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The Incubi are an order of Drukhari that hone themselves for war and war alone. Warriors of the highest calibre, they dedicate themselves to the perfection of the killing strike. Despite the Incubi’s monk-like asceticism, no shred of virtue exists in their bloodstained souls, for though they profess a desire to achieve perfection in every aspect of their existence, their true goal is simply to kill as often as possible. Often employed in Commorragh as bodyguards, Incubi are considered as more trustworthy than other Drukhari. More heavily armoured than their kin and carrying lethal blades, many Archons consider the use of Incubi as a status symbol. Add these elite warriors to your army and ensure the success of your realspace raids. This kit is supplied in 68 plastic components and comes with 5 28.5mm Citadel round bases and a 25mm round base. It builds either 5 Incubi or 4 Incubi and a Klaivex. The Klaivex can be assembled either with a pair of joined demiklaives or separated demiklaives and also has a choice of two heads. The kit also includes a single-piece Drukari symbol that could optionally be used as an objective marker.
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The Ballistus Dreadnought is a walking gun emplacement. Within a shielded sarcophagus at this combat walker's core lies the mortal remains of a fallen Chapter hero. This eternal warrior pilots their hulking war engine through a web of neural links, targeting enemy armour or elite infantry with banks of devastating heavy weapons. This multipart plastic kit builds one Ballistus Dreadnought, a terrifying war machine bristling with destructive ranged weaponry. This powerful combat walker features twin storm bolters mounted on its front, and is equipped with a set of lascannons and missile launchers on either side of its hull. These weapon arms offer a degree of rotation, allowing you to build different poses for your Dreadnought and ensure it always looks ready for action. This kit comprises 21 plastic components, and comes with a Citadel 90mm Round Hex Hole Base, as well as a Space Marines Vehicles Transfer Sheet containing 325 transfers. This push-fit miniature can be assembled without glue, and is supplied unpainted – we recommend using Citadel Colour paints.
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Infernus Squads purge swathes of enemy ranks with the incandescent firestorms they unleash from their pyreblasters. They are close-assault specialists, sending jets of burning promethium into trench lines and bunkers, through dense ruins, and concealing vegetation, ensuring no foe escapes their Chapter’s fiery wrath. This multipart plastic kit builds 10 Infernus Marines, armed with pyreblasters for flushing foes out of cover. These push-fit models include a variety of different poses, braced to fire their lethal flame weapons. Two of the Infernus Marines also offer a choice of bare heads or helmets, as well as cosmetic arm options, allowing you to field them as Sergeants for your Infernus Squads. This kit comprises 74 plastic components, and comes with 10x Citadel 32mm Round Hex Hole Bases. These push-fit miniatures can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints.
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Space Marine Captains fight from the front, and few forms of armour enable them to do so as effectively as Terminator plate. This formidably resilient suit protects the Captain against all but the most devastating enemy fire, and allows them to deploy by teleport strike right into the heart of the foe. This multipart plastic kit builds one Captain in Terminator Armour – a worthy leader for your Space Marines in Warhammer 40,000. This versatile kit offers a variety of weapons to fit your army's theme and style – you can equip your Captain with a power fist or ornate relic sword for getting up close and personal, and a storm bolter or three different varieties of combi-weapon – flamer, melta, or plasma – to eliminate the Emperor’s enemies at range. The kit also includes cosmetic options to personalise your Captain – two different bare heads, one with a rebreather and one with a bionic eye, as well as an optional tabard. This kit contains 25 plastic components, and comes with a Citadel 50mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Grab your reference cards and get ready to unleash hell on the bloody war-torn battlefields of the Garmon Cluster for your games of Horus Heresy: Legions Imperialis. This card pack is designed for use for use alongside Legiones Astartes and Solar Auxilia armies, allowing you to quickly and easily build your army lists and refer to your detachment rules and profiles whilst at the tabletop. This 22-card pack contains: – 2x Legiones Astartes Formation Cards – 10x Legiones Astartes Detachment Datasheet Cards – 3x Solar Auxilia Formation Cards – 7x Solar Auxilia Detachment Datasheet Cards In order to use the content of this pack, you will require a copy of the Warhammer: The Horus Heresy – Legions Imperialis Rulebook and Warhammer: The Horus Heresy Legions Imperialis – The Great Slaughter, both available separately.
