• No two gangs operated by House Orlock look the same. Each one is shaped by their road captain’s strengths and desires – some focusing on terrorising shipments to increase their own wealth, some on claiming every bit of scrap possible, and others on growing their infamy. Rule the Roads of Necromunda This multipart plastic kit builds up to 6 House Orlock Road Sergeants, and up to 2 Cyber-Mastiff miniatures for your games of Warhammer Necromunda Skirmish. These miniatures can be used to represent a variety of Orlock leaders, including Road Captains, Road Sergeants, Demolitions Captains, Demolitions Masters, Arms Masters, Road Engineers, and more. The miniatures can also be used to represent other types of Fighters in your gang list. This kit includes the following: – 2 miniatures can be assembled as Road Captains, with optional Guard mastiffs on their base. Alternatively, you can build the Guard mastiffs on their own bases as Cyber-Mastiffs. The Road Captains may be armed with a fighting knife and with a grenade launcher or a trophy mace in their left hand. Their right hands may be assembled in a fist or holding a Guard mastiff leash. – 2 miniatures can be assembled as Road Sergeants with an optional hip-mounted bolt pistol, a pointing hand or bolt pistol for their right arm, and either a spud-jacker or a scrap shield in their left hands. – 2 miniatures can be assembled as either a Road Sergeant with partial servo-harness equipped with a harpoon launcher, or as a Road Sergeant with full servo-harness wielding a pair of servo-claws. – 2 miniatures may be built as either Guard mastiffs on the bases of your Road Captains, or on their own as Cyber-Mastiffs. The miniatures in this kit are customisable, with head, shoulder-pad, and cosmetic options included to let you mix things up. This kit is supplied with: – 140 plastic components – 4 Necromunda 28.5mm Round Bases – 4 Necromunda 32mm Round Bases – 1 Orlock Gang Transfer Sheet – 1 construction guide The Orlock Gang Transfer Sheet features 160 high-quality waterslide transfers containing icons for House Orlock, Sump Dogs, Ashtown Angels, Iron Skulls, and Sons of Iron. These miniatures require assembly and are supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints Rules for these miniatures can be found in Gangs of The Underhive, and Underhive Journal: Orlock – The House of Iron, both available separately. You will need a copy of the Necromunda Skirmish: Core Rulebook, also available separately, to play games of Warhammer Necromunda Skirmish.
  • Homo sapiens gigantus, commonly called Ogryns, are one of the most frequently seen strains of abhuman within the Imperium. What they lack in intelligence and guile, they more than make up for with raw strength and unthinking determination. Protect Your Spoils This multipart plastic kit builds 2 Orlock Ogryn Minders for your games of Warhammer Necromunda Skirmish. These miniatures can be used to add a pair of huge brutes to your gang, along with new skills and tactical options. The miniatures can also be used to represent other types of Fighters in your gang list. This kit is highly customisable and includes the following assembly options: – 2 right toe caps – 2 left toe caps – 3 loincloths – 4 shoulder pads – 3 right shin pads – 3 left shin pads – 3 face options – 4 scalp options – Additional belt accessories, including a fuel can and ammo pouches One Orlock Ogryn Minder must be assembled brandishing knuckledusters, with a ripper gun slung over their back. The other may be built with a choice of two right arms, one holding a ripper gun and the other holding a cigar, and with a choice of either a maul or a spud-jacker in their left hand. This kit is supplied with: – 56 plastic components – 2 Necromunda 40mm Round Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints Rules for these miniatures can be found in Gangs of The Underhive, and Underhive Journal: Orlock – The House of Iron, both available separately. You will need a copy of the Necromunda Skirmish: Core Rulebook, also available separately, to play games of Warhammer Necromunda Skirmish.
