamers! SPECIAL FEATURE Blindsight, by Peter Fehervari Prepare for a truly sensory experience in this horrifying short story from Peter Fehervari, author of the Dark Coil series. Set in the grimmest, darkest parts of the far future, it certainly paints a vivid picture – and packs plenty of scares for spooky season! Each copy of White Dwarf 505 also comes with a cardboard insert which includes a double-sided Ork/Orruk-themed photo backdrop, perfect for photographing your greenskins on, as well as a double-sided White Dwarf Bunker scenarios of the month card.
-
Many Canonesses of the Adepta Sororitas go to battle equipped with jump packs, using them to descend from the heavens and mete out the Emperor's justice. They are the greatest and most experienced warriors of their Orders, combining their strategic expertise with martial prowess. This multipart plastic kit builds a Canoness equipped with a jump pack to keep up with the fastest elements of your Adepta Sororitas army. This warrior leads from the front, and can wield a two-handed Eviscerator or halberd, or carry a power mace or sword in one hand, and a hand flamer in the other. You'll also find three different head options to customise your Canoness further. This kit contains 17 plastic components, and 1x Citadel 32mm Round Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Benefictus uses the swollen mass of their brain to focus the will of the Broodmind. They unleash it in a lancing beam of incredible power that has the potential to carve through battle tank armour. Where the psionic strike hits, intense shock waves of nauseating alien horror spread out, leaving survivors vulnerable to lurking broodkin. This multipart plastic kit builds one Benefictus miniature, a powerful psyker and leader for Genestealer Cults armies in games of Warhammer 40,000. Blast apart your foes with the focused power of the Hive Mind, and inspire your fellow cultists to even greater acts. This kit contains 11 plastic components and 1x Citadel 32mm Round Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
The Blood Angels are among the oldest and proudest Chapters, with their own unique culture, aesthetics, and favoured equipment. They, and their successors, festoon their armour with jewels, phials, gems, and the like. Their elite warriors wear stylised armour, often in polished gold. With their unusual and distinctive markings and colouration, there's no mistaking a Blood Angels army on the march. This multipart plastic upgrade set allows you to customise your Space Marine models – including infantry, Terminators, and Dreadnoughts – to give them even more Blood Angels flavour and personality. You'll find extra accessories, cosmetic details, characterful heads, and sculpted shoulder pads for a variety of armour types. This upgrade set includes: Heads - 1x helmeted head - 2x bare heads Shoulder Pads - 6x Intercessor left shoulder pads - 5x Terminator left shoulder pads - 3x Bladeguard left shoulder pads - 5x Phobos left shoulder pads - 3x Aggressor left shoulder pads - 5x Heavy Intercessor left shoulder pads Weapons - 1x Power sword - 1x Chainsword - 1x Inferno pistol Relics, Hangers, and Icons - 2x Backpack toppers - 2x Reliquaries - 1x Grail chalice device - 1x Book - 2x Blood drop gems - 2x Death Company icons - 1x Skull icon and blood phial Terminator Sergeant Alternate Components - 1x Storm Bolter - 1x Bare head - 1x Helmeted head - 1x Alternate chest piece - 1x Alternate left arm with power sword Death Company Components - 5x Death Company bare heads - 1x Eviscerator Chainsword Vehicle Icons - 3x Winged blood drops - 1x Blood drop and scroll - 1x Blood drop and laurel wreath - 3x Death Company icons Transfer Sheet - 1x Blood Angels Transfer Sheet featuring 225 transfers for infantry and vehicles, including Chapter icons, campaign badges, blood drop squad markings, and symbols of rank This upgrade set comprises 66 plastic components, and is designed to be assembled with a variety of other plastic Space Marine kits, which are sold separately. These components are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
The Sanguinary Priests are the Blood Angels’ Apothecaries, and hold responsibility for the Chapter’s soul as well as its body. Through their ministrations and ceremonies they call upon the Blood Angels to embrace the Red Thirst, control it, and unleash their rage upon the enemy. This multipart plastic kit builds a Sanguinary Priest, ready to administer treatment for allies and violence to antagonists. You can build the kit in two distinct poses, and you'll also find three options for heads, making it easy to customise the miniature. This kit contains 27 plastic components, and 1x Citadel 40mm Round Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Astorath the Grim goes wherever the sons of Sanguinius are on the cusp of the Black Rage. Determined to give those warriors a glorious final victory, he fights like a man possessed, lopping off the heads of his enemies while leading frothing Space Marines consumed with unrestrained fury. This multipart plastic kit builds Astorath the Grim, a leader whose sole purpose is to throw himself into the thickest melee alongside his brothers who have succumbed to the Black Rage. Wielding no ranged weapons at all, and equipped with a jump pack, he bounds forward in blind fury, reaping a heavy toll with his instantly-recognisable Executioner's Axe, resplendent in his flayed-skin-look power armour – he is the very vision of the Blood Angels at their most savage. This kit contains 17 plastic components, and 1x Citadel 40mm Round Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
This set of themed dice shows your dedication to the scions of Sanguinius – both beautiful and terrible. This set of 16 six-sided dice for games of Warhammer 40,000 is themed around the legendary Blood Angels. These dice are cast in gem-effect red plastic, like frozen blood, with gleaming gold markings. The 1-5 facings are traditionally pipped, but each '6' facing is emblazoned with the iconic winged blood drop of the Blood Angels. Contents: - 16x square-cornered D6 dice, each measuring 16x16x16mm, in a gem-effect red with gold markings.
