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    It is a dark age, a bloody age, an age of strife and war, of Chaos and sorcery. Yet amidst all the fire and fury it is a time too of mighty heroes, of bold deeds, and of great courage. Warhammer: the Old World – Forces of Fantasy is your indispensable guide to the armies of order and civilisation. This book, used in conjunction with the Warhammer: The Old World Rulebook, provides you with all the information required to command your collection of miniatures on the field of battle. Inside this 192-page hardback book you will find army lists containing profiles and special rules for every model available for the following factions, alongside magic items and unique spells: – Dwarfen Mountain Holds – Empire of Man – Kingdom of Bretonnia – Wood Elf Realms – High Elf Realms Each army list includes the Grand Army composition list for that faction, along with an introduction to the faction and a full description of each of the many characters and units it contains. Alongside this is a showcase of beautifully painted armies from the talented painters of the world-famous ’Eavy Metal team. This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World Rulebook, available separately, to use the contents of this book.
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    THE OLD WORLD: RAVENING HORDES

    Original price was: €41.00.Current price is: €28.70.
    It is a dark age, a bloody age, an age of strife and war, of Chaos and sorcery. Yet amidst all the fire and fury it is a time too of arcane magic, undead forces, and vicious warriors. Warhammer: The Old World – Ravening Hordes is your indispensable guide to the forces of evil in the World of Legend. This book, used in conjunction with the Warhammer: the Old World Rulebook, provides you with all the information required to command your collection of miniatures on the field of battle. Inside this 160-page hardback book you will find army lists containing
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    WARHAMMER: THE OLD WORLD RULEBOOK

    Original price was: €55.00.Current price is: €38.50.
    It is a dark age. An age where mighty armies from powerful nations clash to carve out empires on the field of battle. An age where alliances can be fleeting, and today’s friends can be tomorrow’s foes. It is an age where the Winds of Magic must be mastered, and where brave soldiers clash against endless hordes of enemies. And for those who are victorious, it can be an age of glory, no matter how fleeting. Warhammer: the Old World is a game unlike any other, in which you command mighty armies of Citadel miniatures, relying upon your own tactical ingenuity to achieve victory. This book contains all the information you need to get started in this engaging game and become the conquering general of a fantasy army. Inside this 352-page hardback book, you will find: The World of Legend: A comprehensive history of the Warhammer world and an introduction to the many races and armies that wage eternal war for dominance over it. The Core Rules: From the general principles, through movement and manoeuvre, to unleashing hails of arrows at your foe and, finally, smashing your enemies aside in deadly close combat. The Advanced Rules: Rules for rare and potent troops such as war machines, chariots, monsters, and mighty heroes, each adding even more depth to your games. Realms of Magic: An explanation of the Winds of Magic and rules for wielding a wide range of devastating and devious spells. Armies of the Old World: A showcase of beautifully painted armies from the talented painters of the world-famous ’Eavy Metal team. Warhammer Battlefields: Rules for organising your collection of models into an army, and for setting up the battlefields on which your armies will wage war.
  • Forged in battle and tempered through hardship, the history of the Dwarfs is a tale of constant war and tragedy. Yet, they are not worn down by their hardships, for each trial and tribulation they have faced has served to further steel the resolve of the indomitable Dwarfs. This supplement takes an in-depth look at the Karaz Ankor, exploring the traditions and beliefs of this powerful realm of stubborn and prideful warriors and artisans. Used in conjunction with Warhammer: The Old World – Forces of Fantasy, this book arms you with even more in-depth rules, allowing you to use your collection of grudgeful Dwarfs in new and exciting ways. Within this supplement, you will find: The Mountain Realm: A comprehensive look at the Karaz Ankor, the mountain realm of the Dwarfs – from the might of its impregnable holds, to the roles of its ruling guilds and clans. The Reclamation of Khazid Vosk: The saga of Burlok Damminson’s bold quest to reconquer the lost hold of Khazid Vosk and to reclaim its forgotten treasures. Heroes of Legend: Background and rules for three famous characters Thorgrim Ulleksson, Kharl of the Dammaz Kron, Ungrim Ironfist, the Slayer King of Karak Kadrin, and the infamous Engineer Burlok Damminson. Armies of Infamy: Rules to field two unique Dwarf Armies of Infamy: Royal Clans, and Engineers Expeditionary Forces. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy books, both available separately, to use the contents of this book.
  • The armies of the Wood Elf Realms rise up naturally in times of strife. Wide-ranging troops converge on the source of the conflict as the common folk take up their longbows and spears to march under the banner of their Glade Lords. Even the lowliest warriors are possessed of grace and skill, making them a deadly foe to face. This boxed set builds a solid core of a Wood Elf Realms army for use in games of Warhammer: The Old World. Wild Riders and Sisters of the Thorn – elite cavalry – lead the charge, while specialist Wildwood Rangers and spear-wielding Eternal Guard act as shock troops. A sizable unit of Glade Guard wielding Asrai longbows supports the rest of the army. The miniatures in this box are easy to customise. The Wild Riders, or Sisters of the Thorn, can be assembled as one large unit or two units of five warriors – each with their own optional champion, standard bearer, and musician. The kit includes cosmetic accessories, and the Wild Riders can each take an optional shield. The Wildwood Rangers, or Eternal Guard, can be assembled as one large unit or two units of 10 warriors – each with their own optional champion, standard bearer, and musician. The heads and weapons are interchangeable across the miniatures, and the Eternal Guard can each take an optional shield. The Glade Guard can be assembled as one large unit or two units of 16 archers – each with their own optional champion, standard bearer, and musician. The champion can be built holding an Asrai longbow or a sword, there is a choice of two banner toppers for the standard bearer, and the heads, legs, torsos, capes, and weapons are interchangeable across the miniatures. These miniatures can also be used to represent Deepwood Scouts. No matter how you choose to build them, this box makes for a fantastic way to start a new Wood Elf Realms army, or expand your collection and save money over buying each kit separately. This boxed set contains 62 multipart plastic miniatures: – 10x Wild Riders (which can alternatively be built as Sisters of the Thorn) – 20x Wildwood Rangers (which can alternatively be built as Eternal Guard) – 32x Glade Guard This kit comprises 824 plastic components, 10x Citadel 30mm by 60mm Rectangle Bases, and 52x Citadel 25mm Square Bases. This set also includes 2x Wood Elf Realms Transfer sheets, each containing 186 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The miniatures in this box are also available separately.
