• Heavy Support Squads provide the Legiones Astartes with mobile, infantry-portable firepower sufficient to bring down hordes of enemy troops or smash armoured vehicles apart with withering hails of fire, combining devastating armaments with all the flexibility of a footsoldier. Volkite culverins emit scorching heat rays that burn through swathes of infantry, while versatile autocannons spit shells that shred troops and light vehicles alike. Lascannons are the most powerful laser weapons available to Legionaries, firing devastating beams to punch clean through tank armour. This plastic upgrade kit can be used to equip Legionaries from the MKVI Tactical Squad set with powerful heavy weapons, suitable for use in a Legion Heavy Support Squad. The kit includes 10 volkite culverins, 10 autocannons, and 10 shoulder-mounted lascannons, along with arms suited to each weapon, allowing you to upgrade up to three Heavy Support Squads of 10 models, or six units of five models. Also included are four augury scanners which can be carried alongside a heavy weapon, allowing your Heavy Support Squads to detect and eliminate enemy units. This upgrade kit comprises 160 plastic components and is designed to be assembled with the MKVI Tactical Squad set, which is sold separately. These components are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Praetors are the mightiest warriors and battle-leaders of the Space Marine Legions, second only to the god-like Primarchs in martial skill and generalship. Amongst their ranks can be found chapter masters and lord commanders, captains and khans, warsmiths and jarls, as the traditions of their Legions dictate. Each is a vastly experienced warrior and warlord who has writ for themselves a legend in blood, and carries into battle the finest wargear and weapons known to humanity, leading hosts that have conquered worlds unnumbered. This multipart plastic kit builds one Legion Praetor, wielding a menacing two-handed power axe with a deadly archaeotech pistol hanging from his belt. This intimidating figure is clad in heavily modified Mark VI power armour, covered in ornate details and honours befitting of his rank, and wears a sweeping cape with a sculpted rim – topped by an iron halo resembling a trophy rack. The kit includes a choice of two heads – a beaked helmet with a crest of spikes, or a bare head sporting a glorious topknot. This model makes for an incredible painting project, festooned with decorative elements and opportunities for showcasing various textures and materials. This kit comprises 27 plastic components, and is supplied with a Citadel 40mm Round Base. Also included is a Legiones Astartes Infantry Transfer Sheet containing 339 optional markings and icons for the Sons of Horus and Imperial Fists Legions. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Cerastus Knights are sophisticated and towering war-suits, with speed and agility that far exceeds the lumbering Questoris-class. The Knight Lancer is the most widely-known variant of the Cerastus chassis, held in high esteem by more impetuous House scions. Its protective ion gauntlet and potent shock lance are perfectly suited to duelling titanic foes face-to-face, and such pilots often race ahead to seek glory by vanquishing the enemy's most prized war machines. This multipart plastic kit builds one Cerastus Knight Lancer, a swift and aggressive Knight armed for close combat. Even taller than its Questoris-class cousins, the Knight Lancer's long legs allow it to stride across the battlefield in moments. It deflects incoming attacks with its ion gauntlet shield as it races forward, unleashing crackling bolts from its colossal arm-mounted shock lance before charging in to impale the heaviest threats. This detailed model is highly customisable, with joints in its ankles, knees, hips, head, arms, waist, and even individual fingers, allowing you to create your own dynamic pose. Its head and arms also offer glueless assembly options to adjust their position mid-game. The kit includes a variety of cosmetic options, including two variant designs for kneepads, greaves, and pauldrons, four hull-mounted icons to represent different allegiances, an armorial shield, and three different pennants. You can also build the Knight with an open hatch, exposing the seated pilot within. This kit comprises 208 plastic components, and comes with a Citadel 170x109mm Oval Base. It also includes an Age of Darkness Cerastus Transfer Knight Sheet, containing 517 optional markings and icons for the Knight Households of the Horus Heresy. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. Rules for using this miniature in your games of Warhammer 40,000 are available as a free download on the Warhammer Community website.
