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  • Primaris Techmarines stride selflessly through oncoming fire to soothe the machine spirits of wounded war engines, deftly peeling back damaged armour plates to repair burnt-out cabling and bending warped panels back into shape with their servo-arms and mechadendrites. Techmarines specialise in repairing tanks and war machines, so if you favour armoured warfare, never leave home without a Techmarine or two in order to keep them in tip-top shape! This kit builds one Primaris Techmarine. He is equipped with a grav-pistol, Omnissian power axe, servo-arm, mechadendrite, and a shoulder-mounted forge bolter. It is supplied in 24 plastic components and comes with a Citadel 40mm Round Base.
  • Possessing deadly long-ranged weaponry, Wraithguard are constructs made from wraithbone, imbued with the spirit stones of dead Aeldari. The Wraithguard can be equipped with a wraith cannon, or a D-scythe to banish foes into the warp. This multi-part plastic kit contains 135 components and an Aeldari Transfer Sheet with which to make five Aeldari Wraithguard or Wraithblades. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • The Maleceptor is a living vessel for the Hive Mind. Warp energy spears from its eyeless cranium to vaporise anything in its path, and those with minds strong enough to survive its keening psychic screams are laid low by its powerful talons. This 55-piece plastic kit makes one Maleceptor equipped with a pair of scything talons, which can be posed crouching or rearing up on its hind limbs. This kit can alternatively be built as a Toxicrene. The full rules for using the Maleceptor and Toxicrene in games of Warhammer 40,000 are included in White Dwarf Issue 40.
  • Born soldiers, the Shock Troops of Cadia are trained for military service from the moment they can hold a rifle. Long years of rigorous firing drills have forged them into expert sharpshooters, skilled in both dogged defence and storming assault. Cadian Shock Troops are held by many as the ideal Imperial soldiers – with countless regiments mustered in their image. This multipart plastic kit builds 10 Cadian Shock Troops – the core of many Astra Militarum regiments. Each Shock Trooper is armed with frag grenades and a reliable lasgun, led by a Sergeant armed with either a drum-fed autogun, or a chainsword with a laspistol or bolt pistol. The kit also includes a variety of special weapons to equip your Shock Troopers – a flamer, grenade launcher, meltagun, and plasma gun – as well as a vox-caster for battlefield communications. You’ll also find loads of cosmetic options to ensure that no two squads of Shock Troops look the same – including variant poses, more than 20 different heads, sandbags, combat knives, a spade, a spare helmet, and plenty of bedrolls. This kit comprises 131 plastic components, and is supplied with 10x Citadel 25mm Round Bases. Also included is a Cadian Infantry Transfer Sheet, with 597 transfers featuring numerals, squad markings, and Cadian regimental heraldry. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Space Marine Captains equipped with jump packs can lead their warriors as the speartip of an airborne assault. Superlative warriors and inspiring leaders, they thrive at the very forefront of battle, executing ingenious strategies that employ fury and mobility to devastating effect. This multipart plastic kit builds one Space Marine Captain equipped with a jump pack, a flying commander of the Adeptus Astartes. He's armed with an arsenal of aggressive weapons – you can equip him with a chainsword, relic blade, or power fist, alongside a heavy bolt pistol, hand flamer, or plasma pistol. You'll also find a choice of bare head with bionics or a helmet with a laurel wreath. This kit contains 25 plastic components, and 1x Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Space Marines of the Adeptus Astartes are Humanity's greatest defenders – genetically enhanced post-human warriors raised to know no fear, armed and armoured with the best wargear the Imperium can provide. This set of 99 cards will help you keep track of your strike force during games of Warhammer 40,000, with individual datasheets for every Space Marines unit – detailing their profiles, wargear, options, and special abilities. You'll also find a reference card for the Space Marines army rules, and special datasheet cards for use in Combat Patrol games. Contents: - 1x Army Rules Card - 1x Adeptus Astartes Armoury Card - 93x Space Marines Datasheet Cards - 4x Combat Patrol Datasheet Cards All cards measure 161.5mm by 107.1mm, and feature an eye-catching gold foil glint edge. You'll need a copy of Codex: Space Marines to make full use of these cards.