  • Demigryph Knights prefer to engage the enemy in protracted assaults where the strength and endurance of their fearsome mounts is decisive. Well-suited to the savage and bloody nature of such fighting, Demigryphs cut bloody swathes through their foes with their claws and razor-sharp beaks. This multipart plastic kit builds three Demigryph Knights for use in your Empire of Man army in Warhammer: The Old World. Each of these armoured knights can be equipped with either a long-handled halberd or a lance, and there are parts to build an optional champion, standard bearer, and musician. You can customise your unit further with different shield designs and heads. This kit contains 83 plastic components, and 3x Citadel 50mm by 75mm Rectangular Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Orc Bosses are the biggest and brawniest of their kind, leading their tribes to battle, having bashed their way to a position of authority. Orc Bosses are mighty leaders for Orc & Goblin Tribes. In this kit, you will find components to build two of these intimidating characters – one on foot and one mounted on a fierce War Boar. You get many options for your brutal Bosses, including a choice of great weapon, hand weapon and shield, spear and shield, or a pair of hand weapons. You can also build either Orc as a Battle Standard Bearer. There are also three head options and optional shoulder pads, allowing you to personalise your leader. This kit contains 27 plastic components, 1x Citadel 30mm Square Base and 1x Citadel 30mm x 60mm Rectangular Base. Also includes 1x Orc Transfer Sheet containing 75x high-quality waterslide transfers for you to further decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Necrosphinxes are terrifying war-constructs, patterned after the various mythical beasts that inhabit the Nehekharan underworld. A human torso and face extends from a colossal leonine body, combined with ornate, falcon-like wings and a deadly scorpion's tail. Equipped with gigantic, scything blades that can sever a Dragon's neck in a single slice, a Necrosphinx glides into battle with unnatural power, descending on its chosen prey and reaping souls like wheat. This multipart plastic kit builds a Necrosphinx, a colossal living statue for the Tomb Kings of Khemri. The Necrosphinx offers a choice of blade-arm and forelimb poses for scything and trampling its foes, and can be built with a bladed tail or venomous stinger. You can further customise your construct with a variety of head options – a regal death mask or giant skull, crowned by a choice of different ornaments. This kit also includes a Tomb King, who can be assembled on foot with a separate base. The kit can alternatively build a Khemrian Warsphinx, a guardian construct that carries a war-howdah into battle. This kit comprises 88 plastic components, and comes with 1x Citadel 25mm Square Base, and 1x Citadel 60x100mm Rectangular Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Settra the Imperishable is roused to anger by the audacity of Bretonnia, launching a war of vengeance in response to their disrespect. His undead legions march to reclaim land they believe belongs to them, while the Dwarfen Mountain Holds, Kingdom of Bretonnia, and the Empire of Man fight valiantly to protect their territory. This supplement explores the Tomb Kings of Khemri, Empire of Man, Kingdom of Bretonnia, and Dwarfen Mountain Holds in greater detail, including additional rules to help you get the most out of them in games of Warhammer: The Old World. It includes expanded lore, describing the vengeful wars launched by Settra's forces in the Border Princes. You will find rules to depict the clash of vanguard forces in mountain passes, and new options for Tomb Kings of Khemri mounts and incantations. The supplement includes two Armies of Infamy – one combining the Empire of Man and Kingdom of Bretonnia, and another for the Dwarfen Mountain Holds, enabling you to field a horde of Slayers. There are also additional rules that allow players of all armies to engage in smaller skirmish-sized games of Warhammer: The Old World. Within this 48-page softback supplement book, you will find: – Death in the Border Princes: A retelling of the wars waged by Settra's undead legions, including their passage through the Vaults, broken into smaller raiding parties. – Battle March: A new set of rules for playing small skirmish-level games, representing vanguard forces clashing in confined quarters. – Expanded Tomb Kings of Khemri rules: Guidelines for using new mounts and incantations in your armies. – Armies of Infamy: Rules to field a unique Renegade Crowns army, as well as a unique Dwarfen Mountain Holds Slayer Host. This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World RulebookWarhammer: the Old World – Forces of Fantasy, and Warhammer: the Old World – Ravening Hordes, all available separately, to use the contents of this supplement.
  • The vast nation of Grand Cathay is one of the oldest civilisations in the World of Legend, rivalling the great realms of the Elves or Dwarfs in its scope and power. It is a harmonious land that has survived largely unchanged for thousands of years – an empire that stands eternally as a bulwark against the evils of the world. This boxed set builds a solid core of an Armies of Grand Cathay force for use in games of Warhammer: The Old World. Elite Jade Lancers – heavily armoured cavalry – lead the charge to shatter the enemy front lines. Behind them are implacable lines of Jade Warriors, ready to defend your territory or march forward to claim ground. Supporting the attack are two artillery pieces, raining down fire from afar. This boxed set contains 50 multipart plastic miniatures: – 2x Cathayan Grand Cannons (which can alternatively be built as Fire Rain Rocket Batteries) – 10x Jade Lancers – 30x Jade Warriors The miniatures in this box are easy to customise. The Jade Lancers can be assembled as one large unit or two units of five warriors – each with their own optional champion, standard bearer, and musician. The Jade Warriors can be assembled as one large unit, two units of 15 warriors, or three units of 10 warriors – each with their own optional champion, standard bearer, and musician. They can be armed with either a hand weapon and shield or a halberd, and the heads, top knots, and cosmetic accessories are interchangeable across the miniatures. The Cathayan Great Cannons can alternatively be built as Fire Rain Rocket Batteries – both options come with three artillery crews and an optional ogre loader. No matter how you choose to build them, this box makes for a fantastic way to start a new Armies of Grand Cathay force, or expand your collection and save money over buying each kit separately. This kit comprises 734 plastic components, 2x Citadel 25mm by 50mm Rectangular Bases, 2x Citadel 40mm Square Bases, 2x Citadel 60mm by 100mm Rectangular Bases, 10x Citadel 30mm by 60mm Rectangular Bases, and 36x Citadel 25mm Square Bases. This set also includes 1x Jade Warriors/Lancers Transfer Sheet containing 404 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The miniatures in this box will be available separately at a later date.
  • Across the Old World, mighty armies clash for territory or even mere survival. Elves, Dwarfs, Beastmen, and other, stranger creatures form ranks and march towards glory, or death. The Matched Play Guide is a supplement containing rules and advice for organising competitive games and events for Warhammer: The Old World. It features six matched play scenarios, designed to provide players with different tactical challenges, along with thematic and challenging Secondary objectives. There are additional rules for playing Doubles events and Team events, as well as a guide to Escalation tournaments. It's ideal whether you want to run an event for the ages or are preparing to attend one as a player. Within this 48-page softback gaming supplement, you will find: – Basic guidance for getting the most out of matched play games – Information about organising events, including army composition and terrain – Six scenarios, along with Secondary objectives – Rules for Doubles games and team events – Additional rules for Secret objectives and Escalation events You will need a copy of the Warhammer: The Old World Rulebook, available separately, to use the contents of this supplement.
  • Araloth was prophesied to become a fearless warrior who would protect his people from a coming darkness. He fulfilled his destiny as a great hero among his people, even being named as royal champion by Queen Ariel. He is accompanied at all times by his loyal hunting hawk, Skaryn, who once saved his life. This multipart plastic kit builds Araloth, Lord of Talsyn, a noble leader for your Wood Elf Realms armies in games of Warhammer: The Old World. Equipped with heavy armour and a shield, he is quite durable – armed with the Spear of Talsyn, he is capable of piercing even the heaviest armour. He also commands Skaryn, his bird of prey, to weaken enemy targets ahead of his charge. This dependable hero is ideal for getting stuck in where the fighting is thickest. This kit comprises 8 plastic components, and 1x Citadel 25mm Square Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Every province and city-state in the Empire trains its State Troop regiments to fight together – swordsmen fight shoulder to shoulder with spearmen, as handgunners and crossbowmen fell their foes from afar. These brave soldiers are often accompanied in battle by Steam Tanks – monstrous, smoke-belching engines of war that rumble towards the enemy, firing deadly cannonballs from their steam-powered guns. This boxed set builds the core of a mighty Empire of Man army for Warhammer: The Old World. It's a great way to start a new force or easily add to an existing one. The State Troops in this box can be armed with a variety of weapon options including halberds and spears, and can also be used as Veteran State Troops. State Missile Troops can be built as a unit of 30 armed with handguns or crossbows, or alternatively 15 of each. The kit also includes additional components to mark members of these units out as champions, standard bearers, and musicians. These brave and versatile soldiers are joined in battle by a Steam Tank, which has multiple cosmetic options so you can personalise your deadly war machine. This boxed set contains 61 multipart plastic miniatures: – 1x Steam Tank – 30x State Troops – 30x State Missile Troops This kit contains 636 plastic components, 1x Citadel 100mm by 60mm Rectangular Base, and 61x Citadel 25mm Square Bases. This set also includes 2x Empire of Man Infantry Transfer Sheets, each containing 290 high-quality waterslide transfers for you to use to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Empire is a vast and prosperous, if troubled, land. Since the time of Sigmar – when a hero unified the twelve tribes of Men that dwelt between the Worlds Edge Mountains and the shores of the Sea of Claws – the Empire has stood defiant in the face of the encroaching darkness. This supplement explores the background and history of the myriad of states that make up the Empire of Man, as well as the forces and regiments that fight to defend them. Used in conjunction with Warhammer: The Old World – Forces of Fantasy, this book arms you with even more in-depth rules, allowing you to use your collection of mighty Empire of Man warriors and knights in new and exciting ways. Within this 48-page supplement book, you will find: – The Empire of Man: Lore and background of the Empire of Man and its many states. – Armies of Infamy: Rules to field two unique Armies of Infamy – the City-state of Nuln, and the Empire Of Man Knightly Orders. – Special Character & Unit Profiles: Background and rules for units and characters, including Harald Gemunsen, Grand Master of the Knights Panther, and General Hans von Löwenhacke. – Knightly Orders of The Empire: Includes rules for Knightly Order upgrades for Grand Masters, Chapter Masters, Inner Circle Knights, Empire Knights, or Demigryph Knights. – Empire of Man Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy, both available separately, to use the contents of this book.