  • The Imperium stretches across countless worlds, a newborn empire on the brink of ultimate victory. Yet at the peak of this golden age of conquest, the galaxy has been plunged into an Age of Darkness. Horus Lupercal, Warmaster of the Emperor's armies, has turned against his gene-father – and the eighteen Space Marine Legions, once united in a Great Crusade to consolidate all humanity beneath the Emperor’s banner, are riven by betrayal. This is the Horus Heresy – the bloodiest conflict humanity has ever known, civil war on a galactic scale, in which superhuman soldiers clad in advanced armour turn devastating weapons upon those they called brothers. Where do your loyalties lie? Warhammer: The Horus Heresy is a miniatures wargame that pits mighty armies against each other in apocalyptic tabletop battles. Choose your favoured Loyalist or Traitor faction, from the knightly Dark Angels to the duplicitous Alpha Legion, build your own army from a range of spectacular Citadel and Forge World miniatures, and clash with fellow players in wargames of staggering tactical depth. The Book This 336-page hardback book is a treasure trove of lore, illustrations, and background information for the far-future setting of Warhammer: The Horus Heresy, with comprehensive guides to help you build and paint your collection of models. It also includes the core rules for reenacting the ferocious conflicts of the Age of Darkness with your own armies, and an explanation of different modes of play to suit any hobbyist. AGE OF DARKNESS The book opens with a full exploration of the galaxy in which the wars of the Horus Heresy are fought – from its dark past to its shining peak – and the technologies, factions, armies, and ideals that came to dominate it. – The Age of the Emperor: An overview of humanity's fall and the Imperium's rise. You’ll learn about the Age of Strife from which the Emperor arose, the Great Crusade he began to unite the galaxy under his banner, and some of the most important groups he founded or aligned himself with to support this epic undertaking. – The Imperium of Mankind: A closer look at the structure of the Imperium at the advent of the Horus Heresy. You’ll learn about some of the most important events, people, and groups that dominated humanity's destiny. This section also explains the significance of the Warp, psykers, and the Imperial Truth – the strict, rationalist philosophy the Emperor imposed on his conquests. – The Legiones Astartes: The Space Marines are far more than just an army. They’re genetically modified, equipped with the finest wargear, and psycho-indoctrinated in a rigorous and brutal process that creates ideal weapons of war. This massive, in-depth section explains just what goes into creating a Space Marine, illustrates the various types of weapons and power armour employed by the Legions, and provides a dedicated look at each of the 18 Space Marine Legions, including information on their distinctive history, tactics, organisation, and the mighty Primarchs that lead them – as well as a visual guide to their heraldry and colour schemes. – Additional Factions: Despite being primarily a war between the Legiones Astartes, many other armies are involved in the Horus Heresy, including the Talons of the Emperor, the Solar Auxilia, and Mechanicum. This section explains the roles these groups played in the Imperium – and its downfall – including their histories, favoured tactics, and military structures. – An Age of Darkness: At the dawn of the 31st Millennium, the Emperor's favoured son plunged the galaxy into darkness. This section delves into the opening acts of the Horus Heresy, setting the stage for the most devastating war in human history. It includes a summary of the brutal events of the Isstvan Drop Site Massacre, the advances made by the Traitor war machine, and the emergence of the cosmic Ruinstorm, from which daemonic entities spill into reality. – Pivotal Events of the Horus Heresy: An in-depth timeline of major conflicts and engagements within the Horus Heresy itself, leading up to the final Siege of Terra. This section offers crucial insight into where the Legions are, who they're fighting, and what terrible grudges are being formed at various stages of the war. PLAYING THE GAME You'll then learn how to play Warhammer: the Horus Heresy on the tabletop, with all the core rules you'll need to make full use of its supplements. – Core Rules: You’ll learn about the general principles of the game, its turns and phases, how to command your units, measure distances, shoot at enemies, and charge into melee. You’ll also learn about Reactions, which allow each player to respond to unfolding events even when it's not their turn. – Unit Types: The Age of Darkness is dominated by mighty heroes and terrifying war machines. This section explains how to use distinct unit types, such as Characters, Vehicles, and Automata, as well as the unnatural Psychic Powers that can be wielded in battle. – Terrain: The galaxy is littered with exotic and dangerous battlefields. This section provides rules for using different kinds of terrain on your tabletop, including Barricades, Jungles, and Ruins, as well as how to claim Fortifications and use a variety of Buildings. – Special Rules: The battles of the Horus Heresy encompass a huge variety of soldiers and equipment, each with their own unique qualities. This section offers a centralised roster of all the universal special rules that govern different units and weapons, from cunning Scouts to explosive Blast weapons. GAMING IN THE AGE OF DARKNESS This final section provides an overview of the Warhammer: The Horus Heresy hobby, whether setting up games or building an army of your own. – Showcase: The book includes a photographic showcase of seven stunning Legiones Astartes armies from different hobbyists, including commentary on how they chose to collect, build, and paint that faction. It also offers four battlefield showcases, demonstrating the cinematic ways you can recreate the settings of the Age of Darkness. – Modes of Play: Different hobbyists enjoy different kinds of gameplay. This section breaks down the various ways to play your games, including the broad categories of Narrative Play, Matched Play, and Open Play, as well as Campaigns and even team games. – Preparing for Battle: This section explains how to start (and finish) a game, including Force Organisation Charts for assembling your army list, a guide to setting up your table and deploying your armies, a variety of victory conditions, and six missions and six deployment maps to combine for standard games. – Reference & Index: The book closes out with a reference section, with quick-and-simple rules summaries to help your games run smoothly, and a lengthy index to make looking up specific rules much easier.
