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Book 1 in the Horus Heresy Saga After thousands of years of expansion and conquest, the Imperium is at its height. His dream for humanity accomplished, the Emperor hands over the reins of power to his Warmaster, Horus, and heads back to Terra. READ IT BECAUSE It all begins here. Witness Horus the hero, humanity's greatest champion and the Emperor's favoured son, before it all goes horribly, tragically wrong… THE STORY It is the 31st Millennium. Under the benevolent leadership of the Immortal Emperor, the Imperium has stretched out across the galaxy. It is a golden age of discovery and conquest. But now, on the eve of victory, the Emperor leaves the front lines, entrusting the great crusade to his favourite son, Horus. Promoted to Warmaster, can the idealistic Horus carry out the Emperor's grand plan, or will this promotion sow the seeds of heresy amongst his brothers? Horus Rising is the first chapter in the epic tale of the Horus Heresy, a galactic civil war that threatened to bring about the extinction of humanity. Written by Dan Abnett. -
A Warhammer 40,000 Novel Led by Librarian Karras, the elite alien-hunting Talon Squad must penetrate a genestealer lair and put the abominations to the flame, or face the consequences of an entire planet's extinction. READ IT BECAUSE It's the Black Library Reader's Choice winner for 2025! The Imperium's foremost xenos hunters take centre stage in a novel that showcases their selection, training, and the dangerous mission they undertake in defence of the Emperor's realm. THE STORY When they first came together, Talon Squad were a disparate group of Space Marines from various Chapters. Under the auspices of the Deathwatch, trained in an ironclad Watch Fortress, they become a kill team. Alien hunters and experts in xenos extermination, their first mission is a deadly one. Of all the enemies the Deathwatch face, the genestealers are among the fiercest and most difficult. Under the direction of a mysterious Inquisitor Lord known only as Sigma, they must cleanse this planet or die in the attempt. Written by Steve Parker. -
A Warhammer 40,000 Anthology Two novels, two novellas, and four short stories packed with ork action against some of their staunchest enemies. Dig deep into what makes facing the green tide such a daunting prospect. READ IT BECAUSE In this epic collection, see all sides of the green tide collide. From the brilliant minds of some of Black Library’s favourite authors come tales of propa kunnin' and a whole lot of Waaagh!. THE STORIES Even one ork is a terrifying threat – so what happens when there are thousands? Orks are a relentless force that overwhelms planets with their insatiable appetite for a good krumpin’. Warboss takes us deep into an ork power vacuum as a half-dozen would-be leaders seek to complete a quest ordained by Gork and Mork to determine who will lead the Waaagh!. In Catachan Devil, a planet is all but lost to the green tide, forcing the newly arrived Astra Militarum regiment to go on the offensive in an attempt to take it back. In Iron Resolve, the Mordian Iron Guard are pitted against a massive horde of feral orks sweeping through their hastily built defences. Prisoners of Waaagh! tells the tale of a daring prison break as a contingent of Astra Militarum throw down their tools and take up whatever arms they can find to fight off their ork captors. In Where Dere's Da Warp Dere's a Way, a daring Bad Moon boss sees an opportunity to lead a raid against an Adeptus Mechanicus vessel. In Painboyz, a group of orks end up in the den of a drukhari haemonculus and nearly lose their hides attempting to escape. Mad Dok sets the stage for the galaxy-shaking return of Ghazghkull Thraka. In the short story The Enemy of My Enemy an Astra Militarum regiment considers the unthinkable – allying with a hated ork warboss to repel a tyranid invasion. CONTENTS – Warboss (novel) by Mike Brooks – Catachan Devil (novel) by Justin Woolley – Iron Resolve (novella) by Steve Lyons – Prisoners of Waaagh! (novella) by Justin Woolley – Where Dere's Da Warp Dere's a Way (short story) by Mike Brooks – Painboyz (short story) by Mike Brooks – Mad Dok (short story) by Nate Crowley – The Enemy of My Enemy (short story) by Nate Crowley -
