• Grand Justice Gormayne is the highest magistrate in all of Ushoran's ghoul kingdoms. He ensures that the Carrion King’s laws and edicts are followed – no matter how insane they may be – and those who transgress are punished with grisly fates. A cunning orator, Gormayne spurs his ghoulish ‘juries’ into a frothing rage, condemning foes to be bloodily torn apart. This multipart plastic kit builds Grand Justice Gormayne, a horrifying vampiric arbiter of the Flesh-eater Courts. Swinging a gore-streaked gavel fashioned from well-gnawed bones, the Grand Justice calls for order and cracks unruly skulls. He pronounces judgement on Ushoran's enemies whilst dressed in what he believes to be the finest robes and wig of office, reading ancient laws from a ragged 'legal tome'. This kit contains 10 plastic components and comes with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Ushoran is an ancient and monstrous lord, one of the very first vampires, and stands amongst the most dreaded of Nagash’s Mortarch lieutenants. He is the Carrion King, the Lord of Masks, the Master of Feasts, the Mortarch of Delusion, and many titles besides. He is the father of abhorrants, and the origin of the accursed delusions that envelop the Flesh-eater Courts. His very presence can reduce mortals to slavering insanity and escalate the mania of his ghoul servants to terrifying heights, even as their king annihilates foes with truly monstrous strength. This multipart plastic kit builds Ushoran, the Mortarch of Delusion, the vampiric fountainhead of the Flesh-eater Courts. He's a towering figure, even when hunched over as if to greet a courtier – or personally destroy a smaller foe. Ushoran is clad in the finest royal regalia his ghoul servants can scavenge, from corroded jewellery and ragged robes to a fur cloak of nightshrieker pelts, and a crown of bone extends directly from his skull – a gift from his old master, Nagash. In battle, the Carrion King swings his royal sceptre like a massive, gore-streaked club, and in less lucid moments uses his monstrous claws and fangs to tear offenders limb from limb. The chalice that hangs at his waist grants Ushoran even greater reserves of vampiric resilience, and ghouls across the realms fight for the chance to drink from its bloody contents. The Mortarch of Delusion is the capstone of any Flesh-eater Courts collection, and a fitting centrepiece to even the largest of ghoulish armies. Whether you want to spread madness across the Mortal Realms or paint a stunning display piece for your shelves, Ushoran is a royal fit for the role. This kit contains 61 plastic components and comes with a Citadel 130mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Abhorrant Cardinals are vampiric preachers that seek to spread the glory of Ushoran across every land. Having drunk from the Carrion King’s chalice, the Cardinals can unconsciously influence the shared delusion of their court, using bloody rites and gibberish hymns to conjure miracles that stoke their flocks’ rabid fury. This multipart plastic kit builds an Abhorrant Cardinal, a bloodthirsty priest of the Flesh-eater Courts. The Cardinal raises aloft a cursed crosier lashed together from sacred bones – the perfect focus for their unholy power. Clad in a jumble of ragged robes and grisly trinkets, they spread and shape the madness of their ghoulish congregation, turning hungry mordants into frenzied fanatics. This kit contains nine plastic components and comes with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Sekhar, Fang of Nulahmia, is amongst the most lethally skilled of all Neferata's agents. A master hypnotist, she is capable of enthralling even the strongest-willed – just as she has done with the serpent Ouboroth, the eternally ravenous husk of a fallen death god. Sekhar goes to war surrounded by her loyal pets – packs of Dire Wolves stalk and hunt vulnerable prey, whilst Fell Bats encircle and harass the foe, cutting off all hope for escape. This boxed set builds Sekhar, Fang of Nulahmia, available here for the first time alongside a pack of 10 Dire Wolves, and three Fell Bats. Sekhar strides into battle, wielding a deadly Nulahmian warglaive and accompanied by a god-echo of the great seprent Ouboroth, who is poised to strike by her side. As her Fell Bats swoop across the battlefield, packs of ravenous Dire Wolves chase down Sekhar's prey. This set includes the following multipart plastic models: – 1x Sekhar, Fang of Nulahmia – 3x Fell Bats – 10x Dire Wolves Rules for fielding Sekhar, Fang of Nulhamia in your Soulblight Gravelord armies – and mustering the Scions of Nulahmia army of renown – can be found in Dawnbringers: Book IV - The Mad King Rises, which is available separately. All models are supplied with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints
  • As the two halves of the Twin-Tailed Crusade march on, they pass further into the waiting jaws of death. The vampiric servants of Nagash lurk amongst the shadows, plotting the downfall of all that lives. In the mountains of Ghyran, the lunatic Mortarch Ushoran and his courtiers revel – and, in their chivalric delusions, they would see the Dawners join their feast. Meanwhile, the scorn of a vampiric queen puts the Aqshian expedition in dire peril, pushing them to their very limits to survive. The Mad King Rises is the fourth chapter of Dawnbringers, an epic series of books driving forward the narrative of Warhammer Age of Sigmar. You'll find loads of riveting background material detailing the further expeditions of and lethal challenges facing the Twin-Tailed Crusade and its mortal champions as the servants of Nagash plot against them. Inside this 96-page hardback book you'll find: – An exciting narrative that details the perilous journey of the Twin-Tailed Crusade, along with Battleplans, and updated Triumph and Treachery rules that allow you to play battles involving three to four players. – Warscrolls for Sekhar, Fang of Nulahmia, and Ushoran, Mortarch of Delusion. – A new Path to Glory chapter for the Twin-Tailed Crusade campaign. – Rules for a new Army of Renown – the Scions of Nulahmia – as well as for 6 new Regiments of Renown. This expansion contains a one-use code to add the book to your digital library in Warhammer Age of Sigmar: The App. This includes all warscrolls that can be used with the armies of renown found in this book.
  • Voicing chants to the Lord of Skin and Sinew, the Corpse Grinder Cults rise up, emerging from their hidden corners of the underhive. With their bodies grown hard and muscular on a diet of forbidden flesh, they bring full-blown rebellion to Necromunda. This set of ten Corpse Grinder Cultists have been designed to give you a huge amount of variety and options when it comes to assembling them, ensuring that no two cults need ever look the same. This kit is ideal for starting a new cult or adding to an existing one, containing 6 Skinners – including options to build a Butcher (Leader) and a Cutter (Champion) – and 4 Initiates. Butchers, Cutters and Skinners are armed with a brutal array of chain cleavers and rotary flensing saws, while Initiates have access to chain cleavers, boning swords and autopistols. Also included are six 32mm Necromunda round bases and four 25mm Necromunda round bases. Rules for using a Corpse Grinder Cult in games of Necromunda can be found in Necromunda: The Book of Ruin and Necromunda: Dark Uprising.
  • The sorcerer Zarshia Bittersoul once led a warband of her own – until she was usurped by her sister, Khagra. Her magical powers undiminished in defeat, she stews in her own dark ambitions as Khagra leads the Ravagers – the bitter Dour Cragan and fierce Razek Godblessed – on their personal Path to Glory through Ghur, seeking to earn the attention of the Dark Gods through brutal sacrifice as they desecrate the holdings of any who dare oppose them. This multipart plastic kit builds Khagra's Ravagers – a band of ambitious Chaos Warriors, led by Khagra the Usurper and accompanied by the sorcerer Zarshia Bittersoul. This group of unique characters is packed with personality and detail – Khagra raises her daemonbound mace in a commanding pose, hair and cape billowing in the wind, while her horned sister conjures magical flames into her palm, and their two Chaos Warrior companions heft ensorcelled blades. The kit comprises 21 push-fit plastic components, including four integrated scenic bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. This set does not include cards for using these miniatures in games of Warhammer Underworlds.