  • Cerastus Knights are sophisticated and towering war-suits, faster and more agile than the smaller Questoris class. The Knight Acheron is a fearsome sight on the battlefield, a reaper of lives designed not only to destroy, but also to inspire terror. The presence of a Knight Acheron warns the foe to expect no mercy, for such grim weapons are only deployed for missions of extermination, to topple the works of the enemy and scour clean their lands with flame. This multipart plastic kit builds one Cerastus Knight Acheron – a terrifying war engine that reduces all opposition to ashes. Even taller than its Questoris-class cousins, the Knight Acheron strides across the battlefield unleashing bursts of baleful fire from its arm-mounted flamestorm cannon and shredding tougher enemies with blows from its wicked reaper chainfist. . This detailed model is highly customisable, with joints in its ankles, knees, hips, head, arms, and waist allowing you to create your own dynamic pose. Its head and arms also offer glueless assembly options to adjust their position mid-game. The kit includes a variety of cosmetic options, including two variant designs for kneepads and greaves, and four hull-mounted icons – one each for Loyalist, Traitor, Mechanicum, and Questoris Household Knights. You can also build the Knight with an open hatch, revealing the seated pilot within. This kit comprises 253 plastic components, and comes with a Citadel 170x109mm Oval Base. It also includes an Age of Darkness Cerastus Knight Transfer Sheet, containing 517 optional markings and icons for the Knight Households of the Horus Heresy. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. Rules for using this miniature in your games of Warhammer 40,000 are available as a free download on the Warhammer Community website.
  • Hello again, sports fans! Blood Bowl – the legendary game of fantasy football – returns for a new season of ultra-violent sports mayhem. The plays are bigger, the hits are harder, and every game will be filled with moments to remember. As the coach of an Imperial Nobility or Black Orcs team, it’s up to you to guide your players through each play, each game, and each season to ultimate victory. No two matchups are the same. From the moment your team stomps out on the gridiron, your grit, wits, and capacity for grievous violence is put to the test. The action’s fast and furious, but if you keep your head in the game you just might best your opponent and score the most points – or make sure they can’t get back up to stop you. Fame, wealth, and glory await if you win… This box is stuffed with absolutely everything you need to play smashing games, with two generously-appointed teams and all the extra gubbins. Inside the box you'll find: – 12 red plastic Imperial Nobility team players: 4 Imperial Retainer Linemen, 4 Bodyguards, 2 Noble Blitzers, and 2 Imperial Throwers – 1 red plastic Star Player, Griff Oberwald – 1 red plastic Blood Bowl Ogre – 12 green plastic Black Orc team players: 6 Goblin Bruiser Linemen, and 6 Black Orcs – 1 green plastic Star Player, Varag Ghoul-Chewer – 1 green plastic Blood Bowl Trained Troll – 2 Blood Bowl Biased Referees: 1 Dwarf and 1 Elf – Extra balls, team coins, and counters – A beautiful 136-page hardback Blood Bowl rulebook explaining the rules of the game, how to run a league and develop your team, plus updated team, player, and Star Player profiles for every team released so far. – 1 double-sided fold-out Official Pitch, divided into squares and marked with zones. One side is themed as an Imperial Nobility stadium, and the other for Black Orcs. – 2 double-sided card dugouts, matching the theme of the pitch on each side. – 3 plastic templates – 2 full sets of Blood Bowl dice: one in red for the Humans, and the other in green for the Orcs – 2 quick-reference Cheat Sheets
  • Sale!

    BLOOD BOWL: HALFLING TEAM

    Original price was: €42.00.Current price is: €29.40.
