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  • Well-armoured, well-trained, and equipped with an array of powerful weaponry, Hearthkyn Warriors form the backbone of most Oathbands. Led by their Theyns, these hardy fighters lay down hails of firepower, shrugging off the enemy's return volleys before storming in to shatter their wavering foes for good. This multipart plastic kit builds 10 Hearthkyn Warriors, sturdy Kin soldiers clad in enclosed void armour. Each Hearthkyn Warrior is equipped with a Autoch-pattern bolt pistol and gravitic concussion grenades, and can be armed with your choice of an Autoch-pattern bolter or an ion blaster. The kit includes a huge armoury of weapons and wargear – you'll find a medipack, multiwave comms array, and pan spectral scanner, as well as a magna-rail rifle, HYLas auto rifle, L7 missile launcher, and EtaCarn plasma beamer to arm up to two specialists. There's also equipment for a Theyn, including an ion pistol, EtaCarn plasma pistol, concussion gauntlet, plasma axe, and plasma sword. The kit offers loads of cosmetic options, so no two squads need look the same – you’ll find both helmeted and bare heads, Ironkin heads, extra arms holding a variety of weapons and grenades, loads of pouches and tools, and three different cosmetic crests for the Theyn. This set is comprised of 169 plastic components, and is supplied with 10x Citadel 28.5mm Round Bases and a Leagues of Votann Transfer Sheet with 555 numerals, runes, and markings for prominent Leagues. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • FELL BATS

    47.50
    Grotesque monsters that prey upon the blood of the unfortunate souls they catch, Fell Bats are an amalgamation of deathly magics and the Soulblight curse brought into being by their vampire masters. Often seeking out victims to drain for their lord's own sustenance, the grossly oversized wingspan of these bats is often the last thing someone will see before razor-sharp fangs sink into their flesh. Not only are they a useful delivery service for blood, but they're also excellent scouts and flanking troops for the Soulblight Gravelords. As their lust for blood drives them to ever more savage feats of violence, the Fell Bats repeatedly dive in and out of combat in a frenzy of bloodshed that only ends when they, or more often their victim, expires completely. The kit is comprised of 15 plastic components, with which you can assemble 3 Fell Bats. These models are supplied with 3x 40mm Citadel Round Bases.
  • GRAVE GUARD

    44.00
    Armed and armoured with the kingdom’s finest equipment, the Grave Guard are the elite warriors of tomb and barrow. They carry cursed blades woven through with the magic of darkness and despair. This multi-part plastic boxed set contains the components needed to make 10 Grave Guard, and includes options for a Seneshal, standard bearer and hornblower. Supplied with 10 Citadel 25mm Round bases.
  • Aggressive and bold, there is no foe the Fulminators dare not charge. A surge of celestial energy builds before the ground-shaking impetus of their onset, a crackling war-cloud that travels like a bow wave before their lowered stormstrike glaives. They are the tip of the Dracothian Guard spear, and they clear a path for all who follow. This multi-part plastic kit contains all the components necessary to assemble two Dracothian Guard Fulminators armed with stormstrike glaives and sigmarite shields and each  mounted on a ferocious Dracoth. This kit also allows you to make any of the following Dracothian Guard variants: - Tempestors, armed with volleystorm crossbows, warblade and sigmarite shields; - Concussors, armed with lightning hammers and sigmarite shields; - Desolators, armed with thunderaxes and sigmarite shields. One Dracothian Guard can also be optionally assembled as Lord-Celestant on Dracoth armed with a selection of weapons including tempestos hammer, thunderaxe, lightning hammer, stormstrike glaive and sigmarite shield. This kit comes in 80 components and is supplied with two 90x52mm Citadel Oval bases.
  • Moonclan Stabbas form ragged ranks that advance upon the foe with gongs clanging and banners waving. Eyes bulging with the madness of the Gloomspite, they pour over the enemy lines and stab wildly at everything in their path. Stabbas are the core unit for many Gloomspite Gitz army, thanks to their ability to overwhelm foes with vast numbers. You’ll find them great for capturing objectives or shielding the squishier elements of your army – or for concealing some well-placed Loonsmasha Fanatics... Inside the set, you’ll find enough stabbas, pokin’ spears and Moon Shields to build a unit of Stabbas, or enough Moonclan bows and slittas to build a unit of Shootas. You’ll also find a choice of Icon Bearers, a Gong Basher, 2 barbed nets and a special stabba for denoting the unit’s Moonclan Boss. This kit is supplied in 111 Components and contains 20 x 25mm round bases. These miniatures are supplied unpainted and require assembly.
