• The Age of Sigmar is an era of unending war. For centuries, the mighty Stormcast Eternals have battled against the forces of evil. Yet now it seems the Hour of Ruin is nigh as the skittering, numberless hordes of the Skaven flood into the Mortal Realms. So potent is their arcane weaponry, that the God-king, Sigmar, has sent his most powerful champions to hold back the tide. At the head of this shimmering host march the Ruination chambers, warriors who have endured death so many times they are more akin to living weapons than the humans they protect. This set is perfect for starting off with Warhammer Age of Sigmar – a thrilling fantasy setting you can participate in by collecting armies, painting them, and waging war with your friends. The 72-page handbook contains everything you need to get started with all aspects of this exciting hobby – you'll learn to build your models, discover the setting they belong to, and play thrilling, tabletop battles with them. Accompanying this is the Spearhead: Fire and Jade book, containing all the additional rules you need to play the fast-paced Spearhead game mode, along with a double-sided gaming mat on which to play out your Spearhead clashes. Inside this boxed set you will find: 37x Push-fit, plastic miniatures: – 1x Lord-Vigilant on Gryph-Stalker – 1x Lord-Veritant with 1x Gryph-crow – 3x Prosecutors – 5x Stormcast Eternals Liberators – 1x Clawlord on Gnaw-Beast – 1x Grey Seer – 1x Warlock Engineer – 3x Rat Ogors – 20x Skaven Clanrats 4x Push-fit, plastic terrain pieces 1x 72-page handbook 1x 144-page Spearhead: Fire and Jade book 1x Double-sided gaming mat, measuring 30" x 22.4" approx. 2x reference sheets 6x Six-sided 'D6' dice 36x Spearhead cards 1x 6" plastic range ruler 1x 3" plastic range ruler This kit comes supplied with 1x Citadel 75mm Oval Hex Hole Base, 1x Citadel 90mm Oval Hex Hole Base, 3x Citadel 32mm Round Hex Hole Bases, 3x Citadel 50mm Round Hex Hole Bases, 9x Citadel 40mm Round Hex Hole Bases, and 20x Citadel 25mm Round Hex Hole Bases. These push-fit miniatures can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints.
  • Armies of the Adepta Sororitas include everything from the most zealous, pious warriors, to the most craven and disposable. All have their place. No matter their size, the Sisters of Battle form the core of the force, supported by melee specialists and screens of penitent warriors to distract and overwhelm the enemy. Cleanse the galaxy with Combat Patrol: Adepta Sororitas. This loaded box includes a versatile and balanced army, led by a powerful Canoness. She is in turn protected by an elite bodyguard of Celestian Sacresants, equipped for close combat. The core of the army is a full unit of Battle Sisters, and rounding it out is a mob of Arco-Flagellants, ready to charge headlong into battle, heedless of their own safety. This box also allows you to save money compared to buying each kit individually, making it an excellent way to start your army or expand an existing collection. These miniatures can also be used as a complete Adepta Sororitas army for use in Combat Patrol games of Warhammer 40,000 – the rules for this Combat Patrol are available as a free download on the Warhammer Community website. This set includes the following multipart plastic models: - 1x Canoness - 5x Celestian Sacresants - 10x Battle Sisters, with 1x Incensor Cherub - 10x Arco-Flagellants - 2x Adepta Sororitas Transfer Sheets, each containing 290 transfers All models come with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Warbands of the Chaos Space Marines are more often than not motley assortments of Heretic Astartes, grisly mutants, their cultist thralls. The pitiless masters callously spend the lives of the mortal warriors to buy time for the more valuable Heretic Astartes while simultaneously offering those very same Chaos Space Marines to host the Daemons of the warp. Lead your own black crusade with Combat Patrol: Chaos Space Marines. This box is loaded with a versatile force including a powerful leader, an elite melee unit, and two units of troops. Whether you're starting a brand new project, or bolstering your all-conquering force of Heretic Astartes, this box will save you money over buying each kit individually. The miniatures in this box comprise a complete Chaos Space Marines army for Combat Patrol games of Warhammer 40,000 – the rules for this Combat Patrol are available as a free download on the Warhammer Community website. This set includes the following multipart plastic models: - 1x Master of Possession - 5x Possessed - 10x Chaos Space Marines - 10x Chaos Cultists - 2x Chaos Space Marines transfer sheets All models come with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Hive Guard are heavily armoured gun-beasts bound to extremely powerful symbiotic bio-weapons. They are created to guard the Tyranid Hive Ships and capillary towers that stand sentinel over prey worlds, until such time as intruders come within range of their deadly weapons. The Hive Guard can be armed with either an impaler cannon or shockcannon. There are enough weapons to arm the complete unit with either option. This plastic kit contains 102 components with which to make either 3 Hive Guard or 3 Tyrant Guard. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • A Warhammer 40,000 Novel A decorated Lieutenant of the Ultramarines recognises the signs of an imminent Tyranid attack and launches a desperate counter-offensive to save Regium, a proud Imperial world. READ IT BECAUSE The Imperium fights for its very existence against a threat unlike any other in the galaxy – a Tyranid invasion whose size dwarfs any yet experienced. THE STORY 'The dream.... it is a portent... of the end.' The fortress world of Regium has a proud history – for millennia, it has endured when others have fallen to ruin and damnation, standing defiant in defence of the Imperium of Man. But now it is shaken. Parasitic plagues run rampant, and Regium's citizens are haunted by dreams of horrific monsters feasting upon their flesh and marrow. Lieutenant Castamon of the Ultramarines recognises these signs of an impending Tyranid invasion all too well. Rallying his warriors, the battle-hardened veteran launches a strike force to slaughter the xenos in the outer system before it can reach Regium. But as this new tendril of Hive Fleet Leviathan proves unpredictable and deadly, Castamon and the First Company must harness all their skill, might, and zeal, or face utter annihilation. Written by Darius Hinks.
  • A Warhammer Age of Sigmar Novel Heldanarr Fall just wants to be left in peace in Aqshy, but the gleaming golden warriors of Sigmar won’t let him be. So he fights back – and draws upon a more primal power. READ IT BECAUSE It's a Mortal Realms story with a twist – a virtuous man succumbs to the path of darkness, and wages a war against Sigmar himself. THE STORY Heldanarr Fall dreams of a world without gods. When the Azyrites descended upon the Burning Valley – a kingdom carved from the Aqshian desert – they brought arrogance and cruelty with their riches, and a god who seemed blind to it all. Despite harrowing losses, Held clung to his people’s ways, forging a new existence without a single prayer to the armoured deity, Sigmar. Now, all Held wants is solitude. But after saving a Sigmarite priestess from violent death, her troubles catch up to them and destroy the last of his peace. First broken, then enraged, he launches a brutal war of vengeance against Sigmar’s worshippers and soon finds himself thrust against the Stormcast Eternals, led by the cunning strategist Ildrid Stormsworn. Alone, he cannot hope to win, yet surrender would mean accepting the mercy of a god he despises. To defeat the Stormcasts and avenge his fate, Held must embrace older, darker powers that risk the very freedom for which he fights. But when Sigmar's rulers are tyrants and the Champions of Chaos prove worthy, which path is the most righteous? And once he makes his choice, who will Heldanarr Fall become? Written by Noah Van Nguyen.
  • The latest creations from the crazed laboratories of the Clans Skryre, Stormfiends are hulking brutes stitched together from a variety of body parts. Armed with a deadly array of experimental weaponry, they are able to wade through densely-packed enemies, or single-handedly halt enemy charges with blistering fire-storms. This multipart plastic kit makes three Stormfiends that can be assembled with a variety of weapon options. The three Stormfiends each have a unique pose, and warpstone armour that is different for each model. They are covered in all manner of pipes, cables, stitched skin and runes. Any miniature has the option to be armed with a pair of one of the following: ratling cannon, grinderfists, doomflayer gauntlets, shock gauntlets, warpfire projectors or windlaunchers. The Skaven Stormfiends have 101 components and are supplied with 3x 60mm round bases.
  • The biggest – and therefore the best – of the Ironjawz, the orruk Megabosses lead the Ironjaw warclans with a ramshackle unity, smashing and stomping and breaking and battering everything in reach. The more fights an orruk wins, the bigger they get; Megabosses are understandably massive, and more than happy to use their immense, muscular bulk to kick in the heads of anything and everything in their path. Covered in scraps of iron taken from bested foes, festooned with trophies of war and armed with some utterly brutal weaponry, orruk Megabosses are absolutely terrifying to even behold, let alone actually take on in battle. This multi-part plastic kit contains the parts necessary to assemble one orruk Megaboss, covered in nailed-on iron armour, armed with a boss choppa and rip-tooth fist. Fourteen components are included, along with a Citadel 60mm Round base.
