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White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in the May issue: WARHAMMER 40,000 Armageddon: A Planet at War Get your coat (and your gas mask), we're heading for Armageddon to take a look around. Temporal Distort: Commissar Yarrick We shine our temporal light on Commissar Yarrick, also known as Ol’ Bale Eye. Galactic War Hosts: Knights (Part 2) Remember all those wonderful Knights from April's issue? Well, we've got more of them! Escalating Conflict: Incursion Underway Escalate your army to new heights with this army-building article. Waaagh! Wazdakka The coolest Ork in all of Orkdom races in, pulls a wheelie, makes some doughnuts, and gets his very own biography. Battle Report: Armoured Breakthrough Ork Speed Freeks have a head-on collision with a column of armoured infantry. This can only end in absolute carnage. Da Baddest Bikeboss A Designers’ Notes/’Eavy Metal mash-up where we look at the new Wazdakka model. Paint Splatter: Boomdakka Snazzwagon Not the first ‘snazz’ in this contents page, but definitely the snazziest stage-by-stage painting guide in this issue. Joint Ops: Escape The Submersible A new Kill Team mission set in a sinking Ork sub. What could possibly go wrong? WARHAMMER AGE OF SIGMAR Arcane Inferno Do you know the colours of magic? Of course not, you can't see magic! But the Battlemages of the Collegiate Arcane can. Anvil of Apotheosis: Collegiate Battlemages Build a wizard, complete with spells, staffs, and snazzy robes. No squeaker, though. Arcane Duel Walk ten paces. Draw your wands. Turn to face your opponent. And… start zapping! It’s a magical mini-game. OTHER ARTICLES The Chronicles of Bain: Da Nasty Git Who is da nasty git? And what happens when they meet an ever nastier git in the concluding part of this serialised story? Access Granted Here you will find painting challenges and the latest Bunker news. Your Warhammer Models and letters sent in by our readers. Plus, one of the largest battles we've ever seen. Would you like to know more? Bunker Bingo Stuff wot the team has been working on. Also, we've lost one of the Dwarfers. But which one is it? The White Dwarf Round-Up Bit of the Month is back! Weapon of the Month is back! Shot of the Month is… new! It’s all the best stuff of the month in one neat package. Each copy of White Dwarf 524 also comes with: – 1 double-sided card featuring the Warhammer 40,000 and Warhammer Age of Sigmar Scenarios of the Month – 1 Arcane Duel arena, along with 8 game cards -
The Rapier weapons carrier is used extensively by the Solar Auxilia – its rugged track assembly can transport support weaponry too heavy for an auxiliary to carry. The Rapier fulfils a number of battlefield roles in both attack and defence, and can be deployed alongside all manner of different force types, from vanguard exploration to full-scale planetary assault. Bring Out the Big Guns This multipart plastic kit builds 2 Rapier Carriers and 2 additional crew on foot, heavy support weapons for your Solar Auxilia armies in games of Warhammer: The Horus Heresy. These mobile platforms allow you to support the implacable advance of your infantry formations while also being able to quickly redeploy as the tactical situation requires. Gear Up Your Gunners Each Rapier can be armed with either a 'Thudd Gun' quad launcher for taking out infantry formations or a mole mortar for attacking dug-in enemies and the vulnerable bottom armour of tanks. The crew on foot have interchangeable arms, including options carrying rifles, scopes, and a map. There are also options to carry extra ammunition for each weapon type. Rules for this unit can be found in the Warhammer: The Horus Heresy Journal Tactica: The Battle for Tallarn – Part One supplement, available separately. Contents: – 198 plastic components – 2 Citadel 90mm by 52.5mm Oval Bases – 2 Citadel 25mm Round Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
The Rapier weapons carrier is used extensively by the Solar Auxilia – its rugged track assembly is able to transport support weaponry too heavy for an auxiliary to carry. The Rapier fulfils a number of battlefield roles in both attack and defence, and can be deployed alongside all manner of different force types, from vanguard exploration to full-scale planetary assault. Bring Out the Big Guns This multipart plastic kit builds 2 Rapier Carriers and 2 additional crew on foot, heavy support weapons for your Solar Auxilia armies in games of Warhammer: The Horus Heresy. These mobile platforms allow you to support the implacable advance of your infantry formations while also being able to quickly redeploy as the tactical situation requires. Gear Up Your Gunners Each Rapier can be armed with an infantry-shredding gravis heavy bolter battery, tank-busting laser destroyer, or versatile gravis multi-laser array. The crew on foot have interchangeable arms, including options carrying rifles, scopes, and scanners. There is also an option for a gunner to hold extra ammunition for the Gravis heavy bolter battery. Rules for this unit can be found in the Warhammer: The Horus Heresy Journal Tactica: The Battle for Tallarn – Part One supplement, available separately. Contents: – 184 plastic components – 2 Citadel 90mm by 52.5mm Oval Bases – 2 Citadel 25mm Round Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