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Spartan Assault Tanks carry large numbers of Space Marines into the very heart of the battle. Mounting armaments comparable to the Legion’s super-heavy armoured vehicles and protected by heavy layers of armour plating, these tanks are considered by many to be akin to a mobile fortress. Spartan Assault Tanks can be fielded in games of Legions Imperialis in dedicated Legion Spartan Detachments by both Legiones Astartes and Traitor Astartes armies and as allies in Solar Auxilia armies. They can be equipped with a choice of sponson-mounted quad lascannons or laser destroyers, and hull-mounted heavy bolters or lascannons. Additionally, they can be built with or without a tank commander, and optional pintle-mounted heavy bolter or multi-melta. This kit comprises 120 plastic components to build four epic-scale Spartan Assault Tanks for use in games of Warhammer: The Horus Heresy – Legions Imperialis. It also includes a Legiones Astartes Legion Vehicle Transfer Sheet containing 1,130 decals featuring symbols for various Space Marines Legions and numerals, squad, honour, and kill markings. The miniatures in this kit are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Legion Spartan Detachments can be found in Warhammer: The Horus Heresy Legions Imperialis – The Great Slaughter, and a copy of Warhammer: The Horus Heresy – Legions Imperialis Rulebook is required to use these miniatures. Both of these books are available separately.
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The Malcador Infernus and Valdor Tank Hunter are both variants of the ubiquitous Malcador tank, using its resilient and mobile chassis to carry specialised heavy weaponry. The raw power of the Malcador Infernus is almost inescapable for its foes, as it shoots terrifying jets of all-consuming flame for extended periods. Conversely, the Valdor Tank Hunter focuses on hardened targets, living up to its name by unleashing its neutron beam laser on armoured vehicles to devastating effect. This multipart plastic kit builds four epic scale Solar Auxilia heavy tanks, built around the formidable Malcador chassis – two Malcador Infernus flame tanks, and two Valdor Tank Hunters. The Malcador Infernus is mounted with an inferno gun for burning infantry out of dense cover, and trailed by a separate fuel tanker, while the Valdor Tank Hunter is armed with a powerful neutron beam laser. Each of these heavy tanks can be built with or without a tank commander, and comes with a choice of paired autocannon or lascannon sponsons. The set includes: – 2x Solar Auxilia Malcador Infernus Tanks, each with the following weapon options: – 2x sponson-mounted autocannons – 2x sponson-mounted lascannons - 2x Solar Auxilia Valdor Tank Hunters, each with the following weapon options: – 2x sponson-mounted autocannons – 2x sponson-mounted lascannons – 1x Solar Auxilia Vehicle Transfer Sheet This kit comprises 124 plastic components and a transfer sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Malcador Infernus Tanks and Valdor Tank Hunters can be found in Warhammer: The Horus Heresy Legions Imperialis – The Great Slaughter, and a copy of Warhammer: The Horus Heresy – Legions Imperialis Rulebook is required to use these miniatures. Both of these books are available separately.
