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A Warhammer 40,000 Novella The Red Gobbo is beloved by gretchin everywhere - a symbol of revolution, freedom and, at the very least, an afternoon off work. Orks, on the other hand, think the Red Gobbo is rubbish. READ IT BECAUSE Follow a painboy as he tries to cheer up a bunch of gretchin. How far will he go in his quest, and is the Red Gobbo really the answer he's looking for? THE STORY When the bitter cold of a nuclear winter bites at a Blood Axe encampment and the grots fall into a terrifyingly compliant depression, painboy Stimma is forced to try the unthinkable. With no Red Gobbo around to stir the grots from their malaise, he must make one, using science, cunning and acts of incredible violence. As Stimma hunts for knowledge, accompanied by the orderly grot Goggulz, he unravels the mystery of the Red Gobbo, delves into the bizarre world of ork revolushunaries, and unpacks visions that hint at the origins of grotkind. And soon, Stimma discovers the Red Gobbo is no mere grot - and much more than he bargained for. Written by Rhuairidh James.
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A Zothar Athrabis Novel Zothar is an Ossiarch Bonereaper who rules over a city in Shyish. He bargained with Nagash to preserve his dead son's soul, choosing a new host from the victor of the Games – a festival that takes place once each decade. When Zothar breaks tradition and raises Lycus, the current champion, as his own son, his actions incite a bloody rebellion amongst the citizens. READ IT BECAUSE It’s a fascinating look at what passes for normal life in the realm of Shyish, where the living and the dead walk side by side, and everyday existence is filled with danger, adventure, and no shortage of bizarre and mystical creatures. THE STORY In a forgotten corner of Shyish, the city of Lament prepares for the most important festival in its calendar, the Games – a series of events that will seal the fate of their victor. Following the tragic death of his son many centuries ago, the cruel Vulture Lord, King Zothar Athrabis, made a terrible bargain with Nagash to preserve his child’s soul. Now, once every 10 years, the new champion of the Games must host the boy’s tormented spirit, while the old vessel is condemned to death. Most citizens of Lament deem this a great honour, but when the city’s newly crowned champion, Lycus, is taken by the king to raise as his own, his family question their sacrifice. As the years pass and a new decade looms ever closer – and with it Lycus’ grisly fate – the Prince of Athrabis is caught between his duty to his new father and the prospect of escaping death to return to his old life. As fierce, bloody rebellion ensues and Lycus is exposed to violent truths, he must decide once and for all where his loyalties lie. Written by Richard Strachan.
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Sale!A Warhammer Age of Sigmar Novel Witness the destructive forces that are on the rise in the Realm of Beasts first-hand, testing the indomitable defences of Excelsis like never before. READ IT BECAUSE This tie-in novel coincided with the launch of Warhammer Age of Sigmar: Dominion, and brings you right up to date with the events taking place in the bestial realm of Ghur. THE STORY In the rain-soaked shanty towns of Excelsis, sellsword Niksar Astaboras drunkenly barters his way through a meaningless existence. Little does he care for the war that rages between men and monsters beyond the city walls, despite portents of its encroaching threat. Mortal life in the Realm of Beasts is short enough, and to leave the shelter of civilisation is to surrender to certain death. But death is coming to Excelsis. The forces of Destruction are on the move and the realm quakes with each thunderous step. In the wildlands, a sinister new foe overwhelms even the mighty Stormcast Eternals. Yet just as all seems lost, an unexpected champion rises – one to whom Niksar is inextricably linked – ready to lead a crusade into the very heart of darkness. Embroiled in this harrowing journey, Niksar is forced to choose between loyalty and the chance of survival, and in so doing discover his true worth in the greatest battle yet against the savage forces of Destruction. Written by Darius Hinks