  • Equipped with a wide variety of close combat and ranged weapons, the Grey Knight Terminators are teleported into the thick of battle, where they can exterminate their foes quickly and efficiently. These Grey Knights Terminator models feature an array of staggering detail, from the rich iconography, books and skulls through to elegant purity seals, chains, rippled garments, and the personal heraldry upon their shoulder. Their armour-style, whilst clearly that of a Space Marine, suggests a more ancient design influence, and their wide-standing poses indicates the immense power of the Grey Knights. This multi-part plastic boxed set contains 153 components and five 40mm round bases with which to make either a Grey Knight Terminator Squad or a Grey Knight Paladin Squad. There is an array of weaponry and unit upgrades including Nemesis falchions, Nemesis force halberds, a Nemesis Daemon hammer, a Nemesis warding stave, a psycannon, a psilencer and an incinerator. This kit is unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • ORKS: TRUKK

    45.00
    Trukks are designed to transport mobs of choppa-wielding Boyz into combat as quickly as possible. Each warband and clan will 'kustomise' its trukks to reflect their own predilictions. For example, a Goff vehicle will be functional with a large crew compartment, while the Evil Sunz almost always have turbo-charged engines and a red paint job. This box set contains one multi-part plastic Ork Trukk, and includes a bolt-on big shoota, boarding plank, wrecker ball and reinforced ram.
  • Redemptor Dreadnoughts are giant war machines that crush bone and splinter skulls as they bludgeon through enemy ranks. Taller, broader and more cunningly wrought than the Dreadnoughts of traditional design, these goliaths of battle are powered by hyper-dense reactors and sophisticated fibre bundles. They can accelerate from a thudding stomp to a loping, thunderous gait that shakes the ground, barrelling through hails of fire in glorious defiance. Such is the miraculous design of the Redemptor’s neural links that its inhabitant, despite being entombed in the sarcophagus within the Dreadnought’s chest, can exercise control with surprising dexterity and speed. This multi-part plastic kit contains the components necessary to assemble a Primaris Redemptor Dreadnought. Standing twice the height of the already-tall Primaris Space Marines – and taller and broader than the standard Dreadnought – this is an exceptionally aggressive-looking model that befits its status as a powerhouse on the gaming table. It comes with a choice of gatling cannon or plasma incinerator on the right arm, with a Redemptor fist and heavy flamer support weapon or gatling cannon on the left, 2 chest-mounted fragstorm grenade launchers or storm bolters and a carapace-mounted Icarus rocket pod for aerial denial. The heavy armour on the chest – replete with flat surfaces and sharp lines, perfect for adding transfers and detail – of the Redemptor Dreadnought can be modelled to pivot open, showing the sarcophagus interred within. The adventurous hobbyist can remove the pegs from the waist, arms and legs of the model too, allowing for a greater range of posing options. The Primaris Redemptor Dreadnought comes as 109 components, and is supplied with a Citadel 90mm Round base and a transfer sheet.
  • Imperial observers have likened the fire of a Hellblaster Squad to the incinerating power of a stellar flare. Bolt after bolt of plasma sears across the battlefield; those caught in the Hellblasters’ sights are swiftly annihilated, their armour blasted to ash and their flesh and bone to glowing motes. Even armoured fighting vehicles are swiftly reduced to heaps of metallic slag. Deployed at the correct point and time, a single Hellblaster Squad can blunt the thundering assault of an armoured spearhead, or lay low even the most titanic alien fiend. This multi-part plastic kit contains the components necessary to assemble a set of 10 Primaris Hellblasters. Clad in Mk X Tacticus power armour, they eschew the complex variations of wargear many of their battle-brothers carry, preferring instead to focus on and specialise in a single-armament specialism – plasma. The models can be assembled as either a 10-man squad, a squad of 9 Hellblasters with a Sergeant or 2 separate 5-man squads, each with a Sergeant of their own. The whole squad can be armed with a host of plasma weaponry – there are 10 plasma incinerators included, with the components required to turn any of them into an assault plasma incinerator or heavy plasma incinerator, depending on your preference. The assault and heavy variants feature alternate muzzles, ammunition flasks and different cabling attaching the weapon to the Hellblasters’ backpack. There are 4 incinerators which are being carried rather than aimed; you have the option to arm 4 Hellblasters with plasma pistols in the other hand. A problem (some call it a bonus…) of plasma weaponry is its tendency to overheat; there are several optional components reflecting this. Bare head options featuring nasty burns are included for the Sergeant, and there are bionic arms included, heavily implying lost limbs in plasma accidents. There are also plenty of pistol holsters, reliquaries, grenade sets and purity seals included. The Primaris Hellblasters come as 250 components, and are supplied with 10 Citadel 32mm Round bases and a transfer sheet.