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Out of stock!The Legiones Astartes wield a staggering array of specialised war machines and weapon platforms, including heavy Dreadnoughts designed to add long ranged firepower, as well as line-breaking heavy assault variants. These assets are typically arranged as support detachments, deployed to enhance and complement the fearsome infantry and tanks of their Legion. This multipart plastic kit builds 24 epic scale Legiones Astartes miniatures, split over 16 bases. You'll find Leviathan and Deredeo Dreadnoughts sporting a variety of powerful weapons, alongside Rapier and Tarantula heavy weapons platforms. Add these support detachments to ensure your army punches above its weight, ready to take on some of the toughest targets in the Age of Darkness. The set includes 24 miniatures, split across the following: - 2x Leviathan Siege Dreadnoughts with Cyclonic Melta Lance - 2x Leviathan Siege Dreadnoughts with Leviathan Storm Cannon - 2x Deredeo Dreadnoughts with Anvilus Autocannon Battery - 2x Deredeo Dreadnoughts with Hellfire Plasma Cannonade - 2x Legion Rapier with Laser Destroyer Array - 2x Legion Rapier with Quad Launcher - 2x Legion Tarantula with Tarantula Lascannon Battery - 2x Legion Tarantula with Hyperios Air-defence Missile Launcher The miniatures in this kit are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Legiones Astartes Support Detachments can be found in Warhammer: The Horus Heresy – Legions Imperialis Rulebook, which is available separately.
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The Solar Auxilia are well equipped to engage in every theatre of battle, against every type of foe. Their adaptability is due in part to their training, but also the advanced wargear they bring to the front. When in need of heavy support from weapons too large for infantry to carry, their Tarantula and Rapier weapons platforms add additional firepower, while remote-controlled Cyclops tanks can be sent in to clear bunkers or even destroy heavy tanks. This multipart plastic kit builds 40 epic scale Solar Auxilia miniatures, split over 28 bases. You'll find Rapier heavy weapons platforms and Tarantula turrets sporting a variety of powerful weapons, alongside explosive Cyclops drone tanks. Add these support detachments to ensure your army punches above its weight, ready to take on some of the toughest targets in the Age of Darkness. The set includes 40 miniatures, split across the following: - 4x Auxilia Rapier with Quad Launcher - 4x Auxilia Rapier with Laser Destroyer Array - 4x Auxilia Rapier with Mole Mortar - 4x Solar Auxilia Cyclops - 6x Auxilia Tarantula with Tarantula Lascannon battery - 6x Auxilia Tarantula with Hyperios air-defence missile launcher The miniatures in this kit are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Solar Auxilia Support Detachments can be found in Warhammer: The Horus Heresy – Legions Imperialis Rulebook, which is available separately.
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Take to the shattered, war-torn battlefields of the Garmon Cluster with this expansion book for Warhammer: The Horus Heresy – Legions Imperialis. This 128-page hardback book explores the origins of the terrible clash that would later become known as the Great Slaughter of Beta-Garmon, and allows you to fight massive battles and bloody campaigns set within that apocalyptic conflict. Contained within this book you will find a comprehensive history of the Second Battle for Nyrcon City and the origin of the wars that would engulf the Garmon Cluster, detailing the Loyalist and Traitor forces that took part in that terrible conflict. As well as this complete narrative, this book includes new Formations and Detachments for both the Legiones Astartes and Solar Auxilia army lists, providing new weapons of war for these powerful forces. You will also find a full campaign system for linking Legions Imperialis battles together, including rules for using maps to simulate large scale conflict on the worlds of the Imperium, and to fight the battle for Nyrcon City. Plus, full rules are included for fighting Legions Imperialis battles that feature entire armies of Titans and Knights set against each other. In order to use the content of this book, you will require a copy of the Warhammer: The Horus Heresy – Legions Imperialis Rulebook, available separately.
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Assassins protect the future of humanity by eliminating the few who become tainted with treachery, greed, the daemonic or other evils too heinous to name. Formal records of their exploits are not available - it is not known precisely how many worlds have been saved from destruction by these secretive killers, but it is safe to say billions of lives are owed to their selfless actions. The Assassins work silently and without thanks. They are the bloody-handed and secret saviours of the Imperium. Capable of infiltrating even the most highly-secure facilities, Callidus Assassins use shape-altering drugs to appear in almost any form they want, whether a beautiful human woman or a slightly less pleasing to the eye, hulking Ork. Preferring to attack with the element of surprise that this affords them, they are rarely found in the midst of battle, rather attacking suddenly and disappearing immediately. Panic, terror and confusion are their calling cards. This pack contains one multi-part Callidus Assassin, and is supplied with one Citadel 32mm Round base.