  • Dwarf Lords are warriors with vast experience of battle who have been tutored in the art of war by the elders of their clans. When the time comes for them to lead, they will have learnt more than most commanders ever know and will have been tried and tested on the battlefield many times. Some lords are carried into battle by Shieldbearers – stout warriors who heft a shield to serve their liege as a fighting platform. This multipart plastic kit builds two Dwarf Lords – one carried aloft by Shieldbearers, the other marching into battle on foot – to lead the armies of the Dwarfen Mountain Holds. The kit includes two bearded heads, two ornate helmet crests, and two armoured bodies, which can be swapped together in any combination to customise your mighty leaders – either of which can be posed atop the accompanying Shieldbearers. You'll also find weapon options to build one Dwarf Lord with an axe and shield, and the other with a great weapon, plus an optional holstered pistol and a grim ancestral badge. This kit comprises 50 plastic components, and comes with a Citadel 50mm Square Base and a Citadel 25mm Square Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Vast tribes of Orcs, Goblins, and Trolls dwell far from the palaces, cities, and castles of the Empire and Bretonnia. Should these warlords ever stop fighting themselves and unite into a cohesive force, they would sweep away all opposition in a brutal tide of violence. This supplement takes a close look at the brutal badlands where the Orcs and Goblins hold their claims. This is a place where might makes right, and the largest, meanest, and most cruel dominate their rivals. Used in conjunction with Warhammer: The Old World – Ravening Hordes, this book arms you with even more in-depth rules, allowing you to use your collection of brutish Orcs and cunning Goblins in new and exciting ways. Within this 48-page supplement book, you will find: History of the Badlands – A closer look at the rough, arid landscape that the Orcs & Goblin Tribes call home. A Waaagh! Abroad – Follow in the tracks of a Nomadic Waaagh! Warboss as he loots and burns his way through the Border Princes and beyond, as well as a narrative scenario that features a classic mountain pass ambush. Heroes of Legend – Background and rules for two infamous characters: Kiknik Toofsnatcha and Ogdruz Swampdigga. Armies of Infamy – Rules to field two unique Orc & Goblin Armies of Infamy: Nomadic Waaagh! And Troll Hordes. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: the Old World – Ravening Hordes books, both available separately, to use the contents of this book.
  • Citadel Bases provide a stable, steady platform for your models to stand on, and can be painted any way you please to give your collection a unified look or to add character and atmosphere to your miniatures. Includes 20x Citadel 30mm x 60mm Rectangular Bases for use in games of Warhammer: The Old World. These bases are perfect for cavalry units such as Knights of the Realm, Empire Knights, Centigors, and Orc Boar Boy Mobs, all sold separately, Guidance for unit bases sizes can be found in Warhammer: The Old World - Ravening Hordes and Warhammer: The Old
  • Sepulchral Stalkers are lethal, serpentine constructs, created by the ancient Nehekharans to protect the borders of a king's realm. Swallowed by centuries of shifting sands, they now lie hidden beneath the dunes, waiting in ambush. When intruders pass, the Stalkers burst from hiding, impaling foes on polearms and writhing tails before they even realise they are under attack. It is their cursed gaze for which the Stalkers are most feared, however – those who meet their hollow eyes wither into pillars of sand, to be scattered by the desert wind. This multipart plastic kit builds three Sepulchral Stalkers, snake-like constructs animated by the Tomb Kings of Khemri. Crafted from stone, metal, and bone, these ornate creations are nigh-impervious to lesser weapons, and slither across the battlefield with surprising speed. You can customise your constructs with three different segmented tails, poses for the Stalkers' polearms, and four different heads – three fanged skulls, and one with a noble death mask. This kit can alternatively build three Necropolis Knights, elite skeletons mounted atop Necroserpent constructs. This kit comprises 94 plastic components, and comes with 3x Citadel 50x100mm Rectangular Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Tomb Guard are the partially mummified remains of a king’s elite guard, whole regiments of which were entombed beside their rulers. They were exceptional warriors in life, and maintain all their discipline and martial skill in death. In battle, they form unwavering ranks of armoured warriors. They have spilled the blood of their enemies for countless centuries, and numerous armies have been dashed against their implacable shieldwalls. This multipart plastic kit builds 20 Tomb Guard, the elite skeletal infantry of the Tomb Kings of Khemri. Each Tomb Guard is clad in light armour and scraps of mummified wrappings, carries a finely decorated shield, and can be armed with a bladed hand weapon or a sweeping halberd. This kit also provides components for all the command upgrades you'll need, whether you choose to field your Tomb Guard in small groups or as one large phalanx – you can build musicians, standard bearers with optional vultures to sit atop their icons, and Tomb Captains with ornate wargear and death masks. The kit includes a wide variety of different skeletal heads, shield designs, poses, bony torsos, and weapon arms, all of which are entirely interchangeable – so you can ensure your undead phalanx looks totally unique, no matter how large it grows. This kit contains 176 plastic components, and comes with 20x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • A landscape cursed by the nefarious machinations of the dread necromancer Nagash, the realm of Nehekhara, once known as the Great Land thanks to its long-enduring prosperity, is now the domain of the dead. This accursed land is ruled over by the ancient Tomb Kings and their legions of dread skeletal warriors. This supplement takes an in-depth look at the Land of the Dead, exploring the traditions and beliefs of this horrifying realm of cadaverous kings and their skeletal subjects. Used in conjunction with Warhammer: The Old World – Ravening Hordes, this book arms you with more rules and tales, allowing you to use your Tomb Kings of Khemri collection in new and exciting ways. Within this 48-page supplement book, you will find: The Land of the Dead: A detailed look at ancient Nehekhara: its great cities, the military might of its ancient kings and queens, and the immortal power of the Mortuary Cult. Conflict in the Badlands: An in-depth look at the Mortuary Cult at war, telling of the quest to find the resting place of an ancient king, culminating in a vicious battle with the denizens of the Badlands. Heroes of Legend: Background and rules for three famous characters: Settra the Imperishable; Prince Apophas, the Cursed Scarab Lord; and Nekaph, Emissary of Settra. Armies of Infamy: Rules to field two unique Tomb Kings Armies of Infamy: Nehekharan Royal Hosts, and Mortuary Cults. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: the Old World – Ravening Hordes books, both available separately, to use the contents of this book.
