• The omens warn of Warp corruption spilling through into realspace at this location. Perhaps the manifestations have been caused by the foe’s efforts, or maybe the enemy is simply unlucky enough to be in the way. Whatever the case, Castellan Crowe leads his battle-brothers into the fray with all haste, knowing that the taint must be purified without delay and that reinforcements are inbound to his position. If you want to defend Humanity and keep the galaxy safe from the daemonic threat, this box is the perfect way to start a new Grey Knights collection – or expand an existing army – and save money compared to buying the kits individually. Castellan Crowe leads the force armed with the cursed Black Blade of Antwyr. Accompanying him is a Strike Squad equipped with a variety of weapons, and a Brotherhood Terminator Squad able to punch through even the toughest foes. A Venerable Dreadnought provides ranged support with its considerable firepower. These 17 plastic miniatures represent a complete Crowe's Sanctifiers force for use in tight, tactical Combat Patrol games of Warhammer 40,000. The rules for this Combat Patrol are available as a free download on the Warhammer Community website. This set builds 17 plastic Grey Knights miniatures: – 1x Castellan Crowe – 10x Strike Squad miniatures (which can alternatively be built as Interceptor, Purifier, or Purgation Squad miniatures) – 5x Brotherhood Terminators (which can alternatively be built as a Paladin Squad) – 1x Venerable Dreadnought The miniatures in this box are easy to customise. Castellan Crowe has a choice of two heads – one helmeted and one bare. The Venerable Dreadnought can be armed with your choice of assault cannon, twin lascannon, or heavy plasma cannon. It also includes many cosmetic options, including different sarcophagi, leg armour plates, and more. The Strike Squad includes parts to build an optional Justicar, and options to equip the squad with an incinerator, psilencer, or psycannon. The arms, heads, backpacks, shoulder pads, and bodies are interchangeable across the miniatures. You also have your choice of deadly Nemesis force weapons – halberds, swords, falchions, or hammers – and cosmetic accessories including relics and grenades. The kit can alternatively be built as a teleporting Interceptor Squad, an elite Purifier Squad, or a Purgation Squad armed with heavy weapons. The Brotherhood Terminator Squad includes parts to build an optional Justicar, Ancient banner bearer, and apothecary, plus options to equip the squad with an incinerator, psilencer, or psycannon. The arms, heads, backpacks, shoulder pads, and bodies are interchangeable across the miniatures, and you have your choice of deadly Nemesis force weapons – halberds, swords, falchions, a hammer, or a stave – and cosmetic accessories including relics and grenades. The kit can alternatively be built as an even more elite Paladin Squad. This kit comprises 491 plastic components, 1x Citadel Dreadnought Base, 6x Citadel 40mm Round Bases, and 10x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Fyrri Askar has participated in countless battles, winning honour and glory with blade and boltgun. Now, he serves as Battle Leader for his task force, utilising his hard‑earned battlefield experience to guide his warriors and lead by example as they hunt their prey across the stars. If you want to write an epic saga that sings of foes bested and glorious deeds done, this box is the perfect way to start a new Space Wolves collection – or expand an existing army – and save money compared to buying the kits individually. Leading the force is an experienced Wolf Guard Battle Leader, accompanied by a bodyguard of elite Wolf Guard Terminators. Charging ahead of them is a headstrong pack of Blood Claws and a unit of berserk Wulfen, competing with each other to slay the most foes. These 21 plastic miniatures represent a complete Askar’s Wolfpack for use in tight, tactical Combat Patrol games of Warhammer 40,000. The rules for this Combat Patrol are available as a free download from the Warhammer Community website. This boxed set builds 21 multipart plastic Space Wolves miniatures: – 1x Wolf Guard Battle Leader – 5x Wolf Guard Terminators – 5x Wulfen – 10x Blood Claws The miniatures in this box are easy to customise. The Wolf Guard Battle Leader can be equipped with a thunder hammer or master-crafted power weapon, and a master-crafted heavy bolt pistol, plasma pistol, or storm shield. They also have three different heads to choose from. The Wolf Guard