• The Lumineth Realm-lords epitomise wisdom and martial excellence. Only through their arcane mastery, the devotion of their warrior-monks, and the discipline of their armies can the realms be saved from ruin. The aelves of Hysh have always shone brightly, but their hubris was almost their undoing. After a devastating civil war, they learned to put aside their pride, swearing to protect the lands they once abused. Geomantic spirits now wage war alongside the aelves as potent elemental avatars. The Lumineth vow to purge the realms of darkness and bring them to harmony. None will stand in their way, for survival is worth any price. Order Battletome: Lumineth Realm-lords is a venerable tome for collectors and gamers who want to cleanse the Mortal Realms. This essential book is filled with inspiring artwork, fascinating background material about the aelves of Hysh, stunning photography, and the rules you'll need to muster your forces. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide you through growing your forces, no matter how you like to collect, paint, and play with your Lumineth Realm-lords. This 98-page hardback book contains: – Background, art, and fiction illuminating the aelves of Hysh – A description of their many diverse units, along with detailed photography and artwork – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Manifestations, and Spells – 29 warscrolls, covering every unit – A Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities for the Hurakan Vanguard – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Order armies – A handy reference section with army abilities, magic, and battle traits – An 8-page gatefold section, featuring a map of Ymetrica and Zaitrec, as well as detailing the Scions of Tyrion and the Disciples of Teclis This book also contains a one-use code to unlock Order Battletome: Lumineth Realm-lords content in Warhammer Age of Sigmar: The App.
  • The Lumineth Realm-lords fight alongside the elemental avatars of the realms, unleashing the forces of the earth, air, and sea. Their martial prowess is rarely matched, and their armies are disciplined and well-equipped. This set of 41 cards will help you keep track of your Lumineth Realm-lords in games of Warhammer Age of Sigmar. There are individual warscroll cards for each unit, manifestation, and faction terrain piece – detailing their profiles, wargear, options, and special abilities. They are an ideal way to check key information in the heat of battle. You'll also find special warscroll cards for use in Spearhead games. These cards are only available while stocks last. Contains 41 Cards: – 29x Warscroll cards – 12x Spearhead cards with battle traits, regiment abilities, and enhancements for the Glittering Phalanx and Hurakan Vanguard All cards measure 70mm by 121mm. Some are double-sided, featuring colour-coded rules and abilities on one side, with an explanation of each on the reverse. You'll need a copy of Order Battletome: Lumineth Realm-lords, which is available separately, to make full use of these cards.
  • Buoyed aloft by the vigour of the wind, the Hurakan Vanguard protect the borders of Lumineth territory with the swiftness of a speeding zephyr. Through their bond with the air, these devoted warriors of Hysh fight within the heart of a hurricane. Its powerful currents carry the aelves and lend their arrows greater strength, while enemies caught within the swirling tumult are completely outmanoeuvred and picked apart. On the wind they ride! This box is an ideal way to start a new Lumineth Realm-lords collection – or expand an existing army – and save money compared to buying the kits individually. This elite force is led by a Hurakan Windmage – a powerful spellcaster riding a bank of sentient cloud – and defended by a unit of Vanari Auralan Wardens wielding spears and shields. A unit of Hurakan Windchargers adds the speed you'll need to take and hold distant objectives. Supporting the force with volleys from its Bow of the Wind's Vengeance is a mighty Hurakan Spirit of the Wind. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games and cleanse the Mortal Realms. This boxed set builds 17 multipart plastic Lumineth Realm-lords miniatures: – 1x Hurakan Windmage – 1x Hurakan Spirit of the Wind (which can alternatively be built as Sevireth, Lord of the Seventh Wind) – 5x Hurakan Windchargers – 10x Vanari Auralan Wardens The miniatures in this box offer a degree of customisation. The Hurakan Windchargers include parts to build an optional champion and standard bearer. The Vanari Auralan Wardens have parts to build up to two optional champions, of which one can be used in game. Each are armed with either a sword or rod of office in their hand, and have choice of two heads – one bare and one helmeted. There are six female heads (in three designs) that are interchangeable across the four female bodies (in two designs). There are also eight male heads (in four designs) that are interchangeable across the six male bodies (in three designs). The kit includes 20 shields (in 10 designs) that are interchangeable across the unit. The Hurakan Spirit of the Wind can alternatively be built as Sevireth, Lord of the Seventh Wind – a legendary wind spirit of Hysh. This kit comprises 250 plastic components, 1x Citadel 60mm Round Base, 3x Citadel 45mm Groove Stems, 6x Citadel 60mm by 35mm Oval Bases, and 10x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Breacher Squads are sent into the most hazardous spheres of warfare, such as boarding actions on spacecraft or the first wave of attackers into a fortress. Since the early days of the Great Crusade, specialised wargear and tactics have been under continuous development, including the use of heavy shields to resist enemy fire and specialised weaponry to bypass bulkheads and shatter strongpoints. This multipart plastic kit converts a MKIII Tactical Squad into a Breacher Squad for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. They are ideal for adding durability and close to mid-range hitting power to your force without sacrificing flexibility. The kit also comes with a lascutter for getting through the toughest of bulkheads and a graviton gun to give you the upper hand in close encounters. Contents: – 10x Boarding shields – 10x MKIII helmeted heads – 1x MKIII command helmet – 1x Bare head – 1x Breacher charge – 1x Lascutter – 1x Graviton gun – 10x Bolters – 10x Left arms – 10x Right arms – 10x Shield hands This upgrade kit comprises 65 plastic components and is designed to be used with the MKIII Tactical Squad, which is available separately. These components require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • One of the first issued Tactical Dreadnought Armour patterns, Cataphractii suits are heavily protected with slablike ceramite pauldrons housing additional shield generators, augmenting the toughness of even a Legiones Astartes warrior. At the outbreak of the Horus Heresy, all Legions maintained significant numbers of Cataphractii Terminators among their ranks. This multipart plastic kit builds six Cataphractii Terminators, elite heavy assault infantry for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. Armed with volkite chargers and power mauls, they wade through a hail of enemy fire to take on their foes at close range, making them ideal for leading a slow and purposeful advance. One of the miniatures can be built as an optional sergeant, armed with a choice of power sword, power axe, or thunder hammer, and equipped with one of three shoulder crests or an optional grenade harness. One Terminator can replace their volkite charger with a reaper autocannon. Each miniature has a choice of shoulder pads, matching thigh armour, and optional tilting plates, making it easy to customise your warriors. These miniatures have no Legion-specific markings, so you can use them in any Legiones Astartes force, whether you're loyal to the Emperor or have joined Horus in his rebellion. This kit is supplied with 1x Legiones Astartes Infantry Transfer Sheet, containing 618 high-quality waterslide transfers. These include symbols for the Iron Warriors, Sons of Horus, Salamanders, and Imperial Fists, along with numerals, honour markings, generic markings, script, and command icons. This kit comprises 170 plastic components and 6x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • One of the first issued Tactical Dreadnought Armour patterns, Cataphractii suits are heavily protected with slablike ceramite pauldrons housing additional shield generators, augmenting the toughness of even a Legiones Astartes warrior. At the outbreak of the Horus Heresy, all Legions maintained significant numbers of Cataphractii Terminators among their ranks. This multipart plastic kit builds six Cataphractii Terminators, elite heavy assault infantry for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. Armed with combi-bolters and power fists, they wade through a hail of enemy fire to take on their foes at close range, making them ideal for leading a slow and purposeful advance. One of the miniatures can be built as an optional sergeant, armed with a choice of power sword, power axe, or thunder hammer, and equipped with one of three shoulder crests or an optional grenade harness. One Terminator can replace their power fist with an armour-shredding chainfist, and another can replace their combi-bolter with a heavy flamer. Each miniature has a choice of shoulder pads, matching thigh armour, and optional tilting plates, making it easy to customise your warriors. These miniatures have no Legion-specific markings, so you can use them in any Legiones Astartes force, whether you're loyal to the Emperor or have joined Horus in his rebellion. This kit is supplied with 1x Legiones Astartes Infantry Transfer Sheet, containing 618 high-quality waterslide transfers. These include symbols for the Iron Warriors, Sons of Horus, Salamanders, and Imperial Fists, along with numerals, honour markings, generic markings, script, and command icons. This kit comprises 173 plastic components and 6x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Breacher Squads are sent into the most hazardous spheres of warfare, such as boarding actions on spacecraft or the first wave of attackers into a fortress. Since the early days of the Great Crusade, specialised wargear and tactics have been under continuous development, including the use of heavy shields to resist enemy fire and specialised weaponry to bypass bulkheads and shatter strongpoints. This multipart plastic kit builds ten Breacher Squad Legionaries, well-protected close-quarters specialists for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. Equipped with boarding shields and one-handed bolters, they can shrug off firepower that would take down a standard Tactical Legionary. They are ideal for adding durability and close to mid-range hitting power to your force without sacrificing flexibility. The kit includes parts to build an optional Sergeant, Legionary with nuncio-vox, Legionary with vexilla, and Legionary with augury scanner. The Sergeant has a choice of two heads – one bare and one helmeted. He can be armed with a power sword, power fist, or lightning claw, and can also take an optional melta bomb. One Legionary can be armed with an optional graviton gun, and another can be armed with an optional lascutter. There are also accessories – including grenades, pistol holsters, and pouches – that are interchangeable across the miniatures. These miniatures have no Legion-specific markings, so you can use them in any Legiones Astartes force, whether you're loyal to the Emperor or have joined Horus in his rebellion. This kit is supplied with 1x Legiones Astartes Infantry Transfer Sheet, containing 618 high-quality waterslide transfers. These include symbols for the Iron Warriors, Sons of Horus, Salamanders, and Imperial Fists, along with numerals, honour markings, generic markings, script, and command icons. This kit comprises 249 plastic components and 10x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Marauder Horsemen ride powerful, foul-tempered beasts into battle. Once a rider has broken such a horse, it will remain loyal until death. Fed on a diet of human flesh and watered-down blood, these snorting, high-spirited steeds have a glint of intelligent menace in their eyes and will go berserk when engaged at close quarters. This multipart plastic kit builds ten Chaos Marauder Horsemen, savage mortal cavalry for your Warriors of Chaos armies in games of Warhammer: The Old World. These frenzied warriors hail from the frozen wastes of the north and are