• The Zone Mortalis is literally "the deadly ground" – short-range gunflights take place as fighters dart between cover and brutal melee is almost impossible to escape from. Add to your Zone Mortalis terrain with additional columns and walls. This multipart plastic set contains: – 6 Columns – 1 Wide Wall – 4 Walls – 2 Wide Doors – 2 Doors This highly detailed plastic kit has been designed to be as interchangeable as possible, offering maximum opportunity to create different layouts. It's fully compatible with all other Zone Mortalis kits and makes ideal terrain for games of Necromunda, Warhammer 40,000 or even Kill Team.
  • The Zone Mortalis is literally "the deadly ground" – short-range gunflights take place as fighters dart between cover, and brutal melee is almost impossible to escape from. Even in such a lethal environment, a gang needs somewhere to live. Create a headquarters for your gang so that they have their own little corner of the underhive to call home. The Stronghold can be assembled in a variety of ways and multiple kits can easily be combined to grow the size of your base. It's also fully compatible with the other Zone Mortalis kits, meaning that you can create epic Necromunda terrain. The Stronghold can be used as the focal point of a scenario, with one gang defending their home turf from a rival. This 157-part plastic kit makes one Zone Mortalis: Gang Stronghold, consisting of: – 1x Watchtower – 1x Gunk Tank – 1x Set of Stronghold Gates – 4x Stronghold Walls – 2x Stronghold Corners – 1x Stronghold Wall Extension The set includes rules and direction for using the various more unique elements of the terrain set in games of Necromunda, including rules for the stronghold gate, the watchtower, the gunk tank and firing ports along the edge of the Stronghold.
  • The ash wastes of Necromunda are an unforgiving environment, utterly deadly for those who can't avoid its irradiated quicksand and toxic mine pits. Gangs that operate in the Great Equatorial Wastes, and the Ash Waste Nomads who call them home, often lay claim to the rugged Thatos Pattern constructions that litter the wilderness. Whether bridging foul hazards, marking the claim of a forgotten outpost, or connecting a settlement of Hab Modules via industrial scaffolding, the Thatos Pattern Platforms & Walkways are a common sight in the ash wastes. This multipart plastic kit allows you to build a set of seven Thatos Pattern Platforms & Walkways, including: - 1x Large platform - 1x Tall platform - 1x Small platform - 4x Walkways, each with a different length - Optional railings and industrial antennae These miniatures can be gluelessly linked to create a massive variety of configurations, allowing you to adjust your network of Platforms & Walkways to suit your gaming needs. They are also fully compatible with all other Thatos Pattern terrain kits, allowing you to build, rearrange, and expand a modular settlement or gang headquarters suited to battlefields, scenarios, and campaigns of any shape or size. There's no need to limit yourself to Necromunda, either – this terrain is also ideal for use in games of Kill Team and Warhammer 40,000. This set comprises 94 plastic components. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. Note that some components are intended to be assembled without glue.
  • The ash wastes of Necromunda are an unforgiving environment, utterly deadly for those who can't take shelter from the toxic storms and rabid fauna. Gangs that operate in the Great Equatorial Wastes, and the Ash Waste Nomads who call them home, use Thatos Pattern Hab Modules for protection and communication. The largest of these structures are the Extended Hab Modules, which are often claimed by the most important gang members and reserved as a base of operations. This multipart plastic kit allows you to build and customise a complete Thatos Pattern Extended Hab Module. You’ll find the following options: - Glueless assembly for ladders and roof, allowing you to adjust your build to suit your gaming needs - Stilts that can be built in two different heights - A variety of build options for closed and open doors - Options including stowage, cabling, antennas, and a skylight - Fully detailed interior, visible when removing the roof to maneuver models inside The Extended Hab Module is fully compatible with all other Thatos Pattern terrain kits, allowing you to build, rearrange, and expand a modular settlement or gang headquarters suited to battlefields, scenarios, and campaigns of any shape or size – multiple Extended Hab Modules can even be combined to create towers of different sizes. There's no need to limit yourself to Necromunda, either – this terrain is also ideal for use in games of Kill Team and Warhammer 40,000. This set comprises 122 plastic components. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. Note that some components are intended to be assembled without glue.
