• Aetheric Navigators are an invaluable presence on any Kharadron skyvessel, masters of the guiding winds who use cutting-edge aethermatic science to decipher the ever-changing wind patterns of the Mortal Realms. These aero-cartographers employ arcane instruments to read patterns both meteorological and magical, plotting the optimal course for allied skyvessels and disrupting hostile flows of sorcerous power. This multipart plastic kit builds an Aetheric Navigator, a duardin wayfinder of arcane insight. He strikes a dramatic pose, clutching his zephyrscope and peering into an analytical gadget with a ranging pistol at his hip. The Navigator's sealed suit is covered head to toe in other devices used to gauge the aeronautical conditions and guide skyvessels to their goal – including magical lenses, filters, map cases, a sextant, and an anemometer mounted on his backpack. He's a striking example of Kharadron science and ingenuity. This kit comprises 10 plastic components, and comes with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Endrinriggers are daring sky-mechanics, floating alongside a Kharadron airfleet in order to conduct vital field repairs on damaged ships. Carried aloft by the personal aether-endrins strapped to their backs, these steely-nerved duardin have no problem with putting their aether-powered tools to violent use when danger approaches, riddling foes with red-hot rivets or slicing through armour and bone with whirring sawblades. This multipart plastic kit builds three Endrinriggers – flying duardin tasked with skyvessel repairs. Each Endrinrigger is armed with a rapid-fire rivet gun and an aethermatic saw, mechanical tools that can take apart enemies as easily as ship hulls. One Endrinrigger can instead be armed with an aethermatic volley gun, and another can be armed with a choice of skyhook, drill cannon, or grapnel launcher. There's also a unique head to mark out a Mizzenmaster champion. This kit offers a boatload of customisation options – three different designs for heads, saws, and guns that can be combined as you see fit, as well as interchangeable aether-endrins, rigs, backpacks, and rudders. There's also a selection of cosmetic tools to hang from belts and bandoliers, allowing you to build a varied team of Endrinriggers. This kit can alternatively build three Skywardens, pike-wielding airborne Arkanaut warriors. This kit comprises 88 plastic components and comes with 3x Citadel 32mm Round Bases, as well as 3x flying stems of differing heights – 30mm, 32.5mm, and 35mm. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Rough Riders are potent cavalry troops fielded by the Astra Militarum – the most famous of which are recruited from the steppes of Attila. Their combat skill and sheer mobility makes these horsemasters a powerful force, whether spearheading an attack or outflanking the foe. When the moment comes to launch a charge, the Rough Riders plunge their hunting lances into the foe and detonate the deadly tips, lending an explosive impact to the assault. This multipart plastic kit builds five Attilan Rough Riders. These rugged warriors are mounted on horses loaded with battlefield gear, from flasks and bedrolls to holstered laspistols and saddle-slung lasguns. Each Rough Rider wields an explosive hunting lance, which can be built with an infantry-shredding frag tip or tank-busting melta tip. One Rough Rider can also be built with an electrical goad lance, and the kit includes components to assemble a Rough Rider Sergeant with a choice of two plumed heads and an optional power saber – brandished for the attack, or sheathed at the hip. There are loads of cosmetic choices and interchangeable options to make each squad of Rough Riders your own – you'll find different lance-wielding arm poses, a huge variety of multipart heads, and a host of front and rear bandoliers, laden with items like grenades, pouches, and a curved Attilan dagger. This kit comprises 122 plastic components, and is supplied with 5x Citadel 60x35mm Oval Bases. Also included is a Cadian Infantry Transfer Sheet with 597 transfers, and an Astra Militarum Vehicle Transfer Sheet with 475 transfers from a variety of regiments. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Wherever the servants of Nurgle gather in large numbers and the blessed rot begins to set in, Feculent Gnarlmaws push their way up through the blighted soil. These disgusting trees ring with the sorrowful tolling of entropic chimes, belch clouds of daemonic spores, and shed rot-wet blossom to carpet the maggot-churned earth beneath their boughs. This multi-part plastic kit contains the components necessary to assemble a Feculent Gnarlmaw. Dominated by 3 large bulbs describing a Nurgle icon, covered in chitinous bumps and boils (this is not a model for the tryptophobic!), the Gnarlmaw looks almost like some struggling creature rather than the twisted tree it allegedly is. An enormous mouth runs up the centre of the trunk, with dozens of razor-sharp teeth lining it, while the few stunted branches that grow from it feature dismal bells, tentacles and more pustulent boils. A Nurgling is depicted emerging from the rear, and the base of the model is detailed with the skulls of those who have been foolish enough to venture near… The Feculent Gnarlmaw comes as 6 components, and can be used in games of Warhammer 40,000 and Warhammer Age of Sigmar.