prepared to unleash cold fury on the enemies of their Dark Gods. If you're looking for an agile unit to harass the enemy and finish off weakened foes, the Marauder Horsemen are ideal. The contents of this box can be assembled as one large unit of ten Horsemen, or two smaller units of five Horsemen – each with their own optional champion standard bearer, and musician. Every Marauder can be armed with either a spear and a shield, or a flail, and they each have a choice of head – helmeted or bare. This kit is supplied with 1x Warriors of Chaos Transfer Sheet, containing 246x high-quality waterslide transfers. These include markings for the Cult of the Bloodied Hound, the Cult of the Slithering Serpent, the Cult of the Carrion Crow, and the Cult of the Fell Raptor, along with other Chaos symbols and cursed runes. This kit comprises 152 plastic components and 10x Citadel 30mm by 60mm Rectangle Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Chaos Marauders are tough and capable warriors, independent and fierce. They have no time for ploughshare or sickle, for their tools are the axe, the sword, and the shield. What their own lands cannot provide, they simply take by force, mercilessly plundering and pillaging the civilised nations of the world. This multipart plastic kit builds 20 Chaos Marauders, savage mortal followers for your Warriors of Chaos armies in games of Warhammer: The Old World. These frenzied warriors hail from the frozen wastes of the north and are prepared to unleash cold fury on the enemies of their Dark Gods. If you're looking for a horde of tough, hard-hitting warriors to fill out your ranks, the Chaos Marauders are ideal. The contents of this box can be assembled as one large unit of 20 warriors, or two smaller units of ten warriors – each with their own optional champion, standard bearer, and musician. Every Marauder can be armed with either a hand weapon and shield, a great weapon, or a flail. The hand weapons and shields are interchangeable across the miniatures, and they each have a choice of head – helmeted or bare. This kit is supplied with 1x Warriors of Chaos Transfer Sheet, containing 246x high-quality waterslide transfers. These include markings for the Cult of the Bloodied Hound, the Cult of the Slithering Serpent, the Cult of the Carrion Crow, and the Cult of the Fell Raptor, along with other Chaos symbols and cursed runes. This kit comprises 256 plastic components and 20x Citadel 30mm Square Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Emperor’s Children are prideful traitors who have fallen victim to their depraved obsessions. Upon the battlefields of the 41st Millennium, they indulge these obsessions in a horrifyingly violent fashion. Always on the move, they are driven by their compulsive need to experience new thrills and, in honour of Slaanesh, they weave an exquisitely intricate and lurid tapestry of violence. This packed boxed set is ideal for starting a new Emperor’s Children collection – or expanding an existing army – to unleash in games of Warhammer 40,000, and save money compared to buying the kits separately. Led by a mighty winged Daemon Prince of Slaanesh, the force is composed of power-armoured warriors – you'll find ten Infractors and ten Tormentors for taking and holding objectives, and pushing forward into melee. Backing them up are two units of Noise Marines, ready to shred the sanity (and armour) of any who dare to oppose you. This boxed set builds 33 multipart plastic Emperor's Children miniatures: – 1x Daemon Prince of Slaanesh with Wings – 12x Noise Marines – 10x Infractors (which can alternatively be built as Tormentors) – 10x Tormentors (which can alternatively be built as Infractors) The miniatures in this box are easy to customise. The Daemon Prince includes a choice of clawed or hooved legs perched atop either a cracked rock or a pile of stones and skulls. The torso can be equipped with one of two suits of armour – an ornate breastplate suited to Warhammer Age of Sigmar, or a warped parody of power armour for the 41st Millennium – each with a similar set of pauldrons and vambrace-clad forearms. The Daemon Prince can be armed with a hellforged sword, a daemonic axe, or a pair of malefic talons, with a choice of arm poses. From its back sprouts a pair of wings, a grisly trophy rack, or a corrupted Heretic Astartes power pack. The kit also includes six different heads – one designed for each of the Chaos Gods and two for Chaos Undivided – with a suite of trophies, Chaotic sigils, and tail tips to truly dedicate your creation to the Ruinous Powers. Two of the Noise Marines can be built as an optional Disharmonists, and up to four can be armed with an optional blastmaster. The Disharmonists each have three different heads to choose from, and the Noise Marines have interchangeable heads and shoulder pads – there are 18 helmeted heads, 10 bare heads, 12 Emperor's Children shoulder pads, and 24 standard ones. The Infractors and Tormentors have the same frames, so you can build 20 Infractors, 20 Tormentors, or 10 of each. The Tormentors are armed with a boltgun and a close combat weapon, and two in every 10 can be armed with an optional special weapon – there are four meltaguns and four plasma guns in the kit. Alternatively, the miniatures can be assembled as Infractors, close combat warriors armed with a bolt pistol and duelling sabre. The kit includes Obsessionists to lead each squad – they each have a choice of two different loincloths and can each be armed with either a plasma pistol or bolt pistol, and a rupture lash or power sword. Whichever unit you choose to assemble, you'll find loads of options to customise your squads – interchangeable heads and shoulder pads. There are 24 helmeted heads, 16 bare heads, 24 Emperor's Children shoulder pads, and 40 standard ones. There's also a multitude of accessories, including grenades, pouches, and combat stims. This kit is supplied with 4x Emperor’s Children Transfer Sheets, each containing 150 high-quality waterslide transfers to decorate your miniatures. These include Emperor’s Children symbols in a variety of colours and sizes, plus a selection of twisted Slaaneshi runes and script. This kit comprises 800 plastic components, 1x Citadel 60mm Round Base, 12x Citadel 40mm Round Bases, and 20x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. This boxed set is only available while stocks last.
  • Wolf Scouts are a wild pack that's capable of operating far from the rest of their battle-brothers. Chosen for their maverick nature, every member of a Wolf Scouts kill team has their own equipment and loadout, and their own saga to write. This multipart plastic kit builds six Wolf Scouts operatives. These miniatures can be used as hard-bitten Wolf Scouts warriors in games of Kill Team, or fielded in a Space Wolves army in games of Warhammer 40,000. The kit includes options, accessories, and different heads to customise your kill team, plus components to build specialists like the shamanistic Fangbearer, instinctive Hunter, psychic Rune Priest Skjald, and more. Inside the box, you will also find a sheet of 34 double-sided Wolf Scouts tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit is supplied with 1x Space Wolves Transfer Sheet, containing 419 high-quality waterslide transfers. These include symbols for the Blackmanes, the Champions of Fenris, the Bloodmaws, the Spirit Wolves, and the Deathwolves Great Companies, along with vehicle and saga markings. This kit comprises 115 plastic components, 5x Citadel 32mm Round Bases, and 1x Citadel 60mm by 35mm Oval Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. You will need a copy of the Kill Team: Core Book and the Wolf Scouts Datacards, both available separately, to make full use of the contents of this box. Rules for using these miniatures in your games of Warhammer 40,000 can be downloaded for free from the Warhammer Community website.
  • Book 3 in the Farsight Series Deep in the Vior’losan desert, an exile both revered and reviled lives a life of solitude. Farsight has retired his uncanny alien sword and bleeding-edge XV8 battlesuit so that his beloved enclaves can prosper in peace. But when the jaws of a tyranid bio-fleet close in on Vior’los, threatening to devour his adopted home, he must once more take up his blade in its defence. READ IT BECAUSE Farsight is back! As the legendary commander comes out of retirement, can he deal with both a vicious alien invasion and the plotting of an ethereal to save his home? It's another action-packed tale from the master of the t'au empire, Phil Kelly. THE STORY As the tyranids consume the planet of Vior'los and its enclaves, an inside threat emerges in the form of the scheming ethereal Aun’Va, and the fortress world is soon reduced to its last eight warriors. Among them is Torchstar, a young rebel in possession of battlesuits prised from Aun’Va’s iron grip, and as unlikely allies are thrown together in the dwindling hope of victory, Farsight’s ultimate test is still to come. Written by Phil Kelly.
  • A Gotrek Gurnisson Novel Greywater Fastness – an industrial canker in the heart of Ghyran. Foundries and metalworks pump soot and fire endlessly into the skies of the Realm of Life. Dusty streets hide peril at every turn, and attacks by the Dreadwood Sylvaneth hamper the city’s relentless encroachment. READ IT BECAUSE Gotrek takes on some of his earliest enemies again – the scheming skaven! It may be a different time, and a different world, but the legendary Slayer hasn't lost his knack for dealing with vermin. THE STORY Gotrek Gurnisson barges into Greywater Fastness seeking answers as to why his Fyreslayer rune is mysteriously waning. But finding them in the stronghold's clogged and blackened arteries may prove far more difficult than first thought, and with skaven warlocks building something deep underground – something that will cement their place in skavendom forever – Gotrek begins to wonder if he might instead find that which has eluded him these past ages – his doom. Written by David Guymer.
  • A Warhammer Age of Sigmar Anthology In every duardin’s soul there burns the legend of the Wanderer known as Grombrindal, the mysterious whitebeard appearing since time immemorial to guide his people through their darkest hours – though few can attest to seeing him in the flesh. READ IT BECAUSE It's a tour of the breadth and depth of duardin culture in the Mortal Realms, all centered around the heroic deeds of Grombrindal, the semi-mythical whitebeard who is always ready to save the day. THE STORY When the ancient sky-city of Barak-Thryng comes under attack by the Gloomspite Gitz on their quest to reach the Bad Moon, it is an opportunity for the city’s defenders to prove their mettle. But there are darker, more dangerous forces pulling the strings behind this attack, for the Weaver of Fates has set his gaze upon the city. It is into this powder keg that Grombrindal appears. And he is followed by the Oathbreakers, desperate for the whitebeard’s help in lifting an ancient curse afflicting one of their number, a curse Grombrindal had promised to lift – the Ancestor’s Burden. Contents Rat-Tail (short story) High Airs (short story) Durkar's Wake (short story) King Osgek's Prize (short story) No God's Land (short story) Bitter Oaths (short story) The Maker's Promise (novella) Written by Chris Thursten.
  • The Maggotkin of Nurgle go to war as a tide of filth, rusty armour, and distended flesh. Surrounded by clouds of flies, they march forward relentlessly, closing ranks until they're close enough to unleash their pox-blessed weapons. Few can withstand them for long, as their flesh begins to break out in welts and their equipment decays in front on their eyes. This set of 45 cards will help you keep track of your Maggotkin of Nurgle in games of Warhammer Age of Sigmar. There are individual warscroll cards for each unit and faction terrain piece – detailing their profiles, wargear, options, and special abilities. They are an ideal way to easily check key information in the heat of battle. You'll also find special warscroll cards for use in Spearhead games. These cards are only available while stocks last. Contains 45 Cards: – 33x Warscroll cards – 12x Spearhead cards with battle traits, regiment abilities, and enhancements for the Bubonic Cell and Bleak Host All cards measure 70mm by 121mm. Some are double-sided, featuring colour-coded rules and abilities on one side, with an explanation of each on the reverse. You'll need a copy of Chaos Battletome: Maggotkin of Nurgle, which is available separately, to make full use of these cards.