A Warhammer 40,000 Novel Trazyn the Infinite and Orikan the Diviner are opposites. Each is obsessed with their own speciality, and their rivalry spans millennia. Yet together, they may hold the secret to saving the necron race… READ IT BECAUSE Explore a story told across millennia that delves deep into a pair of fascinating necron characters, their relationship, and their plans for the galaxy. THE STORY Before the being called the Emperor revealed Himself, before the rise of the aeldari, before the necrontyr traded their flesh for immortal metal, the world was born in violence. Even when they inhabited bodies of flesh, Trazyn the Infinite and Orikan the Diviner were polar opposites. Trazyn, a collector of historical oddities, presides over a gallery full of the most dangerous artefacts – and people – of the galactic past. Orikan, a chronomancer without peer, draws zodiacs that predict and manipulate the future. When an artefact emerges that may hold the key to the next evolution of the necrons, these two obsessives enter a multi-millennia game of cat and mouse that ends civilisations, reshapes timelines, and changes both forever. As riddles unwind and ancient secrets are revealed, the question remains – will their feud save the necron race or destroy it? Written by Robert Rath. Features of this stunning illustrated and annotated hardback edition include: – A soft-touch matt cover with gloss details – Bronze foil designs on the front cover – Bright lime green page edges – A green ribbon bookmark – An introduction by the author – 15 new interior illustrations – 242 offset boxout annotations -
A Warhammer 40,000 Novel In the cold dark between distant stars, the Carcharodon Astra hunt. These Space Marines are the Imperium’s exiled protectors, merciless predators who prey on the enemies of mankind at the edges of the galaxy. Yet there are times when they must set aside their insular practices and come in from the depths, a duty that Bail Sharr and the Carcharodon’s Third Company must now fulfil. READ IT BECAUSE The Carcharodons are a Space Marine Chapter unlike any other. Get a window into their inner workings as they navigate a protracted war and their relationship with Adeptus Mechanicus allies. THE STORY The isolated forge world of Diamantus faces a threat of apocalyptic proportions – a warped and mutated space hulk infested by the forces of Chaos, commanded by the monstrous datagnost Voldire, disciple of the dread demigod Vashtorr the Arkifane. As the battle-weary Carcharodons make their stand alongside the Adeptus Mechanicus, horrors and nightmares raining down around them, the Space Marines must confront their place within this new Imperium, and destroy the hulk before Diamantus is lost. Written by Robbie MacNiven. -
A Warhammer 40,000 Novel The renegade leader of the Red Corsairs must adapt to an Imperium led by Roboute Guilliman, all while struggling to retain power in the face of dissension among his vicious followers. READ IT BECAUSE See how the galaxy has changed for the Red Corsairs after the Great Rift, through the eyes of their infamous reaving leader – Huron Blackheart – who once preyed freely on a weakened Imperium. THE STORY Huron Blackheart is the lord of the Red Corsairs, master of the lawless Maelstrom and its piratical denizens – but oathbreakers and renegades can seldom rely on the loyalty of their followers. With the galaxy thrown into turmoil by the return of Roboute Guilliman, the former Tyrant of Badab faces a renewed Imperium and fresh challengers emerging within his own ranks. Huron must call on every trick he knows to stay in control – and alive. Yet even a warrior as ferocious and opportunistic as the Blood Reaver must be wary, for although there are many bargains he can strike, all power comes at a price... Written by Mike Brooks. -
