• Every Royal Herald is the personal champion and trusted bodyguard of one of Nehekhara’s many rulers. Obedient to a fault, these mummified warriors cut down their lord’s enemies without pause or hesitation, slicing through flesh and bone with every strike until all their foes lie dead or dying at their feet. So devoted to their masters, and so ever present are those bodyguards, that those who would seek to harm a member of Nehekhara’s nobility can be assured they will first have to deal with their Herald. This multipart plastic kit builds two Royal Heralds – one on foot and one mounted on a barded skeletal steed – potent champions for your Tomb Kings of Khemri armies in games of Warhammer: The Old World. Both miniatures can be used to represent a Royal Herald, Tomb Prince, or Tomb King. These macabre miniatures are ideal for bolstering your army and are powerful warriors in their own right. The kit includes the following interchangeable parts: – 2x Herald heads – 2x Tomb Prince/ Tomb King heads – 1x Right-handed khopesh (can be assembled as an open hand) – 1x Right-handed khopesh – 1x Left-handed axe – 1x Left-handed shield – 1x Left-handed banner – 2x Chest plates Both miniatures can also be assembled with or without a cape. This kit comprises 47 plastic components, 1x Citadel 25mm Square Base, and 1x Citadel 30mm by 60mm Rectangle Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints
  • Support weapons are hovering artillery platforms, known by the Aeldari as Vaul's Wrath, in honour of their smith god's deadly skills. Each is operated by a pair of Guardians and can be fitted with a variety of weapons. This multipart plastic kit builds one Support Weapon with Guardian Defender crew, a devastating artillery platform for your Aeldari armies in games of Warhammer 40,000. It's ideal for adding long-range fire support to your force, and can be assembled with a D-cannon, vibro cannon, or shadow weaver – giving you options to take down a variety of foes. This kit comprises 41 plastic components, and 1x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Out of stock!
    The sinister Drukhari go to war with a wide variety of soldiers in their forces – from stim-addicted melee specialists, speed-obsessed Hellions and Venom crews, to flying Scourges and elite Incubi. They are led by tactically minded and cruel Archons, and backed up by legions of Kabalite Warriors. No matter what they bring with them to battle, they revel in inflicting pain and suffering on their ill-fated victims. This packed boxed set is ideal for starting a new Drukhari collection – or expanding an existing army – to unleash in games of Warhammer 40,000. Led by a cruel Archon and their Incubi bodyguards, these Drukhari are ready to lay waste to their realspace targets and take what they need to survive. The force is built around a solid core of Kabalite Warriors and Wyches, giving you options for both ranged and melee combat. To support them, you'll find a deadly Venom, Scourges, and Hellions, giving you massive amounts of highly mobile board coverage to take and hold objectives, split your opponent's attention, or harass and destroy stray units. This boxed set builds 38 multipart plastic Drukhari miniatures: – 1x Archon – 1x Venom – 5x Scourges – 5x Incubi (plus 1x Incubi Shrine Token) – 5x Hellions – 10x Kabalite Warriors – 10x Wyches The miniatures in this kit are easy to customise. The Archon can be equipped with a blast pistol, splinter pistol, or soul trap, and an agoniser, huskblade, or master-crafted power weapon. There are also options for either a feminine or masculine torso and head. The Venom transport can swap its twin splinter rifle for an additional splinter cannon. It also has two different canopies for the pilot, optional trophy racks and chainsnares, and a choice of three different banner poles. Three optional Wych riders can be added to the Venom – one firing the splinter cannon, and two others holding on. One of the Wyches can be assembled as an optional Hekatrix who can be armed with a splinter pistol or blast pistol, and a Hekatarii blade or a power weapon. There are three different types of gladiatorial weapons, and 14 heads. The legs, bodies, arms, and heads are all interchangeable across the unit. One of the Kabalite Warriors can be assembled as an optional Sybarite who can be armed with a splinter pistol, splinter rifle, or blast pistol, and a power weapon or close combat weapon. The kit includes a shredder, a blaster, a splinter cannon, and a dark lance, along with 15 different heads. The legs, bodies, arms, and heads are all interchangeable across the unit. The Incubi include parts to build optional Klaivex, who can be armed with a klaive or demiklaives, and has the option of a helmet or a bare head. One of the Scourges can be assembled as an optional Solarite who can be armed with a shardcarbine, or a power weapon and a splinter pistol or blast pistol. The kit includes a shredder, a blaster, a splinter cannon, a dark lance, a heat lance, and a haywire blaster. The Helliarch of the Hellions can replace their hellglaive with a splinter pistol, and stunclaw or power weapon. The other members of the unit each have a choice of two heads, and there are further optional cosmetic extras, including skulls, to further personalise your hunting gang. This kit comprises 510 plastic components, 5x Citadel 32mm Round Slotta Bases, 11x Citadel 25mm Round Bases, 10x Citadel 25mm Round Slotta Bases, 5x Citadel 28.5mm Round Bases, 1x Citadel 32mm Round Base, 5x Citadel Small Flying Bases, 1x Citadel Large Flying Base, and 4x Ball Socket Stems. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The Archon will be available separately at a later date. The other miniatures in this box are available separately.
  • Drukhari who cannot fight and win will soon fall prey to those who can. Masters of misdirection and manipulation, the Kabal of the Poisoned Tongue – led by Aurelia Malys – specialise in outmanoeuvring and out‑thinking their victims. Wherever the Fangs of Malys sink deep, confusion and calamity follow. This is a set of 16 six-sided dice with squared edges for use in games of Warhammer 40,000, themed around the Drukhari. They are cast in pearlised blue acrylic plastic with yellow ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped, and each '6' face is decorated with the Kabal of the Poisoned Tongue icon.
  • Fellblades are advanced super-heavy tanks that first saw widespread service in the Space Marine Legions in the decades before the Horus Heresy. They are notable for their Mechanicum atomantic arc-reactor, reinforced metaplas alloy chassis, and advanced accelerator cannon – all fruits of technologies restored to Humanity by the later conquests of the Great Crusade. This multipart plastic kit builds a Fellblade Super-Heavy Battle Tank, a behemoth of destruction for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. Protected by thick armour plating, it can withstand incredible amounts of damage, soaking up firepower that would tear through lesser tanks. In reply, the turret-mounted Fellblade accelerator cannon can eradicate enemy vehicles and troops with ease. Its secondary armament is a hull-mounted demolisher cannon – a fearful weapon in its own right. The Fellblade is ideal for dominating the battlefield and providing support to your infantry advance. This model measures an imposing 131mm by 252.5mm, making an impressive centrepiece for your collection. The sponson mounts carry deadly lascannon arrays, which can be replaced with laser destroyers for increased armour-busting capabilities, or Gravis heavy bolter batteries to mow down enemy infantry. The kit also includes components to upgrade the Fellblade with a pintle-mounted weapon – a havoc launcher, heavy bolter, heavy flamer, multi-melta, combi-bolter, combi-flamer, combi-melta, combi-plasma, or combi-volkite – as well as a searchlight, a hunter-killer missile, and cosmetic options such as a choice of gunner, commander, or closed hatch. This miniature has no Legion-specific markings, so you can use it in any Legiones Astartes force, whether you're loyal to the Emperor or have joined Horus in his rebellion. This kit is supplied with 1x Legiones Astartes Super-Heavy Vehicle Transfer Sheet, containing 718 high-quality waterslide transfers to decorate your miniatures. There is Legion iconography for the Sons of Horus, Imperial Fists, Iron Warriors, and Salamanders, along with generic vehicle and squadron markings, numerals, laurel wreaths, and hazard stripes. This kit comprises 224 plastic components. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Saturnine pattern Dreadnoughts and armours were reintroduced and championed by the Primarch Vulkan, and caused ripples through the Legions as this powerful technology was put to use. They played a key part in several crucial battles of the Horus Heresy. This gaming supplement for Warhammer: The Horus Heresy explores the ground-breaking Saturnine technology developed by Vulkan, the Primarch of the Salamanders, including new ways to make use of it during your games. Inside, you'll find a detailed account of the development of Saturnine armour, its distribution and use within the Legions, and descriptions of how they were used in several key battles. The rules section provides several missions designed around heavy assaults, Detachments and Unit Profiles for the Legiones Astartes, and an Arcana upgrade for the Thousand Sons. This 48-page softcover supplement contains: – Exemplary Battles: How Saturnine Terminators and Dreadnoughts fought at key engagements, including the Dropsite Massacre at Isstvan V, the War of Bitter Iron, and the Kolarne-Distal Incident. – Saturnine Plate: Rules for Centurions in Saturnine Terminator Armour, Saturnine Terminator Command Squads and Word Bearers Phraetus Anointed Conclaves, alongside the Thousand Sons Osiraean Prosperine Arcana. – Historical Detachments: Rules for Linebreaker Echelon Apex Detachments and Maelstrom Sentry Battery Auxiliary Detachments to include in Legiones Astartes armies. – Additional Missions: The historical Ignis Sector Assault Legendary Mission and the Onslaught Mission Pack, featuring heavy assault scenarios pitching indomitable attackers against staunch defenders. You will need a copy of theWarhammer: The Horus Heresy – Age of Darkness Rulebook and either Liber Hereticus: Traitor Legiones Astartes Army Book or Liber Astartes: Loyalist Legiones Astartes Army Book to make use of this supplement.
