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Riding two abreast on a Stonehorn, Beastriders bring down enemies with their snapping chaintraps and harpoons. The foe can try to retaliate, but the dense stone skeleton of the Stonehorn means their attacks simply glance off, whether blade or bolt. When Stonehorn Beastriders enter the battle, the meat harvest of the Beastclaw Raiders will be plentiful. This multi-part plastic kit contains all the components necessary to build the Stonehorn Beastriders, with a Citadel 120x92mmOval base. The kit can optionally be used to assemble a Frostlord, Huskard or Beastriders on Thundertusk, or Huskard or Frostlord on Stonehorn. -
Tzaangors surge into battle to the sound of brayhorn blasts and avian shrieks – the mutated shock troops wield baroque blades or roaring chainswords with vicious skill. Whirling skeins of dark sorcery deflect return shots and blows, for these creatures belong to Tzeentch, body and soul. This multipart plastic kit builds 10 Tzaangors, mutant melee units for your Thousand Sons armies in games of Warhammer 40,000, or your Disciples of Tzeentch armies in games of Warhammer Age of Sigmar. These twisted warriors are ideal for grabbing objectives. The Tzaangors can each be armed with a blade and a shield or a pair of blades, and there are parts to build an optional champion, standard bearer, and musician. The beaks, horns, manes, weapons and shields are interchangeable across the miniatures. You can optionally build two heavily mutated Tzaangors, and you can arm up to four miniatures with vicious two-handed blades, making the unit easy to customise. This kit comprises 142 plastic components, and 10x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Kill! Maim! Burn! This is Khârn the Betrayer’s mantra, and it has become infamous across the Imperium as a harbinger of carnage to follow. Khârn embodies the eightfold path of Khorne – as the ancient captain of the World Eaters sprints into battle, bellowing war cries, friend and foe alike are left broken, twitching and torn apart in his wake. This multipart plastic kit builds Khârn the Betrayer, an iconic champion of the Blood God and his World Eaters Legion. Toting a destructive plasma pistol of ancient design, Khârn swings Gorechild, the savage chainaxe once wielded by his father Angron. His terrifying war-helm sports the classic Berzerker crests, while swinging chains, skull-trophies, and tassels convey the sheer ferocity of his charge. Khârn leads by frenzied example, his very presence inspiring his warriors to even greater feats of bloodshed – if he doesn't slay them himself... This kit comprises eight plastic components (of course), and comes with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Angron is the Red Angel, Lord of the World Eaters, the Daemon Primarch of Khorne. Raised as a slave in the brutal fighting pits of Nuceria, this maddened demigod sought glorious death in the battles of the Horus Heresy – only to be damned to an eternity of undying rage. For ten thousand years he has savaged the Imperium, fury given immortal form, the butchers of the XII Legion following in his bloody wake. When he steps forth into realspace, Angron is an unstoppable engine of destruction with the strength to tear apart bastions with his bare hands and stop Titans in their tracks. His very presence drives those around him into a frenzy of wrath and fear, as he carves his way through entire armies in a whirlwind of apocalyptic bloodshed. This multipart kit builds Angron, Daemon Primarch of Khorne – the eternal master of the World Eaters Legion. This imposing warrior towers head and shoulders above most miniatures on the battlefield, including his own frenzied sons amongst the World Eaters. He's armed with his massive chainaxe, Spinegrinder, and the brutal rune-etched daemon sword known as Samni’arius – both weapons chained to his wrists in true Nucerian style. His warped form is festooned with grisly trophies and World Eaters iconography, with a barbed club-tail whipping behind him, shadowed by a pair of sinister spiked wings. Even his base is littered with skulls, as his hooved feet mount a broken rocky outcrop. Angron's monstrous visage can be built in a fanged roar or close-mouthed snarl, and he can be assembled with his infernal musculature laid bare, or clad in the twisted Armour of Mars – the same gladiatorial plate that he wore during the Horus Heresy, warped to match his daemonic form. However you build him, the powerful physique, dynamic pose, and sheer size of this fallen Primarch