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Long years have passed since the wolfships of Frydaal the Chainmaker were first carried across the Sea of Claws by the snow-laden winds of winter. The Wolves of the Sea brought violence and death to the north-eastern corner of Westerland, leaving only ruin in trade for all that they took. Since then, the Marauder tribes have returned each year, growing only stronger and bolder with the passage of time. This supplement ventures into the frigid cold of the Shadowlands to further explore the culture and beliefs of the Marauder Tribes, the innumerable warriors that clamour to fight alongside mighty Chaos Warlords. Along with additional ways to play your Chaos-worshipping barbarians, there are Path to Glory rules that let you grow an army of any faction into a mighty force over the course of a campaign. There are also three scenarios, and a selection of cursed (or blessed, depending on your point of view) magical artefacts commonly found in the Shadowlands, which can be used by any army. This 48-page softcover supplement contains: – Westerland Aflame: A recounting of Frydaal the Chainmaker’s invasion of Westerland, an exploration of the many Marauder Tribes that fight at her side, and the champions that lead them. – The Path to Glory: Rules for ‘Path to Glory’ campaigns set in the Old World, in which participants build mighty armies of conquest or destruction. – Marauder Tribes: Profiles and rules for the Marauder Tribes, including Chaotic Traits and Chaotic Cults, the system of beliefs that ties the many tribes and clans of the Shadowlands together. – Artefacts of the Shadowlands: Common magic items originating from the Shadowlands, which are available to all armies. This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World Rulebook, Warhammer: The Old World – Ravening Hordes, and Arcane Journal: Warriors of Chaos, all available separately, to use the contents of this supplement. To play the start of a Path to Glory campaign, you may need a copy of Arcane Journal: The War of Settra's Fury, also available separately. -
The tribes that dwell in the northern tundras of the World of Legend are a hardy people whose warrior culture has been established over long centuries. The Ruinous Powers have come to dominate the lives of the Marauder Tribes, for the primordial spirits they worship are, in truth, daemonic deities of the æther that feed upon the devotion of their mortal servants. This packed boxed set is ideal for starting a new Warriors of Chaos collection – or expanding an existing army – to unleash in games of Warhammer: The Old World. The Marauder Horsemen lead the charge, using their speed to outflank and harass enemy units. In their wake follow the Chaos Marauders – frenzied fighters from the frozen wastes of the North. This is the first place you can get your hands on the new Marauder Horsemen and Chaos Marauders miniatures, and the box is only available while stocks last. This boxed set builds 50 multipart plastic Warriors of Chaos miniatures: – 40x Chaos Marauders – 10x Marauder Horsemen The miniatures in this kit are easy to customise. The Chaos Marauders can be assembled as two large units of 20, or four units of 10 – each with their own optional champion, standard bearer, and musician. Each Marauder can be armed with either a hand weapon and shield, a great weapon, or a flail. The hand weapons and shields are interchangeable across the miniatures, and they each have a choice of two heads – either helmeted or bare. The Marauder Horsemen can be assembled as one large unit of 10, or two smaller units of 5 – each with their own optional champion, standard bearer, and musician. Each Marauder can be armed with either a spear and a shield, or a flail, and they each have a choice of two heads – either helmeted or bare. This kit is supplied with 2x Warriors of Chaos Transfer Sheets, each containing 246x high-quality waterslide transfers. These include markings for the Cult of the Bloodied Hound, the Cult of the Slithering Serpent, the Cult of the Carrion Crow, and the Cult of the Fell Raptor, along with other Chaos symbols and cursed runes. This kit comprises 664 plastic components, 10x Citadel 60mm by 30mm Rectangle Bases, and 40x Citadel 30mm Square Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Warhammer: The Old World can be found in Arcane Journal – the Razing of Westerland, which is available separately. These miniatures will be available separately at a later date. This boxed set is only available while stocks last. -
