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Heavily armed and armoured, Valkyries are agile carrier-gunships with experienced crews. Their pilots weave them through enemy fighters and ground fire to deliver their payload of soldiers, dropping them from high altitude via grav-chutes or hovering at lower levels while the troops jump out to storm the landing zone. This multipart plastic kit builds one Valkyrie – a twin-engine attack aircraft that can transport troops into battle. It sports a choice of nose-mounted weapon – either a lascannon or multi-laser – as well as a pair of underslung hellstrike missiles or rocket pods, mounted beneath its wings. The Valkyrie features a highly detailed interior, including a pair of optional door-gunners crewing heavy bolters, as well as two pilots with a choice of heads, visible beneath a clear plastic canopy. The kit provides a number of other components to customise your Valkyrie, including an aquila sigil and variant targeting systems, and includes a clear flying stand to secure the Valkyrie in a heightened position – the stand can be attached gluelessly, allowing you to remove it to represent landing. This kit comprises 128 plastic components, and is supplied with an Astra Militarum Vehicle Transfer Sheet featuring tactical markings, numerals, and other regimental heraldry. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Looming ghost warriors many times larger than even the mighty Wraithlords, the war machines known as Wraithknights are still dextrous enough to run through the ruin of a shattered city, leaping from pillar to spar as their arcane weapons bring oblivion to the enemies of the Aeldari. Dominating the tabletop, the Wraightknight is an enormous model, standing almost 9” tall at its highest point at the top of the Warp vanes. There are a variety of different armaments available to this kit. Its left arm can be equipped with either a wraithcannon or a scattershield. The right arm has a choice of wraithcannon, ghostglaive or suncannon. There are two of each of the following secondary weapons: shuriken cannon, a scatter laser and a starcannon, These are shoulder mounted and can be taken in any combination. As if that wasn't enough, there are a variety of closed and open fists, allowing you even more options for customisation. This multi-part plastic kit contains 114 components with which to make one Aeldari Wraithknight. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints. -
Heldrakes are winged daemon engines that plummet out of the skies like living comets, hurtling towards enemy aircraft and crashing claws-first into them from above. A Heldrake takes cruel joy in diving down upon unsuspecting aerial assets, tearing them from the sky and murdering the crew. Once its dominance of the sky is complete, the beast turns its weapons against those on the ground. This multipart plastic kit builds a Heldrake – an enormous dragon-like construct of flesh and metal. Posed as though soaring across the battlefield, the model's warped carapace is loaded with mechanical details, from trailing cables and interlocking wing-plates to small wiring and rivets, and features a crazed web of Chaotic patterns. The Heldrake's fanged mouth sports your choice of integrated weapon – a shell-spitting hades autocannon, or a baleflamer for scorching foes at closer ranges. This kit comprises 49 plastic components, and comes with a Citadel 120x92mm Oval Base and a Citadel Large Flying Stem. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
In the grim darkness of the far future, there is only war. The galaxy writhes in the mailed fist of all-consuming war. The Imperium teeters on the brink of annihilation, beset upon all sides by heretic warlords, daemon-summoning witches, and rapacious alien empires. The Great Rift sunders the void, a ragged wound torn through the heart of the Emperor's realm and bleeding madness and mutation across all. In every star system and upon every planet, battle rages more fiercely than ever before as loyalists, heretics, and aliens tear reality itself apart in their war dominance. Every day the flames rise higher – this is a more terrible era than ever before, for there is no peace amongst the stars… The Book This 280-page hardback book is an essential guide to Warhammer 40,000, and contains everything you need to know to collect, build, paint, and play with Citadel miniatures in the grim darkness of the 41st Millennium. You'll find an overview of the Warhammer 40,000 hobby in all its aspects, core rules for playing out battles that range from small skirmishes to massive Onslaught games, and an in-depth introduction to this rich and ruinous setting through immersive lore, stunning illustrations and photography, and an evocative look at each of the factions waging war in the far future. THE WARHAMMER 40,000 HOBBY The book opens with an introduction to this amazing hobby through its four keys – Collect, Build, Paint, and Play. You'll find out how to start your collection of Citadel miniatures, learn how people build and paint their models, and get suggestions to tools and guides that will help further. You'll also begin your journey as a commander with a look at how, where, and why players engage in dynamic tabletop battles of Warhammer 40,000, an example Battle Report between two armies, and an explanation of different styles of play – self-contained Combat Patrols, competitive Chapter Approved games, and narrative Crusade campaigns. DARK IMPERIUM This expansive lore section provides a doorway into the grim darkness of the 41st Millennium. It is a far-distant future dominated by an oppressive and corrupt Human empire, its crumbling borders defended by doomed heroes and imperiled by threats from both without and within, its history marked by ignorance and carnage and the laughter of thirsting gods. The first part of this guide explores the decaying Imperium and the galaxy in which it resides – the long-dead God-Emperor who sits eternal on his Golden Throne, the High Lords and Adeptus bureaucracies that rule in his name, the fanatical Ecclesiarchy which preaches the Imperial faith, the secretive Ordos of the all-seeing Inquisition, and the post-human Space Marines who fight battles no other could endure. You'll also discover the hellish dimension known as the warp, which fuels psychic mutation and interstellar travel, the mad Gods of Chaos who rule its infinite depths, the blasphemous cults that serve them, and the Great Rift that splits realspace itself in two. There's also a double-page galactic map, highlighting vital planets, systems, war zones, and warp storms. The second half delves into the history of the setting, from its myth-shrouded past to the apocalyptic clashes of its present. You'll find a timeline of Humanity's development through the Ages of Terra and Technology, the Ages of Strife and Darkness, all the way to the Age of the Imperium. You'll explore the superstitions that fuelled the Imperium's worship of lost technology and its fearful hatred of aliens and mutants, the Great Crusade through which the Emperor sought to unite Humanity, the Horus Heresy that set the galaxy aflame, and the millennia