• The notorious Callous Blades warband is led by Lord Kaphrael, a figure whose arrogance is matched only by his skill at arms. As he calls out his victims and cuts them down in duels, he inspires his cavorting cohort to greater acts of debauched butchery. Surrounded by six Flawless Blades, few foes can withstand his attentions for long. The Infractors rush to fill in the gaps with a flurry of poisoned blades and point-blank bolt shells. This box contains 17 plastic miniatures that represent a complete Callous Blades force for use in Combat Patrol games of Warhammer 40,000. It's an ideal way to start an Emperor's Children army, or easily add to an existing collection, and save money compared to buying the contents separately. The Lord Exultant has several weapon options – a power fist, rapture lash, or plasma pistol in one hand, and a Phoenix power spear, power sword, or screamer pistol in the other. The Infractors are led by an Obsessionist who can be armed with either a plasma pistol or bolt pistol, and a rapture lash or power sword, and feature lots of cosmetic options to make it easy to customise your squad. They can alternatively be built as bolter-armed Tormentors. The Blissblades can be built with either a pair of blades or a single longer weapon, which is just as deadly. They come with 18 different heads, shoulder pad options, and interchangeable grenades. This set includes the following multipart plastic miniatures: – 1x Lord Exultant – 6x Flawless Blades – 10x Infractors (which can alternatively be built as Tormentors) This kit comprises 283 plastic components, 7x Citadel 40mm Round Bases, and 10x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Lords Exultant embody the Emperor’s Children’s obsessive desire to experience new and terrible sensations. Their enhanced forms possess all manner of sensory augmentations, allowing them to indulge in the thrill of battle on a level that would drive lesser mortals to insanity. With lash and pistol, they lead from the front, slaughtering their foes in exquisitely lurid fashion. This multipart plastic kit builds one Lord Exultant, a decadent leader for your Emperor's Children armies in games of Warhammer 40,000. This flexible kit can be built with your choice of power fist, plasma pistol, or rapture lash in one hand, and power spear, power sword, or screamer pistol in the other. You can also assemble the miniature with a choice of bare or helmeted heads to further customise your model. However you build them, this hedonistic character is ideal for cutting down enemy warriors in the name of Slaanesh. This kit comprises 19 plastic components, and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Krieg Combat Engineers are renowned for their skill as demolitions experts, sappers, and close-quarters trench fighters. It is their task to accompany the first waves of a Death Korps assault, clearing razorwire and defusing mines before bringing their shotguns and trench clubs to bear upon the enemy. This multipart plastic kit builds five Krieg Combat Engineers, along with a remote mine miniature, for your Astra Militarum armies in games of Warhammer 40,000. This unit is great for getting up close and personal with the enemies of the God-Emperor, and is ideal for clearing trenches ahead of your main assault. The kit comes with lots of options, making it easy to customise the look of your miniatures, and ensure they have the right tools for any mission. Each Combat Engineer can be built armed with a combat shotgun, or an autopistol and a trench club. Alternatively, one can be armed with a flamer, and one equipped with a remote mine controller. Finally, one can be built as a Watchmaster who can be armed with a bolt pistol, autopistol, plasma pistol, hand flamer, or combat shotgun, and a chainsword, power weapon, trench club, or grenade. This kit comprises 109 plastic components, 5x Citadel 25mm Round Bases, and 1x Citadel 40mm Round Base. This set also includes 1x Death Korps of Krieg Transfer Sheet containing 803 waterslide transfers to customise your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Death Korps Heavy Weapons Squads are deployed to support infantry assaults, forming overlapping fields of fire to pin down the enemy and enable waves of infantry to advance. Fire coordinators direct the gunners under their command and ensure they keep up a punishing rate of fire. This multipart plastic kit builds a Krieg Heavy Weapons Squad – consisting of three Heavy Weapons Gunners and one Fire Coordinator – for use in your Astra Militarum armies in games of Warhammer 40,000. With a choice of heavy weapons, you'll be able to thin out enemy units in support of the rest of your force. Each Heavy Weapons Gunner may be equipped with either a lascannon, a Krieg heavy flamer, or a twin Krieg heavy stubber. Interchangeable backpacks and accessories can be used on the Heavy Weapons Gunners, making it easy to customise your unit. The Fire Coordinator can be built either leaning on their knee, or consulting a map of the battlefield. This kit comprises 111 plastic components, 3x Citadel 50mm Round Bases, and 1x Citadel 25mm Round Base. This set also includes 1x Death Korps of Krieg Transfer Sheet containing 803 waterslide transfers to customise your squad. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Harbingers of Decay trot into battle atop vile steeds more dead than alive. These champions draw the gaze of Nurgle himself, and where they ride, the Plague God’s sinister will is soon made manifest. This multipart plastic kit builds one sinister and pestilent Harbinger of Decay, a heavily armoured Priest for your Maggotkin of Nurgle army, mounted on a boil-infected daemonic steed. Armed with a grim rotsword, and either a plague scythe or doom bell, they are well-equipped to mix it up in the front lines. You'll also find three distinct head options so you can customise it to match your army's aesthetic. This kit comprises 31 plastic components, and comes with a Citadel 90x52.5mm Oval Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Fuegan has dedicated himself to the destruction of the enemies of the Asuryani, and the trail of corpses he has left in his wake spans the galaxy. Those foes he sets his fiery gaze upon are either eradicated from existence with burning blasts from his firepike, Searsong, or cut apart by furious blows from the Fire Axe. This multipart plastic kit builds Fuegan – the legendary Phoenix Lord of the Fire Dragons Aspect Warriors – for use in your Aeldari armies in games of Warhammr 40,000. As with the warriors of the Aspect shrine he founded, he specialises in taking on the toughest targets or amoured assets using overwhelming melta energy. Unleash his burning fury and bring excrutiating death to his foes. This kit contains 18 plastic components, and 1x Citadel 40mm Round Base. This miniature is supplied unassembled and unpainted – we recommend Citadel Plastic Glue and Citadel Colour paints.