commands immediate attention, making him a truly impressive centrepiece in any World Eaters army and an absolute treat for painters and collectors of all stripes. This kit comprises 77 plastic components, and is supplied with a Citadel 100mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Lord Invocatus is a master of swift raids, devastating counter-attacks, and relentless hit-and-run strategies. Also known as Khorne's Thunderbolt, this born marauder thunders through the air as if riding across solid ground, mounted on his massive juggernaut, Khal’guruth. Devoted above all to the Blood God's service, Lord Invocatus leads his warbands from one battlefield to the next with supernatural speed, seeking always to spill as much blood as he can. This multipart plastic kit builds Lord Invocatus – a legendary warlord of the World Eaters Legion. This mysterious figure is mounted atop his mighty juggernaut Khal'guruth, Steed of the Burning Sky, and wields a pair of signature weapons – a bolt pistol called Trickster's Doom, kept holstered at his waist, and a peerless chainaxe dubbed Coward's Bane. His ornate armour bears all the signs of Khorne's hellish favour – from the sigils of Chaos to his biomechanical daemonic helm. This kit can alternatively build a World Eaters Lord on Juggernaut. This kit comprises 66 plastic components, and is supplied with 1x Citadel 90x52mm Oval Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Ozostium Aranthus hails from a time before the Imperium itself, when Necromunda was the crown jewel in the verdant Araneus star system. Though he seems perfect in every way, gaps in his armour and cracks in his control reveal glimpses at the ugly truth – whatever lies beneath that expertly crafted plating can barely be called alive. Alongside Ozostium drones an eternally loyal Caryatid-servitor. This multipart plastic kit builds Ozostium Aranthus, a House Agent, and his Caryatid-servitor for your Aranthian-aligned gangs in games of Necromunda. He is an expert at close combat and a master psyker, giving you a significant boost in your underhive battles. This imposing figure is covered in finery and intricate details, and can be built with or without the mask and chest plate of his master-crafted armour – giving you the option of revealing the decaying skin beneath. This kit comprises 32 plastic components, 1x Necromunda 40mm Round Base, and 1x Necromunda 25mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Ironhead Squat Charter Masters and Drill Masters are seasoned warriors who have survived and thrived, climbing the ranks until they stand at the top. Unsurprisingly, only the most veteran Squats rise to this level. Often hundreds of years old, these grizzled explorers of the wasteland are armed with the finest weapons their clan can provide. More important than their gear is their grim determination to plunder the mineral riches of Necromunda. This multipart plastic kit builds two Exo Masters, two Charter Masters, two Drill Masters, and two Techmite Autoveyors for your Ironhead Squat prospectors gangs in games of Necromunda. No matter your preferred playstyle, you'll find some hard-hitting options to defend your claims and stake some new ones. The Exo Masters each have a choice of two heads and can be armed with a heavy melta or a heavy drill and an Ironhead combat shotgun. The Charter Masters can be armed with a bolt spitter and either an Ironhead inferno pistol or a two-handed chainaxe. The Drill Masters each have a choice of three heads and can be armed with an Ironhead grenade launcher or an Ironhead power fist and an axe. The Techmite Autoveyors are both armed with bolt spitters to add to your gang's firepower. This kit comprises 128 plastic components, 4x Citadel 32mm Round Bases, and 4x Citadel 28.5mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Necromunda can be found in Necromunda: Halls of the Ancients, which is available separately. -