of war and loss that shaped the Imperium. Finally, you'll enter the Era Indomitus – marked by the opening of the Great Rift, the birth of a new God of Death, and the revival of the Primarch Roboute Guilliman. Even as the new Lord Regent's Indomitus Crusade strives to reunite the dying Imperium, a psychic awakening heralds a terrifying Age of Witches, and Abaddon the Despoiler plagues the galaxy with aid of the daemonic demigod Vashtorr and their Arks of Omen. The return of Lion El'Jonson, the First Primarch of the Emperor, only forestalls total disaster – and with the resurgence of Hive Fleet Leviathan, the galaxy may be reduced to nothing but food for an alien swarm. FACTIONS Explore each of the factions waging war in Warhammer 40,000, with detailed background information plus tactical descriptions and a miniature showcase of their Combat Patrols. The mustered Armies of the Imperium include mighty Space Marine Chapters, the ranks of the Astra Militarum, the fanatical cults of the Adeptus Mechanicus and Adepta Sororitas, and the golden guardians known as the Adeptus Custodes. The blasphemous Forces of Chaos feature ancient Traitor Legions and more recent Heretic Astartes, as well as the otherworldly Chaos Daemons. Finally, the insidious Xenos Threat ranges from the brutish Orks, mercenary Leagues of Votann, and expansionist T'au Empire to the ancient branches of Aeldari and Drukhari, the deathless Necrons, and the ravening Tyranids and their Genestealer Cults. CORE RULES The Warhammer 40,000 Core Rules contain everything you need to know in order to wage glorious battle across the war-torn galaxy of the 41st Millennium. These basic rules are used for games of all sizes and styles, and provide a foundation for use with other supplements. You'll learn the general principles and core concepts of Warhammer 40,000, the datasheets and characteristics used by your models, and the rules that apply to the five phases of the game: the Command phase, the Movement phase, the Shooting phase, the Charge phase, and the Fight phase. You'll also find Stratagems and abilities used by all armies, as well as additional rules for elements like Strategic Reserves, terrain features, and aircraft. Lastly, there are rules for mustering an army, setting up your models for a game, controlling objectives to claim victory, and a mission – Only War – to get you started playing right away. COMBAT PATROL Combat Patrol is the ideal starting point for playing Warhammer 40,000. Fast-paced and quick to learn, it uses the Core Rules to play out tactical clashes that should last up to one hour, using only the contents of Combat Patrol boxes. These forces each have bespoke, self-contained rules which are presented online and in other publications, and provide everything you need to get playing. This section provides an introduction to the Combat Patrol game mode, an explanation of the Battle Ready standard of painting for games, and six different Combat Patrol missions – Clash of Patrols, Archeotech Recovery, Forward Outpost, Scorched Earth, Sweeping Raid, and Display of Might – each with their own objectives, mission rules, and deployment maps for a variety of game experiences. The book concludes with a separate index for the Core Rules, acting as a handy reference for use while playing games. -
Sale!
Follow in the footsteps of Hadeya Etsul as she is consolidated into a Cadian armoured regiment and put in command of a Leman Russ Demolisher, Steel Tread. Can she win the trust of her dysfunctional crew and pilot the tank to victory on a do-or-die campaign? READ IT BECAUSE Against the backdrop of an increasingly desperate conflict, tanker Hadeya Etsul finds herself consolidated into a Cadian regiment and placed in command of the Leman Russ Demolisher Steel Tread, where she must try and rally a dysfunctional crew together in order to survive a death-or-glory offensive. THE STORY On the war-torn world of Croatoas, the armies of the Astra Militarum do battle with the twisted servants of the Ruinous Powers. Against the backdrop of this increasingly desperate conflict, tanker Hadeya Etsul finds herself consolidated into a Cadian regiment, and placed in command of the Leman Russ Demolisher Steel Tread. Haunted by nightmares, surrounded by a dysfunctional crew, and striving to find her place amidst a proud and insular regiment with a culture so different from her own, Etsul must guide her crew to victory. But, as her regiment rolls out beneath the poisonous light of the Great Rift to join a death-or-glory offensive, the crew of Steel Tread are about to face the fight of their lives. If they cannot learn to work as one, how can they hope to survive? Written by Andy Clark -
An Orks novel When Ufthak and his orks attack the forge world of Hephaesto, the last thing they want is to share the spoils with the notorious Kaptin Badrukk. But with armies to defeat and loot to seize, Ufthak's boyz might just need Badrukk's help – though that doesn't mean they can trust him… READ IT BECAUSE Get into the heads of a band of orks in the first-ever novel from their point of view. Discover what it takes to be part of the Waaagh! and carve out your own little piece of glory amidst the mayhem in a novel that's brutal, kunnin' – and darkly hilarious. THE STORY Ufthak Blackhawk and the green tide descend upon Hephaesto – an Adeptus Mechanicus forge world bristling with loot – only to find it already under siege by the notorious Freebooter Kaptin Badrukk. When his warboss, Da Biggest Big Mek, orders temporary co-operation, Ufthak seeks to make a name for himself by crushing some of the Imperium’s most advanced defenders and claiming the greatest prize. But with a sinister new war machine on the horizon, Badrukk’s plotting, and a thoroughly annoying grot in his way, Ufthak is going to need the brutal kunnin’ of Mork himself just to survive. Written by Mike Brooks -
A Gotrek Gurnisson Novel Gotrek Gurnisson, last survivor of the world-that-was, seeks the Undying King himself amidst the bleak underworlds of Shyish. Surrounded by the ghosts of the past, can Gotrek achieve his goal, or will his soul be forfeit? READ IT BECAUSE It's Gotrek's first full-length novel in the Mortal Realms, and it pits him against all the horrors of the Realm of Death, as he seeks almighty Nagash! THE STORY In the bleak, haunted underworld of Shyish, a vengeful Slayer seeks the Lord of Undeath. Gotrek Gurnisson returns, his oaths now ashes alongside the world-that-was, his fury undiminished. Branded with the Master Rune of Grimnir, the god that betrayed him, and joined by Maleneth Witchblade, a former Daughter of Khaine turned agent of the Order of Azyr, the hunt has taken them far and wide through the Realm of Death. Will Gotrek find a path to the Undying King or will the underworlds claim him as their own? Written by Darius Hinks -
Distant moons or undead kingdoms, the Deadland Tuft allows you recreate the chilling atmosphere of death. Creates super realistic bases and the tufts comes in 3 different sizes. Easy to use and attaches quickly with our super glue. Contains 77 tufts.- Bring your miniatures to life - Pair your painted minis with The Army Painter tufts.
