• Soul Grinders are clanking, monstrous war engines, crafted from unwise daemons who struck a bargain with the Forge of Souls. These damned hulks must repay a steep debt of harvested souls to be freed from their machine-shell, and scuttle forth to reap their mortal victims with cannons, claws, and blades of arcane metal and twisted flesh. Few Soul Grinders will ever complete their bloody tithe, but the sheer power offered by their new bodies is almost worth it... This multipart plastic kit builds a Soul Grinder, an immense war machine forged from a daemon. The torso and head of this impressive model consists of monstrous exposed tendons and musculature, but its legs and extremeties are chunky plates of bladed metal, powered by intricate pistons and decorated with Chaotic symbols and skull trophies. Not fully flesh, yet not fully a machine, the Soul Grinder is armed with a wrist-mounted harvester cannon, and spews phlegm from its barrel-like maw. In combat it crushes foes with a hellforged iron claw, wielded alongside either a warpmetal sword or daemonic talon. This miniature can be used by Slaves to Darkness armies in Warhammer Age of Sigmar and Chaos Daemons armies in Warhammer 40,000. This kit comprises 63 plastic components, and is supplied with a Citadel 160mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Out of stock!
    Vulkan He'stan, Forgefather of The Salamanders is the chosen of his Chapter and carries three of its most sacred relics: the Spear of Vulkan, a blade that burns so brightly as to set even ceramite ablaze; Kesare's Mantle, a legendary drakescale cloak; and the Gauntlet of the Forge, whose molten rage none can endure. This pack contains a Salamanders Captain Vulkan He'stan - a finely detailed resin cast kit that comes in five components, and is supplied with a Citadel 25mm Round base. This miniature is supplied unpainted and requires assembly - we recommend using Citadel Super Glue and Citadel Paints
  • An Astra Militarum Novel Cadia. This proud world stood defiant for centuries – a bulwark against the forces of Chaos residing in the Eye of Terror. All of this would change when it was targeted for destruction by Abaddon the Despoiler as part of his Thirteenth Black Crusade. READ IT BECAUSE The Fall of Cadia is a touchstone moment of the Warhammer 40,000 timeline. This incredible battle led to the opening of the Great Rift and ushered in a grim new era in which even greater threats assailed the Imperium. THE STORY Cadia licks its wounds in the wake of the Thirteenth Black Crusade. The heretic forces retreat on all fronts. The day is won. But Lord Castellan Creed cannot rest easy. Something tells him the assault was a mere prelude to something greater, something more final. He is right. Out of the Eye of Terror comes Abaddon the Despoiler, at the head of a warhost unmatched in scale since the dread days of the Horus Heresy. In the face of the looming apocalypse, Creed must weld the champions of Cadia into a bulwark capable of withstanding Abaddon’s fury. And in orbit, the Despoiler himself finds his own alliance teetering on a knife edge… This is a tale told at epic scale, from the tables of high command to the slaughter of the pylon fields, and with a huge cast of characters from self-styled demigods to the rank-and-file foot soldiers of the Imperium. This is the story of Abaddon’s greatest conquest. This is Cadia’s last stand. Written by Robert Rath.
  • Hellions are airborne killers. Feral Drukhari, they descend upon their prey in a flurry of hooked blades before hurtling away to safety. Hellions ride to war upon skyboards, single-pilot anti-gravity boards, and pump their systems full of combat drugs. They are crazed terror troops who swoop into the midst of the foe, screaming curses and severing limbs with their murderously sharp hellglaives. This box set contains five multi-part plastic Drukhari Hellions. This 83-piece set includes: three variations of skyboard, 10 different heads, five different bodies (three male and two female). Also included are weapon options including Hellglaives and an agoniser. Models supplied with small flying bases.
  • When Tyranids invade, the Broodlord leads his followers into battle, often appearing from sewers or hidden vents to cause untold carnage amongst the enemy army. Incredibly dangerous as with all Tyranids, the Broodlord towers over many, presenting a bulky silhouette of muscle and claws. There is little that can stand in the way of this monster and his attending brood. This multi-part plastic kit contains the components necessary to assemble one Tyranid Broodlord, and is supplied with one Citadel 75x42mm Oval base.