  • “Only in Death Does Duty End” The claiming of war trophies by victorious forces has been commonplace for millennia. While in centuries past, these souvenirs may have taken the form of flags, art, weapons, or other trinkets, in the grim darkness of the 41st Millennium, the spoils of war are much more macabre. Customise your miniatures with the contents of this morbid kit, featuring a huge variety of components that can be added to bases or used as narrative elements. This collection includes skulls – human, alien, and other – as well as severed heads, some still wearing the helmets of their previous owner. Also included are other grim tokens such as parts of servo skulls, and an – almost – complete fallen Space Marine. Contains 288 plastic components: – 1x crushed Space Marine base topper – 1x Adeptus Custodes helmeted head – 2x Death Guard helmeted heads – 2x Chaos Terminator helmeted heads – 2x Vespid Stingwing heads – 2x bird skulls – 3x Terminator helmets – 3x Thousand Sons helmeted heads – 3x World Eaters helmeted heads – 3x Ur-ghul skulls – 4x large creature skulls – 4x horned animal skulls – 4x Ork jaws – 5x Genestealer Cult mutated skulls – 5x Ork Gretchin skulls – 5x Adeptus Arbites helmeted heads – 5x Kroot heads – 6x T'au Fire Warrior helmeted heads – 6x Aeldari helmeted heads – 6x Chaos Space Marine helmeted heads – 8x Adepta Sororitas helmeted heads – 10x Tyranid heads – 12x Space Marine helmeted heads – 12x T'au Empire skulls – 15x Ork skulls – 16x Servo Skull components – 23x Astra Militarum helmeted heads – 25x mutated human skulls – 40x human skulls – 55x damaged human skulls The plastic components in this kit are designed to be used alongside other Warhammer 40,000 kits, available separately. They require assembly and are unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Bossrokk Towers are filled with the raucous energy of Gork, and make excellent vantage points for an Ironjawz boss. An orruk who stands upon its platform finds their boisterous yelling and ill-tempered insults carrying far across the battlefield, crashing down on both friend and foe like the fist of the Great Green God. This multipart plastic kit builds one Bossrokk Tower terrain piece for use in Orruk Warclans armies in games of Warhammer Age of Sigmar. When your leader climbs to the top, they'll feel like a proper boss, able to yell insults at enemies and inspire your army. The kit can also be built as a Skaregob Totem – Faction Terrain specific to the Kruleboyz and acting as a lodestone of Morkish magic, spiralling with energies of sinister cunning. The kit comprises 24 plastic components and 1x Citadel 100mm Round Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Demigryph Knights prefer to engage the enemy in protracted assaults where the strength and endurance of their fearsome mounts is decisive. Well-suited to the savage and bloody nature of such fighting, Demigryphs cut bloody swathes through their foes with their claws and razor-sharp beaks. This multipart plastic kit builds three Demigryph Knights for use in your Empire of Man army in Warhammer: The Old World. Each of these armoured knights can be equipped with either a long-handled halberd or a lance, and there are parts to build an optional champion, standard bearer, and musician. You can customise your unit further with different shield designs and heads. This kit contains 83 plastic components, and 3x Citadel 50mm by 75mm Rectangular Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • A Hierotek Circle comprises deathless warriors of the xenos Necrons, gathered to further the immortal agendas of their arcane Cryptek masters. Made of living metal, they employ eldritch science to complete their clandestine missions. This multipart plastic kit builds eight Necrons, which can be used as Hierotek Circle operatives in games of Kill Team, or fielded in Necron armies in games of Warhammer 40,000. Five can be built as sniping Deathmarks or relentless Immortals, and there are parts to build a Technomancer, Plasmacyte Accelerator, and Plasmacyte Reanimator. There are also components to build specialists like the disciplined Despotek and arcane Apprentek. Inside the box, you will also find a sheet of 38 double-sided Hierotek Circle tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit contains 125 plastic components, 1x Citadel 50mm Round Base, 2x Citadel 25mm Round Bases, and 5x Citadel 32mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • This Servo-Skull-inspired paint palette is made of soft, washable silicone, a sustainable alternative to disposable palette sheets. The grooves create 24 paint wells, which means less time cleaning and more time painting. A polished finish ensures the wells are non-stick, helping your paints flow and mix easily. The silicone is designed to be stain-free, ensuring the paint's colour is easy to see and accurate. Great for custom mixing. It is also easy to clean. Once the paint has dried, flex the well from the reverse and pop out the dried paint before washing it with warm, soapy water, ready for your next painting session.