  • In the ash wastes of Necromunda, fuel is as vital as water. Becoming stranded in the weather-blasted expanses leaves a vehicle exposed to the elements and the attention of roaming gangs. Those with access to a supply of promethium are rich in credits, ammo, and the ability to freely traverse the ash wastes. As a result, fights around refuelling stations are commonplace, with many gangers having met their end at the hands of rivals desperate for promethium, or blown to pieces when a stray shot pierced a tank of the volatile fuel. This multipart plastic kit allows you to build a Promethium Tanks Refuelling Station for use as terrain in games of Necromunda. It includes the components for four fuel tanks that can be built in a variety of sizes, complete with platforms for your fighters to scramble over in battle. These tanks can be gluelessly linked in different configurations to suit your gaming needs, and can be combined with other Necromunda terrain kits to create a true outlands waystation. This set also includes a pair of overflow tanks with ladders, and a host of accessories to bring your station to life, such as crates, hoses, and tools. The kit includes: – 4x Promethium Tanks, with interchangeable segments to choose the size of each – 2x Platforms – 2x Overflow Tanks with ladders – 2x Crates, with a choice of contents – 2x Hoses – 4x Wrenches – 4x Blowtorches – 2x Spanner sets This set comprises 78 plastic components. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Note that some components are intended to be assembled without glue. Rules for using these models in your games of Necromunda are included in the set. The Promethium Tanks can also be used as cargo on a Cargo-8 Ridgehauler – these rules can be found in the Necromunda: Book of the Outlands supplement.
  • The harsh, polluted environments of the ash wastes have made raised pod habs all-but essential for survival. They exhibit a flexible design, and some units are heavily armoured, with hardpoints for mounting weaponry – vital qualities given the frequency of raids, and the importance of protecting hard-won resources. This multipart plastic kit builds a Fortified Hab Module – a heavily armoured, defensible terrain piece for use in your games of Necromunda. This kit is a great way to expand your ash wastes terrain collection, and is ideal for adding verticality into your gang battles out in the wastelands. The kit comes with two lower columns – a longer one and a shorter one – meaning that you can make the overall structure taller or shorter when assembled. There's also an optional ladder you can choose to attach to the hab module. The kit comes with two emplaced heavy stubbers and two emplaced grenade launchers, offering excellent fields of fire. It's fully compatible with other Thatos-pattern terrain kits, available separately, making it easy to build your own outland hab settlement for your gangers to fight over. This kit comprises 145 plastic components. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The underhive of Hive Secundus was devastated long ago. While it's hardly habitable now, there are always those willing to venture into it for plunder and profit, heedless of the danger posed by crumbling walls, live wires, ruptured pipes, and worse. This multipart, modular plastic kit allows you to build enough Zone Mortalis ruined walls, columns, doors, and accessories to fill a board for your games of Necromunda. These terrain pieces are ideal for constructing a dense, claustrophobic environment for close-quarters gang conflict. The contents of this box are fully compatible with other Zone Mortalis terrain, which is available separately – mix them to create your own twisted section of the Underhells. Contents: – 9x Damaged columns – 9x Ruined columns – 9x Ruined walls – 3x Damaged walls – 3x Damaged double doors – 3x Damaged single doors – 3x Cable spills – 3x Shattered fans – 3x Girder bridges – 3x Large ruined platforms – 12x Ruined platforms – 3x Double pipe walls – 3x Single pipe walls – 3x Large ruined pipes – 3x Small ruined pipes This kit comprises 294 plastic components. It requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Phoenix Guard are the protectors of the Shrine of Asuryan, the great pyramid temple in the Sea of Dreams. In battle, they are grim and resolute, clad in ornate armour, and armed with tall halberds – their stony quiet and the aura of godly might that surrounds them striking fear into the hearts of the foe. This multipart plastic kit builds 20 Phoenix Guard, elite infantry for your High Elf Realms armies in games of Warhammer: The Old World. Wearing full plate armour, they're incredibly difficult to kill, making these halberd-wielding warriors an ideal anvil for your enemies to break themselves against. They can be assembled as one large unit, or two units of 10 warriors, each with their own optional champion, standard bearer, and musician. The champion can be assembled pointing with his finger or his sword, and the standard bearer has a choice of two different banner toppers. The heads in the kit are interchangeable across the bodies, making it easy to customise your units. This kit comprises 232 plastic components and 20x Citadel 25mm Square Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Sisters of Avelorn are keen-eyed archers who prefer to fight their battles at range, yet are equally at home in the swirling melee of combat. With precise aim and steady hearts, they fire arrows until the foe is fully upon them, then draw their swords and step into the fray. This multipart plastic kit builds ten Sisters of Avelorn, expert archers for use in High Elf Realms armies in games of Warhammer: The Old World. They can be assembled as one large unit, or two units of five warriors, each with their own optional champion. With their magical bows, they can easily deal damage to enemy units from afar. The kit can alternatively build ten Shadow Warriors – barbaric fighters that strike from the shadows. The Shadow Warriors can also be assembled as one large unit, or two units of five warriors, each with their own optional champion. Armed with a longbow and hand weapon, they are ideal for springing an ambush on your enemies. These miniatures have interchangeable legs, heads, and back accessories that can be used with any torso, making it easy to customise your units. This kit comprises 69 plastic components and 10x Citadel 25mm Square Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • A Warhammer Age of Sigmar Omnibus Forever cursed to carry a restive taint in their blood, the vampiric carriers of the Soulblight hold sway over legions of the unquiet dead. Packs of dire wolves, scores of zombies, and phalanxes of skeletons follow the aristocracy of blood into battle over the dark places of the Mortal Realms, and while some resist the call of the curse in their veins, others relish it, wishing only to spread their dark gifts to a grateful populace. READ IT BECAUSE Get ready to sink your teeth into a host of stories in which the vampiric overlords of the Mortal Realms take centre stage, featuring three novels, and a selection of blood-steeped short stories. The stakes are raised as the legendary Mortarch of Blood, Neferata, and the Mother of Nightmares, Lauka Vai, take centre stage, so settle into your crypt and enjoy. THE STORIES Neferata: Mortarch of Blood tells the tale of the Blood Queen as she holds her domain together through an era of upheaval and internecine warfare. In Neferata: The Dominion of Bones, the undead queen fights a war on two fronts, fending off the forces of Chaos and Order, even as a mysterious menace threatens to rise and fill the power vacuum that seems imminent. The novel A Dynasty of Monsters shifts the focus to the corrupted, monstrous Lauka Vai, who rules her dynasty in a very different way. She joins forces with an enemy to overcome an existential threat in Ghur, the Realm of Beasts. Also included is a trio of short stories revealing the constant scheming that Neferata is known for as she manipulates her court to her will. CONTENTS – Neferata: Mortarch of Blood (Novel) – Neferata: The Dominion of Bones (Novel) – A Dynasty of Monsters (Novel) – The Threshold (Short story) – Obsidian (Short story) – The Dance of the Skulls (Short story) Written by David Annandale.
  • High Elf Lords come from the noble families of Ulthuan, and pride themselves on their deep sense of honour and mastery of the arts of diplomacy and war. In times of conflict, they demonstrate this prowess through their flexibility, perfectly capable of fighting blade to blade in the press of combat, or commanding vast armies from a distance. This multipart plastic kit builds two High Elf Lords – one on foot and one atop a barded Elven steed – distinguished leaders that can be used as a Prince or Noble for High Elf Realms armies in games of Warhammer: The Old World. They are ideal for commanding your force to victory against their foes in the World of Legend. This highly customisable kit lets you build just the right High Elf Lords for your force. There are three different heads in the kit, one with an optional winged crest, which can be used with either miniature. The Lord on foot can be equipped with a shield or a bow, and can be armed with your choice of hand weapon, great weapon, halberd, or spear. The hand weapon and great weapon can alternatively be given to the mounted Lord, who also has the option of a lance. Ether miniature could also be given the honour of carrying your Battle Standard to war. This kit comprises 32 plastic components, 1x Citadel 25mm Square Base, and 1x Citadel 30mm by 60mm Rectangular Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Monolith

    150.00
    Nothing is so emblematic of Necron implacability as the Monolith. Like all Necron constructs, it is composed of living metal – a complex semi-sentient alloy that ripples and flows to repair damage in a blink of an eye. When combined with the vehicle’s slab-sided armour plates, this makes the Monolith an incredibly daunting opponent for any enemy. Support your Necron army's implacable advance with a Monolith. Not only can it provide covering fire with its gauss flux arcs, but it can also bring in reinforcements through its eternity gate. The gauss flux arcs can be replaced with death rays, while the kit also comes with a choice of eternity gate. This 123-part plastic kit makes one Necron Monolith. It is supplied with a 160mm round Citadel base and a clear hover stand.
  • Clad in thick Gravis armour, Heavy Intercessors secure ground and are immovable in defence. Always ready for any sign of enemy counter-attack, they stand firm, laying down volleys of heavy fire that keep all but the most determined or foolhardy enemies at bay. Heavy Intercessors are the final say in defensive warfare. Look no further than this super-tough Troops choice to hold objectives, all the while laying down long-range fire with a variety of heavy bolt rifles and heavy bolters. This 120-part plastic kit makes five Heavy Intercessors and is supplied with five Citadel 40mm Round Bases. The entire squad can be equipped with heavy bolt rifles, Hellstorm bolt rifles, or Executor bolt rifles, and a single member can be upgraded to carry a heavy bolter, Hellstorm heavy bolter, or Executor heavy bolter. The box also includes a Space Marines transfer sheet.