  • Orruk Ardboys plough into the fray with a mad bellow and the clatter of heavy pig-iron plate. These mobs of ferocious, battle-scarred fighters smash their way through the enemy's ranks with an array of crude but wickedly sharp weapons, bashing aside return blows – and unlucky opponents – using heavy shields. This multipart plastic kit builds 10 Orruk Ardboys, the frontline fighters of the Ironjawz clans. Each Ardboy carries a hefty slab-like shield, and can be armed with either a choppa or a long-handled stikka. You can build one model as an Ardboy Boss to lead the mob with a unique choppa and a choice of heads, and another model as a Gorkamorka Glyph Bearer who carries one of two different back-mounted glyphs. You'll find a wide variety of different heads, shields, hands, and weapons, all of which are totally interchangeable – no matter how big your Waaagh! grows, you can ensure that your Ironjawz look like a proppa motley mob. This kit comprises 98 plastic components, and comes with 10x Citadel 32mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Chaos Warriors are the bane of the Mortal Realms, clad in hellforged iron and swollen with dark blessings. Entire legions of these armoured killers march to battle in search of divine favour, sworn by bloody rituals to the service of a mighty warlord. Each Chaos Warrior is the equal of several lesser mortals, and each harbours ambitions to become mightier still. This multipart plastic kit builds 10 Chaos Warriors – the armoured core of the Everchosen's legions, formidable on the defence and fearsome on the assault. Each Chaos Warrior carries a Chaos runeshield, and can be armed with either a murderous weapon – in the form of a sword, axe, maul, or hammer – or a long-handled, ensorcelled halberd. The kit also provides components to build one model as an Aspiring Champion with a unique murderous weapon and a choice of unique heads, as well as a Hornblower musician and a Standard Bearer with a choice of two banners and two Chaotic sigils. The kit includes a wide variety of different helmets, bare heads, poses, runeshields, weapons, and halberd heads, all of which are entirely interchangeable – allowing you to ensure your Chaos Warriors look totally unique no matter how large your Chaotic legion grows. This kit comprises 97 plastic components, and is supplied with 10x Citadel 32mm Round Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Misshapen, lumpen and inhumanly strong, the Aberrants are the repugnant offshoots of the brood cycle. Though dim-witted, their instinctive need to defend their broodkin makes them valuable assets to the cult. With heavy industrial tools raised, they cause impressive carnage with only their brute force and single-minded determination. Aberrants form terrifying packs of warriors that excel in delivering huge amounts of damage in close combat. Their heavy melee weapons are used to bludgeon their enemies into submission, and if those don't do the job, their rending claws add a lethal coup de grace. Combined with their ability to shrug off much of the damage dealt to them, this unit can dominate their enemies with ease. This plastic box set contains 41 components, enough to build 5 Aberrants with a choice of power picks or power hammers. Also included are options to build a Hypermorph armed with a power hammer or heavy improvised weapon, and 11 different heads. This set has been designed to offer a high degree of interchangeability between parts. Supplied with 5x 32mm round bases.