    The Greenfield Grasshuggers are one of the most esteemed teams in the game. After all, who doesn't love an underdog? Formed back in 2418, these eager and earnest Halflings have had to fight twice as hard to make a name for themselves. They're full of heart, determination, and enough sausage and ale to choke a troll. They’re a joy to face off against on the pitch, not least of which because you might be able to nick one of the best mince pies you've ever had when they're not looking. If you catch yourself thinking Blood Bowl is too easy, or you want to impress your friends with your impeccable coaching skills, there are few challenges greater than running a Halfling team. They might not be the most competitive in the game, but they're certainly one of the most fun. If you have a defiant streak, or just enjoy a fun and chaotic game, pick up a box for yourself and get ready for the good times. This multipart plastic kit contains all the components you need to assemble the Greenfield Grasshuggers, a Halfling team for use in games of Blood Bowl. You'll receive 2 Catchers, 2 Hefties and 8 Hopefuls, plus a roster sheet. Supplied with a transfer sheet, 2 sausage-wielding turn markers, 3 extra “balls”, and 12 Citadel 32mm Round bases featuring holes in which to place the ball. Rules for using Halfling teams in your games of Blood Bowl can be found in Blood Bowl – The Official Rules. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Sale!

    BLOOD BOWL: ELVEN UNION TEAM

    Original price was: €42.00.Current price is: €29.40.
    The Elfheim Eagles are notable for eschewing the fancy outfits and extravagant parties of Elven teams past in favour of drills, training sessions and even more drills. The fans may have disapproved at first, but after the Elfheim Eagles nudged out Nurgle’s Rotters to win Blood Bowl XX they became known as one of the finest passing play teams to ever grace the pitch. This multi-part plastic kit contains the components needed to assemble The Elfheim Eagles, an Elven Union Blood Bowl team. The team consists of 6 Linemen (4 of which are actually Linewomen), 2 Blitzers, 2 Throwers and 2 Catchers, each of whom are as impressively-cheekboned and beautiful as you might expect from an Elven team. The heads and shoulder pads are interchangeable between the miniatures, meaning your team can look unique. There are a host of extras in the kit – 2 turn markers, 2 double-sided score coins and 6 balls, 4 of which are encrusted with opulent gemstones. Supplied with 12 32mm Blood Bowl bases and an Elven Union transfer sheet.
  • Sale!

    BLOOD BOWL: SKAVEN TEAM

    Original price was: €42.00.Current price is: €29.40.
    The only team to have ever won the Blood Bowl trophy two years on the run (Blood Bowl XVII and XVIII, fact fans,) the Skavenblight Scramblers are at least a bit legendary. They’ve had a run of bad luck since then, but since the recent appointment of their new head coach, Sandch Blackpelt, they’ve seen a new lease of life. Being Skaven, they naturally have a love for absolute, mindless violence, and their recent uptick in confidence and aggression has seen them elected Team of the Year 2493 in Spike! Magazine. Perhaps another trophy is within their grasp… This multi-part plastic kit contains the components necessary to assemble a Skaven team for use in games of Blood Bowl. You’ll receive 2 Blitzers, 2 Throwers, 2 Gutter Runners and 6 Linemen, the perfect core for your roster. Also included are a transfer sheet, turn markers, extra balls, an example roster sheet, and 12 Citadel 32mm Round Blood Bowl bases featuring holes to keep the ball in. Rules for using Skaven teams in your games of Blood Bowl can be found in Blood Bowl – The Official Rules. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • When the Wyldwoods of the Sylvaneth stir, enemies of the natural order must be on their guard. The awakened spirits that dwell within these ancient groves are roused to terrible fury by intrusions into their domain. They seek every chance to prey upon those foolish enough to stray beneath their shadowed boughs. A deadly piece of faction terrain, Wyldwoods allow the Sylvaneth to transform even the most barren battlefield into a mystical glade. Allowing your units passage through the Realmroots, shielding you from enemy missile fire and even striking down foes, it’s a deadly tactical lynchpin that offers your Sylvaneth force even more flexible. Available at no matched play points, it’s a natural choice for any general commanding a force of these vengeful protectors of nature. What’s more, the Awakened Wyldwood is perfect for adding interest and thematic depth to your battlefields. Each tree is designed with a special modular base that allows you to use them on their own as scatter terrain, or together as a tactical gaming piece. Care has been taken to ensure that even the densest of Wyldwoods are easy to use in game and won't obstruct play, measurements or errant dice rolls. This kit is supplied in 42 plastic components and builds one Awakened Wyldwood, consisting of three customisable trees.