  • The forces of the Legiones Astartes are built around a core of elite infantry. Equipped with power armour and weapons that can lay low any foes they may face, they strike hard and true. Supported by powerful Dreadnoughts and other engines of war, there is little they cannot take down. If you want to claim the galaxy in the name of the Emperor (or tear it all down in the name of Horus), this box is the perfect way to start a new Legiones Astartes collection – or expand an existing army – and save money compared to buying the kits individually. There are two squads of Space Marine Legionaries clad in advanced MkVI power armour – a bolter-wielding Tactical Squad, and a Heavy Support Squad armed with either missile launchers or heavy bolters. Either of these units can embark on the Deimos pattern Rhino for rapid deployment. The force is rounded out with a hulking Leviathan Dreadnought, equipped with devastating long-ranged weaponry. This boxed set builds 22 multipart plastic miniatures: – 1x Leviathan Dreadnought with Ranged Weapons – 1x Deimos pattern Rhino – 10x MkVI Tactical Squad Legionaries – 10x MkVI Heavy Support Squad Legionaries The miniatures in this kit are easy to customise. The Heavy Support Squad can be built with armour-busting missile launchers, or infantry-shredding heavy bolters, and can also build optional Legionaries with nuncio-vox and vexilla. The Tactical Squad includes parts to build an optional Sergeant and Legionaries with nuncio-vox and vexilla. The Deimos pattern Rhino can take a pintle-mounted havoc launcher, heavy bolter, heavy flamer, multi-melta or combi-bolter, combi-flamer, combi-melta, combi-plasma, or combi-volkite, as well as searchlights, a dozer blade, and a hunter-killer missile. The Leviathan Dreadnought has three heavy weapons to choose from – a cyclonic melta lance, grav-flux bombard, and Leviathan storm cannon, which can be mounted on either side of the body. These miniatures have no Legion-specific markings, so you can use them in any Legiones Astartes force, whether you're loyal to the Emperor or have joined Horus in his rebellion. This kit comprises 656 plastic components, 1x Citadel 80mm Round Base, 20x Citadel 32mm Round Bases, 1x Legiones Astartes Infantry Transfer Sheet containing 293 high-quality waterslide transfers, and 2x Legiones Astartes Vehicle Transfer Sheets, each containing 44 high-quality waterslide transfers to customise your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • A Warhammer 40,000 Novel Since the T’au Empire annexed the world of Cao Quo, its benighted human population has caused setback after setback for their new rulers, resisting the light of the Greater Good. Now, an armed rebellion has taken root, led by the ruthless but brilliant Artamax – a Space Marine of the Raptors Chapter. READ IT BECAUSE Explore the inner workings, politics, and challenges facing members of the T'au as they face a full-scale planetary insurrection from within their own empire. Can a selection of experts from across the castes come together to defeat this insurgency? THE STORY In a moment of crisis for the T'au Empire, the enigmatic ethereal Yor’i assembles an elite Elemental Council – a veteran Fireblade, a water caste spy, a peerless air caste pilot, and a maverick earth caste engineer – in the hope of curtailing the growing insurgency on the planet Cao Quo. But as a full-scale planetary insurrection looms, enemies more cunning than Yor’i’s council could have imagined begin to surface from both sides, and Cao Quo soon finds itself teetering on the brink of being plunged back into a dark age of ignorance, and all-out war. Written by Noah Van Nguyen.
  • The Silent King rides to war aboard his Dais of Dominion, flanked by the phaerons of his Triarch and orbited by crackling noctilith Menhirs. He unleashes god-like powers of annihilation upon his dismayed foes, even as his absolute authority radiates out to empower the Necron legions and drive them to inevitable victory. Behold, the Silent King has returned to the galaxy! The ultimate Necron character, Szarekh has a place in any Necron collection. Use his terrifying skills as a commander to enhance the units in your army, shatter even the toughest enemies with a blistering range of attacks, or just give yourself a gorgeous model to build and paint. This kit builds Szarekh, the Silent King and two Triarchal Menhirs. It is supplied in 155 plastic components and comes with 1x 100mm round base and 2x 50mm round bases.
  • Illuminor Szeras labours to unravel the mysteries of life, for he fears that he would be a poor sort of god without the secrets of life at his fingertips. Szeras has been on the brink of understanding for many centuries, yet somehow final comprehension always escapes him. Though this is his obsession, his aptitude for augmenting the weaponry and even the mechanical bodies of his fellow Necrons is peerless. On occasion, Szeras' talents are in such demand that he can name his own price – invariably a harvesting raid targeted against a world of his choosing. Above all, Szeras cherishes Aeldari subjects, as they inevitably produce more intriguing results than any other of the galaxy's creatures. Once seized, his specimens can look forward only to a pain-filled, though not necessarily brief, existence in the bloodstained laboratory catacombs of Zantragora. Illuminor Szeras is a powerful HQ choice for the Necrons army, able to mechanically augment his warriors to new heights of battlefield potency. He wields an eldritch lance – an ancient and terrible weapon that can be used to smite foes from afar or strike them down in combat. This pack is supplied as 34 plastic components and comes with a Citadel 80mm Round Base. The updated Warhammer 40,000 datasheet for Illuminor Szeras is included in the box
  • The monarchs of the night are often borne to war on gilded palanquins known as Coven Thrones. These bone-framed constructs are held aloft by the departed spirits of those slain by the Vampire and doomed to bear them into battle for eternity. The Coven Throne is a huge model whose lower half is made up of ethereal madness. Ghostly, and occasionally armoured, tendrils stretch upward at an angle, at the head of which are skeletal riders on armoured horses. At the centre, it features the seductive Vampire and her handmaidens looming over a cauldron of blood. The kit is bedecked with a mind-boggling range of features, from lanterns to skeletons, to ghostly winds, decadent cushions and magical flames. This enormous multi-part plastic kit contains 87 components to build a Coven Throne, a Mortis Engine or a Bloodseeker Palanquin.
  • Battleclades are teams of combat servitors led by a Technoarcheologist, assembled to aid them in dangerous but crucial missions. Their augmentations are specialised and of the highest quality, and their weapons systems and auxiliary systems prepare them to take on anything the enemy can throw at them. They will stop at nothing to complete the mission – it’s what they were made for. This multipart plastic kit builds 10 Battleclade miniatures which can be used as efficient and specialised operatives in games of Kill Team, or fielded in an Adeptus Mechanicus army in games of Warhammer 40,000. The kit includes interchangeable weapon arms and heads to customise your kill team, plus components to build specialists like a thrall-reprogramming Servitor Underseer, crude Technomedic Servitor, data-relaying Auto-Proxy Servitor, and more. Inside the box, you will also find a sheet of 39 double-sided Battleclade tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 108 plastic components, 1x Citadel 32mm Round Slotta Base, 3x Citadel 32mm Round Bases. 6x Citadel 25mm Round Bases, and 1x Battleclade Transfer Sheet containing 64 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using the Battleclade in games of Warhammer 40,000 are free to download from the Warhammer Community website.
