• Clad in thick Gravis armour, Heavy Intercessors secure ground and are immovable in defence. Always ready for any sign of enemy counter-attack, they stand firm, laying down volleys of heavy fire that keep all but the most determined or foolhardy enemies at bay. Heavy Intercessors are the final say in defensive warfare. Look no further than this super-tough Troops choice to hold objectives, all the while laying down long-range fire with a variety of heavy bolt rifles and heavy bolters. This 120-part plastic kit makes five Heavy Intercessors and is supplied with five Citadel 40mm Round Bases. The entire squad can be equipped with heavy bolt rifles, Hellstorm bolt rifles, or Executor bolt rifles, and a single member can be upgraded to carry a heavy bolter, Hellstorm heavy bolter, or Executor heavy bolter. The box also includes a Space Marines transfer sheet.
  • The Wrecka Krew revel in destruction, even by Ork standards. Sent on sabotage missions, or to reduce industry to crumpled ruin, they use rockets and hammers to destroy enemy machinery and anything else that gets in their way. This multipart plastic kit builds eight Wrecka Krew miniatures. These miniatures can be used as aggressive Wrecka Krew operatives in games of Kill Team, or fielded in an Ork army in games of Warhammer 40,000. The kit includes head options and accessories to customise your kill team, plus components to build specialists like the brutal Wrecka Boss Nob, destructive Tankbusta Rokkiteer, expendable Bomb Squigs, and more. Inside the box, you will also find a sheet of 38 double-sided Wrecka Krew tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 129 plastic components, 1x Citadel 40mm Round Base, 5x Citadel 32mm Round Bases, and 2x Citadel 25mm Round Bases. This set also includes 1x Ork Transfer Sheet, containing 438 high-quality waterslide transfers to customise your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Fuegan has dedicated himself to the destruction of the enemies of the Asuryani, and the trail of corpses he has left in his wake spans the galaxy. Those foes he sets his fiery gaze upon are either eradicated from existence with burning blasts from his firepike, Searsong, or cut apart by furious blows from the Fire Axe. This multipart plastic kit builds Fuegan – the legendary Phoenix Lord of the Fire Dragons Aspect Warriors – for use in your Aeldari armies in games of Warhammr 40,000. As with the warriors of the Aspect shrine he founded, he specialises in taking on the toughest targets or amoured assets using overwhelming melta energy. Unleash his burning fury and bring excrutiating death to his foes. This kit contains 18 plastic components, and 1x Citadel 40mm Round Base. This miniature is supplied unassembled and unpainted – we recommend Citadel Plastic Glue and Citadel Colour paints.
  • Asurmen's skill at war is breathtaking, the magnitude of his heroic presence so great that nearby Aspect Warriors are infused with his peerless tactical acumen. In addition to his wrist-mounted shuriken catapults known as the Bloody Twins, he carries the Sword of Asur, whose hilt bears the spirit stone of Asurmen's brother, Tethesis. This multipart plastic kit builds Asurmen – the legendary Phoenix Lord of the Dire Avengers Aspect Warriors – for use in your Aeldari armies in games of Warhammer 40,000. As is the case with the warriors of his shrine, he is a versatile and deadly foe, skilled at the art of war both in strategic terms and death-dealing on the field of battle. This kit contains 14 plastic components, and 1x Citadel 40mm Round Base. This miniature is supplied unassembled and unpainted – we recommend Citadel Plastic Glue and Citadel Colour paints.
  • Lhykhis strikes like an ambush predator from the Empyrean, sowing murderous bloodshed amongst their foes. With each hissing discharge of the Brood Twain, she reduces enemies to sliced sacks of sloshing gore. Before vanishing again into the web of the Warp, she picks apart her victims at close quarters with Weaverender and her Spider's Fangs. This multipart plastic kit builds Lhykhis – the legendary Phoenix Lord of the Warp Spiders Aspect Warriors – for use in your Aeldari armies in games of Warhammer 40,000. She epitomises everything her Aspect shrine stands for – rapid attacks from unexpected quarters, and utterly devastating strikes. Lhykhis also inspires her fellow warriors, making them more highly effective harassment units. This kit contains 20 plastic components, and 1x Citadel 40mm Round Base. This miniature is supplied unassembled and unpainted – we recommend Citadel Plastic Glue and Citadel Colour paints.
  • Baharroth, the Cry of the Wind, moves with the grace of a zephyr and attacks with the force of a hurricane. He shines with a brilliance of his own making in battle, diving into range, opening fire, and then peeling away to face his next quarry. At close quarters, he strikes with the resplendent Shining Blade, lopping off heads with its elegantly curved edge. This multipart plastic kit builds Baharroth – the legendary Phoenix Lord of the Swooping Hawks Aspect Warriors – for use in your Aeldari armies in games of Warhammer 40,000. This swift, lethal leader excels at lightning strikes, bringing death from above before fading into the distance to harry a new foe. This kit contains 14 plastic components, and 1x Citadel 40mm Round Base. This miniature is supplied unassembled and unpainted – we recommend Citadel Plastic Glue and Citadel Colour paints.
  • Fire Dragons are inspired by the Dragon, that mythical fire-breathing creature of Aeldari myth, and represent the facet of Khaine that is wanton destruction. Those who serve the Fire Dragon Aspect shrines are aggressive and warlike, seeking nothing less than the total and utter obliteration of their enemies. This multipart plastic kit builds five Fire Dragons – deadly flame-hurling warriors for use in Aeldari armies in games of Warhammer 40,000. These elite destructive troops can turn even the most heavily armoured battle tank into molten remains. One member of the squad can be assembled as an optional Fire Dragon Exarch who can be armed with a choice of weapons including a firepike, Dragon axe and Dragon fusion pistol, Dragon's breath flamer, or Exarch's Dragon fusion gun. The Fire Dragons can each take one of various head options, including bare heads, making it easy to customise your squad, and one can be built throwing a grenade. The kit also contains a Fire Dragon Aspect shrine token. This kit comprises 77 plastic components, 5x Citadel 28.5mm Round Bases, and 1x Citadel 25mm Round Base. This set also includes 1x Aeldari Transfer Sheet containing 378 waterslide transfers to customise your miniatures. The miniatures are supplied unassembled and unpainted – we recommend Citadel Plastic Glue and Citadel Colour paints.
  • The Swooping Hawks are winged warriors representing the vengeful side of Khaine, the war god. They are masters of harassment warfare, perfectly suited to breaking up enemy counterattacks or picking off vulnerable formations. This multipart plastic kit builds five Swooping Hawks miniatures – highly agile airborne fighters for use in Aeldari armies in games of Warhammer 40,000. Dive in and pick off vulnerable enemy units with these elite winged warriors. One member of the squad can be assembled as an optional Swooping Hawk Exarch who can be armed with a choice from the following list of weapons - a sunpistol and power sword, hawk's talon, Exarch's lasblaster, or scatter laser. The Swooping Hawks each have two head options – helmeted and bare headed, making it easy to customise your squad. The kit also contains a Swooping Hawk Aspect shrine token. This kit comprises 81 plastic components, 5x Citadel 32mm Round Bases, and 1x Citadel 25mm Round Base. This set also includes 1x Aeldari Transfer Sheet containing 378 waterslide transfers to customise your miniatures. The miniatures are supplied unassembled and unpainted – we recommend Citadel Plastic Glue and Citadel Colour paints.
  • Warp Spiders epitomise the concept of aggressive defence, using their jump generators to attack the enemy before fading away in the blink of an eye. They are seen by their kin as amongst the boldest of all Asuryani, for they brave the lethal madness of the Warp to defend their people. This multipart plastic kit builds five Warp Spiders – lightning-fast warriors for use in Aeldari armies in games of Warhammer 40,000. Zip through the Warp with these elite troops and slice your enemies apart in a cloud of razor-sharp monofilament. One member of the squad can be assembled as an optional Warp Spider Exarch who can be armed with a choice of powerblades and death weavers, a powerblade array, death weavers and spinneret rifle, or an Exarch's death spinner. The Warp Spiders can each take one of various head options, including bare heads, and there are also decorative base parts to further customise your miniatures. The kit also contains a Warp Spider Aspect shrine token. This kit comprises 90 plastic components, 5x Citadel 28.5mm Round Bases, and 1x Citadel 25mm Round Base. This set also includes 1x Aeldari Transfer Sheet containing 378 waterslide transfers to customise your miniatures. The miniatures are supplied unassembled and unpainted – we recommend Citadel Plastic Glue and Citadel Colour paints.
  • War Walkers are graceful, bipedal machines often fielded in the vanguard of Asuryani armies. Highly agile and heavily armed, they carry a pair of powerful weapons to eliminate foes before they can strike back. This multipart plastic kit builds two War Walkers – fast, versatile weapons platforms for your Aeldari armies in Warhammer 40,000. Armed with shuriken cannons as standard, one or both can be replaced with a missile launcher, bright lance, scatter laser, or starcannon, giving you the weapon options to take on all foes. This kit comprises 68 plastic components, 2x clear plastic components, and 2x Aeldari 60mm Round Bases. This set also includes 1x Aeldari Transfer Sheet containing 378 waterslide transfers to customise your miniatures. These miniatures are supplied unassembled and unpainted – we recommend Citadel Plastic Glue and Citadel Colour paints.
  • Wave Serpents are the leading troop carriers in a craftworld's arsenal, bringing warriors to any part of the battlefield at immense speeds. The embarked soldiers are protected by a powerful energy field and receive covering fire from the vehicle's powerful array of heavy weapons. Falcon grav-tanks are sleek battle tanks of the Asuryani, mounting a diverse array of potent weapons that make them the bane of enemy war machines and foot troops alike. This multipart plastic kit builds a Wave Serpent – a fast and well-protected transport vehicle for your Aeldari armies in Warhammer 40,000. It can alternatively build a Falcon, trading some transport capacity for turret-mounted heavy weapons. The Wave Serpent is equipped with a turret-mounted twin shuriken cannon, and twin shuriken catapults mounted on the hull. The twin shuriken catapults can be replaced by a single shuriken cannon, while the twin shuriken cannon can be replaced with a twin missile launcher, bright lance, scatter laser, or star cannon, making your transport incredibly flexible. The Falcon is equipped as standard with a turret-mounted scatter laser, and a hull-mounted twin shuriken catapult. The twin shuriken catapult can be replaced by a single shuriken cannon, while the scatter laser can be replaced with a missile launcher, bright lance, shuriken cannon, or star cannon, ensuring you always have the right weapon for your target. This kit comprises 57 plastic components, 2x clear plastic components, 1x 60mm Flying Base, and 2x flying stems. This set also includes 1x Aeldari Transfer Sheet containing 378 waterslide transfers to customise your models. This miniature is supplied unassembled and unpainted – we recommend Citadel Plastic Glue and Citadel Colour paints.
  • The Teutogen Guard are the personal bodyguard of Ar-Ulric in their role as high priest of the Cult of Ulric. Being selected to join the Teutogen Guard is one of the highest accolades a Knight of the White Wolf can receive, and the honour is even greater for those who become unit champions, musicians, or standard bearers. This multipart metal kit builds three Teutogen Guard Command Warriors for use in Empire of Man armies in games of Warhammer: The Old World. This command unit makes it easy to add a champion, a standard bearer, and a musician to your heavy infantry unit when they march to war in the name of Ulric. This kit contains 6x metal components, and 3x Citadel 25mm Square Slotta Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Colour paints.
  • A War Altar of Sigmar is one of the most inspirational sights for the devout citizens of the Empire. Within the armoured pulpit, a Lector of the Cult of Sigmar can deliver their sermons, even in the heat of battle, and extol their followers to greater fervour. This multipart plastic kit builds a War Altar of Sigmar, for use in Empire of Man armies in games of Warhammer: The Old World. From atop this magnificent carriage, your Warrior Priest of Sigmar can quickly get into battle while inspiring the rest of your army with prayers, chants, and sacred relics. The kit comes with a range of optional cosmetic accessories, including candles, parchment, and seals, for you to customise your War Altar. This kit contains 74x plastic components, and 1x Citadel 60mm by 100mm Rectangular Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Mephiston