  • The Slaves to Darkness march across the Mortal Realms in the names of Archaon Everchosen, Be'lakor the Dark Master, and the Gods of Chaos themselves, ever-fighting to crush Sigmar's oppressive notions of peace. They have suffered and sacrificed to conquer this land – and inflicted untold suffering in turn. Now none will halt their renewed advance – the armoured tread of their warriors, bone-shaking hooves of knights, and grinding chariot wheels storm across the battlefield in a relentless tide. If you want to claim the Mortal Realms for the Ruinous Powers, then this box is an ideal place to start a new army or expand your existing Slaves to Darkness force, and will save you money over buying the kits individually. It includes a balanced selection of units, meaning you can bring a Chaos-worshipping Slaves to Darkness army to the tabletop with just these miniatures. This set includes the following multipart plastic models: – 1x Chaos Lord – 1x Chaos Chariot (which can alternatively be built as a Gorebeast Chariot) – 10x Chaos Warriors – 5x Chaos Knights All models are supplied with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Sanguinor is a mysterious figure who fights only on battlefields of paramount importance, when the Blood Angels’ need is greatest. He inspires as much courage in the sons of Sanguinius as he does fear in the enemy, and surges across the field as if he were Sanguinius’ will made manifest. This multipart plastic kit builds the Sanguinor, a powerful and mysterious figure of the Blood Angels Chapter. Fast, deadly, and incredibly hard to kill – he's the ultimate tool of disruption, capable of appearing out of nowhere and decimating even the strongest enemy units. He's also a fantastic centrepiece model, floating above your army like an avenging angel. This kit contains 13 plastic components, and 1x Citadel 40mm Round Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Scout Squads are comprised of Space Marines in training, yet to be fully elevated to the ranks of battle-brothers. Nonetheless, each operative is physically and mentally robust by an order of magnitude over unaugmented Humans. All are competent killers and infiltrators, wreaking havoc behind enemy lines and collecting valuable battlefield intelligence. This multipart plastic kit allows you to build 10 Space Marines Scouts, skilled reconnaissance and infiltration specialists. These miniatures can be used as Scout Squad kill team operatives in games of Kill Team, or fielded with Space Marines armies in games of Warhammer 40,000. This kit includes various weapons, heads, and accessories, allowing you to assemble a unique squad and build some as specialists for your kill team – such as a cunning Scout Tracker, deadly Scout Sniper, and vicious Scout Hunter. Inside the box you will also find a set of 38 Scout Squad tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 218 plastic components and is supplied with 10x Citadel 28.5mm Round Bases. This set also includes 1x Space Marines Transfer Sheet containing 758 high-quality waterslide transfers, and 2x Raven Guard Primaris Transfer Sheets, each containing a further 93 high-quality waterslide transfers for you to use to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints
  • A Horus Heresy novel Unaware of the wider Heresy and following the Warmaster’s increasingly cryptic orders, Roboute Guilliman returns to Ultramar to muster his Legion for war against the orks massing in the Veridian system. READ IT BECAUSE It's the beginning of one of the Horus Heresy's most infamous and epic battles. Dan Abnett's story grabs you by the shoulders and throws you into the midst of the Betrayal at Calth. The moment when the build-up ends and the battle begins is breathtaking and brutal and the rest of the novel doesn't let up. THE STORY Unaware of the wider Heresy and following the Warmaster's increasingly cryptic orders, Roboute Guilliman returns to Ultramar to muster his Legion for war against the orks massing in the Veridian system. Without warning, their supposed allies in the Word Bearers Legion launch a devastating invasion of Calth, scattering the Ultramarines fleet and slaughtering all who stand in their way. This confirms the worst scenario Guilliman can imagine – Lorgar means to settle their bitter rivalry once and for all. As the traitors summon foul daemonic hosts and all the forces of Chaos, the Ultramarines are drawn into a grim and deadly struggle in which neither side can prevail. Written by Dan Abnett
  • Rrevolting stench wafts around the Foul Blightspawn, his corruption clotting the air itself. Breath rattles through pus-slick tubes as he cranks the rusted handle of his malignant churn, bellows wheezing and plague slop roiling in the incubatum upon his back. Some foes stare in bewilderment at this strange performance. Some direct their fire at the Blightspawn, shots rebounding from his armour or thumping harmlessly through rotten flesh in sprays of effluence. The wise, however, flee for their lives. This multi-part plastic kit contains the components necessary to assemble a Foul Blightspawn. He carries an enormous, sinister tank on his back – the incubatum – brimming with foul and noxious disease, which he squirts indiscriminately with malign cheerfulness. His plague sprayer in his left hand drips this vile concoction with no thought for where it may land. A crack in his armour shows the unpleasant extent of his modifications; the gears and pistons of a malignant churn are forcibly driven into his guts. His armour, as well as being covered in rot, features plenty of icons of Nurgle, skulls and rust. There’s even an optional Nurgling clutching a blight grenade to be added to the base. This kit comes as 8 components, and is supplied with a Citadel 40mm Round base.