Terminators are armed with a master-crafted power weapon and either a storm bolter or storm shield. One can be assembled as an optional Pack Leader, who can alternatively be armed with a relic greataxe or twin lightning claws. One Wolf Guard can be armed with an assault cannon and power fist, and there are 18 heads that are interchangeable across the squad. The Blood Claws can have an optional Pack Leader armed with either a plasma pistol or bolt pistol, and a lightning claw, Astartes chainsword, power axe, or power sword. The kit includes 24 heads, which are interchangeable across the squad, plus optional accessories including knife sheaths, pistol holsters, and more. The Wulfen can be armed with a choice of thunder hammer and storm shield, great frost axe, or twin frost claws. Each miniature has a choice of two heads, and their backpacks can feature a stormfrag auto-launcher or death totem. This kit comprises 563 plastic components, 10x Citadel 32mm Round Bases, 11x Citadel 40mm Round Bases, and 1x Space Wolves Transfer Sheet containing 419 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Grey Knights strike with overwhelming force – each a warrior mystic whose martial prowess is matched by his psychic and sorcerous might. Clad in warded plate of truesilver and adamantine, armed with crackling Nemesis force weapons and devastating psy-active firearms, they are all ruthless destroyers. It can be no other way, for this Chapter wages a war in utmost secrecy against the Dark Gods of Chaos to prevent the death of reality itself. Codex: Grey Knights is a vital book for stalwart collectors who seek to defend the galaxy from the wicked plans of daemons. This tome is packed with atmospheric artwork, fascinating background material, inspiring photography, and the rules you'll need to banish your enemies in games of Warhammer 40,000. You’ll find datasheets, Detachments, narrative Crusade rules, and a self-contained Combat Patrol section to help you fight tight, tactical games with your collection. No matter how you prefer to collect, paint, and play, this book will guide you as surely as the prognostications of the Chapter seers. Inside this 104-page hardback book, you'll find: – Forbidden lore and background material detailing the long history and unusual organisation of this most secretive Chapter – Disquieting artwork and dynamic photography that will inspire your collection and stir your creativity – Rules for using the Grey Knights in games of Warhammer 40,000, with 25 datasheets, five Detachments, and the Gate of Infinity army-wide rule – A set of rules to launch your own narrative Crusade, tracking down impending daemonic incursions and banishing them – A guide to painting your Combat Patrol and rules for fielding Crowe's Sanctifiers in skirmish-sized games This book also contains a one-use code to unlock Codex: Grey Knights content in Warhammer 40,000: The App.
  • The Grey Knights go to war with an arsenal unlike any other Chapter of Space Marines. All their equipment is bespoke, made to their own specifications in clandestine manufactories. Though they look similar to other Adeptus Astartes, they are far more specialised and deadly. This set of 30 cards will help you keep track of your Grey Knights units in games of Warhammer 40,000. There are individual datasheet cards for each unit – detailing their profiles, wargear, options, and special abilities. They are an ideal way to easily check key information in the heat of battle. You'll also find a reference card for the Grey Knights army rule and special datasheet cards for use in Combat Patrol games. Contains 30 Cards: – 1x Army rule card – 25x Grey Knights datasheet cards – 4x Combat Patrol datasheet cards for Crowe's Sanctifiers All cards measure 161.5mm by 107.1mm and feature a metallic silver edge. You'll need a copy of Codex: Grey Knights, which is available separately, to make full use of these cards.
  • The Grey Knights pay heed to their Prognosticars, who use mysterious auguries to divine the future and set a course for where the Chapter goes to fend off the next daemonic incursion. In battle, they trust in their predictions as much as their own skills and the might of their machines. This is a set of 16 six-sided dice with squared edges for use in games of Warhammer 40,000, themed around the Grey Knights. They are cast in pearlised grey acrylic plastic with white ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped and each '6' face is decorated with the daemon-banishing icon of the Grey Knights.
