• Tomb Kings are the ancient, long-dead rulers of Nehekhara, reborn through the archaic rituals of their Liche Priests. Only the most prestigious rulers can harness the undying will of a fearsome Necrolith Bone Dragon, much less ride such a behemoth into battle. These reanimated wyrms descend upon the living, given unnatural flight by skeletal wings, before lashing out with wicked claws and jagged fangs. Those who survive must contend with clouds of seething dust and desiccating smog, for a dragon's breath is lethal even in death. This multipart plastic kit builds a Tomb King or Liche Priest mounted on a Necrolith Bone Dragon. This terrifying centrepiece is the jewel of any Tomb Kings of Khemri army, dominating both battlefields and display cabinets. The Tomb King stands atop a grand, chariot-like platform on the Bone Dragon's back, and can be armed with a one-handed khopesh, an imposing great weapon, or a pronged cavalry spear. The Liche Priest instead sits on an ornate throne decorated with Mortuary Cult iconography, brandishing a ritual staff as they conjure a spectral vulture. If this kit is used to build a Liche Priest on Necrolith Bone Dragon, the Tomb King model can instead be assembled separately on foot, armed with a flail and using the additional base provided. The kit includes a shield arm and alternative cloak for building the monarch in this way. This kit contains 96 plastic components, 1x Citadel 100x150mm Rectangular Base, and 1x Citadel 25mm Square Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Knights of the Realm make up the bulk of Bretonnia’s nobility and its armed might, and command great respect for both their high station and the deeds they performed to attain it. Knights Errant, however, are the youthful sons and daughters of Bretonnian nobles, bold young warriors who seek any opportunity to earn their spurs under the chivalric code. Heavily armoured, mounted on fine warhorses, and assembled into an unstoppable lance formation, a charge of Bretonnian Knights has the power to shatter enemy hordes like kindling under a woodsman's axe. This multipart plastic kit builds 12 mounted Knights of the Realm or Knights Errant, bold heavy cavalry from the Kingdom of Bretonnia. Each Knight is a noble warrior, carrying a lance with a sheathed sword at their belt. They're protected in battle by heavy armour and shields, and their warhorses are similarly clad in flowing barding. This kit provides all the command upgrades you'll need – musicians, standard bearers, and champions – whether you choose to field your Knights as a lance of 12 models or two units of six. You'll find a variety of helmeted heads, which are topped by heraldic devices befitting Knights of the Realm, such as dragons, unicorns, and antlers, or decorated by streaming ribbons and other tokens of favour for Knights Errant. The kit also offers bare heads, lance poses, knightly adornments, and horse heads, to really personalise your Bretonnian Knights. Note that the horse heads provided in this kit are a random selection, and may differ from those pictured. This kit contains 180 plastic components, 12x Citadel 30x60mm Rectangular Bases, and a Bretonnian Transfer Sheet containing 176 high-quality waterslide transfers. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Knights on Foot consist of minor nobles belonging to the extended family of a baron or duke. These warriors proudly display the colours and motifs of their lord’s heraldry, often further embellished with personal devices, identifying them as belonging to a single, extended family whilst declaring their individualism and their own stature as nobles. This multipart plastic kit builds 20 elite Knights of the Realm on Foot for your Kingdom of Bretonnia armies. Wearing plate armour, these elite warriors hack down all who would stand against them. Each knight proudly displays their own heraldry atop their helms, marking them out as the individual champions they are whilst still maintaining their coherency in this terrifying heavy infantry unit. You’ll find the components to build two full command upgrades, including First Knights (unit champions), standard bearers, and musicians – this allows you to build them as one large unit of 20 knights, or two smaller units of 10. Each warrior can be armed with a great weapon or hand weapon and shield, and there is a choice of heads, allowing you to personalise each of your units. This kit contains 260 plastic components, and comes with 20x Citadel 25mm Square Bases. Also included is a Bretonnia Transfer Sheet, featuring 176 transfers with which to personalise your knights. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Grand Master Belial is a fearless leader of the Dark Angels Chapter – a warrior whose skill in battle has always stood out, even amongst his transhuman brethren. As the Grand Master of the Deathwing, he is a staunch perfectionist, celebrating none of his many victories, but instead chastising himself and seeking to repent for any perceived weakness. Belial prizes ruthless killing efficiency over elegance or artifice, leading the Dark Angels to triumph in the most gruelling and ruinous theatres of war. This multipart plastic kit builds Belial, Grand Master of the Deathwing, an epic hero of the Dark Angels Chapter. He's clad in ornate Tactical Dreadnought armour, perfect for the front-line commander of the Dark Angels' elite Terminators. Belial wields the Sword of Silence, an obsidian relic of his Chapter that seems to swallow nearby sound, alongside a master-crafted storm bolter that spits explosive shells. This kit includes a choice of two heads – one hooded, and one bare head. This kit contains 17 plastic components, and comes with a Citadel 50mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Space Marine Captains fight from the front, and few forms of armour enable them to do so as effectively as Terminator plate. This formidably resilient suit protects the Captain against all but the most devastating enemy fire, and allows them to deploy by teleport strike right into the heart of the foe. This multipart plastic kit builds one Captain in Terminator Armour – a worthy leader for your Space Marines in Warhammer 40,000. This versatile kit offers a variety of weapons to fit your army's theme and style – you can equip your Captain with a power fist or ornate relic sword for getting up close and personal, and a storm bolter or three different varieties of combi-weapon – flamer, melta, or plasma – to eliminate the Emperor’s enemies at range. The kit also includes cosmetic options to personalise your Captain – two different bare heads, one with a rebreather and one with a bionic eye, as well as an optional tabard. This kit contains 25 plastic components, and comes with a Citadel 50mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Cryptguard are ghouls of uncommon tenacity and worth, elevated to an elite station by performing some great feat of endurance in the sight of their vampiric liege. Charged with protecting their unholy masters, these faithful mordants wield weapons gifted from the royal armoury – rusted, gore-caked blades, soaked in decades of maddening energies and infectious filth. This multipart plastic kit builds 10 Cryptguard, devoted ghoul retainers for the nobility of the Flesh-eater Courts. The Cryptguard carry a variety of cursed weapons into battle – you can outfit each ghoul with a chipped and battered sword, or a long-handled and well-worn halberd. The kit also provides components to build a drummer musician, a standard bearer waving a flag of flayed skin, and a Crypt Captain champion with uniquely grisly headgear. The kit includes plenty of cosmetic options to help you assemble a truly varied horde of ferocious ghouls. You'll find a variety of alternative arms and armaments, as well as loads of interchangeable heads – each more gruesome than the last. This kit contains 100 plastic components, and 10x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Abhorrant Cardinals are vampiric preachers that seek to spread the glory of Ushoran across every land. Having drunk from the Carrion King’s chalice, the Cardinals can unconsciously influence the shared delusion of their court, using bloody rites and gibberish hymns to conjure miracles that stoke their flocks’ rabid fury. This multipart plastic kit builds an Abhorrant Cardinal, a bloodthirsty priest of the Flesh-eater Courts. The Cardinal raises aloft a cursed crosier lashed together from sacred bones – the perfect focus for their unholy power. Clad in a jumble of ragged robes and grisly trinkets, they spread and shape the madness of their ghoulish congregation, turning hungry mordants into frenzied fanatics. This kit contains nine plastic components and comes with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Grand Justice Gormayne is the highest magistrate in all of Ushoran's ghoul kingdoms. He ensures