• The Space Marines of the Deathwatch tirelessly take on the most dire xenos threats, tackling missions that require both their expertise and specialist equipment. They are a deadly force that puts all their experience and knowledge to use to protect the Imperium. This set of 37 cards will help you keep track of your Deathwatch in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. These datacards are only available while stocks last. Contains 37 Cards: – 11x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards.
  • The constructs of the Canoptek Circle swarm through a Necron Tomb World as their inhabitants slumber, maintaining the strange machines in perpetuity, and rising to its defence if anyone dares to enter uninvited. This set of 32 cards will help you keep track of your Canoptek Circle in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. These datacards are only available while stocks last. Contains 32 Cards: – 7x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards.
  • A Canoptek Circle is a unit of sleepless sentinels that defend a Necron Tomb World by tapping into esoteric power matrices to empower their insectile forms. Led by a Cryptek Geomancer, these constructs are extremely difficult to kill, and even when they are seemingly destroyed, they can be quickly repaired and returned to the fight. This multipart plastic kit builds eight Canoptek Circle miniatures. These miniatures can be used as relentless Canoptek Circle operatives in games of Kill Team, or fielded in a Necron army in games of Warhammer 40,000. The kit builds one Geomancer, two Tomb Crawlers, and five Macrocyte Warriors. A choice of weapon options is included in the kit to customise your Tomb Crawlers and Macrocyte Warriors, plus components to build specialists like the empowering Macrocyte Accelerator and repairing Macrocyte Reanimator. Inside the box, you will also find a sheet of 28 double-sided Canoptek Circle tokens, so you can easily keep track of your weapons loadout and in-game effects in the heat of battle. This kit comprises 70 plastic components, 3x Citadel 50mm Round Bases, and 5x Citadel 28.5mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Tomb Worlds of the Necrons are eternal mausoleums composed of strange xenos machinery. Within their labyrinthine corridors, you'll find teleport pads, deactivated Necron warriors, and a great many sarcophagi containing dormant Necrons and their constructs. This multipart plastic kit builds 25 modular terrain pieces for use in your games of Kill Team. They have been designed to accommodate a dizzying variety of configurations. Together, they represent the twisting corridors of a Necron Tomb World – ideal for playing close-quarters games of Kill Team. You'll also find a double-sided game board measuring 606mm by 703mm, the standard size for a game of Kill Team. Contents: – 1x Double-sided Tomb World game board – 2x Short walls with hatchway and pillars – 2x Long walls with hatchway and pillars – 2x Long walls with hatchway – 2x Long walls with breach point – 2x Short walls with breach point – 2x Short walls – 2x Short walls with pillars – 2x Long walls with pillars – 16x Pillars – 2x Wall ends – 1x Sarcophagus – 2x Teleport pads – 4x Debris pieces This kit comprises 74 plastic components. These terrain pieces require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using this Killzone in your games of Kill Team can be downloaded for free from the Warhammer Community website.
  • The Deathwatch are a Space Marine Chapter unlike any other – tasked with ruthlessly hunting down and destroying the xenos menace at the bidding of the Inquisition. Composed of individuals from almost every other Chapter, they pool their knowledge and share what they've learned to enhance their already formidable fighting prowess. This multipart plastic kit builds five Deathwatch miniatures. These miniatures can be used as versatile Deathwatch operatives in games of Kill Team, or fielded in Space Marine armies in games of Warhammer 40,000. The flexible kit includes weapon options and accessories to customise each miniature, plus components to build specialists like the duelling Aegis, brutal Demolisher, and stealthy Headtaker. Inside the box, you will also find a sheet of 39 double-sided Deathwatch tokens, so you can easily keep track of your weapons loadout and in-game effects in the heat of battle. This kit comprises 146 plastic components, 1x Citadel 40mm Round Base, and 4x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • This is your kill team – steel-eyed operatives facing down the worst the galaxy can throw at them using advanced equipment and all their wits to complete the mission at hand. No matter how tough they are, or how experienced, they're up against the veteran elite of the enemy army, both sides vying for the same goals that could turn the tide in entire war zones. This card pack is a key supplement for both casual and competitive games of Kill Team. This deck of reference cards includes Tac Ops, victory conditions, and mission maps for all the current killzones. This is the most balanced way to play for anyone looking for a fun and fair game – use them to generate a mission on the fly, ready to test your mettle. This set of 37 reference cards and four leaflets includes: – 1x Approved Ops mission pack leaflet detailing the best way to use this pack – 4x Initiative cards – 12x Tac Op cards – 9x Crit Op cards – 1x Kill Op card – 6x Primary Op cards – 4x Map Key cards – 3x Mission Map leaflets – 1x Art card All cards measure 121mm by 70mm. You will need a copy of the Kill Team: Core Book, available separately, to use the contents of this pack.