- Easy to apply - Simply apply glue to your chosen model grass tufts and place on terrain model.
- 3 different sizes for any base size.
- 77 tufts in this package: 12 large tufts, 35 medium tufts, and 30 small tufts.
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Bright green and full of imaginary mosquitoes, this tuft closely mimics the jungle or spring grass early in the season. Super realistic looking and comes in 3 different sizes for any base size. Attach easily with the help of our Tweezer Set and Super Glue.Contains 77 tufts.- Bring your miniatures to the next level - Pair your painted minis with The Army Painter tufts.
- Apply with ease - Simply apply glue to your chosen model grass tufts and place on terrain model.
- Diorama supplies for your projects - Create miniature scenery bases with these model basing materials.
- A package of plenty - 77 tufts in this package: 12 large tufts, 35 medium tufts, and 30 small tufts.
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The Army Painter Airbrush Varnishes are non-toxic, water-based acrylic varnishes designed for use with the airbrush. Formulated to ensure a smooth and even coat when applied through an airbrush, these varnishes protect your miniatures from chipping and wear and tear.- High-quality acrylic airbrush varnish
- Protects your miniatures from chipping
- Non-toxic and water-based
- Available in three finishes from matt to gloss
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The Army Painter Airbrush Varnishes are non-toxic, water-based acrylic varnishes designed for use with the airbrush. Formulated to ensure a smooth and even coat when applied through an airbrush, these varnishes protect your miniatures from chipping and wear and tear.- High-quality acrylic airbrush varnish
- Protects your miniatures from chipping
- Non-toxic and water-based
- Available in three finishes from matt to gloss
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All Warpaints Air are pre-mixed and airbrush-ready right out of the bottle and made from ultra-filtered vibrant pigment. The Warpaints Air range has been developed in a unique and innovative Triad System - each matching Warpaints Acrylics colour has a corresponding Base and Highlight colour. This makes highlighting and zenithal shading a breeze and army painting even faster and more cohesive. To make things easier Warpaints Air comes pre-loaded with two steel Mixing Balls.- Airbrush-ready paints right from the bottle.
- No thinning required.
- Pre-loaded Mixing Balls.
- Developed in a Colour Triad System.
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All Warpaints Air are pre-mixed and airbrush-ready right out of the bottle and made from ultra-filtered vibrant pigment. The Warpaints Air range has been developed in a unique and innovative Triad System - each matching Warpaints Acrylics colour has a corresponding Base and Highlight colour. This makes highlighting and zenithal shading a breeze and army painting even faster and more cohesive. To make things easier Warpaints Air comes pre-loaded with two steel Mixing Balls.- Airbrush-ready paints right from the bottle.
- No thinning required.
- Pre-loaded Mixing Balls.
- Developed in a Colour Triad System.
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All Warpaints Air are pre-mixed and airbrush-ready right out of the bottle and made from ultra-filtered vibrant pigment. The Warpaints Air range has been developed in a unique and innovative Triad System - each matching Warpaints Acrylics colour has a corresponding Base and Highlight colour. This makes highlighting and zenithal shading a breeze and army painting even faster and more cohesive. To make things easier Warpaints Air comes pre-loaded with two steel Mixing Balls.- Airbrush-ready paints right from the bottle.
- No thinning required.
- Pre-loaded Mixing Balls.
- Developed in a Colour Triad System.
-
All Warpaints Air are pre-mixed and airbrush-ready right out of the bottle and made from ultra-filtered vibrant pigment. The Warpaints Air range has been developed in a unique and innovative Triad System - each matching Warpaints Acrylics colour has a corresponding Base and Highlight colour. This makes highlighting and zenithal shading a breeze and army painting even faster and more cohesive. To make things easier Warpaints Air comes pre-loaded with two steel Mixing Balls.- Airbrush-ready paints right from the bottle.
- No thinning required.
- Pre-loaded Mixing Balls.
- Developed in a Colour Triad System.
-
All Warpaints Air are pre-mixed and airbrush-ready right out of the bottle and made from ultra-filtered vibrant pigment. The Warpaints Air range has been developed in a unique and innovative Triad System - each matching Warpaints Acrylics colour has a corresponding Base and Highlight colour. This makes highlighting and zenithal shading a breeze and army painting even faster and more cohesive. To make things easier Warpaints Air comes pre-loaded with two steel Mixing Balls.- Airbrush-ready paints right from the bottle.
- No thinning required.
- Pre-loaded Mixing Balls.
- Developed in a Colour Triad System.
-
All Warpaints Air are pre-mixed and airbrush-ready right out of the bottle and made from ultra-filtered vibrant pigment. The Warpaints Air range has been developed in a unique and innovative Triad System - each matching Warpaints Acrylics colour has a corresponding Base and Highlight colour. This makes highlighting and zenithal shading a breeze and army painting even faster and more cohesive. To make things easier Warpaints Air comes pre-loaded with two steel Mixing Balls.- Airbrush-ready paints right from the bottle.
- No thinning required.
- Pre-loaded Mixing Balls.
- Developed in a Colour Triad System.
-
All Warpaints Air are pre-mixed and airbrush-ready right out of the bottle and made from ultra-filtered vibrant pigment. The Warpaints Air range has been developed in a unique and innovative Triad System - each matching Warpaints Acrylics colour has a corresponding Base and Highlight colour. This makes highlighting and zenithal shading a breeze and army painting even faster and more cohesive. To make things easier Warpaints Air comes pre-loaded with two steel Mixing Balls.- Airbrush-ready paints right from the bottle.