  • Inexorably, the befouled armies of the Maggotkin march upon the lands, sowing despair and disease. Servants of the Plague God Nurgle, they desire only to share his ‘gifts’ and propagate his virulent Garden. Bloated with putrefaction and surrounded by clouds of flies, they are a hideous sight. Mortal Rotbringers and plague daemons fight side by side, their numerous maladies granting them strength and endurance. Striking out from their reeking strongholds, they seek to corrupt all with sickness and blight. Chaos Battletome: Maggotkin of Nurgle is an essential book for collectors and gamers who want to spread Grandfather Nurgle's gifts to the Mortal Realms. This repugnant grimoire is gorged with disgusting artwork, loathsome background material about the followers of the Plague God, atmospheric photography, and the rules you'll need to bring your foes to heel. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide you through using this host, no matter how you like to collect, paint, and play with your Maggotkin of Nurgle. This 106-page hardback book contains: – Background, art, and fiction giving you a deeper understanding of the followers of the Plague God – A description of their many shambling units, along with detailed photography and artwork – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Prayers, and Spells – 33 warscrolls, covering units and terrain – A Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities for the Bubonic Cell – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Chaos armies – A handy reference section with army abilities, magic, and battle traits – An 8-page gatefold section, featuring a map of the Everspring Swathe, and details of the Lords of Pestilence This book also contains a one-use code to unlock Chaos Battletome: Maggotkin of Nurgle content in Warhammer Age of Sigmar: The App.
  • Putrid Blightkings carve their way forward with slime-encrusted blades, hammers, and axes. Their rotting bodies emanate an unnaturally offensive odour that impedes the concentration of nearby priests and wizards. This multipart plastic kit builds five Putrid Blightkings, elite infantry for your Maggotkin of Nurgle armies in games of Warhammer Age of Sigmar. These bloated warriors specialise in hunting down enemy Priests and Wizards. When they catch their prey, they make short work of them in melee with their brutal, pox-blighted weapons. Blessed with unnatural resilience, they can easily shrug off wounds that would slay a lesser warrior, and their bodies are draped in ragged robes, giving them a twisted ceremonial appearance. The kit includes parts to build an optional champion and standard bearer, offering a degree of customisation for your devoted infantry. This kit comprises 48 plastic components and 5x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Pestigors have a deep, abiding hatred of civilisation, and their only desire is to see it utterly destroyed. These bestial creatures spread filth and disease wherever they go, seeding corruption until the lands are saturated before moving on to find the next place to contaminate. This multipart plastic kit builds 10 Pestigors, diseased beastmen for your Maggotkin of Nurgle armies in games of Warhammer Age of Sigmar. These bloated, rotting creatures are ready to march at the forefront of your army, shrugging off blows and getting to grips with their enemies so they can wreak havoc with their corroded weapons. The kit includes parts to build an optional champion, standard bearer, and musician, offering a degree of customisation to your unit. This kit comprises 54 plastic components and 10x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Pustules are an infamous tallyband of Plaguebearers charged with spreading the most virulent diseases across every land yet to feel the Grandfather’s beneficent touch. Accompanied by a looming Gnarlmaw and led by a Spoilpox Scrivener, they seed the earth with abundant contagion while cataloguing the many poxes unleashed by their diligent efforts. This multipart plastic kit builds The Pustules – a Regiment of Renown for your Blades of Khorne, Disciples of Tzeentch, Hedonites of Slaanesh, Helsmiths of Hashut, Skaven, or Slaves to Darkness armies in games of Warhammer Age of Sigmar. The individual units can also be used in your Maggotkin of Nurgle army, and you'll save money compared to buying them individually. Led by a Spoilpox Scrivener named Ortholax Noxiblight, Herald of Nurgle, the bulk of the force is composed of shambling Plaguebearers – daemons blessed by Nurgle to be hardy and surprisingly deadly. A huge Feculent Gnarlmaw manifests alongside the daemonic host, corrupting the very ground upon which they tread. This boxed set builds 12 multipart plastic Maggotkin of Nurgle miniatures: – 1x Spoilpox Scrivener, Herald of Nurgle – 1x Feculent Gnarlmaw – 10x Plaguebearers The Plaguebearers come with parts to build an optional champion, musician, and demonic icon bearer, who can be assembled with your choice of two icons. The heads and arms are interchangeable across the Plaguebearers' bodies in the set. Nurglings and other accessories can be used to further customise them. This kit comprises 110 plastic components, 10x Citadel 32mm Round Bases, and 1x Citadel 40mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. This boxed set is only available while stocks last.
  • A Bubonic Cell, led by a Rotbringer Sorcerer, will travel far and wide to bring contagion and decay to lands untouched by disease. Particularly lively and mischievous daemons are included in this foul gathering, wrenched from the depths of the Grandfather’s domain through defiling rituals. Warriors of the Rotmire Creed are often drawn to these diseased hordes, hoping to glean some pestilential knowledge to enhance the potency of their poisons. Grandfather Nurgle calls you to war, and this box is an ideal way to start a new Maggotkin of Nurgle collection – or expand an existing army – and save money compared to buying the kits individually. This army is led by a Rotbringer Sorcerer, wielding the putrefying magic of their patron. The bulk of the army comprises a cult of the Rotmire Creed, mortal followers who seek to expand the reach of Nurgle's contagions. A sizeable contingent of Nurglings is along for the ride. These capering daemonic hosts are hard to kill, making them ideal for holding vital objectives. An eager Beast of Nurgle backs everything up, ready to take on your largest foes. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games and drown the Mortal Realms in rivers of filth right out of the box. This boxed set builds 18 multipart plastic Maggotkin of Nurgle miniatures: – 1x Rotbringer Sorcerer – 1x Beast of Nurgle – 6x Nurglings – 10x Rotmire Creed miniatures The miniatures in this box are easy to customise. The Rotbringer Sorcerer includes a choice of heads – one human, and one a mutated fly head. The Beast of Nurgle includes three options for the belly, two sets of hands and feet, three different faces, two crests of tentacles, and two slavering tongues. The piles of Nurglings can be assembled in dozens of different ways. The Rotmire Creed include a Witherlord champion, a Bloated One with raker-claws or a raker-claw and hooked net, two Carrion Catchers, each with a choice of snatcher-hook or impaler, and six Mirefolk Outcasts, each with a choice of bilewood weapons or a bilewood weapon and shield. This kit comprises 161 plastic components, 6x Citadel 40mm Round Bases, 6x Citadel 25mm Round Bases, 3x Citadel 32mm Round Bases, 2x Citadel 28.5mm Round Base, and 1x Citadel 60mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Ozostium Aranthus has claimed rulership of Necromunda. However, Lady Haera Helmawr has allied with her brother Tamino to recover a weapon capable of ending even an undying Aranthian – a Sthenian-pattern Spyrer Suit. Now is the final stand for Lady Haera, her Spyrers, and those gangs loyal to the Helmawr. It is up to these holdout forces to strike deep into Hive Primus and reclaim the spire in the name of Lord Gerontius. Yet it is not only Ozostium’s loyal Enforcers and gangs they must contend with – at the very peak of the hive, deep within the Imperial Spire, the Aranthian himself waits for one final showdown… This narrative expansion follows on from the explosive events of Necromunda: The Aranthian Succession – Ruins of Jardlan, and concludes the Succession Campaign. It also introduces new rules to add even more variety, scope, and excitement to your battles on Necromunda. This 128-page hardback supplement contains: – Ozostium Enthroned: Thrilling background chronicles the events bringing this campaign arc to its conclusion, including the savage battles between Lady Haera and Ozostium Aranthus himself. – The Succession Campaign: Rules for playing the fourth and final instalment in the Succession Campaign through a series of linked games. Gangs take sides between the Aranthians and those still loyal to Helmawr, as the Spyrers and Lady Haera attempt to take control back from Ozostium and those he's swayed to his cause. – Narrative Scenarios: Seven narrative scenarios, and one multi-player scenario, that reflect the events of the fight to the highest levels of the Spire, district by district, including Death from Above, Breach the Spire, Psychic War, Fortress Assault, and Escape the Spire! – Dramatis Personae: Ozostium Aranthus joins the fight in person, allowing you to petition this incredibly powerful fighter to aid your gang. – Additional Rules: New rules for Spyre Hunters, Hangers-on, Aranthian-aligned gangs, and Justicar Courts. This is an expansion to Necromunda – you'll need a copy of the Necromunda: Core Rulebook to use the contents of this book. This expansion is only available while stocks last.