  • A strong core of reliable and adaptable warriors that can lay down fire while advancing or holding down terrain is an invaluable aid to any tactician. In the case of strike forces bolstered by Primaris battle-brothers, this role is fulfilled by the Intercessor Squads. Capable of levelling overlapping salvoes of firepower, these squads often form the flexible fighting core of newly-founded Primaris Chapters – though of course many established Chapters have eagerly leveraged their abilities, fielding them alongside Tactical Squads. This multi-part plastic kit contains the components necessary to assemble a set of 10 Primaris Intercessors. Wearing Mk X Tacticus armour in order to take advantage of its protection and mobility, they prove to be reliable and adaptable warriors, each armed with bolt rifles. Their bolt rifles can be 1 of 3 variants – the standard bolt rifle with sickle magazine, auto bolt rifle with overcharger and box magazine, or stalker bolt rifle with longer-range sight and straight magazine. There are 16 right-hand shoulder pads decorated with the iconography of the Intercessors – enough to cover each of the variant arms, including 2 with an open radio panel, 2 gesturing for their squad to halt, 2 holding combat knives and 2 firing bolt pistols. There are a total of 24 different heads available in this kit, covering helmeted and bare options. The models can be assembled as either a 10-man squad, a squad of 9 Intercessors with a Sergeant or 2 separate 5-man squads, each with a Sergeant of their own. The Sergeants feature unique heads, with a helmet mag-locked to their belt, and unique tilting plates to help them stand out. Reflecting their battlefield versatility, the Intercessors come with lots of extra details to be added to their armour – 12 pistol holsters (2 empty, for the Intercessors actually wielding them), 10 ammunition and grenade pouches, 6 combat knife scabbards (4 empty), 4 single grenade pouches and 4 bolt pistol ammunition pouches. The Primaris Intercessors come as 266 components, and are supplied with 10 Citadel 32mm Round bases and a transfer sheet.
  • The Dire Avengers are first amongst the Aspect Warriors of the Aeldari. They represent the War God's unending thirst for vengeance upon a galaxy of woe, and as such they are merciless to their foes and unstinting in their devotion to their people. The Dire Avengers in this kit are all armed with Avenger shuriken catapults, as well an enough extra parts for each to be equipped with their own ammunition pouches. There are optional parts to make an Exarch who can be armed with a shuriken catapult, two shuriken catapults, a diresword and a shuriken pistol, or a power weapon and shimmershield. Also included is a choice of two Exarch heads (1 helmeted, the other bare) and an optional back banner to further distinguish the unit's leader. As well as this, there is a small statue of Asurmen included on the frame. This multi-part plastic kit contains 42 components and an Aeldari Transfer Sheet with which to make five Aeldari Dire Avengers, or four Dire Avengers and one Dire Avenger Exarch. Add more boxes to your cart to build up a bigger core of infantry for your collection.