  • The Grand Masters of the Grey Knights take to their Nemesis Dreadknights and march to war with heavy strides as the sinister warriors in their charge level esoteric weapons and unleash psychic storms of destruction. Each warrior is a powerful psyker and a superlative warrior in their own right. When they band together, they are nigh unstoppable. This boxed set builds a mighty Grey Knights force for use in games of Warhammer 40,000. Led by a Grand Master in Nemesis Dreadknight, they are ready to take on some of the toughest targets in the galaxy. In their wake walk resilient, experienced Terminators in custom armour, and power-armoured battle brothers ready to bend their minds to the purpose of cleansing daemonic taint. This set includes the following multipart plastic miniatures: – 1x Grand Master in Nemesis Dreadknight (which can alternatively be built as a Nemesis Dreadknight) – 10x Brotherhood Terminators (which can alternatively be built as Paladins) – 20x Strike Squad miniatures (which can alternatively be built as Interceptor Squad, Purifier Squad, or Purgation Squad miniatures) The miniatures in this box are easy to customise. The Grand Master in Nemesis Dreadknight can be armed with up to two ranged weapons from your choice of a gatling psilencer, heavy psycannon, heavy incinerator, and sublimator. For banishing daemons in close combat, choose from a Nemesis flail, Nemesis daemon greathammer, Nemesis greatsword, Nemesis mace, or a pair of dreadfists. There are also many cosmetic options, including tilting shields, purity seals, and more. The kit can alternatively be built as a Nemesis Dreadknight. The Strike Squad miniatures include parts to build two optional Justicars, and options to equip the squads with incinerators, psilencers, or psycannons. The arms, heads, backpacks, shoulder pads, and bodies are interchangeable across the miniatures. You also have your choice of deadly Nemesis force weapons – halberds, swords, falchions, or hammers – and cosmetic accessories including relics and grenades. The kit can alternatively be built as a teleporting Interceptor Squad, an elite Purifier Squad, or a Purgation Squad armed with heavy weapons. The Brotherhood Terminators include parts to build two optional Justicars, Ancient banner bearers, and apothecaries, plus options to equip the squad with incinerators, psilencers, or psycannons. The arms, heads, backpacks, shoulder pads, and bodies are interchangeable across the miniatures. You have your choice of deadly Nemesis force weapons – halberds, swords, falchions, a hammer, or a stave – and cosmetic accessories including relics and grenades. The kit can alternatively be built as even more elite Paladin miniatures. This kit comprises 903 plastic components, 1x Citadel 120mm by 92mm Oval Base, 10x Citadel 40mm Round Bases, and 20x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The Grand Master in Nemesis Dreadknight will be available separately at a later date. The other miniatures in this box are available separately.
  • Tactical squads are the mainstay of the Space Marine Legions and the force by which the Great Crusade reconquered much of the galaxy. As a highly flexible unit, they are efficient in attack or defence, can assault fortified positions, take and hold strategic objectives, and reliably operate in any terrain or situation. When first created, Mark II ‘Crusade’ armour was the epitome of Space Marine technology – a void-sealed, radiation-shielded suit of battle plate able to withstand an unprecedented degree of punishment. Despite its age, it was still used extensively when the Horus Heresy broke out. This multipart plastic kit builds 20 Space Marines Legionaries for use as a Tactical Squad in games of Warhammer: The Horus Heresy. They are ideal for holding key objectives, gunning down enemy units with volleys of bolter fire, and reinforcing front lines to turn the tide of battle. This kit can build one large unit, or two smaller units of 10, each with its own optional Sergeant, Legionary with nuncio-vox, and Legionary with vexilla. The Sergeant has a choice of three heads – two bare, and one helmeted with a transverse crest. He can be armed with a bolter or a plasma pistol, and a power sword, power fist, or lightning claw. He can also take an optional melta bomb. The Legionaries with bolters can take an optional bayonet or chain bayonet, and the heads and accessories – including grenades, pistol holsters, and pouches – are interchangeable across the miniatures. These miniatures can also be used to represent: – Veteran Tactical Squad – Tactical Support Squad (with the Special Weapons Upgrade Set, available separately) – Heavy Support Squad (with a Heavy Weapons Upgrade Set, available separately) – Praetorian Command Squad or Centurion Command Squad (with the Legion Command Upgrade Set, available separately) – Despoiler Squad (with the Melee Weapons Upgrade Set, available separately) These miniatures have no Legion-specific markings, so you can use them in any Space Marines force, whether you're loyal to the Emperor or have joined Horus in his rebellion. This kit comprises 344 plastic components, 20x Citadel 32mm Round Bases, and 1x Horus Heresy Legion Infantry Transfer Sheet containing 618 high-quality waterslide transfers – featuring Legion iconography for the Sons of Horus, Imperial Fists, Iron Warriors, and Salamanders – to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour Paints.