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Sale!White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in the February issue: Contact! – Letters, questions, and pictures of miniatures sent in by you, the readers. Inside the Studio – A look at the games the White Dwarf staff have been playing recently. THE WHITE DWARF BUNKER Access Granted! – An introduction to this month's action in the White Dwarf bunker. Challenges – Grab your brushes and join our Leaders and Heroes painting challenge. Scenarios of the Month – New scenarios for Warhammer 40,000 and Warhammer Age of Sigmar, plus an exciting new way to play Warhammer Underworlds. Basic Training – In this issue, we learn how to deal with the myriad undead threats of the Flesh-eater Courts. Hobby Hangout – What are all-over washes, and how can you use them to paint your models? Satellite Uplink – We hear from our Bunker of the Month – Long Island Wargamers. Plus, a gallery of your Leaders and Heroes! WARHAMMER 40,000 Vashtorr the Arkifane: An Inquisitor's Analysis – Inquisitor Coteaz turns the eyes of the Ordo Malleus upon the Arkifane. Stilled Faith Part II: Phobos – The Black Consuls join Kaseena Flamberg in her investigation of a Genestealer Cult. A Tale of Four Warlords – James, Joe, Andy, and Rhuairidh continue their quest for galactic dominance. Insidious Infiltrators – If you like Lictors, you'll love these rules for fielding stealthy Tyranids in Combat Patrol. Scout Squad Kill Team – Full rules for fielding Space Marine Scouts in Kill Team. Sneaky sneaky! WARHAMMER AGE OF SIGMAR Strongholds of the Realms – Part two of the series looks closer at fortresses. This time, Order and Destruction! Fantastic War Hosts: Lumineth Realm-Lords – An extravaganza of light and colour in this inspirational hobby gallery full of aelves. Spear of Darkness – Treachery and in-fighting abound in the darkest reaches of the Varanspire. The Madness of Baron Veingulper Part I – New rules and scenarios for using Flesh-eater Courts in Warhammer Quest: Cursed City. OTHER GAMES WARHAMMER: THE OLD WORLD Battle Report: Border War –The Kingdom of Bretonnia and Tomb Kings of Khemri go to war in our first Warhammer: The Old World Battle Report! SPECIAL FEATURES Legacy of Defiance – In part II of this Tome Keepers serial story, Librarian Ushizar delves into his past. Worlds of Warhammer – Join us on a trip to Ghyran, the Realm of Life. Please leave the foliage how you found it. Each copy of issue 497 also comes with cardboard inserts, which include 1x double-sided rules card for the Insidious Infiltrators Combat Patrol, which contains Stratagems, abilities, secondary objectives, and Enhancements. Plus, there are 2x paint recipe cards, 2x Bunker Achievement cards, 3x Combat Patrol datasheets, and a double-sided card featuring the Bunker Scenarios of the month for Warhammer Age of Sigmar and Warhammer 40,000.
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Voicing chants to the Lord of Skin and Sinew, the Corpse Grinder Cults rise up, emerging from their hidden corners of the underhive. With their bodies grown hard and muscular on a diet of forbidden flesh, they bring full-blown rebellion to Necromunda. This set of ten Corpse Grinder Cultists have been designed to give you a huge amount of variety and options when it comes to assembling them, ensuring that no two cults need ever look the same. This kit is ideal for starting a new cult or adding to an existing one, containing 6 Skinners – including options to build a Butcher (Leader) and a Cutter (Champion) – and 4 Initiates. Butchers, Cutters and Skinners are armed with a brutal array of chain cleavers and rotary flensing saws, while Initiates have access to chain cleavers, boning swords and autopistols. Also included are six 32mm Necromunda round bases and four 25mm Necromunda round bases. Rules for using a Corpse Grinder Cult in games of Necromunda can be found in Necromunda: The Book of Ruin and Necromunda: Dark Uprising.