Palanite Justicars hunt down renegade nobles, rogue heirs, and aberrations in noble bloodlines. Upon arriving in a region, they will set up tribunals in the centre of the settlement, closing all nearby roads. Then, from their seat at the head of the tribunal, the Magistrate will pass judgement on local criminals, invariably condemning them to death. Once judgement is passed, the Executioner carries out the sentence immediately in front of the assembled local population, whose attendance is compulsory. If any in the crowd are foolish enough to object, the Bailiffs step forward to restrain them with the Tools of Judgement so they too can face justice. This multipart plastic kit builds a five-strong Palanite Justicar delegation, allies for your law-abiding gangs in games of Necromunda. Their selection of esoteric weaponry will give you the edge in any gang battles. The Magistrate is armed with a bolt pistol and a gavel – a symbol of office and a dangerous weapon in its own right, while the Executioner wields a brutal axe. Both of these miniatures have a choice of two different faces. One Bailiff can be armed with either a shotgun or a shock pistol and a heavy club. Another can be armed with either a fulmen pattern man-catcher or a shotgun. The final Bailiff can be assembled standing or kneeling, and can be armed with either a fulmen pattern man-catcher or a shock pistol and a heavy club. This kit comprises 70 plastic components, 2x Necromunda 32mm Round Bases, and 3x Necromunda 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Hangers-on are an essential part of the Necromundan Underhive, providing their services to local gangs and earning a modest, if dangerous, living. They help with everything from feeding the gangs to alerting them of danger, path-finding, and supplying plentiful ammunition for their hungry weapons. This multipart plastic kit builds a set of five Hangers-on and an accompanying medi skull, skilled reinforcements for any gang in games of Necromunda. This motley crew will give your fighters the edge both during and between battles. This kit builds: – 1x Ammo-jack – 1x Slopper – 1x Hive Watcher – 1x Dome Runner – 1x Rogue Doc – 1x Medi skull The Ammo-jack is festooned with additional bullets, ensuring your fighters will never be short when the need arises. They are also armed with a brutal power hammer – ideal for tipping the balance in a close skirmish. The Slopper provides a steady supply of "fresh" food to help keep your gang active – just don't ask what's in his bowl! A Hive Watcher knows where all the secret tunnels, chambers, and lifts in the underhive are, helping to protect your gang from ambushes. The Dome Runner, armed with a long las, knows the best places to shoot from, as well as where the best loot can be found. The Rogue Doc can patch up injured fighters, and with the help of their medi skull, will have the wounded back in action in no time. The Rogue Doc has a choice of two masked heads, offering a degree of customisation. This kit comprises 65 plastic components and 6x Necromunda 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Ozostium Aranthus has claimed rulership of Necromunda. However, Lady Haera Helmawr has allied with her brother Tamino to recover a weapon capable of ending even an undying Aranthian – a Sthenian-pattern Spyrer Suit. Now is the final stand for Lady Haera, her Spyrers, and those gangs loyal to the Helmawr. It is up to these holdout forces to strike deep into Hive Primus and reclaim the spire in the name of Lord Gerontius. Yet it is not only Ozostium’s loyal Enforcers and gangs they must contend with – at the very peak of the hive, deep within the Imperial Spire, the Aranthian himself waits for one final showdown… This narrative expansion follows on from the explosive events of Necromunda: The Aranthian Succession – Ruins of Jardlan, and concludes the Succession Campaign. It also introduces new rules to add even more variety, scope, and excitement to your battles on Necromunda. This 128-page hardback supplement contains: – Ozostium Enthroned: Thrilling background chronicles the events bringing this campaign arc to its conclusion, including the savage battles between Lady Haera and Ozostium Aranthus himself. – The Succession Campaign: Rules for playing the fourth and final instalment in the Succession Campaign through a series of linked games. Gangs take sides between the Aranthians and those still loyal to Helmawr, as the Spyrers and Lady Haera attempt to take control back from Ozostium and those he's swayed to his cause. – Narrative Scenarios: Seven narrative scenarios, and one multi-player scenario, that reflect the events of the fight to the highest levels of the Spire, district by district, including Death from Above, Breach the Spire, Psychic War, Fortress Assault, and Escape the Spire! – Dramatis Personae: Ozostium Aranthus joins the fight in person, allowing you to petition this incredibly powerful fighter to aid your gang. – Additional Rules: New rules for Spyre Hunters, Hangers-on, Aranthian-aligned gangs, and Justicar Courts. This is an expansion to Necromunda – you'll need a copy of the Necromunda: Core Rulebook to use the contents of this book. This expansion is only available while stocks last. -