  • Kommandos aren't trusted by any right-thinking Orks – they sneak up on the enemy rather than charging in headlong, and have an unhealthy fascination with very big knives and their application to people's backs, throats, and guts. That said, having a band of Kommandos ambush the enemy mid-battle definitely has its uses. This multipart plastic kit builds 12 Kommandos, sneaky gits for your Orks armies in games of Warhammer 40,000. Unlike most Orks, they use stealth to get close to the enemy before cutting them down in cold blood, which opens new tactical options for a cunning (but brutal) warlord. This highly customisable kit builds 9 Kommandos armed with sluggas and choppas and a Boss Nob, plus a Bomb Squig and Distraction Grot. There are loads of build options to customise your miniatures, along with ammo pouches, grenades, sheathed knives, holstered weapons, and some of the Kommandos also have head options. The kit contains: – 1x Boss Nob armed with a slugga and either power klaw or big choppa – 1x Kommando armed with a slugga and choppa, or a pair of choppas – 1x Kommando armed with a slugga and choppa, or a rokkit launcher – 1x Kommando armed with a slugga and choppa, or a custom sniper-style shoota – 1x Kommando armed with a slugga and choppa, or extra communication equipment – 1x Kommando armed with a slugga and choppa, or a breacher ram – 1x Kommando armed with a slugga and choppa, or a burna – 1x Kommando armed with a slugga and choppa, or a kustom shoota – 2x Kommandos, each armed with a slugga and choppa – 1x Distraction Grot – 1x Bomb Squig This kit comprises 150 plastic components, 10x Citadel 32mm Round Bases, 2x Citadel 25mm Round Bases, and 1x Ork Transfer Sheet containing 438 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Maugan Ra

    35.00
    Maugan Ra, also known as the Harvester of Souls, is the Phoenix Lord of the Dark Reapers – among the most grim and foreboding Aspects of the Asuryani. A master at killing from a distance, Maugan Ra wields the Maugetar. This scythe-like weapon fires mind-linked shuriken discs large enough to decapitate a swathe of foes before vanishing into nothingness. Should the enemy survive this barrage, they will meet a swift end on the curved edge of the Maugetar's built-in reaping blade. This kit builds Maugan Ra, the Harvester of Souls, armed with the deadly shuriken cannon Maugetar. Able to deliver the kiss of death from leagues away or cut down hordes of enemies like so much tall grass, Maugan Ra is a silent whirlwind of violence, the physical embodiment of the inevitability of death, and a powerful addition to any Aeldari army. This set comprises 14 plastic components and is supplied with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • When the Nighthaunt mass for war, they coalesce around places of death. Upon sensing the living, they descend in a fast-moving horde. Shacklehordes are summoned around a Spirit Torment, impelled to capture souls to drag to the lightless realms of the underworlds. If your goal is to swell the ranks of Nagash's servants by reaping souls, this box is an ideal way to start a new Nighthaunt collection – or expand an existing army – and save money compared to buying the kits individually. The force coalesces around a Spirit Torment, protected by a pair of Chainghasts. Bladegheist Revenants and Dreadscythe Harridans swarm the foe in a flood and take vital objectives. A pair of fast-moving mounted Dreadblade Harrows finish off weakened units, grab unprotected objectives, and lend support where needed. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games and take revenge on the living right out of the box. This boxed set builds 25 multipart plastic Nighthaunt miniatures: – 1x Spirit Torment – 2x Chainghasts – 2x Dreadblade Harrows – 10x Dreadscythe Harridans – 10x Bladegheist Revenants The miniatures in this box are easy to customise. The Spirit Torment has a choice of three heads, and the Chainghasts have four different masks to choose from. They also have optional cosmetic details for their bases, including chains, grates, and more. The Dreadscythe Harridans include parts to build an optional unit champion, and some miniatures have different arm options to add variety. The Bladegheist Revenants have 10 interchangeable faces, so you can further personalise your ghostly terrors. The kit comprises 127 plastic components including 2x scenic 60mm Oval Bases, 22x Citadel 32mm Round Bases, and 1x Citadel 40mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Scorpius is a pattern of armoured vehicle created, at the behest of the Space Wolves Legion, to provide indirect fire support for assault actions via its advanced missile launcher systems. Well-suited to such high intensity operations, it was approved for service across the entire Legiones Astartes before the outbreak of the Horus Heresy. Alongside the Scorpius, several other mobile artillery units are commonly seen in the arsenals of the Legiones Astartes, including the Whirlwind. Mounting an indirect-fire multiple missile launcher, the Whirlwind provides saturation fire, bracketing a large area with its explosive payload. This multipart plastic kit builds four Whirlwinds and four Scorpius Missile Tanks, mobile artillery for your Legiones Astartes armies in games of Legions Imperialis. Both are capable of indirect fire, with the Scorpius focusing on taking out enemy vehicles, Knights, and even Titans, while the Whirlwind excels at driving enemy infantry out of cover. Up to four of your vehicles can be fitted with an optional dozer blade, offering a degree of customisation to your missile tanks. This kit comprises 120 plastic components and 1x Legion Vehicle Transfer Sheet containing 1130 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Across the battlefields of the 31st Millennium, Humanity fights for its very survival. The Warmaster, Horus Lupercal, has turned against the Emperor, along with half of the armies of the Imperium. They march relentlessly for Terra, as vast cohorts of titanic war machines clash against each other in a brutal and bloody civil war. This is the Age of Darkness. This essential gaming supplement for Warhammer: The Horus Heresy – Legions Imperialis collates the army lists for Legiones Astartes, Solar Auxilia, Mechanicum Taghmata, Dark Mechanicum, Collegia Titanica, and Knight Households. Having the Detachments and Formations for each force in one place makes army building easy, and keeping track of your rules in the heat of battle straightforward. The book also contains Iconic Formations and Bonded Cybernetica Support Formations to add even more narrative flavour to your armies. Inside this 240-page hardback book, you will find: – Army Lists: Exhaustive Formations and Detachments for Legiones Astartes, Solar Auxilia, Mechanicum Taghmata, Dark Mechanicum, Collegia Titanica, and Knight Households. – Miniatures Showcases: Painted Legions Imperialis miniatures to inspire you. – Iconic Formations: Legendary Formations of warriors you can unleash on the battlefield. – Bonded Cybernetica Support Formations: Cohorts of Legio Cybernetica constructs you can add to your force. To use the contents of this book, you'll need a copy of the Warhammer: The Horus Heresy – Legions Imperialis Rulebook, which is available separately.
  • An Astra Militarum Novel Physically and psychologically conditioned from childhood under the most horrific conditions imaginable, the Tempestus Scions are the Imperium’s deadliest human soldiers – fearsome killers expected to follow their orders ruthlessly and without question. READ IT BECAUSE Tempestor Traxel, star of the short story, Eradicant, returns to face off against an army of traitors and his own damaged consciousness. Can he overcome the toll that a lifetime of war has taken on his mind and fulfil his duty to the God-Emperor? THE STORY Led by the merciless Tempestor Traxel, the Scions of First Eradicant squad drop directly into the fires of a global civil war. Joined by a commissar who personifies the suffering of his past and facing a foe from the darkest days of the Imperium, Traxel’s fracturing psyche places the entire world at risk. On Rilis, Traxel will face the foe that broke him. This time, there is no price he will not pay. Written by R S Wilt.
  • Out of stock!
    Adrax Agatone, the Salamanders 3rd Company Captain, is a tightly focused force of destruction, striking hard and true in battle without tiring. He leads his brethren into combat, wielding a mighty thunder hammer. In his wake are Assault Intercessors, ready to get stuck in alongside him. A core of Infernus marines stands prepared to put their enemies to flame, claiming and holding objectives to complete the mission. Eradicators and an Invader ATV support the army with heavy weapons, making for a balanced strike force. If you want to cleanse the galaxy with the flames of Nocturne, this box is the perfect way to start a new Salamanders collection – or expand an existing army – and save money compared to buying the kits individually. The force is led by Adrax Agatone, who is followed into the thickest of fighting by a squad of Assault Intercessors. A unit of Infernus Marines brings fire to bear, sweeping enemies off vital objectives and holding them until the mission is complete. A trio of Eradicators wield their heavy melta weapons in support of their brethren, while an Invader ATV is fast enough to keep up with your front lines, or act as a harassment and reactive support. These 20 plastic miniatures represent a complete force for use in tight, tactical Combat Patrol games of Warhammer 40,000. The rules for this Combat Patrol are available as a free download on the Warhammer Community website. This set builds 20 multipart plastic Salamanders miniatures: – 1x Adrax Agatone – 1x Invader ATV – 3x Eradicators – 5x Assault Intercessors – 10x Infernus Marines The miniatures in this box are easy to customise. The Invader ATV can be armed with your choice of tank-scrapping multi-melta or horde-sweeping onslaught gatling cannon. The Eradicators can build an optional sergeant, who has a choice of seven different heads. Each member of the squad can be armed with a melta rifle or a heavy melta rifle, and one can be armed with a multi-melta. There are nine interchangeable heads and accessories, including pistol holsters, pouches, and purity seals. The Assault Intercessors can build an optional sergeant, who can be armed with a heavy bolt pistol, inferno pistol, or plasma pistol, and a chainsword, power weapon, power fist, or thunder hammer. The arms, heads, and accessories – including pistol holsters and pouches – are interchangeable across the unit, and there are narrative options, including a Space Marine reloading their pistol and one with a bandolier of grenades. The Infernus Squad also includes parts to make an optional sergeant so you can further personalise your chosen of Vulkan. This kit comprises 361 plastic components, 4x Citadel 40mm Round Bases, 5x Citadel 32mm Round Bases, 10x Citadel 32mm Round Hex Hole Bases, and 2x Salamanders Transfer Sheets each containing 561 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Vynn Bane‑slayer is renowned amongst his kindred as an executioner of the most dire threats