  • It is the duty of the Revenant Seekers to harvest the lamentiri of those Sylvaneth who fall in battle, and return those memory-laden soulseeds to the groves of their clan. To this end, they travel upon swift dragonspites whose bodies thrum with with the power of Life, and wield sickles redolent with the reaping energies of the harvest. The grim dirge of the Seekers is heard where the fighting is thickest, bringing life to the slain and death to the enemy. This multipart plastic kit builds three Revenant Seekers, forest spirits mounted atop insectoid dragonspites. Wielding deadly sickles infused with magical power, their long hair whipping in the wind, these solemn cavalry fighters range over the battlefield to restore their comrades with harvested life force, and are infused with vital energies that allow them to repair all but the most grievous wounds. One Revenant Seeker can be assembled as a Revenant Soulward unit leader, another as a Banner Bearer, and another as a Hornblower. The kit includes a variety of shield designs, heads, and different ways to assemble each dragonspite, as well as a choice of two different instruments for your Hornblower, so no two units need look the same. This set can alternatively be assembled as Spiterider Lancers. This kit comprises 82 plastic components, and is supplied with 3x Citadel Flying Stems with 60mm Flying Bases. These miniatures are supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • The Thanatar Calix Siege-automata is a mobile artillery platform. It combines the deadly tech-arcana of several secretive Mechanicum factions into a single devastating construct, able to sunder the strongest fortifications with the lethal fire of its Sollex heavy-las This multipart plastic kit builds a Thanatar Calix, a brutal siege engine for your Mechanicum armies or as allies in your Legiones Astartes or Solar Auxilia armies in games of Warhammer: The Horus Heresy. Capable of destroying even the heaviest fortifications with its mighty laser, and smashing down what's left with a graviton ram, they are ideal for taking on dug-in foes. It's simple to customise, with a choice of two different poses for its legs and two poses for its left arm. This kit comprises 179 plastic components, 1x Citadel 120mm Oval Base, and 1x Mechanicum Macro-constructs Transfer Sheet containing 394 high-quality waterslide transfers to decorate your miniature. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Karacnos is a dedicated assault tank, based on the Triaros Armoured Conveyor chassis, but with the transport compartment replaced with a mortar battery of Karacnos radiological warheads. These volatile warheads are designed to sweep an area clear of organic life for later acquisition by the forces of the Machine God. This multipart plastic kit builds a Karacnos Assault Tank for your Mechanicum armies or as allies in your Legiones Astartes or Solar Auxilia armies in games of Warhammer: The Horus Heresy. The mobile mortar platform is ideal for adding some indiscriminate devastation to your Taghmata and terrifying your enemies. You can choose to build it with its mortar battery open or closed, making it easy to personalise your war machine, and you can also add up to two optional hunter-killer missiles. This kit comprises 159 plastic components, and 1x Mechanicum Macro-constructs Transfer Sheet containing 394 high-quality waterslide transfers to decorate your miniature. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Krios Battle Tank originated on Mars, and arcane integrated systems well outside the purview of most facilities are used to build or maintain them. Its durability is provided by interlocking defensive energy fields, rather than physical armour, lending it a deceptively skeletal appearance. Many armament patterns and hull variants of the Krios exist but the most common mount varieties of heavy energy weapons unique to the Mechanicum, such as the lightning cannon and pulsar-fusil. This multipart plastic kit builds either a Krios Battle Tank or Krios Venator for your Mechanicum armies or as allies in your Legiones Astartes or Solar Auxilia armies in games of Warhammer: The Horus Heresy. Each variant mounts different, yet equally terrifying, heavy weaponry – the Krios Battle Tank is armed with either a lightning cannon or irradiation blaster, while the Venator mounts a pulsar-fusil. These light and manoeuvrable tanks get your heavy firepower right where you need it without sacrificing protection due to their interlocking energy-field defences. Both variants can also be armed with a pair of optional volkite calivers. This kit comprises 138 plastic components, and 1x Mechanicum Macro-constructs Transfer Sheet containing 394 high-quality waterslide transfers to decorate your miniature. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Ursarax are heavy, rapid-moving close combat killing machines. Like the Thallax, Ursarax are thralls rather than servitors – selected from suitable human candidates for conversion. Their living components retain a consciousness and dim recollection of their former humanity, providing them with superior tactical abilities and the instinct to kill. This multipart plastic kit builds 6 Ursarax, a terrifying elite melee unit for your Mechanicum armies or as allies in your Legiones Astartes or Solar Auxilia armies in games of Warhammer: The Horus Heresy. Their utan jump boosters make them swift, and their lightning claws and volkite incinerators make them deadly – allowing them to range ahead of your army to disrupt enemy plans. Two of the six may alternatively be built with power fists, making them even more devastating when they get up close and personal. This kit comprises 262 plastic components and 6x Citadel 40mm Round Bases. This set also includes 1x Mechanicum Constructs Transfer Sheet containing 558 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • When a Chaplain takes to the field on a Raider-pattern bike, he is able to keep pace with even the swiftest armoured advance or spearhead breakthrough. Fighting in such an action, he will urge his brothers to victory as he bellows his catechisms and charges headlong into the foe, crozius arcanum swinging. Zealotry just got faster. Every Space Marines player knows the value of a Chaplain, enhancing nearby troops with a suite of powerful abilities – but how do you keep pace with the fastest elements of your army? Simple – you grab one of these guys. The Primaris Chaplain on Bike is part tactical lynchpin, part ceramite-clad comet of righteous fury, and the ideal accompaniment to your Outriders or forward units like Incursors. This kit builds one Primaris Chaplain on bike. It is supplied with helmeted and unhelmeted heads. It comes in 33 plastic components and includes a 90mm oval base and a Primaris Character Transfer Sheet.