  • White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in November's issue: Planet Warhammer Models, letters and questions sent in by you. Plus, we say goodbye to eight warlords. THE WHITE DWARF BUNKER Access Granted! Wade Pryce talks about narrative campaigns and player immersion. Challenges It’s a monster of a painting challenge this month. Or a machine… Trouble in Paradyce Wade continues with an update on the first stage of the studio’s Crusade campaign. Scenarios of the Month New scenarios for Warhammer 40,000 and Warhammer Age of Sigmar. Basic Training Sam delves into battle tactics and how to go about scoring them. Hobby Hangout Make no bones about it, this month’s painting tips are all about skeletons. Satellite Uplink It’s big stuff month! We look at monsters and machines from the painting community. Bunker Bingo It’s the penultimate month of the year, which means Bunker Bingo is almost over! WARHAMMER 40,000 Brutal Raiders Ork pirates (in spaaaaace!) join the ongoing war on the Chalnath Expanse. Yaaargh! Shokk Assault A Big Mek on a hunt for loot tries out his latest invention and discovers that it is good. Cauldron of War Team up or stab ’em in the back? New multiplayer rules for Warhammer 40,000. Echoes From the Warp Insights on Detachments and how they’re designed, straight from the rules team. WARHAMMER AGE OF SIGMAR Battle Report: Blood & Thunder The studio’s top Spearhead players battle in a clash of Stormcasts and skellies. The Duardin Ascendant Fancy fielding Fyreslayers, Kharadron, and Dispossessed in one army, led by Grombrindal? Flashpoint Lethis: The Petrifex Elite Learn about the Ossiarch Bonereapers of the Petrifex Elite before they crush Lethis into dust! Flashpoint Lethis: The Necro-forged Army of Renown rules for the Petrifex Elite and their mysterious shape-shifting leader. Brush Tips The ’Eavy Metal team discuss how they came up with their colour schemes for the Skaven. Briar and Bone Warcry rules for the Twistweald Sylvaneth and the Teratic Cohort of the Ossiarch Bonereapers. OTHER ARTICLES Armies of the Old World Four fledgling armies prepare to defend or destroy the World of Legend. SPECIAL FEATURE Tatters of Hope: Part 1 A strike force of Kasrkin find themselves hunting a band of traitors and heretics. Part 1 of 5 written by William Crowe. Each copy of White Dwarf 506 also comes with a cardboard insert which includes a double-sided card for the Warhammer 40,000 and Warhammer Age of Sigmar Scenarios of the Month, 1x Warscroll Card for Grombrindal, 1x Warscroll Card for the Grand Necromystic, 2x Age of Sigmar Reference Cards, 6x Stratagem cards for multiplayer games of Warhammer 40,000 and 2x Bunker Achievement Cards. Also included is a code for unlocking the character Isabella Mariken in the Warhammer 40,000: Tacticus mobile game.
  • Embergard was supposed to be a new hope – a gateway to the east of the Great Parch and a cornerstone in the ever-expanding empire of Sigmar’s people. Unfortunately, it was on the edge of the apocalypse as the Ruinous powers of Chaos tore the Parch asunder. Beneath the ruins of this once-great city snakes a crumbling warren of mining tunnels which echo once more with the sound of brutal battle! Brave this perilous labyrinth, battle rival warbands, and claim the lost treasures buried within. Warhammer Underworlds is a deck-based skirmish game of strategy and combat for two players set upon the hidden battlefields of the Mortal Realms. Each player commands a warband and pits them against their rivals for glory. The rules are easy to learn but difficult to master, so muster your warband, grab your Rivals deck, and prepare to delve into the darkest recesses of the realms! This core box for Warhammer Underworlds has everything you need to start playing, including two complete warbands – the brave Stormcast Eternals of the Emberwatch and insidious Skaven of Zikkit’s Tunnelpack – four decks of cards, dice, tokens, a game board, and more. This boxed set contains: – 7x Citadel Miniatures, consisting of – 3x The Emberwatch miniatures in blue-coloured plastic – Ardorn Flamerunner – Farasa Twice-risen – Yurik Velzaine – 5x Zikkit's Tunnelpack miniatures in green-coloured plastic – Zikkit Rockgnaw – Rittak Verm – Krittatok – Nitch Singe-snout – Tik Tik – 1x 36-page softcover rulebook – 1x double-sided Quick Start Sheet – 1x double-sided game board – 1x Warhammer Underworlds token sheet – 8x Warhammer Underworlds dice, consisting of five attack dice and three defence dice – 2x Warband warscroll cards – 4x Rivals Decks – Blazing Assault – Emberstone Sentinels – Countdown to Cataclysm – Pillage and Plunder This box contains push-fit miniatures, which are supplied unpainted and require assembly – we recommend using Citadel Colour paints.