and a ruthless guardian of his people’s future. He leads a flexible strike force of versatile Hearthkyn Warriors, elite Einhyr Hearthguard, and heavy Brôkhyr Thunderkyn to expand the Kin's holdings. If you want to secure your claim in the name of the Ancestors, this box is the perfect way to start a new Leagues of Votann collection – or expand an existing army – and save money compared to buying the kits individually. The force is led by Vynn Bane-slayer, a mighty hero equipped with heavy exoarmour, and accompanied by a bodyguard of Einhyr Hearthguard. A unit of Brôkhyr Thunderkyn provides ranged support as Hearthkyn Warriors claim key objectives. These 19 plastic miniatures represent a complete Bane‑slayer's Bulwark force for use in tight, tactical Combat Patrol games of Warhammer 40,000. The rules for this Combat Patrol are available as a free download on the Warhammer Community website. This boxed set builds 19 multipart plastic Leagues of Votann miniatures: – 1x Einhyr Champion – 3x Brôkhyr Thunderkyn – 5x Einhyr Hearthguard – 10x Hearthkyn Warriors The miniatures in this box are easy to customise. The Einhyr Champion has a choice of a mass hammer or darkstar axe, as well as two options for overhead crests, two heads to choose from, and two designs for their RAM shield. The Brôkhyr Thunderkyn can each be armed with the choice of bolt cannons, graviton blast cannons, or powerful SP conversion beamers. There are also seven interchangeable heads and four different visors. The Einhyr Hearthguard are each equipped with either an EtaCarn plasma gun or volkanite disintegrator, and either a concussion gauntlet or plasma blade gauntlet. There are also parts to build an optional squad leader who can alternatively be armed with a graviton hammer and has a choice of two different crests. There are 19 interchangeable heads, including male, female, and fully closed visors. Each of the Hearthkyn Warriors can be armed with either an Autoch-pattern bolt pistol or an ion blaster. There are parts to build an optional squad leader, who can be armed with a special pistol and a close combat weapon. There is a magna-rail rifle, HYLas auto rifle, L7 missile launcher, EtaCarn plasma beamer, and a pair of plasma knives to upgrade your warriors, along with cosmetic options, including a medipack, multiwave comms array, pan spectral scanner, and 21 interchangeable heads. This kit comprises 382 plastic components, 4x Citadel 40mm Round Bases, 5x Citadel 32mm Round Bases, 10x Citadel 28.5mm Round Bases, and 2x Leagues of Votann Transfer Sheets, each containing 555 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Cthonian Earthshakers undermine enemy positions with subterranean artillery fire. Some batteries use tremor shells to destabilise strongpoints with deadly quakes. Breacher ordnance, meanwhile, drills to the surface before detonating in a storm of shrapnel, whilst those payloads which initially fail to lock onto their targets hunt them down using geomantic echolocation. This multipart plastic kit builds two Cthonian Earthshaker siege weapons, and their crew, for your Leagues of Votann armies in games of Warhammer 40,000. These deadly weapons send their payloads tunnelling underground, like a reverse mortar, detonating either just below the surface or just after breaking ground. They are ideal for supporting the rest of your advancing force and devastating opponents from afar. Each weapon is crewed by three Cthonian mining guild members who load the weapon and direct its fire. The barrels of the weapons can be customised to reflect one of two different types of ordnance, and the Ironkin crew can be built holding either of the different types of ammunition. The other crew have some interchangeable parts, offering a degree of customisation. The sculpted base toppers can be used with either Earthshaker, and there are optional cosmetic accessories for the bases, including an axe and ammo cases. Two breacher shells bursting from the ground are also included. This kit comprises 87 plastic components, 2x Citadel 80mm Round Bases, 2x Citadel 25mm Round Bases, and 1x Leagues of Votann Transfer Sheet containing 555 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Arkanyst Evaluators unleash deadly experimental energies into the foe while clad in heavy‑duty hauberks to shield themselves from the worst emissions of their weapons. Their transmatter inverters painfully rupture cellular tissue or trigger lethal atomic transformations, all to provide the Evaluator with the field data needed to hone their weapon further. This multipart plastic kit builds one Arkanyst Evaluator, a Science Guild field operator for your Leagues of Votann armies in games of Warhammer 40,000. These scientists go to war to test their experimental weapons, lending significant firepower to your force. They are armed with transmatter inverters, which can be fired on different settings, depending on the target. This miniature comes with a choice of two different heads – one with a helmet and one bare. This kit comprises 13 plastic components, and 1x Citadel 32mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Siege of Terra Book 8, Part 3 It all comes down to this final confrontation – the Emperor versus the Warmaster. The father versus the son. After 63 novels and a slew of short stories, omnibuses, audio dramas, and more – this is the End and the Death. READ IT BECAUSE The Horus Heresy series reaches its dramatic climax. After years of civil war, the Emperor and Horus clash aboard the Vengeful Spirit in an epic battle of blades, wits, and wills. See how the greatest conflict of the age plays out, and follow fan-favourite characters from across the saga as they desperately try to influence the outcome. THE STORY The Great Angel, Sanguinius, lies slain at his brother's hand. Terra burns as reality itself unravels, and the greatest bastion of civilisation teeters on the brink of annihilation. Desperate defenders gather, banding against the rabid traitor hordes. The Hollow Mountain, host to the pilgrims of Euphrati Keeler, is one of the last redoubts held by the Dark Angels while the unclean host of Typhus lays siege. Malcador the Sigillite sits ablaze on the Golden Throne, trying to buy his master more time. But time is running out… Guilliman races across the stars to reinforce the Throneworld. Will he return to ashes, where a Warmaster of Chaos has ascended to godhood, or will the Emperor have triumphed? And at what cost? Written by Dan Abnett.
  • A Warhammer 40,000 Omnibus The Grey Knights are servants of the Ordo Malleus – incorruptible warriors whose very purpose is to seek out and destroy the most dangerous foes that humanity will ever face: daemons. These stalwart Adeptus Astartes bring death and destruction to the immortal denizens of the warp. They rush to places where others dare not tread. Without the Grey Knights, humanity would be but a feast on the sacrificial altar of darkness… READ IT BECAUSE This most mysterious, yet important, of all Space Marine Chapters exists in the shadows – most Imperial citizens have no idea they exist. These stories give you rare insight into their structure and organisation, and are packed with daemon-hunting action. THE STORY In Grey Knights, the daemonhunter Mandulis gives his life to banish a foul daemon prince back to the warp for a thousand years. A millennium later, Justicar Alaric of the Grey Knights leads an elite team of his brothers to thwart a prophecy which heralds the fiend's return. Alaric returns in Dark Adeptus. His strike force is sent to a forge world that disappeared amidst rumours of corruption and civil war. The elite daemonhunters are sent to investigate Chaeroneia, determine the presence of any daemonic influence, and terminate with extreme prejudice. Hammer of Daemons follows Alaric as he's taken to the Eye of Terror and stripped of his armour and weapons – forced to fight in a gladiatorial arena for his daemonic masters who worship Khorne. His only chance to escape is to find a legendary weapon with the power to destroy the forces of Chaos that imprison him, before he is killed, or worse, corrupted. CONTENTS – Grey Knights – Dark Adeptus – Hammer of Daemons Written by Ben Counter.
  • The Grand Masters of the Grey Knights take to their Nemesis Dreadknights and march to war with heavy strides as the sinister warriors in their charge level esoteric weapons and unleash psychic storms of destruction. Each warrior is a powerful psyker and a superlative warrior in their own right. When they band together, they are nigh unstoppable. This boxed set builds a mighty Grey Knights force for use in games of Warhammer 40,000. Led by a Grand Master in Nemesis Dreadknight, they are ready to take on some of the toughest targets in the galaxy. In their wake walk resilient, experienced Terminators in custom armour, and power-armoured battle brothers ready to bend their minds to the purpose of cleansing daemonic taint. This set includes the following multipart plastic miniatures: – 1x Grand Master in Nemesis Dreadknight (which can alternatively be built as a Nemesis Dreadknight) – 10x Brotherhood Terminators (which can alternatively be built as Paladins) – 20x Strike Squad miniatures (which can alternatively be built as Interceptor Squad, Purifier Squad, or Purgation Squad miniatures) The miniatures in this box are easy to customise. The Grand Master in Nemesis Dreadknight can be armed with up to two ranged weapons from your choice of a gatling psilencer, heavy psycannon, heavy incinerator, and sublimator. For banishing daemons in close combat, choose from a Nemesis flail, Nemesis daemon greathammer, Nemesis greatsword, Nemesis mace, or a pair of dreadfists. There are also many cosmetic options, including tilting shields, purity seals, and more. The kit can alternatively be built as a Nemesis Dreadknight. The Strike Squad miniatures include parts to build two optional Justicars, and options to equip the squads with incinerators, psilencers, or psycannons. The arms, heads, backpacks, shoulder pads, and bodies are interchangeable across the miniatures. You also have your choice of deadly Nemesis force weapons – halberds, swords, falchions, or hammers – and cosmetic accessories including relics and grenades. The kit can alternatively be built as a teleporting Interceptor Squad, an elite Purifier Squad, or a Purgation Squad armed with heavy weapons. The Brotherhood Terminators include parts to build two optional Justicars, Ancient banner bearers, and apothecaries, plus options to equip the squad with incinerators, psilencers, or psycannons. The arms, heads, backpacks, shoulder pads, and bodies are interchangeable across the miniatures. You have your choice of deadly Nemesis force weapons – halberds, swords, falchions, a hammer, or a stave – and cosmetic accessories including relics and grenades. The kit can alternatively be built as even more elite Paladin miniatures. This kit comprises 903 plastic components, 1x Citadel 120mm by 92mm Oval Base, 10x Citadel 40mm Round Bases, and 20x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The Grand Master in Nemesis Dreadknight will be available separately at a later date. The other miniatures in this box are available separately.