- No thinning required.
- Pre-loaded Mixing Balls.
- Developed in a Colour Triad System.
-
All Warpaints Air are pre-mixed and airbrush-ready right out of the bottle and made from ultra-filtered vibrant pigment. The Warpaints Air range has been developed in a unique and innovative Triad System - each matching Warpaints Acrylics colour has a corresponding Base and Highlight colour. This makes highlighting and zenithal shading a breeze and army painting even faster and more cohesive. To make things easier Warpaints Air comes pre-loaded with two steel Mixing Balls.- Airbrush-ready paints right from the bottle.
- No thinning required.
- Pre-loaded Mixing Balls.
- Developed in a Colour Triad System.
-
All Warpaints Air are pre-mixed and airbrush-ready right out of the bottle and made from ultra-filtered vibrant pigment. The Warpaints Air range has been developed in a unique and innovative Triad System - each matching Warpaints Acrylics colour has a corresponding Base and Highlight colour. This makes highlighting and zenithal shading a breeze and army painting even faster and more cohesive. To make things easier Warpaints Air comes pre-loaded with two steel Mixing Balls.- Airbrush-ready paints right from the bottle.
- No thinning required.
- Pre-loaded Mixing Balls.
- Developed in a Colour Triad System.
-
All Warpaints Air are pre-mixed and airbrush-ready right out of the bottle and made from ultra-filtered vibrant pigment. The Warpaints Air range has been developed in a unique and innovative Triad System - each matching Warpaints Acrylics colour has a corresponding Base and Highlight colour. This makes highlighting and zenithal shading a breeze and army painting even faster and more cohesive. To make things easier Warpaints Air comes pre-loaded with two steel Mixing Balls.- Airbrush-ready paints right from the bottle.
- No thinning required.
- Pre-loaded Mixing Balls.
- Developed in a Colour Triad System.
-
All Warpaints Air are pre-mixed and airbrush-ready right out of the bottle and made from ultra-filtered vibrant pigment. The Warpaints Air range has been developed in a unique and innovative Triad System - each matching Warpaints Acrylics colour has a corresponding Base and Highlight colour. This makes highlighting and zenithal shading a breeze and army painting even faster and more cohesive. To make things easier Warpaints Air comes pre-loaded with two steel Mixing Balls.- Airbrush-ready paints right from the bottle.
- No thinning required.
- Pre-loaded Mixing Balls.
- Developed in a Colour Triad System.
-
All Warpaints Air are pre-mixed and airbrush-ready right out of the bottle and made from ultra-filtered vibrant pigment. The Warpaints Air range has been developed in a unique and innovative Triad System - each matching Warpaints Acrylics colour has a corresponding Base and Highlight colour. This makes highlighting and zenithal shading a breeze and army painting even faster and more cohesive. To make things easier Warpaints Air comes pre-loaded with two steel Mixing Balls.- Airbrush-ready paints right from the bottle.
- No thinning required.
- Pre-loaded Mixing Balls.
- Developed in a Colour Triad System.
-
All Warpaints Air are pre-mixed and airbrush-ready right out of the bottle and made from ultra-filtered vibrant pigment. The Warpaints Air range has been developed in a unique and innovative Triad System - each matching Warpaints Acrylics colour has a corresponding Base and Highlight colour. This makes highlighting and zenithal shading a breeze and army painting even faster and more cohesive. To make things easier Warpaints Air comes pre-loaded with two steel Mixing Balls.- Airbrush-ready paints right from the bottle.
- No thinning required.
- Pre-loaded Mixing Balls.
- Developed in a Colour Triad System.
-
All Warpaints Air are pre-mixed and airbrush-ready right out of the bottle and made from ultra-filtered vibrant pigment. The Warpaints Air range has been developed in a unique and innovative Triad System - each matching Warpaints Acrylics colour has a corresponding Base and Highlight colour. This makes highlighting and zenithal shading a breeze and army painting even faster and more cohesive. To make things easier Warpaints Air comes pre-loaded with two steel Mixing Balls.- Airbrush-ready paints right from the bottle.
- No thinning required.
- Pre-loaded Mixing Balls.
- Developed in a Colour Triad System.
-
All Warpaints Air are pre-mixed and airbrush-ready right out of the bottle and made from ultra-filtered vibrant pigment. The Warpaints Air range has been developed in a unique and innovative Triad System - each matching Warpaints Acrylics colour has a corresponding Base and Highlight colour. This makes highlighting and zenithal shading a breeze and army painting even faster and more cohesive. To make things easier Warpaints Air comes pre-loaded with two steel Mixing Balls.- Airbrush-ready paints right from the bottle.
- No thinning required.
- Pre-loaded Mixing Balls.
- Developed in a Colour Triad System.
-
All Warpaints Air are pre-mixed and airbrush-ready right out of the bottle and made from ultra-filtered vibrant pigment. The Warpaints Air range has been developed in a unique and innovative Triad System - each matching Warpaints Acrylics colour has a corresponding Base and Highlight colour. This makes highlighting and zenithal shading a breeze and army painting even faster and more cohesive. To make things easier Warpaints Air comes pre-loaded with two steel Mixing Balls.- Airbrush-ready paints right from the bottle.
- No thinning required.
- Pre-loaded Mixing Balls.
- Developed in a Colour Triad System.
-
All Warpaints Air are pre-mixed and airbrush-ready right out of the bottle and made from ultra-filtered vibrant pigment. The Warpaints Air range has been developed in a unique and innovative Triad System - each matching Warpaints Acrylics colour has a corresponding Base and Highlight colour. This makes highlighting and zenithal shading a breeze and army painting even faster and more cohesive. To make things easier Warpaints Air comes pre-loaded with two steel Mixing Balls.- Airbrush-ready paints right from the bottle.