  • As Orlock gangs grow, they need Arms Masters to support the Road Captain and keep the Gunners and Greenhorns in line. As well as enforcing order, they lead by example, either cracking heads or unleashing their Cyber-mastiffs on enemy fighters. Wreckers, on the other hand, are young hot-headed prospects that court danger. Equipped with jump boosters, they can often cause as much damage to themselves as they do to enemy gangs. Expand your Orlock gang with these six fighters alongside their faithful and deadly cyber companions. The Wreckers are armed with a selection of pistols, knives, and demolition charges. They come with a groove stem so that they can be assembled to give the impression that they are airborne. Either Arms Master can be armed with a combat shotgun, or they can don a full servo harness and carry a deadly arc hammer into battle. Both Cyber-mastiffs are modelled running forward, hunting down their underhive prey. This 120-part plastic kit makes two Arms Masters, two Cyber-mastiffs, and four Wreckers. It comes supplied with four 25mm round Necromunda bases, four 32mm round Necromunda bases, and a 45mm groove stem set. Rules for using these models in games of Necromunda can be found in Necromunda: House of Iron.
  • As the revered Lord-Celestant of the Hallowed Knights and a living symbol of hope to all citizens of Order, Gardus Steel Soul shines like a beacon of divine light at the head of his Stormcast Eternals war host. Wielding his faith as surely as he does his runeblade and warhammer, Steel Soul never tires in service of his God-King and the innocents he's pledged to safeguard. Gardus Steel Soul is just as adept at leading his Hallowed Knights as he is cutting down the enemies of Order in close combat, so don't be afraid to let him get stuck into the fray. He is depicted mid-landing having been projected from Azyr upon a Sigmarite thunderbolt, with his war cloak billowing up behind him from the force of impact, recreating the iconic artwork from Black Library novel Hallowed Knights: Black Pyramid. This stunning model can be assembled either wearing a helmet or without. This multipart plastic kit is comprised of 15 components, with which you can assemble one Gardus Steel Soul, and is supplied with 1x Citadel 50mm Round Base.
  • The Gaunt Summoners are strange daemon-sorcerers of Tzeentch, custodians of the mysterious Silver Towers that link the Realm of Chaos to the mortal plane. Warping space and time with a mere gesture and a fickle whim, these master arcanists consume their foes in cascades of wyrdflame, while opening rifts in reality through which their daemonic minions pour. This multipart plastic kit builds a Gaunt Summoner – a sinister daemonic sorcerer with mastery over secret realmgates. Wielding a curved warptongue blade alongside a changestaff topped with the symbol of the Architect of Fate, this many-eyed cabalist is draped in flowing robes, avian armour, and fine feathers, with a burning book of profane secrets clutched in its third hand. The Gaunt Summoner can be fielded in Disciples of Tzeentch or Slaves to Darkness armies in games of Warhammer Age of Sigmar. This kit comprises 10 plastic components, and is supplied with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Death Maidens and Wyld Runners represent the two ends of the Escher lifecycle. All Escher adolescents grow up in the Wyld, learning everything they need to know about hive life free from the oppressive societies imposed by most other Clan Houses. As they come of age, they either join the clan or become Wyld Runners, reckless and bold explorers and beast wranglers. Death Maidens are fallen warriors of the Escher, raised from their graves in order to seek revenge for the House of Blades. Expand your Escher gang with these six fighters and their cute but deadly pets. Wyld Runners may be armed with low-tech weaponry, in the form of whips and bows, but are no less lethal for it. Death Maidens come armed with a needle pistol and venom claw, allowing them to kill their enemies with the finest poisons from the House of Blades. This 138-part plastic kit makes: – 2x Death Maidens with needle pistols and venom claws – 4x Wyld Runners, two with wyld bows and two with whips – 4x Phelynx This kit is a treat for customisers and converters. Each Phelynx can be kitted out with a choice of interchangeable heads, while the Death Maidens and Wyld Runners feature the same arm and head fittings as the Escher Gang kit, allowing you to mix and match them for greater variety! It is supplied with 10 Necromunda 25mm round bases. Rules for using these models in games of Necromunda can be found in House of Blades.