  • Hangers-on are an essential part of the Necromundan Underhive, providing their services to local gangs and earning a modest, if dangerous, living. They help with everything from feeding the gangs to alerting them of danger, path-finding, and supplying plentiful ammunition for their hungry weapons. This multipart plastic kit builds a set of five Hangers-on and an accompanying medi skull, skilled reinforcements for any gang in games of Necromunda. This motley crew will give your fighters the edge both during and between battles. This kit builds: – 1x Ammo-jack – 1x Slopper – 1x Hive Watcher – 1x Dome Runner – 1x Rogue Doc – 1x Medi skull The Ammo-jack is festooned with additional bullets, ensuring your fighters will never be short when the need arises. They are also armed with a brutal power hammer – ideal for tipping the balance in a close skirmish. The Slopper provides a steady supply of "fresh" food to help keep your gang active – just don't ask what's in his bowl! A Hive Watcher knows where all the secret tunnels, chambers, and lifts in the underhive are, helping to protect your gang from ambushes. The Dome Runner, armed with a long las, knows the best places to shoot from, as well as where the best loot can be found. The Rogue Doc can patch up injured fighters, and with the help of their medi skull, will have the wounded back in action in no time. The Rogue Doc has a choice of two masked heads, offering a degree of customisation. This kit comprises 65 plastic components and 6x Necromunda 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Palanite Justicars hunt down renegade nobles, rogue heirs, and aberrations in noble bloodlines. Upon arriving in a region, they will set up tribunals in the centre of the settlement, closing all nearby roads. Then, from their seat at the head of the tribunal, the Magistrate will pass judgement on local criminals, invariably condemning them to death. Once judgement is passed, the Executioner carries out the sentence immediately in front of the assembled local population, whose attendance is compulsory. If any in the crowd are foolish enough to object, the Bailiffs step forward to restrain them with the Tools of Judgement so they too can face justice. This multipart plastic kit builds a five-strong Palanite Justicar delegation, allies for your law-abiding gangs in games of Necromunda. Their selection of esoteric weaponry will give you the edge in any gang battles. The Magistrate is armed with a bolt pistol and a gavel – a symbol of office and a dangerous weapon in its own right, while the Executioner wields a brutal axe. Both of these miniatures have a choice of two different faces. One Bailiff can be armed with either a shotgun or a shock pistol and a heavy club. Another can be armed with either a fulmen pattern man-catcher or a shotgun. The final Bailiff can be assembled standing or kneeling, and can be armed with either a fulmen pattern man-catcher or a shock pistol and a heavy club. This kit comprises 70 plastic components, 2x Necromunda 32mm Round Bases, and 3x Necromunda 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Palanite Enforcers are equipped with some of the best weapons available in the underhive, ensuring they have an edge on the lawless thugs they hunt down. From web guns and concussion carbines to subdue without lethal force, to flamers and sniper rifles when force is required, their precinct arsenals are packed with special weapons and equipment. This multipart plastic kit includes a selection of weapons and upgrades for your Palanite Enforcer gangs in games of Necromunda. With deadly specialised weaponry and equipment, you'll be ready for everything the underhive and ash wastes have to throw at you. Also included in this kit are alternative heads to personalise your fighters even further. This 88-piece plastic kit includes: – 10x heads – 4x shock batons – 4x assault shields – 4x shield hands – 2x magnacles – 4x power knives – 4x autopistols – 2x flamers – 2x web guns – 2x concussion carbines – 2x autoguns – 2x sniper rifles – 4x necks – 20x left arms – 20x right arms These parts are compatible with the Palanite Enforcer Patrol and Palanite Enforcers Captains & Sergeants kits, both available separately. These components require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Falchion was originally designed to engage gargantuan enemies. With a potent mounted neutron wave cannon, it’s capable of inflicting catastrophic damage on even the heaviest of armoured foes. Developed from the Falchion chassis, the Ascalon instead mounts an inferno gun similar to those found on titans of the Collegia Titanica. This multipart plastic kit builds two super-heavy tanks for your Legiones Astartes armies in games of Legions Imperialis. Each vehicle can be assembled either as a Falchion bearing a neutron wave cannon, to take out your opponent’s heaviest units, or as an Ascalon with a flame-spewing inferno gun. Whichever variant you choose, these tanks are capable of turning the tide of any battle. Both versions are equipped with your choice of sponson-mounted laser destroyers, quad heavy bolters, or quad lascannons. They can also be built with a closed hatch, or an open hatch with either a crew member, or a gunner with a pintle-mounted multi-melta or heavy bolter. This kit is supplied with 1x Legion Vehicle Transfer Sheet, containing 1,130 high-quality waterslide transfers to decorate your miniatures. There are icons for each of the 18 Legions in the Horus Heresy, along with numerals and honour markings. This kit comprises 104 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Legions Imperialis can be found in Journal Strategia – The Ruin of the Salamanders, which is available separately.
  • The Fellblade is built around the rugged Baneblade chassis. Its reinforced metaplas alloy hull is crowned by a traversable turret mounting a formidable twin-barreled accelerator cannon, capable of firing a variety of specialised shells. The Glaive, on the other hand, utilises a vast volkite carronade on its turret. This multipart plastic kit builds two super-heavy tanks for your Legiones Astartes armies in games of Legions Imperialis. Each vehicle can be assembled either as a Fellblade, bearing an armour-busting Fellblade accelerator cannon and a hull-mounted demolisher cannon, or as a Glaive with a fearsome volkite carronade to take out swathes of heavy infantry. Whichever variant you choose, these tanks are capable of turning the tide of any battle. Both versions are equipped with a hull-mounted heavy bolter, and your choice of sponson-mounted laser destroyers, quad heavy bolters, or quad lascannons. They can also be built with a closed hatch, or an open hatch with either a crew member, or a gunner with a pintle-mounted multi-melta or heavy bolter. This kit is supplied with 1x Legion Vehicle Transfer Sheet, containing 1,130 high-quality waterslide transfers to decorate your miniatures. There are icons for each of the 18 Legions in the Horus Heresy, along with numerals and honour markings. This kit comprises 112 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Legions Imperialis can be found in Journal Strategia – The Ruin of the Salamanders, which is available separately.
  • The Legiones Astartes utilise a combined arms doctrine, deploying a range of squad types supported by mobile artillery pieces, fearsome Dreadnought walkers, and implacable battle tanks mounted with even heavier weaponry. This packed boxed set is ideal for starting a new Legiones Astartes collection – or expanding an existing army – to unleash in games of Legions Imperialis, and save money compared to buying the kits separately. This force is built around a core of versatile infantry, prepared to take on a variety of battlefield roles. They are well supported by Dreadnoughts – including heavy Leviathans, Contemptors, and Deredeos – as well as heavy weapons platforms, battle tanks, and even Xiphon Interceptors covering the skies. The set includes 150 multipart plastic miniatures, which combine to build 58 Legiones Astartes models: – 2x Legion Command Squads – 8x Tactical Legionaries – 2x Terminators – 2x Assault Marines – 4x Support Legionaries – 4x Contemptor Dreadnoughts – 4x Leviathan Siege Dreadnoughts – 4x Deredeo Dreadnoughts – 4x Legion Rapiers – 4x Tarantulas – 4x Kratos – 4x Sicaran Tanks – 6x Land Raider Proteus – 6x Xiphon Interceptors The Support Legionaries build two with plasma guns and two with missile launchers. The Contemptor Dreadnoughts build two with Kheres assault cannons and two with twin-linked lascannon. The Leviathan Dreadnoughts build two with Leviathan storm cannons and two with cyclonic melta lances. The Deredeo Dreadnoughts build two with Anvilus autocannon batteries and two with hellfire plasma cannonades. The Rapiers build two with quad launchers and two with laser destroyer arrays. The Tarantulas build two with Hyperios air-defence missile launchers and two with lascannon batteries. The Sicaran Tanks can each be built as Sicaran Arcus or Sicaran Punishers. This kit is supplied with 3x Legion Vehicle Transfer Sheets, each containing 1,130 high-quality waterslide transfers, and 1x Legiones Astartes Aircraft Transfer Sheet, containing 748 high-quality waterslide transfers, to decorate your miniatures. There are icons for each of the 18 Legions in the Horus Heresy, along with numerals and honour markings. This kit comprises 724 plastic components, 38x Legions Imperialis 25mm Round Bases, 6x Legions Imperialis 40mm Round Flying Bases, and 6x Ball Socket Stems. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. This boxed set is only available while stocks last.
  • The Solar Auxilia are a flexible fighting force, employing everything from massed infantry to heavy weapons emplacements and columns of battle tanks to wage war. When deployed as a Combined Arms Battle Group, there is little in the galaxy they can't take on head-to-head. This packed boxed set is ideal for starting a new Solar Auxilia collection – or expanding an existing army – to unleash in games of Legions Imperialis, and save money compared to buying the kits separately. This force is built around a solid core of infantry able to control the battlefield through sheer weight of numbers. Artillery lays down constant barrages of heavy firepower while a contingent of armoured carriers, battle tanks, and super-heavy tanks keeps you mobile. A unit of aircraft rounds out the group, offering rapid response to developing battlefield situations. The set includes 166 multipart plastic miniatures, which combine to build 76 Solar Auxilia models: – 2x Solar Auxilia Command – 12x Auxiliaries – 4x Veletarii – 4x Charonite Ogryns – 4x Aethon Heavy Sentinels – 12x Auxilia Rapiers – 4x Cyclops – 12x Auxilia Tarantulas – 2x Auxilia Super-heavy Tanks – 6x Dracosan Armoured Transports – 8x Leman Russ Tanks – 6x Lightning Fighters The Rapiers build four with quad launchers, four with laser destroyer arrays, and four with mole mortars. The Tarantulas build six with Hyperios air-defence missile launchers and six with Tarantula lascannon batteries. The Auxilia Super-heavy tanks can each be built as Shadowswords, Stormswords, or Stormblades. The Leman Russ tanks can each be built as Leman Russ Demolishers or Leman Russ Executioners. The kit also comes with 3x Solar Auxilia Vehicle Transfer Sheets, each containing 228 high-quality waterslide transfers, and 1x Thunderbolt Fighter Transfer Sheet, containing 136 high-quality waterslide transfers, to decorate your miniatures. They feature iconography for Cthonian Headhunters, Boremanite Devils, Arkadian Janissaries, Manachean Bulls, Saturnyne Rams, Lord Marshal's Own, Ash Scorpions, and the Deathless, along with numerals and other markings. This kit comprises 748 plastic components, 54x Legions Imperialis 25mm Round Bases, 6x Legions Imperialis 40mm Round Flying Bases, and 6x Ball Socket Stems. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. This boxed set is only available while stocks last.
  • When it comes to heavy infantry for the Legiones Astartes, Saturnine-pattern Terminator Armour is the pinnacle of innovation and technology. When deployed in numbers, there's little Saturnine units can't take on with their heavy energy weapons and disruption fists. When supported by Saturnine Dreadnoughts, flyers, and heavy weapons, they are a hammer blow to their enemies. This packed boxed set is ideal for starting a new Legiones Astartes collection – or expanding an existing army – to unleash in games of Legions Imperialis, and save money compared to buying the kits separately. The force is built around a core of Saturnine Terminators – heavy elite infantry able to weather massive amounts of small arms fire, and dish out enough damage to punch far above their weight class. Supported by Saturnine Dreadnoughts, artillery, tanks, transports, and aircraft, they become a versatile army that will win you battles in the gruelling civil war. The set includes 76 multipart plastic miniatures, which combine to build 44 Legiones Astartes models: – 12x Saturnine Terminator Squads – 4x Saturnine Command Squads – 8x Saturnine Dreadnoughts – 8x Araknae Weapons Platforms – 8x Vindicator Siege Tanks – 2x Mastodon Super-heavy Assault Transports – 2x Fire Raptors This kit is supplied with 4x Legion Vehicle Transfer Sheets, each containing 1,130 high-quality waterslide transfers, and 1x Legiones Astartes Aircraft Transfer Sheet, containing 748 high-quality waterslide transfers, to decorate your miniatures. There are icons for each of the 18 Legions in the Horus Heresy, along with numerals and honour markings. This kit comprises 769 plastic components, 24x Legions Imperialis 32mm Round Bases, 2x Legions Imperialis 40mm Round Flying Bases, 4x Ball Socket Stems, 4x Legiones Astartes Vehicle Transfer Sheets, and 1x Legiones Astartes Aircraft Transfer Sheet. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. This boxed set is only available while stocks last.