Ancients in Terminator Armour are tasked with carrying the sacred banners of the Space Marines – a vital task. Symbols of the Chapter’s might, Space Marines will gladly die to preserve them. This makes Ancients attractive targets for the enemy. When clad in mighty Terminator armour, they are near impervious to enemy fire, ensuring the standard always flies proudly. This multipart plastic kit builds one Ancient in Terminator Armour, an inspiring veteran for your Space Marines armies in games of Warhammer 40,000. Holding aloft an Astartes Banner, they ensure nearby warriors fight even harder for the glory of the Chapter. The Ancient is armed with a storm bolter to add to your force's ranged firepower, and a power fist to stop enemies who try to get too close to their standard. This kit includes four heads, two right arms, and two banner toppers to choose from, making it easy to customise your Ancient. This kit comprises 24 plastic components and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Terminator Assault Squads are armed with devastating close-combat weaponry perfect for ferocious assaults and savage boarding actions. They rush to engage the enemy's greatest warriors, shredding the foe with lightning claws or shattering their skulls with thunder hammers. This multipart plastic kit builds five Assault Terminators, and their Teleport Homer, for your Space Marines armies in games of Warhammer 40,000. Clad in the finest armour, they are all but impervious to small arms fire, and they dish out grievous amounts of damage in return. The unit can be armed with thunder hammers and storm shields – ideal for taking down the largest and toughest targets – or twin lightning claws to tear hordes of enemy troops to shreds. The kit includes the following interchangeable parts: – 5x Left-handed lightning claws – 5x Right-handed lightning claws – 5x Left-handed storm shields – 5x Right-handed thunder hammers – 5x Helmeted heads – 6x Bare heads – 5x Tilting shields – 15x Purity seals and honour markings There are also parts to build one of the squad as an optional Assault Terminator Sergeant with a choice of two heads – bare and helmeted – two different tilting plates, along with armour plating and weapons that display more honour markings. This kit is supplied with 1x Space Marine Infantry Transfer Sheet, containing 758x high-quality waterslide transfers. These include Chapter icons for the Ultramarines, Imperial Fists, Salamanders, and Raptors, along with battlefield role indicators, numbers, numerals, and more. This kit comprises 144 plastic components, 5x Citadel 40mm Round Bases, and 1x Citadel 25mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Warhammer 40,000 can be downloaded for free from the Warhammer Community website. -
Ferren Areios, Captain of the Ultramarines 6th Company, is a warrior forged in the fires of the Indomitus Crusade. Chosen by the Primarch to lead his brothers in battle, the Master of Rites fights for the survival of Humanity and the realm of Ultramar. Wielding the mighty thunder hammer, Honour, he is salvation to the Imperium and damnation to its enemies. This multipart plastic kit builds Ferren Areios, a mighty hero for your Space Marines armies in games of Warhammer 40,000. Ferren was first seen in the Dawn of Fire series, and now stars in his own Black Library novel, Master of Rites. He comes to the tabletop clad in ornate Mk X Tacticus armour and wielding a thunder hammer known as Honour. He's both a powerhouse in game and a fantastic painting challenge. The miniature comes with a choice of two heads – bare and helmeted. Ferren Areios has Warhammer 40,000 rules available to download for free from the Warhammer Community website. This kit comprises 18 plastic components, including a sculpted scenic base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. This is your first chance to buy this miniature - it is currently only available while stocks last. -
Suboden Khan is a true son of Chogoris, commanding the White Scars First Brotherhood from the saddle of his grav bike, Thunder. A master of cavalry warfare, he leads his forces in epic hunts and sweeping advances, smashing through enemy lines and ruthlessly running down fleeing foes. This multipart plastic kit builds Suboden Khan, an aggressive leader for your White Scars Space Marine armies in games of Warhammer 40,000. No quarry can evade him as he leads the hunt from atop his custom grav bike, before delivering the killing strike with his lethal hunting lance, Stormtooth. This miniature is packed with details, including the claimed heads of previous victims and a billowing cloak. Suboden can be assembled with a choice of two heads – bare or helmeted – offering some customisation to your Khan. This kit comprises 44 plastic components and 1x Citadel 90mm by 52.5mm Oval Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using this miniature in your games of Warhammer 40,000 can be downloaded for free from the Warhammer Community website. -
Book 1 in the Scouring Series As the Siege of Terra ends, there are many loose ends – Traitors trying desperately to escape, a monumental vacuum of power to fill, and a crumbling galactic government to see to. Those who hold on to power must decide how to wield it, and a new structure must be put in place, all while desires to exact vengeance run high. READ IT BECAUSE It's the beginning of an epic series. Find out what happens after the cataclysmic events of the Horus Heresy, as an unsteady Imperium must find its footing and learn how to exist without the guidance of the Emperor. THE STORY Horus is dead. Terra lies in ruins. The Emperor is silent. Amid the rubble of the Palace, shell-shocked survivors emerge into the light of an uncertain dawn. New powers are present now, ones that have travelled the length of the galaxy to bring salvation to the Imperium, though they are as readily cast as usurpers as redeemers. The survivors of the Traitors’ Grand Armada, now scattered and desperate to escape vengeance, are riven with doubt and dissension, and their gods too are silent. Amid all the grief and confusion, some hopeful souls believe the war to be over and an era of renewal just ahead. But wiser heads know that this war can never end, and that the only question remaining is who shall rise to power within the perilous new age, and who shall fall. Written by Chris Wraight. -