Book 2 in the Solomon Akurra series The Harrowmaster of the Alpha Legion has united his disparate troops. His attempt to create something new and terrible has not gone unnoticed, pitting him against the hated Imperium of Mankind, even while he deals with infighting from the warriors under his command. READ IT BECAUSE Solomon Akurra returns. First seen in Harrowmaster, he now controls the Alpha Legion and seeks to do something more with their pooled resources. But his rise has attracted unwanted attention. This is your chance to see if he has what it takes to lead the most slippery Legion of them all. THE STORY Solomon Akurra dreams of empire. As Harrowmaster, he has united feuding forces within the Alpha Legion under his command and conquered entire star systems. Wielding what he claims to be the Pale Spear, his primarch’s weapon, Solomon is carving a new future. Many renegade warlords seek to enslave humanity, but the Ghost wants more. He seeks to shatter the Imperium and rebuild humanity anew. However, ambition attracts enemies, and the Imperium rises in force to destroy Solomon’s Ghost Legion and his burgeoning new world. To defend what’s his, the Harrowmaster must test his martial prowess and ingenuity to the limit. He is prepared to play the long game, but as Imperial assassins lurk in the shadows and fury and dissent fester within the ranks of his Legion, will the terrible price of Solomon’s vision prove too high a cost? Written by Mike Brooks. -
A Warhammer 40,000 Novel For too long the Emperor’s Children have been denied their birthright. Their once-glorious Legion has been fractured into disparate warbands, condemned to ravage world after futile world in the pursuit of ambition and excess. But no longer. READ IT BECAUSE Fulgrim has a simple job for his sons, but what happens when it turns out to be far more complicated than it seems? Dive into the fractious nature of the Emperor's Children when things aren't quite going their way – rife with arrogance, internecine conflict, and divergent viewpoints. THE STORY Lord Fulgrim – ascended Primarch of the III Legion, the Perfect Son, the Emperor-in-Waiting – has issued a challenge to his scattered warriors: vanquish the Imperial world of Crucible, and bring him the head of the Black Templar charged with its defence. But Fulgrim’s plans go far beyond the conquest of a single planet, and what should have been a swift and bloody offensive turns into a gruelling siege. With success uncertain, a world in flames around them, and the Legion turning their weapons inwards as well as out, the would-be champions are forced to confront a bitter truth. What must they sacrifice for victory and the favour of their Primarch, and what will be left of them when the war is over? Written by Jude Reid. -
Book 3 in the Farsight Series Deep in the Vior’losan desert, an exile both revered and reviled lives a life of solitude. Farsight has retired his uncanny alien sword and bleeding-edge XV8 battlesuit so that his beloved enclaves can prosper in peace. But when the jaws of a tyranid bio-fleet close in on Vior’los, threatening to devour his adopted home, he must once more take up his blade in its defence. READ IT BECAUSE Farsight is back! As the legendary commander comes out of retirement, can he deal with both a vicious alien invasion and the plotting of an ethereal to save his home? It's another action-packed tale from the master of the t'au empire, Phil Kelly. THE STORY As the tyranids consume the planet of Vior'los and its enclaves, an inside threat emerges in the form of the scheming ethereal Aun’Va, and the fortress world is soon reduced to its last eight warriors. Among them is Torchstar, a young rebel in possession of battlesuits prised from Aun’Va’s iron grip, and as unlikely allies are thrown together in the dwindling hope of victory, Farsight’s ultimate test is still to come. Written by Phil Kelly. -
A Warhammer 40,000 Omnibus Ordo Hereticus Inquisitor Erasmus Crowl becomes embroiled in a dark conspiracy within the Imperial Palace, one which threatens the very existence of Mankind. Hunted by hidden forces through the Palace’s sinister underbelly, Crowl and his acolyte Luce Spinoza fight to uncover a terrible truth. As the fate of the Imperium hangs in the balance, Crowl and Spinoza must discover just how far they are willing to go to save Humanity. READ IT BECAUSE It's a glimpse into how the Inquisition operates, combined with a rare glance into Holy Terra and its occupants who dwell within the bureaucracy of a galaxy-spanning government. No place is safe from intrigue and deception, and the Vaults of Terra series delves into the underbelly with both feet. THE STORY Powerful and ruthless, the Inquisition moves through the shadows to ensure Humanity’s survival by any means necessary. No cost is too high for these Imperial agents, and no one is exempt from an inquisitor’s justice. In The Carrion Throne, Ordo Hereticus Inquisitor Erasmus