  • On Isstvan V, the Salamanders had been broken. Their warriors had been slaughtered, their Primarch lost and presumed dead. Their wargear, abandoned during the battle, had been claimed as spoils of war by the Traitors and turned against the Loyalist cause. It was a defeat so utterly complete that most forces would never have recovered, becoming just one more laurel for Horus to fix upon his standard as he marched upon Terra. Yet, the sons of Vulkan did not succumb to such a fate. This narrative gaming supplement for Legions Imperialis takes you to the black sands of Isstvan V, where you can play out your own version of the Dropsite Massacre. Can you lead the Salamanders to a breakout, or will you crush them with the Iron Warriors in a historical mission? There are also fresh ways to play the Legiones Astartes with additional Detachments and Formations, as well as Iconic Formations. Inside this 48-page softcover book, you will find: – Death on the Black Sands: A detailed account of the annihilation of the Salamanders Legion during the Dropsite Massacre on Isstvan V. – Historical Mission: Refight the catastrophic slaughter at the Crucible, where the retreating Salamanders attempt to break out of a trap laid by the Iron Warriors. – Additional Formations: Discover extra ways to field the Legiones Astartes, along with Iconic Formations for the Legiones Astartes, Iron Warriors, and Loyalist Solar Auxilia. – Extra Detachments: Unleash Legion tanks, super-heavy tanks, Saturnine Terminators, Saturnine Dreadnoughts, Saturnine Commanders, and Araknae weapons platforms. To use the contents of this book, you'll need a copy of the Warhammer: The Horus Heresy – Legions Imperialis Rulebook and the Liber Strategia supplement, both available separately.
  • Araknae platforms are manned turrets, dropped into position by transport aircraft. Usually armed with potent quad accelerator cannons to engage a variety of targets, including light armour units, the Araknae can also be armed with a variety of anti-infantry weaponry, including Orias heavy frag missiles and a devastating twin punisher cannon. This multipart plastic kit builds eight Araknae Weapons Platform Batteries for your Legiones Astartes armies in games of Legions Imperialis. These defensive arrays are ideal for denying swathes of the battlefield to your enemy. Up to four can be armed with flexible quad accelerator autocannons, up to two can be equipped with Orias heavy frag missiles for taking out hordes of light infantry, and up to four can take twin punisher cannons for engaging light armour, flyers, and heavy infantry. This kit is supplied with 1x Legion Vehicle Transfer Sheet, containing 1,130 high-quality waterslide transfers to decorate your miniatures. There are icons for each of the 18 Legions in the Horus Heresy, along with numerals and honour markings. This kit comprises 116 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Legions Imperialis can be found in Journal Strategia – The Ruin of the Salamanders, which is available separately.
  • Saturnine armour is bulkier than the more widely utilised Cataphractii and Tartaros patterns of Tactical Dreadnought armour. Mounting an array of fearsome energy weapons, combined with complex and potent energy shielding, those warriors capable of wearing such armour see the already legendary resilience of a Legionary improved significantly, allowing them to stride through the fires of battle with impunity. Saturnine Dreadnoughts were developed at the same time, standing even taller than the mighty Leviathan – they obliterate foes with overwhelming firepower. This multipart plastic kit builds Saturnine Command Squads, Saturnine Terminator Squads, and Saturnine Dreadnoughts for your Legiones Astartes armies in games of Legions Imperialis. Their mighty armour allows them to shrug off incoming firepower, and they wield devastating weaponry to unleash in return. They are an ideal way to add an unstoppable assault force to your army. The set includes 28 multipart plastic miniatures, which combine to build 12 Legiones Astartes models: – 6x Saturnine Terminator Squads – 4x Saturnine Dreadnoughts – 2x Saturnine Command Squads The miniatures in this kit are easy to customise. The Saturnine Dreadnoughts have four interchangeable torsos (of two different designs). Their weapons are also interchangeable – there are two inversion beamers, two heavy plasma bombards, two graviton pulverisers, and two disintegrator cannons. The Saturnine Terminators have 18 interchangeable bodies (of six different designs). Their weapons are also interchangeable – there are 12 right arm plasma bombards, 12 right arm twin heavy disintegrators, six left arm plasma bombards, six left arm twin heavy disintegrators, and 18 left arm disruption fists. This kit is supplied with 1x Legion Vehicle Transfer Sheet, containing 1,130 high-quality waterslide transfers to decorate your miniatures. There are icons for each of the 18 Legions in the Horus Heresy, along with numerals and honour markings. This kit comprises 178 plastic components and 12x Legions Imperialis 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Legions Imperialis can be found in Journal Strategia – The Ruin of the Salamanders, which is available separately.
  • Ghyran is under attack. The armies of the Plague God Nurgle have launched a new and sinister offensive against the Realm of Life. Thyria, an arboreal kingdom in the west of Ghyran’s Everspring Swathe, now risks being transformed into a hotbed of disease. Heroes rise either to impede the Maggotkin’s efforts or to aid them in their foul quest. This 90-page hardback book is a Path to Glory expansion for Warhammer Age of Sigmar. It explores the Thyria region of Ghyran and allows every faction in the game to play battles among the blighted lands. This book contains the additional rules you'll need to play narrative games – story-based battles that link together. Create your own Path to Glory army, use them in a campaign, and upgrade them over time. There are additional heroic traits, artefacts of power, spells, and prayers themed around Ghyran, along with rules for creating custom terrain features and Regiments of Renown. This 90-page hardcover expansion contains: – In-depth background: Learn more about the blighted lands of Thyria, its history, and how it came to be so. You'll also learn more about some of the key players and factions that played a role in its story. – Path to Glory Battlepack: Fight a campaign to purify the corruption plaguing Thryria. You'll choose a Path, collect enhancements and lores, and even create your own faction terrain feature. – Battleplans: 12 battleplans for use in your games, including Thyria's Bounty and Precarious Crossing, which offer an array of gameplay challenges. – Path to Glory Roster: A special roster makes it easy to record the progress of your warriors, along with their paths, enhancements, and lores. You'll need a copy of the Warhammer Age of Sigmar Core Book, available separately, to make full use of this expansion.
  • A Minka Lesk Novel Cadia has fallen. Last to escape the hell that was the Thirteenth Black Crusade's destruction of their home world, the Cadian 101st are bloodied, but unbroken as they fight to prove they deserve the legacy that was left to them. READ IT BECAUSE Captain Minka Lesk returns and is tested as never before. As she leads her regiment in the Gallows Cluster, she must deal with a threat she's never seen – a jungle that wants to eat her troops alive! THE STORY When a new threat surges through the Gallows Cluster, jeopardising the stability of the entire warfront, the 101st are thrown into the breach. As loyal fortresses fall on the world of Alia, Minka Lesk’s company leads the mad gambit that is the last hope of turning the tide. But when the jungle itself is as deadly as any enemy, can Minka keep her troopers fighting as her regiment fractures around her? Written by Justin D Hill.
  • Suboden Khan is a true son of Chogoris, commanding the White Scars First Brotherhood from the saddle of his grav bike, Thunder. A master of cavalry warfare, he leads his forces in epic hunts and sweeping advances, smashing through enemy lines and ruthlessly running down fleeing foes. This multipart plastic kit builds Suboden Khan, an aggressive leader for your White Scars Space Marine armies in games of Warhammer 40,000. No quarry can evade him as he leads the hunt from atop his custom grav bike, before delivering the killing strike with his lethal hunting lance, Stormtooth. This miniature is packed with details, including the claimed heads of previous victims and a billowing cloak. Suboden can be assembled with a choice of two heads – bare or helmeted – offering some customisation to your Khan. This kit comprises 44 plastic components and 1x Citadel 90mm by 52.5mm Oval Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using this miniature in your games of Warhammer 40,000 can be downloaded for free from the Warhammer Community website.
  • Terminator Assault Squads are armed with devastating close-combat weaponry perfect for ferocious assaults and savage boarding actions. They rush to engage the enemy's greatest warriors, shredding the foe with lightning claws or shattering their skulls with thunder hammers. This multipart plastic kit builds five Assault Terminators, and their Teleport Homer, for your Space Marines armies in games of Warhammer 40,000. Clad in the finest armour, they are all but impervious to small arms fire, and they dish out grievous amounts of damage in return. The unit can be armed with thunder hammers and storm shields – ideal for taking down the largest and toughest targets – or twin lightning claws to tear hordes of enemy troops to shreds. The kit includes the following interchangeable parts: – 5x Left-handed lightning claws – 5x Right-handed lightning claws – 5x Left-handed storm shields – 5x Right-handed thunder hammers – 5x Helmeted heads – 6x Bare heads – 5x Tilting shields – 15x Purity seals and honour markings There are also parts to build one of the squad as an optional Assault Terminator Sergeant with a choice of two heads – bare and helmeted – two different tilting plates, along with armour plating and weapons that display more honour markings. This kit is supplied with 1x Space Marine Infantry Transfer Sheet, containing 758x high-quality waterslide transfers. These include Chapter icons for the Ultramarines, Imperial Fists, Salamanders, and Raptors, along with battlefield role indicators, numbers, numerals, and more. This kit comprises 144 plastic components, 5x Citadel 40mm Round Bases, and 1x Citadel 25mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Warhammer 40,000 can be downloaded for free from the Warhammer Community website.