    35.00
    A figure of awe and reverence among the Blood Angels, Chief Librarian Mephiston carries the will and power of one who has to overcome what no other Blood Angel has. Mephiston has battled through near-death to surmount the Black Rage, the curse that has afflicted the Blood Angels and their successors for millennia. By crossing the Rubicon Primaris, Mephiston has not only demonstrated the Chapter’s embrace of their new battle-brothers, but has become more powerful than ever before. As the Chief Librarian of the Blood Angels, Mephiston is a formidable psyker, though he is equally at home cutting down the enemies of the Emperor with his force sword, Vitarus, or the searing beams of his plasma pistol. Mephiston can be assembled aiming his pistol with his right hand, or wiping his mouth on the back of his gauntlet – could he even be wiping the blood from his fangs? This 16-piece plastic set makes one Mephiston, Lord of Death, and is supplied with one 40mm Citadel Round Base.
  • ORC SHAMANS

    35.00
    Orc Shamans wield great magical power not just from the Winds of Magic but also from the power of belief generated by other Orcs. As a result, they do whatever they can to increase the fervour of those around them, syphoning off this metaphysical energy. This multipart metal kit builds two Orc Shamans, one on foot and the other riding a War Boar – both potent wizards for your Orc & Goblin Tribes. The mounted Shaman has a choice of two different heads. If you're looking for a good way to make your charge even more deadly, Shamans are a sure-fire way to do it, and the extra character they add makes them a fantastic option to spice up your collection. This kit contains 8 metal components, 2 plastic components, 1x Citadel 30mm Square Base, and 1x 30x50mm Rectangle Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Colour paints.
  • Stormwolf

    72.50
    The Stormwolf is the Space Wolves’ foremost assault craft, enabling them to bring the fight to the enemy wherever they may be found. It is the favoured transport of packs of battle-hungry Blood Claws and Grey Hunters, who are renowned for not holding back once committed to battle. This multi-part plastic kit makes one Stormwolf . This deadly assault vehicle has an access point at the front of its hull and it functions as a transport for up to sixteen Space Wolves. It is equipped with a hull mounted twin-linked lascannon and a turret mounted twin-linked hellfrost cannon - a formidable weapon designed to freeze the target to absolute zero in an instant. The two side sponsons can be equipped with a choice of twin-linked heavy bolters, skyhammer missiles or twin-linked multi-meltas. There is an abundance iconography including shields, pelts and hanging chains which can be used to customise the Stormwolf to suit the unit it is transporting. This kit can also be assembled as a Stormfang Gunship.
  • Cyberwolf

    18.50
    Such is the bond between the Space Wolves and their beasts that if a Fenrisian Wolf is critically injured in battle the Chapter’s Iron Priests will mechanically augment the creature so that it may live to fight another day. This pack contains one Space Wolves Cyberwolf - a finely detailed resin cast kit that comes in four components, and is supplied with a 40mm round base
  • Logan Grimnar epitomizes the noble fury of his people. He is a figure of awe and the warrior king of the Space Wolves. A fearsome warrior with immense martial pride Grimnar never backs down from a fight. Drawn into battle on an ancient relic of the Chapter known as Stormrider and armed with his axe Morkai - an ancient artefact of immense power - the Old Wolf inspires such unshakable loyalty that he has led the Sons of Russ into unimaginable terrors and emerged with victory grasped firmly in his claws. This multi-part plastic kit contains Logan Grimnar on Stormrider.
  • One of the first warcasters transferred into what would evolve into the new Winter Korps, Kapitan Yana Kovoskiy served with distinction during the civil conflict against the rebelling princes. Armed with primal magic and mounted on her ferocious bear, Valentyna, Yana is the blueprint of everything a tactical, loyal officer of Khador should be.

    Command the elite troops of the Khador Winter Korps with Kapitan Yana Kovoskiy—a cavalry warcaster who can buff cohort models in her battlegroup by destroying enemy models herself. Yana rides into battle mounted on a bear, and armed with a vicious set of spells—Battle Lust, Dash, and Spirit Fang.

    What’s in the box?

    • Kapitan Yana Kovoskiy (Warcaster)

    Models supplied unpainted.