  • Overlords lead the Necron dynasties into battle. Their android minds are tremendously swift, their bodies are implacably resilient, but their indomitable wills are perhaps most fearsome of all. Furnished with a translocation shroud drawn from the dynastic vaults, an Overlord can phase through nether-dimensions, passing through rigid defences and even the flesh of mortal guardians to reach whatever prey or prize they demand. This multipart plastic kit builds a Necron Overlord with a translocation shroud, an artefact of arcane dimensional science. He's depicted phasing through space itself, and portions of his body and wargear are already dematerialised into streamers of energy that swirl around him. One of his folded arms carries a deadly hyperphase blade, while the other clutches a resurrection orb. His metallic body is covered in Necrontyr glyphs, as well as mechanical details such as the power nodes that fuel the translocation shroud. This kit comprises five plastic components and comes with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Orikan is a master astromancer, a Necron Cryptek who uses his knowledge of astral conjunctions to predict the tides of battle and empower himself with cosmic energies. He supplements these skills with chronomantic abilities that allow him to see events before they happen and alter the patterns of the past, helping him evade harm and aim his blows to devastating effect. Through careful study and scrutiny, the Diviner has meddled in monumental events and insignificant occurences throughout history, guiding the Necrons toward a future of his choosing. This multipart plastic kit builds Orikan the Diviner, the greatest Chronomancer across all the Necron dynasties. Held eerily aloft by his prehensile spine, this legendary figure clutches an active chronometron alongside the Staff of Tomorrow, a temporal instrument that exists half a second ahead of 'now', striking before he even moves. Orikan is festooned with eldritch spheres to drive his divinatory calculations, and draped in a segmented mantle and striking headdress befitting a high Cryptek. This kit comprises 15 plastic components and comes with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Across the war-torn worlds of the Age of Darkness, massive armies battle amongst ruined cities. Nowhere is the cost of war more evident than areas where entire blocks have been bombarded, or suffered the tread of mighty Titans. This multipart plastic kit builds a set of epic scale terrain, designed for use in games of Legions Imperialis and Adeptus Titanicus. This modular set includes broken walls, floor structures, and chunks of rubble, which can be arranged in a variety of configurations – you can cluster wall structures together to suggest the footprint of entire city blocks, or mix ruins with intact buildings in the matching Civitas Imperialis range for a variety of cover types. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • A Warhammer 40,000 Novel A decorated Lieutenant of the Ultramarines recognises the signs of an imminent Tyranid attack and launches a desperate counter-offensive to save Regium, a proud Imperial world. READ IT BECAUSE The Imperium fights for its very existence against a threat unlike any other in the galaxy – a Tyranid invasion whose size dwarfs any yet experienced. THE STORY 'The dream.... it is a portent... of the end.' The fortress world of Regium has a proud history – for millennia, it has endured when others have fallen to ruin and damnation, standing defiant in defence of the Imperium of Man. But now it is shaken. Parasitic plagues run rampant, and Regium's citizens are haunted by dreams of horrific monsters feasting upon their flesh and marrow. Lieutenant Castamon of the Ultramarines recognises these signs of an impending Tyranid invasion all too well. Rallying his warriors, the battle-hardened veteran launches a strike force to slaughter the xenos in the outer system before it can reach Regium. But as this new tendril of Hive Fleet Leviathan proves unpredictable and deadly, Castamon and the First Company must harness all their skill, might, and zeal, or face utter annihilation. Written by Darius Hinks.