Crowl serves as a stalwart and vigilant protector, for even the Throneworld is not immune to the predations of its enemies. In the course of his Emperor-sworn duty, Crowl becomes embroiled in a dark conspiracy. In The Hollow Mountain, Inquisitor Crowl pursues a terrible plot, fraught with risk, but his sense of duty compels him to persevere. He and his acolyte Spinoza run down their leads in secret, knowing that their every move invites danger. The Dark City shows us the Throneworld in turmoil, wracked by the opening of the Great Rift and the failure of the Astronomican. Inquisitor Erasmus Crowl is missing, taking with him the clues to the conspiracy that has come to obsess him. CONTENTS – The Carrion Throne (novel) – The Hollow Mountain (novel) – The Dark City (novel) – Argent (short story) – Sanguine (short story) – Okira (short story) Written by Chris Wraight. -
A Warhammer Age of Sigmar Anthology In every duardin’s soul there burns the legend of the Wanderer known as Grombrindal, the mysterious whitebeard appearing since time immemorial to guide his people through their darkest hours – though few can attest to seeing him in the flesh. READ IT BECAUSE It's a tour of the breadth and depth of duardin culture in the Mortal Realms, all centered around the heroic deeds of Grombrindal, the semi-mythical whitebeard who is always ready to save the day. THE STORY When the ancient sky-city of Barak-Thryng comes under attack by the Gloomspite Gitz on their quest to reach the Bad Moon, it is an opportunity for the city’s defenders to prove their mettle. But there are darker, more dangerous forces pulling the strings behind this attack, for the Weaver of Fates has set his gaze upon the city. It is into this powder keg that Grombrindal appears. And he is followed by the Oathbreakers, desperate for the whitebeard’s help in lifting an ancient curse afflicting one of their number, a curse Grombrindal had promised to lift – the Ancestor’s Burden. Contents Rat-Tail (short story) High Airs (short story) Durkar's Wake (short story) King Osgek's Prize (short story) No God's Land (short story) Bitter Oaths (short story) The Maker's Promise (novella) Written by Chris Thursten. -
A Gotrek Gurnisson Novel Greywater Fastness – an industrial canker in the heart of Ghyran. Foundries and metalworks pump soot and fire endlessly into the skies of the Realm of Life. Dusty streets hide peril at every turn, and attacks by the Dreadwood Sylvaneth hamper the city’s relentless encroachment. READ IT BECAUSE Gotrek takes on some of his earliest enemies again – the scheming skaven! It may be a different time, and a different world, but the legendary Slayer hasn't lost his knack for dealing with vermin. THE STORY Gotrek Gurnisson barges into Greywater Fastness seeking answers as to why his Fyreslayer rune is mysteriously waning. But finding them in the stronghold's clogged and blackened arteries may prove far more difficult than first thought, and with skaven warlocks building something deep underground – something that will cement their place in skavendom forever – Gotrek begins to wonder if he might instead find that which has eluded him these past ages – his doom. Written by David Guymer. -
Ghyran is under attack. The armies of the Plague God Nurgle have launched a new and sinister offensive against the Realm of Life. Thyria, an arboreal kingdom in the west of Ghyran’s Everspring Swathe, now risks being transformed into a hotbed of disease. Heroes rise either to impede the Maggotkin’s efforts or to aid them in their foul quest. This 90-page hardback book is a Path to Glory expansion for Warhammer Age of Sigmar. It explores the Thyria region of Ghyran and allows every faction in the game to play battles among the blighted lands. This book contains the additional rules you'll need to play narrative games – story-based battles that link together. Create your own Path to Glory army, use them in a campaign, and upgrade them over time. There are additional heroic traits, artefacts of power, spells, and prayers themed around Ghyran, along with rules for creating custom terrain features and Regiments of Renown. This 90-page hardcover expansion contains: – In-depth background: Learn more about the blighted lands of Thyria, its history, and how it came to be so. You'll also learn more about some of the key players and factions that played a role in its story. – Path to Glory Battlepack: Fight a campaign to purify the corruption plaguing Thryria. You'll choose a Path, collect enhancements and lores, and even create your own faction terrain feature. – Battleplans: 12 battleplans for use in your games, including Thyria's Bounty and Precarious Crossing, which offer an array of gameplay challenges. – Path to Glory Roster: A special roster makes it easy to record the progress of your warriors, along with their paths, enhancements, and lores. You'll need a copy of the Warhammer Age of Sigmar Core Book, available separately, to make full use of this expansion. -
