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Clan Brujah are troublemakers, always questioning authority. They tend to Embrace anyone with a strong cause and a loud voice to their ranks, be it teen punks, gang members or any kind of activists. While many Brujah are skilled with words, they are also quick to rage – difficult debates are often best solved with a blur of fists!This deck relies on combat supremacy. Your minions’ skills in Celerity and Potence will scare your opponents from blocking your Presence-fueled bleed actions. For defense you apply surprise Anarch tricks, or assault other minions directly, mangling them into the ground before they become a threat. This is a deck with 77 library cards and 12 crypt cards, ready for play out of the box or customizable with other Vampire: The Eternal Struggle cards. Each player needs a deck to play. Contents are detailed below. The number before each card is the number of copies of that card in the deck. Crypt (12 cards) 2 Aline Gädecke 1 Ariane 2 Atiena 1 Brandon Grime 1 Elen Kamjian 1 Octane 1 Rayne 1 Siarhei Levchenko 1 Theo Bell 1 Valeriya Zinovieva Library (77 cards) 1 Anarch Free Press, The 4 Blood Doll 1 Carfax Abbey 1 Carver’s Meat Packing and Storage 1 Fame 1 Frontal Assault 1 Guardian Angel 1 Haven Uncovered 1 Warzone Hunting Ground 6 Enchant Kindred 2 Heroic Might 6 Line Brawl 2 Show of Force 1 47th Street Royals 2 Monkey Wrench 4 Dust Up 6 Immortal Grapple 2 Pursuit 5 Quickness 4 Roundhouse 4 Slam 4 Taste of Vitae 5 Torn Signpost 2 Bait and Switch 2 Delaying Tactics 2 On the Qui Vive 6 Organized Resistance
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Clan Banu Haqim spawns from an ancient bloodline of warriors, sorcerers and assassins. Now they are pillars of law and tradition in vampiric society, although they are not immune to intrigue and political disputes. With this deck you use a combination of stealth, threats and violence to triumph. Your vampires have both high political status and excellent combat skills. Contents are detailed below. The number before each card is the number of copies of that card in the deck. Crypt (6 cards) 2x Kasim Bayar 1x Farah Sarroub 1x Oluwafunmilayo 1x Warmaksan 1x Arjun Shah (NEW) Library (49 cards) 1x Alamut 1x Black Throne, The 2x Grooming the Protégé 1x Haqim's Law: Retribution 1x The Khabar: Community 2x Priority Contract 1x Yoruba Shrine 2x Fourth Tradition: The Accounting 3x Hunter's Mark 1x Judgment: Camarilla Segregation 2x Khabar: Glory 1x Archon 1x Banishment 2x Parity Shift 1x Kali’s Fang 1x Closed Session 3x Resist Earth's Grasp 2x Swallowed by the Night 1x Elder Intervention (new art) 1x On the Qui Vive Note: Cellophane wrapped only – no tuckbox. -
The Ministry is a vampire clan of temptation. They delight in sin, pushing boundaries to the extreme and use deceptive powers to draw unsuspecting victims into doing their bidding. This mischievous deck forsakes defense for strong offense. Your vampire minions use politics, entrancement and Anarch trickery to damage your enemies, and evade getting captured by use of mind-tricks and shape-changing. Contents are detailed below. The number before each card is the number of copies of that card in the deck. Crypt (6 cards) 1x Sergio Bueno (NEW) 1x Vivian VI 1x Crystal Lynn 1x Elisha Tucker 1x Marcel 1x "Coach" Tyrone Soros (NEW) Library (49 cards) 1x Anarch Railroad 1x Cave of Apples 2x Dabbler 1x Ferraille 1x Garibaldi-Meucci Museum 1x Obfuscate 2x Villein 5x Platinum Protocol, The 1x Propaganda 2x Waters of Duat 1x Anarch Salon 2x Reckless Agitation 1x Revolutionary Council 1x Homunculus 1x Elder Impersonation 2x Enchanting Gaze 1x Faceless Night 1x Lost in Crowds 3x Revelation of the Serpent 1x Swallowed by the Night 2x Voter Captivation 2x Form of the Cobra 2x Rapid Change 2x Bait and Switch 2x On the Qui Vive 4x Party Out Of Bounds 3x Form of Mist Note: Cellophane wrapped only – no tuckbox. -
A Horus Heresy novel As the Great Crusade draws to a close, primarch Fulgrim and the Emperor's Children continue their pursuit of perfection. But pride comes before a fall, and this most proud of Legions is about to fall a very, very long way... READ IT BECAUSE Graham McNeill paints a masterly portrait of a Legion brough low by their own hubris. And we see the epic Dropsite Massacre of Isstvan V, and the death of a primarch. Doesn't get much bigger than that. THE STORY Under the command of the newly appointed Warmaster Horus, the Great Crusade continues. Fulgrim, Primarch of the Emperor's Children, leads his warriors into battle against a vile alien foe, unaware of the darker forces that have already set their sights upon the Imperium of Man. Loyalties are tested, and every murderous whim indulged as the Emperor's Children take their first steps down the road to true corruption - a road that will ultimately lead them to the killing fields of Isstvan V... Written by Graham McNeill -