  • The ultimate engines of war in the Imperium during the Horus Heresy are battle titans and knights, huge machines capable of levelling cities and obliterating entire armies. Sworn to the service of the hosts of the Great Crusade by binding oaths, the warriors who pilot these towering war engines follow their allies into the fires of the Horus Heresy. This book is an essential guide for anyone who wants to command Titans and Knights in games of Warhammer: The Horus Heresy. It contains the rules you need to field the various deadly and esoteric machines and troops of the Questoris Familia and Legio Titanicus, whether they are loyal to the Emperor or the Warmaster. It includes Detachments, Wargear, and special rules which make these war machines a unique force on the tabletop. This 128-page hardback book contains: – Background and lore: Information on the Questoris Familia and Titan Legions, their organisation, and examples of their forces. – Rules and unit profiles: A guide to army building, plus rules for units, weapons, and Wargear available for knights and titans in Warhammer: The Horus Heresy. – Engine Kill: Special missions designed specifically for Titans. – Visual showcase: Colour schemes for your mighty war machines, and a gallery of stunning miniatures photography. You will need a copy of Warhammer: The Horus Heresy – Age of Darkness Rulebook, available separately, to use the contents of this book.
  • The Space Marine Legions of the 31st Millennium field a diverse and formidable range of genetically enhanced warriors and advanced war machines, superior to any other military force in the galaxy. As an Age of Darkness falls across the stars and the fires of rebellion rage out of control, the armies used to forge the Imperium turn upon each other in an apocalyptic civil war – the Horus Heresy.

    This book is an essential guide for anyone who wants to command a Loyalist Legiones Astartes force in Warhammer: The Horus Heresy. It contains the rules you need to field the vast panoply of units available to Loyalist forces, from core squads, vehicles, and weapons shared by every Space Marine Legion to specialist rules for each of the Loyalist Legions – including Detachments, unique Wargear, signature units, and their legendary Primarchs. This 328-page hardback book contains: – Background and lore: Information on the Legiones Astartes, their organisation, and examples of their forces. – Rules and unit profiles: A guide to army building, plus rules for units, weapons, and Wargear available to the Loyalist Legiones Astartes in Warhammer: The Horus Heresy. – Legion-specific special rules: Unit profiles, Detachments, Gambits, Wargear, Faction Abilities and Reactions for each of the Loyalist Legions: the Dark Angels, White Scars, Space Wolves, Imperial Fists, Blood Angels, Iron Hands, Ultramarines, Salamanders, and Raven Guard. – Primarch profiles: Rules to unleash Lion El’Johnson, Jaghatai Khan, Leman Russ, Rogal Dorn, Sanguinius, Ferrus Manus, Roboute Guilliman, Vulkan, and Corvus Corax on the battlefield. – Visual showcases: Heraldry markings, colour schemes for infantry and vehicles, and a gallery of stunning miniatures photography for each Loyalist Legion. You will need a copy of Warhammer: The Horus Heresy – Age of Darkness Rulebook, available separately, to use the contents of this book.
  • The Space Marine Legions of the 31st Millennium field a diverse and formidable range of genetically enhanced warriors and advanced war machines superior to any other military force in the galaxy. As an Age of Darkness falls across the stars and the fires of rebellion rage out of control, the armies used to forge the Imperium turn upon each other in an apocalyptic civil war – the Horus Heresy. This book is an essential guide for anyone who wants to command a Traitor Legiones Astartes force in Warhammer: The Horus Heresy. It contains the rules you need to field the vast panoply of units available to Traitor forces, from core squads, vehicles, and weapons shared by every Space Marine Legion to specialist rules for each of the Traitor Legions – including Detachments, unique Wargear, signature units, and their legendary Primarchs. This 348-page hardback book contains: – Background and lore: Information on the Legiones Astartes, their organisation, and examples of their forces. – Rules and unit profiles: A guide to army building, plus rules for units, weapons, and Wargear available to the Traitor Legiones Astartes in Warhammer: The Horus Heresy. – Legion-specific special rules: Unit profiles, Detachments, Gambits, Wargear, Faction Abilities and Reactions for each of the Traitor Legions: the Emperor's Children, Iron Warriors, Night Lords, World Eaters, Death Guard, Thousand Sons, Sons of Horus, Word Bearers, and Alpha Legion. – Primarch profiles: Rules to unleash Fulgrim, Perturabo, Konrad Curze, Angron, Mortarion, Magnus the Red, Horus Lupercal, Lorgar, and Alpharius on the battlefield. – Visual showcases: Heraldry markings, colour schemes for infantry and vehicles, and a gallery of stunning miniatures photography for each Traitor Legion. – Loyalists in the midst: Rules for Saul Tarvitz and Garviel Loken so that you can use forces still loyal to the Emperor. You will need a copy of Warhammer: The Horus Heresy – Age of Darkness Rulebook, available separately, to use the contents of this book.