  • The Legiones Astartes have access to vast arsenals of death-dealing wargear, often equipping leaders with specialised weapons for close-quarters fighting, and Despoiler Squads, sent in to butcher their opponents in the swirl of melee combat. This plastic upgrade kit can be used to equip Legionaries from the MKIII and MKVI miniatures with a versatile set of melee weapons, suitable to arm squad leaders, and equip a 10-man Despoiler Squad. You'll find a huge variety, allowing you to choose weapons that fit your Legion's style of war and add character to your army. You'll also find a set of arms that can be used to vary your poses and hold two-handed weapons. This kit contains: – 2x Sheathed chainswords – 2x Heavy chainswords – 2x Charnabal sabres – 2x Thunder hammers – 2x Power swords being drawn – 2x Power swords – 2x Power lances – 2x Hand flamers – 2x Plasma pistols – 2x Augury scanners – 2x Melta bombs – 2x Slung boltguns – 4x Power axes – 4x Power mauls – 4x Power fists – 4x Lightning claw components – 4x Volkite serpenta – 4x Phobos bolt pistols – 4x Umbra bolt pistols – 4x Tigrus bolt pistols – 10x Chainswords – 8x Hands (2 sets of four variants) – 10x Heads (2 sets of five variants) – 42x Arms (2 sets of 21 variants) This upgrade kit comprises 130 plastic components and is designed to be assembled with the plastic MKIII and MKVI Space Marines kits, which are sold separately. These components are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Auric Runesmiters are war priests of unrivalled power and renown amongst the Fyreslayers, channeling the spirit of Grimnir into the lodge's warriors through ur-gold runes. Mounted atop a fearsome Magmadroth, a Runesmiter tears their way into the heart of battle in a wave of sacred flame, incinerating gathered foes even as they imbue their kin with uncanny strength and resilience. This multipart plastic kit builds one Auric Runesmiter on Magmadroth, stood atop an imposing chimney-saddle, clad in a ceremonial mask, and armed with a latch-axe, fyresteel throwing axes, and either a runic iron or forge key. The spectacular Magmadroth comes with three crest options and a massive array of additional components – pipes, bundles of axes, a drinking horn, and bundles of ancestral jewelry – perfect for creating a truly unique flame-scaled monster. This kit can alternatively be assembled as an Auric Runefather on Magmadroth or an Auric Runeson on Magmadroth. The additional components in this kit can also be used to build an Auric Runefather or Auric Runeson on foot. This kit comprises 95 plastic components, and is supplied with a Citadel 120mm Large Oval Base as well as 2x Citadel 32mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • An Ufthak Blackhawk Novel Ufthak Blackhawk reckons he’s in for it. Da Meklord has summoned him, and the Gargantsmasha just knows his boss wants to kick his teef in and be done with it. READ IT BECAUSE Follow Ufthak Blackhawk as he faces the drukhari in the teeming fighting pits of their dark city of Commorragh and he finds himself challenged to gladiatorial combat against the masters of pain. THE STORY Out of options, Ufthak leads his Waaagh! through the mysterious webway, to a place where kunnin’, sneakin’, and thinkin’ are the name of the game. A place with little truck for muscle and brawn – Commorragh, the Dark City. Here, where kabals and haemonculus covens pump psychic viscera into the warp, Ufthak is thrown into gladiatorial combat and soon finds himself up against an archon who will stop at nothing to prove she deserves to rule the Dark City – even if it means bringing Commorragh down around her. But the drukhari are about to discover that while orks may be simple, very little about them is ever straightforward. Written by Mike Brooks.
  • A Black Templars Novel The Black Templars of the Second Dornean Crusade attempt to join the rest of their fleet to relieve a siege on the shrine world, Tempest. Thrown off course by a warp storm, and beset by doubt, can they cling to their faith and come to their brothers’ aid? READ IT BECAUSE This story offers insight into the relationship the Black Templars have with faith, and their sense of destiny. Plus, there's always plenty of action when the followers of Khorne are involved. THE STORY On the fringes of the Cicatrix Maledictum, the Black Templars of the Second Dorean Crusade tear through the void to join the crusade fleet on the sands of Tempest – an ancient, storied shrine world. Assailed by the murderous warbands of the Blood God, the crusade has come to burn the planet clean of the Ruinous Powers once and for all. But when a violent warp storm scatters the fleet, the Dauntless Honour is left battered and alone in the void. Besieged by doubt, Castellan Emeric and his brothers must cling to their faith and carve a way to Tempest. For it is there that their battles will truly begin, and the cost of victory may be more than even they are prepared to pay. Written by Steven B Fischer.