  • Merciless, fast and graceful, Tree-Revenants have a number of duties in a sylvaneth Household. Patrol, defence, conquering and crushing; huge bands of Tree-Revenants, with their sombre outlook and delicate limbs make the bulk of a Household force. Everything they do is reminiscent of the Protectors of ancient days – their intention is is to uphold and strengthen the memory of those beings. This multi-part plastic kit contains all the components necessary to assemble five Tree-Revenants, armed with a variety of enchanted blades (swords, scythes, an axe and a pick are included.) One model can be assembled as a Scion, wielding a Protector Glaive, one can be assembled as a Glade Banner and one can be assembled with Waypipes. Supplied with five Citadel 32mm Round bases. This kit can also be used to assemble five Spite-Revenants.
  • Rockgut Troggoths have stony hides that are proof against blade, bolt and magical blast alike. Their lumpen claws pass through stone as though it were water, allowing them to scoop up huge clubs and throwing boulders at will. Subtle they are not. In battle, Rockgut Troggoths are incredibly durable, and a great way to tackle your opponent's more dangerous units. They're even deadly at range, thanks to their ability to hurl boulders at foes. This kit allows you to build and customise three Rockgut Troggoths, featuring a huge host of components and interchangeable parts that allows you to make each one unique. With loads of heads, weapons and poses, you’ll be able to field a full army of these brutes without any two looking the same. This kit contains 91 components and is supplied with 3 x 50mm round bases. These miniatures are supplied unpainted and require assembly.
  • The Auralan Wardens fight in close formation, using long pikes that they set to receive the charge of the foe. The Wardens guide their sunmetal tips into the enemy’s chests at the last moment; those pierced by them are slain in a heartbeat. Auralan Wardens are the front line of any Lumineth Realm-lords force, forming a nigh-impenetrable wall of pikes that's ideal for repelling enemy charges and dominating the objectives. Capable of making themselves even deadlier with magical spells, they're essential in nearly any force. This kit builds 10 Auralan Wardens in a variety of interchangeable and customisable designs. With various weapons, shields, helms and accessories, you'll be able to ensure that your pike block looks distinct. This kit also contains option to build one Auralan Warden as a High Warden.
  • Arkanaut Companies are the backbone of the Kharadron airfleets, grizzled privateers who crew the skyvessels, repel boarders, and put duardin boots on the ground. Armed with aether-powered firearms and a motley assortment of deck tools, Arkanauts rush from their ship's hold to win glory – and shares of aether-gold – through daring deeds in battle. This multipart plastic kit builds an Arkanaut Company of 10 duardin privateers, clad in sealed suits of armoured leather. Each Arkanaut wields a privateer pistol alongside an Arkanaut cutter, and the kit also includes three special weapons – a long-handled skypike, a multi-barrelled aethermatic volley gun, and a light skyhook. One Arkanaut can be built as a Company Captain armed with either a volley pistol or aetherflare pistol – the Captain also has a choice of two unique heads and two unique cutters, including a bladed anchor! This kit provides a boatload of possible builds, ensuring that your Arkanauts stay distinct no matter how large your airfleet grows. All of the Arkanaut heads, bodies, backpacks, and pistols can be combined with each other however you like, as can their cutters – which come in the form of duardin axes or naval cutlasses. This kit comprises 83 plastic components, and comes with 10x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Out of stock!