  • Battleclades are teams of combat servitors led by a Technoarcheologist, assembled to aid them in dangerous but crucial missions. Their augmentations are specialised and of the highest quality, and their weapons systems and auxiliary systems prepare them to take on anything the enemy can throw at them. They will stop at nothing to complete the mission – it’s what they were made for. This multipart plastic kit builds 10 Battleclade miniatures which can be used as efficient and specialised operatives in games of Kill Team, or fielded in an Adeptus Mechanicus army in games of Warhammer 40,000. The kit includes interchangeable weapon arms and heads to customise your kill team, plus components to build specialists like a thrall-reprogramming Servitor Underseer, crude Technomedic Servitor, data-relaying Auto-Proxy Servitor, and more. Inside the box, you will also find a sheet of 39 double-sided Battleclade tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 108 plastic components, 1x Citadel 32mm Round Slotta Base, 3x Citadel 32mm Round Bases. 6x Citadel 25mm Round Bases, and 1x Battleclade Transfer Sheet containing 64 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using the Battleclade in games of Warhammer 40,000 are free to download from the Warhammer Community website.
  • In the Ravener bioform, the Tyranid Hive Mind has created a serpentine and predatory terror capable of burrowing into the heart of an enemy position and ripping it to shreds in a flurry of razor-sharp talons and fangs. With vicious hyper-adaptations and horrific speed, there is almost nowhere safe from a Ravener’s reach. This multipart plastic kit builds 5 Raveners. These miniatures can be used as elite and aggressive killers in games of Kill Team, or fielded in a Tyranids army in games of Warhammer 40,000. The kit includes components to build five Ravener Warriors, or specialists like the brutal Wrecker, hypersensory Tremorscythe, ferocious Venomspitter, and more. Inside the box, you will also find a sheet of 39 double-sided Raveners tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 92 plastic components and 5x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The rules for using Raveners in games of Warhammer 40,000 are available as a free download on the Warhammer Community website.
  • The Goremongers are rabid cultists who have seen the glory of Khorne daemons and lived to tell the tale. When they go to battle, they wield a wide variety of weapons, from great double-handed chainaxes to blood-letting knives, harpoons, and autopistols – arms to better let the blood flow. This set of 40 cards will help you keep track of your Goremongers in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. Contains 40 Cards: – 7x Operative datacards – 9x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards.
  • Sanctifier kill teams often follow Imperial military forces across different war zones, locating worlds where faith is lacking and rooting out malcontents and heretics. They task themselves with cleansing holy sites of corruption, burning away the taint of Chaos and reconsecrating recaptured ground with blood, incense, and prayer. This multipart plastic kit builds 11 Sanctifiers. These miniatures can be used as zealous Sanctifiers operatives in games of Kill Team, or fielded in an Adepta Sororitas army in games of Warhammer 40,000. The kit includes options, accessories, and different heads to customise your kill team, plus components to build specialists like the flame-loving Conflagrator, stealthy Death Cult Assassin, unnatural Miraculist, and more. Inside the box, you will also find a sheet of 39 double-sided Sanctifiers tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 88 plastic components, 1x Citadel 32mm Round Base, and 10x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • In the wake of the Great Gun's reverberations, alien growths are discovered among the foundations of the great city of Hive Fissilicus. Bionically augmented Tech-Priests lead Battleclades of their cyborg servants beneath the hive city to halt the spread, but awaken monstrous aliens, leading to furious fighting. This expansion includes two multipart plastic and push-fit kill teams, a set of Tyranid-themed terrain features, a horde of non-player operatives for solo and cooperative play, rules, datacards, and accessories for your games of Kill Team. It continues the ongoing narrative on Volkus, and introduces fresh ways to play, more operatives, and strategies – it's an ideal way to add even more variety to your games. This boxed set contains: – 80-page softcover Typhon Dossier: All the background, artwork, and rules for both of the two kill teams in the box, plus an overview of the planet Volkus, the Tyranid infestation underneath Hive Fissilicus, and the kill teams clashing amidst the growths. This book includes two new Mission Packs – one for solo or cooperative play, and another to add Tyranid non-player operatives for both teams to contend with. – Battleclade Kill Team: The Adeptus Mechanicus let their tech thralls loose to cleanse the infestation, led by a Technoarcheologist and a Servitor Underseer. These 10x multipart plastic and push-fit miniatures include a variety of weapons and cosmetic options, as well as an Adeptus Mechanicus Transfer Sheet. You'll find all the bits you need to build specialists like the Technomedic Servitor, Breacher Servitor, and Auto-Proxy Servitor. – Raveners Kill Team: Hulking, multi-limbed xenos creatures that attack by bursting from underground tunnels. These 5x multipart plastic miniatures can be built as Ravener Warriors, and specialist bits are included to build a Ravener