-
Lemartes is a warrior of iron will, somehow retaining lucidity despite having succumbed to the Black Rage long ago. He leads the Blood Angels’ Death Company as Guardian of the Lost, wielding the ancient weapon known as the Blood Crozius. His inspiration has only made the Death Company even more potent. This multipart plastic kit builds Lemartes, a unique Chaplain of the Blood Angels who leads the Death Company, retaining his mind while harnessing all the rage of his charges. The iconic miniature is equipped with a jump pack, and equipped for melee combat – ideal for leading a Death Company unit into battle. This kit contains 25 plastic components, and 1x Citadel 40mm Round Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
The Sanguinor is a mysterious figure who fights only on battlefields of paramount importance, when the Blood Angels’ need is greatest. He inspires as much courage in the sons of Sanguinius as he does fear in the enemy, and surges across the field as if he were Sanguinius’ will made manifest. This multipart plastic kit builds the Sanguinor, a powerful and mysterious figure of the Blood Angels Chapter. Fast, deadly, and incredibly hard to kill – he's the ultimate tool of disruption, capable of appearing out of nowhere and decimating even the strongest enemy units. He's also a fantastic centrepiece model, floating above your army like an avenging angel. This kit contains 13 plastic components, and 1x Citadel 40mm Round Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Sanguinary Guard have been proven sound of mind, body, and spirit in a way few others can boast. Trusted with masterwork golden armour and armed with relic weapons, the origins of which can be traced back as far as the Horus Heresy, few living warriors embody the ideal of the wrathful angel more. This multipart plastic kit builds three elite Sanguinary Guard for your Blood Angels army. Their signature muscle-sculpted armour sets them instantly apart, along with mighty jump packs, and their long swords and spears complete the image of peerless angelic warriors. Each of the three miniatures has both a bare head and a helmeted version wearing an eerie death mask. They all have the option to wield a sword or spear, and one can be equipped with an inferno pistol and another can attach a Sanguinary Banner to his spear. This kit contains 60 plastic components, 3x Citadel 40mm Round Bases, and 1x Blood Angels Primaris Transfers Sheet, featuring 540 high-quality waterslide decals. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
The Blood Angels are counted amongst the most noble of Space Marine Chapters – the angelic defenders of Humanity. Yet beneath their angelic exterior lie dark secrets, the ferocious Red Thirst and the berserk psychosis known as the Black Rage. This set of 18 cards will help you keep track of your Blood Angels units in your games with individual datasheets – detailing their profiles, wargear, options, and special abilities. You'll also find three special datasheet cards for use in Combat Patrol games. Contents: - 15x Blood Angels Datasheet Cards - 3x Combat Patrol Datasheet Cards All cards measure 161.5mm by 107.1mm and feature a metallic gold edge. You'll need a copy of Codex Supplement: Blood Angels, which is available separately, to make full use of these cards.
-
Blood Angels Captains are mighty warriors, possessed of tactical and strategic genius. In keeping with their Chapter's culture, they go to war clad in finely wrought artificer armour and wielding an array of deadly relic weapons drawn from the Chapter's armoury. This multipart plastic kit builds a Captain clad in the distinctive finery of the Blood Angels. The left arm wields a power fist, chainsword, or relic weapon. The right can hold a heavy bolt pistol or inferno pistol. There's an optional cloak, three head options, three sculpted shoulder pad icons, and two different toppers for the backpack. No matter how you've themed the rest of your army, this Captain is sure to look the part leading them. This kit contains 29 plastic components, and 1x Citadel 40mm Round Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
The Blood Angels are one of the most revered of all the original Space Marine Legions, but are also the bearers of a terrible curse caused by the death of their beloved Primarch, Sanguinius. As one of the oldest and most successful Chapters, they have a proud heritage, culture, and aesthetic that diverges from what is now considered standard. They celebrate their beauty, but do not shy away from their savage nature in the heat of battle. Codex Supplement: Blood Angels is your essential guide to using the Sons of Sanguinius and their successor Chapters in your games of Warhammer 40,000, as well as collecting, building, and painting them. When combined with the contents of Codex: Space Marines, you’ll be able to build an army with their own fighting style, specialised units, and unique formations. You'll also find everything you need to use them in narrative Crusade games and games of Combat Patrol. The book is loaded with artwork, stunning examples of painted miniatures, and fascinating background material to inspire you. Inside this 104-page hardback book, you'll find: – History and background of the Sons of Sanguinius, starting with their glorious origins in the Age of Darkness, to the death of their beloved Primarch, and its effects on the current Chapter – Beautiful artwork, shedding light on both their glorious record of deeds, and the secret darkness at the heart of their bloodline – 15 datasheets to add to those found in Codex: Space Marines, including the Death Company, Baal Predators, and Sanguinary Guard – Three themed Detachments – the Lost Brethren, Liberator Assault Group, and the Angelic Host – each with their own special rules – Crusade rules to show how your characters either ascend to the Sanguinary Guard, or succumb to the Black Rage – Combat Patrol rules to take command of the Sanguinary Spearhead in fast-paced games – An 'Eavy Metal showcase of expertly-painted Citadel miniatures to inspire you You'll need a copy of Codex: Space Marines, available separately, to use the contents of this book fully. This book also contains a one-use code to unlock Codex Supplement: Blood Angels content in Warhammer 40,000: The App.