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Sale!Follow in the footsteps of Hadeya Etsul as she is consolidated into a Cadian armoured regiment and put in command of a Leman Russ Demolisher, Steel Tread. Can she win the trust of her dysfunctional crew and pilot the tank to victory on a do-or-die campaign? READ IT BECAUSE Against the backdrop of an increasingly desperate conflict, tanker Hadeya Etsul finds herself consolidated into a Cadian regiment and placed in command of the Leman Russ Demolisher Steel Tread, where she must try and rally a dysfunctional crew together in order to survive a death-or-glory offensive. THE STORY On the war-torn world of Croatoas, the armies of the Astra Militarum do battle with the twisted servants of the Ruinous Powers. Against the backdrop of this increasingly desperate conflict, tanker Hadeya Etsul finds herself consolidated into a Cadian regiment, and placed in command of the Leman Russ Demolisher Steel Tread. Haunted by nightmares, surrounded by a dysfunctional crew, and striving to find her place amidst a proud and insular regiment with a culture so different from her own, Etsul must guide her crew to victory. But, as her regiment rolls out beneath the poisonous light of the Great Rift to join a death-or-glory offensive, the crew of Steel Tread are about to face the fight of their lives. If they cannot learn to work as one, how can they hope to survive? Written by Andy Clark
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Siege of Terra Book 3 The outer defences have fallen, and the walls of the Imperial Palace await the Traitors. Perturabo is determined to tear down the mighty edifices his brother and bitter rival Rogal Dorn has built – but first he must take the Lion's Gate Spaceport, so that his heaviest weapons can land… READ IT BECAUSE It's time for Rogal Dorn's defences get their real test – the attention of Perturabo and the Iron Warriors. The irresistible force meets the immovable object – and carnage ensues. THE STORY The war for the fate of mankind blazes on. Though the outer defences have fallen, the walls of the Palace itself remain inviolate as Rogal Dorn, the Praetorian of Terra himself, uses every known stratagem and ploy to keep Horus' vast armies at bay. In Perturabo, the Traitor siegebreaker, Dorn faces an adversary worthy of his skill. A terrible, grinding attrition ensues. The crucial battle for the Lion's Gate spaceport is at the heart of this conflict. With it in their possession, the Traitors can land their most devastating weapons on Terran soil. Dorn knows it must not fall. But with enemies attacking from within as well as without and the stirrings of the neverborn drawn to the slaughter, can the Imperial defenders possibly prevail? Written by Gav Thorpe
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An Orks novel When Ufthak and his orks attack the forge world of Hephaesto, the last thing they want is to share the spoils with the notorious Kaptin Badrukk. But with armies to defeat and loot to seize, Ufthak's boyz might just need Badrukk's help – though that doesn't mean they can trust him… READ IT BECAUSE Get into the heads of a band of orks in the first-ever novel from their point of view. Discover what it takes to be part of the Waaagh! and carve out your own little piece of glory amidst the mayhem in a novel that's brutal, kunnin' – and darkly hilarious. THE STORY Ufthak Blackhawk and the green tide descend upon Hephaesto – an Adeptus Mechanicus forge world bristling with loot – only to find it already under siege by the notorious Freebooter Kaptin Badrukk. When his warboss, Da Biggest Big Mek, orders temporary co-operation, Ufthak seeks to make a name for himself by crushing some of the Imperium’s most advanced defenders and claiming the greatest prize. But with a sinister new war machine on the horizon, Badrukk’s plotting, and a thoroughly annoying grot in his way, Ufthak is going to need the brutal kunnin’ of Mork himself just to survive. Written by Mike Brooks
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Sale!A Warhammer Crime novel An investigation into a missing member of a wealthy family leads Probator Agusto Zidarov into a web of lies and danger amidst the criminal cartels of Varangantua. As the net closes in, Zidarov falls further into darkness from which he may never return… READ IT BECAUSE Take a step into the murky underworld of the 41st Millennium through the eyes of a lawman in a gargantuan city whose investigation leads him into darkness and danger. THE STORY In the immense city of Varangantua, life is cheap but mistakes are expensive. When Probator Agusto Zidarov of the city’s enforcers is charged with locating the missing scion of a wealthy family, he knows full well that the chances of finding him alive are slight. The people demanding answers, though, are powerful and ruthless, and he is soon immersed in a world of criminal cartels and corporate warfare where even an enforcer’s survival is far from guaranteed. As he follows the evidence deeper into the city’s dark underbelly, he discovers secrets that have been kept hidden by powerful hands. As the net closes in on both him and his quarry, he is forced to confront just what measures some people are willing to take in order to stay alive… Written by Chris Wraight