  • A primary anti-aircraft asset, the Hydra is a flak tank equipped with an array of specially adapted autocannons. Many Imperial tanks are vulnerable to attack from the air, making the Hydra highly valuable to an armoured force. Once its predatory logic-spirit locks on to enemy aircraft, even the most evasive targets cannot escape the Hydra's storm of shells. This multipart plastic kit builds one Hydra – an anti-air vehicle equipped with a quad autocannon array. The Hydra also sports a hull-mounted heavy bolter or heavy flamer, and features a firing platform to its rear with components to build a gunner and a crouching spotter. Other accessories are included to customise your vehicle, including spare ammo and fuel. This kit can alternatively be used to build a Wyvern – a mortar-armed suppression tank for the Astra Militarum. This kit comprises 100 plastic components, and is supplied with an Astra Militarum Vehicle Transfer Sheet featuring tactical markings, numerals, and other regimental heraldry. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Designed to match and complement the Realm of Battle: Sector Imperialis gameboard, these highly detailed plastic bases are ideal for the infantry in your Warhammer 40,000 collection. You’ll receive 60 32mm Round bases – these moulded bases will help you theme your armies to match the Sector Imperialis!
  • Masters of prediction, the Farseers are the strangest and most visionary of a craftworld's advisors. Even in battle they can perform their divinations, casting the complex wraithbone runes of the Aeldari into the air and interpreting changes as the glowing icons orbit around them. This multi-part plastic kit contains 10 components with which to make an Aeldari Farseer armed with Singing Spear. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Out of stock!
    Desolation Marines specialise in unleashing widespread devastation throughout the enemy ranks. Whether direct-firing warheads into massed infantry and enemy armour, or raining down arcing salvoes with their airbursting castellan launchers, these warriors reap a grievous toll amongst the foe. This multipart plastic kit builds five Desolation Marines, dedicated heavy weapon troops. Each model's rocket launcher can be loaded with either infantry-shredding superfrag or tank-busting superkrak rockets, and features an underslung castellan launcher. You can build one model as a Sergeant, who sports more advanced targeting optics and can upgrade his rockets to a vengor launcher – a guided heavy missile. The kit also includes a variety of cosmetic options – purity seals, holstered pistols, different targeting optics, closed and open flaps for both types of warhead, and variant heads and arms for your Sergeant. This kit contains 120 plastic components, 5x Citadel 32mm Round Bases, and a Space Marines Infantry Transfer Sheet. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • XV104 Riptide is the pinnacle of the Earth caste's battlesuit development. It stands twice as tall as the XV8 Crisis suit, but its movements are more like those of its smaller cousins than the mechanical stiffness displayed by Imperial walkers with their crude servo-motors. The XV104 Riptide takes the evolution of the T'au battlesuit to a whole new level. First and foremost the model is huge, towering over the rest of the T'au – even other battlesuits and tanks. Sleek and elegant armour panels, along with bolts and grills, cover its body. Despite its enormous size, with ball and socket joints it remains a manoeuvrable model whose arms and legs can be posed in a variety of different ways. Either standing tall or even kneeling down, you can use it as a unique, dynamic centrepiece for your T'au army. As well as three variant heads it comes with a range of weapons options including a heavy burst cannon, twin-linked smart missile systems, fusion blaster and Riptide shield generator. If that wasn't enough, the kit also comes with two Shielded Missile Drones. This multi-part plastic kit contains 108 components and a T'au transfer sheet with which to make a XV104 Riptide Battlesuit and two Shielded Missile Drones. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Out of stock!
    Basking in the sheer alien glory of the patron that infected them, Acolyte Hybrids croon and hiss in the gloom. When the time comes to throw off the torn robes they use to disguise their foulness, the Acolyte Hybrids crawl up to the surface and into the sunlight, their grotesque faces twisted in subhuman glee. They display a bizarre blend of the species from which they hail – the speed of a Purestrain Genestealer twinned with human cunning is a potent combination. These hybrids fire off volleys of pistol fire, before descending on the enemy in a riot of claws, close combat weapons and screamed praise to their masters. This multi-part plastic kit contains the components necessary to assemble 5 Acolyte Hybrids, armed with autopistols, close combat weapons, blasting charges and rending claws. Included are hand flamers, a heavy rock saw, a heavy rock drill (with backpack), a heavy rock cutter and options for an Acolyte Leader – this model can use one of 2 special heads, and can be armed with a bonesword and lashwhip. This kit can optionally be used to assemble 5 Hybrid Metamorphs. Supplied with 5 Citadel 32mm Round bases.