A Minka Lesk Novel Cadia has fallen. Last to escape the hell that was the Thirteenth Black Crusade's destruction of their home world, the Cadian 101st are bloodied, but unbroken as they fight to prove they deserve the legacy that was left to them. READ IT BECAUSE Captain Minka Lesk returns and is tested as never before. As she leads her regiment in the Gallows Cluster, she must deal with a threat she's never seen – a jungle that wants to eat her troops alive! THE STORY When a new threat surges through the Gallows Cluster, jeopardising the stability of the entire warfront, the 101st are thrown into the breach. As loyal fortresses fall on the world of Alia, Minka Lesk’s company leads the mad gambit that is the last hope of turning the tide. But when the jungle itself is as deadly as any enemy, can Minka keep her troopers fighting as her regiment fractures around her? Written by Justin D Hill. -
At the outset of the Soul Wars, Nagash’s cataclysmic Necroquake flooded the Mortal Realms with the powers of the aether. Incantations summoned forth new conjurations of unprecedented power and frightful sentience, though these endless spells were often treacherous, as likely to turn upon their caster as they were to devastate the enemy. Endless spells are arcane abominations that can be summoned to the battlefield by your Wizards. From unleashing gnashing, disembodied jaws to devour your foes to raising prismatic barricades to protect your flanks, the addition of endless spells introduces a deadly new dimension to your games and offers a number of nuanced strategic options. This set includes the following 13 endless spells, comprising 17 push fit miniatures, each supplied with their own base: - 1x Purple Sun of Shyish - 1x Ravenak’s Gnashing Jaws - 1x Suffocating Gravetide - 1x Quicksilver Swords - 1x Aethervoid Pendulum - 1x Chronomantic Cogs - 1x Burning Head - 1x Malevolent Maelstrom - 1x Prismatic Palisade - 1x Emerald Lifeswarm - 1x Umbral Spellportal (2 miniatures are used to represent this endless spell) - 1x Soulsnare Shackles (3 miniatures are used to represent this endless spell) - 1x Geminids of Uhl-Ghysh (2 miniatures are used to represent this endless spell) These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. -
Screaming Bells are perhaps the most diabolical of all the strange constructs built by the Skaven. From a rickety conveyance of wood hangs a giant brass bell, studded with warpstone and marked with ominous glowing runes. The Grey Seer riding atop its swinging bulk conjures storms of magic, which coalesce into blasts of power as the device rings its infernal tone. This multipart plastic kit builds one Screaming Bell, a bizarre war machine for your Skaven armies in games of Warhammer Age of Sigmar. Little more than a rotting wooden frame built around a masonry arch, a massive bell hangs at its centre. A Rat Ogor pulls the bell from a thick chain, lending their vicious claws to the melee when needed, along with the grinding bulk and rusted blades of the carriage. The most deadly weapon is the combination of the sorceries unleashed by the Grey Seer rider, and the peal of the warpstone-studded bell itself, which causes all hell to break loose on the battlefield. This kit can alternatively be assembled as a Plague Priest Plague Furnace. This kit comprises 54 plastic components, and 1x Citadel 120mm by 92mm Oval Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Ghyran is under attack. The armies of the Plague God Nurgle have launched a new and sinister offensive against the Realm of Life. Thyria, an arboreal kingdom in the west of Ghyran’s Everspring Swathe, now risks being transformed into a hotbed of disease. Heroes rise either to impede the Maggotkin’s efforts or to aid them in their foul quest. This 90-page hardback book is a Path to Glory expansion for Warhammer Age of Sigmar. It explores the Thyria region of Ghyran and allows every faction in the game to play battles among the blighted lands. This book contains the additional rules you'll need to play narrative games – story-based battles that link together. Create your own Path to Glory army, use them in a campaign, and upgrade them over time. There are additional heroic traits, artefacts of power, spells, and prayers themed around Ghyran, along with rules for creating custom terrain features and Regiments of Renown. This 90-page hardcover expansion contains: – In-depth background: Learn more about the blighted lands of Thyria, its history, and how it came to be so. You'll also learn more about some of the key players and factions that played a role in its story. – Path to Glory Battlepack: Fight a campaign to purify the corruption plaguing Thryria. You'll choose a Path, collect enhancements and lores, and even create your own faction terrain feature. – Battleplans: 12 battleplans for use in your games, including Thyria's Bounty and Precarious Crossing, which offer an array of gameplay challenges. – Path to Glory Roster: A special roster makes it easy to record the progress of your warriors, along with their paths, enhancements, and lores. You'll need a copy of the Warhammer Age of Sigmar Core Book, available separately, to make full use of this expansion. -