- No thinning required.
- Pre-loaded Mixing Balls.
- Developed in a Colour Triad System.
-
All Warpaints Air are pre-mixed and airbrush-ready right out of the bottle and made from ultra-filtered vibrant pigment. The Warpaints Air range has been developed in a unique and innovative Triad System - each matching Warpaints Acrylics colour has a corresponding Base and Highlight colour. This makes highlighting and zenithal shading a breeze and army painting even faster and more cohesive. To make things easier Warpaints Air comes pre-loaded with two steel Mixing Balls.- Airbrush-ready paints right from the bottle.
- No thinning required.
- Pre-loaded Mixing Balls.
- Developed in a Colour Triad System.
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Designed and developed with the hobby community, Speedpaint now includes 90 colours, industry-first one-coat metallics, and an advanced formulation for speed and performance that meets the demands of painters of all skill levels.- One-coat painting solution
- Consistent flow across all colours
- Perfect contrast
- Intense shading and highlighting effect
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Designed and developed with the hobby community, Speedpaint now includes 90 colours, industry-first one-coat metallics, and an advanced formulation for speed and performance that meets the demands of painters of all skill levels.- One-coat painting solution
- Consistent flow across all colours
- Perfect contrast
- Intense shading and highlighting effect
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Designed and developed with the hobby community, Speedpaint now includes 90 colours, industry-first one-coat metallics, and an advanced formulation for speed and performance that meets the demands of painters of all skill levels.- One-coat painting solution
- Consistent flow across all colours
- Perfect contrast
- Intense shading and highlighting effect
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Designed and developed with the hobby community, Speedpaint now includes 90 colours, industry-first one-coat metallics, and an advanced formulation for speed and performance that meets the demands of painters of all skill levels.- One-coat painting solution
- Consistent flow across all colours
- Perfect contrast
- Intense shading and highlighting effect
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Designed and developed with the hobby community, Speedpaint now includes 90 colours, industry-first one-coat metallics, and an advanced formulation for speed and performance that meets the demands of painters of all skill levels.- One-coat painting solution
- Consistent flow across all colours
- Perfect contrast
- Intense shading and highlighting effect
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Designed and developed with the hobby community, Speedpaint now includes 90 colours, industry-first one-coat metallics, and an advanced formulation for speed and performance that meets the demands of painters of all skill levels.- One-coat painting solution
- Consistent flow across all colours
- Perfect contrast
- Intense shading and highlighting effect
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With the Pact Draconis sworn between Sigmar and the drake-lords Krondys and Karazai, the Draconith set forth to fight back against a resurgent Kragnos and reclaim their ancestral lands. Some choose to bear heroic Stormcast Eternals into battle, evaluating chosen Stormcasts for weeks on end before forming a symbiotic pact between dragon and rider. Borne on powerful wings, these Stormdrake Guard swoop down on any foes unfortunate enough to get in their way, destroying hordes of lesser beings with blade, flame, and claw. Smash through enemy lines with the might of Sigmar's Draconith allies, bearing elite warriors of the Extremis chamber. These fast and deadly Monster units are just as capable of roasting their foes with wyrmflame as they are skewering them on the ends of lances and swords, and pose a mortal threat to enemy champions who think themselves safe behind their lines. Their ancient Draconith heritage also lends them an innate resistance to magic, frustrating the efforts of wizards who hope to twist arcane power against such noble creatures. This multipart plastic kit consists of 105 pieces and builds two Stormdrake Guard in several different poses, each able to equip either a drakerider's lance or warblade. It also provides options to construct one as a Knight-Draconis, a powerful Hero capable of supporting nearby Stormdrake Guard. This kit comes supplied with two 105mm Citadel Oval bases and two flying stands, and these miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. -
Elder vampires often continue to grow in power as the years tick by, their arcane and martial might growing steadily even as the paragons of mortal races wither and die. Many take up the mantle of a Vampire Lord, commanding legions of undead servants and scores of lesser Soulblight vampires in grand campaigns of conquest across the Mortal Realms. Such is the contempt they have for mortal life, that a Vampire Lord will gladly pause in the middle of battle to drain a worthy foe of their blood before continuing the slaughter of their comrades. Quintessential leaders for a Soulblight Gravelords warband, Vampire Lords are everything one afflicted by the Soulblight curse aspires to be. Capable of smashing aside entire units of lesser soldiers just as easily as they weave the deathly magics of Shyish, the true power of these consummate warriors lies in their command of the shambling hordes that march with them. By unshackling the bestial rage that drives their unnatural thirst for blood, nearby mobs of skeletons and zombies find themselves invigorated to unseen heights of violence. The kit is comprised of 12 plastic components, with which you can assemble one Vampire Lord, and is supplied with 1x Citadel 40mm Round Base. -
Out of stock!