  • Wulf has sworn vengeance upon the King of Rohan and intends to end Helm's bloodline. Banished from Rohan following his father's death, Wulf has since raised an army of Hill Tribesmen. He has proclaimed himself their High Lord, and is now prepared to unleash them upon Edoras. General Targg has long been Wulf's trusted advisor and is one of only a few who can quell the hot-headed nature of the young warrior and keep his recklessness in check. This multipart plastic kit builds mounted and on-foot variations of Wulf, High Lord of the Hill Tribes, and General Targg – Dunland Heroes for use in Usurpers of Edoras and Besiegers of the Hornburg armies in the Middle-earth Strategy Battle Game. Lead your force to victory with these aggressive commanders and claim the throne for the Hill Tribes. This kit contains 50 plastic components, 2x Citadel 40mm Round Hex Hole Bases, and 2x Citadel 25mm Round Bases to build four models. These miniatures are unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. These miniatures are also available in The War of the Rohirrim – Battle of Edoras boxed set. © New Line Productions, Inc. All rights reserved. MIDDLE-EARTH, THE LORD OF THE RINGS: THE FELLOWSHIP OF THE RING, THE LORD OF THE RINGS: THE TWO TOWERS, THE LORD OF THE RINGS: THE RETURN OF THE KING and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (S25) © Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES, THE LORD OF THE RINGS: THE WAR OF THE ROHIRRIM and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (S25) Middle-earth, The Hobbit and The Lord of the Rings and the names of the characters, places, items and events therein, are trademarks of Middle-earth Enterprises, LLC used under license by Games Workshop. All rights reserved. (S25)
  • Hormagaunts

    41.00
    Hormagaunts are swarming shock troops, seeded onto prey worlds in their billions. As simple hunter-slayer organisms, spawned Hormagaunts can be left to rampage across battlefields and populations, wearing down defence lines and forcing the prey to expend lives and ammunition. Many formidable bastions have been buried in literal mountains of these chitinous horrors, driven by the will of a terrible synapse beast. This multipart plastic kit builds 10 Hormagaunts, as well as a Ripper Swarm to expand your skittering tide. These aggressive creatures each feature different poses – some leaping, some stalking, and some lunging, as befits their predatory speed and role as close-quarters killers. These poses can be combined with a variety of different head designs, allowing you to keep your Hormagaunts looking varied no matter how big your swarm grows. This kit comprises 68 plastic components, and comes with 10x Citadel 28.5mm Round Bases and a Citadel 40mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Kreuger, Wrath of Blightergast

    He is the Storm of Fire.

    Once, he was a complicated man who fought for what he believed in. Fallen in battle, his mortal remains were claimed by a cult of mad devotees to the sentinel dragon, He Who Watches the West. This former shell was hurled into the heart of a living volcano, into a cauldron of magma intermingled with dragon blood.

    But a body, no matter how transfigured by fire and blight, must be guided by a spirit of equal potency. And the soul that once inhabited this shell agreed to pay a price to the great Seether, the Boiler of Seas. As the dragon’s cult carved his mark into the newborn monstrosity they pulled from the magma, its wandering soul was pulled back into the mortal world to reunite body and soul in a glorious and terrible harmony.

    He is the bearer of the volcanic plume. He erupts into battle from the veins of the world in a fiery emergence with a sound of thunder and the crackle of cooling lava. Forests burn at his approach. Armies beneath his blazing gaze are the torches that light his way to victory.

    He is Kreuger, the Wrath of Blighterghast.

  • ZACCHAEUS, WINTER'S CHILL

    A fearsome rider on the winter’s wind, Zacchaeus and his great snow hare have terrified wayward children in the far north for generations immemorial. It is said that where the hare takes him, deathly cold and starvation follow. Bound for a time in the service of an ancient hag, Zacchaeus missed the Wicked Harvest and recently slipped his bondage. He now moves through a world much changed and seeks purpose amongst its ashes.

    ADDITIONAL DETAILS:

    • Zacchaeus will work for the Shadowflame Shard as well as a forthcoming army.

    • Zacchaeus is a grymkin cavalry model with Dual Attack, Pathfinder, Resistance: Cold, and Unstoppable.

    • His attacks freeze enemy models in their tracks.

  • GREYGORE BOOMHOWLER

    Greygore Boomhowler is a veteran trollkin mercenary of countless wars. A fellcaller like his sister, Admiral Thorga Boomhowler of the Brineblood Marauders, Greygore is skilled at using his powerful voice as a weapon. As the world has grown stranger and more dangerous, Greygore has had to travel farther afield seeking work, extending his ample ring of contacts across the whole of western Immoren and beyond.

    ADDITIONAL DETAILS:

    • Greygore Boomhowler will work for the Brineblood Marauders as well as a forthcoming army.

    • Boomhowler’s Fellcall ranged attack is a spray weapon menu of Attack Types.

  • Emperor Carver Ultimus Esquire III & War Boar MMD47

    Down, but not out…

    After suffering life-threatening injury at the hands of the warcaster Asheth Magnus, Emperor Carver Ultimus Esquire III once again takes to the battlefield thanks to the surgery of Dr. Egan Arkadius. His destroyed body has been augmented with limbs of iron and steam. To complement Carver on the battlefield, Arkadius has produced the pinnacle of his fusion of meat and metal—the Most Massive Destruction. Together, they will grind all enemies of the Thornfall Alliance beneath an iron hoof.

  • MADAME MORIARTY

    Madam Moriarty is a powerful gatorman bokor and spirit weaver. Once a rival of Barnabas and the Blindwater Congregation, she was forced from the traditional territories of her people when he attained godhood. She has since haunted the less-civilized ports of Immoren seeking her fortunes. A whisperer to the dead, she is often sought for her talents from those in this life…and the next.

    ADDITIONAL DETAILS:

    • Madam Moriarty will work for the Brineblood Marauders as well as a forthcoming army

    • Madam Moriarty can use her magic to manipulate the die rolls of both friendly and enemy models

  • BELLIGHUL, MASTER OF PAIN

    Left behind in the wake of the defeat of the Skorne by the combined forces of Ios, Bellighul barters his gruesome skills across the wastes. He is renowned both for his mastery of beasts and his capacity to inflict physical suffering upon any unlucky enough to fall under his lash. It is a hard life for a stranger in a strange land, but Bellighul is a consummate survivor who has never flinched in the face of pain—especially someone else’s.

    ADDITIONAL DETAILS:

    • Bellighul will work for the Shadowflame Shard as well as a forthcoming army.

    • Possesses the Condition: Enrage and the Medicate special action.

    • Can give Tough to friendly living warrior models in his vicinity.

  • NISSAK, TOTEM HUNTRESS CHAMPION

    Hailing from the fabled lands of Zu, Nissak made her way to western Immoren as a stowaway aboard a merchant steamer. She had come to test her skills in a new land and to make a legend for herself written in the blood of those who shall fall before her. Nissak strikes from the shadows, eviscerating her foes with her silent throwing blade before moving in for the kill.

    ADDITIONAL DETAILS:

    • Nissak will work for the Brineblood Marauders and the Shadowflame Shard.

    • Her massive throwing blade has the Decapitation special rule, which says, “Damage exceeding the ARM of the model hit is doubled. A model disabled by this attack cannot make a Tough roll.”

    • Nissak has Advance Deployment, Ambush, Pathfinder, and Stealth.

  • Alexia, Queen of the Damned Mercenary Solo

    Works for the Cygnar Storm Legion and Khador Winter Korps armies

    ​Having survived madness, possession, and countless dangers since she first picked up the cursed Witchfire, Alexia has proven herself to truly be a queen of the damned. The blade, said to have been created by the same Fellgoeth infernals worshipped by the Orgoth, has long since fallen silent under her dominion. Having reaved the immortal essence of the Nonokrion infernals during the Claiming, Alexia turned their power against the Witchfire, dominating the blade utterly. Now the sole master of the demon weapon, Alexia strikes back against the horrors of the world, seeking to defend life against the predations of denizens of the Outer Abyss.

    • Powerful spellcaster possessing the Dominate Undead and Hellfire special attacks.
    • A Battle Wizard capable of returning destroyed models back to their units both as a result of casting Grim Returns or by striking enemy models down with the Witchfire.
  • Celebrating 20 years of miniatures combat in the Iron Kingdoms...

    MAGNUS THE UNSTOPPABLE & INVICTUS

    A patriot, a traitor, a warlord — what Magnus has proven in all his incarnations is that he is unstoppable.

