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A Hand of the Archon kill team is formed by the most cunning, cruel, and ambitious of Drukhari Kabalites. These sinister raiders sow terror and pain during their murderous assaults behind enemy lines. This multipart plastic kit builds 10 Kabalites, insidious agents of Drukhari warlords. These miniatures can be used as Hand of the Archon operatives in games of Kill Team, or fielded in Drukhari armies in games of Warhammer 40,000. The kit includes loads of components to customise your models and build specialists like the stalking Skysplinter Assassin, flail-wielding Crimson Duellist, toxic Elixicant, and more. Inside the box, you will also find a sheet of 38 double-sided Hand of the Archon tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit contains 126 plastic components and 10x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Imperial Navy Breachers are aggressive elite fighting troops. They are blunt instruments instructed extensively in close-quarter fighting techniques, and excel in the confines of mighty spaceships or sprawling hive cities. This pack contains the rules you'll need to deploy your Imperial Navy Breachers in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 37 Cards: – 11x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
Exaction Squads enforce the Lex Imperialis – the Imperial Law. Made up of the most highly skilled Adeptus Arbites, they are despatched to hunt down heinous criminals and secure their targets alive. This multipart plastic kit builds 10 Adeptus Arbites, accompanied by a faithful R-VR Cyber-mastiff. These miniatures can be used as Exaction Squad operatives in games of Kill Team or fielded in Imperial Agents armies in games of Warhammer 40,000. The kit includes options and accessories to customise your kill team, plus components to build specialists like the zealous Castigator, icily calm Malocator, the brutal Subductor, and more. Inside the box, you will also find a sheet of 39 double-sided Exaction Squad tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit contains 203 plastic components, and comes with 10x Citadel 28.5mm Round Bases and 2x Citadel 25mm Round Bases. This set also includes 1x Adeptus Arbites Transfer Sheet containing 297x high-quality waterslide transfers for you to use to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Imperial Navy Breachers are aggressive elite fighting troops. They are blunt instruments instructed extensively in close-quarter fighting techniques, and excel in the confines of mighty spaceships or sprawling hive cities. This multipart plastic kit builds a squad of 10 Imperial Navy Breachers, accompanied by two robotic supporters – the scanning C.A.T. Unit and explosive Gheistskull. These miniatures can be used as Imperial Navy Breacher operatives in games of Kill Team, or fielded in an Imperial Agents army in games of Warhammer 40,000. The kit includes interchangeable heads and accessories to customise your kill team, plus components to build specialists like the skilled Void-jammer, bulky Grenadier, and shield-toting Endurant. Inside the box, you will also find a sheet of 38 double-sided Imperial Navy Breachers tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit contains 153 plastic components, 10x Citadel 25mm Round Bases, and 2x Citadel 28mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Tempestus Aquilons drop into the heart of enemy-held territory with all guns blazing. Their regulation-issue loadouts of unusual equipment mark out specialist operatives whose skills can change the course of entire engagements. This pack contains the rules you'll need to deploy your Tempestus Aquilons in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 34 Cards: – 8x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
Plague Marine kill teams are sent to spread mayhem and despair, either advancing ahead of the Legion’s vast armies or remaining behind enemy lines when the front lines roll back. They are akin to a deadly parasite moving through the body of an unsuspecting host, poisoning vital supply lines, spreading plagues, and laying traps wherever they go. This pack contains the rules you'll need to deploy your Plague Marines in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, and faction and universal equipment rules. Contains 33 Cards: – 7x Operative datacards – 3x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
Phobos Strike Teams wear a lighter variant of Mark X armour, designed for stealth and agility. Armed with a variety of specialised wargear, these lethal squads use surprise and overwhelming force to end any skirmish as quickly as possible. This pack contains the rules you'll need to deploy your Phobos Strike Team in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 41 Cards: – 13x Operative datacards – 4x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack -
Scout Squads are comprised of Space Marines in training, yet to be fully elevated to the ranks of battle-brothers. Nonetheless, each operative is physically and mentally robust by an order of magnitude over unaugmented Humans. All are competent killers and infiltrators, wreaking havoc behind enemy lines and collecting valuable battlefield intelligence. This pack contains the rules you'll need to deploy Scout Squads in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 34 Cards: – 6x Operative datacards – 4x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