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Upgrade your Cawdor fighters with a selection of death-dealing weaponry, allowing you to create a unique and formidable gang. Also included in this set are alternate heads and arms, so you can personalise your gang even further. This 64-piece plastic kit includes: – 2x chain glaives – 4x axes – 2x two-handed axes – 2x flamers – 2x long Rifle – 2x sawn-off shotgun – 2x two-handed hammer – 2x heavy stubber – 2x combi-weapon (autogun/flamer) – 2x heavy flamer – 2x flail – 2x fighting knife – 2x incendiary charge – 2x reclaimed autopistol – 10x alternative heads (two copies each of five head variants) – 4x flak armour panels These parts are compatible with the Cawdor Gang kit. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
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The Redemptionist sect believes that Humanity has fallen from the path of righteousness decreed by the God-Emperor and that the sins of Mankind will drown the Imperium in filth and depravity. As long as Humanity is unable to control its sinful nature, it will not be able to unite and conquer the stars as the Emperor truly wishes them to. Sin must be purged from all by fire, blood, and faith, and the Redemptionists are only too happy to do it. Expand your Cawdor gang with these six fighters or start your own Redemptionist Crusade. The Redemptor Priest is a gang Leader, followed into battle by his Deacon (a gang Champion), three Brethren (Gangers), and a Zealot (Juve). Whether you field them as their own gang or add them to your existing Cawdor fighters, their unique weaponry will soon help you purge the underhive of sin. This 76-part plastic kit makes: – 2x Redemptor Priest or Brethren – 2x Deacon or Brethren – 2x Zealot or Brethren It is supplied with 10x 25mm Necromunda Round bases. Rules for using these models in games of Necromunda can be found in the House of Faith supplement.
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The men and women of House Cawdor are the bonepickers, scrap herders and midden-thieves of Necromunda, their vast empire built on the discarded scraps of other clans and bound together by an unshakeable faith – devotion to the Cult of the Redemption guides the actions of all members of House Cawdor, as they unearth and make use of ‘blessed’ relics from amongst the detritus of the underhive. Assemble a Cawdor gang to use in games of Necromunda: Underhive with this set of 10 plastic miniatures. They’ve been designed to provide you with a huge amount of variety and options in assembly, meaning every gang can be unique. Included: - 10 bodies – 2 each of 5 unique designs –covered in the recovered detritus they deem worthy of the Emperor, with candles, ritual bindings and nooses (!) featuring heavily. These have been designed with specific weapon options in mind, though of course you are free to model them as you see fit; - 12 heads – 2 each of 6 unique designs – with a similar selection of recycled equipment; - Weapons! There are quite a lot of these: 2 incendiary charges, 2 flails, 4 skin knives, 2 serrated blades, 4 autopistols, 4 stubbers, 4 autoguns, 2 cult icons, 2 polearms (with attached autogun), 2 heavy crossbows, 2 hand flamers and 2 more polearms (these each feature a blunderbuss lashed to the end). Supplied with 10 25mm Round bases, which feature sculpted textures that match the game board’s aesthetic.