A Horus Heresy novel Chastised by the Emperor, the Word Bearers set out on their own path - one that will eventually lead them to damnation and heresy and plunge the galaxy into war. READ IT BECAUSE The dramatic backstory to the Horus Heresy is revealed at last. Discover the manipulations that led to Horus' fall and mankind's civil war. And where does it start? With the Emperor himself forcing an entire Legion to kneel before him in a scene that will stay with you for a long time... THE STORY Amidst the galaxy-wide war of the Great Crusade, the Emperor castigates the Word Bearers for their worship. Distraught at this judgement, Lorgar and his Legion seek another path while devastating world after world, venting their fury and fervour on the battlefield. Their search for a new purpose leads them to the edge of the material universe, where they meet ancient forces far more powerful than they could have imagined. Having set out to illuminate the Imperium, the corruption of Chaos takes hold and their path to damnation begins. Unbeknownst to the Word Bearers, their quest for truth contains the very roots of heresy... Written by Aaron Dembski-Bowden -
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The Aeldari are one of the galaxy's most ancient species. Their warhosts utilise advanced technology and their warriors' natural speed and agility to achieve victory – to underestimate them is to invite a swift and terrible death. This is a set of 16 square-cornered six-sided dice for games of Warhammer 40,000, themed around the Aeldari. These dice are cast in orange plastic with dark red markings. The 1-5 facings are traditionally pipped, but each '6' face is instead decorated with an icon of the Aeldari. Contents: – 16x square-cornered D6 dice, each measuring 16x16x16mm, in an orange colour with dark red ink -
Lucius the Eternal is an arrogant slaughterer and swordmaster supreme. He seeks out the most skilled of the foe’s champions, casually cutting down lesser enemies that dare bar his path. Against worthy opponents, Lucius strikes with the speed of a snake, his daemonically sentient lash and blade making a mockery of the greatest warriors. This multipart plastic kit builds Lucius the Eternal, a legendary duelist for your Emperor's Children armies in games of Warhammer 40,000. He wields the daemonic Blade of the Laer in one hand, and the Lash of Torment in the other, utterly devastating in both single combat and in taking on hordes of lesser foes. If you crave the exhilaration of close-quarters combat, Lucius is an ideal leader for your force. This kit comprises 21 plastic components, and 1x Citadel 50mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Death Guard advance amidst rolling smog, spore-thick fumes, and whirling flies. Blessed by the Plague God Nurgle, these mutated warriors are incredibly resilient, their diseased bodies bloated with unclean flesh and melded to the plates of their hulking battle armour. They wield plague-ridden weapons that unleash the grim powers of alchemy, sorcery, and supernatural contagion to wither and ruin their foes. Codex: Death Guard is a vital book for collectors who enjoy setting the chosen of Nurgle upon an unsuspecting galaxy. This impressive tome is packed with debased artwork, plague-fuelled background material, inspiring photography, and the rules you need to unleash your diseased warriors in games of Warhammer 40,000. You'll find datasheets, Detachments, narrative Crusade rules, and a self-contained Combat patrol section to help you fight tight, tactical games with your collection. This book will allow you to live out your worship of Grandfather Nurgle no matter how you like to collect, paint, and play with your Death Guard. Inside this 128-page hardback book, you'll find: – Revolting background material for these bile-soaked warriors, including their history and current ruinous activities – Epic art and photography to inspire you to spread the blessings of Nurgle – Rules for using the Death Guard and daemons of Nurgle in games of Warhammer 40,000, with 36 datasheets, six Detachments, and two army-wide rules – A set of rules to launch your own narrative Crusade, brewing Alchemical Pathogens and earning Boons of Nurgle – A guide to painting your Combat Patrol and rules for fielding the Maggot Lords in skirmish-sized games This book also contains a one-use code to unlock Codex: Death Guard content in Warhammer 40,000: The App. -