  • Upgrade your Cawdor fighters with a selection of death-dealing weaponry, allowing you to create a unique and formidable gang. Also included in this set are alternate heads and arms, so you can personalise your gang even further. This 64-piece plastic kit includes: – 2x chain glaives – 4x axes – 2x two-handed axes – 2x flamers – 2x long Rifle – 2x sawn-off shotgun – 2x two-handed hammer – 2x heavy stubber – 2x combi-weapon (autogun/flamer) – 2x heavy flamer – 2x flail – 2x fighting knife – 2x incendiary charge – 2x reclaimed autopistol – 10x alternative heads (two copies each of five head variants) – 4x flak armour panels These parts are compatible with the Cawdor Gang kit. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • The Redemptionist sect believes that Humanity has fallen from the path of righteousness decreed by the God-Emperor and that the sins of Mankind will drown the Imperium in filth and depravity. As long as Humanity is unable to control its sinful nature, it will not be able to unite and conquer the stars as the Emperor truly wishes them to. Sin must be purged from all by fire, blood, and faith, and the Redemptionists are only too happy to do it. Expand your Cawdor gang with these six fighters or start your own Redemptionist Crusade. The Redemptor Priest is a gang Leader, followed into battle by his Deacon (a gang Champion), three Brethren (Gangers), and a Zealot (Juve). Whether you field them as their own gang or add them to your existing Cawdor fighters, their unique weaponry will soon help you purge the underhive of sin. This 76-part plastic kit makes: – 2x Redemptor Priest or Brethren – 2x Deacon or Brethren – 2x Zealot or Brethren It is supplied with 10x 25mm Necromunda Round bases. Rules for using these models in games of Necromunda can be found in the House of Faith supplement.
  • The men and women of House Cawdor are the bonepickers, scrap herders and midden-thieves of Necromunda, their vast empire built on the discarded scraps of other clans and bound together by an unshakeable faith – devotion to the Cult of the Redemption guides the actions of all members of House Cawdor, as they unearth and make use of ‘blessed’ relics from amongst the detritus of the underhive. Assemble a Cawdor gang to use in games of Necromunda: Underhive with this set of 10 plastic miniatures. They’ve been designed to provide you with a huge amount of variety and options in assembly, meaning every gang can be unique. Included: - 10 bodies – 2 each of 5 unique designs –covered in the recovered detritus they deem worthy of the Emperor, with candles, ritual bindings and nooses (!) featuring heavily. These have been designed with specific weapon options in mind, though of course you are free to model them as you see fit; - 12 heads – 2 each of 6 unique designs – with a similar selection of recycled equipment; - Weapons! There are quite a lot of these: 2 incendiary charges, 2 flails, 4 skin knives, 2 serrated blades, 4 autopistols, 4 stubbers, 4 autoguns, 2 cult icons, 2 polearms (with attached autogun), 2 heavy crossbows, 2 hand flamers and 2 more polearms (these each feature a blunderbuss lashed to the end). Supplied with 10 25mm Round bases, which feature sculpted textures that match the game board’s aesthetic.
  • The Outcast Gangs of Necromunda are made up of the dregs of underhive society. These individuals have freed themselves from the constraints of societal hierarchy in order to walk a dangerous and often short-lived path of risk and reward. Hive Scum can be found everywhere, often hired by more established gangs looking for cheap bodies, or arranged into fully fledged Underhive Outcasts gangs that clash with the legendary Houses of Necromunda for territory, scraps of loot, and more. This box lets you assemble 4 plastic miniatures to add to your Outcast or House gang, with a huge range of customisation options, including 10 different weapons and 8 different heads. The kit is comprised of 32 plastic components, with which you can assemble 4 Hive Scum, and is supplied with 4 Citadel 25mm Necromunda round bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • A towering slab of muscle, teef and bad attitude, a Warboss leads the charge from the very front, with glee. With klaw, fist and dakka this green behemoths bulldozes a bloody path through enemy lines. Meanwhile, his ear-splitting war cry and weapons-grade glower motivate his boyz to ever more gratuitous violence. This kit makes one Ork Warboss armed with a power klaw, kombi-rokkit, two sluggaz, and stikkbombs. Alongside this preposterous array of weaponry that’s sure to make short work of any enemy, he is also joined by a slavering attack squig, hungry for