  • Pathfinders are deployed to wreak havoc behind enemy lines. Their firepower is formidable, especially when sniping with potent rail rifles, and their drones can optimise the team’s pulse fire or drive the enemy back with gravitic waves. This pack contains the rules you'll need to deploy your Pathfinders in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 41 Cards: – 16x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • Inquisitor Coteaz is a Puritan of the Ordo Malleus – he spends every waking moment studying reports made by his countless agents, or facing down daemons, heretics, and aliens in open battle. He wields the power of the warp and his mighty Nemesis daemon hammer to combat the daemonic and prosecute those who lack purity. This plastic kit builds one Inquisitor Coteaz miniature—a stoic and fearsome leader for Imperial Agents armies in Warhammer 40,000, and his Glovodan Psyber-eagle. Hunt down the enemies of the Imperium with this legendary character. This kit comprises 20 plastic components and two 40mm Round Bases. The miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Inquisitorial Agents are secret teams featuring customised servitors, and soldiers seconded from any and every military branch. They're backed up by dangerous psykers, convicted killers with skills too ‘useful’ to waste, and religious zealots whose fervour shields them from experiences that would drive more rational souls into madness. This pack contains the rules you'll need to deploy your Inquisitorial Agents in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 49 Cards: – 18x Operative datacards – 7x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • Inquisitorial Agents are secret teams featuring customised servitors, and soldiers seconded from any and every military branch. They're backed up by dangerous psykers, convicted killers with skills too ‘useful’ to waste, and religious zealots whose fervour shields them from experiences that would drive more rational souls into madness. This multipart plastic kit builds seven Inquisitorial Agents, loyal acolytes of an Imperial Inquisitor. These miniatures can be used as Inquisitorial Agent operatives in games of Kill Team or as part of Imperial Agents armies in Warhammer 40,000. Most models in this hugely varied kit can be built as two completely different specialists – an Interrogator or Enlightener, a Questkeeper or Pistolier, a Mystic or Hexorcist, and a Death World Veteran or Penal Legionnaire. You'll also find an Autosavant, a Tome-skull, and a Gun Servitor that can be built with one of three weapons. Inside the box, you will also find a set of 39 Inquisitorial Agents tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 73 plastic components and is supplied with 6x Citadel 25mm Round Bases and 1x Citadel 32mm Round Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Note that you will need to requisition additional operatives to use these models in games of Kill Team – either a second Kill Team: Inquisitorial Agents set or models from Kill Team: Death Korps, Kill Team: Exaction Squad, Kill Team: Imperial Navy Breachers, Kill Team: Kasrkin, Sisters of Silence, or Tempestus Scions kits – all available separately. An alternative Warhammer 40,000 version of this kit, without the token sheet, is also available.
  • The Kasrkin are the elite of the elite. These special operatives are trusted with more potent weaponry – such as high-powered hot-shot lasguns – and are equipped with thicker carapace armour to protect them in the most dangerous killzones. This pack contains the rules you'll need to deploy your Kasrkin in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 37 Cards: – 8x Operative datacards – 5x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack.
  • The Kasrkin are the elite of the elite. These special operatives are trusted with more potent weaponry – such as high-powered hot-shot lasguns – and are equipped with thicker carapace armour to protect them in the most dangerous killzones. This multipart plastic kit builds a squad of 10 Kasrkin, Cadia's unmatched special forces. These miniatures can be used as Kasrkin operatives in games of Kill Team or fielded with Astra Militarum armies in games of Warhammer 40,000. These highly-trained soldiers are armed with hot-shot lasguns fuelled by a back-mounted power-pack and can be equipped with various special weapons – including grenade launchers, hot-shot volley guns, and meltaguns. The kit includes loads of interchangeable heads and accessories to customise your kill team, plus components to build specialists like the camouflaged Sharpshooter, stimm-wielding Combat Medic, explosive Demo-trooper, and more. Inside the box, you will also find a set of 38 Kasrkin tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 166 plastic components and is supplied with 10x Citadel 28.5mm Round Bases. This set also includes 1x Cadian Infantry Transfer Sheet containing 597 high-quality waterslide transfers for you to use to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Chaos Lords have spent countless mortal life spans leading their traitorous warriors, demanding nothing but utter ruthlessness from those they command. Some go to war equipped with jump packs, favouring the mobility these devices provide. These savage hunters bear an array of accursed weapons as they relentlessly pursue their quarry across the battlefield. This kit builds one Chaos Lord with Jump Pack miniature – a nimble airborne leader for Chaos Space Marine armies in Warhammer 40,000. The fearsome hero comes with a range of customisation options, including a choice of helmeted or unhelmeted head, plus multiple weapon options. Their right hand can be built with either a bolt or plasma pistol, and their left hand can be built with a power fist or an accursed weapon. Alternatively, the Chaos Lord can be equipped with twin lightning claws. This multipart kit comprises 26 plastic components and a Citadel 40mm Round Base. The miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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