Evil is festering amid the ruins of the Jade Abbey. The daemonic warlord Gelgus Pust seeks to poison the wondrous fount of life-giving water known as the Everspring, which lies beneath the ruined stronghold. Magically imbued with restorative properties, the Everspring grants vitality to the surrounding lands. Yet Pust would see it befouled with the toxic gifts of his master – Nurgle, Lord of Plagues. Only an ill-matched band of heroes and sellswords stands between the Prince of Sores and his final victory. To reach him, they must navigate a landscape that has been moulded and twisted according to Nurgle’s vile whims. In Warhammer Quest: Darkwater, you and up to three friends take on the role of disparate heroes seeking to purify the corrupted Jade Abbey. Only by working together and balancing your strengths and skills can you hope to survive. With each journey, you will uncover the devious plans of the daemonic Prince of Sores. Your missions will take you to dangerous locations full of peril. Still, along the way you'll gain experience and loot that will aid your quest as you go, allowing you to eventually take on the strongest enemies – like Gelgus Pust himself. This cooperative board game is quick, satisfying, and easy to learn, yet offers enough compelling choices and growing complexity to challenge even experienced gamers. The lay flat map book means that you can set up in as little as five minutes, allowing you to dive straight into the action. Each hero offers different skills and abilities, and randomly drawn quest cards ensure no two games are the same. This set includes: Miniatures 49x push-fit plastic miniatures, including: – 7x hero miniatures, and 1x companion, cast in khaki plastic: Edmark Valoran, Bren Tylis, Inara Sion, Drolf Ironhead, Kelthannor, Drasher Vorn, and Jacobus Vyne with Wisper – 4x villain miniatures: Gelgus Pust, Belga the Cystwitch, Mulgoth the Cleaver, and Shaman Foulhoof – 33x enemy miniatures: 2x Cankerborn, 3x Blight Templars, 6x Mire Kelpies, 8x Pestigors, and 14x Pox-Wretches – 2x treasure tokens – 2x living rot tokens Books – 1x 36-page softback rulebook – 1x 38-page hardback map book Gaming Content – 341x cards – 1x double-sided quick start guide – 61x tokens, counters, and markers – 14x dice, including enemy action dice This kit comprises 211 plastic components, 1x Citadel 60mm Oval Hex Hole Base, 1x Citadel 50mm Round Hex Hole Base, 3x Citadel 28.5mm Round Hex Hole Bases, 8x Citadel 40mm Round Hex Hole Bases, 11x Citadel 32mm Round Hex Hole Bases, and 25x Citadel 25mm Round Hex Hole Bases. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints. -
Saturnine armour is bulkier than the more widely utilised Cataphractii and Tartaros patterns of Tactical Dreadnought armour. Mounting an array of fearsome energy weapons, combined with complex and potent energy shielding, those warriors capable of wearing such armour see the already legendary resilience of a Legionary improved significantly, allowing them to stride through the fires of battle with impunity. Saturnine Dreadnoughts were developed at the same time, standing even taller than the mighty Leviathan – they obliterate foes with overwhelming firepower. This multipart plastic kit builds Saturnine Command Squads, Saturnine Terminator Squads, and Saturnine Dreadnoughts for your Legiones Astartes armies in games of Legions Imperialis. Their mighty armour allows them to shrug off incoming firepower, and they wield devastating weaponry to unleash in return. They are an ideal way to add an unstoppable assault force to your army. The set includes 28 multipart plastic miniatures, which combine to build 12 Legiones Astartes models: – 6x Saturnine Terminator Squads – 4x Saturnine Dreadnoughts – 2x Saturnine Command Squads The miniatures in this kit are easy to customise. The Saturnine Dreadnoughts have four interchangeable torsos (of two different designs). Their weapons are also interchangeable – there are two inversion beamers, two heavy plasma bombards, two graviton pulverisers, and two disintegrator cannons. The Saturnine Terminators have 18 interchangeable bodies (of six different designs). Their weapons are also interchangeable – there are 12 right arm plasma bombards, 12 right arm twin heavy disintegrators, six left arm plasma bombards, six left arm twin heavy disintegrators, and 18 left arm disruption fists. This kit is supplied with 1x Legion Vehicle Transfer Sheet, containing 1,130 high-quality waterslide transfers to decorate your miniatures. There are icons for each of the 18 Legions in the Horus Heresy, along with numerals and honour markings. This kit comprises 178 plastic components and 12x Legions Imperialis 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Legions Imperialis can be found in Journal Strategia – The Ruin of the Salamanders, which is available separately. -