    The Soul Wars are over, but a new conflict brews in the Realm of Beasts. It is a time of great change in the Mortal Realms. A surge of life sweeps across the eight realms to force back the tide of death left in the Necroquake’s wake, and the forces of Order waste no time in laying claim to the newly rejuvenated land. But with Kragnos, End of Empires, released from his prison and leading a vengeful rampage across Ghur, the Stormcast Eternals must fight their toughest battles yet to safeguard the pioneering Dawnbringer Crusades. Get into Warhammer Age of Sigmar with Extremis – a starter set designed to give you a comprehensive start with the world’s best fantasy wargame. With models, rules, guides to help you begin, and much more, this massive set takes the hassle out of kicking off your hobby – build your models, learn to play and have hours of fun with a friend or family member. This boxed set includes: 1x 80-page Extremis Edition Book (softback): Discover the lore of Warhammer Age of Sigmar, as well as the background of the factions and units in the book. The book also contains several introductory tutorial battleplans that utilise the miniatures in the set, designed to teach you the basics of the game in manageable chunks. 1x Core Rules Book (softback): Taking all the rules content from the Warhammer Age of Sigmar Core Book (available separately), this book is ideal for when you're ready to expand your army and battle other players. 32x Plastic Push-fit Citadel Miniatures: At the heart of the Extremis set are two armies of brand new miniatures, each cleverly designed so they can be pushed together without the need for glue. Each force includes three powerful units armed with devastating weaponry and wargear, and they can easily be bolstered with additional reinforcements to act as the elite core of a larger army. These models include: 10x Stormcast Eternals The chosen champions of Sigmar, plucked from their mortal bodies at the moment of their death and reforged as shining heroes clad in thick golden armour. Each Stormcast Eternal is a nigh-immortal warrior capable of fighting hordes of the fiercest monsters and emerging victorious. - 1x Lord-Imperatant with 1x Gryph-hound: Lord-Imperatants are amongst the greatest of Sigmar’s strategists. Each is a formidable warrior in their own right, their most notable strength lies in their ability to lead their forces as one unstoppable war engine. These models come supplied with a Citadel 40mm Round Base and a Citadel 32mm Round Base. - 3x Praetors: Praetor retinues are amongst the finest bodyguards in all the realms, linked to their ward at an arcane level. These models come supplied with 3x Citadel 40mm Round Bases. - 5x Vindictors: Dauntless warriors of the Redeemer conclaves, the Vindictors are the shieldwall upon which the forces of ruin shatter. These models come supplied with 5x Citadel 40mm Round Bases. 22x Kruleboyz Emboldened by the arrival of Kragnos and eager to spread beyond the borders of their ancestral swamps, the Kruleboyz are a vicious, cunning breed of orruk who enjoy nothing more than laying their enemies low with the sneakiest, most underhanded tactics they can devise. - 1x Swampcalla Shaman with 1x Pot-grot: Even for Kruleboyz, Swampcalla Shamans are foul creatures. These spell-flingers have an innate connection to the mires they inhabit, which they channel into noisome spells of debilitation while brewing up vile elixirs to aid their green-skinned kin. These models come supplied with a Citadel 40mm Round Base and a Citadel 25mm Round Slotta Base. - 10x Gutrippaz: Gutrippaz form the slimy heart of the Kruleboyz. These mobs of spear-wielding greenskins are known for their vicious kunnin’ and the spiteful amusement they find in laying low the enemy with their wicked, poisoned weapons. These models come supplied with 10x Citadel 32mm Round Bases. - 10x Hobgrot Slittaz: These malicious little brutes delight in eviscerating the foe with their slitta-knives and employing explosive devices pilfered from their duardin paymasters. These models come supplied with 10x Citadel 25mm Round Slotta Bases. 6x Warscroll Cards and 2x Allegiance Ability Cards: Quickly look up the stats and abilities of your Citadel miniatures with these reference cards, ensuring you’ll never need to go digging through a book in the middle of an exciting game. 5x Citadel Terrain: The landscapes of the Mortal Realms are littered with the ruins of past civilisations whose origins can be traced back to the Age of Myth, before the coming of Chaos. These glue-fit plastic terrain pieces are designed to bring your tabletop to life, and include the following: - 1x Nexus syphon - 1x Guardian idol - 2x Domicile shells - 1x Pile of pillars - A 30" by 22.4" double-sided gaming board: Transform any kitchen table into a war-torn landscape of Ghur, the Realm of Beasts. One side depicts the swampland home of the Kruleboyz in Thondia, while the other represents a dusty wilderness of the Ghurish plains. - 2x range rulers and 10x dice: These essential accessories cover you for movement, shooting, close combat, and more. - 2x Rules Reference Sheets: Containing handy rules information for easy reference while learning the basics of Warhammer Age of Sigmar. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Sale!

    DOMINION (PB)

    Original price was: €12.50.Current price is: €8.75.
