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It is a dark age, a bloody age, an age of strife and war, of Chaos and sorcery. Yet amidst all the fire and fury it is a time too of arcane magic, undead forces, and vicious warriors. Warhammer: The Old World – Ravening Hordes is your indispensable guide to the forces of evil in the World of Legend. This book, used in conjunction with the Warhammer: the Old World Rulebook, provides you with all the information required to command your collection of miniatures on the field of battle. Inside this 160-page hardback book you will find army lists containing -
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It is a dark age. An age where mighty armies from powerful nations clash to carve out empires on the field of battle. An age where alliances can be fleeting, and today’s friends can be tomorrow’s foes. It is an age where the Winds of Magic must be mastered, and where brave soldiers clash against endless hordes of enemies. And for those who are victorious, it can be an age of glory, no matter how fleeting. Warhammer: the Old World is a game unlike any other, in which you command mighty armies of Citadel miniatures, relying upon your own tactical ingenuity to achieve victory. This book contains all the information you need to get started in this engaging game and become the conquering general of a fantasy army. Inside this 352-page hardback book, you will find: The World of Legend: A comprehensive history of the Warhammer world and an introduction to the many races and armies that wage eternal war for dominance over it. The Core Rules: From the general principles, through movement and manoeuvre, to unleashing hails of arrows at your foe and, finally, smashing your enemies aside in deadly close combat. The Advanced Rules: Rules for rare and potent troops such as war machines, chariots, monsters, and mighty heroes, each adding even more depth to your games. Realms of Magic: An explanation of the Winds of Magic and rules for wielding a wide range of devastating and devious spells. Armies of the Old World: A showcase of beautifully painted armies from the talented painters of the world-famous ’Eavy Metal team. Warhammer Battlefields: Rules for organising your collection of models into an army, and for setting up the battlefields on which your armies will wage war. -
Eightbound are Heretic Astartes possessed by eight separate daemons of Khorne, their swollen forms virtually unrecognisable from the World Eaters they once were. As a result, these warped warriors exhibit unthinkable strength and savagery, far in excess of their mortal brethren. Wielding all manner of enormous chain weapons, a pack of Eightbound are capable of ripping apart almost anything that dares to stand against them. This multipart plastic kit builds three Eightbound – shockingly potent demi-daemons fielded by the World Eaters. These monstrous warriors resemble warped, overgrown Khorne Berzerkers, from their exposed muscles and cybernetics to their ornate and twisted armour. Each Eightbound is armed with two eviscerators, massive chain weapons resembling chainswords or chainaxes. You can also build an Eightbound Champion, who can instead be armed with a pair of cleaver-like lacerators, or a two-handed heavy chainglaive. The kit is loaded with interchangeable and cosmetic components, including alternate heads, different designs for chest plates, shoulder pads, and power packs, the ability to mix in more mutated parts, and the option to build your Eightbound with bare torsos. There's enough variety to make each Eightbound pack unique, and fill your bits box with extras. This kit can alternatively build three Exalted Eightbound, an even more heavily-mutated squad of World Eaters. This kit comprises 88 plastic components – a truly auspicious number – and is supplied with 3x Citadel 40mm Round Bases. Also included is a World Eaters Transfer Sheet, with 200 transfers featuring Khornate symbols, runic tattoos, eight-pointed stars, skulls, and variations on the World Eaters Legion icon. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Now more machine than man, the Sicarian Infiltrators are a hideous, frightening strike force - the height of Adeptus Mechanicus posthuman engineering. Enemies fall, deafened and blinded by the scree of a brutally disruptive audiovisual assault; battles are often decided before even a single kill is confirmed. This multi-part plastic kit contains all the parts necessary to build five Adeptus Mechanicus Sicarians - either Sicarian Ruststalkers or Sicarian Infiltrators, including one princeps. Each model features extensive body modification - flesh has given way to machine, and what little remains is encased in pressurised armour. Sensors, pressure gauges and data arrays cover their surfaces, and an included five sets of legs add a variety of posing options, making your squad truly your own. The Sicarian Infiltrators are the scout class; almost their entire human heads have been replaced with an intricate domed helm allowing a three-hundred and sixty degree view of the battlefield. Two weapon options are available to each model - ten sets of stubcarbine and power sword, or ten sets of taser goad and flechette blaster; a total of twenty weapons in the box. Their princeps carries a stubcarbine and power sword, with an included infoslave skull - every movement recorded and analysed for the optimisation of battle. The box contains 117 components, and is supplied with five 40mm Round bases. -
The swiftest of the Primaris battle-brothers, Inceptors fill the role of spearhead troops. They hit the enemy in one sudden and overwhelming blow, leaving them reeling as follow-up waves of Space Marines drive home the attack. Equipped with jump packs and reinforced armour, Inceptors can be dropped from the very edge of a planet’s atmospheric envelope, weaving and twisting through the skies before slamming down into the enemy’s midst. This multi-part plastic kit contains the components necessary to assemble a set of 3 Primaris Inceptors. Clad in Mk X power armour featuring a bulky jump pack – thrust-vectoring rocket engines mounted on the Space Marine’s back, enabling fast, bounding leaps to close on the foe at dizzying speed – they present a unique, easily recognisable silhouette. The jump pack itself and the blast shield cowl that protects the Inceptors’ heads from the immense heat of the pack’s rockets dominate the miniature, with posable fins, shock-absorbing devices attached to the boots and extra cabling and vents unique to this kit. The Inceptors can be armed with either 2 plasma exterminators each or 2 assault bolters each – the plasma exterminators are heavily shielded to provide protection against heat discharge and the assault bolters feature distinctive box magazines. 5 helmets are included, designed to be used with the blast shield cowl – no bare heads here, obviously! 3 blast shield helms are included and 4 purity seals – this includes 1 double seal used to distinguish the Sergeant. The Primaris Inceptors come as 117 components, and are supplied with 3 Citadel 40mm Round bases, 3 45mm flying stems and an Ultramarines Infantry Transfer Sheet. -
This premium set gives you 10 drill bits and all the different drill bit sizes you could possible want (8) – to finish any task involving miniatures, drilling magnets in place or similar. Includes a 3mm drill for magnets.- 10x drill bits
- A variety of drill bit sizes allow for more manipulating options for your armies.
- Includes drills that fits perfectly with The Army Painter Miniature & Model Magnets (TL5038P)
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The synthetic M Layer brush is, quite possibly, the single most useful brush you will ever own. While we've designed it to give you perfect layer coats every time, it's also serviceable for basing, washing, or anything else you could think of as far as painting your models is concerned. As a Citadel STC brush, the bristles have been made out of the finest 100% synthetic fibres Games Workshop have ever produced, helping to maintain the ideal brush shape and prevent curling at the tip. This brush has been carefully designed to paint any level of detail you might encounter. It's an excellent companion to regular Citadel brushes, and designed to work perfectly with the Citadel Colour paint range. -
- Tutorial: Sprays
- Makes undercoating and basing your models simple
- Smooth matt finish
- Can size: 400ml
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There are few Orks alive who are tougher or more belligerent than Mozrog Skragbad. A beast hunter of infamy, Mozrog once spent many days in self-imposed exile, hunting the most dangerous beasts he could find. One such monster nearly got the better of him, eating him alive, but Mozrog is nothing if not pugnacious – clawing his way out, he returned to his tribe to be patched up with all manner of bionic bits. In battle, he rides the unmissable pale-skinned squigosaur, Big Chompa – the only living creature as cantankerous as Mozrog himself. Should your Waaagh! need a Warboss as powerful as a living deff rokkit, Mozrog and his mount Big Chompa are the perfect pair to add to your army. Between Mozrog’s bionics and Big Chompa’s unstoppable jaws, no foe can escape unharmed. Years of arduous hunting and a stubborn attitude have also rendered Mozrog nearly impervious to damage, shrugging off wounds that would lay low even most savage Beast Snagga Orks. This multipart plastic kit is comprised of 43 components with which you can build the Beast Snagga Orks Character Mozrog Skragbad and his squigosaur, Big Chompa. Alternatively, this kit can be assembled as a Beastboss on Squigosaur. It comes supplied with one 80mm Citadel Round base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. -
Bladeguard Veterans are inexorable warriors, advancing relentlessly with blades held high – the very image of noble knights of myth. Members of their Chapter’s elite 1st Company Veterans, each of these vastly experienced Space Marines has fought to preserve the Imperium across uncounted worlds. Lead the charge with these close combat masters. Each is armed with a master-crafted power sword and equipped with a storm shield. There is an option to make one of the squad into a sergeant. The kit also includes multiple head, tilting plate, pistol, and holster variants as well as plasma pistol and neo-volkite pistol options for the sergeant. These grizzled veterans are clad in the finest plate, which looks great in the colours of any Chapter. This 78-part plastic kit makes three Bladeguard Veterans and is supplied with three 40mm Citadel round bases. It is also supplied with an Ultramarines Infantry transfer sheet. -
Plagueburst Crawlers are lumbering, formidable siege tanks whose huge ram-blades, thick armour plating and daemonic energies provide them with incredible resilience. Their fearsome plagueburst mortars boast a parabolic fire arc and terrifying range, while the shells they fire combine high-radius explosives with lethal clouds of corrosive spores to inflict damage comparable to that of Imperial Demolisher cannon. The remainder of the Crawler’s weaponry is intended to slaughter the foe up close, spraying diseased slime and hails of vital shells at any who approach. This multi-part plastic kit contains the components necessary to assemble a Plagueburst Crawler. An extremely front-heavy tracked dozer brimming with horrible weaponry, it is covered in thick armour pitted and rusting with corrosion and decay. A standout feature is the huge, spiked dozer blade, with a symbol of Nurgle proudly displayed, picked out in skulls. It bears 2 plaguespitters on the sponsons, which you can replace with the 2 included entropy cannon, and the heavy slugger at the front-centre can be replaced with a rothail volley gun – each option is equally potent, but the biggest worry to the enemy is undoubtedly the plagueburst mortar, whose targeting mechanisms and enormous barrel dominate the rear of the vehicle. This kit comes as 71 components.