Aethon Shaan, Chapter Master of the Raven Guard, embodies the most patient and cunning aspects of his Primarch’s legacy. When he chooses to strike from the shadows, he does so with sudden cold fury, bursting forth with the lightning-wreathed Claws of Severax flashing amidst gouts of enemy blood. This multipart plastic kit builds Aethon Shaan, the Chapter Master of the Raven Guard, for use in your Space Marines armies in games of Warhammer 40,000. With the mighty Claws of Severax, a heavy bolt pistol, and a custom jump pack, he is able to swoop down and tear into the enemies of the Emperor. Perched heroically as though surveying the battlefield, he is a fantastic miniature for painters, and comes with three different head options – one helmeted, one with a rebreather, and another with a hood. Rules for using Aethon Shaan in games of Warhammer 40,000 can be downloaded for free from the Warhammer Community website. This kit comprises 32 plastic components and 1x Citadel 50mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Bull Centaurs are mutants believed to be blessed by Hashut. They are reared as living demigods, their every whim indulged in exchange for fanatical loyalty to the Father of Darkness’s cult. Most Bull Centaurs are organised into stampeding herds, given the holy task of breaking the foe’s battleline to demonstrate their inferiority. Snarling and roaring, they gallop across the field while utterly convinced of their might, crashing clean through formations with maces and mauls swinging. This multipart plastic kit builds three Bull Centaurs, powerful line-breakers for your Helsmiths of Hashut armies in games of Warhammer Age of Sigmar. Powerfully muscled, with hooves and horns, they are especially deadly as they charge into combat, pulping their enemies with blows from their brazen mauls. These imposing miniatures encapsulate everything brutal and intimidating about the Helsmiths of Hashut, making them a key unit in any collection and a great place to showcase your painting skills. The kit includes four sets of interchangeable horns and parts to build an optional unit champion. These miniatures can alternatively be built as Anointed Sentinels, elite melee guardians and warriors chosen from the most zealous of the Bull Centaur herds. This kit is supplied with one Helsmiths of Hashut Transfer Sheet, containing 450 high-quality waterslide transfers. These include symbols for the Ur-Zorn, Muspelzharr, Zharr Vyxa, and The Forge Anathema ziggurats, along with other cursed sigils and runes to decorate your miniatures. This kit comprises 74 plastic components and 3x Citadel 75mm by 42mm Oval Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Hastarii are heavily armoured Skitarii who lay down withering firepower with heightened efficiency. The expanding energy cones of Exterminator's eradication casters disrupt the target at a molecular level, grossly maiming or completely obliterating their victims, while Fusiliers address the foe's most heavily armoured assets with neutron fusils. Targets Acquired This multipart plastic kit builds 5 Hastarii, heavy weapons specialists for your Adeptus Mechanicus armies in games of Warhammer 40,000. They are capable of providing destructive power to your force as they march across the battlefield to defeat the enemies of the Machine God. Lay Down Withering Firepower The miniatures can be built as Hastarii Exterminators, armed with infantry-melting arc blasters and eradication casters, or as Hastarii Fusiliers with heavy armour-destroying neutron fusils and phosphor blasters. For either configuration, one miniature can be built as an optional squad leader, armed with a power sword to protect their unit from close assault. Contents: – 73 plastic components – 5 Citadel 32mm Round Bases – 1 Adeptus Mechanicus Transfer Sheet – 1 construction guide The Adeptus Mechanicus Transfer Sheet features 320 high-quality waterslide transfers. These include Mechanicus symbols, along with warning sigils, numbers, and more to decorate your miniatures. These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Citadel Colour paints Rules for using these miniatures in your games of Warhammer 40,000 can be downloaded for free from the Warhammer Community website.