  • XV104 Riptide is the pinnacle of the Earth caste's battlesuit development. It stands twice as tall as the XV8 Crisis suit, but its movements are more like those of its smaller cousins than the mechanical stiffness displayed by Imperial walkers with their crude servo-motors. The XV104 Riptide takes the evolution of the T'au battlesuit to a whole new level. First and foremost the model is huge, towering over the rest of the T'au – even other battlesuits and tanks. Sleek and elegant armour panels, along with bolts and grills, cover its body. Despite its enormous size, with ball and socket joints it remains a manoeuvrable model whose arms and legs can be posed in a variety of different ways. Either standing tall or even kneeling down, you can use it as a unique, dynamic centrepiece for your T'au army. As well as three variant heads it comes with a range of weapons options including a heavy burst cannon, twin-linked smart missile systems, fusion blaster and Riptide shield generator. If that wasn't enough, the kit also comes with two Shielded Missile Drones. This multi-part plastic kit contains 108 components and a T'au transfer sheet with which to make a XV104 Riptide Battlesuit and two Shielded Missile Drones. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • The Tyranids are an all-consuming alien swarm from beyond the known galaxy. Driven by the vast and ineffable intellect of the Hive Mind, their tendrils drive into fresh systems with every passing hour. These single-minded metapredators cannot be reasoned with, bought off, or put to flight. They seek only to strip each new world they encounter, devouring every shred of biomass to feed the relentless advance of the hive fleets and leaving dead, airless husks in their wake. Endlessly adaptable, the Tyranids possess no mechanical technology. Instead, their weapons and wargear are symbiotic or parasitic organisms, bonded with their wielders and capable of annihilating prey with hails of bio-acid, living projectiles, and ravaging psionic energies. From seething masses of warrior organisms to malevolent leader-beasts and walking battle-tank-sized monsters, the Tyranid swarms are as nightmarish as they are unstoppable. This book is an essential guide for anyone who wants to collect Tyranids and unleash the power of the Hive Mind on the tabletop. Inside these pages, you’ll find all the rules you need to play a Tyranids army in games of Warhammer 40,000 – including Crusade and Combat Patrol rules – along with detailed accounts of their rapacious behaviour, divergent hive fleets, horrifying biotechnology, and invasions past and present. Inside this 120-page hardback book, you'll find: – In-depth background information exploring the alien nature and murky origins of the Tyranids, from their nightmarish biology to the history of the Tyrannic Wars – Stunning artwork highlighting the horrifying variety and vast scope of these ever-evolving xenos swarms – 47 datasheets detailing the profiles, wargear, and unique abilities of every Tyranids unit, from swarming Termagants to the mighty Norn Emissary – Six themed Detachments for Tyranids armies, such as the Invasion Fleet and Crusher Stampede, each with their own set of special rules – Crusade rules for infesting and consuming entire planets in your narrative campaigns, as your army feasts on its victims and develops new adaptations – Self-contained Combat Patrol rules and a painting guide, allowing you to play fast-paced games with the Vardenghast Swarm – An 'Eavy Metal showcase of superbly-painted Citadel miniatures to inspire you, featuring a variety of Tyranid hive fleet colour schemes This book also contains a one-use code to unlock Codex: Tyranids content in Warhammer 40,000: The App.
  • Necron Warriors form the majority of a tomb world's nigh-inexhaustible armies. They are a corps of fleshless mechanoids, ranged in their millions against the vital races of the galaxy. Ancient limbs are corroded with age, yet the strength of their metal sinews has not faded, nor has the hard-wired loyalty to their Overlords. Canoptek Scarab Swarms are found throughout tomb worlds and Necron spacecraft, where automated routines compel them to break down damaged matter of all kinds with their entropic mandibles. They feed on organic and non-organic matter alike, converting it into energy which is re-routed into repair protocols. Whether you're looking to cut down the enemy at range with gauss flayers or march inexorably forward to shred them at close range with gauss reapers, all the while assailing them with swarms of Canoptek Scarabs, this is the perfect kit to build your Necron army around. This kit builds ten Necron Warriors – each with a choice of two heads and the option of either a gauss flayer or gauss reaper – as well as three Scarab Swarms. Push-fit construction means you won't need any glue to build it. The kit is supplied in 70 plastic components and comes with ten Citadel 32mm Round Bases and three Citadel 40mm Hex Hole Round Bases.