Charonite Ogryns are biochemically and cybernetically altered abhumans. Mutilated in mind and body, they are creatures of brute obedience and drug-induced frenzy. The difficult and unstable technologies used in their creation were deemed unholy by the Mechanicum and may, in part, have alien origins. Augmented Abhumans This multipart plastic kit builds 4 Charonite Ogryns, ruthless line-breaking infantry for your Solar Auxilia armies in games of Warhammer: The Horus Heresy. Their hands and forearms have been replaced by a brutal collection of weapons that amplify their already fearsome strength, so they can rip through armour plating and flesh with ease. They are ideal for the ferocious close confines of boarding actions or the deadly press of melee, where they easily devastate foes. Armed for War The torsos are interchangeable across the legs in the kit, allowing you to customise your brutes, and 2 of the torsos each have a choice of 2 heads – masked or unmasked – with a choice of 2 faces. You can choose from some suitably terrifying weapons – power armour-breaching claws, horde-slaying blades, tank-busting crushers, or the appropriately named shredders. The kit includes interchangeable weapons: – 6 Charonite claws (of 3 designs) – 2 Charonite blades – 2 Charonite crushers – 2 Charonite shredders Each of these brutal implements can be grafted onto the left or right arm of your Ogryns. One of the claw designs can be assembled open or closed, and the crushers each have a choice of crushing device. Rules for this unit can be found in the Warhammer: The Horus Heresy Journal Tactica: The Battle for Tallarn – Part One supplement, available separately. Contents: – 228 plastic components – 4 Citadel 50mm Round Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
Before war came to Tallarn, few planets could match its splendour and abundance. Then the Iron Warriors came, and fewer planets still would be subject to such spite and ruin. But the people of Tallarn refused to lay down and die, rising up in defence of their ruined world, with the aid of the loyal Legions of the Adeptus Astartes. The Death of Tallarn This gaming supplement for Warhammer: The Horus Heresy details the early stages of the war for the planet Tallarn during the Horus Heresy, with a focus on the use of massed forces of armoured vehicles in battle. Covering both the organisation of the various forces involved in the conflict and the means by which the war was fought, this journal presents a vital resource for recreating these pivotal struggles on the battlefields of the Horus Heresy. This 48-page softcover supplement contains: – In-depth Lore: A detailed look at the world of Tallarn, both before and after the destruction that was wrought upon it, as well as detailed records of the forces that fought upon it. – Additional Missions: A full Historical Mission that allows players to fight the brutal action of The Road to Salvation and experience the harrowing war fought upon Tallarn’s ruined surface. – Solar Auxilia Army List and extras: Includes rules to represent the Toxic Terrain of Tallarn, lost and abandoned cohorts of Battle-automata, as well as updated rules for Solar Auxilia Rapier Sections. There are also rules for Command Tanks for the Solar Auxilia and Legiones Astartes, allowing vehicle High Command options for those Army Lists, and an Armoured Clash Mission pack focused on battles between tank armies. You will need a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook and Liber Auxilia, both available separately, to make full use of this gaming supplement. -
Crane guns are long barrelled firearms, often carried by two Nan-Gau soldiers, and fixed to a tower shield for greater accuracy. Used in large numbers, these guns can be utterly devastating. Meanwhile, the iron hail gun is a heavy blunderbuss with a large bore, which causes mass destruction at short range. Front Rank, Fire! This multipart plastic kit builds 12 Iron Hail Gunners and 8 Crane Gun Teams, soldiers armed with deadly ranged weapons for your Armies of Grand Cathay in games of Warhammer: The Old World. Add new tactical options with two different types of ranged units, each with its own strengths. Crane guns offer precise volleys of fire, ideal for taking down enemy leaders and monsters, while iron hail guns can be fired on the move, designed to shred infantry formations at close range. Contents: – 216 plastic components – 8 Citadel 25mm by 50mm Rectangular Bases – 12 Citadel 25mm Square Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
Peasant levies are recruited from villages and towns, small settlements that lie outside the towering walls of Cathayan grand cities. These provincial troops are not as well-equipped as the professional armies of the empire, favouring simple weapons such as spears and bows, but they are far more numerous and no less well organised in battle. From the Field to the Front Line This multipart plastic kit builds 20 Peasant Levy infantry soldiers for your Armies of Grand Cathay in games of Warhammer: The Old World. Plentiful and well-disciplined, their value lies in their numbers more than their skill. The peasant soldiers can be equipped with your choice of warbows or long spears, making this a flexible kit that deserves a place in your armies. Customise Your Commonfolk The contents of this box can be assembled as 1 large unit of 20 warriors, or 2 smaller units of 10 warriors – each with their own optional musician, standard bearer, and champion, who can be equipped with a warbow or shield and has a choice of 2 heads. There are a number of interchangeable parts, which makes it easy to customise your warriors of wind and field. Interchangeable parts: – 24 bare heads (of 6 designs) – 24 straw hat heads (of 6 designs) – 20 straw hats (of 5 designs) – 20 arrow quivers (of 5 designs) Contents: – 298 plastic components – 20 Citadel 25mm Square Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints