• Hjulda Drakkblud's lament is well known among the duardin. She is the last of her clan, taken in by the Iron Karak and risen up through her deeds to be one of its most respected nobles. Desire burns within her to one day find her lost hold. Venturing forth to reclaim the fallen karaks, she is ever hopeful that the next one she liberates will be her former home. Her tale and her determination are an inspiration to other duardin, as is her undeniable skill with her axe, Azangrom. Last of Her Clan This multipart plastic kit builds Hjulda Drakkblud, a legendary leader for your Khazalite Holds armies in games of Warhammer Age of Sigmar. Always at the forefront of an assault, she is an inspiration to her fellow warriors, who will fight with a furious vengeance in her presence. With great swings of Azangrom, a long-hafted double-headed axe, she reaps a deadly tally among her enemies. Contents: – 9 plastic components – 1 Citadel 32mm Round Base – 1 construction guide This miniature requires assembly and is supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints
  • Thrynns are the lords of the karaks. Chosen by their fellow nobles, these warriors are responsible for several clans and often command war throngs in battle. Armed and armoured with the finest runic artefacts of the hold, they are stalwart in the face of their foes and are proud to fight alongside their fellow duardin. Exemplars of the Duardin Way This multipart plastic kit builds a Thrynn on foot, a hardy leader for your Khazalite Holds armies in games of Warhammer Age of Sigmar. Standing proudly, clad in heavy plate mail, and carrying a pair of finely-forged weapons, they are the very embodiment of strength and stoic resilience. They fight shoulder-to-shoulder with their warriors, an example to all Kromdron of the values they share. Contents: – 11 plastic components – 1 Citadel 32mm Round Base – 1 construction guide This miniature requires assembly and is supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints
  • Runewrights are masters of arcane forging, marching to war as a vital addition to the war throngs. With practised and well-honed techniques, they are able to harness the power that resides in the deep earth, and contain it within runes that can be unleashed as spells in battle. When the runes are struck by their runic forgehammers in a precise cadence, the resonant magic within the runes is enhanced. Pass the Grudgement of the Forge This multipart plastic kit builds a Runewright – a master of runic magic for your Khazalite Holds armies in games of Warhammer Age of Sigmar. Woe betide foes who consider Runewrights easy targets – with their heavy armour and runic forgehammers, these duardin are formidable in melee and capable of casting spells in support of your war throng. Contents: – 13 plastic components – 1 Citadel 32mm Round Base – 1 construction guide This miniature requires assembly and is supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints
  • A 304-page Warhammer Age of Sigmar Novel Whisperblade Zelef Eryx has joined the search for the lost fortress of Udriste, whose near-mythical weapons and knowledge could save Lethis – if Udriste still exists. But haunted by his own grief and hounded by hidden threats, Eryx struggles against the ever-more urgent questions preying on his mind: Will they discover Udriste in time, and will its secrets be worth the journey? READ IT BECAUSE Surrounded by the growing madness of the Realm of Death, insubordination and infighting brew amongst the crusade's troops. This desperate mission will test the sanity of both Eryx himself and his comrades. THE STORY As a Whisperblade, Zelef Eryx is a spy and enforcer who hunts for danger and corruption within his Freeguild’s ranks. When the Raven City – Lethis – is endangered by a mysterious menace, Eryx must join a crusade that will venture into the darkest reaches of Shyish. Written by Hal Wilson.