  • The Tyranids are an all-consuming alien swarm from beyond the known galaxy. Driven by the vast and ineffable intellect of the Hive Mind, their tendrils drive into fresh systems with every passing hour. These single-minded metapredators cannot be reasoned with, bought off, or put to flight. They seek only to strip each new world they encounter, devouring every shred of biomass to feed the relentless advance of the hive fleets and leaving dead, airless husks in their wake. Endlessly adaptable, the Tyranids possess no mechanical technology. Instead, their weapons and wargear are symbiotic or parasitic organisms, bonded with their wielders and capable of annihilating prey with hails of bio-acid, living projectiles, and ravaging psionic energies. From seething masses of warrior organisms to malevolent leader-beasts and walking battle-tank-sized monsters, the Tyranid swarms are as nightmarish as they are unstoppable. This book is an essential guide for anyone who wants to collect Tyranids and unleash the power of the Hive Mind on the tabletop. Inside these pages, you’ll find all the rules you need to play a Tyranids army in games of Warhammer 40,000 – including Crusade and Combat Patrol rules – along with detailed accounts of their rapacious behaviour, divergent hive fleets, horrifying biotechnology, and invasions past and present. Inside this 120-page hardback book, you'll find: – In-depth background information exploring the alien nature and murky origins of the Tyranids, from their nightmarish biology to the history of the Tyrannic Wars – Stunning artwork highlighting the horrifying variety and vast scope of these ever-evolving xenos swarms – 47 datasheets detailing the profiles, wargear, and unique abilities of every Tyranids unit, from swarming Termagants to the mighty Norn Emissary – Six themed Detachments for Tyranids armies, such as the Invasion Fleet and Crusher Stampede, each with their own set of special rules – Crusade rules for infesting and consuming entire planets in your narrative campaigns, as your army feasts on its victims and develops new adaptations – Self-contained Combat Patrol rules and a painting guide, allowing you to play fast-paced games with the Vardenghast Swarm – An 'Eavy Metal showcase of superbly-painted Citadel miniatures to inspire you, featuring a variety of Tyranid hive fleet colour schemes This book also contains a one-use code to unlock Codex: Tyranids content in Warhammer 40,000: The App.
  • Propelled by a single, massive jet engine, the Dakkajet roars through the sky. Gunz blazing a near constant stream of bullets, tormenting fleeing infantry or enemy aircraft. Dakkajet pilots believe firmly in quantity over quality, and commonly bolt as many big shootas as possible to their aircraft - some of those bullets are bound to hit the target. This multi-part plastic boxed set contains the components necessary to build one Dakkajet. As well as a Grot Gunner, it includes a range of weapons options: a big shoota, boom bombs, burna bombs, skorcha rokkits and supa shootas, as well as an Ork transfer sheet. This plastic kit can also be assembled as a Burna-Bommer, a Blitza-Bommer, or a Wazbom Blastajet. Includes a flying stem and a Citadel 120mmx92mm Oval base.
  • Ork Meks are responsible for creating the most destructive weapons an Ork can lay his big green hands on. Whether it is the surprisingly sophisticated Burnas or the far louder, shoulder-mounted Deffguns, a Mek is never short of customers. These wiry and muscular Ork models stand wearing an array of bizarre contraptions held up with huge, crude leather straps or bandaged together with material. Some of them wear unusual masks and goggles, others decide to physically sport the tools of their trade – and spanners and wrenches can be discerned above their head or fixed to their bodies. Each of them carries an enormous deffgun and occasionally their toofy maws can be seen poking out from underneath all of these gizmos. This multipart plastic boxed set contains enough components to make 5 models: either 4 Lootas or 4 Burna Boyz, as well as an Ork Mek armed with a kustom mega-blasta. Models supplied with 32 mm round bases.
  • Unlike their Necron masters, Canoptek Spyders never sleep, but while away the aeons servicing the structures of their Tomb World. Though the Canoptek Spyder is essentially an automated drone, it is still a formidable foe when the situation demands. Any enemy foolish enough to stray within reach of the Canoptek Spyder will have flesh scoured from bone by an array of mechanical tools and pincers. If a triad of Canoptek Spyders operate together, one takes overall command, harnessing the processing capacity of the others to create a supermind far greater than the sum of its parts. This hyper-efficiency is passed on to all Canoptek Wraiths and Canoptek Scarabs in the immediate vicinity, allowing a co-ordinated and precise response to any threat - and ensuring the safety of their slumbering masters. When it comes to ferocious mechanical constructs, you can't get much nastier than a Canoptek Spyder. If it isn't tearing apart enemy infantry or tanks with an array of hooks and blades, then it can be used to repair your damaged vehicles. The icing on the cake (or the chip on the circuit board - whatever the Necron equivalent of cake is) is that, even in the heat of battle, it can spawn Canoptek Scarabs to boost your war efforts and irritate your foes. This multi-part plastic boxed set contains 30 components with which to build one Necron Canoptek Spyder. This kit comes with two ball socket stems and one large flying base. This kit is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Necron Warriors form the majority of a tomb world's nigh-inexhaustible armies. They are a corps of fleshless mechanoids, ranged in their millions against the vital races of the galaxy. Ancient limbs are corroded with age, yet the strength of their metal sinews has not faded, nor has the hard-wired loyalty to their Overlords. Canoptek Scarab Swarms are found throughout tomb worlds and Necron spacecraft, where automated routines compel them to break down damaged matter of all kinds with their entropic mandibles. They feed on organic and non-organic matter alike, converting it into energy which is re-routed into repair protocols. Whether you're looking to cut down the enemy at range with gauss flayers or march inexorably forward to shred them at close range with gauss reapers, all the while assailing them with swarms of Canoptek Scarabs, this is the perfect kit to build your Necron army around. This kit builds ten Necron Warriors – each with a choice of two heads and the option of either a gauss flayer or gauss reaper – as well as three Scarab Swarms. Push-fit construction means you won't need any glue to build it. The kit is supplied in 70 plastic components and comes with ten Citadel 32mm Round Bases and three Citadel 40mm Hex Hole Round Bases.