  • The Grey Knights pay heed to their Prognosticars, who use mysterious auguries to divine the future and set a course for where the Chapter goes to fend off the next daemonic incursion. In battle, they trust in their predictions as much as their own skills and the might of their machines. This is a set of 16 six-sided dice with squared edges for use in games of Warhammer 40,000, themed around the Grey Knights. They are cast in pearlised grey acrylic plastic with white ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped and each '6' face is decorated with the daemon-banishing icon of the Grey Knights.
  • The Grey Knights strike with overwhelming force – each a warrior mystic whose martial prowess is matched by his psychic and sorcerous might. Clad in warded plate of truesilver and adamantine, armed with crackling Nemesis force weapons and devastating psy-active firearms, they are all ruthless destroyers. It can be no other way, for this Chapter wages a war in utmost secrecy against the Dark Gods of Chaos to prevent the death of reality itself. Codex: Grey Knights is a vital book for stalwart collectors who seek to defend the galaxy from the wicked plans of daemons. This tome is packed with atmospheric artwork, fascinating background material, inspiring photography, and the rules you'll need to banish your enemies in games of Warhammer 40,000. You’ll find datasheets, Detachments, narrative Crusade rules, and a self-contained Combat Patrol section to help you fight tight, tactical games with your collection. No matter how you prefer to collect, paint, and play, this book will guide you as surely as the prognostications of the Chapter seers. Inside this 104-page hardback book, you'll find: – Forbidden lore and background material detailing the long history and unusual organisation of this most secretive Chapter – Disquieting artwork and dynamic photography that will inspire your collection and stir your creativity – Rules for using the Grey Knights in games of Warhammer 40,000, with 25 datasheets, five Detachments, and the Gate of Infinity army-wide rule – A set of rules to launch your own narrative Crusade, tracking down impending daemonic incursions and banishing them – A guide to painting your Combat Patrol and rules for fielding Crowe's Sanctifiers in skirmish-sized games This book also contains a one-use code to unlock Codex: Grey Knights content in Warhammer 40,000: The App.
  • Tactical squads are the mainstay of the Space Marine Legions and the force by which the Great Crusade reconquered much of the galaxy. As a highly flexible unit, they are efficient in attack or defence, can assault fortified positions, take and hold strategic objectives, and reliably operate in any terrain or situation. When first created, Mark II ‘Crusade’ armour was the epitome of Space Marine technology – a void-sealed, radiation-shielded suit of battle plate able to withstand an unprecedented degree of punishment. Despite its age, it was still used extensively when the Horus Heresy broke out. This multipart plastic kit builds 20 Space Marines Legionaries for use as a Tactical Squad in games of Warhammer: The Horus Heresy. They are ideal for holding key objectives, gunning down enemy units with volleys of bolter fire, and reinforcing front lines to turn the tide of battle. This kit can build one large unit, or two smaller units of 10, each with its own optional Sergeant, Legionary with nuncio-vox, and Legionary with vexilla. The Sergeant has a choice of three heads – two bare, and one helmeted with a transverse crest. He can be armed with a bolter or a plasma pistol, and a power sword, power fist, or lightning claw. He can also take an optional melta bomb. The Legionaries with bolters can take an optional bayonet or chain bayonet, and the heads and accessories – including grenades, pistol holsters, and pouches – are interchangeable across the miniatures. These miniatures can also be used to represent: – Veteran Tactical Squad – Tactical Support Squad (with the Special Weapons Upgrade Set, available separately) – Heavy Support Squad (with a Heavy Weapons Upgrade Set, available separately) – Praetorian Command Squad or Centurion Command Squad (with the Legion Command Upgrade Set, available separately) – Despoiler Squad (with the Melee Weapons Upgrade Set, available separately) These miniatures have no Legion-specific markings, so you can use them in any Space Marines force, whether you're loyal to the Emperor or have joined Horus in his rebellion. This kit comprises 344 plastic components, 20x Citadel 32mm Round Bases, and 1x Horus Heresy Legion Infantry Transfer Sheet containing 618 high-quality waterslide transfers – featuring Legion iconography for the Sons of Horus, Imperial Fists, Iron Warriors, and Salamanders – to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour Paints.
  • The Space Marine Legions of the 31st Millennium field a diverse and formidable range of genetically enhanced warriors and advanced war machines superior to any other military force in the galaxy. As an Age of Darkness falls across the stars and the fires of rebellion rage out of control, the armies used to forge the Imperium turn upon each other in an apocalyptic civil war – the Horus Heresy. This book is an essential guide for anyone who wants to command a Traitor Legiones Astartes force in Warhammer: The Horus Heresy. It contains the rules you need to field the vast panoply of units available to Traitor forces, from core squads, vehicles, and weapons shared by every Space Marine Legion to specialist rules for each of the Traitor Legions – including Detachments, unique Wargear, signature units, and their legendary Primarchs. This 348-page hardback book contains: – Background and lore: Information on the Legiones Astartes, their organisation, and examples of their forces. – Rules and unit profiles: A guide to army building, plus rules for units, weapons, and Wargear available to the Traitor Legiones Astartes in Warhammer: The Horus Heresy. – Legion-specific special rules: Unit profiles, Detachments, Gambits, Wargear, Faction Abilities and Reactions for each of the Traitor Legions: the Emperor's Children, Iron Warriors, Night Lords, World Eaters, Death Guard, Thousand Sons, Sons of Horus, Word Bearers, and Alpha Legion. – Primarch profiles: Rules to unleash Fulgrim, Perturabo, Konrad Curze, Angron, Mortarion, Magnus the Red, Horus Lupercal, Lorgar, and Alpharius on the battlefield. – Visual showcases: Heraldry markings, colour schemes for infantry and vehicles, and a gallery of stunning miniatures photography for each Traitor Legion. – Loyalists in the midst: Rules for Saul Tarvitz and Garviel Loken so that you can use forces still loyal to the Emperor. You will need a copy of Warhammer: The Horus Heresy – Age of Darkness Rulebook, available separately, to use the contents of this book.
  • The Imperium stretches across countless worlds, a newborn empire on the brink of ultimate victory. Yet at the peak of this golden age of conquest, the galaxy has been plunged into an Age of Darkness. Horus Lupercal, Warmaster of the Emperor's armies, has turned against his gene-father, and the eighteen Space Marine Legions, once united in a Great Crusade to consolidate all Humanity beneath the Emperor’s banner, are riven by betrayal. This is the Horus Heresy – the bloodiest conflict Humanity has ever known. Civil war on a galactic scale, in which superhuman soldiers clad in advanced armour turn devastating weapons upon those they called brothers. Where do your loyalties lie? Warhammer: The Horus Heresy is a miniatures wargame that pits mighty armies against each other in apocalyptic tabletop battles. Choose your favoured Loyalist or Traitor faction – from the knightly Dark Angels to the duplicitous Alpha Legion – or from the massed ranks of the Solar Auxilia and the war machines of the Legio Titanicus. Build your army from a range of spectacular miniatures, and clash with fellow players in wargames of staggering tactical depth. This 352-page hardback book contains: – Background and lore: Extensive information about the Age of Darkness, the Legiones Astartes, other factions, a timeline, inspiring artwork, and miniatures photography. – Basic principles: The Core Rules for Warhammer: The Horus Heresy. – Advanced principles: Rules for Tactical Statuses, Reactions, Psychic Abilities, Vehicles, and Battlefield Terrain. – Rules of battle: A guide to the phases of the game. – Battles in the Age of Darkness: Instructions on how to build your army. – Core Mission Pack: Three Core Missions, three Deployment Maps, and a variety of Secondary Objectives for your games. – Armouries of the Age of Darkness: Special Rules for Warhammer: The Horus Heresy and Psychic Powers for the six Psychic Disciplines.
  • The Horus Heresy: Siege of Terra Book 8 – Part 2 Volume II picks up right where the first left off, with cataclysmic events building up to an epic conclusion that will shake the very galaxy to its core. READ IT BECAUSE The final battle aboard the Warmaster’s flagship has begun in earnest, as Sanguinius defies his fate and the Dark Gods in an attempt to end his brother’s life, and the war along with it. THE STORY Terra is besieged. The outcome of the war lies on a knife edge. The Warmaster Horus’ bloody seven-year crusade has led to this – the cradle of humanity, where he is to kill his father, the Emperor. With the war at this critical juncture, Sanguinius, primarch of the loyalist Blood Angels, braves the horrors of the Warmaster’s flagship, the Vengeful Spirit, with a single purpose in mind – to slay his brother Horus, decapitate the Heresy once and for all, and stop the forces of Chaos from taking Terra. But at the whim of a Warmaster fallen so far from grace, the Dark Gods will not make Sanguinius’ task easy. As the war edges towards its explosive, bloody conclusion, events are about to unfold that could either save humanity or plunge it headlong into an eternity of darkness. Written by Dan Abnett.