-
A Lucille Von Shard Novel An Imperial propagandist meets the flying ace legend he created, to prepare her for the most difficult battle of her storied career. READ IT BECAUSE This novel offers insight into some of the lesser-known, but no less important, aspects of the Imperial war machine – the agents who move in the shadows to rouse and inspire the masses of soldiers across every branch of the war effort. THE STORY Flight Commander Lucille von Shard: Hero of Bacchus, fighter ace, and a living legend heralded for her valour and piety. Propagandist Kile Simlex, responsible for her fame, shares none of this renown. Condemned to the ignominy of a scribe’s cubicle cell, his chance at liberation comes as a cryptic vid message claiming to be from Shard herself, requesting his aid. Under the von Shard family’s patronage, Simlex journeys to Deighton, a world in open rebellion from the Imperium, where he finds the commander a shadow of her former self. Near broken by eternal war, her confidence and reputation crumbling, Shard must somehow steel herself for her deadliest battle yet, against a xenos mercenary of unparalleled skill. Can Simlex help her overcome this near-invincible enemy, or merely watch as she is finally defeated? Written by Denny Flowers.
-
Hernkyn Yaegirs serve in the Leagues of Votann as highly honoured rangers. They dare the dark of the void and the most perilous of frontier worlds far from their Kindreds. This pack contains the rules you'll need to deploy your Hernkyn Yaegirs in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 34 Cards: – 8x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
-
Hernkyn Yaegirs serve in the Leagues of Votann as highly honoured rangers. They dare the dark of the void and the most perilous of frontier worlds far from their Kindreds. This multipart plastic kit allows you to build 10 Hernkyn Yaegirs, brave prospectors of the Leagues of Votann. These miniatures can be used as Hernkyn Yaegirs operatives in games of Kill Team, or fielded with Leagues of Votann armies in games of Warhammer 40,000. This kit includes various weapons, heads, and accessories, allowing you to assemble a unique squad and build some as specialists for your Kill Team – such as the Riflekin, Bombast, Gunner, and more. Inside the box you will also find a set of 38 Hernkyn Yaegirs tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 151 plastic components and is supplied with 10x Citadel 28.5mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Brood Brothers are devotees of a xenos-infected coalition of insurrectionists called a Genestealer Cult. Unswervingly loyal to their Cult, they conceal themselves amongst institutions like the Astra Militarum. This pack contains the rules you'll need to deploy your Brood Brothers in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 40 Cards: – 15x Operative datacards – 1x Faction rule cards – 4x Faction equipment ards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
-
Brood Brothers are devotees of a xenos-infected coalition of insurrectionists called a Genestealer Cult. Unswervingly loyal to their Cult, they conceal themselves amongst institutions like the Astra Militarum. This multipart plastic kit allows you to build 10 Brood Brothers operatives, ready to be deployed in games of Kill Team or fielded with Genestealer Cults armies in games of Warhammer 40,000. This kit includes various weapons, heads, and accessories, allowing you to assemble a unique squad and build some as specialists for your Kill Team – such as the Medic, Sniper, Vox-Operator, and more. Inside the box you will also find a set of 39 Brood Brothers tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 165 plastic components and is supplied with 10x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Drukhari Mandrakes creep and crawl closer to their prey like eldritch nightmares in the shadows, appearing suddenly with hateful leers dancing across their inconstant features. Those who survive the impact of their soul-freezing baleblasts soon fall prey to the slash of their glimmersteel blades. This pack contains the rules you'll need to deploy your Mandrake operatives in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 34 Cards: – 6x Operative datacards – 4x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
-
Drukhari Mandrakes creep and crawl closer to their prey like eldritch nightmares in the shadows, appearing suddenly with hateful leers dancing across their inconstant features. Those who survive the impact of their soul-freezing baleblasts soon fall prey to the slash of their glimmersteel blades. This multipart plastic kit allows you to build 10 Mandrakes, otherworldly shadow-assassins from the outer depths of the Drukhari's Dark City, Commorragh. These miniatures can be used as Mandrakes operatives in games of Kill Team, or fielded with Drukhari armies in games of Warhammer 40,000. This kit includes various weapons, heads, and accessories, allowing you to assemble a unique squad and build some as specialists for your kill team – such as a balefire-slinging Abyssal, a terrifying Nightfiend, and a greatblade-wielding Chooser of the Flesh. Inside the box you will also find a set of 38 Mandrakes tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 124 plastic components and is supplied with 10x Citadel 28.5mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
The Corsair Voidscarred are hardened veterans of a life of piracy. They have travelled the stars for centuries and have seen the worst and the best the galaxy has to offer. This pack contains the rules you'll need to deploy your Corsair Voidscarred in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 37 Cards: – 11x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
-
The Corsair Voidscarred are hardened veterans of a life of piracy. They have travelled the stars for centuries and have seen the worst and the best the galaxy has to offer. This multipart plastic kit allows you to build 10 Corsairs, cunning Aeldari pirates armed with esoteric wargear. These miniatures can be used as Corsair Voidscarred operatives in games of Kill Team, or fielded with Aeldari and Drukhari armies in games of Warhammer 40,000 as a unit of Corsair Voidreavers or Corsair Voidscarred. This eclectic group of rogues contains one Felarch and nine Corsair Voidscarred, each of which can be equipped with a variety of weapons, heads, and accessories, or assembled as specialists for your Kill Team – including the Way Seeker, Soul Weaver, Shade Runner, and more. Inside the box you will also find a set of 38 Corsair Voidscarred tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 159 plastic components and is supplied with 10x Citadel 28.5mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints
-
Ork Kommandos sneak up on the enemy rather than charging in headlong! They also have an unhealthy fascination with very big knives and their application to people’s backs, throats, and guts. That said, having a band of Kommandos ambush the enemy mid-battle definitely has its uses. This pack contains the rules you'll need to deploy your Kommandos in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 36 Cards: – 11x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
-
Ork Kommandos sneak up on the enemy rather than charging in headlong! They also have an unhealthy fascination with very big knives and their application to people’s backs, throats, and guts. That said, having a band of Kommandos ambush the enemy mid-battle definitely has its uses. This multipart plastic kit allows you to build 10 Kommandos, fierce and sneaky Ork fighters. These miniatures can be used as Kommandos operatives in games of Kill Team, or fielded with Ork armies in games of Warhammer 40,000. This kit includes various weapons, heads, and accessories, allowing you to assemble a unique squad and build some as specialists for your kill team – such as the team's Nob leader, a conniving Kommando Grot, and an explosive Bomb Squig. Inside the box you will also find a set of 38 Kommandos tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 150 plastic components and is supplied with 10x Citadel 32mm Round Bases and 2x Citadel 25mm Round Bases. This set also includes 1x Ork Transfer Sheet containing 438 high-quality waterslide transfers for you to further decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Nemesis Claw is made up of the most psychotic and savage of Chaos Spaces Marines from the twisted Night Lords Legion. Whether picking their victims off from range or eviscerating and flensing them at close quarters, they are diabolical foes. This pack contains the rules you'll need to deploy your Nemesis Claw operatives in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 34 Cards: – 8x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
-
The Blooded were once loyal soldiers of the Astra Militarum. However, these brutal killers have rebelled against the Imperium, tempted by the promises of power offered by the Chaos Gods. This pack contains the rules you'll need to deploy your Blooded in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 38 Cards: - 13x Operative datacards - 1x Faction rule cards - 4x Faction equipment cards - 4x Strategy ploy cards - 4x Firefight ploy cards - 1x Marker/Token guide card - 1x Team selection card - 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
-
A Nemesis Claw is made up of the most psychotic and savage of Chaos Spaces Marines from the twisted Night Lords Legion. Whether picking their victims off from range or eviscerating and flensing them at close quarters, they are diabolical foes. This multipart plastic kit allows you to build 10 Nemesis Claw Chaos Space Marines – twisted and sadistic killers from the Night Lords Legion. These miniatures can be used as Nemesis Claw kill team operatives in games of Kill Team, or fielded with Chaos Space Marines armies in games of Warhammer 40,000. This kit includes various weapons, heads, and accessories, allowing you to assemble a unique squad and build some as specialists for your kill team – such as a cruel Fearmonger, grotesque Ventrilokar, and a Skinthief wielding a vicious Nostraman chainglaive. Inside the box you will also find a set of 39 Nemesis Claw tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 196 plastic components and is supplied with 10x Citadel 32mm Round Bases. This set also includes 1x Chaos Space Marines Transfer Sheet containing 364 high-quality waterslide transfers for you to further decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
The Blooded were once loyal soldiers of the Astra Militarum. However, these brutal killers have rebelled against the Imperium, tempted by the promises of power offered by the Chaos Gods. This multipart plastic kit allows you to build 10 Traitor Guard operatives, plus a Traitor Enforcer and his Traitor Ogryn. These miniatures can be used as Blooded operatives in games of Kill Team or fielded with Chaos Space Marines armies in games of Warhammer 40,000. This kit includes a huge variety of weapons, heads, and accessories, allowing you to assemble a truly unique squad of ragged rebels and build Traitor Troopers as specialists for your Kill Team – such as the Sharpshooter, Brimstone Grenadier, Trench Sweeper, and more. Inside the box you will also find a set of 39 Blooded tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 151 plastic components and is supplied with 10x Citadel 25mm Round Bases, 1x Citadel 32mm Round Base, and 1x Citadel 40mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
Scout Squads are comprised of Space Marines in training, yet to be fully elevated to the ranks of battle-brothers. Nonetheless, each operative is physically and mentally robust by an order of magnitude over unaugmented Humans. All are competent killers and infiltrators, wreaking havoc behind enemy lines and collecting valuable battlefield intelligence. This pack contains the rules you'll need to deploy Scout Squads in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 34 Cards: – 6x Operative datacards – 4x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
-
Scout Squads are comprised of Space Marines in training, yet to be fully elevated to the ranks of battle-brothers. Nonetheless, each operative is physically and mentally robust by an order of magnitude over unaugmented Humans. All are competent killers and infiltrators, wreaking havoc behind enemy lines and collecting valuable battlefield intelligence. This multipart plastic kit allows you to build 10 Space Marines Scouts, skilled reconnaissance and infiltration specialists. These miniatures can be used as Scout Squad kill team operatives in games of Kill Team, or fielded with Space Marines armies in games of Warhammer 40,000. This kit includes various weapons, heads, and accessories, allowing you to assemble a unique squad and build some as specialists for your kill team – such as a cunning Scout Tracker, deadly Scout Sniper, and vicious Scout Hunter. Inside the box you will also find a set of 38 Scout Squad tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 218 plastic components and is supplied with 10x Citadel 28.5mm Round Bases. This set also includes 1x Space Marines Transfer Sheet containing 758 high-quality waterslide transfers, and 2x Raven Guard Primaris Transfer Sheets, each containing a further 93 high-quality waterslide transfers for you to use to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints
-
Your crack team of operatives are tasked with dangerous, high-stakes missions that can alter the course of a global war. But they will not go unchallenged, as every shadow and blasted crater might conceal the enemy, vying to achieve their own goals. This card pack is a key supplement for both casual and competitive Kill Team games. This deck of reference cards includes Tac Ops, victory conditions, and mission maps for all the current Killzones. This is the most balanced way to play for any players looking for a fun and fair game – use them to generate a mission on the fly, ready to test your mettle. This set of 36 reference cards and three leaflets includes: - 1x Approved Ops mission pack leaflet detailing the best way to use this pack - 1x Approved Ops game sequence card - 3x Scouting Step cards - 12x Tac Ops cards - 9x Crit Op cards - 1x Kill Op card - 6x Primary Op cards - 4x Map Key cards - 2x Mission map leaflets, each detailing 6 maps for Volkus, Gallowdark, Bheta-Decima, and non-specific Killzones You will need a copy of the Kill Team: Core Book, available separately, to use the contents of this pack
-
The stakes just got higher! Alien invaders seek to disable the fearsome defences of the Imperial world of Volkus. Descending from the void in the dark of night, Vespid Stingwing kill teams strike at the gigantic gun that protects the capital’s hive city. Responding swiftly to the threat, elite Tempestus Aquilons soar to battle and launch a counterattack intended to secure the Great Gun and drive off the insectile raiders. Kill Team: Hivestorm is the ideal way to launch into the new edition of Kill Team! Command elite kill teams of formidable Tempestus Scions or insectoid Vespid Stingwings to victory in the hostile streets and deadly rooftops of Volkus – a vital Hive City in the Chalnath Expanse. As well as two complete kill teams of brand-new plastic miniatures, this massive boxed set contains everything you need to enter the Killzone – from the full Kill Team: Core Book, tokens, and dice to a game board, war-torn urban terrain, and universal equipment. This box also contains the Approved Operations card pack, keeping your games balanced and competitive with additional victory conditions and mission maps for your Killzone. This boxed set includes: – 1x 112-page softcover Kill Team: Core Book – 1x 72-page Hivestorm Dossier – 22x Multi-part plastic miniatures – 11x Tempestus Aquilons – elite Human specialist operatives whose skills can change the course of entire engagements – 11x Vespid Stingwings – Airborne alien auxiliaries armed with advanced weaponry – 1x Kill Team core token sheet containing 92x double-sided tokens – 1x Kill Team combined token sheet containing 55x double-sided tokens – 36x Approved Operations cards – 1x double-sided 762mm x 559mm Killzone: Volkus game board – 10x D6 dice – 14x pieces of Killzone: Volkus terrain – 1x Kill Team Upgrade: Equipment Pack containing 30x pieces of equipment This kit contains 355 plastic components, and 20x Citadel 28.5mm Round Bases, 1x Citadel 40mm Rouse Base, ans 1x Citadel 25mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. The miniatures and other elements of this product will be available separately at a later date. While stocks last, every order of Kill Team: Hivestorm made on Warhammer.com will include a free set of exclusive Wound Counter Bases in a bespoke drawstring bag*. *T&Cs apply. Kill Team: Hivestorm - Wound Bases Set Promotion: Terms & Conditions 1. This promotion (the "Offer") is administered by Games Workshop Limited ("GW") of Willow Road, Lenton, Nottingham, NG7 2WS, UK, +44 (0)115 914 0000. 2. The Offer is open to all eligible users of GW's web store, www.warhammer.com/. 3. Place an order for one (1) or more Kill Team: Hivestorm box set (“Hivestorm”) on the GW web store (www.warhammer.com/) from 10.00am BST Saturday 21st September (a "Qualifying Order") to receive a Kill Team: Hivestorm - Wound bases set (the "Bases Set") per Hivestorm box ordered, while stocks last, maximum of one (1) Bases Set per box ordered. 4. The Bases Set is a set of 12 replacement miniature bases with built in wound tracker counters. There are 10x 28mm, 1x 24mm, and 1x40mm bases, and they come in a velour drawstring bag, featuring the Kill Team logo. The bases are supplied assembled but unpainted. 5. Under this Offer, one (1) Bases Set will be provided for each Qualifying Order. 6. This Offer is valid from Saturday 21st September 2024 and is valid until the earlier of: a) There is no stock of the Bases Set remaining; or b) The end of 28th February 2025. 7. How to check availability: This Offer is subject to availability of the Bases Set. If stock is available, one (1) Bases Set will be featured on the product page for the Hivestorm box. This will be visible to you before adding the Hivestorm box to your basket as the product title will reference the Bases set. If stock has run out, the Bases Set will not be shown on the product page or within the product title. You will therefore be able to see whether you will receive a Bases Set before committing to your purchase. There are 21,080 Bases Sets to be given away under this promotion. 8. The Bases Set is not transferable and there is no cash alternative. 9. All orders are placed subject to GW’s Terms and Conditions of Sale: www.warhammer.com/legal. Please note that orders are not accepted until you receive an order confirmation. 10. This Offer is not guaranteed to be exclusive and GW reserves the right to offer the Bases Set in future promotions or for sale or through any other means. 11. GW reserves the right to vary any of these Terms and Conditions or withdraw the Offer at any time without notice. In such an event, GW will make reasonable efforts to communicate any changes.