  • Warpspark Weapon Batteries are members of the Clans Skryre, who often go to war unnoticed among hordes of slavering Clanrats. When the time is right, they reveal themselves, unleashing their bizarre but mighty machines on an unsuspecting foe. Whether through a hail of bullets, gouts of eerie warpflame, or bolts of warp lightning, they reap a deadly harvest for the glory of the Horned Rat. This multipart plastic kit builds three weapons teams wielding one of three different machines of death. All of them can be somewhat unreliable, but are tailored to taking down different foes. Ratling Guns produce a potential hailstorm of hot lead for mowing down enemy hordes. Warpfire Throwers spew out an unquenchable green flame, and Warpvolt Scourgers are excellent at taking down foes with arcs of warp lightning. You'll find loads of cosmetic parts to swap around, including head options for each gunner, plus different weapon tips, backpacks, and more so you can easily personalise your units. This kit contains 63 plastic components, and 3x Citadel 60mm x 35mm Oval Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Stormvermin are easily identifiable by their relative bulk and aura of malice. Hand-picked from the most promising spawn of the litter – usually due to devouring many of their brood-mates – they are subjected to especially brutal training regimes by their Clawlords. This results in soldiers who are able to fight with a degree of precision and focus uncommon to their kin. This multipart plastic kit builds ten Stormvermin, an elite melee unit for your Skaven armies. You can assemble one as a champion, with arm and head options to personalise them. You can also build a standard bearer and a musician for your squad. Stormvermin are excellent defensive warriors, with better armour and equipment than their peers, and long polearms that help keep their opponents at bay. This makes them some of the best bodyguards in a Skaven army. This kit contains 74 plastic components, and 10x Citadel 28.5mm Round Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Warpspark Clawpacks are formed when the teeming multitudes of the Clans Verminus are wielded alongside the volatile war machines of the Clans Skryre. The Clanrats serve to die at a Grey Seer’s discretion and provide an opportunity for devastating Skryre technology to be brought to bear. This multipart boxed set builds 25x plastic Skaven miniatures, for use in games of Warhammer Age of Sigmar. The set contains a complete Warpspark Clawpack Skaven Spearhead force, and is perfect for adding to an existing force or starting afresh. This disheveled but deadly force is led by a cruel and calculating Grey Seer, with a horde of 20 Clanrats clambering over each other to do their bidding. Meanwhile three twisted and mutated Stormfiends, and a powerful Warp Lightning Cannon, fire volleys of warpstone-tainted projectiles at their foes, picking them off from afar. This box also allows you to save money compared to buying each kit individually, making it an excellent way to start your army or expand an existing collection. These miniatures can also be used as a complete Warpspark Clawpack force for use in Spearhead games of Warhammer Age of Sigmar – the rules for this Spearhead are available as a free download on the Warhammer Community website. This set includes the following multipart plastic models: – 1x Grey Seer – 20x Clanrats – 3x Stormfiends – 1x Warp Lightning Cannon This kit contains 212 plastic components, 20x Citadel 25mm Round Bases, 3x Citadel 60mm Round Bases, 1x Citadel 32mm Round Base, and 1x Citadel 120mm Large Oval Base. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Thanatar Siege-automata is a mobile artillery platform rather than a general battle unit, with a heavy frame built to accommodate its huge weaponry and requisite power systems. The Thanatar-Cavas configuration is armed with a Hellex pattern plasma mortar, a terrifying weapon that launches spheres of plasma into the heart of enemy fortifications. The origins of the Thanatar-Cavas remain uncertain, save that its armament is known to be the product of the forge world of Ryza, the sole locale where Hellex pattern weaponry is produced. This multipart plastic kit builds a Thanatar-Cavas Siege-automata, a hulking demolisher robot fielded by the Mechanicum in the age of the Horus Heresy. The Thanatar's primary weapon is a huge shoulder-mounted plasma mortar, which can be built with its firing aperture open or closed. Its arms are tipped with claw-like shock chargers, and its left arm also features a wrist-mounted twin mauler bolt cannon. The kit features plenty of posing options to personalise your Thanatar-Cavas, including joints for the waist and shoulders, three right arm poses, two left arm poses with ammo feeds to match, and the ability to build the shock chargers in different grabbing positions. This kit contains 175 plastic components and a Citadel 120mm Round Base. This set also includes 1x Mechancium Macro-constructs Transfer Sheet containing 394x high-quality waterslide transfers for you to use to customise your miniatures. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Siege of Terra Book 8 The arch-traitor Horus Lupercal's forces have bombarded Terra, and the Imperial Palace lies in ruins. With the Emperor's dream in tatters, he now seeks only to rob Chaos of its ultimate victory… READ IT BECAUSE It's the beginning of the climax of the Horus Heresy, and hope still remains for the Loyalists! The Emperor plans a gambit that could snatch victory from the jaws of defeat – but at what cost? THE STORY There is no way out. The walls have fallen, the gates are breached, and the defenders are slain. It is the end and the death. After seven brutal years of civil war, the Warmaster stands on the verge of victory. Horus Lupercal, once-beloved son, has come to murder his father. The Emperor, a shining beacon of hope to many, an unscrupulous tyrant to others, must die. The lives of uncountable numbers have been extinguished and even primarchs, once thought immortal, have been laid low. The Emperor's dream lies in tatters, but there remains a sliver of hope. Now, at the final hour of the final day, the Emperor rises. With him come his Angel, his Praetorian, and his Captain, all determined to enact terrible vengeance. Yet the hope is slim, for the Warmaster sees all and knows all, and the ultimate victory of Chaos is at hand. There is no way out. Written by Dan Abnett.
  • Led by the irrepressible Colonel-Commissar Ibram Gaunt, the Tanith First and Only are a reconnaissance regiment without peer in the Astra Militarum. So named for being the only survivors of their ill-fated homeworld, the soldiers who became known as Gaunt's Ghosts are expert woodsmen marked by their distinctive camouflage cloaks, which allow them to perform feats of incredible stealth worthy of their moniker. Featuring six of the most well-known characters from the early books of the Gaunt's Ghosts series, this squad of specialists is the equal of any elite unit among the forces of Humanity. Each member contributes a unique skill, and all are rendered nigh-invisible upon entering even the lightest of terrain. Such is their stealth capability that their enemies have trouble even spotting the Ghosts from all but the closest distances. Colonel-Commissar Ibram Gaunt is armed with a bolt pistol and chainsword, Hlaine Larkin takes aim with his long-las, 'Try Again' Bragg carries an autocannon, while Corbec, Rawne, and Mkoll wield lascarbines. Each model is also equipped with frag grenades and bears the signature straight silver knife and camo-cloak of the Tanith First and Only. The kit is comprised of 35 plastic components, with which you can assemble one Colonel-Commissar Ibram Gaunt, one Colonel Colm Corbec, one Major Elim Rawne, one Master Sniper Hlaine Larkin, one 'Try Again' Bragg, and one Sergeant Scout Oan Mkoll. This kit is supplied with 6x Citadel 28.5mm Round Bases.
  • KRIEG PB

    12.50
    A Death Korps Novel The Death Korps of Krieg are deployed to a soul-crushing siege in the Octarius War Zone. They’re the right regiment for the job – though victory may come at a price that some might baulk to pay. READ IT BECAUSE Steve Lyons lifts the mask on the enigmatic Death Korps of Krieg, to show us the true horror that lies at the heart of this storied regiment. If you’re looking for a meat-grinder war, you’ve found it. THE STORY Krieg is a dead world. Fifteen hundred years ago, it declared its independence from the Imperium of Man, and paid the price. One loyal soul defied its treacherous rulers, and laid the world to waste. From these ashes emerged a unique fighting force, forged and tempered in nuclear fire… Today, the Death Korps of Krieg lay siege to a captured hive ctiy on the outskirts of the system-spanning Octarius War, in a desperate attempt to secure the cordon that stops untold masses of Orks and Tyranids from spilling out into the Imperium at large. The Korpsmen are relentless, ruthless, implacable, and unstoppable, even in the face of a war that seems unwinnable. How far will they go to achieve victory, and is history doomed to repeat itself? Written by Steve Lyons
  • The Malstrain is an insidious mutation of the Genestealer Curse. Experiments meant to create a vaccine against the xenos plague merely warped it into something new and terrible, an alien cancer that still lurks within Hive Secundus. The Genestealers of the Malstrain are terrible evolutionary missteps possessed of extreme speed and aggression, capable tearing a full-grown Goliath into bloody meat in seconds. They accompany the gangs and Brood Scum they have infected, joined by Malstrain Tyramites – overgrown insectoid parasites, bloated on Malstrain infection, who follow their chosen masters like faithful chittering hounds. This multipart plastic kit allows you to build your own Malstrain or Malstrain Corrupted gang, including six Malstrain Genestealers and four Malstrain Tyramites. Each of the Malstrain Genestealers sports razor-sharp claws and a range of head options, including drooling tongues, barbed ovipositors, and tentacles. The Malstrain Tyramites float around after them, with two tentacle options and two bodies. The kit also includes 10 mutated heads for creating Brood Scum, designed to be used with the Hive Scum models, which are sold separately. Contains: – 6x Malstrain Genestealer bodies in three designs, each with four chitinous alien arms that can produce a variety of skulking poses – 14x Malstrain Genestealer heads in seven different designs – 4x Malstrain Tyramites in two designs, with interchangeable tentacles in two different designs – 10x Brood Scum heads in five designs, perfectly suited to transforming Hive Scum bodies This set comprises 90 plastic components and is supplied with 6x Necromunda 40mm Bases, 4x Necromunda 25mm Bases, and 6x 35mm grove stems. . Miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures can be found in Necromunda: Book of Desolation, which is available separately.