  • Zontari Endrin Docks are cutting-edge innovations from the finest endrineering minds in the sky-empire. They're designed to allow the Kharadron to defend their most precious assets. Each dock deploys aether-powered Auto-Endrins that seek out enemy formations before detonating or deploying anti-magic measures. This multipart plastic kit builds a Zontari Endrin Dock, a faction terrain piece for your Kharadron Overlords armies in games of Warhammer Age of Sigmar. The floating dock supports your force, and its primary function is to release and control three Auto-Endrins. Each of these drones has its own speciality – the Nullifier Auto-Endrin cancels enemy magic, the Stuncloud Auto-Endrin is a great harassment tool, and the Grudgeblast Auto-Endrin softens up tough targets or finishes off damaged units. The rudders are interchangeable across the three Auto-Endrins, and there are several optional cosmetic pieces for the dock, including tankards and a toolbox, offering a degree of customisation for your floating defence system. The kit comprises 54 plastic components, 1x Citadel 80mm Round Base, and 3x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Null-Khemists are clad from head to toe in the latest aether-powered anti-magic suits – prepared to enter the most hostile environments in the Mortal Realms. Spells and arcane bolts sputter and die in the face of their null-gas emitters, while anyone foolish enough to stray too close finds their extremities crushed by a pneumatic clamp. This multipart plastic kit builds one Null-Khemist, a powerful flying warrior for your Kharadron Overlords armies in games of Warhammer Age of Sigmar. They make ideal assassins, targeting enemy priests and wizards with their null-gas extinguishers and prospecting clamps. They're fast, difficult to kill, and excellent for leading an aggressive charge along with other airborne elements of your force. This kit comprises 21 plastic components and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Grundcorps protect the sky-fleets of the great Kharadron empire, but that isn't their only role. For those who can afford their fees, teams of Grundstok Trailblazers make for excellent vanguard troops, capable of locating assets and holding them ahead of the main fleet. If you want to stake your claim on the Mortal Realms, this box is an ideal way to start a new Kharadron Overlords collection – or expand an existing army – and save money compared to buying the kits individually. A flying Grundstok Gunhauler supports the force by commanding attention, soaking up enemy firepower, and taking out priority targets with heavy weapons. The highly mobile Endrinriggers are everywhere you need them to be, while the heavily armoured Grundstok Thunderers bring their lethal firepower to bear while holding ground. An Endrinmaster with Dirigible Suit leads the way. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games and start enforcing the Kharadron Code straight out of the box. This boxed set builds 10 multipart plastic Kharadron Overlords miniatures: – 1x Endrinmaster with Dirigible Suit – 5x Grundstok Thunderers – 1x Grundtsok Gunhauler – 3x Endrinriggers (which can alternatively be built as Skywardens) The miniatures in this box are easy to customise. The tools on the dirigible suit of the Endrinmaster are interchangeable, and the Gunhauler can be armed with either a sky cannon or a drill cannon. The Thunderers can build an optional champion, who can have a prosthetic leg and has a choice of two heads. Another member of the unit can be assembled as an optional standard bearer. You'll also find options for special weapons – an aetheric fumigator, a Grundstok mortar, a five-barrelled decksweeper gun, and an aethercannon. One of the Endrinriggers can be assembled as an optional champion, one can be armed with an aethermatic volley gun, and one can be armed with a grapnel launcher, skyhook, or drill launcher. The heads, aether-endrins, rivet guns, and aethermatic saws are interchangeable across the miniatures, and there are various cosmetic tools to further customise the unit. This kit can alternatively build three Skywardens – skypike-wielding airborne Arkanaut warriors. The kit comprises 225 plastic components, 1x Citadel 105mm by 70mm Oval Base, 1x Citadel 40mm Round Base, 8x Citadel 32mm Round Bases, 6x Citadel 35mm Flying Stems, and 1x Citadel 50mm Ball Stem. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Necromancer

    14.75
    Necromancers are widely regarded as twisted and corrupt individuals who are obsessed with death and the avoidance of it at all costs. They are used (for they are rarely their own master) by Vampires to animate the broken corpses of their servants and return them to battle. To learn such dark magic, these desperate men will seek out a Necromancer or a Vampire to teach them, though this task is not without its own dangers and many aspirants have found themselves dying a grim death at the hands (or fangs) of their would-be tutor. Those that do survive invariably become powerful spell-casters, though their sanity is forever broken by the horrors they have witnessed. This plastic kit contains one Necromancer - a finely detailed kit that comes in six components and is supplied with a 32mm round base. This miniature is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Drop Pods are launched from ships in low orbit, slamming into the battlefield with hatches blowing open upon violent impact. Within seconds, a squad of Space Marines burst out with weapons firing. Such deadly strikes send the foe into disarray as their lines are torn apart in the furious assault. This multipart plastic kit builds two Drop Pods, transport vehicles for your Space Marines armies in games of Warhammer 40,000. Disrupt enemy plans by deploying your troops directly into the heart of the enemy army, behind their lines, or on exposed flanks to claim key objectives. The kit includes the following parts to customise your miniatures: – 10x Imperial Aquila icons – 2x Ultramarines icons – 2x Space Wolves icons – 2x Imperial Fists/Crimson Fists icons – 2x Black Templars icons – 2x Raven Guard icons – 2x Dark Angels icons – 2x Blood Angels icons – 26x pieces of optional rubble This kit comprises 66 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Arjac Rockfist is a towering mass of muscle and a taciturn anvil of endurance. Wielding the enormous Foehammer, he crushes his foes with pulverising strength. As the personal champion of the Great Wolf, Arjac upholds the honour of the Chapter. This multipart plastic kit builds Arjac Rockfist, a mighty champion for your Space Wolves armies in games of Warhammer 40,000. Clad in the finest Terminator armour, he is a towering figure – able to go toe-to-toe with the worst horrors of the galaxy and cause grievous damage with his legendary weapon, Foehammer. He can be assembled throwing his hammer forward or brandishing it, ready to strike in melee. This kit comprises 22 plastic components, and 1x Citadel 50mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Njal Stormcaller is an elemental focus of psychic fury, summoning ice‑toothed blizzards to scatter his foes. He is High Rune Priest of the Space Wolves and wields a crackling staff by which he nullifies enemy sorceries. This multipart plastic kit builds Njal Stormcaller, a mighty psyker for your Space Wolves armies in games of Warhammer 40,000. The High Rune Priest of the Chapter carries the Staff of the Stormcaller into battle, which he uses to control the elements themselves, using wind and lightning as weapons. This legendary warrior is ideal for supporting your army, making them even deadlier on the battlefield while also posing a potent threat in his own right. He's accompanied by his augmented raven, Nightwing, and is a characterful addition to any collection. This kit comprises 19 plastic components, and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Wolf Priests are elder sages who tend to the spiritual and physical well‑being of their battle‑brothers. Clad in black, bedecked with shamanistic totems and wearing macabre wolf‑skull helms, they are terrifying to behold. This multipart plastic kit builds one Wolf Priest, a spiritual leader for your Space Wolves armies in games of Warhammer 40,000. Part Apothecary and part Chaplain, they are ideal for supporting key units, inspiring your warriors and tending to injuries. They can be equipped with your choice of absolvor bolt pistol or ritual dagger, and have a choice of three heads – one with a wolf skull helmet and two without – making it easy to customise your fearsome warrior. This kit comprises 20 plastic components and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Wolf Guard Headtakers break through enemy lines to hunt down commanders and champions. In this task, they are aided by packs of Fenrisian hunting wolves – cunning beasts that scatter enemy formations and harry prey, enabling their handlers to close in and dispense the Allfather’s justice. This multipart plastic kit builds three Wolf Guard Headtakers and three Hunting Wolves for your Space Wolves armies in games of Warhammer 40,000. These veteran warriors are ideal for taking out the toughest of enemy targets. Nothing can hide from the heightened senses of their pack. Each Headtaker can be armed with a pair of master-crafted power weapons, or equipped with a master-crafted power weapon and a storm shield. The kit includes a choice of nine different heads – three helmeted and six bare – making it easy to add character to your Headtakers. This kit comprises 65 plastic components, 3x Citadel 40mm Round Bases, 3x Citadel 60mm by 35mm Oval Bases, and 1x Space Wolves Army Set Transfer Sheet containing 419 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Sanctifier kill teams often follow Imperial military forces across different war zones, locating worlds where faith is lacking and rooting out malcontents and heretics. They task themselves with cleansing holy sites of corruption, burning away the taint of Chaos and reconsecrating recaptured ground with blood, incense, and prayer. This multipart plastic kit builds 11 Sanctifiers. These miniatures can be used as zealous Sanctifiers operatives in games of Kill Team, or fielded in an Adepta Sororitas army in games of Warhammer 40,000. The kit includes options, accessories, and different heads to customise your kill team, plus components to build specialists like the flame-loving Conflagrator, stealthy Death Cult Assassin, unnatural Miraculist, and more. Inside the box, you will also find a sheet of 39 double-sided Sanctifiers tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 88 plastic components, 1x Citadel 32mm Round Base, and 10x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Skaven magic is dominated by warp lightning and seemingly endless hordes of surging rats. Wherever the ratmen go, foul sorcery follows, sullying the Mortal Realms with their very presence. This multipart plastic kit builds a set of magical Manifestations for your Skaven armies in games of Warhammer Age of Sigmar. There are three miniatures to represent the Warp Lightning Vortex – a deadly storm of warpstone energy that disrupts movement and deals devastating damage. The all-consuming swarm of unholy vermin known as the Vermintide overwhelms nearby units, while the Bell of Doom inspires Skaven while striking despair into the hearts of your foes. Contains: – 1x Vermintide – 1x Bell of Doom – 3x Warp Lightning Vortex components This kit comprises 25 plastic components, 1x Citadel 120mm by 92mm Oval Base, and 4x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Magical Gnawholes allow a seemingly endless stream of Skaven to be funnelled up from the depths of Blight City and overwhelm enemy lines. Their unstable nature makes them incredibly dangerous to pass near, as warp lightning skitters around the rupture. This multipart plastic kit builds a set of three Gnawholes, faction terrain for your Skaven armies in games of Warhammer Age of Sigmar. These bizarre magical rifts offer several benefits to your army, from damaging nearby enemy units, to allowing you to deploy reinforcements straight into the heat of battle. They are also a fantastic addition to your collection, replete with verminous details, bells, and braziers that fit right into the Skaven aesthetic. This kit comprises 102 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Blood Claws are the youngest and most inexperienced of all the Space Wolves, and most eager to prove themselves in battle. They are savage and aggressive without exception and will plunge headlong into battle against maniacs and monsters alike, for they are young enough to still believe in their own invincibility. Each Blood Claw miniature is furnished with an abundance of fur, skulls, wolf tail talismans, knives and icons that give them a feral appearance. Within this kit are a selection of weapon options including: plasma pistols, chainswords and boltguns. It also includes: power swords, thunder hammers and storm shields, wolf claws, plasma guns, storm bolters and power fists. There are five different leg variations, six torso variants, five backpack variants and 28 variant heads, meaning there are an incredible number of options for personalising your pack. This multi-part plastic kit contains 327 components with which to build 15 Blood Claws miniatures, and includes 15 Citadel 32mm Round bases.