  • Long years have passed since the wolfships of Frydaal the Chainmaker were first carried across the Sea of Claws by the snow-laden winds of winter. The Wolves of the Sea brought violence and death to the north-eastern corner of Westerland, leaving only ruin in trade for all that they took. Since then, the Marauder tribes have returned each year, growing only stronger and bolder with the passage of time. This supplement ventures into the frigid cold of the Shadowlands to further explore the culture and beliefs of the Marauder Tribes, the innumerable warriors that clamour to fight alongside mighty Chaos Warlords. Along with additional ways to play your Chaos-worshipping barbarians, there are Path to Glory rules that let you grow an army of any faction into a mighty force over the course of a campaign. There are also three scenarios, and a selection of cursed (or blessed, depending on your point of view) magical artefacts commonly found in the Shadowlands, which can be used by any army. This 48-page softcover supplement contains: – Westerland Aflame: A recounting of Frydaal the Chainmaker’s invasion of Westerland, an exploration of the many Marauder Tribes that fight at her side, and the champions that lead them. – The Path to Glory: Rules for ‘Path to Glory’ campaigns set in the Old World, in which participants build mighty armies of conquest or destruction. – Marauder Tribes: Profiles and rules for the Marauder Tribes, including Chaotic Traits and Chaotic Cults, the system of beliefs that ties the many tribes and clans of the Shadowlands together. – Artefacts of the Shadowlands: Common magic items originating from the Shadowlands, which are available to all armies. This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World RulebookWarhammer: The Old World – Ravening Hordes, and Arcane Journal: Warriors of Chaos, all available separately, to use the contents of this supplement. To play the start of a Path to Glory campaign, you may need a copy of Arcane Journal: The War of Settra's Fury, also available separately.
  • Once a sorcerer-king rich in the knowledge of amethyst magic, Reikenor ran afoul of Nagash. Now, in undeath, the Grimhailer is cursed to serve the Great Necromancer, acting as his chief reaper of souls. There are few sights more ominous than the macabre wraith-wizard atop his winged steed, lit by the eerie light of his corpse candles. Through his incantations, Reikenor can summon a wraithstorm – a cyclone of amethyst magic that stirs those souls recently separated from their bodies. His spell incites them to savagely attack their former comrades, a hurricane that hacks and pulls down the living; thus is a dark vengeance delivered to those who would thwart Nagash. Reikenor the Grimhailer is an impressively aggressive-looking and sinister Nighthaunt miniature. His ethereal form is clad in a tattered cloak, beneath which is visible a skeletal mask, and thin arms grasping his weapon – a great scythe known as Fellreaper, which features a grave-sand filled hourglass hanging from a chain – and the reins of his mount, a winged Nightmare named Kyallaron. This steed is magnificent, despite its necrotic status – large, tattered wings sprout from its back, and on the whole it has the appearance of impressively muscular power, even with its ribs visible and its legs being nothing more than bone. Its armoured helm is covered in dripping corpse candles, as is Reikenor’s, and the whole miniature is depicted swooping low over a graveyard scene, a sinister winged skeleton statue providing the support. This kit comes as 11 components to build Rekenor the Grimhailer, and is supplied with a Citadel 75mm Oval scenic base. This push-fit miniature can be assembled without glue and is supplied unpainted – we recommend using Citadel Colour paints.
  • The constructs of the Canoptek Circle swarm through a Necron Tomb World as their inhabitants slumber, maintaining the strange machines in perpetuity, and rising to its defence if anyone dares to enter uninvited. This set of 32 cards will help you keep track of your Canoptek Circle in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. These datacards are only available while stocks last. Contains 32 Cards: – 7x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards.
  • The Space Marines of the Deathwatch tirelessly take on the most dire xenos threats, tackling missions that require both their expertise and specialist equipment. They are a deadly force that puts all their experience and knowledge to use to protect the Imperium. This set of 37 cards will help you keep track of your Deathwatch in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. These datacards are only available while stocks last. Contains 37 Cards: – 11x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards.
  • The Tomb Worlds of the Necrons are eternal mausoleums composed of strange xenos machinery. Within their labyrinthine corridors, you'll find teleport pads, deactivated Necron warriors, and a great many sarcophagi containing dormant Necrons and their constructs. This multipart plastic kit builds 25 modular terrain pieces for use in your games of Kill Team. They have been designed to accommodate a dizzying variety of configurations. Together, they represent the twisting corridors of a Necron Tomb World – ideal for playing close-quarters games of Kill Team. You'll also find a double-sided game board measuring 606mm by 703mm, the standard size for a game of Kill Team. Contents: – 1x Double-sided Tomb World game board – 2x Short walls with hatchway and pillars – 2x Long walls with hatchway and pillars – 2x Long walls with hatchway – 2x Long walls with breach point – 2x Short walls with breach point – 2x Short walls – 2x Short walls with pillars – 2x Long walls with pillars – 16x Pillars – 2x Wall ends – 1x Sarcophagus – 2x Teleport pads – 4x Debris pieces This kit comprises 74 plastic components. These terrain pieces require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using this Killzone in your games of Kill Team can be downloaded for free from the Warhammer Community website.
  • The Nehekhara Nightmares are verifiably one of the oldest teams in existence, having played the game in life before their empire fell. They found the game had changed when they were finally freed from their catacombs, with young races using new tactics. It took the team a while to adapt, but their climb back to the top has been a historic one. It helps that they can call on the once-star players of their past to return again and again. Show These Young Upstarts How it's Done Much like the passage of time, Tomb Kings teams excel at relentlessly grinding down everything in their path, making a slow but calculated march towards the opponent’s End Zone. These teams don't rely on dodging or intricate plays – instead, they favour a steady advance of bone–crunching violence. What’s in the Kit? This multipart plastic kit builds a Tomb Kings team for use in games of Blood Bowl. The Linemen are the backbone of the team, while the Blitzers make use of their speed to perform headlong charges. Tomb Guardians are brutal bruisers, and Throwers are vital for securing the ball. The team of 14 miniatures is comprised of: – 2x Tomb Kings Blitzers – 2x Tomb Kings Throwers – 4x Tomb Guardians – 6x Skeleton Linemen Two of the Tomb Guardians have two head options each, while the other two each have two right arm options and two head options. The Skeleton Linemen have six interchangeable heads in three designs. This kit also includes: – 2x Canopic Jar balls – 2x Sphynx balls – 2x Double-sided coins – 2x Turn and Re-roll markers This kit is supplied with a Tomb Kings Blood Bowl Team Transfer Sheet, featuring 298 high-quality waterslide transfers. These include Tomb Kings icons, decorative elements, role identifications, and numbers for you to decorate your miniatures. Contents: – 114 Plastic components – 14x Citadel 32mm Round Bases – 1x Tomb Kings Blood Bowl Team Transfer Sheet – 1x Construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Citadel Plastic Glue – Citadel Colour paints
  • Legend has it that the Brionne Barons were founded by the Grail Knight Bayard the Wanderer in 2498. Since then, the team has bludgeoned its way to glory through trials and tribulations, bravely marching forward for the glory of the Lady. They finally secured a title in the Errantry League in 2503, where it was found that the winning cup was actually the Grail. It was subsequently stolen under suspicious circumstances. Onward to Victory and Glory for the Lady! Despite the fact that they fight with honour, Bretonnian Teams are surprisingly good at the down-and-dirty game of Blood Bowl. This is mostly on account of their heroic acts of martial prowess, and the grit of Squires eager to please their betters. They are cool under pressure and capable of taking a few extra risks for a shot at a glorious play. What’s in the Kit? This multipart plastic kit builds a Bretonnian team for use in games of Blood Bowl. Knight Catchers and Knight Throwers perform impressive feats of athleticism to complete bold plays. Grail Knight Blitzers are the true stars of the team, while Bretonnian Squire Linemen are desperate to prove themselves to their betters. The team of 12 miniatures is comprised of: – 6x Bretonnian Squire Linemen – 2x Knight Catchers – 2x Knight Throwers – 2x Grail Knight Blitzers The Bretonnian Squire Linemen each have two head options, and two of the Bretonnian Squire Linemen have two left arm options. Both Knight Throwers have two head options and two left arm options. The Grail Knight Blitzers each have two left arm options, two head options, and two helmet topper options. Each Knight Catcher has three head topper options – all offering a degree of customisation for your team. This kit also includes: – 2x Ornate balls – 2x Blessed balls – 2x Double-sided coins – 2x Turn and Re-roll markers This kit is supplied with a Bretonnian Blood Bowl Team Transfer Sheet, featuring 320 high-quality waterslide transfers. These include fleur-de-lys and grail icons, role identifications, and numbers for you to decorate your miniatures. Contents: – 112x Plastic components – 12x Citadel 32mm Round Bases – 1x Bretonnian Blood Bowl Team Transfer Sheet – 1x Construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Citadel Plastic Glue – Citadel Colour paints
  • A Warhammer 40,000 Novel The Valkyrie pilots of the Vagabond Squadron are sent in to support a massive engagement on an ork front, but no mission is ever simple. Though challenged like never before, they will rise to the occasion and complete their mission – or die trying. READ IT BECAUSE Jump into the cockpit with elite pilots for a different perspective on the Astra Militarum. This thrill-ride has it all, from high-flying action, to down and dirty combat, along with a heaping dose of behind-the-scenes drama from the point of view of the crucial air crew. THE STORY Valkyrie pilots are among the finest aviators in the Imperium, and few more so than Vagabond Squadron, the elite of the 901st Tactical Wing. Hard flying, hard fighting, and defiance in the face of all odds are trademarks of the Vagabond. But their latest deployment – against the overwhelming might of the ork invasion of Kanai Tertius – will test them like never before. The integration of a new, fledgling aviator, divisions among high command, and the rising threat of xenos air superiority mean the Vagabonds now face their most desperate mission yet, its full details known only to squadron leader Cassandra Elza. The fate of the planet-spanning campaign to hold the line on Kanai Tertius will be decided by the skill, daring and dedication of Vagabond Squadron. But this time, not all of them will be coming home. Written by Robbie MacNiven.
  • A Warhammer 40,000 Novel With the Imperial forces locked in a gruelling war of attrition over the dead hive city of Vesperus, a former ace fighter pilot returns to the cockpit as the Aeronautica risks it all to secure Interceptor City for the Imperium. READ IT BECAUSE Twenty years after the release of the highly acclaimed Double Eagle, Dan Abnett returns to the Aeronautica Imperialis for the long-awaited follow-up. Follow along as an ace dogfighter is forced out of her comfortable “retirement” and back into deadly aerial combat. THE STORY Former ace fighter pilot Bree Jagdea’s days of high-octane, white-knuckle dogfights are long behind her. Content with executing supply runs for the war effort, Jagdea considers herself retired. But when enemy forces start a relentless bombing campaign through the hive city of Vesperus, Jagdea is forced back into the Aeronautica – stationed with the infamous Circus 66 squadron, executing near-suicidal dead-drops and blistering interception runs through Vesperus’ lethal rat runs. Plunged back into a world where the smallest of errors means instant death, can Jagdea outfly the enemy aces, secure Interceptor City for the Imperium, and return to solid ground with her sanity intact? Written by Dan Abnett.