  • A Warhammer Age of Sigmar Novel Heldanarr Fall just wants to be left in peace in Aqshy, but the gleaming golden warriors of Sigmar won’t let him be. So he fights back – and draws upon a more primal power. READ IT BECAUSE It's a Mortal Realms story with a twist – a virtuous man succumbs to the path of darkness, and wages a war against Sigmar himself. THE STORY Heldanarr Fall dreams of a world without gods. When the Azyrites descended upon the Burning Valley – a kingdom carved from the Aqshian desert – they brought arrogance and cruelty with their riches, and a god who seemed blind to it all. Despite harrowing losses, Held clung to his people’s ways, forging a new existence without a single prayer to the armoured deity, Sigmar. Now, all Held wants is solitude. But after saving a Sigmarite priestess from violent death, her troubles catch up to them and destroy the last of his peace. First broken, then enraged, he launches a brutal war of vengeance against Sigmar’s worshippers and soon finds himself thrust against the Stormcast Eternals, led by the cunning strategist Ildrid Stormsworn. Alone, he cannot hope to win, yet surrender would mean accepting the mercy of a god he despises. To defeat the Stormcasts and avenge his fate, Held must embrace older, darker powers that risk the very freedom for which he fights. But when Sigmar's rulers are tyrants and the Champions of Chaos prove worthy, which path is the most righteous? And once he makes his choice, who will Heldanarr Fall become? Written by Noah Van Nguyen.
  • From scions of the Dark Gods to marauding orruk warlords, threats to Sigmar’s people lurk in every corner of the realms. Neave Blacktalon, the God-King’s foremost assassin, is tasked with puting down these fell champions. In battle, Neave travels upon winds of magic to unleash storms of never-ending axe blows. Fighting alongside her are the Blacktalons, a band of tightly knit companions, each a warrior of deadly renown. This multipart plastic kit builds the Blacktalons, Sigmar’s premier hunters, consisting of Neave Blacktalon, Hendrick, the Silver Wolf, Rostus Oxenhammer, Shakana Goldenblade, and the Idoneth Deepkin Soulscryer Lorai. Together, they make a unit capable of taking down even the mightiest foe. Each of the Stormcast Eternals includes two head options – one bare and the other either helmeted or cloaked, allowing you to personalise your unit. This set includes the following: - 1x Neave Blacktalon - 1x Hendrick, the Silver Wolf - 1x Rostus Oxenhammer - 1x Shakana Goldenblade - 1x Lorai, Child of the Abyss This kit comprises 45 plastic components, including scenic bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Pontifex Zenestra is the revered leader of the Cult of the Wheel – one of the more influential Sigmarite faiths found throughout the Free Cities. As the Matriarch gives her inspiring battlefield sermons, the raw celestial power of the God-King crackles out from her sacred palanquin to incinerate blasphemers, whilst devoted acolytes bludgeon and hew any foolish enough to approach her without permission. The Great Wheel turns, and the driving force is faith. This multipart plastic kit builds Pontifex Zenestra, the holy Matriarch of the Great Wheel. This mysterious but inspiring figure exudes the zealous fervour of Sigmar's faithful, sat atop an ornate palanquin decorated with gargoyles, censers, and symbols of the Heldenhammer and the Great Wheel. Zenestra herself carries only an hourglass to measure each turning of the Great Wheel, with a holy sceptre resting across her robed lap – her true weapon is faith. Two devoted acolytes carry this blessed platform into battle, imbued with seemingly divine strength. They have four different heads to choose from – two bare, two with a hood or skullcap – allowing you to personalise your holy procession to suit your army's aesthetic. This kit comprises 35 plastic components, and comes with a Citadel 90x52.5mm Oval Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Fusil-Majors borne into battle by Ogor Warhulks forming the mobile watchtowers of a Castelite formation, using their lumbering vantage points to spy weaknesses in the enemy line and direct the fire of friendly forces. The obvious threat posed by a massive ogor carrier is usually enough to make any foe think twice about storming a Fusil-Major's fortified position. This multipart plastic kit builds one Fusil-Major on Ogor Warhulk – an expert gunnery officer, carried aloft by a brutish companion. The Fusil-Major watches the battlefield from atop their crow's nest, which bristles with gargoyles, blessings, and a lantern, picking off foes at range with a long-barrelled fusil musket. Their Ogor Warhulk lays into enemies with a heavy mace, striding to new firing positions before using a massive shield to barricade foes. This kit includes a choice of two heads for the Fusil-Major, as well as two poses – aiming a shot, or leaning on their long fusil while bellowing orders to those below. The Ogor Warhulk also comes with a choice of heads – one with a helmet, the other left bare – and scenic basing elements, and can be built in two poses, with mace and shield held in either hand. This kit comprises 42 plastic components, and is supplied with one Citadel 50mm Round Base. Also included is a Cities of Sigmar Transfer Sheet, featuring 410 Free City icons, Sigmarite cult sigils, and other forms of heraldry. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • First Marshal Tahlia Vedra, named the Lioness of the Parch by her loyal soldiers, is the foremost tactical mind of Hammerhal Aqsha, and an inspiration to Dawnbringer Crusades across the Mortal Realms. Once a skilled mercenary warrior, Tahlia rose up the ranks of the Freeguild through quick thinking, passion, and bloody victories – she now leads Twin-tailed City's quest to reclaim Aqshy’s hearthlands from the grip of Chaos. This multipart plastic kit builds Tahlia Vedra, the Lioness of the Parch, mounted atop her roaring manticore Infernadine – a leonine beast with a scorpion's tail and powerful wings. Tahlia herself can be assembled wearing a full-face helmet or her crown of office, and carries one of four distinct weapons, taken as trophies from slain traitors – the sword Parchtongue, the mace known as Warmaker, the axe called Justice, or the Hammer of Zeal. The mummified heads of their former owners are set into her throne, in brutal Aqshian tradition. The First Marshal is a true force to be reckoned with – she's an impressive centrepiece for any collection, and will stand out as a mighty warmaster in even the largest Cities of Sigmar army. This kit comprises 59 plastic components, and comes with a Citadel 100mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Sale!