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    Across the Old World, mighty kings and powerful warlords raise glorious armies and grim hordes without number. When the evil forces gather, and darkness presses in upon the realms of Men, bold heroes muster gleaming hosts in the defence of their homes. Throughout Bretonnia, the earth trembles with the thunder of galloping hooves as noble knights charge to war. The Bretonnians are a warlike and valiant people who willingly seek out battle as a way of securing personal honour and pride. Their armies are feared and respected throughout the Old World, marching to war in the name of the Lady of the Lake, and sweeping aside all opposition on the field of battle. Kingdom of Bretonnia Edition Warhammer: The Old World is an exciting tabletop game for two or more players. This core box contains the main rules of the game, enough miniatures for one player to create their own Bretonnian army, plus gaming accessories such as dice and templates. Take command of the glorious hosts of Bretonnia and lead them to victory against the armies of your opponents in the World of Legend. This boxed set contains 76 multipart plastic Citadel Miniatures: – 1x Lord of Bretonnia on Royal Pegasus – 12x Bretonnian Knights of the Realm – 36x Bretonnian Men-at-Arms – 24x Bretonnian Peasant Bowmen with 2x Defence Stakes bases – 3x Bretonnian Pegasus Knights It also contains the following rules, and gaming accessories: – 1x 352-page Warhammer: The Old World Rulebook – 1x 16-page Kingdoms of Bretonnia Edition Construction Guide & Introductory Muster List – 1x 4-page Warhammer: The Old World Reference Sheet – 1x Bretonnian Transfer Sheet containing 176 transfers – 20x six-sided D6 dice – 1x six-sided scatter dice – 2x 18 red plastic measuring sticks – 3x weapon templates in translucent orange plastic All models come with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Branchwraiths are the oldest of the Dryads – shapeshifters that have protected their forest home and served the Ancients of Athel Loren since the world itself was young. In the earliest days, it was they who ruled within the forest and tamed the Winds of Magic to bring sustenance to bough and branch. This multipart metal kit builds one Branchwraith, a twisted Wizard for your Wood Elf Realms armies in games of Warhammer: The Old World. Stronger and tougher than a standard mage, this creature of the forest makes a fantastic addition to an aggressive force, providing you with magical support. This kit comprises 2 metal components, and 1x Citadel 30mm Square Slotta Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Colour paints.
  • Liche Priests are the undying members of Nehekhara’s Mortuary Cult and holders of the secrets to unlife. They perform the rituals necessary to draw spirits from the Realm of Souls and bind them once more into corporeal bodies, rousing the Tomb Kings and their courts from their slumber, and awakening their armies for war. This multipart plastic kit builds two Liche Priests – one on foot and one mounted on a barded skeletal steed – powerful wizards for your Tomb Kings of Khemri armies in games of Warhammer: The Old World. Both miniatures can be used to represent a High Priest or a Mortuary Priest. As members of the Mortuary Cult, these powerful priests add magical mastery to your force, allowing you to unleash a variety of different spells to dominate the battlefield. The kit includes the following interchangeable parts: – 4x Heads – 2x Staff toppers – 1x Set of scales Both miniatures can also be assembled with an open right hand. The Liche Priest on foot has a choice of two tabards as well as optional cosmetic parts for a floating scroll and magical energy for their base. This kit comprises 42 plastic components, 1x Citadel 25mm Square Base, and 1x Citadel 30mm by 60mm Rectangle Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Every Royal Herald is the personal champion and trusted bodyguard of one of Nehekhara’s many rulers. Obedient to a fault, these mummified warriors cut down their lord’s enemies without pause or hesitation, slicing through flesh and bone with every strike until all their foes lie dead or dying at their feet. So devoted to their masters, and so ever present are those bodyguards, that those who would seek to harm a member of Nehekhara’s nobility can be assured they will first have to deal with their Herald. This multipart plastic kit builds two Royal Heralds – one on foot and one mounted on a barded skeletal steed – potent champions for your Tomb Kings of Khemri armies in games of Warhammer: The Old World. Both miniatures can be used to represent a Royal Herald, Tomb Prince, or Tomb King. These macabre miniatures are ideal for bolstering your army and are powerful warriors in their own right. The kit includes the following interchangeable parts: – 2x Herald heads – 2x Tomb Prince/ Tomb King heads – 1x Right-handed khopesh (can be assembled as an open hand) – 1x Right-handed khopesh – 1x Left-handed axe – 1x Left-handed shield – 1x Left-handed banner – 2x Chest plates Both miniatures can also be assembled with or without a cape. This kit comprises 47 plastic components, 1x Citadel 25mm Square Base, and 1x Citadel 30mm by 60mm Rectangle Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints
  • The Wood Elves made the great forest of Athel Loren their home in the ancient days, and have defended it from Orcs, Beastmen, Dwarfs, and anyone else who would violate their sacred groves. Rejecting heavy armour, they are light on their feet, moving through the forest with ease and grace to ambush their clumsy foes. This essential guide delves into the mysterious background and lore of the Wood Elf Realms, and gives you additional rules to use in your games of Warhammer: The Old World. Combined with Warhammer: The Old World – Forces of Fantasy, you'll have plenty of options and more in-depth rules to get the most out of your Asrai warriors and mystical woodland spirits on the tabletop. Within this 48-page supplement, you will find: – Background and lore: The history of the Wood Elves is tied to Athel Loren, their arboreal home – you'll learn all about where they came from, who they fought and when, and the rise of Orion and his Wild Hunt. – Monarchs of the Wood: Rules to field two unique Armies of Infamy – Orion's Wild Hunt and the Host of Talsyn. – Special Character & Unit Profiles: Background and rules for units and characters including Orion, the King in the Woods and Araloth, the Lord of Talsyn. – Wood Elf Realms Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy, both available separately, to use the contents of this supplement.
  • The Teutogen Guard are the personal bodyguard of Ar-Ulric in their role as high priest of the Cult of Ulric. Being selected to join the Teutogen Guard is one of the highest accolades a Knight of the White Wolf can receive, and the honour is even greater for those who become unit champions, musicians, or standard bearers. This multipart metal kit builds three Teutogen Guard Command Warriors for use in Empire of Man armies in games of Warhammer: The Old World. This command unit makes it easy to add a champion, a standard bearer, and a musician to your heavy infantry unit when they march to war in the name of Ulric. This kit contains 6x metal components, and 3x Citadel 25mm Square Slotta Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Colour paints.
  • A War Altar of Sigmar is one of the most inspirational sights for the devout citizens of the Empire. Within the armoured pulpit, a Lector of the Cult of Sigmar can deliver their sermons, even in the heat of battle, and extol their followers to greater fervour. This multipart plastic kit builds a War Altar of Sigmar, for use in Empire of Man armies in games of Warhammer: The Old World. From atop this magnificent carriage, your Warrior Priest of Sigmar can quickly get into battle while inspiring the rest of your army with prayers, chants, and sacred relics. The kit comes with a range of optional cosmetic accessories, including candles, parchment, and seals, for you to customise your War Altar. This kit contains 74x plastic components, and 1x Citadel 60mm by 100mm Rectangular Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Empire Greatsword regiments are made up of distinguished and decorated State Troops veterans. They are personally chosen to serve amongst the ranks of the elite by their commanding officers. This multipart plastic kit builds 20 Empire Greatswords for use in Empire of Man armies in games of Warhammer: The Old World. These elite melee soldiers may be fielded as one large unit of 20, or two smaller units of 10, each with an optional Champion, musician, and standard bearer. Both the horn-blowing musician and the standard bearer come with a choice of an axe or a sword as their hand weapon, and you can choose between two different tops for your banner poles. The arms, heads, and weapons in the kit are interchangeable across the miniatures, making it easy to customise your units. This kit contains 264 plastic components, and 20x Citadel 25mm Square Bases. This set also includes 1x Empire of Man Infantry Transfer Sheet, containing 290 high-quality waterslide transfers for you to use to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • ORC SHAMANS

    35.00
    Orc Shamans wield great magical power not just from the Winds of Magic but also from the power of belief generated by other Orcs. As a result, they do whatever they can to increase the fervour of those around them, syphoning off this metaphysical energy. This multipart metal kit builds two Orc Shamans, one on foot and the other riding a War Boar – both potent wizards for your Orc & Goblin Tribes. The mounted Shaman has a choice of two different heads. If you're looking for a good way to make your charge even more deadly, Shamans are a sure-fire way to do it, and the extra character they add makes them a fantastic option to spice up your collection. This kit contains 8 metal components, 2 plastic components, 1x Citadel 30mm Square Base, and 1x 30x50mm Rectangle Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Colour paints.