A Minka Lesk Novel Cadia has fallen. Last to escape the hell that was the Thirteenth Black Crusade's destruction of their home world, the Cadian 101st are bloodied, but unbroken as they fight to prove they deserve the legacy that was left to them. READ IT BECAUSE Captain Minka Lesk returns and is tested as never before. As she leads her regiment in the Gallows Cluster, she must deal with a threat she's never seen – a jungle that wants to eat her troops alive! THE STORY When a new threat surges through the Gallows Cluster, jeopardising the stability of the entire warfront, the 101st are thrown into the breach. As loyal fortresses fall on the world of Alia, Minka Lesk’s company leads the mad gambit that is the last hope of turning the tide. But when the jungle itself is as deadly as any enemy, can Minka keep her troopers fighting as her regiment fractures around her? Written by Justin D Hill. -
Book 1 in the Scouring Series As the Siege of Terra ends, there are many loose ends – Traitors trying desperately to escape, a monumental vacuum of power to fill, and a crumbling galactic government to see to. Those who hold on to power must decide how to wield it, and a new structure must be put in place, all while desires to exact vengeance run high. READ IT BECAUSE It's the beginning of an epic series. Find out what happens after the cataclysmic events of the Horus Heresy, as an unsteady Imperium must find its footing and learn how to exist without the guidance of the Emperor. THE STORY Horus is dead. Terra lies in ruins. The Emperor is silent. Amid the rubble of the Palace, shell-shocked survivors emerge into the light of an uncertain dawn. New powers are present now, ones that have travelled the length of the galaxy to bring salvation to the Imperium, though they are as readily cast as usurpers as redeemers. The survivors of the Traitors’ Grand Armada, now scattered and desperate to escape vengeance, are riven with doubt and dissension, and their gods too are silent. Amid all the grief and confusion, some hopeful souls believe the war to be over and an era of renewal just ahead. But wiser heads know that this war can never end, and that the only question remaining is who shall rise to power within the perilous new age, and who shall fall. Written by Chris Wraight. -
A Warhammer 40,000 Novel The Valkyrie pilots of the Vagabond Squadron are sent in to support a massive engagement on an ork front, but no mission is ever simple. Though challenged like never before, they will rise to the occasion and complete their mission – or die trying. READ IT BECAUSE Jump into the cockpit with elite pilots for a different perspective on the Astra Militarum. This thrill-ride has it all, from high-flying action, to down and dirty combat, along with a heaping dose of behind-the-scenes drama from the point of view of the crucial air crew. THE STORY Valkyrie pilots are among the finest aviators in the Imperium, and few more so than Vagabond Squadron, the elite of the 901st Tactical Wing. Hard flying, hard fighting, and defiance in the face of all odds are trademarks of the Vagabond. But their latest deployment – against the overwhelming might of the ork invasion of Kanai Tertius – will test them like never before. The integration of a new, fledgling aviator, divisions among high command, and the rising threat of xenos air superiority mean the Vagabonds now face their most desperate mission yet, its full details known only to squadron leader Cassandra Elza. The fate of the planet-spanning campaign to hold the line on Kanai Tertius will be decided by the skill, daring and dedication of Vagabond Squadron. But this time, not all of them will be coming home. Written by Robbie MacNiven.