-
Guns blaze and blades clash amidst the shadows of gothic hellscapes as kill teams fight for supremacy. Hard-bitten saboteurs dash through hails of crossfire to plant their explosive charges. Hulking gunners bombard enemy positions with massive cannons, pinning the foe down even as sword-wielding bladesmen and keen-eyed snipers move in for the kill. Through the ruins of towering cities, along the twisting corridors of derelict spacecraft, and among the glittering remains of once-glorious cathedrums, the kill teams seek to complete their vital missions. Whether it’s assassination, reconnaissance, sabotage, or dark ritual, the fates of entire worlds may hang on to their success or failure. Kill Team is an action-packed strategy game of skirmish combat, set in the war-torn 41st Millennium. This hardcover core book is loaded with everything you need to start playing, including a streamlined, straightforward ruleset, background and reference material, stunning artwork and photography, and gaming aids. This book is essential for playing games of Kill Team, whether you're just getting started or are a veteran special operative commander. There are rules for solo and co-op play, plus a set of tokens to keep track of the status of your operatives, mark objectives, and easily measure short distances. This 112-page hardcover book and box includes: - Comprehensive overview of the setting and faction, and a look at some example kill teams to inspire you - Rules section with streamlined ruleset focusing on fast action – breaks down the core rules, phases, and actions your operatives can perform - Missions for standard matched play, co-op, solo play, and multiplayer games - Appendix with helpful guides and reference material - 92x tokens to track Orders, status, grenades, objectives, and loads more
-
A Horus Heresy novel Unaware of the wider Heresy and following the Warmaster’s increasingly cryptic orders, Roboute Guilliman returns to Ultramar to muster his Legion for war against the orks massing in the Veridian system. READ IT BECAUSE It's the beginning of one of the Horus Heresy's most infamous and epic battles. Dan Abnett's story grabs you by the shoulders and throws you into the midst of the Betrayal at Calth. The moment when the build-up ends and the battle begins is breathtaking and brutal and the rest of the novel doesn't let up. THE STORY Unaware of the wider Heresy and following the Warmaster's increasingly cryptic orders, Roboute Guilliman returns to Ultramar to muster his Legion for war against the orks massing in the Veridian system. Without warning, their supposed allies in the Word Bearers Legion launch a devastating invasion of Calth, scattering the Ultramarines fleet and slaughtering all who stand in their way. This confirms the worst scenario Guilliman can imagine – Lorgar means to settle their bitter rivalry once and for all. As the traitors summon foul daemonic hosts and all the forces of Chaos, the Ultramarines are drawn into a grim and deadly struggle in which neither side can prevail. Written by Dan Abnett
-
A Horus Heresy novel Chastised by the Emperor, the Word Bearers set out on their own path - one that will eventually lead them to damnation and heresy and plunge the galaxy into war. READ IT BECAUSE The dramatic backstory to the Horus Heresy is revealed at last. Discover the manipulations that led to Horus' fall and mankind's civil war. And where does it start? With the Emperor himself forcing an entire Legion to kneel before him in a scene that will stay with you for a long time... THE STORY Amidst the galaxy-wide war of the Great Crusade, the Emperor castigates the Word Bearers for their worship. Distraught at this judgement, Lorgar and his Legion seek another path while devastating world after world, venting their fury and fervour on the battlefield. Their search for a new purpose leads them to the edge of the material universe, where they meet ancient forces far more powerful than they could have imagined. Having set out to illuminate the Imperium, the corruption of Chaos takes hold and their path to damnation begins. Unbeknownst to the Word Bearers, their quest for truth contains the very roots of heresy... Written by Aaron Dembski-Bowden
-
A Horus Heresy novel As the Great Crusade draws to a close, primarch Fulgrim and the Emperor's Children continue their pursuit of perfection. But pride comes before a fall, and this most proud of Legions is about to fall a very, very long way... READ IT BECAUSE Graham McNeill paints a masterly portrait of a Legion brough low by their own hubris. And we see the epic Dropsite Massacre of Isstvan V, and the death of a primarch. Doesn't get much bigger than that. THE STORY Under the command of the newly appointed Warmaster Horus, the Great Crusade continues. Fulgrim, Primarch of the Emperor's Children, leads his warriors into battle against a vile alien foe, unaware of the darker forces that have already set their sights upon the Imperium of Man. Loyalties are tested, and every murderous whim indulged as the Emperor's Children take their first steps down the road to true corruption - a road that will ultimately lead them to the killing fields of Isstvan V... Written by Graham McNeill
-
Shards of the Void Dragon fill the air around them with a searing scream of distorted static. With a gesture they can unmake the war engines of the lesser races, dragging the resultant disintegrating matter into themselves like the gravity well of a black hole and using it to replenish their own, ever flickering forms. This amazing model seems to be hovering above the battlefield, empowered by the crackling energy of mysterious blackstone. Its incredible necrodermis is almost indestructible while nothing can survive an attack from its spear. Not only will it dominate games of Warhammer 40,000, this incredible centrepiece kit represents a fantastic painting challenge. This 33 part plastic kit makes one C'tan Shard of the Void Dragon. It is supplied with one 80mm Citadel round base.
-
Rrevolting stench wafts around the Foul Blightspawn, his corruption clotting the air itself. Breath rattles through pus-slick tubes as he cranks the rusted handle of his malignant churn, bellows wheezing and plague slop roiling in the incubatum upon his back. Some foes stare in bewilderment at this strange performance. Some direct their fire at the Blightspawn, shots rebounding from his armour or thumping harmlessly through rotten flesh in sprays of effluence. The wise, however, flee for their lives. This multi-part plastic kit contains the components necessary to assemble a Foul Blightspawn. He carries an enormous, sinister tank on his back – the incubatum – brimming with foul and noxious disease, which he squirts indiscriminately with malign cheerfulness. His plague sprayer in his left hand drips this vile concoction with no thought for where it may land. A crack in his armour shows the unpleasant extent of his modifications; the gears and pistons of a malignant churn are forcibly driven into his guts. His armour, as well as being covered in rot, features plenty of icons of Nurgle, skulls and rust. There’s even an optional Nurgling clutching a blight grenade to be added to the base. This kit comes as 8 components, and is supplied with a Citadel 40mm Round base.