On Isstvan V, the Salamanders had been broken. Their warriors had been slaughtered, their Primarch lost and presumed dead. Their wargear, abandoned during the battle, had been claimed as spoils of war by the Traitors and turned against the Loyalist cause. It was a defeat so utterly complete that most forces would never have recovered, becoming just one more laurel for Horus to fix upon his standard as he marched upon Terra. Yet, the sons of Vulkan did not succumb to such a fate. This narrative gaming supplement for Legions Imperialis takes you to the black sands of Isstvan V, where you can play out your own version of the Dropsite Massacre. Can you lead the Salamanders to a breakout, or will you crush them with the Iron Warriors in a historical mission? There are also fresh ways to play the Legiones Astartes with additional Detachments and Formations, as well as Iconic Formations. Inside this 48-page softcover book, you will find: – Death on the Black Sands: A detailed account of the annihilation of the Salamanders Legion during the Dropsite Massacre on Isstvan V. – Historical Mission: Refight the catastrophic slaughter at the Crucible, where the retreating Salamanders attempt to break out of a trap laid by the Iron Warriors. – Additional Formations: Discover extra ways to field the Legiones Astartes, along with Iconic Formations for the Legiones Astartes, Iron Warriors, and Loyalist Solar Auxilia. – Extra Detachments: Unleash Legion tanks, super-heavy tanks, Saturnine Terminators, Saturnine Dreadnoughts, Saturnine Commanders, and Araknae weapons platforms. To use the contents of this book, you'll need a copy of the Warhammer: The Horus Heresy – Legions Imperialis Rulebook and the Liber Strategia supplement, both available separately. -
When it comes to heavy infantry for the Legiones Astartes, Saturnine-pattern Terminator Armour is the pinnacle of innovation and technology. When deployed in numbers, there's little Saturnine units can't take on with their heavy energy weapons and disruption fists. When supported by Saturnine Dreadnoughts, flyers, and heavy weapons, they are a hammer blow to their enemies. This packed boxed set is ideal for starting a new Legiones Astartes collection – or expanding an existing army – to unleash in games of Legions Imperialis, and save money compared to buying the kits separately. The force is built around a core of Saturnine Terminators – heavy elite infantry able to weather massive amounts of small arms fire, and dish out enough damage to punch far above their weight class. Supported by Saturnine Dreadnoughts, artillery, tanks, transports, and aircraft, they become a versatile army that will win you battles in the gruelling civil war. The set includes 76 multipart plastic miniatures, which combine to build 44 Legiones Astartes models: – 12x Saturnine Terminator Squads – 4x Saturnine Command Squads – 8x Saturnine Dreadnoughts – 8x Araknae Weapons Platforms – 8x Vindicator Siege Tanks – 2x Mastodon Super-heavy Assault Transports – 2x Fire Raptors This kit is supplied with 4x Legion Vehicle Transfer Sheets, each containing 1,130 high-quality waterslide transfers, and 1x Legiones Astartes Aircraft Transfer Sheet, containing 748 high-quality waterslide transfers, to decorate your miniatures. There are icons for each of the 18 Legions in the Horus Heresy, along with numerals and honour markings. This kit comprises 769 plastic components, 24x Legions Imperialis 32mm Round Bases, 2x Legions Imperialis 40mm Round Flying Bases, 4x Ball Socket Stems, 4x Legiones Astartes Vehicle Transfer Sheets, and 1x Legiones Astartes Aircraft Transfer Sheet. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. This boxed set is only available while stocks last. -
The Solar Auxilia are a flexible fighting force, employing everything from massed infantry to heavy weapons emplacements and columns of battle tanks to wage war. When deployed as a Combined Arms Battle Group, there is little in the galaxy they can't take on head-to-head. This packed boxed set is ideal for starting a new Solar Auxilia collection – or expanding an existing army – to unleash in games of Legions Imperialis, and save money compared to buying the kits separately. This force is built around a solid core of infantry able to control the battlefield through sheer weight of numbers. Artillery lays down constant barrages of heavy firepower while a contingent of armoured carriers, battle tanks, and super-heavy tanks keeps you mobile. A unit of aircraft rounds out the group, offering