  • No two gangs operated by House Orlock look the same. Each one is shaped by their road captain’s strengths and desires – some focusing on terrorising shipments to increase their own wealth, some on claiming every bit of scrap possible, and others on growing their infamy. Rule the Roads of Necromunda This multipart plastic kit builds up to 6 House Orlock Road Sergeants, and up to 2 Cyber-Mastiff miniatures for your games of Warhammer Necromunda Skirmish. These miniatures can be used to represent a variety of Orlock leaders, including Road Captains, Road Sergeants, Demolitions Captains, Demolitions Masters, Arms Masters, Road Engineers, and more. The miniatures can also be used to represent other types of Fighters in your gang list. This kit includes the following: – 2 miniatures can be assembled as Road Captains, with optional Guard mastiffs on their base. Alternatively, you can build the Guard mastiffs on their own bases as Cyber-Mastiffs. The Road Captains may be armed with a fighting knife and with a grenade launcher or a trophy mace in their left hand. Their right hands may be assembled in a fist or holding a Guard mastiff leash. – 2 miniatures can be assembled as Road Sergeants with an optional hip-mounted bolt pistol, a pointing hand or bolt pistol for their right arm, and either a spud-jacker or a scrap shield in their left hands. – 2 miniatures can be assembled as either a Road Sergeant with partial servo-harness equipped with a harpoon launcher, or as a Road Sergeant with full servo-harness wielding a pair of servo-claws. – 2 miniatures may be built as either Guard mastiffs on the bases of your Road Captains, or on their own as Cyber-Mastiffs. The miniatures in this kit are customisable, with head, shoulder-pad, and cosmetic options included to let you mix things up. This kit is supplied with: – 140 plastic components – 4 Necromunda 28.5mm Round Bases – 4 Necromunda 32mm Round Bases – 1 Orlock Gang Transfer Sheet – 1 construction guide The Orlock Gang Transfer Sheet features 160 high-quality waterslide transfers containing icons for House Orlock, Sump Dogs, Ashtown Angels, Iron Skulls, and Sons of Iron. These miniatures require assembly and are supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints Rules for these miniatures can be found in Gangs of The Underhive, and Underhive Journal: Orlock – The House of Iron, both available separately. You will need a copy of the Necromunda Skirmish: Core Rulebook, also available separately, to play games of Warhammer Necromunda Skirmish.
  • Homo sapiens gigantus, commonly called Ogryns, are one of the most frequently seen strains of abhuman within the Imperium. What they lack in intelligence and guile, they more than make up for with raw strength and unthinking determination. Protect Your Spoils This multipart plastic kit builds 2 Orlock Ogryn Minders for your games of Warhammer Necromunda Skirmish. These miniatures can be used to add a pair of huge brutes to your gang, along with new skills and tactical options. The miniatures can also be used to represent other types of Fighters in your gang list. This kit is highly customisable and includes the following assembly options: – 2 right toe caps – 2 left toe caps – 3 loincloths – 4 shoulder pads – 3 right shin pads – 3 left shin pads – 3 face options – 4 scalp options – Additional belt accessories, including a fuel can and ammo pouches One Orlock Ogryn Minder must be assembled brandishing knuckledusters, with a ripper gun slung over their back. The other may be built with a choice of two right arms, one holding a ripper gun and the other holding a cigar, and with a choice of either a maul or a spud-jacker in their left hand. This kit is supplied with: – 56 plastic components – 2 Necromunda 40mm Round Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints Rules for these miniatures can be found in Gangs of The Underhive, and Underhive Journal: Orlock – The House of Iron, both available separately. You will need a copy of the Necromunda Skirmish: Core Rulebook, also available separately, to play games of Warhammer Necromunda Skirmish.
  • Iron is at the heart of all Orlock subjects: the iron of the ore they mine, the iron of their unbreakable will, and the iron bonds they share with their kin. It is even found in the walls of the great Orlock city of Crucible, and the wasteland vehicles driven by their infamous road gangs. Therefore, no name is more fitting for House Orlock than the House of Iron. Stake Your Claims This loaded supplement gives you new options to get the most out of your Orlock gangs in games of Warhammer Necromunda Skirmish. You'll find fresh background material, variant gang lists, new fighter profiles, Equipment Lists, Gang Tactics, Bravado skills, Orlock Territories, Orlock Side Jobs, and rules for using Orlock Legendary Names. Every Orlock gang will be able to take advantage of the new possibilities this journal opens up. This 48-page softcover supplement includes: – History of House Orlock: An overview and timeline describing the House of Iron’s rise to power, as well as tales of infamous gangs and heroes. – Rise from the Dust: Brand new rules for creating gangs of Orlock Wrecking Crews, as well as special benefits gained only by these gangs. – Rule the Roads: Start your engines and lead rapid raids with Orlock Outrider Gangs as they fight for territory and profit. – Expanded Rules: Orlock gangs benefit from new fighter rules and access to Orlock Legendary Names rules. In addition, you will find exclusive Bravado skills, Territories, Gang Tactics, and Side Jobs only usable by the House of Iron. You will need a copy of the Gangs of the Underhive and Necromunda Skirmish: Core Rulebook, available separately, to make full use of this supplement.
  • Book 3 in the Horus Heresy Saga Horus makes the first major moves in his bid to overthrow his father's empire, staging a slaughter on Isstvan III that sets the stage for the horrors to come. READ IT BECAUSE Ben Counter brings us this exciting third part of the opening trilogy to The Horus Heresy, setting in motion the cataclysmic events that will culminate in Horus laying siege to the birthplace of Humanity. THE STORY Having recovered from his grievous injuries, Warmaster Horus leads the triumphant Imperial forces against the rebel world of Isstvan III. Though the rebels are swiftly crushed, Horus's treachery is finally revealed when the planet is razed by virus bombs and Space Marines turn on their battle-brothers in the most bitter struggle imaginable. Written by Ben Counter.
  • Ormyr is a Grimmdron beastmaster of some renown. Wearing a mantle of drothscales and wielding a double-bladed axe and punchblade fashioned from his saurian kills, he is also resourceful. Accompanied by his Kyndledroth, Ashtongue, the nomadic Fyreslayer will often appear on the eve of battle ready to lend his fyresteel to the duardin cause. Unleash the Fury of Vulcatrix This multipart plastic kit builds Ormyr and Ashtongue, a vengeful hero and companion for your Khazalite Holds armies in games of Warhammer Age of Sigmar. Ormyr has a natural affinity for drothmastery and willingly shares his gifts with his kin. When added to your forces, Ormyr’s desire for vengeance can be channelled through Ashtongue, inducing a volcanic fury in nearby Magmadroths. Up close, Ormyr stands ready to hack foes down with his double-bladed axe and a brutal punchblade, and woe betide any who find themselves on the wrathful end of Ashtongue's fiery maw and shredding claws. Contents: – 16 plastic components – 1 Citadel 50mm Round Base – 1 Citadel 32mm Round Base – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints
  • The Khazalite Holds honour their Ancestor Gods, and their fallen, with diligent reverence. Their memory is long and well-recorded, and these hardy duardin will lay down their lives in defence of their homes, or for the opportunity to settle an old grudge. This is a set of 16 six-sided dice with rounded edges for use in games of Warhammer Age of Sigmar, themed around the Khazalite Holds. They are cast in a frosted green acrylic plastic with metallic gold ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped, and each '6' face is decorated with the runic icon of Khazalite Holds. These themed dice are only available while stocks last.
  • High Kyng Valankrom is as hardy as granite and uncompromising as a mountain summit. The liege-lord of the Khazalite Holds was crowned by Grungni himself to lead the duardin into a prosperous new era. He is well suited to the task, his deeds of valour and shrewd judgement known throughout the karaks. Riding atop his War Throne and wielding the rune hammer, Bharadreng, he is an inspiring presence to all duardin, not just his fellow Kromdron. Valankrom desires nothing less than the unification of duardin-kind and the restoration of the Khazalid Empire, and he has vowed that nothing will stop him from seeing the task done. Bring Your Throne to Battle This multipart plastic kit builds High Kyng Valankrom, an inspiring liege-lord to lead your Khazalite Holds armies in games of Warhammer Age of Sigmar. Solidly seated atop a War Throne, a land ship driven forward by the power of a Stonesmith, his commanding presence inspires nearby duardin to fight all the harder in his defence. He is surrounded by his War Council – powerful individuals in their own right who each offer different tactical options in battle. When combat is joined, the High Kyng wields his wyvern-tooth hammer, Bharadreng, with undeniable force, while his War Council lend their own heavy blows to the melee, and blasts of lightning arc forth from the carved beasts on the prow. If you're looking for the ideal mix of resilience, hitting power, and army-boosting abilities, look no further than Grungni's crowned champion. This kit can alternatively be built as a halberd-wielding Thrynn on War Throne, with her own distinct set of powerful abilities. Contents: – 84 plastic components – 1 Citadel 170mm by 105mm Oval Base – 1 construction guide This miniature requires assembly and is supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints
  • Clangunners unleash deadly salvoes with a thunderous boom, piercing armour and gouging flesh with their finely wrought firearms. Those with particularly steely nerves prefer to dispatch foes up close with Thrundrin Shotcannons – their heavy short-range blasts are favoured for clearing dilapidated halls and narrow defiles. Clangunners who wield Thrundok Rifles are said to painstakingly inscribe every one of their stone-tipped bullets with runes to enhance their potency, allowing them to deliver long-range salvoes and force targets to take cover. Bring the Thunder This multipart plastic kit builds 10 Clangunners, deadly ranged infantry for your Khazalite Holds armies in games of Warhammer Age of Sigmar. Equip them with sturdy long rifles to loose deadly hails of firepower that will send your enemies scrambling to keep their heads down. Arm them with blunt hand-held cannons to stop aggressive units in their tracks, and mow down units of weaker soldiers with indiscriminate firepower. No matter which option you choose, they will help swing the battle in your favour. When deployed in numbers, your foe will hesitate to approach with all but the hardiest of their units. Customise Your Gunners Each gunner can be equipped with either a Thrundrin Shotcannon or Thrundok Rifle, with a unique champion for each type, marked out with a distinctive head, choice of 2 pauldrons, base topper, and unique arms. This versatile kit also allows you to build an optional musician with your choice of 2 different styles of drums, and a standard bearer with one of 2 different banner toppers. There's also an optional back banner that can be added to any of the miniatures. Each model includes a choice of heads, with a total of 30 to choose from in the kit. Contents: – 154 plastic components – 10 Citadel 28.5mm Round Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints
  • Valayan Guardians are protectors of the hearth, and counted among the fiercest warriors of the karak. They fight to honour their goddess, Valaya, and to march beside them is a great privilege. They wield the finest weapons, and they're well protected by thick gromril plate. Some carry halberds to shear through heavy armour and take down monstrous foes. Others carry rune axes and heavy shields to ward off blows and aggressively wrongfoot the enemy before striking with eternally sharp blades. Warriors of the Hearth This multipart plastic kit builds 5 Valayan Guardians, heavy infantry for your Khazalite Holds armies in games of Warhammer Age of Sigmar. Clad in plate armour and wielding rune-enhanced weapons, they are both resilient and powerful, capable of taking down the toughest of targets while sparing their kin from tremendous amounts of damage. When equipped with axe and shield, they are ideal for defending vital positions, while halberds allow them to be used more aggressively. No matter how you choose to arm them, they deserve a place in any Khazalite Holds front line. Customise Your Elite Infantry This kit includes a few options to customise your miniatures. Each of them can be equipped with either a two-handed runic halberd, or a runic axe in one hand and a shield in the other. Both variants allow you to build one of them as a unit champion – the halberd-wielding champion has a unique base topper, head, and pauldrons, while the champion with a rune axe has a unique head, a helmet in one hand, and a shield strapped to her back. A unit armed with axes includes a few additional options, with 2 of the miniatures having a choice of 2 heads, and one having a choice of 2 different axe-wielding arms. Contents: – 93 plastic components – 5 Citadel 28.5mm Round Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints
  • The Magmic Fyrds of the Grimmdron burn with vengeance for the destruction of their former holds and lands, seeking out foes wherever they can find them. The Runefathers of these warbands are stoic warleaders, surrounding themselves with veteran warriors and zealots, ever eager to slake their fyresteel axes with the blood of their enemies. Stoke the Fires of Retribution This box is an ideal way to start a new Khazalite Holds collection – or expand an existing army with the might of the Grimmdron. Led by a powerful Runefather riding atop a fearsome Magmadroth, they are a force burning with desire to demolish their avowed enemies. Elite Auric Hearthguard spit bolts of molten stone from their magmapikes, before closing in for the kill with the ornate blades on the tips of their weapons. A band of Vulkyn Flameseekers covers the rest of the battlefield, securing and holding objectives, while their Kyndledroth darts around them to confound and harass the enemy. Rounding out the army is an Auric Runesmiter on foot, a priest who's able to awaken the runes hammered into the flesh of nearby Grimmdron to empower them. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games and settle your grudges across the Mortal Realms. This boxed set builds 16 multipart plastic Khazalite Holds miniatures: – 1 Auric Runefather on Magmadroth – 1 Auric Runesmiter – 9 Vulkyn Flameseekers – 5 Auric Hearthguard The miniatures in this box offer a number of options for customisation. The Auric Runefather on Magmadroth includes 2 different sets of horns for the beast, and 2 crests with yet more horns. The Auric Runesmiter has a choice of holding either a flaming hooked baton in his right hand or a runic key, in addition to his heavy latch-axe. The Auric Hearthguard include a number of options to customise your miniatures. One of them can be built as a champion, with a choice of 2 majestic mohawks and a unique magmapike. Each of the Auric Hearthguard can be customised with your choice of the following interchangeable parts: – 5 mohawks – 5 handaxes – 10 belt accessories 4 of the Vulkyn Flameseekers, including the champion, can be equipped with your choice of either two-handed axes or shovel-like bokaz. The kit includes 5 interchangeable hand axes and 9 belt accessories. The miniatures in this boxed set are intended to be assembled as a Magmic Fyrd Spearhead. Instructions on how to assemble the alternate build options for the Hearthguard Berzerkers, the Auric Runesmiter on Magmadroth, Auric Runeson on Magmadroth, Auric Runefather on foot, and Auric Runeson on foot, are not included. Contents: – 243 plastic components – 10 Citadel 32mm Round Bases – 5 Citadel 28.5mm Round Bases – 1 Citadel 120mm by 92mm Oval Base – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints
  • Fjori travels the Mortal Realms seeking vengeance as he wrestles with the fall of the Fyreslayer kingdom. The last survivor of Guzanhold, he is joined by a band of like-minded Grimmdron who will sell their services to the highest bidder – as long as they can slake their desire for vengeance against those who laid their kinfolk low. Stoke the Flames of Retribution This multipart plastic kit builds Fjori's Vengeance – a powerful Regiment of Renown for your Cities of Sigmar, Daughters of Khaine, Idoneth Deepkin, Kharadron Overlords, Lumineth Realm-lords, Seraphon, Stormcast Eternals, and Sylvaneth armies in games of Warhammer Age of Sigmar. The units can also be used in your Khazalite Holds army, and you'll save money compared to buying them individually. The force is headed up by a Grimhold Exile, a mighty warrior who strikes out on their own to take on the largest enemy targets. In the wake of this destruction, an Auric Flamekeeper stands by to empower a band of elite Hearthguard Berzerkers armed with huge double-handed weapons. This boxed set builds 7 multipart plastic Khazalite Holds miniatures: – 1 Grimhold Exile – 1 Auric Flamekeeper – 5 Hearthguard Berzerkers The Hearthguard Berzerkers include a number of options to customise your miniatures. You'll find the necessary parts to assemble one of them as an optional champion, with one of 2 unique mohawks and a choice of either a twin-flailed flamestrike poleaxe or a broadaxe. Each of the Hearthguard Berzerkers can be customised with your choice of the following interchangeable parts: – 5 mohawks – 5 flamestrike poleaxes – 5 broadaxes – 5 handaxes – 10 belt accessories The miniatures in this boxed set are intended to be assembled as Regiment of Renown: Fjori's Vengeance. Instructions on how to assemble the alternate build options for the Auric Hearthguard are not included. Contents: – 98 plastic components – 7 Citadel 32mm Round Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints This box is only available while stocks last.
  • Book 2 in The Scouring Series The Horus Heresy is over, but the war for the future of the Imperium is just beginning. Loyalists scramble to rebuild before their enemies regroup and return, all the while debating about how to run an empire without an Emperor. The Traitors are fleeing for their lives, their faith in the dark gods shaken. The fate of Mars has yet to be decided. How will the remains of the Legions respond to the demands of a new age? READ IT BECAUSE The final moments of the Horus Heresy tore a wound in the fabric of the Imperium from which it would never fully recover. In the aftermath, Humanity had to find a new way forward. This book offers another glimpse into the repercussions of the war, and the beginning of what would become the grim darkness of the far future. THE STORY The Emperor is silent. Sacred Mars is a desecrated world of nightmare machines and the forge fanes of the Dark Mechanicum. In the emptiness between the stars, the Traitor Legions are running for their lives. In this cauldron of ruin, Titus Prayto fights to secure the future of the Imperium, a future which only the Space Marines can protect. Ortag Theokon of the Iron Warriors seeks sanctuary amongst the wasteland of a lost war. Apollyon of the Blood Angels fights for salvation with the shadow of his father’s death clinging to his back. While primarchs and High Lords scramble for power, Mouhausen, once Chosen of Malcador, seeks to balance the needs of the future against the fury of the present. The angels of the past are now the monsters of an age of ashes. A 544 page The Scouring novel, written by John French.
  • White Dwarf is the official Warhammer magazine, packed with amazing monthly content – including new rules and background, short stories, regular columns, special guests, and more. Here’s what you can look forward to in the November issue: WARHAMMER 40,000 Names Beyond Number What’s in a name? Quite a lot as it turns out. Here we explore some of Custodian Guard Patrochius Mikkelon’s many names and deeds. Battle Report: Purge the Xenos An alien uprising has been discovered on Ratlavor. Solution? Send in twenty or so golden-armoured warriors to deal with it. Titanic Duel The duel game is back, this time with rules for Wraithknights and Stormsurges. The Tyrant’s Claim Your Kill Team think they've got it easy defending a backwater world. Wrong. Huron Blackheart’s here, and he’s up for plundering! WARHAMMER AGE OF SIGMAR Dominion of Earth and Stone Gather round, beardlings, and learn of Undinbar, hold of the White Dwarf, and Barazald, the Great Library of Grudges. The White Dwarf’s Wayfarers Army of Renown rules for fielding a duardin force led by Grombrindal himself. Surely the coolest thing since sliced brog. Brush Tips: Khazalite Holds The ’Eavy Metal team explain how they came up with the colour scheme for Karak Angaraz. Paint Splatter: Khazalite Holds A short (who you calling short?) stage-by-stage guide for painting a Khazalite Clanshield. Illuminations: Khazalite Holds The studio’s esteemed illuminators put down their hammers and chisels to discuss the art of the Khazalite Holds. Nurgle’s Gardeners A colourful collection ‘fresh’ from Nurgle’s Garden by corrupted cultivator Terry Pike. Voyage of the Saltfyre: Treasure and Toll Who knew that doomflayers could be used as landing craft? Fun fact in this Skaven story. OTHER ARTICLES Tales From the Underhive You wanna be in my gang? Of course you do. But how do you start a gang in Necromunda? Echoes of the Past Four adventurers and their Battle Companies journey to Middle-earth in search of an ancient artefact. Access Granted Enter the White Dwarf Bunker. Within this sacred hold, you'll find painting challenges and all the latest Bunker news. Your Warhammer We feature your Monsters and Machines, plus Adeptus Custodes, a letter about a Tomb King returning to the hobby, and a Skaven slug-slug. The White Dwarf Round-up Our whimsical musings on the month that’s just gone, plus the truth about Milo’s third arm. Bunker Bingo Ever wondered who makes this wonderful magazine each month? It’s this lot! A Delaque gang is the star of our bingo-ing endeavours. Each copy of White Dwarf 530 also comes with: – 1 A4 tear-out card featuring the Warhammer 40,000 and Warhammer Age of Sigmar Scenarios of the Month – 2 tear-out Warhammer Titanic Duel reference cards – 1 T’au Empire KV128 Stormsurge and 1 Aeldari Wraithknight.
  • Book 4 in the Horus Heresy Saga Having witnessed the terrible massacre on Isstvan III, Death Guard captain Garro seizes a ship and sets a course for Terra to warn the Emperor of Horus’s treachery. READ IT BECAUSE Not only does this novel continue the story from the epic opening trilogy, it also introduces one of the key figures of the series to come: Nathaniel Garro. His destiny might be murky (and clad in grey), but for now he's a simple Death Guard captain. Find out what drove him from his Legion. THE STORY When Garro's fleeing ship, the Eisenstein, is damaged by enemy fire, it becomes stranded in the warp – the realm of the Dark Powers. Can Garro and his men survive the depredations of Chaos and get his warning to the Emperor before Horus's plans reach fruition? A 384-page Horus Heresy novel written by James Swallow.
  • Gazul is the Ancestor God of the underworlds, and these solemn metal and stone gholems are fashioned to honour him. They are found in karak tombs, standing in eerie silence, until awakened by dour laments in times of great need. As grim as their namesake, the Gholems of Gazul wield great hammers with stoic purpose, crushing foes with rhythmic, sweeping blows. Even arcane defence provides scant protection, for the runes upon their stone forms prove the undoing of the enemy’s wards. Towering Avatars of the God of the Dead This multipart plastic kit builds 3 Gholems of Gazul, line-breaker constructs for your Khazalite Holds armies in games of Warhammer Age of Sigmar. Large and imposing statues made of stone and metal, they wield massive Gazulite Great Hammers with chilling efficiency. These rune-encrusted weapons make a mockery of enemy armour, and the enchantments placed on them are capable of smashing through even magical defences, leaving enemies strewn about in crumpled heaps. Fashioned for War This kit includes a variety of options to customise your miniatures, so no two units need look identical. Interchangeable parts: – 3 Gazul neck plates – 4 Gazul heads – 4 Gazulite Great Hammer heads – 6 pairs of hammer endplates – 4 Gazul belt icons – 3 Gazul right arm pauldrons – 3 Valaya neck plates – 4 Valaya heads – 4 Valaya shields – 4 Valayan Great Axes – 4 Valaya belt icons – 3 Valaya right arm pauldrons – 3 pairs of vambraces – 7 rune charms This unit can alternatively be built as Gholems of Valaya, an axe-and-shield-wielding version fashioned after another Ancestor God. Contents: – 141 plastic components – 3 Citadel 50mm Round Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Warhammer Colour Tool Set – Warhammer Colour Plastic Glue – Warhammer Colour paints – Warhammer Pro Tools: Super Fine Detail Cutters – Warhammer Tone Pro paints
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