  • Iron is at the heart of all Orlock subjects: the iron of the ore they mine, the iron of their unbreakable will, and the iron bonds they share with their kin. It is even found in the walls of the great Orlock city of Crucible, and the wasteland vehicles driven by their infamous road gangs. Therefore, no name is more fitting for House Orlock than the House of Iron. Stake Your Claims This loaded supplement gives you new options to get the most out of your Orlock gangs in games of Warhammer Necromunda Skirmish. You'll find fresh background material, variant gang lists, new fighter profiles, Equipment Lists, Gang Tactics, Bravado skills, Orlock Territories, Orlock Side Jobs, and rules for using Orlock Legendary Names. Every Orlock gang will be able to take advantage of the new possibilities this journal opens up. This 48-page softcover supplement includes: – History of House Orlock: An overview and timeline describing the House of Iron’s rise to power, as well as tales of infamous gangs and heroes. – Rise from the Dust: Brand new rules for creating gangs of Orlock Wrecking Crews, as well as special benefits gained only by these gangs. – Rule the Roads: Start your engines and lead rapid raids with Orlock Outrider Gangs as they fight for territory and profit. – Expanded Rules: Orlock gangs benefit from new fighter rules and access to Orlock Legendary Names rules. In addition, you will find exclusive Bravado skills, Territories, Gang Tactics, and Side Jobs only usable by the House of Iron. You will need a copy of the Gangs of the Underhive and Necromunda Skirmish: Core Rulebook, available separately, to make full use of this supplement.
  • Book 3 in the Horus Heresy Saga Horus makes the first major moves in his bid to overthrow his father's empire, staging a slaughter on Isstvan III that sets the stage for the horrors to come. READ IT BECAUSE Ben Counter brings us this exciting third part of the opening trilogy to The Horus Heresy, setting in motion the cataclysmic events that will culminate in Horus laying siege to the birthplace of Humanity. THE STORY Having recovered from his grievous injuries, Warmaster Horus leads the triumphant Imperial forces against the rebel world of Isstvan III. Though the rebels are swiftly crushed, Horus's treachery is finally revealed when the planet is razed by virus bombs and Space Marines turn on their battle-brothers in the most bitter struggle imaginable. Written by Ben Counter.
  • From the mountain deeps, a song of honour and remembrance echoes forth. After centuries of absence, the Khazalites return. Masters of stone and creators of arcane runes, they are skilled smiths with a unique affinity for earth and ore. Tradition and mastery are at the core of the Khazalite Holds. Through oaths and grudges, they fulfil their duty, while finding purpose in their godly pantheon. They must be ever vigilant that vengeance does not consume them, especially their berserker kin, but woe betide any who stoke their ire. Order Battletome: Khazalite Holds is a mighty tome for collectors and gamers who want to raise their axes and hammers aloft, restore their former holds, and resurrect the glorious Khazalid Empire. This book is filled with artwork showing skilled and stoic duardin on the march, background material about the traditions and customs of the Khazalite Holds, epic photography, and the rules you'll need to assemble your forces. You’ll find warscrolls, Regiments and Armies of Renown, a self-contained Spearhead section to help you play tight, tactical games with your collection, and Path to Glory rules – including the Anvil of Apotheosis. This book is perfect for planning your vengeful routes to victory, no matter how you like to collect, paint, and play with your Khazalite Holds. This 114-page hardback book contains: – Background and art exploring the Khazalite Holds – A description of each of their units, along with detailed photography and artwork – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Spells, and Prayers – 27 warscrolls, covering every unit – A Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities for Drakkblud’s Clanguard and the Magmic Fyrd – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for 3 thematic Armies of Renown, and 2 Regiments of Renown that can be added to other Order armies – A handy reference section with army abilities, magic, and battle traits – An 8-page gatefold section featuring background about the Karak strongholds across the Mortal Realms, including map locations and a detailed Illustration depicting the inside of a Karak. This book also contains a one-use code to unlock Order Battletome: Khazalite Holds content in Warhammer Age of Sigmar: The App.