    Now, as Magnus returns to the life of a mercenary, he is joined by his greatest creation.

    Invictus is the first Super Heavy warjack ever to join the Warmachine battlefield. Magnus, along with Invictus, is available to leaders of existing MKIV as well as Prime Legacy armies. Note that Magnus does not replace a leader model, but is a solo that automatically comes with a super heavy warjack.

  • Koldun Lord Damien Korovnik Mercenary Solo

    Works for the Khador Winter Korps and Orgoth Sea Raiders armies

    ​Having fled Korsk at the height of Ayn Vanar’s purge of the Greylords, Koldun Lord Damien Korovnik found himself captured by the Orgoth at the start of their invasion. Now forced into foul servitude by the invaders, Korovnik longs for his freedom and a return to his countrymen, even if it means his certain death. Though the former Greylord fights alongside the Orgoth host, he awaits the day he can strike back against his new masters to redeem some small part of himself before meeting his final judgment.

    • Powerful arcanist who attaches to his army’s warcaster. In addition to the Spell Slave special rule, Korovnik also has Blizzard and Razor Wind.
    • Can immediately cast a spell after destroying an enemy model with his axe.
  • Eiryss, Shadow of Retribution Mercenary Solo

    Works for the Cygnar Storm Legion and Dusk House Kallyss armies

    ​Eiryss was amongst the agents of the Retribution outside Ios when the Sundering separated the quick from the dead. Putting aside her former fanaticism, Eiryss pragmatically devoted herself to the defense and safety of the living Iosans. Viewing the eldritch with deep suspicion, she slipped into Ios at great risk to herself and recovered Voass, the sword of the Winter Father Nyssor, from the fallen Fane of Scyrah, where it was held as a sacred artifact of the lost age. Over time and with the coming of the Orgoth, Eiryss has put aside her former hatred and distrust, instead seeking new alliances within both Cygnar and amongst the eldritch of Ios to protect her people from the gathering storm.

    • Eiryss remains a deadly combatant that is hard to pin down. She has a high DEF, Pathfinder, Stealth, and Reposition.
    • Eiryss can make both ranged and melee attacks in the same activation and possesses a pair of melee weapons (including Voass) and her trademark crossbow with its range of ammo types.
  • Eilish Garrity, the Dark Traitor Mercenary Solo

    Works for the Cygnar Storm Legion and Orgoth Sea Raiders armies

    ​Having bartered his soul to the Nonokrion Order for power, Eilish Garrity began to suffer buyer’s remorse following their defeat in the Infernal War. Saddled with an existential debt to a diminished infernal order, Eilish saw the arrival of the Orgoth as a final opportunity to brighten his prospects. The corrupt, power-hungry arcanist summoned some dark strength of will deep within himself and approached the invaders with a blasphemous proposition, requesting contact with their own infernal patrons. In a craven act of occult genius, Eilish swore fealty to the Fellgoeth infernals, promising to act as their agent on Caen and to serve the Orgoth during their invasion of Immoren. Now acting as a double agent to subvert the Immorese cause in resisting the Orgoth, Eilish loosely maintains his old contacts within Cygnaran society. He operates sometimes in support of the Immorese to further his ruse, or so the Orgoth believe, but in fact the slippery arcanist may yet be keeping his future options open should the war turn against his new masters.

    • Potent arcane combatant with the Dark Power special rule that states, “This model gains an additional die on magic attack and magic attack damage rolls. Discard the lowest die in each roll."
    • When Eilish is destroyed, enemy upkeep spells within 8′′ of him expire
  • Maulgreth, the Charnel Plague Mercenary Solo

    Works for the Dusk House Kallyss and Orgoth Sea Raiders armies

    ​His name was lost to memory during the Orgoth Scourge at the end of the last invasion when the defeated host sought to obliterate every record of their passing, down to the very stones of their grim temples and towering obsidian fortresses. For centuries Maulgreth, once amongst the greatest of the Orgoth warlords of that past age, waited, his unearthly rage contained only by the silence of his forlorn tomb. Now released from both his long confinement and his virtual obscurity by the warwitches accompanying a new Orgoth war host on their invasion of Immoren, the deathless Maulgreth has risen once more to strangle the world of humanity and to bring ruin to those who would defy him. Neither truly Orgoth nor wholly an avatar of death, Maulgreth acts as a sovereign lord, sometimes serving his kinsmen and sometimes entreating with the most foul eldritch of the Cult of Nyrro.

    • Powerful undead melee combatant with Cleave, Defensive Strike, Grievous Wounds, Life Drinker, and Weapon Master special rules.
    • An Orgoth of old, Maulgreth is both undead and cannot be targeted by spells.
  • Prisoner 102822 Mercenary Solo

    Works for the Dusk House Kallyss and Khador Winter Korps

    ​Now known only by her designation as a convict since all record of her existence was lost during the recent troubles, 102822 was sentenced to serve the Khadoran Empire as a Doom Reaver for her transgressions committed while serving within the Winter Guard. Over time, 102822 began to manifest a rare degree of control over the fellblade that she bore, enabling her to slip from the arcane control her Greylord masters held over her. As a result, 102822 was able to flee from the front lines in Llael, where she was bound to die at the vanguard of some fruitless assault. Slipping over the border into Ios, she was captured by agents of the Retribution, who had use for the living weapon 102822 had become. With the return of the Orgoth, she has been unleashed once more on the lands of Khador, where she has been abandoned to hunt the ancient enemy, sowing death and chaos wherever she wanders.

    • Possess the Blood-Quenched, Hyper-Aggressive, and Killing Spree special rules.
    • Like any good Doom Reaver, 102822 also has the Advance Deployment advantage.
  • As war ravages the Iron Kingdoms, the Brineblood Marauders prowl the waters in search of their next prize, their crews organised into a mighty and varied fleet in the face of their enemies.

    Specialise your existing force with new tactical options, including a new Warlock, a new unit, three command attachments to really customise your force, and four solos – or add these elements to your army to increase your games to 100pt showdowns, where the ground will tremble as you march to total war…

    Includes:

    • Warlock Captain Shadowtongue

    • Pyg Shockers Unit

    • Marauder Crew Bosun Command Attachment

    • Pyg Coxswain Command Attachment

    • First Mate Hargor Stormjaw Solo

    • Surgeon Solo

    • Pyg Cannon Crew Solo

    • Pyg Dirge Solo

  • Crashing ashore from the high seas, the Brineblood Marauders have arrived on the sandy shores in search of plunder, fortune, and glory… and a raucous good time, to boot!

    The Battlegroup Box is the perfect place to start building a new army. Augment your forces with two new Warbeasts, both of which are capable of multiple weapon configurations to suit your style, and really mix things up with a new Warlock to command them.

    Includes:

    • Warlock Captain Firequill
    • Deepborn Dire Troll Heavy Warbeast
    • Reef Troll Light Warbeast
  • The greatest among the Bullcroaks of the Shattered Spine Islands are the Fire Tongue Warriors.  Said to be descended from the hero Frawb, who was the first croak to tame fire.  To the eyes of westerners, the Bullcroak way of war appears to be dictated only by tribal savagery, but this is far from true.  They approach combat through a highly ritualized set of tribal laws and cultural taboos.  They seldom seek to eradicate an enemy but instead are out to seek repayment for a wrong or to count coup against a foe.  This is nonetheless marked by bloody and brutal fighting, and those who face off against these Fire Tongue Warriors are not soon to forget the experience.

    The Southern Kriels Fire Tongue Warriors Command Cadre can be played out of the box as a 30 point introduction army.  Additionally, it is compatible with the Southern Kriels Brineblood Marauders army and other forthcoming Trollblood armies.

    What’s in the box?

    • Warlock Warchief Bagadibawm (warlock)

    • Vorogger (heavy warbeast)

    • Mawga'Bawza (Solo)

    • Fire Spitters (5 model Unit)

    • Spirit Shamans (3 model Unit)

    • Fire Guardian (solo)

    • Fire Guardian (alternate sculpt solo)

    Models supplied unpainted.

  • Alongside deep psychological trauma and generational anguish, the most tangible record of the first Orgoth occupation were the infernal relics they left buried beneath their hellish places of execution. For a time, such artifacts were harnessed by misguided arcanists hungry for prestige and influence but who were ultimately ignorant of their true power and implications. No mere weapons, such devices were once the prized possession of fell reavers and soul-fueled warlords, champions of the masters of the Outer Abyss.