  • A morbid set of disease-ridden triplets, held in check and balance by their opposing attitudes and desires, the brains of the Glottkin - the pragmatic Otto and devious sorcerer Ethrac - ride to battle on the shoulders of their brother Ghurk, a creature so grotesquely swollen by the blessings of Nurgle that he could flatten most enemies unfortunate enough to get in the way of his putrid advance without even noticing. This multi-part plastic kit contains everything you need to assemble the Glottkin, wielding Flailing Tentacles, Poison-Slick Scythe and able to launch horrifying, corrosive Pestilent Torrents. It includes a Citadel 130mm Round base.
  • Since ancient times, Clan Ventrue have been the royalty of the night, holding the reins of both mortal and undead society. They master every aspect of The Eternal Struggle with political skill and powers of will-bending and thrall-making. If there is a city that the Ventrue don’t already rule, you can be sure that plans are being made…
    This deck applies constant pressure with both nefarious politics and heavy bleeding using Presence and Dominate. Your vampires are tireless, fueled with Fortitude powers, and can hail multiple actions towards your enemy each turn. Your defenses are sturdy, with resilient minions and abilities to redirect attacks. Contents are detailed below. The number before each card is the number of copies of that card in the deck. Crypt (12 cards): 1 Alexa Draper 2 Alice Chen 1 Brock Sterling 1 Chelsea Blake 2 Horst von Brühl 1 Madison 1 Naomi Stewart 1 Oshri Dahan 2 Sybren van Oosten Library (77 cards): 1 Anarch Troublemaker 3 Blood Doll 1 Information Highway 1 Misdirection 1 Uptown Hunting Ground 1 Ventrue Headquarters 1 Visit From the Capuchin 2 Wider View 8 Enchant Kindred 4 Intimidation 1 Ancilla Empowerment 7 Kine Resources Contested 5 Parity Shift 4 Bewitching Oration 4 Conditioning 1 Daring the Dawn 6 Freak Drive 2 Voter Captivation 4 Hidden Strength 6 Majesty 6 Deflection 4 The Second Tradition: Domain 4 Wake with Evening’s Freshness
  • The Children of Malkav are called the lunatics of Kindred society, but just as often they are its oracles. They see the unseen and speak the unspoken truths that will haunt your mind. Make no mistake: they might seem eccentric, but the vampires of Clan Malkavian are serious players in The Eternal Struggle. This deck is a fast machine of devastation. Your vampires use Obfuscate stealth tactics to sneak past blockers and deliver heavy bleed attacks powered by Dominate. Your combat defense is limited, but who needs protection when your rivals are already ousted? Contents are detailed below. The number before each card is the number of copies of that card in the deck. Crypt: (12 cards) 1 Ashley 1 Dr. Stephen Norton 1 Sully 1 Colette 1 Gelasia Fotiou 1 Meaghan 2 Andi Liu 2 Alexander Silverson 2 Donny Kowalczyk Library: (77 cards) 1 Asylum Hunting Ground 1 Barrens, The 4 Blood Doll 1 Dreams of the Sphinx 1 Elder Library 2 Life in the City 1 Wider View 12 Govern the Unaligned 4 Revelations 4 Bonding 4 Cloak the Gathering 4 Conditioning 4 Faceless Night 2 Foreshadowing Destruction 4 Lost in Crowds 4 Spying Mission 4 Swallowed by the Night 5 Deflection 5 Eyes of Argus 5 On the Qui Vive 5 Telepathic Misdirection
  • C'tan Shards are beings of near-unlimited power. They can manifest energy blasts, control the minds of lesser beings, manipulate the flow of time, and banish foes to alternate realities. Indeed, a C'tan Shard's abilities are limited only by two things: its imagination - which is immense - and glimmering memories of the being from which it was severed many years ago. While no C'tan Shard has full recall of the omnipotent creature it once was, each carries the personality and hubris of that far vaster and more puissant being. As such, these eccentric and unpredictable Shards will often dispatch their foes in an unexpected, though surprisingly pragmatic way. They could project a transdimensional thunderbolt from their fingertips, bombard their enemies with rocks and boulders, turn themselves into a singularity and destabilise gravity, or just fling their adversary backwards through time until they disintegrate. This box contains one C'tan Shard of The Nightbringer - a finely detailed resin cast kit that comes as six components, and is supplied with a 40mm Round Base. This miniature is supplied unpainted and requires assembly - we recommend using Citadel Super Glue and Citadel Paints