  • The cannons of the Imperial Gunnery School are the terror of the Empire’s foes. Their thunderous fire sends iron balls hammering into the ranks of enemy warriors, each impact ploughing bloody furrows through tightly packed regiments. This multipart plastic kit builds two powerful artillery pieces for your Empire of Man armies in Warhammer: The Old World. Each can be built as either a Great Cannon, or a Mortar, each with three crew members. The crew feature interchangeable arms and heads, making it easy to customise them, and you'll also find other cosmetic accessories, including barrels, buckets, and cannon balls to decorate your artillery pieces. This kit contains 98 plastic components, 2x Citadel 50mm by 75mm Rectangular Bases, and 6x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Pistoliers act as light cavalry who gallop around the enemy flanks, disrupting formations, and launching devastating hit-and-run attacks with their pistols blazing. Equipped from the opulent armouries of their noble families, each Pistolier cuts a dashing figure with their flamboyant livery, plumed helmet, and brace of pistols. This multipart plastic kit builds 10 Empire Pistoliers or 10 Empire Outriders. Alternatively, you can build 5 of each for use in your Empire of Man army in games of Warhammer: The Old World. These fast-moving cavalry units are ideal for harassing and disrupting enemy flanks with their black-powder weapons. There's a selection of arms, heads, and accessories that you can use across the miniautres to personalise your unit, and there are parts to add a champion and muscian. This kit contains 236 plastic components, and 10x Citadel 30mm by 60mm Rectangular Slotta Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Empire Knights are magnificent figures, clad in gleaming suits of heavy plate armour and armed with weapons of the finest quality. As they thunder onwards, they are an avalanche of steel and muscle, and those enemies not spitted on the end of sharpened lances are crushed beneath the trampling of iron-shod hooves. This multipart plastic kit builds 12x Empire Knights, for use in Empire of Man armies in games of Warhammer: The Old World. Each mounted Knight may be armed with either a hand weapon or a lance. Two of them can be built as a champion, two more as standard bearers, and another two as musicians – that means you can build them as either two units of six, each with their own optional command, or as one large unit of 12. You'll also find options for heads, and, depending on how you build and paint your miniatures, they can be used to represent different Knightly Orders of the Empire, such as the Knights Panther, and Knights of the White Wolf. This kit contains 213 plastic components, and 12x Citadel 30mm by 60mm Rectangular Slotta Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. This set also includes 1x Empire Knights Transfer Sheet, containing 440 high-quality waterslide transfers you to add even more individual flavour to your miniatures.
  • Demigryph Knights prefer to engage the enemy in protracted assaults where the strength and endurance of their fearsome mounts is decisive. Well-suited to the savage and bloody nature of such fighting, Demigryphs cut bloody swathes through their foes with their claws and razor-sharp beaks. This multipart plastic kit builds three Demigryph Knights for use in your Empire of Man army in Warhammer: The Old World. Each of these armoured knights can be equipped with either a long-handled halberd or a lance, and there are parts to build an optional champion, standard bearer, and musician. You can customise your unit further with different shield designs and heads. This kit contains 83 plastic components, and 3x Citadel 50mm by 75mm Rectangular Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Chaos Sorcerers wield the wild energies of Chaos itself, reshaping reality to serve the whims of their dark masters. Where others glean their arcane skill through diligent study, a Chaos Sorcerer’s understanding of the Winds of Magic is instant and innate. This multipart plastic kit builds a Sorcerer of Chaos for use in Warriors of Chaos armies in games of Warhammer: The Old World. Deploy this dark wizard to strike down your foes and alter reality itself through the raw power of Chaos magic. This kit contains 6 plastic components, and 1x Citadel 30mm Square Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Across the Old World, mighty kings and powerful warlords raise glorious armies and grim hordes without number. From the arid deserts of ancient Nehekhara, vast legions of skeletal soldiers heed the commands of their kings and incantations of wizards, rising up from beneath the baking sands to slaughter those that would claim the distant reaches of their forgotten empire. The Tomb Kings are the true monarchs of the Undead. They ruled a vast and mighty civilisation at a time when other human nations were still barbarians, and now, thousands of years after their deaths, they have been awakened. Rising from their sarcophagi, the mummified Tomb Kings possess the same thirst for conquest that drove them in life. They march forth to reclaim their rightful dominion over the kingdoms of the living, and woe betide any that stand in their way. Tomb Kings of Khemri Edition Warhammer: The Old World is an exciting tabletop game for two or more players. This core box contains the main rules of the game, enough miniatures for one player to create their own Tomb Kings army, plus gaming accessories such as dice and templates. Take command of the mighty legions of Khemri and lead them to victory against the armies of your opponents in the World of Legend. This boxed set contains 93 multipart plastic Citadel Minatures: – 1x Liche Priest on Necrolith Bone Dragon – 1x Tomb King – 40x Skeleton Warriors – 32x Skeleton Archers – 16x Skeleton Horsemen – 3x Skeleton Chariots It also contains the following rules, and gaming accessories: – 1x 352-page Warhammer: The Old World Rulebook – 1x 24-page Tomb Kings of Khemri Edition Construction Guide & Introductory Army List – 1x 4-page Warhammer: The Old World Reference Sheet – 20x six-sided D6 dice – 1x six-sided scatter dice – 2x 18 red plastic measuring sticks – 3x weapon templates in translucent orange plastic All models come with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Dwarf Kings are warriors with vast experience in battle who have been tutored in the art of war by the elders of their clans. When battle is joined, they seek out the enemy’s most powerful combatants, matching bestial fury or dark magic with courage, honour and honest steel. By standing atop a dressed stone inscribed with powerful runes and ancestral oaths of vengeance, a Lord increases the resolve of their followers and ensures that no foe can escape their wrath. This multipart plastic kit builds a Dwarf Lord, which can represent either a King or Thane in your games, standing atop an Oathstone – as stalwart a leader as any Dwarfen Mountain Holds army can hope for. This mighty ruler is armed with a one-handed iron hammer and a foe-defying shield, and the elaborate armour and personal icon also make this miniature an absolute feast for painters looking to show off their skills. This kit contains 11 plastic components and 1x Citadel 25mm Square Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Watchtowers are erected along roads and rivers, on the borders between provinces, and on the outskirts of towns and forests. They exist for many reasons – some may be simple towers to observe, built as defensible structures garrisoned by troops, or even as strongholds for wizards to seclude themselves. This multipart modular plastic kit builds an imposing tower with ramparts, as well as a smaller ancillary structure that can be added to the tower, or built alongside the main building. You'll find loads of extra components to customise your tower, from an optional chimney and stairs to plenty of decorative elements, giving you plenty of options to mix up your architectural efforts. This kit can loom over the battlefield on its own, or be combined with other kits in the Warhammer: The Old World terrain range to construct more complex buildings. This kit contains 54 plastic components. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The World of Legend is host to a wealth of differing cultures and architectural styles, but some things are ubiquitous. The land is traced with stone walls, wooden fences, and cobbled-together barriers in various states of repair, which serve to break up the battlefields or provide hasty defensible positions. This multipart modular plastic kit builds a network of walls and fences that add structure to your battlefield, defining areas or funnelling the action into bottlenecks. They can be linked up to form intact, fenced-off areas, or used as scatter terrain, making it easy to move them between battles to change things up. This terrain kit includes: - 4x Signposts - 8x Walls - 10x Fences This kit contains 22 plastic components. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Empire is dotted with the estates of the wealthy, surrounded by sturdy walls to protect their valuables. These structures often become the focal point of conflicts, with both sides attempting to gain control of the easily-defensible manors. This multipart modular plastic kit builds a handsome household, surrounded by stone walls and fences. The kit builds a house and a tower, as well as a separate vestibule with stairs to join the two. You'll also find a small hut, plus sections of walls and fences to combine in different ways. You'll have lots of options to assemble the home of your dreams, including different doors, optional chimneys, statues, and other accessories to spruce the place up, and you can combine multiple kits to create even more sprawling constructions. This impressive terrain set is enough to make a centrepiece for larger battlefields, or completely dominate a smaller one, and you'll save money compared to buying the contents individually. This set includes the following terrain kits: – 1x Watchtower of the Empire – 1x Sigmarite Chapel of the Empire – 1x Walls & Fences – 2x Warhammer Building Upgrade Sprues This kit contains 146 plastic components. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Ironbreakers guard the deepest Dwarfen tunnels from those who would otherwise invade their holds and domains. They wear fine suits of gromril plate engraved with runes of protection against the dangers of these deep, dark spaces and of war. Irondrakes fight alongside Ironbreakers and are armed with short-range but potent drakeguns that fire searing blasts of alchemical fury. This multipart plastic kit builds 20 Dwarf Ironbreakers or 20 Dwarf Irondrakes. Alternatively, you can build 10 of each for use in your Dwarfen Mountain Holds army in games of Warhammer: The Old
  • Mighty armies mustered from the Dwarfen Mountain Holds can both blast the foe at range, and crush them up close. They march under the powerful thrum of Gyrocopter blades, to the beat of percussive explosions. This boxed set gives you a balanced core of 66 plastic miniatures to build a mighty Dwarfen Mountain Holds army. It's a great way to start a new force or to easily add to an existing one. The core melee troops are blocks of Dwarf Warriors armed with either axes and shields, or two-handed axes, including options for two full command groups. They're supported by an equal number of soldiers with ranged weapons, which can be built as crossbow-wielding Quarrellers, or Thunderers with handguns, also including options for two full command sections. You'll also find two Gyrocopters, which can alternatively be built as Gyrobombers, to rain artillery fire down from the skies to knock out your toughest enemies. This boxed set contains 66 multipart plastic Citadel Miniatures: – 2x Gyrocopters (which can alternatively be built as Gyrobombers) – 32x Dwarf Warriors – 32x Dwarf Thunderers (which can alternatively be built as Quarrellers) – 1x Dwarf Mountain Holds Transfer Sheet All models come with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. The miniatures in this set are available separately.