    A Warhammer Age of Sigmar Novel Witness the destructive forces that are on the rise in the Realm of Beasts first-hand, testing the indomitable defences of Excelsis like never before. READ IT BECAUSE This tie-in novel coincided with the launch of Warhammer Age of Sigmar: Dominion, and brings you right up to date with the events taking place in the bestial realm of Ghur. THE STORY In the rain-soaked shanty towns of Excelsis, sellsword Niksar Astaboras drunkenly barters his way through a meaningless existence. Little does he care for the war that rages between men and monsters beyond the city walls, despite portents of its encroaching threat. Mortal life in the Realm of Beasts is short enough, and to leave the shelter of civilisation is to surrender to certain death. But death is coming to Excelsis. The forces of Destruction are on the move and the realm quakes with each thunderous step. In the wildlands, a sinister new foe overwhelms even the mighty Stormcast Eternals. Yet just as all seems lost, an unexpected champion rises – one to whom Niksar is inextricably linked – ready to lead a crusade into the very heart of darkness. Embroiled in this harrowing journey, Niksar is forced to choose between loyalty and the chance of survival, and in so doing discover his true worth in the greatest battle yet against the savage forces of Destruction. Written by Darius Hinks
  • Sale!

    STEEL TREAD

    Original price was: €12.50.Current price is: €8.75.
    Follow in the footsteps of Hadeya Etsul as she is consolidated into a Cadian armoured regiment and put in command of a Leman Russ Demolisher, Steel Tread. Can she win the trust of her dysfunctional crew and pilot the tank to victory on a do-or-die campaign? READ IT BECAUSE Against the backdrop of an increasingly desperate conflict, tanker Hadeya Etsul finds herself consolidated into a Cadian regiment and placed in command of the Leman Russ Demolisher Steel Tread, where she must try and rally a dysfunctional crew together in order to survive a death-or-glory offensive. THE STORY On the war-torn world of Croatoas, the armies of the Astra Militarum do battle with the twisted servants of the Ruinous Powers. Against the backdrop of this increasingly desperate conflict, tanker Hadeya Etsul finds herself consolidated into a Cadian regiment, and placed in command of the Leman Russ Demolisher Steel Tread. Haunted by nightmares, surrounded by a dysfunctional crew, and striving to find her place amidst a proud and insular regiment with a culture so different from her own, Etsul must guide her crew to victory. But, as her regiment rolls out beneath the poisonous light of the Great Rift to join a death-or-glory offensive, the crew of Steel Tread are about to face the fight of their lives. If they cannot learn to work as one, how can they hope to survive? Written by Andy Clark
  • Siege of Terra Book 3 The outer defences have fallen, and the walls of the Imperial Palace await the Traitors. Perturabo is determined to tear down the mighty edifices his brother and bitter rival Rogal Dorn has built – but first he must take the Lion's Gate Spaceport, so that his heaviest weapons can land… READ IT BECAUSE It's time for Rogal Dorn's defences get their real test – the attention of Perturabo and the Iron Warriors. The irresistible force meets the immovable object – and carnage ensues. THE STORY The war for the fate of mankind blazes on. Though the outer defences have fallen, the walls of the Palace itself remain inviolate as Rogal Dorn, the Praetorian of Terra himself, uses every known stratagem and ploy to keep Horus' vast armies at bay. In Perturabo, the Traitor siegebreaker, Dorn faces an adversary worthy of his skill. A terrible, grinding attrition ensues. The crucial battle for the Lion's Gate spaceport is at the heart of this conflict. With it in their possession, the Traitors can land their most devastating weapons on Terran soil. Dorn knows it must not fall. But with enemies attacking from within as well as without and the stirrings of the neverborn drawn to the slaughter, can the Imperial defenders possibly prevail? Written by Gav Thorpe
  • The Mortek Guard are soul-constructs created to dominate the battlefield. Armed with life-draining nadirite weapons and shaped from impenetrable osseous armour, they grind the enemy to dust beneath their relentless march. The Mortek Guard can be armed with a choice of nadirite blade or nadirite spear, deadly weapons that can steal an opponent's life force. The kit also includes an option to include a Necrophoros banner bearer to lead the charge and a Mortrek Hekatos to coordinate their shield wall, protecting the unit from incoming attacks. This 146-part plastic kit makes 20 Mortek Guard and comes supplied with 20x 25mm Citadel round bases.
  • Choking the air above the Nighthaunt host are the most numerous of its warriors - the Spirit Hosts. These are the souls of the damned, stripped of body and identity, and they scream endlessly for the life they have lost. This multi-part plastic kit makes three Spirit Hosts. Includes three Citadel 50mm Round bases.
Go to Top