action. This kit comprises 12 plastic components with which you can assemble one Ork Warboss with Attack Squig, and is supplied with 1x Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • The Beastboss is the overall leader of a Beast Snaggas mob, leading from the front and crushing the choicest prey between the serrated teeth of his Beastclaw. As the foremost authority within the warband, it's his job to interpret the visions of the Wurrboyz and direct the mob towards its next hunt. Thanks to the uncountable scars and bionic replacements earned over a long life wrangling the most vicious monsters in the galaxy, Beastbosses are hardy individuals able to withstand extreme punishment while cutting their way through enemy lines. The natural authority they have over their fellow Beast Snaggas drives the mob onwards into combat and ignites its fury once prey comes within choppa reach. This kit comprises 22 plastic components with which you can assemble one Ork Beastboss, and is supplied with 1x Citadel 50mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Commander Dante is among the most storied Space Marines in the Imperium, a beloved son of Sanguinius who has led the Blood Angels Chapter for more than a thousand years. Appointed by Guilliman himself as Lord Regent of the Imperium Nihilus, Dante soars over the battlefield in gleaming golden armour. Once in the fray, the piercing gaze of his death mask freezes enemies with unnatural fear, even as he cuts down foe after foe with perfect strikes from the Axe Mortalis. This multipart plastic kit builds Commander Dante, Chapter Master of the Blood Angels. This ancient hero has crossed the Rubicon Primaris, and goes to war clad in finely-wrought armour with sculpted musculature and angelic ornamentation. His helm incorporates the beautiful but terrifying Death Mask of Sanguinius himself, framed by his majestic iron halo. Descending from the skies on his custom jump pack, Dante aims the Perdition Pistol – an archeotech melta weapon of incredible power – and brandishes the lethal Axe Mortalis. This kit comprises 26 plastic components, and comes with a Citadel 50mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Paint your own Commander Dante in glorious gold with help from the Citadel Colour painting guide.
  • An Avatar of Khaine is an ancient deity incarnate – a burning shard of Khaela Mensha Khaine, the Bloody-Handed God of the Aeldari. Awakened for battle, he marches through enemy fire without breaking stride, laughing cruelly as his weapon – the Wailing Doom – cleaves flesh and tastes the blood of his foes with each strike. The Avatar's mere presence incites a merciless rage in the Asuryani around him, his fearsome aura eradicating fear or hesitation in favour of a nigh insatiable murderlust. In these moments, the Aeldari seem transformed into a vision of the glorious and terrible conquerors who once ruled the galaxy. This kit builds one Avatar of Khaine, who can be constructed with a choice of three different heads – a classic helmet with plume and headdress, a more martial helm with an ornate crest, or a bare head with a wild mane and flowing topknot. The Avatar's divine weapon, the Wailing Doom, can also be built in one of three forms – a gigantic sword, a vicious axe, or a sweeping spear, each marked with eldritch runes of power. This set comprises 53 plastic components and is supplied with 1x 80mm Citadel round base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints
  • An Astra Militarum Collection Before he was a legend, Commissar Yarrick was already a hero, as you'll discover in this omnibus of two novels, a novella, and six short stories set across his life and career. READ IT BECAUSE This gripping collection contains all of author David Annandale's stories about the famed commissar, and includes two novels – Imperial Creed and The Pyres of Armageddon – along with the novella Chains of Golgotha and six short stories, each revealing the bloody battles that helped shape a legend. THE STORY Time after time, Commissar Sebastian Yarrick has fearlessly led Imperial forces to victory beneath the black banners of vengeance, even when defeat seemed inevitable. From his early campaigns as a newly blooded officer from the Schola Progenium ranks, to the brutal battles of the Second and Third Wars for Armageddon, one thing has never changed: Yarrick will not fail. This omnibus contains: – Imperial Creed (Novel) – The Pyres of Armageddon (Novel) – Chains of Golgotha (Novella) – A Plague of Saints (Short story) – The Wreckage (Short story) – Evil Eye (Short story) – The Gallows Saint (Short story) – Sacrificial (Short story) – Sarcophagus (Short story) Written by David Annandale.
  • The Zone of Silence Spreads The Silent King and his Necron legions have expanded the boundaries of the Nephilim Anomaly, raising sinister noctilith pylons upon world after world. Whole systems have vanished beneath this smothering anti-psychic shroud, but the Necrons' efforts to sever realspace from the warp have not gone unopposed. A fresh Imperial armada, overseen by the acquisitive Archmagos Cawl, has struck deep into the Nephilim Anomaly. But have they come to topple the ominous noctilith technology of their enemies, or to harvest and exploit it for themselves? This 120-page hardback book is a Crusade expansion for Warhammer 40,000 that lays out the unsettling narrative of the Nephilim War and the Pariah Nexus, along with the rules you'll need to play narrative games, build and upgrade a Crusade army between battles, and run your own campaigns. THE ZONE OF SILENCE Richly detailed background sections lay out the narrative of the Nephilim War, from the unnerving opening moves of the Necron nobility and the initial Imperial investigations, to the fervent ambitions of the Adeptus Mechanicus and the nightmarish technologies that are unleashed as the conflict escalates out of control. The story of this nightmarish war in the depths of 'The Anomaly' is told through stories, maps, and ominous illustrations. SHOWCASE A stunning showcase of Citadel miniatures painted by the 'Eavy Metal team, representing forces embroiled in the conflicts raging through the Nephilim sub-sector. Each sweeping diorama includes narrative notes on that battle and the combatants involved. CRUSADE RULES All the rules you will need to take your army of Citadel miniatures on a Crusade across the stars. Crusade campaigns allow you to track the development of your army between games, acquiring resources and injuries with each victory or defeat, turning the greenest of recruits into hard-bitten veterans over the course of many battles. You'll learn how to muster a Crusade army, track Experience points, purchase Requisitions, suffer Battle Scars, and rank up to gain Battle Honours. THE NEPHILIM WAR A wealth of exciting Crusade rules content to help you play out a Pariah Nexus campaign on the tabletop, as any number of players form alliances between Seekers, Protectors, and Interlopers. You'll also find unique Battle Traits, Crusade Relics, Agendas, and Crusade Blessings – themed around the Nephilim War, but usable by any faction – plus rules for harvesting and harnessing Blackstone Fragments to empower your Crusade Force. MISSIONS 15 immersive and exciting Crusade missions, perfect for narrative games and your Pariah Nexus campaign. Claim precious noctilith shards in a Dig Site Raid, seize vital comms relays to overcome Gheists in the Static, and bring down impossible defences in a Quantum Siege. This book also contains a one-use code to unlock Crusade: Pariah Nexus content in Warhammer 40,000: The App.
  • Blissbarb Archers are the lowest class of Sybarite, but no less deadly for it. Even when running pell-mell across the field, they fire with deadly accuracy, laughing with glee as their sharp and toxin-laced projectiles strike home. The Blissbarb Archers dance around the battlefield, loosing volleys of deadly arrows. One model may be assembled as a High Tempter while the kit also includes a Blissbrew Homonculus, who can add even more potent toxins to your ranged attacks. This 70-part plastic kit makes 10 Blissbarb Archers and one Blissbrew Homonculus for use in Warhammer Age of Sigmar. It comes supplied with 10 28.5mm Citadel Round bases and a 25mm Citadel Round base.
  • The endless spells of the Hedonites of Slaanesh are sinister sorceries said to have been summoned from the Palace of Slaanesh itself. Possessed of a vindictive sentience and an appetite for torture, woe betide those who try and resist their siren lure… These Slaanesh Endless Spells offer diverse and powerful tactical options to your Slaanesh army, designed to slay your foes and offer helpful boons to your own units. This set contains all three Slaanesh Endless Spells: - The Wheels of Excruciation – a flock of lacerating blades that excel at shredding lightly armoured enemies. - The Mesmerising Mirror – a sinister looking glass that can snare units and slike Heroes dead. - The Dreadful Visage – a horrifying mask that flays foes, strikes terror into their hearts and emboldens Slaanesh units. This set is supplied in 18 plastic components and with 2x 90mm oval bases.
  • Horrific nightmares given bestial shape, Fiends of Slaanesh emit a harsh, trilling call as they race towards their prey. A cloud of dream-inducing musk hangs thick around the Fiends, reducing their foes to a stupor, and sapping them of their will to fight. Fiends of Slaanesh are deadly combatants who excel at cutting down larger foes. Whether they’re slaying monsters in Warhammer Age of Sigmar or slicing up heavy infantry in Warhammer 40,000, these beasties are great for any Slaanesh or Daemons army. They'll play havoc with your opponent’s Psykers and Wizards, too! This kit builds 3 Fiends of Slaanesh, and includes options to turn one of them into a Blissbringer. It is supplied in 63 plastic components, and comes with 3 x 75mm oval bases.