that the Carrion King’s laws and edicts are followed – no matter how insane they may be – and those who transgress are punished with grisly fates. A cunning orator, Gormayne spurs his ghoulish ‘juries’ into a frothing rage, condemning foes to be bloodily torn apart. This multipart plastic kit builds Grand Justice Gormayne, a horrifying vampiric arbiter of the Flesh-eater Courts. Swinging a gore-streaked gavel fashioned from well-gnawed bones, the Grand Justice calls for order and cracks unruly skulls. He pronounces judgement on Ushoran's enemies whilst dressed in what he believes to be the finest robes and wig of office, reading ancient laws from a ragged 'legal tome'. This kit contains 10 plastic components and comes with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Royal Decapitators are the unholy executioners of the Flesh-eater Courts, viewed with unease even by fellow ghouls – more than hunger or duty, they care only for the dealing of death. Dragging huge, tarnished axes behind them, the Royal Decapitators serve their lieges as gibbering executioners, and delight in taking worthy heads. This multipart plastic kit builds a Royal Decapitator, a ghoulish headsman who serves the royalty of the Flesh-eater Courts. The Decapitator cleaves through the necks of the mightiest opponents with a massive, rusted axe, driving ghouls around them into a frenzy of slaughter. This kit offers a choice of two different heads – one strung with bone trinkets, the other masked by a grim executioner's hood. This kit contains nine plastic components and a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Ionus Cryptborn is a living legend, descending like a silent shadow over the most beleaguered of battlefields. His prayers are capable of calling down wicked maelstroms of lightning that can smash through sieges, and electrocute armies. This multipart plastic kit builds one Ionus Cryptborn, Warden of Lost Souls – a legendary leader of the Stormcast Eternals riding an ancient and powerful Draconith, and armed with the infamous Soulbreaker weapon. This kit contains 48 plastic components, and comes with a Citadel 100mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Belthanos leads the eternal hunt that keeps his master Kurnoth’s spirit in bloom. Cloaked in leaves and riding atop a Carnelian Greatspite made of pure life magic, he chases down those who would harm Ghyran so that his howling followers might rip them apart. This multipart plastic kit builds one Belthanos, First Thorn of Kurnoth, for use in Sylvaneth armies in games of Warhammer Age of Sigmar. Belthanos is posed wielding his fearsome Kurnoth Glaive, riding his monstrous Carnelian Greatspite mount, and blowing on his Kurnothi War-horn, summoning the hosts of the Sylvaneth to war. Calling the Unending hunt, Belthanos's song reverberates around the battlefield as he leads his allies in reclaiming and cleansing the Mortal Realms. This kit contains 50 plastic components, and comes with a Citadel 150mm Oval Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Trugg is the mightiest of all troggoths. A towering mass of strength and ill temper, he carries atop his back an arcane keystone of ancient design, which fuels his already formidable physical might with unpredictable bursts of elemental magic... and gives him a terrible headache. This multipart plastic kit builds Trugg the Troggoth King – an overgrown brute empowered by ancient magics and sheer grumpiness. Trugg is covered in ritual scars, tangled vines, and decaying relics from his long slumber in the caves of Ghyran, and imposing antlers curl out from his brow like a crown. The strange artefact built atop his hunched back crackles with otherworldly power – especially when Trugg smacks it with his club, which is capped with the shell of a massive ironshell snail. Even crouching down under his arcane burden, Trugg is taller than a mighty Dankhold Troggoth – he's a monster truly worthy of the title 'Troggoth King'. This kit contains 30 plastic components and comes with a Citadel 100mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Pegasus Knights are made up almost exclusively of Knights of the Realm, but only the wealthiest and most influential knights can boast of owning a battle-trained pegasus, for the creatures are difficult to capture and harder still to train. Accordingly, to own such a beast is the ultimate symbol of wealth and success for their owners, but in truth, a pegasus is