  • Hjulda Drakkblud's lament is well known among the duardin. She is the last of her clan, taken in by the Iron Karak and risen up through her deeds to be one of its most respected nobles. Desire burns within her to one day find her lost hold. Venturing forth to reclaim the fallen karaks, she is ever hopeful that the next one she liberates will be her former home. Her tale and her determination are an inspiration to other duardin, as is her undeniable skill with her axe, Azangrom. Last of Her Clan This multipart plastic kit builds Hjulda Drakkblud, a legendary leader for your Khazalite Holds armies in games of Warhammer Age of Sigmar. Always at the forefront of an assault, she is an inspiration to her fellow warriors, who will fight with a furious vengeance in her presence. With great swings of Azangrom, a long-hafted double-headed axe, she reaps a deadly tally among her enemies. Contents: – 9 plastic components – 1 Citadel 32mm Round Base – 1 construction guide This miniature requires assembly and is supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints
  • Thrynns are the lords of the karaks. Chosen by their fellow nobles, these warriors are responsible for several clans and often command war throngs in battle. Armed and armoured with the finest runic artefacts of the hold, they are stalwart in the face of their foes and are proud to fight alongside their fellow duardin. Exemplars of the Duardin Way This multipart plastic kit builds a Thrynn on foot, a hardy leader for your Khazalite Holds armies in games of Warhammer Age of Sigmar. Standing proudly, clad in heavy plate mail, and carrying a pair of finely-forged weapons, they are the very embodiment of strength and stoic resilience. They fight shoulder-to-shoulder with their warriors, an example to all Kromdron of the values they share. Contents: – 11 plastic components – 1 Citadel 32mm Round Base – 1 construction guide This miniature requires assembly and is supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints
  • Runewrights are masters of arcane forging, marching to war as a vital addition to the war throngs. With practised and well-honed techniques, they are able to harness the power that resides in the deep earth, and contain it within runes that can be unleashed as spells in battle. When the runes are struck by their runic forgehammers in a precise cadence, the resonant magic within the runes is enhanced. Pass the Grudgement of the Forge This multipart plastic kit builds a Runewright – a master of runic magic for your Khazalite Holds armies in games of Warhammer Age of Sigmar. Woe betide foes who consider Runewrights easy targets – with their heavy armour and runic forgehammers, these duardin are formidable in melee and capable of casting spells in support of your war throng. Contents: – 13 plastic components – 1 Citadel 32mm Round Base – 1 construction guide This miniature requires assembly and is supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints
  • An Oathkeeper Cannon is one of the finest expressions of the union of duardin engineering with esoteric runecraft. Fashioned for long-range precision, it is a deadly war machine and one of the most ubiquitous among the war throngs. The cannon is fired through the act of striking a rune, whose magical effects are transferred to the shot – either sundering, scorching, or heavily disorienting its target in addition to causing heavy damage. The Hand of Grungni This multipart plastic kit builds an Oathkeeper Cannon, a formidable piece of artillery for your Khazalite Holds armies in games of Warhammer Age of Sigmar, along with three crew members. The stout barrel is designed to fire shaped stone projectiles, pulled from the earth by one of the crew, while another prepares a rune for the apprentice runestriker to smite with a hammer. The sturdy carriage is resilient, ensuring it remains to support your army with high-damage, ensorceled shots from a distance. This kit can alternatively be built as a Stonebreaker Mortar, a war machine with extended range and a larger blast for clearing out hordes. Contents: – 56 plastic components – 1 Citadel 100mm Round Base – 1 construction guide This miniature requires assembly and is supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints
  • Clanshields are doughty Kromdron warriors of the karaks. Proud and honourable, every clan sees it as their duty to fight for their hold – even though they might be miners, metalsmiths, or brewers by trade. Armed with an axe or hammer, and clad in stout armour, they are hardy infantry who invoke the names of their ancestors to bring them strength in battle. Tough as Stone This multipart plastic kit builds 10 Clanshields, stubborn infantry for your Khazalite Holds armies, for your games of Warhammer Age of Sigmar. These resilient infantry and well-armoured troops can be relied upon to hold vital objectives, and when roused to anger, they fight all the harder to avenge their fallen kin. Armed with axes or hammers in one hand, and shields in the other, they are prepared for anything the enemy throws at them. Well Equipped for Any Battle This kit includes options to customise your unit, so no two need look the same. The Clanshields Champion has 3 head options, can be armed with an axe or a hammer, and can be customised with a choice of 2 stone bases and 3 icon plates. An optional standard bearer can be assembled with your choice of 2 banners – 1 with 2 topper options and the other with 3 topper options – and 3 icon plates. An optional musician can be assembled with a choice of 2 warhorns. This versatile kit also includes the following interchangeable parts: – 20 shields – 20 heads – 10 axes – 10 hammers Contents: – 135 plastic components – 10 Citadel 28.5mm Round Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints
Go to Top