rapid response to developing battlefield situations. The set includes 166 multipart plastic miniatures, which combine to build 76 Solar Auxilia models: – 2x Solar Auxilia Command – 12x Auxiliaries – 4x Veletarii – 4x Charonite Ogryns – 4x Aethon Heavy Sentinels – 12x Auxilia Rapiers – 4x Cyclops – 12x Auxilia Tarantulas – 2x Auxilia Super-heavy Tanks – 6x Dracosan Armoured Transports – 8x Leman Russ Tanks – 6x Lightning Fighters The Rapiers build four with quad launchers, four with laser destroyer arrays, and four with mole mortars. The Tarantulas build six with Hyperios air-defence missile launchers and six with Tarantula lascannon batteries. The Auxilia Super-heavy tanks can each be built as Shadowswords, Stormswords, or Stormblades. The Leman Russ tanks can each be built as Leman Russ Demolishers or Leman Russ Executioners. The kit also comes with 3x Solar Auxilia Vehicle Transfer Sheets, each containing 228 high-quality waterslide transfers, and 1x Thunderbolt Fighter Transfer Sheet, containing 136 high-quality waterslide transfers, to decorate your miniatures. They feature iconography for Cthonian Headhunters, Boremanite Devils, Arkadian Janissaries, Manachean Bulls, Saturnyne Rams, Lord Marshal's Own, Ash Scorpions, and the Deathless, along with numerals and other markings. This kit comprises 748 plastic components, 54x Legions Imperialis 25mm Round Bases, 6x Legions Imperialis 40mm Round Flying Bases, and 6x Ball Socket Stems. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. This boxed set is only available while stocks last. -
The Legiones Astartes utilise a combined arms doctrine, deploying a range of squad types supported by mobile artillery pieces, fearsome Dreadnought walkers, and implacable battle tanks mounted with even heavier weaponry. This packed boxed set is ideal for starting a new Legiones Astartes collection – or expanding an existing army – to unleash in games of Legions Imperialis, and save money compared to buying the kits separately. This force is built around a core of versatile infantry, prepared to take on a variety of battlefield roles. They are well supported by Dreadnoughts – including heavy Leviathans, Contemptors, and Deredeos – as well as heavy weapons platforms, battle tanks, and even Xiphon Interceptors covering the skies. The set includes 150 multipart plastic miniatures, which combine to build 58 Legiones Astartes models: – 2x Legion Command Squads – 8x Tactical Legionaries – 2x Terminators – 2x Assault Marines – 4x Support Legionaries – 4x Contemptor Dreadnoughts – 4x Leviathan Siege Dreadnoughts – 4x Deredeo Dreadnoughts – 4x Legion Rapiers – 4x Tarantulas – 4x Kratos – 4x Sicaran Tanks – 6x Land Raider Proteus – 6x Xiphon Interceptors The Support Legionaries build two with plasma guns and two with missile launchers. The Contemptor Dreadnoughts build two with Kheres assault cannons and two with twin-linked lascannon. The Leviathan Dreadnoughts build two with Leviathan storm cannons and two with cyclonic melta lances. The Deredeo Dreadnoughts build two with Anvilus autocannon batteries and two with hellfire plasma cannonades. The Rapiers build two with quad launchers and two with laser destroyer arrays. The Tarantulas build two with Hyperios air-defence missile launchers and two with lascannon batteries. The Sicaran Tanks can each be built as Sicaran Arcus or Sicaran Punishers. This kit is supplied with 3x Legion Vehicle Transfer Sheets, each containing 1,130 high-quality waterslide transfers, and 1x Legiones Astartes Aircraft Transfer Sheet, containing 748 high-quality waterslide transfers, to decorate your miniatures. There are icons for each of the 18 Legions in the Horus Heresy, along with numerals and honour markings. This kit comprises 724 plastic components, 38x Legions Imperialis 25mm Round Bases, 6x Legions Imperialis 40mm Round Flying Bases, and 6x Ball Socket Stems. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. This boxed set is only available while stocks last. -