  • An Orks novel When Ufthak and his orks attack the forge world of Hephaesto, the last thing they want is to share the spoils with the notorious Kaptin Badrukk. But with armies to defeat and loot to seize, Ufthak's boyz might just need Badrukk's help – though that doesn't mean they can trust him… READ IT BECAUSE Get into the heads of a band of orks in the first-ever novel from their point of view. Discover what it takes to be part of the Waaagh! and carve out your own little piece of glory amidst the mayhem in a novel that's brutal, kunnin' – and darkly hilarious. THE STORY Ufthak Blackhawk and the green tide descend upon Hephaesto – an Adeptus Mechanicus forge world bristling with loot – only to find it already under siege by the notorious Freebooter Kaptin Badrukk. When his warboss, Da Biggest Big Mek, orders temporary co-operation, Ufthak seeks to make a name for himself by crushing some of the Imperium’s most advanced defenders and claiming the greatest prize. But with a sinister new war machine on the horizon, Badrukk’s plotting, and a thoroughly annoying grot in his way, Ufthak is going to need the brutal kunnin’ of Mork himself just to survive. Written by Mike Brooks
  • Siege of Terra Book 1 After years of devastating war, Horus and his forces have arrived at Terra. But before they can set foot on the Throneworld, they must first break the defences of the Sol System. Powerful fleets and cunning defences bar their path – but can anything hope to halt the advance of the Traitor armada? READ IT BECAUSE The final act of the long-running, bestselling series starts here, with a brutal and uncompromising look at the first stage of the Siege of Terra, the war to conquer the solar system. Armies will fall, heroes will rise and legends will be written… THE STORY After seven years of bitter war, the end has come at last for the conflict known infamously as the Horus Heresy. Terra now lies within the Warmaster’s sights, the Throneworld and the seat of his father’s rule. Horus’ desire is nothing less than the death of the Emperor of Mankind and the utter subjugation of the Imperium. He has become the ascendant vessel of Chaos, and amassed a terrible army with which to enact his will and vengeance. But the way to the Throne will be hard as the primarch Rogal Dorn, the Praetorian and protector of Terra, marshals the defences. First and foremost, Horus must challenge the might of the Sol System itself and the many fleets and bulwarks arrayed there. To gain even a foothold on Terran soil, he must first contend the Solar War. Thus the first stage of the greatest conflict in the history of all mankind begins. Written by John French
  • An Astra Militarum omnibus The opening trilogy of the Gaunt's Ghosts saga, from the fall of Tanith to the epic siege of Vervunhive, is collected together here in a single paperback volume. READ IT BECAUSE If you've never experienced the start of Black Library's longest-running Warhammer 40,000 series, now's your chance. And if you have, you can read them again, like revisiting old friends. THE STORY The last warriors of a dead world, the Tanith First and Only follow their charismatic commander, Colonel-Commissar Ibram Gaunt, through the deadly wars of the Sabbat Worlds Crusade in search of glory and honour – if they can survive their Chaos-tainted enemies and the contempt of their fellow Imperial Guard units. Written by Dan Abnett CONTENTS A Ghost Return (Short Story) First and Only (Novel) Of Their Lives in the Ruins of Their Cities (Short Story) Ghostmaker (Novel) Necropolis (Novel) In Remembrance (Short Story)
  • Of all the Snatchabosses, Skumdrekk is the vilest and most kunnin'. As such, he has become a sort of celebrity to the Kruleboyz of Ghur. Owner of the Murkvast Menagerie – a huge, drained mangrove swamp that acts as prison for scores of vicious and unusual beasts – Swampboss Skumdrekk is a living legend. He rides into battle on his most prized conquest, Sloppklaw, the unusually fierce sludgeraker beast he turned to his will as a younger orruk. Skumdrekk and Sloppklaw are embodiments of kunnin' in battle. They spring out of concealment in skirmishes, abducting poor souls left and right and slaughtering those who resist with a combined flurry of attacks from snatcha-stikk, venom-encrusted claws, and swamp-rotted jaws. A potent force on the battlefield and a consummate Kruleboyz commander, Skumdrekk also has a reputation for gambling, and is frequently accompanied into combat by his Kountin' Krew – a gang of Hobgrotz who gleefully take bets on which of their allies will be the first to fall. This kit is comprised of 66 plastic components, with which you can assemble one Swampboss Skumdrekk, and is supplied with a Large Oval Base. This model can alternatively be assembled as a Snatchaboss on Sludgeraker Beast. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Squigs! Little more than mouths with legs and a terrible attitude, these vicious creatures are feared across the Mortal Realms for their rapacious appetites and are often employed by the Gloomspite Gitz on the front lines. These little monsters are a great choice in your army thanks to their incredible offensive punch – just point them in the vague direction of anything you need bitten, and charge. If you like, you can even field an army of the little monsters in matched play, with Squig Herds being a Battleline option for armies with a Moonclan general. Just imagine the look on your enemies’ faces… This kit features everything you need to build a herd of 10 squigs, with highly customisable faces. You'll also get a pair of Squig Herders to motivate your Squig Herds, with four possible variant models, of which you can build two. You'll also get accessories for basing – including a snail squig... This kit is supplied in 77 components and contains 12 x 25mm round bases.