Squigs! Little more than mouths with legs and a terrible attitude, these vicious creatures are feared across the Mortal Realms for their rapacious appetites and are often employed by the Gloomspite Gitz on the front lines. These little monsters are a great choice in your army thanks to their incredible offensive punch – just point them in the vague direction of anything you need bitten, and charge. If you like, you can even field an army of the little monsters in matched play, with Squig Herds being a Battleline option for armies with a Moonclan general. Just imagine the look on your enemies’ faces… This kit features everything you need to build a herd of 10 squigs, with highly customisable faces. You'll also get a pair of Squig Herders to motivate your Squig Herds, with four possible variant models, of which you can build two. You'll also get accessories for basing – including a snail squig... This kit is supplied in 77 components and contains 12 x 25mm round bases. -
Enormous, bloated warriors, festering with pustules and plague, the Putrid Blightkings are the favoured mortal servants of Nurgle. Blessed with the bite of the daemonfly, these rotting murderers lumber into battle with their tocsins tolling. Possessed of a shockingly deceptive speed, they wield scythes, mauls, axes and flails with a skill that belies their form. This 105-piece plastic kit makes five Putrid Blightkings. Each model can be assembled in at least two distinct ways, with the option of building a Blightlord, Icon Bearer and a Sonorous Tocsin. You can ensure that each of your Blightkings looks totally unique by combining the 21 weapon arms with the 11 torsos and 17 head options. Includes five Citadel 40mm Round bases. -
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The Soul Wars are over, but a new conflict brews in the Realm of Beasts. It is a time of great change in the Mortal Realms. A surge of life sweeps across the eight realms to force back the tide of death left in the Necroquake’s wake, and the forces of Order waste no time in laying claim to the newly rejuvenated land. But with Kragnos, the End of Empires, released from his prison and leading a vengeful rampage across Ghur, the Stormcast Eternals must fight their toughest battles yet to safeguard the pioneering Dawnbringer Crusades. Get into Warhammer Age of Sigmar with Warrior – a starter set designed to help you embark on your journey with the world’s best fantasy wargame. With models, rules, guides to help you begin, and much more, this set takes the hassle out of kicking off your hobby – build your models, learn to play, and have hours of fun with a friend or family member. This boxed set includes: 1x 80-page Warrior Edition Book (softback): Discover the lore of Warhammer Age of Sigmar, as well as the background of the factions and units in the book. The book also contains several introductory tutorial battleplans that utilise the miniatures in the set, designed to teach you the basics of the game in manageable chunks. 1x 56-page Core Rules Book (softback): Taking all the rules content from the Warhammer Age of Sigmar Core Book (available separately), this book is ideal for when you're ready to expand your army and battle other players. 18x Plastic push-fit Citadel miniatures: At the heart of the Warrior set are two armies of brand new miniatures, each cleverly designed so they can be pushed together without the need for glue. Each force includes two powerful units armed with devastating weaponry and wargear, and they can easily be bolstered with additional reinforcements to act as the elite core of a larger army. These models include: 6x Stormcast Eternals The chosen champions of Sigmar, plucked from their mortal bodies at the moment of their death and reforged as shining heroes clad in thick golden armour. Each Stormcast Eternal is a nigh-immortal warrior capable of fighting hordes of the fiercest monsters and emerging victorious. - 1x Knight-Arcanum: Members of the mysterious Valedictor temple, Knights-Arcanum are unknowable but potent mages charged with protecting recovered ancient lore. The model comes supplied with a Citadel 40mm Round Base. - 5x Vindictors: Dauntless warriors of the Redeemer conclaves, the Vindictors are the shieldwall upon which the forces of ruin shatter. These models come supplied with 5x Citadel 40mm Round Bases. 12x Kruleboyz Emboldened by the arrival of Kragnos and eager to spread beyond the borders of their ancestral swamps, the Kruleboyz are a vicious, cunning breed of orruk who enjoy nothing more than laying their enemies low with the sneakiest, most underhand tactics they can devise. - 1x Killaboss with 1x Stab-grot: Killabosses are the warlords of the Kruleboyz. Each has wrested their position from rivals by being not only a potent warrior but also possessed of true Morkish kunnin’. The model comes supplied with a Citadel 40mm Round Base and a Citadel 25mm Round Slotta Base. - 10x Gutrippaz: Gutrippaz form the slimy heart of the Kruleboyz. These mobs of spear-wielding greenskins are known for their vicious kunnin’ and the spiteful amusement they find in laying low the enemy with their wicked, poisoned weapons. These models come supplied with 10x Citadel 32mm Round Bases. 4x Warscroll Cards and 2x Allegiance Ability Cards: Quickly look up the stats and abilities of your Citadel miniatures with these reference cards. You’ll never need to go digging through a book right in the middle of an exciting game again. 1x Dawnbringer Bastion Cardboard Terrain Feature – using the upturned cardboard tray of the box itself! - A 30" by 22.4" double-sided gaming mat: Transform any kitchen table into a war-torn landscape of Ghur, the Realm of Beasts. One side depicts the swampland home of the Kruleboyz in Thondia, while the other represents a dusty wilderness of the Ghurish plains. - 2x range rulers and 10x dice: These essential accessories cover you for movement, shooting, close combat, and more. - 2x Rules Reference Sheets: Containing handy rules information for easy reference while learning the basics of Warhammer Age of Sigmar. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. -
Every Warhammer hobbyist needs a hobby knife, so the Citadel Tools design team created one just for them. It features a fully sculpted hard plastic handle, and incorporates a number of clever features for safety and convenience: – Fixed single slot blade barrel, ensuring perfect alignment – Ribbed shroud behind the blade, allowing safer downward pressure and maximum precision – Ergonomic handle to reduce hand fatigue, and prevent rolling on your desk – Back-weighted design, so it’s less likely to fall with the blade down – Blade changing thread recessed into the handle so the blade doesn’t loosen during use – Blade cap The Citadel Tools Knife also comes with a pack of six replacement blades in a container. -
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Entirely synthetic for extra durability, this extra large brush (XL Base) features the biggest size for the largest areas. The large, wide side and fine pointed edge mean you’ll basecoat your miniatures in no time -