The Fellblade is built around the rugged Baneblade chassis. Its reinforced metaplas alloy hull is crowned by a traversable turret mounting a formidable twin-barreled accelerator cannon, capable of firing a variety of specialised shells. The Glaive, on the other hand, utilises a vast volkite carronade on its turret. This multipart plastic kit builds two super-heavy tanks for your Legiones Astartes armies in games of Legions Imperialis. Each vehicle can be assembled either as a Fellblade, bearing an armour-busting Fellblade accelerator cannon and a hull-mounted demolisher cannon, or as a Glaive with a fearsome volkite carronade to take out swathes of heavy infantry. Whichever variant you choose, these tanks are capable of turning the tide of any battle. Both versions are equipped with a hull-mounted heavy bolter, and your choice of sponson-mounted laser destroyers, quad heavy bolters, or quad lascannons. They can also be built with a closed hatch, or an open hatch with either a crew member, or a gunner with a pintle-mounted multi-melta or heavy bolter. This kit is supplied with 1x Legion Vehicle Transfer Sheet, containing 1,130 high-quality waterslide transfers to decorate your miniatures. There are icons for each of the 18 Legions in the Horus Heresy, along with numerals and honour markings. This kit comprises 112 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Legions Imperialis can be found in Journal Strategia – The Ruin of the Salamanders, which is available separately. -
The Falchion was originally designed to engage gargantuan enemies. With a potent mounted neutron wave cannon, it’s capable of inflicting catastrophic damage on even the heaviest of armoured foes. Developed from the Falchion chassis, the Ascalon instead mounts an inferno gun similar to those found on titans of the Collegia Titanica. This multipart plastic kit builds two super-heavy tanks for your Legiones Astartes armies in games of Legions Imperialis. Each vehicle can be assembled either as a Falchion bearing a neutron wave cannon, to take out your opponent’s heaviest units, or as an Ascalon with a flame-spewing inferno gun. Whichever variant you choose, these tanks are capable of turning the tide of any battle. Both versions are equipped with your choice of sponson-mounted laser destroyers, quad heavy bolters, or quad lascannons. They can also be built with a closed hatch, or an open hatch with either a crew member, or a gunner with a pintle-mounted multi-melta or heavy bolter. This kit is supplied with 1x Legion Vehicle Transfer Sheet, containing 1,130 high-quality waterslide transfers to decorate your miniatures. There are icons for each of the 18 Legions in the Horus Heresy, along with numerals and honour markings. This kit comprises 104 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Legions Imperialis can be found in Journal Strategia – The Ruin of the Salamanders, which is available separately. -
Palanite Enforcers are equipped with some of the best weapons available in the underhive, ensuring they have an edge on the lawless thugs they hunt down. From web guns and concussion carbines to subdue without lethal force, to flamers and sniper rifles when force is required, their precinct arsenals are packed with special weapons and equipment. This multipart plastic kit includes a selection of weapons and upgrades for your Palanite Enforcer gangs in games of Necromunda. With deadly specialised weaponry and equipment, you'll be ready for everything the underhive and ash wastes have to throw at you. Also included in this kit are alternative heads to personalise your fighters even further. This 88-piece plastic kit includes: – 10x heads – 4x shock batons – 4x assault shields – 4x shield hands – 2x magnacles – 4x power knives – 4x autopistols – 2x flamers – 2x web guns – 2x concussion carbines – 2x autoguns – 2x sniper rifles – 4x necks – 20x left arms – 20x right arms These parts are compatible with the Palanite Enforcer Patrol and Palanite Enforcers Captains & Sergeants kits, both available separately. These components require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Saturnine armour is bulkier than the more widely utilised Cataphractii and Tartaros patterns of Tactical Dreadnought armour. Mounting an array of fearsome energy weapons, combined with complex and potent energy shielding, those warriors capable of wearing such armour see the already legendary resilience of a Legionary improved significantly, allowing them to stride through the fires of battle with impunity. Saturnine Dreadnoughts were developed at the same time, standing even taller than the mighty Leviathan – they obliterate foes with overwhelming firepower. This multipart plastic kit builds Saturnine Command Squads, Saturnine Terminator Squads, and Saturnine Dreadnoughts for your Legiones Astartes armies in games of Legions Imperialis. Their mighty armour allows them to shrug off incoming firepower, and they wield devastating weaponry to unleash in return. They are an ideal way to add an unstoppable assault force to your army. The set includes 28 multipart plastic miniatures, which combine to build 12 