    Now, with the return of the Orgoth comes Oriax, the Soul Slaver, and his accursed retinue. Weaving blasphemous soul magic, Oriax has the capacity to dominate both beast and machine. He is accompanied by Halexus, The Warlord, a soul-starved herald and bloody avatar of the Fellgoeth infernals. Held in their thrall are the Gnashers, Ulkor shock troopers dominated by the maligned will of their paired hell-wrought weapons, and the massive Ghrotten Champion, a fearsome warrior likewise slaved to their infernal arms. And most terrible of all, the abominable Raveners: part beast and part machine, these howling monstrosities are the cursebound equivalent of the heaviest warjacks and are devoted utterly to their master’s fearsome will.

    The Orgoth Cursebound Command Cadre can be played out of the box as a 30 point introduction army.  Additionally, it is compatible with the Orgoth Sea Raiders army and other forthcoming Orgoth armies.

    What’s in the box?

    • Oriax, the Soul Slaver (warcaster)

    • Ravener (Heavy Warbeast)

    • Ghrotten Champion (solo)

    • Gnashers (3-model unit)

    • Halexus, The Warlord (solo)

    Models supplied unpainted.

  • The Brineblood Marauders hound the coast of Immoren, as merciless as they are merry and reaving riches and revenge in equal parts, their due for the injustices nations of men have inflicted on troll-kind.

    Expand your collection with a host of options for your army. Take to the field with a brand new Warlock to keep your opponents guessing, and bolster your battlegroup with a new character Warbeast. Open up a world of new strategic choices for defeating your foes with a variety of new units, a command attachment, and a solo, and increase the size of your force to play 75pt games.

    Includes:

    • Warlock Admiral Boomhowler

    • Great Old One Character Heavy Warbeast (Character Parts & Variant Chassis)

    • Marauder Crew Unit

    • Pyg Boarding Party Unit

    • Pyg Galley Unit

    • Marauder Crew Quartermaster Command Attachment

    • Marauder Crew Tapper Command Attachment

    • Booty Boss Solo

    Please note, the body shown in the image for the Character Warbeast may not be the correct variant you will receive. The image will be updated at a later date to reflect the correct body.

  • The most terrible and fear-inspiring Orgoth assaults are not the surgical strikes made by the reavers, but the brutal charges from their inhuman shock troops, the bestial Ulkor and the predatory Rhok Harriers.

    Specialise your existing force with new tactical options, including Warcaster Horruskh, The Thousand Wraths, Molok character warjack, three units, and one solo – or add these elements to your army to increase your games to 100pt showdowns, where the ground will tremble as you march to total war…

    Includes:

    • Warcaster Horruskh, The Thousand Wraths

    • Molok Character Warjack

    • Ulkor Axers Unit

    • Ulkor Barragers Unit

    • Rhok Harriers Unit

    • Vulcar Forge Master Solo

    Models supplied unpainted.

    Please note, the chassis shown in the image for the Character Warjack may not be the correct variant you will receive. The image will be updated at a later date to reflect the correct chassis.

  • Driven by unholy masters to collect a rich bounty of souls, the legendary Orgoth Sea Raiders have stepped from the pages of history and once more returned to conquer the Iron Kingdoms.

    The Battlegroup Box is the perfect place to start building a new army. Augment your forces with two new Warjacks, both of which are capable of multiple weapon configurations to suit your style, and really mix things up with a new Warcaster to command them.

    Includes:

    • Warcaster Kishtaar, The Howling Silence
    • Tyrant Heavy Warjack
    • Jackal Light Warjack
  • Steadily intensifying tremors precede their coming. The rumbling escalates until the ground cracks and breaks from a deafening cacophony of thunderous steps that heralds their arrival. Lacking all subtlety of the Shadowflame Shard, the Shard Incarnates are the Khymaera's intrepid juggernauts, used to breach any defense or formation. Kyrrax, the Unrelenting Night, is an unstoppable force who drives his vanguard to smash and shatter whatever stands in their way while the rest of Khymaera flood in from behind. He guides Drakyons, beasts of speed and ferocity, to slam through the densest of phalanxes and drive a wedge to capitalize on. The Incarnate Knights flood into the gaps, swinging their oversized flails to batter and fracture stone and steel while the Incarnate Conjurors enhance the assault with their arcane mastery. 

    The Khymaera Shard Incarnates Command Cadre can be played out of the box as a 30 point introduction army.  Additionally, it is compatible with the Khymaera Shadowflame Shard army and other forthcoming Khamera armies.

    What’s in the box?

    • Kyrrax, the Unrelenting Night (warlock)

    • Incarnate Knights (3-model unit)

    • Incarnate Conjuror (solo)

    • Incarnate Conjuror ( alternate pose solo)

    • Drakyon (heavy warbeast)

    Models supplied unpainted.

  • In thrall of an infernal and insatiable hunger for souls, the Orgoth armies march forth – not for personal glory or material gain, but in search of the immortal existence promised by their masters.

    Expand your collection with a host of options for your army. Take to the field with Sabbreth, the Eternal Annihilation, and overwhelm your opponents with a deluge of offensive and defensive spells. Open up a world of new strategic choices for defeating your foes with a variety of new units,solos, and command attachment.

    Includes:

    • Warcaster Sabbreth, the Eternal Annihilation

    • Strike Reavers Unit

    • Assault Reavers Unit

    • Reaver Skirmishers Unit

    • Reaver Standard Command Attachment

    • Reaver Commander Solo

    • Therion Vhanek

    • Warwitch Coven Unit

    Models supplied unpainted.

  • A powerful union of metal and flesh made harmonious, the Shadowflame Shard are fast, deadly, and utterly ruthless as they strike from the shadows to visit ruin upon their foes.

    The Battlegroup Box is the perfect place to start building a new army. Augment your forces with two new Warbeasts, both of which are capable of multiple weapon configurations to suit your style, and really mix things up with a new Warlock to command them.

    Includes:

    • Warlock Shyryss, the Flawless Dark

    • Hydrix Heavy Warbeast

    • Hydrix Head Pack

    • Vipex Heavy Warbeast

  • Even as her territories and cities are besieged by the Orgoth Sea Raiders, the Motherland continues to make great strides in technological advancement and wartime production. As greater numbers of the next generation of Man-O-War armor are completed and march out of the factories of the Khadoran Mechaniks Assembly, they are sent to the frontlines to reinforce the Winter Korps and the other great armies of the north. Clad in these nigh-invulnerable mechanized suits of armor and armed for brutal close-quarters combat, the Annihilators push these technologies to new heights of brutality. Led by the efficient and calculating Kommander Tatiana Sikora, the Annihilators are a cadre of specialists dedicated to maximizing the destructive potential of the Man-O-War to dominate any battlefield they dare to tread.

    The Khador Annihilators Command Cadre can be played out of the box as a 30 point introduction army.  Additionally, it is compatible with the Khador Winter Korps army and other forthcoming Khador armies.

    What’s in the box?

    • Kommander Tatiana Sikora (warcaster)

    • Avalanche (warjack)

    • Wrecking Crew (3-model unit)

    • Sergeant Sergei Krol (character solo)

    Models supplied unpainted.

  • Emerging from the darkness to establish an empire and secure a future in a dangerous world, the first splinters of the Shadowflame Shard are scouts and infiltrators, possessed of lethal cunning and speed.

    Expand your collection with a host of options for your army. Take to the field with a brand new Warlock to keep your opponents guessing, and bolster your battlegroup with a new character Warbeast. Open up a world of new strategic choices for defeating your foes with a variety of new units, a command attachment, and a solo, and increase the size of your force to play 75pt games.

    Includes:

    • Warlock Rassyk, Spawn of Shadows Warlock

    • Skylla, The Abyssal Fury Character Heavy Warbeast (Character Parts & Variant Chassis)

    • Quickfang Stalkers Unit

    • Quickfang Wind Strikers Unit

    • Wyrmspine Shadowmancers Unit

    • Quickfang Master Command Attachment

    • Shadowmancer Scion Solo

    Please note, the body shown in the image for the Character Warbeast may not be the correct variant you will receive. The image will be updated at a later date to reflect the correct body.