Prime, Wrecker, Tremorscythe, Felltalon, and Venomspitter. – Hormagaunts and Ripper Swarm: This set of multipart plastic miniatures builds 10x small but vicious Tyranid Hormagaunts, along with 1x Ripper Swarm, to use as non-player operatives in solo play and cooperative games. – Killzone Upgrade: Tyranid Infestation: This terrain set includes 2x gestation sacs, 2x shardspewer growths, 2x capillary towers, 1x brood nest, 2x underbrood mounds, 2x capillary roots, 2x spore vents, and one piece that builds either 1x brood nest or 1x spore chimney. This set is designed to work with the Typhon Mission Pack within the Typhon Dossier. – Battleclade Datacards: 32x Datacards covering operative rules, abilities, faction rules, ploys, faction equipment, universal equipment, and more. – Ravener Datacards: 33x Datacards covering operative rules, abilities, faction rules, ploys, faction equipment, universal equipment, and more. – Typhon Card Pack: Includes 10x Typhon Event Cards, and 6x non-player operative datacards – Combined Token Sheet: Easily track abilities, objectives, equipment, and points throughout your games with team-themed tokens. The sheet contains 78x tokens – 39x double-sided cardboard tokens for the Battleclade kill team, and 39x double-sided cardboard tokens for the Raveners kill team. This set comprises 298 plastic components, 1x Citadel 32mm Round Slotta Base, 3x Citadel 32mm Round Bases, 6x Citadel 25mm Round Bases, 6x Citadel 40mm Round Bases, and 10x Citadel 28.5mm Round Bases. This set also includes 1x Adeptus Mechanicus Transfer Sheet containing 320 high-quality waterslide transfers for you to use to decorate your models. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The Kill Teams, datacards, tokens, terrain pieces, and other elements of this product will be available separately at a later date. You will need a copy of the Kill Team: Core Book and Killzone: Volkus, both available separately, to make full use of the contents of this box.
  • The Goremongers are rabid cultists who have seen the glory of Khorne daemons and lived to tell the tale. When they go to battle, they wield a wide variety of weapons, from great double-handed chainaxes to blood-letting knives, harpoons, and autopistols – arms to better let the blood flow. This multipart plastic kit builds 8 Goremongers. These miniatures can be used as bloodthirsty Goremongers operatives in games of Kill Team, or fielded in a World Eaters army in games of Warhammer 40,000. The kit includes options, accessories, and different heads to customise your kill team, plus components to build specialists like the murderous Skullclaimer, quicksilver Inciter, vicious Impaler, and more. Inside the box, you will also find a sheet of 38 double-sided Goremongers tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 85 plastic components, and 8x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Sanctifier kill teams wear no uniform and follow no formal discipline. Little more than a rabble of zealous cultists, they go to war wielding a wild array of weapons, most of which incorporate some form of flamer with which to purify the unclean. This set of 37 cards will help you keep track of your Sanctifiers in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. Contains 37 Cards: – 11x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards.
  • Ratlings are snipers and spotters without peer in the Astra Militarum – these abhumans are small in stature, and unusually sneaky. They often operate behind enemy lines, reporting on targets of interest and neutralising choice targets with extreme prejudice. This multipart plastic kit builds 10 Ratlings, a Ratling Battlemutt, an Ammo Cache marker, and two Tripwire markers. These miniatures can be used as sharpshooting Ratlings operatives in games of Kill Team, or fielded in an Astra Militarum army in games of Warhammer 40,000. The kit includes head options and accessories to customise your kill team, plus components to build specialists like the tough Hardbit, evasive Sneak, light-fingered Stashmaster, and more. Inside the box, you will also find a sheet of 39 double-sided Ratlings tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 128 plastic components, 1x Citadel 28mm Round Base, and 15x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Ratlings are snipers and spotters without peer in the Astra Militarum – these abhumans are small in stature, and unusually sneaky. They often operate behind enemy lines, reporting on targets of interest and neutralising choice targets with extreme prejudice. This set of 38 cards will help you keep track of your Ratlings in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. Contains 38 Cards: – 13x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards.
  • The Wrecka Krew revel in destruction, even by Ork standards. Sent on sabotage missions, or to reduce industry to crumpled ruin, they use rockets and hammers to destroy enemy machinery and anything else that gets in their way. This set of 33 cards will help you keep track of your Wrecka Krew in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. Contains 33 Cards: – 7x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards.
  • Hearthkyn Salvagers are the experienced combat-surveyors of the Leagues of Votann. They are deployed to scout out hazardous locations, such as drifting space hulks or rad-blasted killzones, in search of wealth and resources. This pack contains the rules you'll need to deploy your Hearthkyn Salvagers in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 36 Cards: – 11x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
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