Legiones Astartes models: – 6x Saturnine Terminator Squads – 4x Saturnine Dreadnoughts – 2x Saturnine Command Squads The miniatures in this kit are easy to customise. The Saturnine Dreadnoughts have four interchangeable torsos (of two different designs). Their weapons are also interchangeable – there are two inversion beamers, two heavy plasma bombards, two graviton pulverisers, and two disintegrator cannons. The Saturnine Terminators have 18 interchangeable bodies (of six different designs). Their weapons are also interchangeable – there are 12 right arm plasma bombards, 12 right arm twin heavy disintegrators, six left arm plasma bombards, six left arm twin heavy disintegrators, and 18 left arm disruption fists. This kit is supplied with 1x Legion Vehicle Transfer Sheet, containing 1,130 high-quality waterslide transfers to decorate your miniatures. There are icons for each of the 18 Legions in the Horus Heresy, along with numerals and honour markings. This kit comprises 178 plastic components and 12x Legions Imperialis 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Legions Imperialis can be found in Journal Strategia – The Ruin of the Salamanders, which is available separately. -
Araknae platforms are manned turrets, dropped into position by transport aircraft. Usually armed with potent quad accelerator cannons to engage a variety of targets, including light armour units, the Araknae can also be armed with a variety of anti-infantry weaponry, including Orias heavy frag missiles and a devastating twin punisher cannon. This multipart plastic kit builds eight Araknae Weapons Platform Batteries for your Legiones Astartes armies in games of Legions Imperialis. These defensive arrays are ideal for denying swathes of the battlefield to your enemy. Up to four can be armed with flexible quad accelerator autocannons, up to two can be equipped with Orias heavy frag missiles for taking out hordes of light infantry, and up to four can take twin punisher cannons for engaging light armour, flyers, and heavy infantry. This kit is supplied with 1x Legion Vehicle Transfer Sheet, containing 1,130 high-quality waterslide transfers to decorate your miniatures. There are icons for each of the 18 Legions in the Horus Heresy, along with numerals and honour markings. This kit comprises 116 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Legions Imperialis can be found in Journal Strategia – The Ruin of the Salamanders, which is available separately. -
Ghyran is under attack. The armies of the Plague God Nurgle have launched a new and sinister offensive against the Realm of Life. Thyria, an arboreal kingdom in the west of Ghyran’s Everspring Swathe, now risks being transformed into a hotbed of disease. Heroes rise either to impede the Maggotkin’s efforts or to aid them in their foul quest. This 90-page hardback book is a Path to Glory expansion for Warhammer Age of Sigmar. It explores the Thyria region of Ghyran and allows every faction in the game to play battles among the blighted lands. This book contains the additional rules you'll need to play narrative games – story-based battles that link together. Create your own Path to Glory army, use them in a campaign, and upgrade them over time. There are additional heroic traits, artefacts of power, spells, and prayers themed around Ghyran, along with rules for creating custom terrain features and Regiments of Renown. This 90-page hardcover expansion contains: – In-depth background: Learn more about the blighted lands of Thyria, its history, and how it came to be so. You'll also learn more about some of the key players and factions that played a role in its story. – Path to Glory Battlepack: Fight a campaign to purify the corruption plaguing Thryria. You'll choose a Path, collect enhancements and lores, and even create your own faction terrain feature. – Battleplans: 12 battleplans for use in your games, including Thyria's Bounty and Precarious Crossing, which offer an array of gameplay challenges. – Path to Glory Roster: A special roster makes it easy to record the progress of your warriors, along with their paths, enhancements, and lores. You'll need a copy of the Warhammer Age of Sigmar Core Book, available separately, to make full use of this expansion. -