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The Outcast Gangs of Necromunda are made up of the dregs of underhive society. These individuals have freed themselves from the constraints of societal hierarchy in order to walk a dangerous and often short-lived path of risk and reward. Hive Scum can be found everywhere, often hired by more established gangs looking for cheap bodies, or arranged into fully fledged Underhive Outcasts gangs that clash with the legendary Houses of Necromunda for territory, scraps of loot, and more. This box lets you assemble 4 plastic miniatures to add to your Outcast or House gang, with a huge range of customisation options, including 10 different weapons and 8 different heads. The kit is comprised of 32 plastic components, with which you can assemble 4 Hive Scum, and is supplied with 4 Citadel 25mm Necromunda round bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
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A towering slab of muscle, teef and bad attitude, a Warboss leads the charge from the very front, with glee. With klaw, fist and dakka this green behemoths bulldozes a bloody path through enemy lines. Meanwhile, his ear-splitting war cry and weapons-grade glower motivate his boyz to ever more gratuitous violence. This kit makes one Ork Warboss armed with a power klaw, kombi-rokkit, two sluggaz, and stikkbombs. Alongside this preposterous array of weaponry that’s sure to make short work of any enemy, he is also joined by a slavering attack squig, hungry for action. This kit comprises 12 plastic components with which you can assemble one Ork Warboss with Attack Squig, and is supplied with 1x Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
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The Beastboss is the overall leader of a Beast Snaggas mob, leading from the front and crushing the choicest prey between the serrated teeth of his Beastclaw. As the foremost authority within the warband, it's his job to interpret the visions of the Wurrboyz and direct the mob towards its next hunt. Thanks to the uncountable scars and bionic replacements earned over a long life wrangling the most vicious monsters in the galaxy, Beastbosses are hardy individuals able to withstand extreme punishment while cutting their way through enemy lines. The natural authority they have over their fellow Beast Snaggas drives the mob onwards into combat and ignites its fury once prey comes within choppa reach. This kit comprises 22 plastic components with which you can assemble one Ork Beastboss, and is supplied with 1x Citadel 50mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
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Commander Dante is among the most storied Space Marines in the Imperium, a beloved son of Sanguinius who has led the Blood Angels Chapter for more than a thousand years. Appointed by Guilliman himself as Lord Regent of the Imperium Nihilus, Dante soars over the battlefield in gleaming golden armour. Once in the fray, the piercing gaze of his death mask freezes enemies with unnatural fear, even as he cuts down foe after foe with perfect strikes from the Axe Mortalis. This multipart plastic kit builds Commander Dante, Chapter Master of the Blood Angels. This ancient hero has crossed the Rubicon Primaris, and goes to war clad in finely-wrought armour with sculpted musculature and angelic ornamentation. His helm incorporates the beautiful but terrifying Death Mask of Sanguinius himself, framed by his majestic iron halo. Descending from the skies on his custom jump pack, Dante aims the Perdition Pistol – an archeotech melta weapon of incredible power – and brandishes the lethal Axe Mortalis. This kit comprises 26 plastic components, and comes with a Citadel 50mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Paint your own Commander Dante in glorious gold with help from the Citadel Colour painting guide.
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An Avatar of Khaine is an ancient deity incarnate – a burning shard of Khaela Mensha Khaine, the Bloody-Handed God of the Aeldari. Awakened for battle, he marches through enemy fire without breaking stride, laughing cruelly as his weapon – the Wailing Doom – cleaves flesh and tastes the blood of his foes with each strike. The Avatar's mere presence incites a merciless rage in the Asuryani around him, his fearsome aura eradicating fear or hesitation in favour of a nigh insatiable murderlust. In these moments, the Aeldari seem transformed into a vision of the glorious and terrible conquerors who once ruled the galaxy. This kit builds one Avatar of Khaine, who can be constructed with a choice of three different heads – a classic helmet with plume and headdress, a more martial helm with an ornate crest, or a bare head with a wild mane and flowing topknot. The Avatar's divine weapon, the Wailing Doom, can also be built in one of three forms – a gigantic sword, a vicious axe, or a sweeping spear, each marked with eldritch runes of power. This set comprises 53 plastic components and is supplied with 1x 80mm Citadel round base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints
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An Astra Militarum Collection Before he was a legend, Commissar Yarrick was already a hero, as you'll discover in this omnibus of two novels, a novella, and six short stories set across his life and career. READ IT BECAUSE This gripping collection contains all of author David Annandale's stories about the famed commissar, and includes two novels – Imperial Creed and The Pyres of Armageddon – along with the novella Chains of Golgotha and six short stories, each revealing the bloody battles that helped shape a legend. THE STORY Time after time, Commissar Sebastian Yarrick has fearlessly led Imperial forces to victory beneath the black banners of vengeance, even when defeat seemed inevitable. From his early campaigns as a newly blooded officer from the Schola Progenium ranks, to the brutal battles of the Second and Third Wars for Armageddon, one thing has never changed: Yarrick will not fail. This omnibus contains: – Imperial Creed (Novel) – The Pyres of Armageddon (Novel) – Chains of Golgotha (Novella) – A Plague of Saints (Short story) – The Wreckage (Short story) – Evil Eye (Short story) – The Gallows Saint (Short story) – Sacrificial (Short story) – Sarcophagus (Short story) Written by David Annandale.