    CITIES OF SIGMAR: FREEGUILD CAVALIER MARSHAL

    Original price was: €47.50.Current price is: €33.25.
    Freeguild Cavalier-Marshals command their Free City's forces from horseback, and are nigh-unstoppable on the charge. They galloping hard into the enemy, seeking the perfect moment to collapse their battleline in a single decisive attack. Though they often carry the weight of a Dawnbringer Crusade upon their shoulders, these Marshals are inspiring champions who are well used to leading by example. This multipart plastic kit builds a Freeguild Cavalier-Marshal, a knightly leader mounted on a sturdy warhorse. The Cavalier-Marshal cuts a dramatic figure in finely detailed plate armour, wielding a master-forged longsword with cape and pennant billowing in the wind. Their powerful warhorse is similarly armoured, and carries packs of supplies and spare weapons for a long campaign – including a holstered dragoon pistol. The Cavalier-Marshal comes with a choice of two heads – one helmeted, one left bare – and can also carry a shield attached to their other arm. This kit comprises 27 plastic components, and comes with a Citadel 75x42mm Oval Base. Also included is a Cities of Sigmar Transfer Sheet, featuring 410 Free City icons, Sigmarite cult sigils, and other forms of heraldry. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Soul Grinders are clanking, monstrous war engines, crafted from unwise daemons who struck a bargain with the Forge of Souls. These damned hulks must repay a steep debt of harvested souls to be freed from their machine-shell, and scuttle forth to reap their mortal victims with cannons, claws, and blades of arcane metal and twisted flesh. Few Soul Grinders will ever complete their bloody tithe, but the sheer power offered by their new bodies is almost worth it... This multipart plastic kit builds a Soul Grinder, an immense war machine forged from a daemon. The torso and head of this impressive model consists of monstrous exposed tendons and musculature, but its legs and extremeties are chunky plates of bladed metal, powered by intricate pistons and decorated with Chaotic symbols and skull trophies. Not fully flesh, yet not fully a machine, the Soul Grinder is armed with a wrist-mounted harvester cannon, and spews phlegm from its barrel-like maw. In combat it crushes foes with a hellforged iron claw, wielded alongside either a warpmetal sword or daemonic talon. This miniature can be used by Slaves to Darkness armies in Warhammer Age of Sigmar and Chaos Daemons armies in Warhammer 40,000. This kit comprises 63 plastic components, and is supplied with a Citadel 160mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Out of stock!
    Vulkan He'stan, Forgefather of The Salamanders is the chosen of his Chapter and carries three of its most sacred relics: the Spear of Vulkan, a blade that burns so brightly as to set even ceramite ablaze; Kesare's Mantle, a legendary drakescale cloak; and the Gauntlet of the Forge, whose molten rage none can endure. This pack contains a Salamanders Captain Vulkan He'stan - a finely detailed resin cast kit that comes in five components, and is supplied with a Citadel 25mm Round base. This miniature is supplied unpainted and requires assembly - we recommend using Citadel Super Glue and Citadel Paints
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