  • The stalwart Solar Auxilia of the 31st Millennium are the finest soldiery among the unaugmented armies of the Imperium, second only to the Space Marine Legions. It is upon their backs that many of the Great Crusade’s successes were built, and in the bloody crucible of the Horus Heresy, they fight in their billions, both for and against the Imperium they helped create. This book is an essential guide for anyone who wants to command Solar Auxilia armies in Warhammer: The Horus Heresy. It contains the rules you need to field the various troops and war machines of the cohorts, whether they are loyal to the Emperor or the Warmaster. It includes Detachments, Wargear, and special rules which make the Solar Auxilia a unique force on the tabletop. This 128-page hardback book contains: – Background and lore: Information on the Solar Auxilia, their organisation, and examples of their forces. – Rules and unit profiles: A guide to army building, Doctrines, and Detachments, plus rules for units, weapons, and Wargear available to the Solar Auxilia in Warhammer: The Horus Heresy. – Legiones Auxilia: Rules for using Solar Auxilia cohorts that are bonded to each of the 18 Legiones Astartes. – Visual showcases: Heraldry markings, colour schemes for infantry and vehicles, and a gallery of stunning miniatures photography. You will need a copy of Warhammer: The Horus Heresy – Age of Darkness Rulebook, available separately, to use the contents of this book.
  • The mysterious Cult Mechanicum of the 31st Millennium march to war armed with esoteric and arcane science, hosts of battle-automata and cybernetic soldiers guided by the cold iron logic of their Tech-Priest overseers. The Lords of Mars command the technology that shaped the Imperium and, as the Horus Heresy consumes the galaxy, wield their arsenal for both Loyalist and Traitor causes. This book is an essential guide for anyone who wants to command Mechanicum armies in Warhammer: The Horus Heresy. It contains the rules you need to field the various deadly and esoteric machines and troops of the Taghmata Omnissiah, whether they are loyal to the Emperor or the Warmaster. It includes Detachments, Wargear, and special rules which make the Mechanicum a unique force on the tabletop. This 152-page hardback book contains: – Background and lore: Information on the Mechanicum, their organisation, and examples of their forces. – Rules and unit profiles: A guide to army building, plus rules for units, weapons, and Wargear available to the Mechanicum in Warhammer: The Horus Heresy. – High Tech Arcana: Rules and Detachments for the following faction traits: Archimandrite, Cybernetica, Lacrymaerta, Myrmidax, Reductor, Malagra, and Macrotek. – Cybertheurgic Rites: Additional rules that reflect the esoteric ways in which the Mechanicum does battle. – Machina Malefica: Unit profiles for creations infused with the dark energies of the Warp. – Visual showcase: Colour schemes for infantry and vehicles, and a gallery of stunning miniatures photography for the Mechanicum. You will need a copy of Warhammer: The Horus Heresy – Age of Darkness Rulebook, available separately, to use the contents of this book.
  • The Horus Heresy: Siege of Terra Book 8 – Part 2 Volume II picks up right where the first left off, with cataclysmic events building up to an epic conclusion that will shake the very galaxy to its core. READ IT BECAUSE The final battle aboard the Warmaster’s flagship has begun in earnest, as Sanguinius defies his fate and the Dark Gods in an attempt to end his brother’s life, and the war along with it. THE STORY Terra is besieged. The outcome of the war lies on a knife edge. The Warmaster Horus’ bloody seven-year crusade has led to this – the cradle of humanity, where he is to kill his father, the Emperor. With the war at this critical juncture, Sanguinius, primarch of the loyalist Blood Angels, braves the horrors of the Warmaster’s flagship, the Vengeful Spirit, with a single purpose in mind – to slay his brother Horus, decapitate the Heresy once and for all, and stop the forces of Chaos from taking Terra. But at the whim of a Warmaster fallen so far from grace, the Dark Gods will not make Sanguinius’ task easy. As the war edges towards its explosive, bloody conclusion, events are about to unfold that could either save humanity or plunge it headlong into an eternity of darkness. Written by Dan Abnett.