Evil is festering amid the ruins of the Jade Abbey. The daemonic warlord Gelgus Pust seeks to poison the wondrous fount of life-giving water known as the Everspring, which lies beneath the ruined stronghold. Magically imbued with restorative properties, the Everspring grants vitality to the surrounding lands. Yet Pust would see it befouled with the toxic gifts of his master – Nurgle, Lord of Plagues. Only an ill-matched band of heroes and sellswords stands between the Prince of Sores and his final victory. To reach him, they must navigate a landscape that has been moulded and twisted according to Nurgle’s vile whims. In Warhammer Quest: Darkwater, you and up to three friends take on the role of disparate heroes seeking to purify the corrupted Jade Abbey. Only by working together and balancing your strengths and skills can you hope to survive. With each journey, you will uncover the devious plans of the daemonic Prince of Sores. Your missions will take you to dangerous locations full of peril. Still, along the way you'll gain experience and loot that will aid your quest as you go, allowing you to eventually take on the strongest enemies – like Gelgus Pust himself. This cooperative board game is quick, satisfying, and easy to learn, yet offers enough compelling choices and growing complexity to challenge even experienced gamers. The lay flat map book means that you can set up in as little as five minutes, allowing you to dive straight into the action. Each hero offers different skills and abilities, and randomly drawn quest cards ensure no two games are the same. This set includes: Miniatures 49x push-fit plastic miniatures, including: – 7x hero miniatures, and 1x companion, cast in khaki plastic: Edmark Valoran, Bren Tylis, Inara Sion, Drolf Ironhead, Kelthannor, Drasher Vorn, and Jacobus Vyne with Wisper – 4x villain miniatures: Gelgus Pust, Belga the Cystwitch, Mulgoth the Cleaver, and Shaman Foulhoof – 33x enemy miniatures: 2x Cankerborn, 3x Blight Templars, 6x Mire Kelpies, 8x Pestigors, and 14x Pox-Wretches – 2x treasure tokens – 2x living rot tokens Books – 1x 36-page softback rulebook – 1x 38-page hardback map book Gaming Content – 341x cards – 1x double-sided quick start guide – 61x tokens, counters, and markers – 14x dice, including enemy action dice This kit comprises 211 plastic components, 1x Citadel 60mm Oval Hex Hole Base, 1x Citadel 50mm Round Hex Hole Base, 3x Citadel 28.5mm Round Hex Hole Bases, 8x Citadel 40mm Round Hex Hole Bases, 11x Citadel 32mm Round Hex Hole Bases, and 25x Citadel 25mm Round Hex Hole Bases. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints. -
A Minka Lesk Novel Cadia has fallen. Last to escape the hell that was the Thirteenth Black Crusade's destruction of their home world, the Cadian 101st are bloodied, but unbroken as they fight to prove they deserve the legacy that was left to them. READ IT BECAUSE Captain Minka Lesk returns and is tested as never before. As she leads her regiment in the Gallows Cluster, she must deal with a threat she's never seen – a jungle that wants to eat her troops alive! THE STORY When a new threat surges through the Gallows Cluster, jeopardising the stability of the entire warfront, the 101st are thrown into the breach. As loyal fortresses fall on the world of Alia, Minka Lesk’s company leads the mad gambit that is the last hope of turning the tide. But when the jungle itself is as deadly as any enemy, can Minka keep her troopers fighting as her regiment fractures around her? Written by Justin D Hill. -
At the outset of the Soul Wars, Nagash’s cataclysmic Necroquake flooded the Mortal Realms with the powers of the aether. Incantations summoned forth new conjurations of unprecedented power and frightful sentience, though these endless spells were often treacherous, as likely to turn upon their caster as they were to devastate the enemy. Endless spells are arcane abominations that can be summoned to the battlefield by your Wizards. From unleashing gnashing, disembodied jaws to devour your foes to raising prismatic barricades to protect your flanks, the addition of endless spells introduces a deadly new dimension to your games and offers a number of nuanced strategic options. This set includes the following 13 endless spells, comprising 17 push fit miniatures, each supplied with their own base: - 1x Purple Sun of Shyish - 1x Ravenak’s Gnashing Jaws - 1x Suffocating Gravetide - 1x Quicksilver Swords - 1x Aethervoid Pendulum - 1x Chronomantic Cogs - 1x Burning Head - 1x Malevolent Maelstrom - 1x Prismatic Palisade - 1x Emerald Lifeswarm - 1x Umbral Spellportal (2 miniatures are used to represent this endless spell) - 1x Soulsnare Shackles (3 miniatures are used to represent this endless spell) - 1x Geminids of Uhl-Ghysh (2 miniatures are used to represent this endless spell) These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.