  • While a Tomb World slumbers, Canoptek Wraiths are its eyes and ears. Canoptek Wraiths flit silently through the dusty halls, patrolling for intruders and inspecting systems for damage and decay. Their most notable feature is their dimensional destabilisation matrix - a phase shifter that allows them to skip in and out of reality. While originally designed to allow a Canoptek Wraith to reach into and repair solid machinery, the dimensional destabilisation matrix is no less valuable when dealing with intruders. A Canoptek Wraith can phase its claws and tendrils inside an opponent, swiftly resolidifying them to sever arteries, nerve clusters and other vital pathways without leaving an external mark to show for it. There's always going to be an enemy unit that's going to mess with your strategy, and the Canoptek Wraiths are ideal for taking down that unit. Because of their speed and their ability to move undeterred through terrain (quite literally), the Canoptek Wraiths can soon hunt down the most irritating models within your enemy's army, no matter where they're hiding, ensuring that your well-calculated plans are brought back into line. This multi-part plastic boxed set contains 135 components with which to build 3 Necron Canoptek Wraiths. This set comes with 3 Citadel 50mm Round bases.
  • Genestealers are peerless predators, swift vanguard organisms armoured in chitinous plates and possessed of terrifying strength and agility. Their broods move far ahead of the Tyranid hive fleets, to seek out fresh feeding grounds and spread their insidious genetic infection amongst the defenders. When the invasion swarms finally descend, the Genestealers burst from hiding to begin the slaughter. This multipart plastic kit builds 10 Genestealers, fast and deadly melee killers for Tyranids and Genestealer Cults armies. These terrifying, four-armed creatures sport clutching talons alongside deadly rending claws, and each features a different dynamic pose for stalking across the battlefield. The kit includes cosmetic head options for every Genestealer, allowing you to build your entire brood with fanged maws and slavering tongues, feeder tendrils for that classic Ymgarl look, or mix-and-match for evolutionary variety. You'll also find four heads with protruding, barbed ovipositors – ready to deliver the infamous Genestealer's Kiss... This kit comprises 109 plastic components, and comes with 10x Citadel 32mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The spiritual leaders of the Chapter, roaring into battle clad in jet-black armour covered in grim portents of death, Chaplains are a terrifying, death-dealing icon of the Space Marines, feared and respected by all who encounter them. The Chaplains of the Blood Angels must constantly watch for signs of the Black Rage, as only they are able to communicate with those who succumb and successfully lead them into glorious battle. This Chaplain wears a jump pack - eager to lead by example and leap directly into the heart of the foe. This kit contains all the components necessary to assemble on Blood Angels Chaplain with Jump Pack, a single-pose miniature. Armed with an Inferno Pistol and wielding a Crozius, the tread of his boots features a Blood Angels symbol - grind this icon into the faces of your foes! Supplied with one Citadel 32mm Round base.
  • The Medusa and Basilisk artillery tanks employed by the Solar Auxilia are armoured bombardment platforms, their heavy guns mounted on a hull derived from the Leman Russ. Enclosed against enemy fire and protected from the hazardous atmospheres of toxic or alien worlds, these mobile siege batteries can keep pace with the cohort's advance, pummelling the foe's positions even as main line units move to engage any survivors. This multipart plastic kit builds one Solar Auxilia Basilisk or Medusa, an armoured artillery tank mounted with a powerful siege gun. The Basilisk's long-barrelled Earthshaker cannon hurls explosive shells across incredible distances, while the Medusa's mortar fires munitions heavy enough to shatter mighty walls. The tank has a fully detailed interior, and the rear door and roof can be opened to reveal two crew loading its siege gun. Both the gun and rear door feature glueless assembly options, allowing you to adjust their positions mid-game. The tank's forward hatch can be assembled with closed doors, or opened for a Solar Auxilia spotter or gunner with a pintle-mounted weapon – a heavy flamer, multi-laser, or heavy stubber. The kit includes components to upgrade your Basilisk or Medusa with a hunter-killer missile and dozer blade, and you'll also find cosmetic options such as sigils and a choice of gunner heads. This kit comprises 187 plastic components, as well as a Solar Auxilia Vehicle Transfer Sheet containing 180 waterslide transfers. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Armed with a formidable prism cannon that can blast smoking holes into enemy vehicles or vaporise infantry, the Fire Prism is a versatile and deadly addition to any Aeldari army. The Fire Prism is a large and sleek model, which would make a great centrepiece for any Aeldari collection. With two cockpits - one on a turret that bears the prism cannon, and one on the main body of the tank - the Fire Prism is both an imposing yet remarkably elegant vehicle. At the centre of the long prism cannon, pentagonal frames contain opaque plastic within. The rest of the vehicle is composed of sleek panels, curved grills, gemstones and large engines towards the rear of the model. This multi-part plastic box set contains 64 components, a set of Aeldari Vehicle water-slide transfers, and a flying base with which to make an Aeldari Fire Prism or a Night Spinner. This kit