  • When the earth shakes to the thunder of Mega-Gargant footfalls, their lesser brethren muster for war. Still gigantic by the standards of mere mortals, Mancrusher Gargants are inspired to overwhelming and violent purpose by their towering brethren, transformed from aimless nomads and indulgent drunkards into war-hungry terrors. This multipart plastic kit builds one Mancrusher Gargant, a lumbering monster that runs at the heels of its larger kin. This comprehensive kit includes a huge variety of cosmetic choices, allowing you to build each gargant as a distinct character. It offers alternate heads, gargant-sized weapons, a variety of hands, and different pairs of feet, as well as accessories such as arrows from unlucky victims, a selection of loot and plunder from across the Mortal Realms, and components intended for the base – such as a screaming victim, a squashed grot, and a skeletal signpost. This kit can alternatively build an Aleguzzler Gargant for the Gloomspite Gitz, or a Chaos Gargant for the Beasts of Chaos. This kit comprises 75 plastic components and is supplied with a Citadel 90x52mm Oval Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Some Orcs have adopted ill-tempered boars as their mounts. Once up to speed, boars can be almost unstoppable, their powerfully churning legs propelling them into the enemy where their goring tusks and stamping hooves can do untold damage. From atop their precarious perch, an Orc can set about the foe with spear and choppa, knowing that should they fall, their mount will give them a proper good kicking. This multipart plastic kit builds 10 Orc Boar Boyz, in two smaller mobs of five, or one brutal mob of all ten. The Orc riders are equipped with hand weapons or cavalry spears for skewering foes on the charge, and their war-boar steeds gore enemies with their huge tusks. This kit also contains Orc Command upgrades for your units – this means you can have a mighty Boss champion, a musician, and a standard bearer for both of your smaller five-strong mobs, should you so choose. This kit contains 182 plastic components, and 10x Citadel 30mm x 60mm Rectangular Bases. Also includes 1x Orc Transfer Sheet containing 75x high-quality waterslide transfers for you to further decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Orc Boyz and Orc Arrer Boyz form up into rag-tag regiments that surge towards the enemy with great enthusiasm. These mobs fight with a wide array of weapons, from crude hand weapons to surprisingly effective bows. This multipart plastic kit builds 38 Orc Boyz, in two mobs of 19. One mob are all armed with pairs of brutal hand weapons, all the better for bludgeoning and hacking at the enemy up close. The other mob are Orc Arrer Boyz, armed with warbows, for picking off foes from afar. This kit also contains Orc Command upgrades for each unit so you can build a mighty Boss, a musician, and a standard bearer for both of your raucous mobs. This kit contains 108 plastic components, and 40x Citadel 30mm Square Bases. Also includes 1x Orc Transfer Sheet containing 75x high-quality waterslide transfers for you to further decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Orc & Goblin Tribes gather in massive numbers before they rush to war in noisy blocks on the battlefield, all clattering shields and rusted metal, their voices raised in a great Waaagh!. When organised into a coherent army, there is little they cannot sweep away through sheer brutality and low cunning. This boxed set gives you a solid core of 73 plastic miniatures to build a mighty Orc & Goblin Tribes army. At its centre are the Orcs, equipped with your choice of hand weapons and shields, spears and shields, or even two hand weapons for maximum carnage. You'll also find components to build a full command section. Supporting them are a whopping 40 Goblins, who can be armed with either shortbows or spears and shields, making them versatile support units. There are also enough components to build a command section for the Goblins. Lastly, you'll find two Orc Boar Chariots, a powerful pair of mobile linebreakers. This boxed set contains 73 multipart plastic Citadel Miniatures: – 2x Orc Boar Chariots – 31x Orc Boyz – 40x Goblins – 1x Orc Transfer Sheet – 1x Goblin Transfer Sheet All models come with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. The miniatures in this set will be available separately at a later date.
  • Out of stock!
    Orc Boyz form into rag-tag regiments that enthusiastically surge towards the enemy. These mobs fight with crude hand weapons and hefty shields, stabbing and battering their way through their foes. This multipart plastic kit builds 31 Orc Boyz, who are just itching to get stuck into melee for your Orc & Goblin Tribes. These brutish fighters can be built carrying rugged shields and hand weapons, or with shields and thrusting spears. Alternatively, the unit can maraud into battle armed with a pair of hand weapons – perfect for splitting enemy skulls. You’ll also find components to build a full command section – a mighty Boss to lead your unit, a musician, and a standard bearer with a choice of a skull or a cloth banner. This kit contains 416 plastic components, and 35x Citadel 30mm Square Bases. It also includes 1x Orc Transfer Sheet featuring 75 high-quality waterslide transfers to decorate your models further. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Citadel Bases provide a stable, steady platform for your models to stand on. Citadel Flying Stems and Bases give your airborne models that realistic mid-air pose, ready to attack. Each pack contains Citadel Flying Stems of two differing sizes. This pack contains four Citadel Flying Stems, 2x30mm/2x35mm, with three 60mm Flying Bases.
  • Citadel Bases provide a stable, steady platform for your models to stand on. Citadel Flying Stems and Bases give your airborne models that realistic mid-air pose, ready to attack. Each pack contains Citadel Flying Stems of two differing sizes. This pack contains six Citadel Ball Top Flying Stems, 3x30mm/3x35mm, with five 32mm Flying Bases.