  • Ratlings are snipers and spotters without peer in the Astra Militarum – these abhumans are small in stature, and unusually sneaky. They often operate behind enemy lines, reporting on targets of interest and neutralising choice targets with extreme prejudice. This multipart plastic kit builds 10 Ratlings, a Ratling Battlemutt, an Ammo Cache marker, and two Tripwire markers. These miniatures can be used as sharpshooting Ratlings operatives in games of Kill Team, or fielded in an Astra Militarum army in games of Warhammer 40,000. The kit includes head options and accessories to customise your kill team, plus components to build specialists like the tough Hardbit, evasive Sneak, light-fingered Stashmaster, and more. Inside the box, you will also find a sheet of 39 double-sided Ratlings tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 128 plastic components, 1x Citadel 28mm Round Base, and 15x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Ratlings are snipers and spotters without peer in the Astra Militarum – these abhumans are small in stature, and unusually sneaky. They often operate behind enemy lines, reporting on targets of interest and neutralising choice targets with extreme prejudice. This set of 38 cards will help you keep track of your Ratlings in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. Contains 38 Cards: – 13x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards.
  • The Wrecka Krew revel in destruction, even by Ork standards. Sent on sabotage missions, or to reduce industry to crumpled ruin, they use rockets and hammers to destroy enemy machinery and anything else that gets in their way. This set of 33 cards will help you keep track of your Wrecka Krew in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. Contains 33 Cards: – 7x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards.
  • The Wrecka Krew revel in destruction, even by Ork standards. Sent on sabotage missions, or to reduce industry to crumpled ruin, they use rockets and hammers to destroy enemy machinery and anything else that gets in their way. This multipart plastic kit builds eight Wrecka Krew miniatures. These miniatures can be used as aggressive Wrecka Krew operatives in games of Kill Team, or fielded in an Ork army in games of Warhammer 40,000. The kit includes head options and accessories to customise your kill team, plus components to build specialists like the brutal Wrecka Boss Nob, destructive Tankbusta Rokkiteer, expendable Bomb Squigs, and more. Inside the box, you will also find a sheet of 38 double-sided Wrecka Krew tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 129 plastic components, 1x Citadel 40mm Round Base, 5x Citadel 32mm Round Bases, and 2x Citadel 25mm Round Bases. This set also includes 1x Ork Transfer Sheet, containing 438 high-quality waterslide transfers to customise your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Ash Wastes Nomads cobble together a motley arsenal of weapons from scavenged scraps, but woe betide any who assume they're not effective. The nomads rely on these implements for survival in one of the harshest environments on the planet, and they know how to get the most out of them. This multipart plastic kit makes it easy to upgrade your Ash Waste Nomads fighters with a selection of scavenged weaponry and equipment, allowing you to create a truly unique and formidable gang. Also included in this set are alternative heads to personalise your fighters even further. This 64-piece plastic kit includes: – 10x heads – 6x shoulder pads – 4x sky mantles – 4x blast carbines – 2x left arms – 2x right arms – 2x heavy blasters – 2x mono-hooks – 2x scavenged stub guns – 2x web pistols – 2x long blades – 2x scavenged autoguns – 2x web guns – 2x venom casters These parts are compatible with the Ash Wastes Nomads kit, available separately. These components are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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