  • The Imperium stretches across countless worlds, a newborn empire on the brink of ultimate victory. Yet at the peak of this golden age of conquest, the galaxy has been plunged into an Age of Darkness. Horus Lupercal, Warmaster of the Emperor's armies, has turned against his gene-father, and the eighteen Space Marine Legions, once united in a Great Crusade to consolidate all Humanity beneath the Emperor’s banner, are riven by betrayal. This is the Horus Heresy – the bloodiest conflict Humanity has ever known. Civil war on a galactic scale, in which superhuman soldiers clad in advanced armour turn devastating weapons upon those they called brothers. Where do your loyalties lie? Warhammer: The Horus Heresy is a miniatures wargame that pits mighty armies against each other in apocalyptic tabletop battles. Choose your favoured Loyalist or Traitor faction – from the knightly Dark Angels to the duplicitous Alpha Legion – or from the massed ranks of the Solar Auxilia and the war machines of the Legio Titanicus. Build your army from a range of spectacular miniatures, and clash with fellow players in wargames of staggering tactical depth. This 352-page hardback book contains: – Background and lore: Extensive information about the Age of Darkness, the Legiones Astartes, other factions, a timeline, inspiring artwork, and miniatures photography. – Basic principles: The Core Rules for Warhammer: The Horus Heresy. – Advanced principles: Rules for Tactical Statuses, Reactions, Psychic Abilities, Vehicles, and Battlefield Terrain. – Rules of battle: A guide to the phases of the game. – Battles in the Age of Darkness: Instructions on how to build your army. – Core Mission Pack: Three Core Missions, three Deployment Maps, and a variety of Secondary Objectives for your games. – Armouries of the Age of Darkness: Special Rules for Warhammer: The Horus Heresy and Psychic Powers for the six Psychic Disciplines.
  • The galaxy burns! Warmaster Horus has betrayed the Emperor and plunged the Imperium into civil war! An age of darkness has descended upon the galaxy. It is a war of brother against brother, Space Marine against Space Marine, which has seen the might of the Imperium's vast armies turned upon itself in a cataclysm of fire and blood. In Warhammer: The Horus Heresy, you will pit mighty armies of superhuman warriors against each other in apocalyptic tabletop battles. Choose your favoured Legion – from the knightly Dark Angels to the duplicitous Alpha Legion – build your own army from a range of spectacular miniatures, and clash with fellow players in wargames of staggering tactical depth. The tale of the Horus Heresy is the bedrock of Warhammer 40,000's rich history, and this boxed set is the ideal first step to joining the epic conflicts that reshaped the galaxy. The Warhammer: The Horus Heresy – Saturnine boxed set contains a treasure trove of content, including a rulebook detailing the lore and background of the galaxy-shaking civil war, gorgeous photography and art, and the core rules you need to play the game. The box also contains 50 plastic miniatures – including an imposing Saturnine Dreadnought and a host of MKII "Crusade" armoured Space Marines – allowing you to build two opposing forces for out-of-the-box play, or begin building a Legion force all your own. Alongside all of this, you'll get game accessories and rules reference materials to immerse yourself in the worlds of the Age of Darkness. Whether you prefer building, painting, in-depth narrative play, or balanced matched play, this box will support your journey through the 31st Millennium. This box contains 50 multipart plastic miniatures: – 1x Saturnine Praetor – 1x Centurion in MKII power armour – 1x Saturnine Dreadnought – 1x Araknae Quad Accelerator Platform – 6x Saturnine Terminators – 40x Legionaries in MKII power armour – 36x Disintegrator weapons upgrades These miniatures are easy to customise. The Centurion has a choice of two different heads, and the Praetor can be armed with a vicious axe or a brutal hammer, and has cosmetic options including different heads and pauldrons. The intimidating Saturnine Dreadnought has a choice of photonic incinerators or concussive resonators as secondary weapons, and numerous cosmetic options, including heads and armour plating. The Saturnine Terminators come with six plasma bombards, six twin heavy disintegrators, and six disruption fists with optional particle shredders, so you can ensure you have the right weapon for the right target. The Space Marine Legionaries in MKII power armour include parts to build optional sergeants, Legionaries with a nuncio-voxes, augury scanners, and vexilla. The sergeants each have a choice of three heads and weapon options. The Legionaries with bolters can take an optional bayonet or chain bayonet, and the heads and accessories – including grenades, pistol holsters, and pouches – are interchangeable across the miniatures. This box also comes with a set of disintegrator weapons so you can upgrade your infantry to Veteran Tactical