  • A Warhammer 40,000 Novel The war on Enothis is almost lost. Chaos forces harry the defenders on land and in the skies. Can the ace pilots of the Phantine XX turn the tide and bring the Imperium victory? READ IT BECAUSE Take to the skies of the famous Sabbat Worlds Crusade, with fast-paced aeronautical action, memorable characters, and compelling emotional arcs from critically acclaimed author Dan Abnett. THE STORY When the elite fighter pilots of the Phantine XX arrive on the beleaguered world of Enothis, they know it is a desperate hour. The forces of Chaos are closing in, and their final push could well wipe out all human life on the planet. Thousands of refugees flee the dark armies while the infamous Chaos fighter pilot Khrel Kas Obarkon prowls the skies, hunting for prey. And so the fate of Enothis falls to the brave men and women of the Phantine fighter corps. Can they hold off the Chaos advance until reinforcements arrive? In the high-speed, white-knuckle terror of aerial combat, can they defeat an enemy possessed by daemons? Written by Dan Abnett.
  • A Warhammer 40,000 Anthology Da Red Gobbo – a name synonymous with seizing liberty from the iron fist of ork oppression, and one that inspires revolt and stokes the fires of rebellion in grot bellies. READ IT BECAUSE Join the Revolushun with this collection of short stories and novellas covering the exploits and escapades of the diminutive, yet powerfully enigmatic, grot-icon that is Da Red Gobbo. THE STORY Follow a collection of grots from across the galaxy that take up the mantle of Da Red Gobbo. With the legendary cape, can they overcome humans, followers of the Dark Gods, and orks to claim the loot and show everyone you should never underestimate a grot? In Da Gobbo's Revenge, a lowly Mek's assistant finds the opportunity to rise against his harsh treatment and become a hero of legend. Da Gobbo's Demise shows us that not every grot agrees with Da Red Gobbo's plans, and uncovers just how far some will go out of a twisted form of ambition. Redsnot’s early adventures feature in Da Wrong Type of Green as his band of grots seek refuge from a Chaos uprising in a ruined building. Can Redsnot take the opportunity to prove he’s Killaskun’s least-worst grot in this prologue to Da Gobbo's Demise? In Da Gobbo Rides Again, ork painboy Stimma hatches a wild plan to inspire demoralised grots, and gets more than he bargained for in the mix. We join Stimma early in his career in The Instigator. As the ork investigates a space hulk, he's in for a surprise when he finds Da Red Gobbo’s house of horrors. CONTENTS – Da Gobbo's Revenge (novella) by Mike Brooks – Da Gobbo's Demise (novella) by Denny Flowers – Da Wrong Type of Green (short story) by Denny Flowers – Da Gobbo Rides Again (novella) by Rhuairidh James – The Instigator (short story) by Rhuairidh James
  • The Ultramarines are, in many ways, the exemplars of the many Chapters of the Space Marines. Their mighty Primarch, Roboute Guilliman, wrote the Codex Astartes, a tome which lays the foundation of tactics, heraldry, and combat doctrine by which most Adeptus Astartes operate. In battle, they use every resource available to them, deploying specialised units to execute their missions with discipline and efficiency. If your wish is to protect the Imperium and do it by the book, this box is the perfect way to start a new Ultramarines collection – or expand an existing army – and save money compared to buying the kits individually. The army is led by Chief Librarian Tigurius, the most powerful psyker in the Chapter, and a versatile warrior who excels in any situation. A unit of Bladeguard Veterans acts as his bodyguard. Aggressors offer fire support and aren't afraid to get up close and personal with the foe. A squad of highly mobile Reivers are adept at taking vulnerable objectives and harassing enemy units. The Intercessor Squad are your line troops, ready to fill any gaps and add their firepower to the fight while holding key objectives. These 17 plastic miniatures represent a complete Ultramarines force for use in tight, tactical Combat Patrol games of Warhammer 40,000. The rules for this Combat Patrol are available as a free download on the Warhammer Community website. This boxed set builds 17 multipart plastic Ultramarines miniatures: – 1x Chief Librarian Tigurius – 3x Aggressor Squad miniatures – 3x Bladeguard Veteran Squad miniatures – 5x Reiver Squad miniatures – 5x Intercessor Squad miniatures – 1x Ultramarines Upgrade Frame The miniatures in this box are easy to customise with the addition of the new Ultramarines Upgrade Frame, which features 69 components, including shoulder pads, heads, holsters, weapons, and more. The Aggressors can be armed with flamestorm gauntlets or auto boltstorm gauntlets, both with integrated power fists. There are also parts to build an optional Sergeant. The Bladeguard Veterans have interchangeable heavy bolt pistols, swords, heads, shoulder pads, and shields, which can be held in their hand or attached to their backpack. There are parts to build an optional Sergeant, who can be armed with a neo-volkite pistol or a plasma pistol. The Reivers can each be armed with a bolt carbine or a special issue bolt pistol and a combat knife. Each member of the squad can take an optional Reiver Grav-chute, and grapnel launchers are also included in the kit. Each Reiver can wear a full helmet or a half helmet, and there are parts to build an optional Sergeant who also has the option of a bare head. The Intercessors have narrative options, including one Space Marine reloading and another ready to strike with his combat knife. There are also cosmetic options, including interchangeable heads, shoulder pads, pouches, holsters, purity seals, and more. This kit is supplied with a brand new Ultramarines Upgrade Transfer Sheet, containing 255 high-quality waterslide transfers. These include Chapter icons for the Ultramarines, battlefield role icons, campaign badges, numbers, and honour markings, along with larger transfers to decorate vehicles. This kit comprises 520 plastic components, 10x Citadel 32mm Round Bases, and 7x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Ultramarines are, in many ways, the exemplars of the many Chapters of the Space Marines. With a proud and long history of service, they make extensive use of honour markings, including medals, Ultima symbols, laurel wreaths, and tilting shields. The Ultramarines pride themselves on their adherence to the Codex Astartes, written by their Primarch, which details all the unit markings, squad numbers, and honorifics that the Adeptus Astartes use on their armour and vehicles. This multipart plastic upgrade set allows you to customise your Space Marine miniatures – including infantry, Terminators, vehicles, and Dreadnoughts – by giving them even more Ultramarines flavour and personality. You'll find extra accessories, cosmetic details, characterful heads, and sculpted shoulder pads for a variety of armour types. This upgrade set includes: Head – 8x Bare heads (which can be used in both Tacticus and Phobos Armour) – 4x Tacticus helmets Shoulder Pads – 6x Phobos shoulder pads – 9x Tacticus shoulder pads – 3x Bladeguard Veteran shoulder pads – 5x Gravis shoulder pads – 3x Aggressor Squad shoulder pads – 6x Terminator shoulder pads Terminator Alternate Components – 1x Helmet – 1x Bare head – 1x Terminator armour hood and torso – 1x Storm bolter barrel – 1x Tilting plate – 1x Power sword arm Weapons and Accessories – 1x Combat blade arm – 1x Sheathed combat blade – 1x Empty sheath – 1x Pistol holster – 1x Set of pouches Vehicle Icons – 6x Ultima symbols – 2x Ultima symbols with wings – 4x Large Ultima symbols Transfer Sheet – 1x Ultramarines Upgrade Transfer Sheet, containing 255 high-quality waterslide transfers. These include Chapter icons for the Ultramarines, battlefield role icons, campaign badges, numbers, honour markings, and larger transfers to decorate your vehicles. This upgrade kit comprises 69 plastic components and is designed to be assembled with other plastic Space Marine kits, including Intercessors, Aggressors, Terminators, Infiltrators, and more, all of which are sold separately. These components are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • "No bold act is too small to be without consequence." An Astra Militarum Anthology This collection of 12 short stories tells tales of the most humble soldiers of the Astra Militarum. No gene-enhanced warriors or mutant juggernauts here – just brave men and women rising to the challenge of protecting humanity from all enemies within, without, and beyond. READ IT BECAUSE Few stories are as relatable and inspiring as those of the Astra Militarum, facing the horrors of the 41st Millennium without the benefit of the finest wargear and power armour. They fight with grit and determination as well as their trusty lasguns and rumbling tanks. They are true heroes of the Imperium, though the galaxy rarely remembers their names. THE STORY The true strength of the Emperor’s largest military force lies not in their artillery, trenches, and tanks, but in the courage of the ordinary men and women of the Astra Militarum. Against the countless foes of the Imperium, Guardsmen stand together. They fight to live and die not only for the glory of the God-Emperor, but for their fellow soldier. To survive against the Ruinous Powers and the overwhelming xenos tide, the trust and bravery of daring Catachan jungle fighters, indomitable Cadians, stoic Kriegsmen, and more will be tested to the limits. CONTENTS – Less Than Human by Steve Lyons – Blood Sands by Victoria Hayward – Hell Fist by Justin Woolley – The Sum of its Parts by Rhuairidh James – The Strength of Symbols by Carrie Harris – The Redoubt by John Sollitto – Finest Hour by Sam Ryan – Resounding by Russell Zimmerman – Those Without Mercy by Callum Davis – The Last Psyker by Shauna Lawless – Exterminator by Mike Vincent – Worm of Valhalla by Tom R Pike
  • Traitor Guardsmen are part of the mortal dregs that follow in the wake of Heretic Astartes. They turn mass-produced lasguns and more specialised weapons upon the Imperium they once served, while their military training combines with bitterness and hate to render them a potent threat. This multipart plastic kit builds 10 Traitor Guardsmen, cannon fodder for your Chaos Space Marines armies in games of Warhammer 40,000. Armed with lasguns and a handful of specialist weapons, they are ideal for screening their Space Marine overlords and claiming vital objectives. There are lots of wargear options to customise your miniatures. Four of the Traitor Guardsmen each have a choice of two different heads, and the Sergeant has a choice of six different heads. The kit contains: – 1x Traitor Sergeant armed with a boltgun or a corrupted pistol, and chainsword, power weapon, or close combat weapon (can alternatively be built as a Traitor Guardsman with a lasgun) – 1x Traitor Guardsman armed with a lasgun or meltagun – 1x Traitor Guardsman armed with a lasgun or plasma gun – 1x Traitor Guardsman armed with a lasgun or flamer – 1x Traitor Guardsman armed with a lasgun or Cultist sniper rifle – 1x Traitor Guardsman armed with a lasgun or Cultist grenade launcher – 1x Traitor Guardsman armed with a lasgun and optionally equipped with a vox communicator – 3x Traitor Guardsmen, each armed with a lasgun This kit comprises 108 plastic components and 10x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Enforcers are sadistic disciplinarians amongst the Militarum Traitoris, whether petty tyrants who killed their way to dominance, or former officers brought low through corruption. Some cement their position by exploiting savage Traitor Ogryns – crude line-breakers and added muscle – as living shields to help impose their violent rule. This multipart plastic kit builds a sadistic Traitor Enforcer and a brutal Traitor Ogryn to lead the Traitor Guardsmen of your Chaos Space Marines armies in games of Warhammer 40,000. Equipped for close combat, they'll add some punch to your troops. Loaded with personality, the shouting Enforcer and menacing Ogryn will look great leading your cultists, or as a new painting project. The Ogryn has a choice of two heads, offering a degree of customisation to your big brute. This kit comprises 12 plastic components, 1x Citadel 32mm Round Slotta Base, and 1x Citadel 40mm Round Hex Hole Base. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints.