  • Bloated with festering corruption, Plague Marines form the mainstay of the Death Guard, and unlike many Traitor Legions their numbers have only swollen as the millennia have passed. Sworn to Nurgle’s service, Plague Marines have disgusting, rotted bodies that stink of decay. The putrescent slime that oozes from their sores corrodes armour boils away skin, yet despite their horrific disfigurements they are fearsome warriors indeed. This multi-part plastic kit contains the components necessary to assemble a 7-man squad of Plague Marines. Each is posed dynamically, with the usual Death Guard accoutrements – cracked, rotting armour revealing grasping tentacles, severed heads displayed proudly on belts, backpacks sloshing with unnatural diseases and pipework leading from rebreathers to Nurgle knows what foul concoctions. There’s an Icon of Despair included, so your unit can feature an icon bearer. These models feature a wide range of weapons and heads, many of which are designed to fit a specific model – there are 8 boltguns, 4 plague knives, 2 bubotic axes, a blight launcher, a plasma gun, a meltagun, a plaguebelcher, a heavy plaguespewer (with backpack), a mace of contagion, a great plague cleaver, a plague flail, a plasma pistol and a bolt pistol. There are 2 weapon options available for the unit Champion: a specific plaguesword and power fist, and there are a total of 16 bare and helmeted heads. 2 specific arms are included for a model holding a blight grenade, with one hand pulling the pin. This kit comes as 146 components, and is supplied with 7 Citadel 32mm Round bases.
  • To be promoted from the Skitarii maniples to the Serberys corps is a great honour. They ride swift quadrupedal constructs whose razor-clawed limbs allow them to manoeuvre easily over the most shattered terrain, while their riders are mag-locked in gyro-stabilised positions. Serberys Raiders are long-range scouts and outriders. They excel at outflanking enemy forces and picking off unprotected assets. Advanced ocular arrays implanted into the riders’ skulls are noospherically linked with their mounts, ensuring maximum accuracy, while finely calibrated olfactory sensors and a suite of sensitive augury equipment make them dogged and feared trackers. Serberys Raiders are well equipped for combat at every distance, with galvanic carbines offering ranged punch and finely crafted cavalry sabres for melee combat. The squad’s alpha is also armed with a hard-hitting archeo-revolver. They make for a versatile vanguard unit, able to ride ahead of their fellow Skitarii and even snipe at enemy command assets. This kit can alternatively be used to build a unit of Serberys Sulphurhounds instead, meaning that regardless of which unit you assemble, you'll end up with plenty of spare components for customising your collection. This kit is supplied in 103 plastic components with which to assemble three models, each supplied with a Citadel 60mm x 35mm Oval Bases. Also included is an Adeptus Mechanicus transfer sheet.
  • With a distinctive two-legged walking tank-shape, the artillery platform known as the Ironstrider Balistarius is a fearsome sight indeed. Gyroscopically balanced, with downlinks providing them with the sum knowledge of their enemies, the deadly accuracy of the Ironstrider Ballistarius would be the stuff of legend, were any survivors ever left to recall it. As a mobile artillery weapons platform, the Ironstrider Ballistarius can be fitted with one of two armament options: a twin-linked cognis autocannon or a twin-linked cognis lascannon. The split-toed legs can be posed in two different configurations, with suspensors that can be modelled at differing angles, and the entire surface of the machine crawls with sensors, data collection modules and antennae. The gunner has four head options; three hooded and one rebreather. This multi-part, 80-component plastic kit contains all the parts necessary to build either one Ironstrider Ballistarius or a Sydonian Dragoon, and features a small transfer sheet and a 105x70mm oval base.
  • The most mysterious of the Emperor’s servants, the Grey Knights are a unique Chapter of Space Marines. Each is an elite warrior-mystic, clad in sigil-scribed power armour and wielding archaic weapons through which they channel their otherworldly abilities. They are a purified order of incorruptible daemonhunters, possessed of the iron fortitude needed to face the warp's most nightmarish denizens. Guided by powerful Librarians, the elite Strike Squads of the Grey Knights teleport onto the battlefield, supported by mighty psychic warriors clad in Terminator armour and towering, heavily-armed Nemesis Dreadknights. Hunt down and eradicate the daemonic enemies of the Imperium with Combat Patrol: Grey Knights! The contents of this set have been specifically chosen to provide you with a Grey Knights force ideal for Combat Patrol-sized games – approximately 25 Power Level's worth of models – and will also save you money compared to buying the contents individually. This set includes the following multipart plastic models: – 1x Librarian in Terminator Armour – 1x Nemesis Dreadknight, which can be built as a Grand Master in Nemesis Dreadknight – 5x Grey Knights Brotherhood Terminators, which can be built as Grey Knights Paladins – 5x Grey Knights Strike Squad Marines, which can be built as Interceptor Squad, Purifier Squad, or Purgation Squad Marines. All models are supplied with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
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