Araknae platforms are manned turrets, dropped into position by transport aircraft. Usually armed with potent quad accelerator cannons to engage a variety of targets, including light armour units, the Araknae can also be armed with a variety of anti-infantry weaponry, including Orias heavy frag missiles and a devastating twin punisher cannon. This multipart plastic kit builds eight Araknae Weapons Platform Batteries for your Legiones Astartes armies in games of Legions Imperialis. These defensive arrays are ideal for denying swathes of the battlefield to your enemy. Up to four can be armed with flexible quad accelerator autocannons, up to two can be equipped with Orias heavy frag missiles for taking out hordes of light infantry, and up to four can take twin punisher cannons for engaging light armour, flyers, and heavy infantry. This kit is supplied with 1x Legion Vehicle Transfer Sheet, containing 1,130 high-quality waterslide transfers to decorate your miniatures. There are icons for each of the 18 Legions in the Horus Heresy, along with numerals and honour markings. This kit comprises 116 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Legions Imperialis can be found in Journal Strategia – The Ruin of the Salamanders, which is available separately. -
On Isstvan V, the Salamanders had been broken. Their warriors had been slaughtered, their Primarch lost and presumed dead. Their wargear, abandoned during the battle, had been claimed as spoils of war by the Traitors and turned against the Loyalist cause. It was a defeat so utterly complete that most forces would never have recovered, becoming just one more laurel for Horus to fix upon his standard as he marched upon Terra. Yet, the sons of Vulkan did not succumb to such a fate. This narrative gaming supplement for Legions Imperialis takes you to the black sands of Isstvan V, where you can play out your own version of the Dropsite Massacre. Can you lead the Salamanders to a breakout, or will you crush them with the Iron Warriors in a historical mission? There are also fresh ways to play the Legiones Astartes with additional Detachments and Formations, as well as Iconic Formations. Inside this 48-page softcover book, you will find: – Death on the Black Sands: A detailed account of the annihilation of the Salamanders Legion during the Dropsite Massacre on Isstvan V. – Historical Mission: Refight the catastrophic slaughter at the Crucible, where the retreating Salamanders attempt to break out of a trap laid by the Iron Warriors. – Additional Formations: Discover extra ways to field the Legiones Astartes, along with Iconic Formations for the Legiones Astartes, Iron Warriors, and Loyalist Solar Auxilia. – Extra Detachments: Unleash Legion tanks, super-heavy tanks, Saturnine Terminators, Saturnine Dreadnoughts, Saturnine Commanders, and Araknae weapons platforms. To use the contents of this book, you'll need a copy of the Warhammer: The Horus Heresy – Legions Imperialis Rulebook and the Liber Strategia supplement, both available separately. -
When it comes to heavy infantry for the Legiones Astartes, Saturnine-pattern Terminator Armour is the pinnacle of innovation and technology. When deployed in numbers, there's little Saturnine units can't take on with their heavy energy weapons and disruption fists. When supported by Saturnine Dreadnoughts, flyers, and heavy weapons, they are a hammer blow to their enemies. This packed boxed set is ideal for starting a new Legiones Astartes collection – or expanding an existing army – to unleash in games of Legions Imperialis, and save money compared to buying the kits separately. The force is built around a core of Saturnine Terminators – heavy elite infantry able to weather massive amounts of small arms fire, and dish out enough damage to punch far above their weight class. Supported by Saturnine Dreadnoughts, artillery, tanks, transports, and aircraft, they become a versatile army that will win you battles in the gruelling civil war. The set includes 76 multipart plastic miniatures, which combine to build 44 Legiones Astartes models: – 12x Saturnine Terminator Squads – 4x Saturnine Command Squads – 8x Saturnine Dreadnoughts – 8x Araknae Weapons Platforms – 8x Vindicator Siege Tanks – 2x Mastodon Super-heavy Assault Transports – 2x Fire Raptors This kit is supplied with 4x Legion Vehicle Transfer Sheets, each containing 1,130 high-quality waterslide transfers, and 1x Legiones Astartes Aircraft Transfer Sheet, containing 748 high-quality waterslide transfers, to decorate your miniatures. There are icons for each of the 18 Legions in the Horus Heresy, along with numerals and honour markings. This kit comprises 769 plastic components, 24x Legions Imperialis 32mm Round Bases, 2x Legions Imperialis 40mm Round Flying Bases, 4x Ball Socket Stems, 4x Legiones Astartes Vehicle Transfer Sheets, and 1x Legiones Astartes Aircraft Transfer Sheet. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. This boxed set is only available while stocks last.