  • A Fane of Slaanesh is a focus of worship wrought in precious metal. Around it are laid offerings to the Dark Prince, but in truth it is one of his most exalted greater daemons that peers through. Those whose offerings meet with the creature’s approval are rewarded highly – but those who offend are justly punished. Available at no matched play points to all Slaanesh armies in Warhammer Age of Sigmar, the Fane of Slaanesh is a key tactical lynchpin in your army. By sacrificing their life force or their artefact of power, your Heroes can empower themselves, making your Keepers of Secrets, Heralds or any other champions you choose even deadlier. What’s more, summoning Daemons near the Fane of Slaanesh will reward you with depravity points, allowing you to bring even more onto the battlefield. This kit is supplied in 10 plastic components.
  • Lords of Pain are champions of Slaanesh who have sampled countless vices and excesses. Armed with wicked soulpiercer maces, they lead warbands of devoted followers and are always eager to demonstrate their mastery of all forms of agony. These hard-hitting leaders inspire other mortal Hedonites to fight with even greater enthusiasm, and being inured to pain means they're able to ignore wounds that would lay a normal warrior low. They're nothing if not generous, imbued with a magical power to reflect the pain of their injuries back unto those that inflicted them! Woe betide any opponent that marks them for an easy target. The kit is comprised of 8 plastic components, with which you can assemble one single-pose Lord of Pain, and is supplied with a Citadel 40mm Round Base.
  • The Contorted Epitome writhes across the battlefield on lashing metallic tentacles, twisting under the control of its Daemonette attendants to reflect its enemy’s darkest desires and deepest fears. The Contorted Epitome is a deadly Slaanesh spellcaster that spells doom for any enemies that dare come close! Felling foes with magical spells in Warhammer Age of Sigmar and psychic powers in Warhammer 40,000, this magical mirror possess a number of tricksy abilities, negating some of your enemy’s most dangerous attacks as well as hypnotising nearby units. This kit is supplied in 25 plastic components, and is supplied with 1x 75mm oval base.
  • Guided by the Daemon Loth'shar, Glutos Orscollion is on a quest to sample the most exotic tastes in the Mortal Realms. Riding atop an opulent palanquin and surrounded by his devoted court, he can unmake whole armies through his loathsome magics. Glutos Orscollion not only augments those around him with powerful abilities, but he is also a formidable Wizard and certainly no slouch in combat. If you’re after a consummate all-rounder to lead and bolster your Hedonite forces, look no further. This kit comprises 101 plastic components, with which you can assemble Glutos Orscollion and his favoured retainers on an opulent palanquin. The model comes supplied with a Citadel 170mm Oval Base
  • The Hedonites of Slaanesh revel in suffering, and worship their absent deity by engaging in the most vile acts imaginable. Empowered by depravity and addicted to extremes of sensation, the servants of the Dark Prince are a scourge on the realms. Each warband is an unpredictable and quixotic terror, guided by diabolical whims as they conquer and pillage. If you’re looking to spread glorious excess across the Mortal Realms, this box is a great way to start a new Hedonites of Slaanesh army – or add to an existing collection – and will save you money compared with buying the kits individually. A mysterious Shardspeaker leads the force with sorcerous illusions, protected by a bodyguard of mutated Slaangor Fiendbloods. Blissbarb Archers offer a mobile Battleline, raining down toxin-laced arrows, while Slickblade Seekers race forth on astonishingly fast daemon mounts. It’s a full and balanced army in one box, allowing you to launch your own sadistic campaigns in games of Warhammer Age of Sigmar. This set includes the following multipart plastic models: – 1x Shardspeaker of Slaanesh – 3x Slaangor Fiendbloods – 5x Slickblade Seekers, which can alternatively be built as Blissbarb Seekers – 10x Blissbarb Archers, plus 1x Blissbrew Homonculus All models are supplied with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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