Spectre Squads serve as the eyes and ears of an Astra Militarum regiment. These veteran units consist of especially hard-bitten warriors with experience of fieldcraft, intelligence gathering, and aggressive reconnaissance in the most adverse of conditions. They tend towards a culture of personal initiative that is – unusually among the massed ranks of the Imperial Guard – tolerated by their superiors. Veteran Stealth and Infiltration Units This multipart plastic kit builds 10 Spectre Squad miniatures and 1 Vox-Relay Beacon, which can be used as stealthy operatives in games of Kill Team, or fielded in Astra Militarum armies in games of Warhammer 40,000. The kit includes interchangeable weapon arms and heads to customise your Kill Team, plus components to build specialists like an essential Field Medicae, brutal Stub-Gunner, trail-finding Guide, and more. This kit builds 11 multipart plastic Astra Militarum miniatures: – 1 Veteran Sergeant (can alternatively be built as a Trooper) – 1 Sharpshooter (can alternatively be built as a Trooper) – 1 Gunner (can alternatively be built as a Grenadier or a Trooper) – 1 Guide (can alternatively be built as a Trooper) – 1 Heavy Gunner (can alternatively be built as a Sharpshooter or a Trooper) – 1 Vox-Operator (can alternatively be built as a Trooper) – 1 Grenadier (can alternatively be built as a Trooper) – 1 Loader (can alternatively be built as a Trooper) – 1 Vox-Operator (can alternatively be built as a Field Medicae or a Trooper) – 1 Stub-Gunner (can alternatively be built as a Trooper) – 1 Vox-Relay Beacon The Veteran Sergeant has 3 head options, and their right arm can be optionally replaced with a bionic arm. Every Trooper comes with 2 head options and can be armed with your choice of lasrifle or lascarbine. The Gunner can be armed with a meltagun or plasmagun, and the Vox-Operator comes with 2 right arm options. Contents: – 182 plastic components – 10 Citadel 28.5mm Round Bases – 1 Citadel 25mm Round Base – 1 Cadian Transfer Sheet – 1 Spectre Squad token sheet – 1 construction guide The Cadian Transfer Sheet features 597 high-quality waterslide transfers. These include Astra Militarum icons of various sizes, numerals, honour markings and squad numbers, as well as crusade markings, rank icons, and decorative symbols. The Spectre Squad token sheet includes 38 double-sided tokens, so you can keep track of your equipment and in-game effects in the heat of battle. These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints Rules for using these miniatures in your games of Warhammer 40,000 can be downloaded for free from the Warhammer Community website. -
Murderwings are swift shock troops equipped with jump packs. These warriors have embraced the most feral elements of their personalities, becoming obsessive hunters who delight in pursuing and eviscerating their prey. For them, the true thrill is in the hunt itself. Aerial Shock Troops This multipart plastic kit builds 6 Murderwing operatives, fast and deadly melee specialists. These miniatures can be used as vicious Murderwing warriors in games of Kill Team, or fielded in a Chaos Space Marines army in games of Warhammer 40,000. The kit includes options, accessories, and different heads to customise your kill team, plus components to build special operatives. This kit builds 6 multipart plastic Chaos Space Marines miniatures: – 1 Chaos Lord with Jump Pack – 1 Champion (can alternatively be built as a Depredator, Raptor, or Warp Talon) – 1 Shrieker (can alternatively be built as a Skysear, Raptor, or Warp Talon) – 1 Curseclaw (can alternatively be built as a Skysear, Raptor, or Warp Talon) – 1 Skysear (can alternatively be built as a Raptor or Warp Talon) – 1 Huntmaster (can alternatively be built as a Raptor or Warp Talon) The Chaos Lord has a choice of 2 heads – helmeted or bare – and can be armed with a bolt pistol or plasma pistol, and a power axe or power fist. He can alternatively be armed with a pair of lightning claws. The Champion can be armed with a bolt pistol or plasma pistol, and a power weapon or power fist. One Skysear can be armed with a meltagun, another with a flamer, and the third with a plasma gun. 2 of the Raptors can replace their bolt pistols with plasma pistols. The 5 non-Chaos Lord operatives can choose from these interchangeable parts: – 12 heads – 10 shoulder pads – 5 sets of jump pack fins – 5 jump pack exhaust designs – 5 sets of grenades – 5 pistol holsters Contents: – 186 plastic components – 1 Citadel 40mm Round Base – 5 Citadel 32mm Round Bases – 1 Kill Team: Murderwing Transfer Sheet – 1 Murderwing token sheet – 1 construction guide The Kill Team: Murderwing Transfer Sheet features 325 high-quality waterslide transfers. These include icons for the Black Legion, Alpha Legion, Iron Warriors, Word Bearers, and Night Lords, along with other cursed sigils for you to decorate your miniatures. The Murderwing token sheet includes 35 double-sided tokens, so you can keep track of your equipment and in-game effects in the heat of battle. These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints Rules for using these miniatures in your games of Kill Team can be downloaded for free from the Warhammer Community website. -
The constructs of the Canoptek Circle swarm through a Necron Tomb World as their inhabitants slumber, maintaining the strange machines in perpetuity, and rising to its defence if anyone dares to enter uninvited. This set of 32 cards will help you keep track of your Canoptek Circle in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. These datacards are only available while stocks last. Contains 32 Cards: – 7x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards. -