also a great practical boon for any knight fortunate enough to acquire one. This multipart plastic kit builds three Pegasus Knights, an elite unit for your Kingdom of Bretonnia army. Heavily armoured, and armed with lances, as well as swords and shields, they hit hard on the charge. Their flying mounts ensure you'll have more opportunities to pit them against targets where they’ll do the most damage, making them a game-winning unit in any Bretonnian army. This kit contains 51 plastic components, and comes with 3x Citadel 40mm by 60mm Rectangular Bases, 3x Large Flying Stems, and 3x Small Flying Bases. Also included is a Bretonnia Transfer Sheet featuring 176 transfers with which to personalise your Pegasus Knights. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Afully armoured Paladin mounted on a Royal Pegasus is a majestic sight indeed, and often, the honour of carrying the army's banner falls to one of these knights. Resplendent as they lead the charge, they hold aloft their standard, snapping crisply in the rush of air. This multipart plastic kit builds one Battle Standard Bearer on Royal Pegasus, an inspiring character for your Kingdom of Bretonnia army. Armed with a hand weapon, shield, and heavy armour, and mounted on their Royal Pegasus, they can get stuck in with your forward charge, inspiring nearby soldiers. You’ll find two different head options for the mount, a standard head and one with extra armour. This kit contains 43 plastic components, a Citadel 50mm Square Base, and a Bretonnian Transfer Sheet. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Across the Old World, mighty kings and powerful warlords raise glorious armies and grim hordes without number. These military masses march together into battle, marshalled in coordinated ranks and regiments by their commanders. Your games of Warhammer: The Old World require the use of coherent regimented units, and these Modular Movement Trays enable you to move your units across the battlefield quickly and easily without the need to move one miniature at a time. This kit allows you to assemble movement trays of different sizes for use with any unit in Warhammer: The Old World, be they monstrous infantry, cavalry, or regular infantry. This set includes the follwoing plastic components: 2x 200mm x 200mm floor sections 32x corner pieces 48x straight pieces The set also includes a construction manual to aid with assembly. Guidance for unit bases sizes can be found in Warhammer: The Old World - Ravening Hordes and Warhammer: The Old World - Forces of Fantasy, both available separately.
  • Sale!

    WARHAMMER UNDERWORLDS: GRYSELLE’S ARENAI

    Original price was: €35.00.Current price is: €24.50.
    The Har Kuron Hurricane has descended on the Gnarlwood, and Gryselle the Slaughterer leads her band of gladiators on a mission of sanctified murder to hone their skills. The Arenai are masterful warriors, each a veteran of countless mortal duels – but they are also peerless performers, their acrobatic leaps and dazzling flourishes making every act of carnage a prayer to their bloody god. Gryselle’s coterie of killers each has her own speciality – Retaria vaults across the battlefield while Kalexis launches lightning-fast attacks with her bladed armour. Thrialla uses a barbed whip to toy with her victims, as Traxya punishes each misstep made by her opponent with her blade and buckler. Gryselle's Arenai are an aggressive warband seeking to drown the Gnarlwood in blood. Thanks to their persistent Flourish ploys and deadly Combo attacks, these fast-moving aelves can put out a huge amount of damage while nimbly dancing away from any reprisals. This set includes a full Rivals deck to use straight out of the box, and the models are all push-fit – so you can get playing nice and quick. This set includes: – 5x push-fit Gryselle's Arenai miniatures – no glue required to assemble, cast in bloody red plastic to stand out even when unpainted – 5x double-sided fighter cards, one for each warrior in the warband – Gryselle the Slaughterer, Retaria the Entangler, Kalexis the Silvered Blur, Thrialla the Lash, and Traxya the Aegis – 1x Gryselle's Arenai Warband Background / Rivals Deck Card A 32-card Rivals deck consisting of: – 12x Gryselle's Arenai objective cards – 10x Gryselle's Arenai gambit cards – 10x Gryselle's Arenai upgrade cards Miniatures in this box are supplied unpainted and require assembly – we recommend using Citadel Colour paints.