  • With the hive world of Armageddon battered by Warp storms and empyric corruption, a new conflict dawns. Amid the blazing Fire Wastes, the Warp rift known as the Red Angel's Gate has erupted into being, and from its cursed depths flood torrents of empyric energy and tides of bloodthirsty daemons. As the corruption spreads, Armageddon's hives seethe with heretic uprisings and rebellions. Crusade: Armageddon is a narrative expansion for Warhammer 40,000. It details the brutal next chapter in the ongoing saga of the conflict raging around Armageddon, and the bleak state of the war efforts. The book also includes the rules to play narrative games, build and upgrade a Crusade army between battles, and run your own campaigns. This 128-page hardback book contains: – Detailed lore covering the history of the conflict, the invasion of the World Eaters, and the battle for the Fire Wastes. – In-depth Crusade rules to grow and evolve your forces as you play battles, writing your own story. – An exciting Crusade campaign designed to evoke the brutal battle over the Fire Wastes, with new Crusade Badges, Battle Traits, champions, and Crusade Relics. – 16 thrilling missions to play through on your conquest to save or destroy this beleaguered world. – A six-page gatefold section, including rules references and blank pages you can copy for your own use. A copy of the Warhammer 40,000: Core Book, available separately, is required to use the contents of this expansion.
  • Yvraine

    34.00
    Yvraine, known as the Daughter of Shades, is a fearsome warrior and psyker. She was once brought back to life by the power of the Aeldari God of the Dead and now operates as their emissary. In battle she wields the Cronesword Kha-vir, the Sword of Sorrows, which can turn an enemy to ash with the slightest touch. The power of Ynnead manifests when she fights, lending strength to the warriors around her such that they appear as blurs of violence. This kit builds Yvraine and her Gyrinx familiar. Formidable in combat and an exemplary psyker, her poise and grace mask her merciless nature in battle. When her allies fall, she gains strength from them, thanks to her pact with Ynnead, the Aeldari God of the Dead. This set comprises 19 plastic components and is supplied with a Citadel 75mm x 42mm Oval Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • The Wood Elves made the great forest of Athel Loren their home in the ancient days, and have defended it from Orcs, Beastmen, Dwarfs, and anyone else who would violate their sacred groves. Rejecting heavy armour, they are light on their feet, moving through the forest with ease and grace to ambush their clumsy foes. This essential guide delves into the mysterious background and lore of the Wood Elf Realms, and gives you additional rules to use in your games of Warhammer: The Old World. Combined with Warhammer: The Old World – Forces of Fantasy, you'll have plenty of options and more in-depth rules to get the most out of your Asrai warriors and mystical woodland spirits on the tabletop. Within this 48-page supplement, you will find: – Background and lore: The history of the Wood Elves is tied to Athel Loren, their arboreal home – you'll learn all about where they came from, who they fought and when, and the rise of Orion and his Wild Hunt. – Monarchs of the Wood: Rules to field two unique Armies of Infamy – Orion's Wild Hunt and the Host of Talsyn. – Special Character & Unit Profiles: Background and rules for units and characters including Orion, the King in the Woods and Araloth, the Lord of Talsyn. – Wood Elf Realms Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy, both available separately, to use the contents of this supplement.
  • The Soulblight Gravelords are vampiric tyrants who see mortals as little more than prey with which to sate their thirst for blood. They possess unnatural swiftness, inhuman strength, and an innate command of death magic. For all their might, these vampires are fated to serve the God of Death, Nagash. In his name, they raise teeming armies containing all manner of revenant horrors – leather-winged beasts, blood-thirsting cavaliers, and rank after rank of skeletal warriors. Death Battletome: Soulblight Gravelords is a vital book for collectors and gamers who wish to drain the Mortal Realms of all life. This stately tome is packed with atmospheric artwork, fascinating background material about the vampiric Soulblight dynasties, darkly beautiful photography, and the rules you'll need to carve your trail of blood. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide you through spreading your curse, no matter how you like to collect, paint, and play with your Soulblight Gravelords. This 122-page hardback book contains: – Background, art, and fiction giving you an overview of Soulblight dynasties, history, and politics – A description of their many undead units, along with detailed photography, artwork, and background material – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Spells, and Manifestations – 37 warscrolls, covering units, terrain, and Manifestations – A Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Death armies – A handy reference section with army abilities, magic, and battle traits – An 8-page gatefold section This book also contains a one-use code to unlock Death Battletome: Soulblight Gravelords content in Warhammer Age of Sigmar: The App.
  • Broodcoven

    55.00
    The Patriarch and his Broodcoven dominate the minds and hearts of the cultists in their thrall. Masters of psychic and physical power, they muster and command the actions of the cult’s many generations to ensure their targets are torn down in short order. Every word spoken by the Magus or Primus is obeyed to the letter by their faithful congregation, for they speak on behalf of the Star Saviour himself. This cocktail of psychic power, inspirational presence and dark charisma is a potent stimulant to the cultists around them. Perhaps realising they would soon be doomed should their masters leave them, the lesser warriors of the cult will fight tooth and claw to defend them – and on the day of battle, the best form of defence is attack... This box contains all the parts necessary to assemble the Broodcoven, a formation found in Codex: Genestealer Cults. You’ll receive a Patriarch, a Primus armed with needle pistol, bonesword and toxin injector, and a Magus, armed with autopistol and force stave and including 2 Genestealer Familiars – a charismatic and deadly combination of Genestealer Cults miniatures.
  • A Warhammer 40,000 Omnibus The feral warrior-kings of Fenris. The sons of Leman Russ. Savage heroes of the Imperium. This is the saga of Járnhamar pack. READ IT BECAUSE Follow Járnhamar pack across the galaxy as they fight against the enemies of the Allfather and fate itself. Chris Wraight presents their saga with the skill of a Fenrisian skjald as he dives into what makes the Space Wolves such a beloved Chapter – ferocity, loyalty, and the unique culture of Fenris. THE STORY In Blood of Asaheim, Space Wolves Ingvar and Gunnlaugur are reunited after half a century. But as they battle the monstrous Death Guard, long-hidden tensions threaten to tear their pack apart. In Stormcaller, the plague-wracked world of Ras Shakeh spirals out of control. With the Space Marines at each other's throats, the newly arrived Ecclesiarchy forces uncover an awful secret that threatens the survival of the Imperium itself. The Helwinter Gate finds Járnhamar pack embittered and alone, hunting through the ruins of broken worlds for an enemy that lurks in the shadows. But as the Imperium's borders crumble, the Wolves must race to discover the truth of an ancient betrayal and stop long prophesied horrors from coming to pass. CONTENTS – Blood of Asaheim (novel) – Stormcaller (novel) – The Helwinter Gate (novel) – Kraken (short story) Written by Chris Wraight.