  • Skeleton Horsemen and Horse Archers are the tireless, clattering cavalry of Nehekhara's eternal legions, raised in terrifying numbers from the tomb pits of lost ages. Their deathless steeds gallop around the enemy flanks without need for rest, as the skeletal riders lower heavy spears or loose volleys of hissing arrows in perfect unison. It is a brave foe indeed that does not crumble under the advance of these unflinching warriors. This multipart plastic kit builds 16 Skeleton Horsemen, raised to serve the Tomb Kings of Khemri. Each of these undead outriders is mounted atop a skeletal steed, and carries a tall Nehekharan shield alongside a cavalry spear or a one-handed weapon – alternatively, they can be built as Skeleton Horse Archers armed with warbows. The kit provides two command sections, each comprising a musician, a Master of Horse, and a standard bearer with a choice of icon tops, allowing you to field your Skeleton Horsemen or Horse Archers as one large regiment or two smaller units. This kit includes a variety of different weapon and shield designs, skeletal heads, quivers, and arm poses, all of which are interchangeable – so you can ensure your lifeless cavalry still have a lively look to them. This kit contains 160 plastic components, and 16x Citadel 25x50mm Rectangular Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Skeleton Warriors and Archers make up the bulk of the mighty undead armies commanded by the Tomb Kings of Khemri. Rank after rank, regiment after regiment, these unflinching horrors are called forth from sand-swallowed burial sites by the incantations of the Liche Priests. Armed as they were in life, they march forth to fulfil ancient oaths of loyalty and heed the will of their monarch once more. This multipart plastic kit builds 36 Skeleton Warriors, raised to serve the Tomb Kings of Khemri. Each of these undead footsoldiers carries a tall Nehekharan shield alongside a thrusting spear or a one-handed weapon – alternatively, they can be built as Skeleton Archers armed with warbows and quivers of arrows. This kit also provides all the command upgrades you'll need, whether you choose to field your Skeleton Warriors in small groups or as one great mass – you can build musicians, champions, and standard bearers with a choice of icon tops. The kit includes a variety of different weapon and shield designs, skeletal heads, quivers, and arm poses, all of which are interchangeable – meaning you can give your undead legion a varied look, no matter how large it grows. This kit contains 465 plastic components, and 36x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • DARK RIDERS

    35.00
    Dark Riders are most commonly employed to range ahead of the main warhost. In battle, they take delight in skirting the enemy flanks to attack war machines and cut off lines of supply. The Dark Riders are mounted on 5 Dark Steeds and are distinguished by the 5 cloaked torsos. There are a variety of options to add to the miniatures including 5 stowed repeater crossbows; 4 spears; 5 unique embossed shields; 5 sheathed swords; and a choice of 14 heads (6 helmeted, 5 masked, 2 with scarves over their mouths, and 1 with twin hair braids that can be used as the Herald). There are also additional parts to make a standard bearer and hornblower. The Dark riders come as 98 components, and are supplied with 5 60mm Oval bases. The kit can optionally be used to assemble 5 Doomfire Warlocks.
  • Bretonnia is one of the great realms of the Old World, and its vast armies counted amongst the most powerful of all the nations of mankind. This supplement takes an in-depth look at the Kingdom of Bretonnia, exploring the traditions and beliefs of this realm of chivalrous knights and humble peasants. Used in conjunction with Warhammer: the Old World – Forces of Fantasy, this book provides additional rules and content, allowing you to use your collection of bold Bretonnian heroes in new and exciting ways. Within this 48-page supplement book, you will find: Chivalry & Heraldry: A comprehensive look at the tenets and rules of the Code Chivalric, together with an explanation of the rules of heraldry, lavishly illustrated with colour examples. War in the Border Princes: A detailed retelling of the Bretonnians’ bold efforts to defend the Border Princes from evil invaders, culminating in an exciting narrative scenario to decide the fate of the town of Matorea. Heroes of Legend: Background and rules for three famous characters: The Green Knight; Sir Cecile Gastonne, the Wyrm Slayer; and Lady Élisse Duchaard, Prophetess of Brionne. Armies of Infamy: Rules to field two unique Bretonnian Armies of Infamy: Bretonnian Exiles and Errantry Crusades. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy books, both available separately, to use the contents of this book.
  • In the far-off lands of Grand Cathay, the armies of Chaos launch an all-out assault against the Great Bastion, forcing the commonfolk and peasants to rise in defence of their homes. Though humble in comparison to the Jade Warriors, they are prepared to lay down their lives if need be, wielding their improvised weapons with skill and bravery. This supplement journeys to the fields and forests of Grand Cathay, highlighting the great courage and devotion of the common folk of the Dragon Emperor’s realm. Used in conjunction with Arcane Journal: Armies of Grand Cathay, this book arms you with additional rules and content, presenting a host of unit profiles and fresh ways to play with the forces of the Celestial Dragon. It includes expanded lore, describing the violent assault of the forces of Chaos and the brave defence of the commonfolk. You will find rules to add additional units to your armies and an Army of Infamy focused on peasant warriors. This 48-page softcover supplement contains: – The Land of Dragons: An in-depth look into Grand Cathay’s rich history and the people who call it home, highlighting the unyielding loyalty they have for both the land and its rulers. – War in Grand Cathay: The forces of Chaos hurl themselves against the high walls of the Great Bastion, forcing the people of Grand Cathay to take up arms and fight for their homeland. – Portents and Ploughshares: Background and rules for a host of miniatures, including Astromancers of the Celestial Court, Peasant Levy, Crane Gunner Teams, and Iron Hail Gunners. – Armies of Grand Cathay: Featuring an updated Grand Army Composition list and the rules to field the Warriors of Wind and Field Army of Infamy. This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World Rulebook, and Arcane Journal: Armies of Grand Cathay, both available separately, to use the contents of this supplement.
  • Marauder Horsemen ride powerful, foul-tempered beasts into battle. Once a rider has broken such a horse, it will remain loyal until death. Fed on a diet of human flesh and watered-down blood, these snorting, high-spirited steeds have a glint of intelligent menace in their eyes and will go berserk when engaged at close quarters. This multipart plastic kit builds ten Chaos Marauder Horsemen, savage mortal cavalry for your Warriors of Chaos armies in games of Warhammer: The Old World. These frenzied warriors hail from the frozen wastes of the north and are prepared to unleash cold fury on the enemies of their Dark Gods. If you're looking for an agile unit to harass the enemy and finish off weakened foes, the Marauder Horsemen are ideal. The contents of this box can be assembled as one large unit of ten Horsemen, or two smaller units of five Horsemen – each with their own optional champion standard bearer, and musician. Every Marauder can be armed with either a spear and a shield, or a flail, and they each have a choice of head – helmeted or bare. This kit is supplied with 1x Warriors of Chaos Transfer Sheet, containing 246x high-quality waterslide transfers. These include markings for the Cult of the Bloodied Hound, the Cult of the Slithering Serpent, the Cult of the Carrion Crow, and the Cult of the Fell Raptor, along with other Chaos symbols and cursed runes. This kit comprises 152 plastic components and 10x Citadel 30mm by 60mm Rectangle Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Chaos Marauders are tough and capable warriors, independent and fierce. They have no time for ploughshare or sickle, for their tools are the axe, the sword, and the shield. What their own lands cannot provide, they simply take by force, mercilessly plundering and pillaging the civilised nations of the world. This multipart plastic kit builds 20 Chaos Marauders, savage mortal followers for your Warriors of Chaos armies in games of Warhammer: The Old World. These frenzied warriors hail from the frozen wastes of the north and are prepared to unleash cold fury on the enemies of their Dark Gods. If you're looking for a horde of tough, hard-hitting warriors to fill out your ranks, the Chaos Marauders are ideal. The contents of this box can be assembled as one large unit of 20 warriors, or two smaller units of ten warriors – each with their own optional champion, standard bearer, and musician. Every Marauder can be armed with either a hand weapon and shield, a great weapon, or a flail. The hand weapons and shields are interchangeable across the miniatures, and they each have a choice of head – helmeted or bare. This kit is supplied with 1x Warriors of Chaos Transfer Sheet, containing 246x high-quality waterslide transfers. These include markings for the Cult of the Bloodied Hound, the Cult of the Slithering Serpent, the Cult of the Carrion Crow, and the Cult of the Fell Raptor, along with other Chaos symbols and cursed runes. This kit comprises 256 plastic components and 20x Citadel 30mm Square Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The tribes that dwell in the northern tundras of the World of Legend are a hardy people whose warrior culture has been established over long centuries. The Ruinous Powers have come to dominate the lives of the Marauder Tribes, for the primordial spirits they worship are, in truth, daemonic deities of the æther that feed upon the devotion of their mortal servants. This packed boxed set is ideal for starting a new Warriors of Chaos collection – or expanding an existing army – to unleash in games of Warhammer: The Old World. The Marauder Horsemen lead the charge, using their speed to outflank and harass enemy units. In their wake follow the Chaos Marauders – frenzied fighters from the frozen wastes of the North. This is the first place you can get your hands on the new Marauder Horsemen and Chaos Marauders miniatures, and the box is only available while stocks last. This boxed set builds 50 multipart plastic Warriors of Chaos miniatures: – 40x Chaos Marauders – 10x Marauder Horsemen The miniatures in this kit are easy to customise. The Chaos Marauders can be assembled as two large units of 20, or four units of 10 – each with their own optional champion, standard bearer, and musician. Each Marauder can be armed with either a hand weapon and shield, a great weapon, or a flail. The hand weapons and shields are interchangeable across the miniatures, and they each have a choice of two heads – either helmeted or bare. The Marauder Horsemen can be assembled as one large unit of 10, or two smaller units of 5 – each with their own optional champion, standard bearer, and musician. Each Marauder can be armed with either a spear and a shield, or a flail, and they each have a choice of two heads – either helmeted or bare. This kit is supplied with 2x Warriors of Chaos Transfer Sheets, each containing 246x high-quality waterslide transfers. These include markings for the Cult of the Bloodied Hound, the Cult of the Slithering Serpent, the Cult of the Carrion Crow, and the Cult of the Fell Raptor, along with other Chaos symbols and cursed runes. This kit comprises 664 plastic components, 10x Citadel 60mm by 30mm Rectangle Bases, and 40x Citadel 30mm Square Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Warhammer: The Old World can be found in Arcane Journal – the Razing of Westerland, which is available separately. These miniatures will be available separately at a later date. This boxed set is only available while stocks last.