  • Diminutive but deadly, the Skinks of the seraphon are deceptively fast skirmishers who wield a surprising level of power. Communicating in chirps and clicks, they co-ordinate their strikes with an impressive synchronicity, opportunistically attacking and darting back into cover before the enemy can react. This multi-part plastic kit gives you the components needed to assemble twenty-four Skinks. Some carry meteoric javelins and star-bucklers, some shoot forth crackling projectiles from boltspitters, and others fight up close with moonstone clubs; plenty of variety to choose from! One model can be optionally assembled as an Alpha. 132 components in total, with twenty-four Citadel 25mm Round bases.
  • Master archers, the Auralan Sentinels wield complex aelven bows that can either fire straight and true or loft arrows high in the air to curve down onto distant foes. When their High Sentinel channels power into their arrowheads, they are all the more lethal. Auralan Sentinels are a superb ranged unit in your Lumineth Realm-lords army, capable of bombarding enemies at long range with hails of arrows. Enhanced with magical power, they'll make short work of even heavily armoured foes. Meanwhile, the unit's Scryhawk Lantern ensues that none can hide from their fusillades. This kit builds 10 Auralan Sentinels, in a variety of interchangeable and customisable designs. Thanks to a choice of bows, quivers and more, you’ll be able to ensure that even the most massive line of archers looks distinct. This kit also contains the options to build one Auralan Sentinel as a High Sentinel with a Scryhawk Lantern.
  • Blood Sisters are powerful warriors used as bodyguards to High Priestesses or Bloodwrack Medusae, or as a potent vanguard for the war covens. Each Blood Sister is equipped with a heartshard glaive – a heavy polearm ideal for driving driving through armour and ribs to cut out an opponent’s heart. Blood Sisters can also channel the blackness of their tainted souls into a strike known as the ‘scáth touch,’ solidifying victims into an unmoving crystal statue that remains horrifically aware. The ultimate in cruelty is for a Blood Sister to thrust her glaive quickly enough to tear out a foe’s beating heart even as the scáth touch turns them to crystal, trapping them forever in a state of unimaginable agony. This multi-part plastic kit contains the components necessary to assemble 5 Blood Sisters. The first thing you’re likely to notice about these miniatures is their legs, or rather their lack – reshaped in the image of their creator Morathi, everything below their torso has been reshaped into that of a sinister, twisted serpent. Above the this they feature metal waist pieces with attached sashes, and armoured breastplates. The Blood Sisters feature intimidating full-face masks, each with expressions of fury and snakes framing their wild, swept-back hair. You have the option to build 1 model as a Gorgai, the unit leader: she can be distinguished by her uniquely jeweled mask, specific heartshard glaive and her grisly trophy – the heart of an unfortunate victim, clutched proudly in her left hand. The Melusai Blood Sisters come as 100 components, and are supplied with 5 Citadel 40mm Round bases. This kit can optionally be used to assemble 5 Melusai Blood Stalkers.
  • Made from the highest-quality sable hair, the XS Artificer Layer is the best layering brush money can buy. Supplied with a plastic tube to guard it against the elements when not in use, this brush can really help you achieve results you didn’t think you were capable of. It’ll keep the finest point you’ll see on any brush - we’ve put a lot of care and attention into the design, and think you’ll truly love using it.
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