  • Tormentors go to war clad in garish power armour, clutching over-ornamented boltguns. They form the core of many Emperor’s Children warbands. Consumed by ego and desire, Tormentors are aggressive front-line troops who prioritise aggression and speed, always seeking new and greater experiences, and revelling in the gory deaths they inflict upon their enemies. This multipart plastic kit builds 10 Tormentors, aggressive infantry for your Emperor's Children armies in games of Warhammer 40,000. They make a solid core for your force, revelling in the pain they inflict on your enemies. The kit can alternatively be built as a unit of Infractors – a melee-focused squad that likes to get up close and personal with your foes. The Tormentors are armed with a boltgun and a close combat weapon, and two can be armed with an optional special weapon – there are two meltaguns and two plasma guns in the kit. Alternatively, the miniatures can be assembled as Infractors, close combat warriors armed with a bolt pistol and duelling sabre. The kit includes an Obsessionist to lead your squad – they have a choice of two different loincloths and can be armed with either a plasma pistol or bolt pistol, and a rupture lash or power sword. Whichever unit you choose to assemble, you'll find loads of options to customise your squad – interchangeable heads and shoulder pads – there are 12 helmeted heads, 8 bare heads, 12 Emperor's Children shoulder pads, and 20 standard ones. There's also different power packs, and a multitude of accessories, including grenades, pouches, and combat stims. This kit comprises 212 plastic components, 10x Citadel 32mm Round Bases, and 1x Emperor's Children Transfer Sheet containing 150 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Noise Marines orchestrate riotous destruction on a massive scale. They saturate the war zone with piercing bursts of shattering clamour, thrumming waves of aural destruction and other extreme psychosonic attacks. These hedonistic worshippers of Slaanesh are inured to most stimuli and seek to unleash ever-increasing cacophonous destruction to stir their jaded senses. This multipart plastic kit builds six Noise Marines, devastating fire support specialists for your Emperor's Children or Chaos Space Marines armies in games of Warhammer 40,000. These Heretic Astartes use their signature sonic weaponry to blast their enemies, shattering their sanity along with their bodies. They are ideal for adding deadly firepower to your force as it advances. One Noise Marine can be built as an optional Disharmonist, and two can be armed with an optional blastmaster. The Disharmonist has three different heads to choose from, and the Noise Marines have interchangeable heads and shoulder pads – there are 9 helmeted heads, 5 bare heads, 6 Emperor's Children shoulder pads, and 12 standard ones. There are also different power packs, and speakers for their sonic blasters, making it simple to personalise your squad. This kit comprises 123 plastic components, 6x Citadel 40mm Round Bases, and 1x Emperor's Children Transfer sheet containing 150 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Hive Secundus is a crumbling wasteland, infested with twisted Malstrain Genestealer broods. There are very few reasons to go there, but data crystal stacks are a compelling trophy for those with the will to secure them. Ancient structures remain each housing a number of these stacks in armoured alcoves, which allowed many of them to survive the destruction. They may look like junk, but they're a veritable gold mine for the savvy. This multipart plastic kit allows you to build two Hive Data Stack Clusters for use as terrain in games of Necromunda. They're designed as fully three dimensional replacements for the artwork on the Hive Secundus game board, and matching the aesthetic of the Zone Mortalis terrain kits, which are available separately. Each piece features four alcoves connected to a central unit, and a separate additional alcove. The data crystal stacks are fully removable, allowing you plenty of options to model yours how you like. The kit includes: – 2x Hive Data Stack Clusters – 2x free-standing Alcoves – 12x removable data crystal stacks This set comprises 66 plastic components. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Note that some components are intended to be assembled without glue.
  • Hive Secundus was devastated long ago. While it's hardly habitable now, there are always those willing to venture into it for plunder and profit, heedless of the danger posed by crumbling walls, live wires, ruptured pipes, and the like. This multipart, modular kit allows you to build a set of Zone Mortalis ruined walls, columns, doors, and accessories to expand your terrain collection. It’s fully compatible with the other Zone Mortalis terrain, which is available separately – mix them to create moderately damaged areas of the Underhells, or add more Ruined Zone Mortalis kits to build a full table of derelict hive terrain. The kit includes: – 3x Damaged Columns – 3x Ruined Columns – 3x Ruined Walls – 1x Damaged Wall – 1x Damaged Double Door – 1x Damaged Single Door – 1x Cable Spill – 1x Shattered Fan – 5x Ruined Platforms – 1x Double Pipe Wall – 1x Single Pipe Wall – 1x Girder Bridge – 1x Large Ruined Pipe – 1x Small Ruined Pipe These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Zone Mortalis is literally "the deadly ground" – short-range gunflights take place as fighters dart between cover and brutal melee is almost impossible to escape from. Add to your Zone Mortalis terrain with additional columns and walls. This multipart plastic set contains: – 6 Columns – 1 Wide Wall – 4 Walls – 2 Wide Doors – 2 Doors This highly detailed plastic kit has been designed to be as interchangeable as possible, offering maximum opportunity to create different layouts. It's fully compatible with all other Zone Mortalis kits and makes ideal terrain for games of Necromunda, Warhammer 40,000 or even Kill Team.
  • The underhive of Hive Secundus was devastated long ago. While it's hardly habitable now, there are always those willing to venture into it for plunder and profit, heedless of the danger posed by crumbling walls, live wires, ruptured pipes, and worse. This multipart, modular plastic kit allows you to build enough Zone Mortalis ruined walls, columns, doors, and accessories to fill a board for your games of Necromunda. These terrain pieces are ideal for constructing a dense, claustrophobic environment for close-quarters gang conflict. The contents of this box are fully compatible with other Zone Mortalis terrain, which is available separately – mix them to create your own twisted section of the Underhells. Contents: – 9x Damaged columns – 9x Ruined columns – 9x Ruined walls – 3x Damaged walls – 3x Damaged double doors – 3x Damaged single doors – 3x Cable spills – 3x Shattered fans – 3x Girder bridges – 3x Large ruined platforms – 12x Ruined platforms – 3x Double pipe walls – 3x Single pipe walls – 3x Large ruined pipes – 3x Small ruined pipes This kit comprises 294 plastic components. It requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • A Warhammer Age of Sigmar Omnibus Forever cursed to carry a restive taint in their blood, the vampiric carriers of the Soulblight hold sway over legions of the unquiet dead. Packs of dire wolves, scores of zombies, and phalanxes of skeletons follow the aristocracy of blood into battle over the dark places of the Mortal Realms, and while some resist the call of the curse in their veins, others relish it, wishing only to spread their dark gifts to a grateful populace. READ IT BECAUSE Get ready to sink your teeth into a host of stories in which the vampiric overlords of the Mortal Realms take centre stage, featuring three novels, and a selection of blood-steeped short stories. The stakes are raised as the legendary Mortarch of Blood, Neferata, and the Mother of Nightmares, Lauka Vai, take centre stage, so settle into your crypt and enjoy. THE STORIES Neferata: Mortarch of Blood tells the tale of the Blood Queen as she holds her domain together through an era of upheaval and internecine warfare. In Neferata: The Dominion of Bones, the undead queen fights a war on two fronts, fending off the forces of Chaos and Order, even as a mysterious menace threatens to rise and fill the power vacuum that seems imminent. The novel A Dynasty of Monsters shifts the focus to the corrupted, monstrous Lauka Vai, who rules her dynasty in a very different way. She joins forces with an enemy to overcome an existential threat in Ghur, the Realm of Beasts. Also included is a trio of short stories revealing the constant scheming that Neferata is known for as she manipulates her court to her will. CONTENTS – Neferata: Mortarch of Blood (Novel) – Neferata: The Dominion of Bones (Novel) – A Dynasty of Monsters (Novel) – The Threshold (Short story) – Obsidian (Short story) – The Dance of the Skulls (Short story) Written by David Annandale.
  • Monolith

    150.00
    Nothing is so emblematic of Necron implacability as the Monolith. Like all Necron constructs, it is composed of living metal – a complex semi-sentient alloy that ripples and flows to repair damage in a blink of an eye. When combined with the vehicle’s slab-sided armour plates, this makes the Monolith an incredibly daunting opponent for any enemy. Support your Necron army's implacable advance with a Monolith. Not only can it provide covering fire with its gauss flux arcs, but it can also bring in reinforcements through its eternity gate. The gauss flux arcs can be replaced with death rays, while the kit also comes with a choice of eternity gate. This 123-part plastic kit makes one Necron Monolith. It is supplied with a 160mm round Citadel base and a clear hover stand.
  • Clad in thick Gravis armour, Heavy Intercessors secure ground and are immovable in defence. Always ready for any sign of enemy counter-attack, they stand firm, laying down volleys of heavy fire that keep all but the most determined or foolhardy enemies at bay. Heavy Intercessors are the final say in defensive warfare. Look no further than this super-tough Troops choice to hold objectives, all the while laying down long-range fire with a variety of heavy bolt rifles and heavy bolters. This 120-part plastic kit makes five Heavy Intercessors and is supplied with five Citadel 40mm Round Bases. The entire squad can be equipped with heavy bolt rifles, Hellstorm bolt rifles, or Executor bolt rifles, and a single member can be upgraded to carry a heavy bolter, Hellstorm heavy bolter, or Executor heavy bolter. The box also includes a Space Marines transfer sheet.
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