  • Haarken Worldclaimer takes a heinous joy in his role as the mouthpiece of Abaddon, for it is he who proclaims the death of worlds. He does so not with some quotidian threat or hollow boast, but by driving his weapon, the Daemon-touched Helspear deep into the heart of citizen and soldier alike. He is a dark omen given form, and the otherworldly destruction he heralds is the coming of the Warmaster himself. This finely detailed miniature is a brand-new Character, who can bring a new tactical options to any Chaos Space Marines army. His dynamic pose shows this terrifying warrior in full assault, striking fear into his enemies. This miniature is supplied with a 40mm round base.
  • Heldrakes are winged daemon engines that plummet out of the skies like living comets, hurtling towards enemy aircraft and crashing claws-first into them from above. A Heldrake takes cruel joy in diving down upon unsuspecting aerial assets, tearing them from the sky and murdering the crew. Once its dominance of the sky is complete, the beast turns its weapons against those on the ground. This multipart plastic kit builds a Heldrake – an enormous dragon-like construct of flesh and metal. Posed as though soaring across the battlefield, the model's warped carapace is loaded with mechanical details, from trailing cables and interlocking wing-plates to small wiring and rivets, and features a crazed web of Chaotic patterns. The Heldrake's fanged mouth sports your choice of integrated weapon – a shell-spitting hades autocannon, or a baleflamer for scorching foes at closer ranges. This kit comprises 49 plastic components, and comes with a Citadel 120x92mm Oval Base and a Citadel Large Flying Stem. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Taller, stronger and more heavily armoured than his brethren, the Nemesis Dreadknight was created to take on the might of Greater Daemons and Daemon Princes and destroy them utterly. The Dreadknight must surely be among the most incredible-looking models in our range. It is huge, with wide plates of armour, pistons, rivets, echoing a Dreadnought in many ways yet still being utterly unique – for strapped and wired within the centre of the model is a Grey Knight. It comes caked in iconography and fascinating details, from plaques bearing names through to purity seals and sword symbols. Included within the box are options for a Nemesis Daemon hammer, a Nemesis greatsword, a heavy incinerator, a gatling psilencer and a heavy psycannon, allowing you to personalise your model. There are even two different heads and ball-and-socket arm joints to ensure plenty of different poses, meaning that you can add several Dreadknights to your collection and no two should ever look the same. This multi-part plastic boxed set contains 103 components with which to build a Nemesis Dreadknight. This miniature is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Swift and deadly, T'au Commanders pilot battlesuits of intimidating size and power. Of course, simply piloting a huge battlesuit doesn't automatically make a troop into a Commander - more than anything, it's the strategic nous and ability to adapt to unpredictable situations that stands this pilot out from the others. Many, many years of tireless dedication are required to reach this prestigious rank; every T'au Commander has achieved their status the hard way. Their XV-85 Enforcer Armour Crisis Battlesuits are armed with immensely destructive weapon arrays - flamers, ion blasters and frag projectors are amongst the optional loadouts, with electronic countermeasure suites and huge data-processing capabilities enhancing their battle prowess. The XV86 Coldstar Battlesuit variant is covered in fins which streamline it, allowing super-fast movement across the theatre of battle, annihilating enemies with sharp shocks from its burst cannon. The on-board holophoton countermeasures and telemetry suites feed the Coldstar and its Commander pilot a massive variety of information that would overwhelm the untrained mind - instead, in this case, it allows the Coldstar Battlesuit to soar over its foes with a grace that enemy targeting systems simply cannot hope to catch. This multi-part plastic kit gives you everything you need in order to build one T'au Commander, in either an XV-85 Enforcer Armour Crisis Battlesuit or an XV86 Coldstar Battlesuit. There's an immense number of options available in the box - different heads, engines, leg and arm assemblies - and a ton of weapons! An airburst frag projector, a plasma rifle, a flamer, a fusion blaster, a cyclic ion blaster, a burst cannon (plus upgrade kit) and a missile pod. Included is a drone, which can be assembled as a gun, shield or marker drone. Seventy-seven components are included, and one Citadel 60mm Round base.
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