Squads, armed with these devastating weapons. These miniatures have no Legion-specific markings, so you can use them in any Space Marines force, whether you're loyal to the Emperor or have joined Horus in his rebellion. The 352-page hardback Warhammer: The Horus Heresy – Age of Darkness Rulebook contains: – Background and lore: Extensive information about the Age of Darkness, the Legiones Astartes, other factions, a timeline, inspiring artwork, and miniatures photography. – Basic principles: The Core Rules for Warhammer: The Horus Heresy. – Advanced principles: Rules for Tactical Statuses, Reactions, Psychic Abilities, Vehicles, and Battlefield Terrain. – Rules of battle: A guide to the phases of the game. – Battles in the Age of Darkness: Instructions on how to build your army. – Core Mission Pack: Three Core Missions, three Deployment Maps, and a variety of Secondary Objectives for your games. – Armouries of the Age of Darkness: Special Rules for Warhammer: The Horus Heresy, and Psychic Powers for the six Psychic Disciplines. This box also includes the following books and gaming accessories: – 1x 48-page Introductory Rules & Miniatures Construction Guide – 2x 4-page Warhammer: The Horus Heresy Reference Sheets – 20x Six-sided Dice – 1x Six-sided Scatter Dice – 3x Weapon Templates in translucent orange plastic – 1x Grey Range Ruler – 40x Plastic Tactical Status & Objective Tokens This box comprises 1,207 plastic components, 41x Citadel 32mm Round Bases, 7x Citadel 50mm Round Bases, 1x Citadel 100mm Round Base, and 1x Warhammer: Horus Heresy Transfer Sheet containing 1172 high-quality waterslide transfers – featuring Legion iconography for the Iron Warriors and Salamanders – to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The Warhammer: The Horus Heresy – Age of Darkness Rulebook is available separately. The miniatures in this boxed set will be available separately at a later date.
  • Karanak is the daemonic incarnation of Khorne's vengeance. He is worshipped by cultists aspiring to his purity of purpose, and they willingly follow him into the thickest of the fighting. He leads a pack of slavering Flesh Hounds, leaping and bounding into the fray, eager for the taste of blood. If you want to butcher the Mortal Realms in the name of the Blood God, this box is an ideal way to start a new Blades of Khorne collection – or expand an existing army – and save money compared to buying the kits individually. The daemonic, snarling three-headed beast known as Karanak leads the force, accompanied by a pack of loyal Flesh Hounds. Daemon-worshipping cultists rush into battle alongside them, inspired by their acts of cruelty and murder. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games and start claiming skulls for Khorne straight out of the box. This boxed set builds 19 multipart plastic Blades of Khorne miniatures: – 1x Karanak – 8x Claws of Karanak – 10x Flesh Hounds The miniatures in this box offer a degree of customisation – the Claws of Karanak have a number of cosmetic options, including different heads and weaponry. The kit comprises 115 plastic components, 1x Citadel 75mm Oval Base, 1x Citadel 40mm Round Base, 2x Citadel 32mm Round Bases, 4x Citadel 28mm Round Bases, and 11x Citadel 60mm Oval Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Blades of Khorne believe that there is release in rage, and power in violence. These devotees of the most wrathful of the Chaos Gods abandon all sanity and nobility, drowning themselves in gore and making offerings of massacre to their master. The armies of the War God seek only to burn the realms and commit butchery amongst its ashes. Fury fills them, searing away their former selves as they are turned into living weapons. Few can best these murderous champions in the cut of melee, and so long as the gore keeps flowing, their god shall grant his dark favour… Chaos Battletome: Blades of Khorne is an essential book for collectors and gamers who want to claim skulls across the Mortal Realms. This gory tome is packed with dark and disturbing artwork, bloody background material, epic photography, and the rules you'll need to make your offerings to the Blood God. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide you through blazing your trail of slaughter, no matter how you like to collect, paint, and play with your Blades of Khorne. This 106-page hardback book contains: – Background, art, and fiction giving you an overview of the Blades of Khorne – A description of their many bloodthirsty units, along with detailed photography, artwork, and background material – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Prayers, and Manifestations – 30 warscrolls, covering units, terrain, and Manifestations – A Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Chaos armies – A handy reference section with army abilities and battle traits This book also contains a one-use code to unlock Chaos Battletome: Blades of Khorne content in Warhammer Age of Sigmar: The App.
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