The Space Marines of the Deathwatch tirelessly take on the most dire xenos threats, tackling missions that require both their expertise and specialist equipment. They are a deadly force that puts all their experience and knowledge to use to protect the Imperium. This set of 37 cards will help you keep track of your Deathwatch in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. These datacards are only available while stocks last. Contains 37 Cards: – 11x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards. -
The Tomb Worlds of the Necrons are eternal mausoleums composed of strange xenos machinery. Within their labyrinthine corridors, you'll find teleport pads, deactivated Necron warriors, and a great many sarcophagi containing dormant Necrons and their constructs. This multipart plastic kit builds 25 modular terrain pieces for use in your games of Kill Team. They have been designed to accommodate a dizzying variety of configurations. Together, they represent the twisting corridors of a Necron Tomb World – ideal for playing close-quarters games of Kill Team. You'll also find a double-sided game board measuring 606mm by 703mm, the standard size for a game of Kill Team. Contents: – 1x Double-sided Tomb World game board – 2x Short walls with hatchway and pillars – 2x Long walls with hatchway and pillars – 2x Long walls with hatchway – 2x Long walls with breach point – 2x Short walls with breach point – 2x Short walls – 2x Short walls with pillars – 2x Long walls with pillars – 16x Pillars – 2x Wall ends – 1x Sarcophagus – 2x Teleport pads – 4x Debris pieces This kit comprises 74 plastic components. These terrain pieces require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using this Killzone in your games of Kill Team can be downloaded for free from the Warhammer Community website. -
The Goremongers are rabid cultists who have seen the glory of Khorne daemons and lived to tell the tale. When they go to battle, they wield a wide variety of weapons, from great double-handed chainaxes to blood-letting knives, harpoons, and autopistols – arms to better let the blood flow. This set of 40 cards will help you keep track of your Goremongers in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. Contains 40 Cards: – 7x Operative datacards – 9x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards. -
The Goremongers are rabid cultists who have seen the glory of Khorne daemons and lived to tell the tale. When they go to battle, they wield a wide variety of weapons, from great double-handed chainaxes to blood-letting knives, harpoons, and autopistols – arms to better let the blood flow. This multipart plastic kit builds 8 Goremongers. These miniatures can be used as bloodthirsty Goremongers operatives in games of Kill Team, or fielded in a World Eaters army in games of Warhammer 40,000. The kit includes options, accessories, and different heads to customise your kill team, plus components to build specialists like the murderous Skullclaimer, quicksilver Inciter, vicious Impaler, and more. Inside the box, you will also find a sheet of 38 double-sided Goremongers tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 85 plastic components, and 8x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Ratlings are snipers and spotters without peer in the Astra Militarum – these abhumans are small in stature, and unusually sneaky. They often operate behind enemy lines, reporting on targets of interest and neutralising choice targets with extreme prejudice. This set of 38 cards will help you keep track of your Ratlings in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. Contains 38 Cards: – 13x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards. -
Ratlings are snipers and spotters without peer in the Astra Militarum – these abhumans are small in stature, and unusually sneaky. They often operate behind enemy lines, reporting on targets of interest and neutralising choice targets with extreme prejudice. This multipart plastic kit builds 10 Ratlings, a Ratling Battlemutt, an Ammo Cache marker, and two Tripwire markers. These miniatures can be used as sharpshooting Ratlings operatives in games of Kill Team, or fielded in an Astra Militarum army in games of Warhammer 40,000. The kit includes head options and accessories to customise your kill team, plus components to build specialists like the tough Hardbit, evasive Sneak, light-fingered Stashmaster, and more. Inside the box, you will also find a sheet of 39 double-sided Ratlings tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 128 plastic components, 1x Citadel 28mm Round Base, and 15x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Wrecka Krew revel in destruction, even by Ork standards. Sent on sabotage missions, or to reduce industry to crumpled ruin, they use rockets and hammers to destroy enemy machinery and anything else that gets in their way. This set of 33 cards will help you keep track of your Wrecka Krew in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. Contains 33 Cards: – 7x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards. -
Hearthkyn Salvagers are the experienced combat-surveyors of the Leagues of Votann. They are deployed to scout out hazardous locations, such as drifting space hulks or rad-blasted killzones, in search of wealth and resources. This pack contains the rules you'll need to deploy your Hearthkyn Salvagers in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 36 Cards: – 11x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
Vespid Stingwings thrum into battle on membranous wings, their airborne agility leaving the enemy nowhere to hide. Resilient enough to shrug off incoming fire, they unleash punishing salvoes from their advanced weaponry. This pack contains the rules you'll need to deploy your Vespid Stingwings in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 34 Cards: – 7x Operative datacards – 3x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.