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Hearthkyn Salvagers are the experienced combat-surveyors of the Leagues of Votann. They are deployed to scout out hazardous locations, such as drifting space hulks or rad-blasted killzones, in search of wealth and resources. This multipart plastic kit builds 10 Hearthkyn Salvagers, stalwart Kin prospectors who operate in the riskiest conditions. These miniatures can be used as Hearthkyn Salvager operatives in games of Kill Team, or fielded in Leagues of Votann armies in Warhammer 40,000. The kit includes different heads, helmets, and accessories to customise your Kin, plus components to build specialists for Kill Team, such as a soaring Jump Pack Warrior and analytical Kognitâar. Inside the box, you will also find a sheet of 39 double-sided Hearthkyn Salvager tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit contains 199 plastic components and 10x Citadel 28.5mm Round Bases. This set also includes 1x Leagues of Votann Transfer Sheet containing 555 high-quality waterslide transfers for you to use to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Imperial Navy Breachers are aggressive elite fighting troops. They are blunt instruments instructed extensively in close-quarter fighting techniques, and excel in the confines of mighty spaceships or sprawling hive cities. This pack contains the rules you'll need to deploy your Imperial Navy Breachers in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 37 Cards: – 11x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
Exaction Squads enforce the Lex Imperialis – the Imperial Law. Made up of the most highly skilled Adeptus Arbites, they are despatched to hunt down heinous criminals and secure their targets alive. This multipart plastic kit builds 10 Adeptus Arbites, accompanied by a faithful R-VR Cyber-mastiff. These miniatures can be used as Exaction Squad operatives in games of Kill Team or fielded in Imperial Agents armies in games of Warhammer 40,000. The kit includes options and accessories to customise your kill team, plus components to build specialists like the zealous Castigator, icily calm Malocator, the brutal Subductor, and more. Inside the box, you will also find a sheet of 39 double-sided Exaction Squad tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit contains 203 plastic components, and comes with 10x Citadel 28.5mm Round Bases and 2x Citadel 25mm Round Bases. This set also includes 1x Adeptus Arbites Transfer Sheet containing 297x high-quality waterslide transfers for you to use to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Tempestus Aquilons drop into the heart of enemy-held territory with all guns blazing. Their regulation-issue loadouts of unusual equipment mark out specialist operatives whose skills can change the course of entire engagements. This pack contains the rules you'll need to deploy your Tempestus Aquilons in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 34 Cards: – 8x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
Plague Marine kill teams are sent to spread mayhem and despair, either advancing ahead of the Legion’s vast armies or remaining behind enemy lines when the front lines roll back. They are akin to a deadly parasite moving through the body of an unsuspecting host, poisoning vital supply lines, spreading plagues, and laying traps wherever they go. This pack contains the rules you'll need to deploy your Plague Marines in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, and faction and universal equipment rules. Contains 33 Cards: – 7x Operative datacards – 3x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
Phobos Strike Teams wear a lighter variant of Mark X armour, designed for stealth and agility. Armed with a variety of specialised wargear, these lethal squads use surprise and overwhelming force to end any skirmish as quickly as possible. This pack contains the rules you'll need to deploy your Phobos Strike Team in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 41 Cards: – 13x Operative datacards – 4x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack -
Hernkyn Yaegirs serve in the Leagues of Votann as highly honoured rangers. They dare the dark of the void and the most perilous of frontier worlds far from their Kindreds. This multipart plastic kit allows you to build 10 Hernkyn Yaegirs, brave prospectors of the Leagues of Votann. These miniatures can be used as Hernkyn Yaegirs operatives in games of Kill Team, or fielded with Leagues of Votann armies in games of Warhammer 40,000. This kit includes various weapons, heads, and accessories, allowing you to assemble a unique squad and build some as specialists for your Kill Team – such as the Riflekin, Bombast, Gunner, and more. Inside the box you will also find a set of 38 Hernkyn Yaegirs tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 151 plastic components and is supplied with 10x Citadel 28.5mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Scout Squads are comprised of Space Marines in training, yet to be fully elevated to the ranks of battle-brothers. Nonetheless, each operative is physically and mentally robust by an order of magnitude over unaugmented Humans. All are competent killers and infiltrators, wreaking havoc behind enemy lines and collecting valuable battlefield intelligence. This pack contains the rules you'll need to deploy Scout Squads in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 34 Cards: – 6x Operative datacards – 4x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
Wolf Scouts are a wild pack that's capable of operating far from the rest of their battle-brothers. Chosen for their maverick nature, every member of a Wolf Scouts kill team has their own equipment and loadout, and their own saga to write. This multipart plastic kit builds six Wolf Scouts operatives. These miniatures can be used as hard-bitten Wolf Scouts warriors in games of Kill Team, or fielded in a Space Wolves army in games of Warhammer 40,000. The kit includes options, accessories, and different heads to customise your kill team, plus components to build specialists like the shamanistic Fangbearer, instinctive Hunter, psychic Rune Priest Skjald, and more. Inside the box, you will also find a sheet of 34 double-sided Wolf Scouts tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit is supplied with 1x Space Wolves Transfer Sheet, containing 419 high-quality waterslide transfers. These include symbols for the Blackmanes, the Champions of Fenris, the Bloodmaws, the Spirit Wolves, and the Deathwolves Great Companies, along with vehicle and saga markings. This kit comprises 115 plastic components, 5x Citadel 32mm Round Bases, and 1x Citadel 60mm by 35mm Oval Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. You will need a copy of the Kill Team: Core Book and the Wolf Scouts Datacards, both available separately, to make full use of the contents of this box. Rules for using these miniatures in your games of Warhammer 40,000 can be downloaded for free from the Warhammer Community website. -