  • After the tentative scout patrol strikes, the heavy infantry follow in a tide of harmonious metal and flesh, savage in its unrelenting purpose of claiming yet more resources to grow the Shadowflame Shard.

    Specialise your existing force with new tactical options, including a new Warlock, three units, and three solos – or add these elements to your army to increase your games to 100pt showdowns, where the ground will tremble as you march to total war…

    Includes:

    • Warlock Nyxyan, The Stygian Coil
    • Talon Lashers Unit
    • Talon Death Dealers Unit
    • Wyrmspine Cinderbacks Unit
    • Ryvyn, The Onyx Rampant Solo
    • Spinner Solo
    • Wraithwing Paragon Solo
  • Bring Khador’s elite units and deadly battle magic to the conflict, wreathing your foes in bitter frost from magical blizzards, and then strike them down in a hail of cold steel.

    Specialise your existing force with new tactical options, including a new Warcaster, three units, and a character solo – or add these elements to your army to increase your games to 100pt showdowns, where the ground will tremble as you march to total war…

    Includes:

    • Warcaster Kapitan Ekaterina Baranova

    • Man-O-War Suppressors Unit

    • Shock Trooper Pikemen Unit

    • Shock Trooper Gunners Unit

    • Arkanists Unit

    • Magziev Zariyah Volkova Solo

    • Battle Mechanik Solo

  • Khador is a land of hard and unforgiving winters, and a proud people to match. Descend upon your foes with the fury of a winter storm, and leave destruction in your wake.

    The Battlegroup Box is the perfect place to start building a new army. Augment your forces with two new Warjacks, both of which are capable of multiple weapon configurations to suit your style, and really mix things up with a new Warcaster to command them.

    Includes:

    • Warcaster Kapitan Ilari Borisyuk
    • Dire Wolf Heavy Warjack
    • Great Bear Heavy Warjack
  • Led by Morayne, the Blade of Twilight, the Ghosts of Ios are a ragtag band of refugee mage hunters who have devoted themselves to the protection of all living Iosans. Ranging between the refugee camps of Llael and Rhul and the former Skorne territories in the Bloodstone Marches, the Ghosts operate at the fringes of the Empire of Eternal Dusk. Working in loose coordination with House Kallyss and the other members of the Court of Dusk, these former members of the Retribution of Scyrah strike at their shared enemies to preserve the legacy of the Vanished Gods.

    The Dusk Ghosts of Ios Command Cadre can be played out of the box as a 30 point introduction army.  Additionally, it is compatible with the Dusk House Kallyss army and other forthcoming Dusk armies.

    What’s in the Box?

    • Morayne, the Blade of Twilight (warcaster)

    • Mage Hunter Assassins (3-model unit)

    • Mage Hunter Rangers (3-model unit)

    • Mage Hunter Sniper Team (weapon crew solo)

    • Vaelyss, the Hand of Mourning (2-model character solo)

    • Specter (light warjack)

    Models supplied unpainted.

  • As war once again descends upon the Iron Kingdoms, Khador’s great army is on the move. March forth in the name of the Motherland, and punish all enemies that threaten her people and borders!

    Expand your collection with a host of options for your army. Take to the field with a brand new Warcaster to keep your opponents guessing, and bolster your Battlegroup with a new character Warjack. Open up a world of new strategic choices for defeating your foes with new units, command attachments, and a solo, and increase the size of your force to play 75pt games.

    Includes:

    • Warcaster Kommander Valerii Savaryn

    • Medveditsa Character Heavy Warjack (Character Parts & Variant Chassis)

    • Winter Korps Infantry Unit

    • Winter Korps Infantry Unit

    • Winter Korps Sniper Unit

    • Winter Korps Standard Command Attachment

    • Winter Korps Hunting Dog Command Attachment

    • Winter Korps Officer Solo

    • Mortar Team Solo

    Please note, the chassis shown in the image for the Character Warjack may not be the correct variant you will receive. The image will be updated at a later date to reflect the correct chassis.

  • Those who have existed within the shadows step forth once more, irrevocably changed by the death of their civilisation, and in search only of salvation from their tragic and dark fate.

    Specialise your existing force with new tactical options, including a new Warcaster, three units, and three solos – or add these elements to your army to increase your games to 100pt showdowns, where the ground will tremble as you march to total war…

    Includes:

    • Warcaster Tyrrus, Nis-Arsyr of Spiders
    • Dreadguard Archers Unit
    • Dreadguard Cavalry Unit
    • Dreadguard Slayer Unit
    • Dyssiss, the Eye of Darkness Solo
    • Dreadguard Scyir Solo
    • Void Shaper Solo
  • From the ashes of the Iosan empire has risen the Kingdom of Eternal Dusk, their deathly armies sweeping across the land like a dark and foreboding shadow.

    The Battlegroup Box is the perfect place to start building a new army. Augment your forces with two new Warjacks, both of which are capable of multiple weapon configurations to suit your style, and really mix things up with a new Warcaster to command them.

    Includes:

    • Warcaster Hellyth, Scyir of Nightfall

    • Eidolon Heavy Warjack

    • Ghast Light Warjack

  • The stormsmiths of Cygnar have long supported the nation’s powerful military forces in the field. Embracing advanced galvanic and mechanikal technologies with a gleeful enthusiasm that touches on madness, the arcanists of the Storm Forge maintain this tradition to the present day. Manipulating the weather and harnessing the raw power of nature, the soldiers of the Storm Forge fight alongside the Storm Legion and other branches of Cygnar’s armed forces; for them, the sky is both weapon and shield.

    The Storm Forge Command Cadre can be played out of the box as a 30 point introduction army.  Additionally, it is compatible with the Storm Legion army and other forthcoming Cygnar armies.

    What’s in the box?

    • Master Mechanik Adept Figmund Sparkhammer (warcaster)

    • Specialist Tyson Vos (character solo)

    • Storm Callers Unit (3 models)

    • Storm Vanes Unit (3 models)

    • Weather Tower Weapon Crew (solo)

    • Borealis (warjack)

    Models supplied unpainted.

  • House Kallyss have departed their Iosan courts and returned to the lands of the Iron Kingdoms once more, in search of redemption for their doomed people, the tragic soulless vessels…

    Expand your collection with a host of options for your army. Take to the field with a brand new Warcaster to keep your opponents guessing, and bolster your battlegroup with a new character Warjack. Open up a world of new strategic choices for defeating your foes with a variety of new units and a command attachment, and increase the size of your force to play 75pt games.

    Includes:

    • Warcaster Hazaroth, Narcissar of Ruin

    • Israfyl Character Heavy Warjack (Character Parts & Variant Chassis)

    • Soulless Guardians Unit

    • Soulless Hunters Unit

    • Soulless Blademasters Unit

    • Seeker Adepts Unit

    • Seeker Warden Command Attachment

    Please note, the chassis shown in the image for the Character Warjack may not be the correct variant you will receive. The image will be updated at a later date to reflect the correct chassis.

  • Strike first and strike fast with the most potent and heaviest armoured forces that Cygnar can bring to bear. Ride the lightning as your forces become the vanguard of the Storm Legion army!

    Specialise your existing force with new tactical options, including a new Warcaster, four units, and two solos – or add these elements to your army to increase your games to 100pt showdowns, where the ground will tremble as you march to total war…

    Includes:

    • Warcaster Captain Madison Calder
    • Tempest Assailers Unit
    • Tempest Thunderers Unit
    • Storm Lance Legionnaires Unit
    • Arcane Mechaniks Unit
    • Lieutenant Sara Brisbane Solo
    • Sharpshooter Solo
  • Take to the field as one of the most advanced armies in the Iron Kingdoms, and smite your foes with the unmatched power of thunder and lightning!

    The Battlegroup Box is the perfect place to start building a new army. Augment your forces with two new Warjacks, both of which are capable of multiple weapon configurations to suit your style, and really mix things up with a new Warcaster to command them.

    Includes:

    • Warcaster Captain Athena di Baro
    • Stryker Heavy Warjack
    • Courser Light Warjack
  • Cryx discerptors are tasked with scavenging ruins and battlefields across Immoren, hunting for technologies that can be assimilated in the Necrofactorium's arsenal. Discerptor Eviscerus happens to be one of the most ancient, scouring the continent for secrets for many years before the Iron Kingdoms were even forged. 