is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Orc Bosses are the biggest and brawniest of their kind, leading their tribes to battle, having bashed their way to a position of authority. Orc Bosses are mighty leaders for Orc & Goblin Tribes. In this kit, you will find components to build two of these intimidating characters – one on foot and one mounted on a fierce War Boar. You get many options for your brutal Bosses, including a choice of great weapon, hand weapon and shield, spear and shield, or a pair of hand weapons. You can also build either Orc as a Battle Standard Bearer. There are also three head options and optional shoulder pads, allowing you to personalise your leader. This kit contains 27 plastic components, 1x Citadel 30mm Square Base and 1x Citadel 30mm x 60mm Rectangular Base. Also includes 1x Orc Transfer Sheet containing 75x high-quality waterslide transfers for you to further decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • None fight with more grim determination than the battle-brothers of the Dark Angels – they are held in awe by their allies and enemies alike. Yet behind their devotion to the Imperium lies a shadowy obsession. Combat Patrol: Dark Angels is an army in a box, containing all the units you’ll need to field them as the Vengeful Brethren in Combat Patrol games of Warhammer 40,000, or simply to expand your existing collection. This selection of infantry offers a balanced force, with heavy fire support provided by the Hellblasters, line-breaking melee specialists in the form of Bladeguard Veterans, and a solid core of ten Intercessors – all led by a mighty Captain clad in Gravis Armour. You can download a free copy of the Combat Patrol rules on the Warhammer Community website. This set includes the following multipart plastic models: - 1x Captain in Gravis Armour - 3x Bladeguard Veterans - 5x Hellblasters - 10x Intercessors - 2x Dark Angels Primaris Upgrade frames, featuring a variety of shoulder pads and other accessories for your Intercessors - 3x Dark Angels Transfers Sheets All models come with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Dark Angels are a dour brotherhood, characterised by their deep commitment to millennia-old rituals, loyalty, discipline, and self-sufficiency. They are a fighting force whose allegiance to the Emperor and Imperium is nigh impossible to dispute, yet they hide deep secrets. Codex Supplement: Dark Angels is your essential guide to using the Dark Angels and their successor Chapters in your games of Warhammer 40,000, as well as collecting, building, and painting them. When combined with the contents of Codex: Space Marines, you’ll be able to build an army with their own fighting style, specialised units, and unique formations. You'll also find everything you need to use them in narrative Crusade games and games of Combat Patrol. The book is loaded with artwork, stunning examples of painted miniatures, and fascinating background material to inspire you. Inside this 96-page hardback book, you'll find: – History and background of the Sons of the Lion, from their origins in the Age of Darkness to the return of their Primarch. – Atmospheric artwork, shedding light on the darkest corners of this most enigmatic of Chapters – 16 datasheets to add to those found in Codex: Space Marines, including the Dark Talon, Land Speeder Vengeance, and more – Three themed Detachments, the Unforgiven Task Force, Inner Circle Task Force, and Company of Hunters, each with their own special rules – Crusade rules to show how your characters plunge deeper into the Chapter’s mysteries as they hunt the Fallen – Combat Patrol rules to take command of the Vengeful Brethren in fast-paced games – An 'Eavy Metal showcase of expertly-painted Citadel miniatures to inspire you You'll need a copy of Codex: Space Marines, available separately, to use the contents of this book fully. This book also contains a one-use code to unlock Codex Supplement: Dark Angels content in Warhammer 40,000: The App.
  • Assassins protect the future of humanity by eliminating the few who become tainted with treachery, greed, the daemonic or other evils too heinous to name. Formal records of their exploits are not available - it is not known precisely how many worlds have been saved from destruction by these secretive killers, but it is safe to say billions of lives are owed to their selfless actions. The Assassins work silently and without thanks. They are the bloody-handed and secret saviours of the Imperium. Capable of infiltrating even the most highly-secure facilities, Callidus Assassins use shape-altering drugs to appear in almost any form they want, whether a beautiful human woman or a slightly less pleasing to the eye, hulking Ork. Preferring to attack with the element of surprise that this affords them, they are rarely found in the midst of battle, rather attacking suddenly and disappearing immediately. Panic, terror and confusion are their calling cards. This pack contains one multi-part Callidus Assassin, and is supplied with one Citadel 32mm Round base.
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