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The Zone of Silence Spreads The Silent King and his Necron legions have expanded the boundaries of the Nephilim Anomaly, raising sinister noctilith pylons upon world after world. Whole systems have vanished beneath this smothering anti-psychic shroud, but the Necrons' efforts to sever realspace from the warp have not gone unopposed. A fresh Imperial armada, overseen by the acquisitive Archmagos Cawl, has struck deep into the Nephilim Anomaly. But have they come to topple the ominous noctilith technology of their enemies, or to harvest and exploit it for themselves? This 120-page hardback book is a Crusade expansion for Warhammer 40,000 that lays out the unsettling narrative of the Nephilim War and the Pariah Nexus, along with the rules you'll need to play narrative games, build and upgrade a Crusade army between battles, and run your own campaigns. THE ZONE OF SILENCE Richly detailed background sections lay out the narrative of the Nephilim War, from the unnerving opening moves of the Necron nobility and the initial Imperial investigations, to the fervent ambitions of the Adeptus Mechanicus and the nightmarish technologies that are unleashed as the conflict escalates out of control. The story of this nightmarish war in the depths of 'The Anomaly' is told through stories, maps, and ominous illustrations. SHOWCASE A stunning showcase of Citadel miniatures painted by the 'Eavy Metal team, representing forces embroiled in the conflicts raging through the Nephilim sub-sector. Each sweeping diorama includes narrative notes on that battle and the combatants involved. CRUSADE RULES All the rules you will need to take your army of Citadel miniatures on a Crusade across the stars. Crusade campaigns allow you to track the development of your army between games, acquiring resources and injuries with each victory or defeat, turning the greenest of recruits into hard-bitten veterans over the course of many battles. You'll learn how to muster a Crusade army, track Experience points, purchase Requisitions, suffer Battle Scars, and rank up to gain Battle Honours. THE NEPHILIM WAR A wealth of exciting Crusade rules content to help you play out a Pariah Nexus campaign on the tabletop, as any number of players form alliances between Seekers, Protectors, and Interlopers. You'll also find unique Battle Traits, Crusade Relics, Agendas, and Crusade Blessings – themed around the Nephilim War, but usable by any faction – plus rules for harvesting and harnessing Blackstone Fragments to empower your Crusade Force. MISSIONS 15 immersive and exciting Crusade missions, perfect for narrative games and your Pariah Nexus campaign. Claim precious noctilith shards in a Dig Site Raid, seize vital comms relays to overcome Gheists in the Static, and bring down impossible defences in a Quantum Siege. This book also contains a one-use code to unlock Crusade: Pariah Nexus content in Warhammer 40,000: The App.