    Secure victory for the Nightmare Empire with the Cryx Necrofactorium Battlegroup Box, a 20 point force including a warcaster and three warjacks, making it a great way to start playing, and ideal for expanding an existing Cryx army. Cannibalise your opponents ‘jacks to repair your own with Discerptor Eviscerus’s Chop Shop ability, and steal souls for your warcaster through the Malefactor heavy warjack!

    What’s in the box?

    • Discerptor Eviscerus (Warcaster)

    • Malefactor (Heavy Warjack)

    • Raptor (Light Warjack)

    • Raptor (Light Warjack)

    Models supplied unpainted.

  • Veterans of countless wars, Cygnar’s armies have become one of the most elite fighting forces in the Iron Kingdoms, harnessing the power of the elements alongside tactical brilliance to seize victory.

    Expand your collection with a host of options for your army. Take to the field with a brand new Warcaster to keep your opponents guessing, and bolster your Battlegroup with a new character Warjack. Open up a world of new strategic choices for defeating your foes with a variety of new units, a command attachment, and a solo, and increase the size of your force to play 75pt games.

    Includes:

    • Warcaster Major Anson Wolfe

    • The General Character Heavy Warjack (Character Parts & Variant Chassis)

    • Stormblade Legionnaires Unit

    • Stormthrower Legionnaires Unit

    • Stormguard Legionnaires Unit

    • Legionnaire Standard Bearer Command Attachment

    • Legionnaire Officer Solo

    Please note, the chassis shown in the image for the Character Warjack may not be the correct variant you will receive. The image will be updated at a later date to reflect the correct chassis.

  • Entrusted with the formidable task of expanding the Necrofactorium network across the mainland, Lich Lord Dekathus commands a fearsome contingent of the Nightmare Empire’s most intimidating heavy thralls. Dekathus himself stands as a vile icon of necromantic prowess, wielding dark magic of unparalleled potency. His very presence is a harbinger of entropy.

    Under his command are an array of auxiliary forces designed to sow devastation and terror. The Mechanithrall Brutes, nearly unstoppable in their physical might, serve as the vanguard of his legions. They are complemented by the Sludge Thralls, whose acid-spitting attacks can dissolve both flesh and armor with alarming efficiency. Moving with unnerving speed, the Night Terrors strike fear into the hearts of their enemies, their spectral forms almost impossible to detect until it is too late.

    Adding to the strategic depth of his force, Dekathus also benefits from the support of his Iron Lich Commander. This arcane powerhouse wields formidable magical abilities that enhance Dekathus’s necromantic schemes, ensuring that his campaign of terror is both methodical and unyielding. Together, this unholy alliance represents an existential threat to all who stand in the way of their dark ambitions.

    What’s in the box:

    • Lich Lord Dekathus (warcaster)

    • Iron Lich Commander (solo)

    • Mechanithrall Brutes (3-model unit)

    • Sludge Thralls (3-model unit)

    • Night Terrors (3-model cavalry unit)

    Models supplied unpainted

  • At the core of any formidable Necrofactorium army lies its vast legions of thralls, along with the necrosurgeons who both create and lead them into combat. At the pinnacle of these necromechanical artificers stands the warcaster, Master Necrosurgeon Sepsira.

    Her authority is absolute, commanding her forces with an iron grip that even the dead cannot defy. Her army primarily consists of formidable Mechanithrall Swarms—mechanically enhanced, nearly unstoppable undead servants that fight in unison to dismantle and obliterate any opponent in their path.

    Supporting these mechanized thralls are the Necrosurgeon Initiates, skilled in repairing and maintaining them, and the sorcerous Skarlock Lieutenants who serve as their direct overseers. Alongside Sepsira, the malevolent Machine Wraith Dominators wreak havoc on enemy warjacks and warbeasts, carving a path for thralls to break through the enemy vanguard.

    Not to be overlooked is Grendel, a savage character warjack known to appear without warning.  Grendel often operates independently, bursting from a warren below the earth to strike at the enemy without mercy, and tear them apart with ruthless efficiency. Once it has ensnared its prey with its vicious claws, Grendel swiftly retreats, dragging its victim back to a grim fate.

    What’s in the box?

    • Master Necrosurgeon Sepsira (warcaster)

    • Grendel (character warjack)

    • Machine Wraith Dominator (solo)

    • Skarlock Lieutenant (solo)

    • Mechanithrall Swarm (5-model unit)

    • Mechanithrall Swarm (5-model unit)

    • Necrosurgeon Initiates (3-model unit)

    Models supplied unpainted

  • The Cryx Necrofactorium is an army of terrifying undead powered by necromantic magic, lead by several lich lords in service of their dark god, Lord Toruk, the Dragonfather.

    The perfect way to start building a Cryx Necrofactorium army, the Cryx Necrofactorium Command Starter includes a 30 point force that’s ready to play out of the box. Commanding your unholy strike team is Wraithbinder Nekane, who can suffer damage to cast spells or boost rolls. 

    What’s in the box?

    • Wraithbinder Nekane (Warcaster)

    • Hades (Character Warjack)

    • Master Necrotech Chatterbane (Character Solo)

    • The Furies (3-Characters Model Unit)

  • Librarians are the battle-psykers and lore-keepers of the Space Marines, and when clad in Terminator armour lend a lethal psychic edge to their elite infantry spearheads. Whether in gruelling boarding actions, ferocious urban combat, or a stand against overwhelming enemy numbers, these psychic juggernauts carve a path with powerful empyric blasts and unnatural foresight. This multipart plastic kit builds a Librarian in Terminator Armour, a psychic powerhouse of his Chapter. He wields a force weapon – a destructive focus for his mental energies – in the form of an ornate axe, while a wrist-mounted storm bolter spits shells at his foe. The Librarian's imposing armour is decorated with the horned skull symbol of the Librarius, features warding sigils etched directly into the ceramite, and incorporates a psychic hood that aids him in resisting enemy witchcraft. This kit comprises 14 plastic components and comes with a Citadel 40mm Round Base. This push-fit miniature can be assembled without glue, and is supplied unpainted – we recommend using Citadel Colour paints.
  • TOR GARADON