  • Long years have passed since the wolfships of Frydaal the Chainmaker were first carried across the Sea of Claws by the snow-laden winds of winter. The Wolves of the Sea brought violence and death to the north-eastern corner of Westerland, leaving only ruin in trade for all that they took. Since then, the Marauder tribes have returned each year, growing only stronger and bolder with the passage of time. This supplement ventures into the frigid cold of the Shadowlands to further explore the culture and beliefs of the Marauder Tribes, the innumerable warriors that clamour to fight alongside mighty Chaos Warlords. Along with additional ways to play your Chaos-worshipping barbarians, there are Path to Glory rules that let you grow an army of any faction into a mighty force over the course of a campaign. There are also three scenarios, and a selection of cursed (or blessed, depending on your point of view) magical artefacts commonly found in the Shadowlands, which can be used by any army. This 48-page softcover supplement contains: – Westerland Aflame: A recounting of Frydaal the Chainmaker’s invasion of Westerland, an exploration of the many Marauder Tribes that fight at her side, and the champions that lead them. – The Path to Glory: Rules for ‘Path to Glory’ campaigns set in the Old World, in which participants build mighty armies of conquest or destruction. – Marauder Tribes: Profiles and rules for the Marauder Tribes, including Chaotic Traits and Chaotic Cults, the system of beliefs that ties the many tribes and clans of the Shadowlands together. – Artefacts of the Shadowlands: Common magic items originating from the Shadowlands, which are available to all armies. This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World RulebookWarhammer: The Old World – Ravening Hordes, and Arcane Journal: Warriors of Chaos, all available separately, to use the contents of this supplement. To play the start of a Path to Glory campaign, you may need a copy of Arcane Journal: The War of Settra's Fury, also available separately.
  • A Warhammer Chronicles Omnibus From a humble tribesman to the founder of a great empire to God-King, the journey of Sigmar begins here in an epic trilogy of novels. READ IT BECAUSE Nowadays, he's the God-King, ruling a Celestial realm and sending out gold-armoured heroes to reconquer the Mortal Realms from Chaos. But once he was a man, and this is the story of how he went from the son of a tribal leader to the most powerful warrior in the world. One of the books in the series – Empire – won the David Gemmell Legend Award as well. THE STORY Sigmar is the greatest leader of men the world has ever known. By saving the High King of the dwarfs, he earned the eternal friendship of the mountain folk. When a mighty horde of orcs threatened his lands, he united the tribes of men to stand against them at Black Fire Pass. He broke the siege of Middenheim and pushed back the forces of Chaos. In defeating the Great Necromancer Nagash, he saved mankind and secured the future of his empire. His deeds are legend. This is his story. CONTENTS – Heldenhammer (novel) – Empire (novel) – God King (novel) – Let the Great Axe Fall (short story) – Gods of Flesh and Blood (short story) – Sword Guardian (short story) Written by Graham McNeill.
  • After years of invasions and warfare, the Barony of Westerland stands upon the brink of destruction, its northern reaches overrun by the forces of Chaos. The warriors of Marienburg discover an unexpected ally when a grand fleet of Cathayan junks arrives in the Manaansport Sea, heralding the arrival of Miao Ying, the Storm Dragon. This supplement explores the Armies of Grand Cathay even more deeply, and includes additional rules to help you get the most out of them in your games of Warhammer: The Old World. It includes expanded lore, delving into the relationships the nation of Grand Cathay has with the inhabitants of the Old World and the events that led to the sailing of the Jade Fleet. There are rules for allying your Armies of Grand Cathay with the Empire of Man, additional terrain rules, a guide to multiplayer battles, and a series of linked scenarios to play. There are also additional magic items for your Armies of Grand Cathay, including weapons, armour, talismans, and more. Within this 48-page softback supplement book, you will find: – The Shadow of Chaos: A recounting of the events that led to Frydaal the Chainmaker conquering the northern reaches of the Empire, leading to the arrival of the Jade Fleet in the Old World. – Diplomacy of the Dragon: An in-depth look at the long-standing relationships between Grand Cathay and the nations of the Old World. – War in Westerland: Rules and scenarios that allow you to recreate the battles of Grand Cathay in the unique terrain of the Wasteland. – Armies of Infamy: Rules to field a unique Grand Cathay Army of Infamy: the Jade Fleet, allowing you to ally the warriors of Grand Cathay with the brave soldiers of the Empire of Man. This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World RulebookArcane Journal – Armies of Grand Cathay, and Warhammer: The Old World – Forces of Fantasy, all available separately, to use the contents of this book.
  • Miao Ying rules over Northern Cathay from her seat of power in Nan-Gau as commander of the armies of the Great Bastion. Cold and aloof even by the standards of a Dragon, Miao Ying has stoically undertaken this most solemn of duties for many centuries, ever since the defence of the northern border was entrusted to her by the Celestial Dragon. Because of the weight of duty she carries and the power she wields, the Storm Dragon is widely considered the favourite of the Celestial Dragon by her many siblings, and Miao Ying lords her position over them, often preferring to stand apart when they gather together. This multipart plastic kit builds Miao Ying in both her dragon and human forms for your Armies of Grand Cathay in games of Warhammer: The Old World. In her human form, she appears to be floating above the battlefield, revelling in her power as she commands her armies. Her dragon form is majestic, flying low across the battlefield, ready to wield her fangs and wicked claws to deadly effect. In either form, she is a formidable general and powerful wizard. Whether you are a gamer, a painter, or a collector, the Storm Dragon is a stunning centrepiece miniature. This kit comprises 80 plastic components, 1x Citadel 50mm Square Base, and 1x Citadel 100mm by 150mm Rectangle Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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