  • A Psychophage stampedes into battle at a frightening speed. They devour any prey organism in their paths, but especially favour those victims with psychic abilities. How they metabolise such esoteric powers is unclear, but doing so allows them to project surges of psychocorrosive ash that deflagrate their victims’ minds and souls. This multipart plastic kit builds a Psychophage, a Tyranid monstrosity driven by frenzied psychic hunger. This vile creature's gaping, many-jawed maw is lined with razor teeth and barbed tentacles, allowing it to snatch, shred, and swallow its prey. Raised atop six scuttling, talon-tipped limbs, its bulbous body bulges with digestive sacs and orifices, and is topped with spore-spewing dorsal chimneys. This kit comprises 9 plastic components, and comes with a Citadel 120x92mm Oval Hex Hole Base. This push-fit miniature can be assembled without glue, and is supplied unpainted – we recommend using Citadel Colour paints.
  • Von Ryan’s Leapers are swift, agile Tyranid bioforms, cunning hunters and stealth ambushers that are especially lethal when fighting in dense terrain. Packs of Leapers lie in wait like living mines, lurking at the optimum locations to cause as much damage as possible. When they sense the perfect time to strike, they burst forth to butcher all around in a murderous frenzy. This multipart plastic kit builds three Von Ryan’s Leapers, terrifying Tyranid ambush-beasts. These creatures spring from hiding to shred their unsuspecting prey using whip-fast slashes from two pairs of razor-sharp talons – including powerful mantis-like arms resembling the larger Lictor bioform. Then they feast, with a revolting combination of fangs, mandibles, and feeder tendrils. This kit contains 29 plastic components, and comes with 3x Citadel 40mm Round Hex Hole Bases. These push-fit miniatures can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints.
  • Neurogaunts scuttle forward in seething masses, driven on by the parasitic neurocytes that cling to their backs. Their primary purpose is to protect the synaptic node-beasts coordinating invasion swarms, while projecting their command signals throughout the wider swarm. It is a task they go about with single-minded savagery, slashing, biting, and dying with mindless vigour. This multipart plastic kit builds 11 Neurogaunts, including an overgrown Neurogaunt Nodebeast. These strange, eyeless Tyranid creatures gnaw and scratch with needle-sharp claws and teeth, channelling the will of the Hive Mind through their hump-like spinal symbiotes. Each Neurogaunt has a different scuttling pose, encouraging you to flood the battlefield with a skittering horde that overwhelms weakened foes and distracts from larger beasts. This kit comprises 24 plastic components, and comes with 10x Citadel 25mm Round Hex Hole Bases and a Citadel 28.5mm Round Hex Hole Base. These push-fit miniatures can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints.
  • Few things are simple on Necromunda. Gangers thought lost in battle sometimes resurface later, seemingly back from the dead. Mysterious figures rise to plague an area, taunting the local gangs and working towards their own agenda. Settlements grow, falter, or change as the tides of fate shift. One thing is certain in the underhive – there’s never a dull moment. This campaign book offers a collection of rules intended to enhance your campaigns, including new options for adding a nemesis to your games, dynamic living settings, and even bringing back dead gangers. You’ll also find a collection of existing rules from various publications, updated where needed, to act as a guide for adding new elements to your ongoing campaigns. This is also the first place to find rules for Delaque vehicles. This 128-page hardback contains: – Underhive Nemeses: rules for single individuals who help shape the events of a campaign as foils for your gangs, fleshed out with their own unique abilities. – Living Settings: ever-changing background settlements with variable population, commerce, and environments. Includes six examples. – Resurrection Packages: 10 ways to bring fallen fighters back from the dead… for a price. – Seven scenarios, including four Arbitrator, and three Gang Raid plots. – Uprising Campaigns: a complete narrative campaign, based around the breakdown of Imperial law and the rise of recidivist elements. Includes six scenarios. – Outlaw Brutes: four new horrors and abominations to test your gangs, or bolster them – Vehicle Rules: new options for Van Saar, Escher, Goliath, Orlock, and Cawdor gangs. And, for the first time, rules for Delaque gang vehicles. – Miniatures showcase for House Delaque, and Heroes of Jardlan. This is an expansion to Necromunda – you'll need a copy of the Necromunda: Ash Wastes Rulebook and the Necromunda: Core Rulebook, both available separately, to use the contents of this book.
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