-
White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in September’s issue: Planet Warhammer Contact has evolved! It still features letters, questions, and pictures of miniatures, but now it has hobby news too. Worlds of Warhammer Jordan Green explores how you can use the lore to personalise your armies. THE WHITE DWARF BUNKER Access Granted! Lyle talks about Warhammer 40,000 missions, Warhammer Age of Sigmar battleplans, Kill Team mission packs, and more! Challenges Terminators, Bladelords, Aspect Warriors – what will you paint for the Elites challenge? The Spearhead League Part three of the Spearhead league – but who has come out on top in the studio? Scenarios of the Month New scenarios for Warhammer 40,000 and Warhammer Age of Sigmar, plus a new way to play Kill Team! Basic Training Some tactical tips to get the most out of your Warhammer Age of Sigmar army in Spearhead games. Hobby Hangout (Part 2) The other three members of the White Dwarf team talk about their army colour schemes. Satellite Uplink The Grand Strategium discuss community and gaming leagues. We check out elite units. Bunker Bingo! How’s your bingo sheet going this year? And what have the White Dwarf team been up to? WARHAMMER 40,000 Hunting Grounds Many tales are told of the Kroot during the Fourth and Fifth Sphere Expansions. Here are some of their more infamous activities. Shakat's Blades They look like Humans, but these ones are not for eating. A short story dealing with one of the Kroot’s biggest dilemmas. Na'Pok's Hunters You asked for a Kroot Combat Patrol… well, here are rules for one. Bon appetit! Kroot Kinbands on Crusade Take your mercenary Kroot on Crusade (Krootsade) with this full suite of Crusade rules. Choose your employer wisely… Predators and Prey A monster-hunt mission for fans of the Kroot. Includes a steak pit. Yes, we did spell that right. WARHAMMER AGE OF SIGMAR Battle Report: A Tale of Four Warlords The Warhammer Age of Sigmar crew join us for their final four-way battle, fought across two realms and a river of souls. It’s a big ’un! Flashpoint Moulderhunt: The Hunt Begins The Astral Templars strike out for Moulderport in this mini-campaign for two players. Moulderpoint Burrow into the background of the greatest Skaven stronghold in Phosphoria, yes-yes! The Ravaged Coast A Warcry campaign set on the Ravaged Coast. Features shipwrecks and fiery peg legs. OTHER GAMES The Raid on Ollanz-Mu Bear witness to six 3,000-point Warhammer: The Horus Heresy armies in all their glory. Each copy of White Dwarf 504 also comes with a cardboard insert which includes 11x Kill Team Order Cards, 9x Nest & Lure Tokens for the Predators & Prey mission, 1x Bunker Achievement Card, and 1x double-sided card including the scenarios of the month for Warhammer 40,000, and Warhammer Age of Sigmar.
-
Book 8 in the Dawn of Fire Series As the Indomitus Crusade rages on, Inquisitor Rostov discovers vital intelligence that could reveal the plan of the notorious Hand of Abaddon, and hastily gathers together those loyal to his cause. READ IT BECAUSE The dark schemes of the Hand of Abaddon near fruition. Can the already stretched forces of the Imperium manage to hunt down and prevent this new threat? THE STORY Defending the Anaxian Line, Ultramarines Lieutenant Ferren Areios uncovers a dread vision that has ties to the mission of an old ally. Meanwhile, Magda Kesh campaigns alongside the 84th Mordian. Though she refutes her fate as something more than a mere soldier, is she truly touched by the Emperor? Despite a fractious alliance, the Hand’s scheme is reaching culmination. Amidst the infighting, Tharador Yheng yearns to be free of her master Tenebrus’ shadow and claim her destiny. But another acolyte has embarked on his own path, the Red Corsair Graeyl Herek. Both vie for the favour of the Dark Gods, and the means to harness an ancient evil that could reshape the war between the Imperium and Chaos. Written by Nick Kyme.
-
The Salamanders Ombibus The Salamanders – fire-born sons of Vulkan – unite to face a threat to their very existence in this collection of action-packed tales from Nick Kyme. READ IT BECAUSE Dive into the thrilling Tome of Fire trilogy with this collection of all three novels in the series, alongside an anthology of short stories and novellas, revealing further untold tales of the Salamanders Space Marines, their ways of waging war, and some of the Chapter's greatest heroes. THE STORY After the death of their captain at the hands of a traitorous brother, Da’kir and Tsu’gan – battle-brothers and rivals – face enemies from within and without the Chapter. As their paths diverge and they face trials that will test them to their very limits, their destinies draw them back together for one final confrontation that will decide the very fate of the Salamanders. CONTENTS – Salamander (Novel) – Firedrake (Novel) – Nocturne (Novel) – Tome of Fire (Anthology) Written by Nick Kyme.
-
Chaos Cultists are the mortal devotees of the Dark Gods, ordinary men and women fallen to promises of temporal power. Under the command of mighty heretic warlords, such fanatics take to the field in huge Cultist Mobs. This blasphemous militia charges headlong into battle with a motley collection of improvised, stolen and makeshift weapons, overwhelming even determined enemies through sheer weight of numbers. This multipart plastic kit builds 10 Chaos Cultists, each equipped with some combination of autopistol, brutal assault weapon, frag grenades, and krak grenades. These models boast all manner of twisted details, from Chaos symbols and pendants to daemonic masks and robes, with scavenged weapons ranging from crude bionics to vicious machetes. The kit includes two Cultists that can alternatively be built as Cultist Champions – a mutated female Cultist Champion with a bare, horned head and a tentacled arm wielding a chainsword, or a male Cultist Champion with a ragged mask and a bolt pistol. This set comprises 41 plastic components and is supplied with 10x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. These models are designed to be visually compatible with the Cultists of the Abyss set, allowing you to expand your Cultist Mob with even more models and ranged weapon options.