The technique known as drybrushing is a fantastic way to add detail to raised areas of your miniature, and the best results come from using a brush with straight, stiff bristles. That's why we've designed our M Dry brushes to have a flat profile and just the right surface area to suit models of all shapes and sizes As a Citadel STC brush, the bristles have been made out of the finest 100% synthetic fibres Games Workshop have ever produced, helping to maintain the ideal brush shape and prevent curling at the tip. This brush has been carefully designed to add quick highlights to models of all sizes. It's an excellent companion to regular Citadel brushes, designed to work perfectly with the Citadel Colour paint range. -
When it comes to painting your tanks, Knights, and Dreadnoughts, you want to get as much coverage for your base layers as possible. That's where Citadel's STC L Base brush comes in, able to sweep a splotch of colour across any flat surface that might need it. As a Citadel STC brush, the bristles have been made out of the finest 100% synthetic fibres Games Workshop have ever produced, helping to maintain the ideal brush shape and prevent curling at the tip. This brush has been carefully designed to add Base paint to large surfaces smoothly and precisely. It's an excellent companion to regular Citadel brushes, designed to work perfectly with the Citadel Colour paint range. -
When painting large models with Citadel Shade paints, it's important to get an even, smooth coat for best results. That's why our L Shade brush has the broadest tip of any Citadel brush, perfect for picking up loads of paint and getting it all over the biggest Greater Daemons and Imperial tanks you can get your hands on. As a Citadel STC brush, the bristles have been made out of the finest 100% synthetic fibres Games Workshop have ever produced, helping to maintain the ideal brush shape and prevent curling at the tip. This brush has been carefully designed to quickly add deep shades and details across a wide area. It's an excellent companion to regular Citadel brushes, designed to work perfectly with the Citadel Colour paint range. -
The vehicles of the Astra Militarum are as tetchy as they are varied – keeping a tank in combat-ready trim in the oppressive 41st Millennium is not an easy task. To this end, the Tech-Priest Enginseers are an invaluable part of any Imperial Guard detachment. Able to soothe even the most belligerent of machine spirits with binary prayer and mystic rites, these Enginseers wade into the fray fearlessly, wielding cog-toothed power axes and effecting battlefield repairs to their tracked congregation with all the expertise that a lifetime of servitude to the Machine God brings. This multi-part plastic kit contains all the components necessary to assemble one Tech-Priest Enginseer, armed with a cog axe, censer and holstered pistol. Supplied with a Citadel 32mm Round base. -
A huge, ancient robot built ten thousand years ago, the Kastelan Robot is a perfect example of the Adeptus Mechanicus’ repurposing of technology. Nearly unstoppable, their only flaw is that of any mere machine; they will follow instructions to the letter, even if this results in their own demise. A specialist Tech-Priest - the Cybernetica Datasmith - must constantly update and reprogram the Kastelan via order dataslates, lest this enormous, clanking robot simply stride blindly into a nearby chasm. Make no mistake, however; when his controls are set to destroy, the Kastelan will destroy. This ninety-five component multi-part plastic kit contains everything you need to make two Kastelan Robots and one Cybernetica Datasmith. The Kastelan Robots are armed to where their teeth would be, if they had teeth - options include two sets of power fists, two sets of twin-linked phosphor blasters and a choice of carapace-mounted weaponry (incendine combustor or yet another phosphor blaster - two of each are supplied). The Cybernetica Datasmith is armed with a gamma pistol, dataspike and a servo arm assembly featuring a rivet gun. A prehensile socket drill allows him to reprogram the Kastelan Robots on-the-fly. He also features a choice of two heads. The Kastelan Robots are supplied with two Citadel 60mm Round Bases, and the Cybernetica Datasmith includes one Citadel 32mm Round Base. -
Fireblades are the most grizzled and seasoned Fire Warriors of their cadre, whose skill at the Fire Warrior's art leads them to eschew battlesuit technology. They are excellent field leaders and their long experience has taught them exactly where to place shots to maximise damage. The Cadre Fireblade model brings an extra dynamism and level of detail to a T'au collection. The figure is incredibly elaborate, with unique fine-panelled combat armour bearing T'au symbols. With a triumphant expression, in one hand it holds aloft a large bonding knife while in the other it grips a pulse rifle with marker light. Standing on a sculpted base displaying ruined architecture, it wears a long flowing cloak and has long hair that is bound by several clasps in a pony tail. This plastic kit contains 9 components, one of which is a sculpted base, with which to make Cadre Fireblade. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints. -
Designed to offer long-range support, the XV88 Broadside Battlesuit has exceeded expectations, becoming a mainstay of the Hunter Cadres and tank-killers of legendary proportions. Powered by a particle accelerator, a Broadside's heavy rail rifle shot can penetrate the thickest plasteel bunkers. With robust armouring, manoeuvrability and a stack of weapons within the box, the XV88 Broadside Battlesuit provides the T'au collector with a number of options. The kit brings a fresh twist to the line of T'au battlesuits – they're noticeably denser models with a great presence in a collection of miniatures. Each one features a particle accelerator on the back. The standard weapon is for the long and immensely powerful-looking twin-linked rail rifle, though they can be outfitted with eye-wateringly potent and somewhat fist-like twin-linked high yield missile system pods. If that wasn't enough, then you can also use the twin-linked smart missile – enough to please any T'au weapons connoisseur. The kit comes with a Shield Drone and Missile Drone. This multi-part plastic kit contains 91 components and a T'au transfer sheet with which to make a Broadside Battlesuit and two Drones. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints. -
Killa Kans are essentially giant metal canisters on piston-driven legs that sport lethal close combat attachments and heavy-duty weaponry. One of their limbs usually ends in deadly-looking power shears or a great blood-encrusted buzz saw, whilst the other is a large calibre weapon welded to the opposite side. This box set contains three multi-part plastic Ork Killa Kans. This 94-piece set includes: three variations of Cockpit, three different close combat weapons, a big shoota, a rokkit launcha and a skorcha. Also included are a host of glyphs, armour plates, horns, metal teef and dangly bitz. Models supplied with 60mm round bases. -
A Warbiker treats his personal steed with real care, because a warbike is not only a thing of great prestige but also a direct conduit to the adrenaline-rich thrill of speed. Nothing short of dive-bombing the foe in a fighta-bomma can compare to the raw excitement of hurtling towards the enemy on a warbike with all guns blazing. This boxed set contains 3 multi-part plastic Ork Warbikes, and includes options for an Ork Nob on Warbike, a variety of wargear options and extra details. Models supplied with 75 mm oval bases. -