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White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in the January issue: Contact! – Letters, questions, and pictures of miniatures sent in by readers. Inside the Studio – A look at the games the White Dwarf staff have been playing recently. WHITE DWARF BUNKER Access Granted! – An introduction to this month’s action in the White Dwarf Bunker. Challenges – Grab your brushes and join our Rank and File painting challenge. The Slidecrown Sundering – The Slidecrown Sundering has come to an end. Which faction won in your gaming group? Scenario of the Month – New scenarios for Warhammer 40,000 and Warhammer Age of Sigmar, plus six new battleplans for Warcry. Basic Training – Gaming and tactical advice on taking cover in Warhammer 40,000. Hobby Hangout – Steve Barrett demonstrates how to paint jungle-themed scenery for Warcy and Warhammer Age of Sigmar. Satellite Uplink – Leila shares the results of the Warhammer studio's campaign. Plus, readers' Rank and File miniatures. WARHAMMER 40,000 Echoes From the Warp – Skitarii, tanks, or robots? Which Adeptus Mechanicus Detachment will you field? Strike Team Solarien – New rules for fielding a force of Vanguard Space Marines in Combat Patrol. Index Xenos: Sautekh Dynasty – The Silent King may have returned, but not every Necron has bent the knee to his rule… Stilled Faith: Acolyte – The Stilling has affected everyone in the Pariah Nexus. Or has it? Part one of a new story arc. Operational Offensives – Combat Patrol + campaign = a Combat Patrol campaign! Get ready to sign up! WARHAMMER AGE OF SIGMAR Battle Report: Seize the Crown! – More-more Slidecrown! The Skaven battle the Sylvaneth for control of the Viridian Crown. On Weapons Both Famed and Infamous – An in-world exploration of some of the celebrated (or maligned) weapons from the Mortal Realms. Gods and Monsters – Orruks love a good scrap, but their foes are particularly uncooperative in this short story A Tale of Four Warlords – A new challenger enters the fray as the warlords add allies to their armies. Siege Warfare – Get building some walls, kids. Or start knocking them down. It’s time for a siege! Rules of Engagement – Travel to Andtor for the ins and outs of The General’s Handbook 2023–24 Cities of Sigmar – A swathe of Cities of Sigmar characters to use in Warhammer Quest: Cursed City. NECROMUNDA Ferrostack 125 – A stunning battlefield for Necromunda, plus a scenario for battling across vertical terrain. SPECIAL FEATURES Black Library – The first in a new series of stories featuring White Dwarf's very own Chapter – the Tome Keepers. Each copy of issue 496 also comes with cardboard inserts which include 1x double-sided rules card for the Vanguard Space Marines Combat Patrol containing Stratagems, Abilities, Secondary Objectives, and Enhancements, 2x Paint Recipe cards, 2x Bunker Achievement Cards, 4x Combat Patrol Datasheets and a double-sided card featuring the Bunker Scenarios of the month for Warhammer Age of Sigmar and Warhammer 40,000.
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The iconic battle tank and armoured transport of the Leagues of Votann, the Hekaton Land Fortress is as venerable and well-respected as it is powerful. With a fearsome arsenal of heavy weaponry and tremendously resilient armour – and with the ability to bear bands of Kin soldiery into battle – it is a versatile military asset, and a formidable bulwark against any foe. This multipart plastic kit builds one Hekaton Land Fortress, an indomitable heavy transport loaded with powerful guns. This mighty six-wheeled vehicle can be built with one of three powerful, adjustable turret weapons – a cyclic ion cannon to gun down the heaviest infantry, an SP heavy conversion beamer to carve a swathe through any target, or a heavy magna-rail cannon that can reduce even the toughest tanks to slag. This main gun is reinforced by two pairs of adjustable ball-turret sponson weapons – either bolt cannons or ion beamers. The Hekaton also sports a rear-facing MATR autocannon, and a pan spectral scanner which can be replaced by a missile silo – containing either a Kin's wrath, mountain breaker, or Ancestor's vengeance wearhead. The tank boasts reinforced layers of armour, all-around transport hatches for delivering its pugnacious cargo, and a pilot visible beneath a screen of clear plastic – the kit includes a choice of three different heads to customise your driver, as well as optional lights for the rollbars. This kit comprises 88 plastic components and 5 clear plastic components, and is supplied with a Leagues of Votann Transfer Sheet with 555 numerals, runes, and markings for prominent Leagues. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.