    35.00
    Tor Garadon is the Imperial Fists' longest serving Battle Company Captain, an unstoppable warrior in whom the lessons of the Primarch have been distilled to their most punishing form. Tested on a thousand worlds, he is a master of the battlefield, and an unyielding bulwark against those who would oppose Mankind. Armed with a backpack-mounted grav-gun and the artificer power fist known as the Hand of Defiance, Tor Garadon is among the Imperial Fists' most formidable warriors. Even as explosions tear the ground around him, the 3rd Company Captain stoically guides the fire of the warriors around him with curt commands and targeting information gleaned from his signum array. This 21-piece plastic set makes one Captain Tor Garadon and is supplied with one Citadel 40mm Round Base.
  • While most members of the elite Celestian Order take to the battlefield on foot, a privileged few are afforded the honour of making war in mighty Paragon Warsuits. The machine spirits of such powerful war engines are fickle indeed, and the pilot must have both immense faith and incredible skill to control the warsuits effectively. Those who master the art, however, are capable of fighting some of the Imperium's largest foes and emerging victorious. Paragon Warsuits are the epitome of the Adepta Sororitas' heavy infantry, carrying heavy firepower and massive close-combat weapons into the fray. Whether it's scouring away hordes of enemy infantry or dueling their strongest warriors, the pilots of these warsuits can tackle any challenge, all while trusting in the machine's thick armour plating to protect them from harm. The kit is comprised of 179 plastic components, with which you can assemble three Paragon Warsuits, and is supplied with 3x Citadel 50mm Round Bases. This kit includes options to equip the warsuits with two different melee weapons, three different ranged weapons, two different carapace weapons, and includes helmeted and unhelmeted head options.
  • C'tan Shards are beings of near-unlimited power. They can manifest energy blasts, control the minds of lesser beings, manipulate the flow of time, and banish foes to alternate realities. Indeed, a C'tan Shard's abilities are limited only by two things: its imagination - which is immense - and glimmering memories of the being from which it was severed many years ago. While no C'tan Shard has full recall of the omnipotent creature it once was, each carries the personality and hubris of that far vaster and more puissant being. As such, these eccentric and unpredictable Shards will often dispatch their foes in an unexpected, though surprisingly pragmatic way. They could project a transdimensional thunderbolt from their finger-tips, bombard their enemies with rocks and boulders, turn themselves into a singularity and destabilise gravity, or just fling their adversary backwards through time until they disintegrate. This box contains one C'tan Shard of The Deceiver - a finely detailed resin cast kit that comes as nine components, and is supplied with a 40mm Round Base. This miniature is supplied unpainted and requires assembly - we recommend using Citadel Super Glue and Citadel Paints
  • Slittabosses command the Hobgrot kompanies that maraud across the realms in search of plunder. They are not only the most physically imposing and dark-hearted of their kind but also the canniest. Each is a master swindler and murderous in ripping loot from the battlefield, no matter who currently possesses it. This multipart plastic kit allows you to build a Hobgrot Slittaboss for use in Orruk Warclans armies in games of Warhammer Age of Sigmar. They're great for inspiring their underlings and thanks to sneaky underhand tactics, and no shortage of toxins, they're a threat for enemy characters in a duel. This miniature can be built with a choice of two head options – one with a helmet and another sporting an eye patch. This kit comprises eight plastic components and 1x Citadel 32mm Round Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Though the Orruk Warclans – be they of the Ironjawz or Kruleboyz – are best associated with wanton destruction on their never-ending quest for a scrap, they also have a few magical tricks up their iron-shod sleeves. Harness the full weirdness of Gorkamorka with these magical Manifestations for the Orruk Warclans. Inside this multipart plastic kit, you’ll find a total of four miniatures, which make three Manifestations, and can be used by both Ironjawz and Kruleboyz Orruk Warclans armies in games of Warhammer Age of Sigmar. The mighty Foot of Gork is brutality made manifest – a vast green foot formed of magic that squashes anything beneath it flat. The jaws of a Gork-Roara spew forth the destructive magic of the Waaagh! to be absorbed by Shamans. Morkspit Marshes are squelchy spells that transform hard earth into bogland from which emerge tendrils of glowing protoplasm that drag enemies to their doom. The Morkspit Marsh can be assembled with either Kruleboyz or Ironjawz iconography to match the rest of your army. Contains: – 1x Gork-Roara – 1x Morkspit Marsh – 2x Foot of Gork components, one as a foot, and the other as a smouldering footprint The kit comprises 21 plastic components and 1x Citadel 60mm Round Base. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Brutal, kunnin’ and always ready for a scrap, the Orruk Warclans cause havoc wherever they go. Ironjawz Bigmobs are loose but effective formations that may serve as the start of a burgeoning Waaagh! or as a group of Orruks that have wandered into the orbit of a Megaboss in pursuit of action. A Megaboss, the biggest – and therefore best – Ironjaw there is, leads this ragtag band. Covered in nailed-on iron armour and armed with a boss-choppa and rip-tooth fist, this brutal behemoth is gunning for a good scrap! Behind him follow a trio of Brute Ragerz – berserker orruks determined to avenge a humiliating defeat – and five Brutes who seek out the largest enemy defences they can find and set about bringing them down. This Spearhead force is rounded out by a unit of 10 ferocious, battle-scarred fighters known as Ardboyz, who smash their way through the enemy's ranks with an array of crude but wickedly sharp weapons. This box contains 19 plastic miniatures with various build options, saving you money compared to buying the contents separately. It's an ideal way to start an Orruk Warclans army or easily add to an existing collection. These miniatures represent a complete Ironjawz Bigmob force for use in Spearhead games of Warhammer Age of Sigmar. This set contains: – 1x Megaboss – 3x Brute Ragerz (which can alternatively be built as Weirdbrute Wrekkaz) – 5x Brutes – 10x Ardboyz This kit contains 264 plastic components, 1x Citadel 60mm Round Base, 8x Citadel 40mm Round Bases, and 10x Citadel 32mm Round Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Tzaangor Shamans are born under dark omens, blessed with eldritch intelligence and prodigious sorcerous abilities. Soaring above the battlefield atop the bizarre Discs of Tzeentch, these bestial prophets fling bolts of mutagenic magical power and inspire their warflocks to greater heights of violence. This multipart plastic kit builds a Tzaangor Shaman – an avian sorcerer riding an ornate, bladed Disc of Tzeentch. This screeching spellcaster wears an elaborate war-mask and feathered headdress, hefting a ritual dagger and a burning staff of change. Arcane scrolls, talismans, and a sorcerous elixir hang at the Shaman's waist, with a wizardly half-robe flowing in the winds kicked up by their otherworldy mount. This kit comprises 16 components, and is supplied with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. This model can also be used for Thousand Sons armies in games of Warhammer 40,000.
  • Commanders of the Empire are tried and tested veterans with a fine understanding of the craft of soldiering, having spent most of their lives fighting. They are warriors who can direct their forces as effortlessly as a swordsman wields a blade. This multipart plastic kit builds two commanders, which can be used as Generals or Captains to lead your Empire of Man armies in games of Warhammer: The Old World. One is mounted on a barded warhorse and one is on foot. The infantry miniature can be built with a great weapon, Battle Standard and hand weapon, hand weapon with pistol, pair of hand weapons, or hand weapon and shield. The mounted miniature can wield a lance and shield, great weapon, hand weapon and shield, or Battle Standard and hand weapon. This versatile kit also comes with other optional extras to further customise your models. This kit contains 25 plastic components, 1x Citadel 30mm by 60mm Rectangular Base, and 1x Citadel 25mm Square Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Every province and city-state in the Empire trains its State Troop regiments to fight together – swordsmen fight shoulder to shoulder with spearmen, as handgunners and crossbowmen fell their foes from afar. These brave soldiers are often accompanied in battle by Steam Tanks – monstrous, smoke-belching engines of war that rumble towards the enemy, firing deadly cannonballs from their steam-powered guns. This boxed set builds the core of a mighty Empire of Man army for Warhammer: The Old World. It's a great way to start a new force or easily add to an existing one. The State Troops in this box can be armed with a variety of weapon options including halberds and spears, and can also be used as Veteran State Troops. State Missile Troops can be built as a unit of 30 armed with handguns or crossbows, or alternatively 15 of each. The kit also includes additional components to mark members of these units out as champions, standard bearers, and musicians. These brave and versatile soldiers are joined in battle by a Steam Tank, which has multiple cosmetic options so you can personalise your deadly war machine. This boxed set contains 61 multipart plastic miniatures: – 1x Steam Tank – 30x State Troops – 30x State Missile Troops This kit contains 636 plastic components, 1x Citadel 100mm by 60mm Rectangular Base, and 61x Citadel 25mm Square Bases. This set also includes 2x Empire of Man Infantry Transfer Sheets, each containing 290 high-quality waterslide transfers for you to use to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The cannons of the Imperial Gunnery School are the terror of the Empire’s foes. Their thunderous fire sends iron balls hammering into the ranks of enemy warriors, each impact ploughing bloody furrows through tightly packed regiments. This multipart plastic kit builds two powerful artillery pieces for your Empire of Man armies in Warhammer: The Old World. Each can be built as either a Great Cannon, or a Mortar, each with three crew members. The crew feature interchangeable arms and heads, making it easy to customise them, and you'll also find other cosmetic accessories, including barrels, buckets, and cannon balls to decorate your artillery pieces. This kit contains 98 plastic components, 2x Citadel 50mm by 75mm Rectangular Bases, and 6x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Pistoliers act as light cavalry who gallop around the enemy flanks, disrupting formations, and launching devastating hit-and-run attacks with their pistols blazing. Equipped from the opulent armouries of their noble families, each Pistolier cuts a dashing figure with their flamboyant livery, plumed helmet, and brace of pistols. This multipart plastic kit builds 10 Empire Pistoliers or 10 Empire Outriders. Alternatively, you can build 5 of each for use in your Empire of Man army in games of Warhammer: The Old World. These fast-moving cavalry units are ideal for harassing and disrupting enemy flanks with their black-powder weapons. There's a selection of arms, heads, and accessories that you can use across the miniautres to personalise your unit, and there are parts to add a champion and muscian. This kit contains 236 plastic components, and 10x Citadel 30mm by 60mm Rectangular Slotta Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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