While embarked upon a Command Barge, a Necron Overlord is able to oversee the battle, ensuring that his troops are engaged with appropriate targets and that everything is going to plan. The Command Barge is a striking and imposing model. Adorned with Necron iconography and dynastic glyphs, it makes for an impressive addition to any Necron collection. It features a scythe-like mid section, the points of which surround two Necron minions that attend the control dashboard. Above them, a skeletal Necron Lord stands defiantly behind an elegant rail, gesturing forward with his warscythe. This multi-part plastic boxed set contains 84 components, two Citadel Flying Stems, one Citadel 60mm Flying Base, one Citadel 32mm Round Base and two Necron transfer sheets, with which to build one Necron Catacomb Command Barge or one Annihilation Barge. -
Tactical Squads are the backbone of any Space Marine army. They hold ground; provide fire support and charge into bloody melees, as the ever-changing theatre of war dictates. This box contains everything you need to make a highly personalised 10 man Tactical Squad, including Sergeant and Special Weapon. There are so many options and extra details provided that we recommend that you take some time to look through the photos above to fully appreciate them all. Space Marines In order to build the Tactical Squad you get 11 torso fronts (of which 10 are unique designs); 10 different leg poses; 16 different heads (13 with helmets, 3 bare-headed); 22 shoulder pads; 10 backpacks (of which 9 are individual designs); and 10 sets of left and right arms. Weapons There are 10 unique boltguns, a gravgun, a meltagun, a plasma gun, a flamer, a missile launcher (including backpack and spare missiles). The squad Sergeant can be armed with a combination of power fist, power sword or chainsword, and plasma pistol, grav pistol or bolt pistol. You can also make any 1 of the following combi-bolters – combi-grav, combi-melta, combi-plasma, or combi-flamer. The squad can also be armed with a melta bomb, a selection of combat knives, and enough Frag and Krak grenades to arm each Space Marine. Extra equipment As if that wasn’t enough, you also get: a back banner for the squad sergeant (with the choice of 3 different banner tops); a holstered bolt pistol; targeting scopes for the boltguns; parchments and purity seals; ammo pouches; an auspex; and 3 spare hands (1 pointing, 1 holding a grenade, and 1 holding a boltgun cartridge). This plastic kit contains 179 components with which to make a 10 man Tactical Squad (and so much more!). Also included are 2 Ultramarines Infantry Transfer Sheet with which to add Chapter iconography and squad markings. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints. -
Dark Apostles make up the priesthood of the Dark Gods. Just as the Chaplains of the loyalist Space Marines uphold the creeds of their Chapters, the Dark Apostles devote their lives to the propagation of the unholy word, actively spreading the worship of Chaos across the galaxy. Their efforts do not go unrewarded – Dark Apostles are surrounded by daemonic auras of protection that shimmer and writhe as they chant their blasphemous prayers. The Dark Apostle set is a 3-model, multipart plastic kit. The Dark Apostle is an integral HQ choice in a Chaos Space Marines army and can be accompanied by a pair of Dark Disciples. The Dark Apostle bears an accursed crozius and a fell daemonic tome. In battle, he can chant prayers to beseech the Dark Gods for their unholy blessings. The relics of corruption carried by the Dark Disciples aid their master in his prayers to the Chaos Gods. This kit builds one Dark Apostle and two Dark Disciples. It is supplied in 19 plastic components and comes with one 40mm Citadel Round Base and two 25mm Citadel Round Bases. -
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Before the dread armies of Mordor can lay siege to Minas Tirith, they must first take and hold the port city of Osgiliath, allowing them to move massive amounts of supplies and legions of warriors. While the steward of Gondor remains on his throne in relative comfort, he sends his second son, Faramir, and many of Gondor's most trusted warriors to defend Osgiliath against all odds. Will they hold the line, or will the inexorable forces of Evil overwhelm them? The Battle of Osgiliath is your gateway to collecting, painting, and gaming in Middle-earth. Step into this epic battle and take command of the forces of Gondor as they fight desperately to defend their homeland, or the legions of Mordor, who seek to destroy the free peoples once and for all. This box contains 54 models split into two balanced armies - one Good, one Evil - and all the rules you need to play games of Middle-earth Strategy Battle Game, plus accessories and dice. It’s a complete game in a box! The Miniatures The Forces of Good - Faramir™, Captain of Gondor - Madril, Captain of Ithilien - Damrod, Ranger of Ithilien - 12 Warriors of Minas Tirith™ clad in heavy armour to hold the line and wielding a variety of weapons - 12 Rangers of Gondor™, equipped to pick off their enemies from the shadows with sturdy bows before cutting them down with sword and spear The Forces of Evil - Gothmog™, Lieutenant of Sauron™, both mounted on his oversized Warg™, and another model showing him on foot - 24 heavily-armoured Morannon™ Orcs with shields and wicked melee weapons - 1 armoured Mordor™ Troll, swinging a gargantuan hammer The Scenery - 2 sets of modular battlescarred Gondor™ Ruins, building four large pieces. They can also be combined to create larger structures The Rules This box contains the complete, unabridged 224-page hardback Middle-earth™ Strategy Battle Game Rules Manual, packed with essential rules, guides and information covering Open, Narrative and Matched Play with your Middle-earth™ miniatures. This edition has been updated to include the latest updates and balance adjustments, making it the most current and complete ruleset. Everything from the basic fundamentals of movement and combat through to fielding siege engines and casting magical powers is here, in a simple format with annotated diagrams and photographs demonstrating the flow of battle. You’ll also find beautifully-painted armies to inspire you! The box also contains a 16-page booklet with all the scenarios and profiles you need to recreate the Battle of Osgiliath with your models. Four Scenarios allow you to play through a linked mini campaign - The Orcs Cross the Anduin, Ambush!, The Hunter or The Hunted?, and Fall Back to Minas Tirith! The Accessories - 12 6-sided dice in two colours - A range ruler - A double-sided sheet of punch-out tokens, used in game to denote effects and statuses of models. © 2022 New Line Productions, Inc. All rights reserved. The Lord of the Rings: The Fellowship of the Ring, The Lord of the Rings: The Two Towers, The Lord of the Rings: The Return of the King and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to New Line Productions, Inc. © Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to New Line Productions, Inc. (s22)