-
The Triaros is the primary armoured battlefield transport of the Mechanicum Taghmata in the Age of Darkness, relying on unique technologies held as arcana by the magos autokrator and never divulged for wider Imperial use, even by the Legiones Astartes. Its galvanic traction drives and hermetically sealed storage bay allow it to operate in hard vacuums and hostile environments, delivering Tech-thralls and even light automata into combat. Layered wardings, interlocking energy shields, and independently animated weapons servitors keep the Triaros protected from harm, while its reactor-fed shock ram can shatter and incinerate whatever it touches. This multipart plastic kit builds a Triaros Armoured Conveyor, an imposing heavy transport fielded by the Mechanicum in the age of the Horus Heresy. This awesome vehicle features a transport hatch on either side of its hull, with arcane mechanisms visible beneath its armoured frame. Its prow is dominated by a huge shock ram, with a pair of volkite calivers and a double-barrelled mauler bolt cannon mounted to its roof and sides. The rear of the Triaros features its advanced flare shield generators and a servo-guided searchlight, and the kit also contains two optional hunter-killer missiles that can be attached to the hull. This kit contains 119 plastic components. This set also includes 1x Mechancium Macro-constructs Transfer Sheet containing 394x high-quality waterslide transfers for you to use to customise your miniatures. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
The Thallax are hulking, heavily augmented cyborg shock troops originating within the Ordo Reductor faction of the Mechanicum. They are distinguished by the Lorica Thallax which encases their major organs, nervous system, and cerebrum, and entirely replaces the skeleton and limbs with armoured mechanical systems. Carried into battle by their Incunabulan jet packs, the Thallax operate with a surgical lack of emotion, leveraging their remaining capacity for independent thought to destroy the enemies of the Omnissiah. This multipart plastic kit builds six Thallax, elite bionic destroyers created by the Mechanicum in the age of the Horus Heresy. Each Thallax is armed with a powerful lightning gun, which can be outfitted with a chain bayonet. The kit includes optional melta bombs for every model, as well as an arsenal of special weapons to replace the lightning guns – you'll find a pair of phased plasma-fusils, photon thrusters, and multi-meltas. The kit includes five different designs of faceplate, as well as three poses for legs and arms, which you can mix-and-match to squeeze more variety out of your terrifying cohorts. This kit contains 232 plastic components, and 6x Citadel 40mm Round Bases. This set also includes 1x Mechancium Constructs Transfer Sheet containing 558x high-quality waterslide transfers for you to use to customise your miniatures. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
An Archmagos Prime is a commander of the Taghmata Omnissiah – a high adept of the Machine Cult, chosen from amongst their peers to lead in battle, armed and girded for war with the finest armaments and defences their arcane arts can provide. Each is as formidable in their own way as the superhuman Legiones Astartes, and their inhuman intelligence and power spawned of ancient science is not to be underestimated. This multipart plastic kit builds an Archmagos Prime, an intimidating leader of the Mechanicum in the age of the Horus Heresy. This mighty Tech-Priest is more machine than mortal flesh, their inhuman cybernetics shrouded in flowing ritual robes. They hoist a crackling corposant stave in one mechanical hand, while an ornate volkite serpenta and advanced conversion beamer protrude from their armoured exoskeleton, powered by the generator fitted to their back. This kit contains 33 plastic components, and a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
The Thanatar Siege-automata is a mobile artillery platform rather than a general battle unit, with a heavy frame built to accommodate its huge weaponry and requisite power systems. The Thanatar-Cavas configuration is armed with a Hellex pattern plasma mortar, a terrifying weapon that launches spheres of plasma into the heart of enemy fortifications. The origins of the Thanatar-Cavas remain uncertain, save that its armament is known to be the product of the forge world of Ryza, the sole locale where Hellex pattern weaponry is produced. This multipart plastic kit builds a Thanatar-Cavas Siege-automata, a hulking demolisher robot fielded by the Mechanicum in the age of the Horus Heresy. The Thanatar's primary weapon is a huge shoulder-mounted plasma mortar, which can be built with its firing aperture open or closed. Its arms are tipped with claw-like shock chargers, and its left arm also features a wrist-mounted twin mauler bolt cannon. The kit features plenty of posing options to personalise your Thanatar-Cavas, including joints for the waist and shoulders, three right arm poses, two left arm poses with ammo feeds to match, and the ability to build the shock chargers in different grabbing positions. This kit contains 175 plastic components and a Citadel 120mm Round Base. This set also includes 1x Mechancium Macro-constructs Transfer Sheet containing 394x high-quality waterslide transfers for you to use to customise your miniatures. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
-
The Castellax Battle-automata are general purpose combat robots, developed from older designs during the Great Crusade. Primarily intended for siege work and shock assaults, these terrifying, humanoid machines stand three times the height of a man, with notoriously aggressive and responsive machine spirits. The Castellax class is a mainstay of both the Legio Cybernetica and the elite defensive formations of many forge worlds, who rely on its formidable power, armoured endoskeleton, and atomantic shielding technology for their protection. This multipart plastic kit builds two Castellax Battle-automata, core constructs of the Mechanicum in the age of the Horus Heresy. Each Castellax Battle-automata can be equipped with a pair of claw-like shock charges, or one may be equipped with circular power blades, and each may equip a choice of in-built bolters or flamers for either weapon. The kit also contains a choice of shoulder-mounted weapon options – you'll find two mauler bolt cannons, as well as a darkfire cannon and a multi-melta. You can further customise your mechanical monsters with a choice of three different arm joints for each automaton, plus joints in their waist and shoulders, allowing you to create a variety of poses. Should you choose to arm your automata with shock chargers, you can choose to have their claws gripped shut, or open and ready to grab the enemy. This kit contains 191 plastic components, and 2x Citadel 60mm Round Bases. This set also includes 1x Mechanicum Constructs Transfer Sheet containing 558x high-quality waterslide transfers for you to use to customise your miniatures. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.