The constructs of the Canoptek Circle swarm through a Necron Tomb World as their inhabitants slumber, maintaining the strange machines in perpetuity, and rising to its defence if anyone dares to enter uninvited. This set of 32 cards will help you keep track of your Canoptek Circle in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. These datacards are only available while stocks last. Contains 32 Cards: – 7x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards. -
The Space Marines of the Deathwatch tirelessly take on the most dire xenos threats, tackling missions that require both their expertise and specialist equipment. They are a deadly force that puts all their experience and knowledge to use to protect the Imperium. This set of 37 cards will help you keep track of your Deathwatch in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. These datacards are only available while stocks last. Contains 37 Cards: – 11x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards. -
The Tomb Worlds of the Necrons are eternal mausoleums composed of strange xenos machinery. Within their labyrinthine corridors, you'll find teleport pads, deactivated Necron warriors, and a great many sarcophagi containing dormant Necrons and their constructs. This multipart plastic kit builds 25 modular terrain pieces for use in your games of Kill Team. They have been designed to accommodate a dizzying variety of configurations. Together, they represent the twisting corridors of a Necron Tomb World – ideal for playing close-quarters games of Kill Team. You'll also find a double-sided game board measuring 606mm by 703mm, the standard size for a game of Kill Team. Contents: – 1x Double-sided Tomb World game board – 2x Short walls with hatchway and pillars – 2x Long walls with hatchway and pillars – 2x Long walls with hatchway – 2x Long walls with breach point – 2x Short walls with breach point – 2x Short walls – 2x Short walls with pillars – 2x Long walls with pillars – 16x Pillars – 2x Wall ends – 1x Sarcophagus – 2x Teleport pads – 4x Debris pieces This kit comprises 74 plastic components. These terrain pieces require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using this Killzone in your games of Kill Team can be downloaded for free from the Warhammer Community website. -
The Goremongers are rabid cultists who have seen the glory of Khorne daemons and lived to tell the tale. When they go to battle, they wield a wide variety of weapons, from great double-handed chainaxes to blood-letting knives, harpoons, and autopistols – arms to better let the blood flow. This set of 40 cards will help you keep track of your Goremongers in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. Contains 40 Cards: – 7x Operative datacards – 9x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards. -
The Goremongers are rabid cultists who have seen the glory of Khorne daemons and lived to tell the tale. When they go to battle, they wield a wide variety of weapons, from great double-handed chainaxes to blood-letting knives, harpoons, and autopistols – arms to better let the blood flow. This multipart plastic kit builds 8 Goremongers. These miniatures can be used as bloodthirsty Goremongers operatives in games of Kill Team, or fielded in a World Eaters army in games of Warhammer 40,000. The kit includes options, accessories, and different heads to customise your kill team, plus components to build specialists like the murderous Skullclaimer, quicksilver Inciter, vicious Impaler, and more. Inside the box, you will also find a sheet of 38 double-sided Goremongers tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 85 plastic components, and 8x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Ratlings are snipers and spotters without peer in the Astra Militarum – these abhumans are small in stature, and unusually sneaky. They often operate behind enemy lines, reporting on targets of interest and neutralising choice targets with extreme prejudice. This set of 38 cards will help you keep track of your Ratlings in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. Contains 38 Cards: – 13x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards. -
Ratlings are snipers and spotters without peer in the Astra Militarum – these abhumans are small in stature, and unusually sneaky. They often operate behind enemy lines, reporting on targets of interest and neutralising choice targets with extreme prejudice. This multipart plastic kit builds 10 Ratlings, a Ratling Battlemutt, an Ammo Cache marker, and two Tripwire markers. These miniatures can be used as sharpshooting Ratlings operatives in games of Kill Team, or fielded in an Astra Militarum army in games of Warhammer 40,000. The kit includes head options and accessories to customise your kill team, plus components to build specialists like the tough Hardbit, evasive Sneak, light-fingered Stashmaster, and more. Inside the box, you will also find a sheet of 39 double-sided Ratlings tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 128 plastic components, 1x Citadel 28mm Round Base, and 15x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Wrecka Krew revel in destruction, even by Ork standards. Sent on sabotage missions, or to reduce industry to crumpled ruin, they use rockets and hammers to destroy enemy machinery and anything else that gets in their way. This set of 33 cards will help you keep track of your Wrecka Krew in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. Contains 33 Cards: – 7x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards. -
Hearthkyn Salvagers are the experienced combat-surveyors of the Leagues of Votann. They are deployed to scout out hazardous locations, such as drifting space hulks or rad-blasted killzones, in search of wealth and resources. This pack contains the rules you'll need to deploy your Hearthkyn Salvagers in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 36 Cards: – 11x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.