  • Chaos Legionaries launch assaults that few are capable of standing against. Whether millennia-old veterans of the Long War or traitors from Renegade warbands, Legionaries are deadly and adaptable warriors. They unleash streams of explosive bolts or vent their vicious hatred with swings of rending chainswords. This multipart plastic kit builds 10 Legionaries, versatile infantry for your Chaos Space Marines armies in games of Warhammer 40,000. Equipped with a variety of ranged and close combat weapons, they're ready to take on any enemy and claim key objectives. The kit includes parts
  • A Warhammer Age of Sigmar Novel Against orders from her superiors and faced with a horde of the Blood God’s faithful, a Stormcast Eternal undertakes a mission that may prove more treacherous than she could have ever imagined. READ IT BECAUSE It’s an action-packed adventure following a Stormcast Eternal that must decide whether what they truly believe to be right is more important than their faith in the God-king. THE STORY It has been twenty years since Anvilgard – now known as Har Kuron – fell to the Daughters of Khaine, and a terrible secret waits in the occupied city’s depths. Knight-Incantor Tivrain Greymantle is haunted by the call of her brothers and sisters, who Morathi-Khaine has imprisoned there, knowing that if they were killed or released, her perfidy would be revealed to Sigmar as he reforges their souls. Commanded by her superiors to forget their captured comrades, Tivrain resolves to do the unthinkable: defy Sigmar himself, brave the steaming jungles of Aqshy’s Crucible of Life, infiltrate Anvilgard, and liberate them. Pursued by her superiors and on a collision course with a horde of Khornate Bloodbound, Tivrain and her companions forge onward, unaware that their mission – and destinies – may prove more treacherous than they could have ever imagined. Written by Dale Lucas.
  • A Warhammer Age of Sigmar Anthology To take the Coin Malleus is to pledge one's life, limbs, and death to the Dawnbringer Crusades. Fusil-Major Rosforth knows this better than most. Following an almost career-ending injury, he now rides into battle atop Slobda – ogor, Maneater and fierce, unlikely friend. Their bond is simple: Rosforth shoots, Slobda eats. READ IT BECAUSE While Grand Alliance Order features many heroic figures, few are as noble as the mortal defenders of the Cities of Sigmar, fighting on through pure grit and determination. These stories offer insight into what it must be like to face down foes that would drive others mad, defending one's family, friends, and way of life against beasts and monsters who want nothing more than to tear your home to shreds. THE STORY Something gnaws at the Realm of Ghyran. The skaven have come in their millions, and Rosforth and Slobda must somehow lead a despondent band of survivors to safety, relentlessly pursued by plague-infested tides of devious, ravenous vermin. CONTENTS – On the Shoulders of Giants (novella) by Adrian Tchaikovsky – The Wanderer (short story) by Hal Wilson – Hounds (short story) by Christopher Allen – Roadwarden (short story) by Liane Merciel – Murder by Moonlight (short story) by Noah Van Nguyen – The Manse of Mirrors (short story) by Nick Horth – Past Returns (short story) by Hal Wilson – False Dawn (short story) by Christopher Allen – River of Death (short story) by Anna Stephens – The Siege of Greenspire (short story) by Anna Stephens – The Book of Transformations (short story) by Matt Keefe – The Nameless (short story) by Hal Wilson
  • War Despots are the lords of a ziggurat's royal clans, and its commanders in times of war. Swollen by dark power and clad in imposing armour, they see their thrall hosts as extensions of their conquering ambition. Underlings are driven on relentlessly – expected to triumph or perish – while a Despot’s rivals fall beneath weapons acquired at a terrible price, and empowered by the most dangerous daemonic essences. This multipart plastic kit builds a War Despot, a warrior noble for your Helsmiths of Hashut armies in games of Warhammer Age of Sigmar. They are armed with a Daemonflame Glaive – a brutal weapon powered by a trapped daemon – and wear ornate armour covered in runes and gems. These cruel overlords make ideal leaders for Hashutite troops, inspiring nearby warriors to fight harder while also getting stuck in themselves. This kit comprises 6 plastic components and 1x Citadel 32mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Through choking ash and beneath burning skies, the Helsmiths of Hashut march. Long ago, these duardin sold their souls to a tyrannical god for survival – and power. In their arrogance, they fuel their industry with the most corrupt of energies: the essence of daemonkind. There is a grim glory to the Helsmiths of Hashut, a majesty to their scale mail and masterwork weapons, but it is marred by manifest cruelty and greed. They consider themselves rightful masters of the Mortal Realms and see all others as a resource to exploit or an obstacle to be swept aside. Their armies are filled with daemonically powered engines and infernal artillery, reducing the earth to boiling ruin. Chaos Battletome: Helsmiths of Hashut is a darkly majestic guidebook for collectors and gamers who wish to wreak their own brand of industrialised destruction on the Mortal Realms. This hardcover book is packed with epic artwork, grim background material about the twisted engineers, bold photography, and the rules you'll need to unleash them on the battlefield. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide you through your conquest for power, no matter how you like to collect, paint, and play with your Helsmiths of Hashut. This 90-page hardcover book contains: – Background, art, and fiction giving you an overview of the Helsmiths of Hashut's grim history and twisted culture – A description of their many units, along with detailed photography and artwork – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Prayers, and Spells – 16 warscrolls, covering their corrupt units – A Spearhead guide, including gameplay and hobby advice, along with a set of warscrolls and army abilities for the Helforge Host – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Chaos armies – A handy reference section with army abilities, magic, and battle traits This book also contains a one-use code to unlock Chaos Battletome: Helsmiths of Hashut content in Warhammer Age of Sigmar: The App.
  • A Warhammer 40,000 Omnibus On the surface, the galaxy’s finest warriors ward against the dark forces that plague humanity, but emerging cracks are everywhere. Chaos festers within the sprawling web of the Dark Coil, and xenos threats grow ever stronger. READ IT BECAUSE The Dark Coil continues to wrap its tendrils around the grim darkness of the far future. Peter Fehervari, a master of the horror at the heart of Warhammer 40,000, explores the deepest recesses of both the mind and the stars in a series of seemingly disparate stories that combine into a whole more sinister than the sum of its parts. THE STORY In The Reverie, the dark secret of a seemingly glorious Chapter of Space Marines is exposed, while The Crown of ThornsThe Sins of My Brothers, and The Thirteenth Psalm follow as the censured Space Marines seek to atone for their sins. Nightbleed brings us to the bowels of a hive city where a disgraced medicae and a street preacher find their fates intertwined. Nightshift Nineteen tells the tale of a cursed hive city maintenance crew plagued by seemingly random misfortunes. Requiem Infernal and Aria Arcana follow the Adepta Sororitas of the Last Candle, exploring deeply-held secrets as remnants of a decimated Astra Militarum force seek aid. In The Walker in Fire, a Deathwatch Space Marine of the Salamanders is sent on a mission to find and eradicate a pair of rogue Adeptus Mechanicus agents. Finally, Nightfall sees young men take part in a ritual they don't truly understand, with the Night Lords waiting in the wings. Contents – The Reverie (novel) – The Crown of Thorns (short story) – The Sins of My Brothers (short story) – The Thirteenth Psalm (short story) – Nightbleed (short story) – Nightshift Nineteen (short story) – Requiem Infernal (novel) – Aria Arcana (short story) – The Walker in Fire (short story) – Nightfall (short story) Written by Peter Fehervari.
  • Many are the corrupted warriors who have turned to the worship of Chaos, and legion are the daemonic minions of those Dark Gods. They can be found across the Mortal Realms, seeking to gain power and earn the favour of their twisted patrons. This kit collects four Chaos-themed warbands for Warhammer Underworlds. All the miniatures are push-fit, moulded in coloured plastic, and include scenic bases on the frames so you can start playing quickly. You'll also find warscroll cards and fighter cards for each warband. The Gnarlspirit Pack are a versatile Flex warband, and Skittershank's Clawpack are an aggressive Strike warband. The Thricefold Discord and The Wurmspat feature the Mastery playstyle, which rewards players for careful management. This set includes the following 15 miniatures: – 4x The Gnarlspirit Pack – Sarrakkar, Gorl, Kheira, Lupan – 5x Skittershank's Clawpack – Skulck, Krowch't, Kreep, Snyp, Slynk – 3x The Thricefold Discord – Vexmor, Vashtiss, Lascivyr – 3x The Wurmspat – Fecula, Ghulgoch, Sepsimus The box also includes: – 15x double-sided fighter cards – 16x double-sided warscroll cards (in English, French, German, Spanish, Italian, Chinese, and Japanese) The double-sided fighter cards measure 63mm x 88mm, and the double-sided warscroll cards measure 105mm x 148mm. This kit contains 97 plastic components, including integrated scenic bases. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints.
  • Everywhere the forces of Destruction, Chaos, and Death can be found in the Mortal Realms, you'll find agents of Order to oppose them. They fight to reclaim land and glory, often in the name of Sigmar. This kit collects four Order-themed warbands for Warhammer Underworlds. All the miniatures are push-fit, moulded in coloured plastic, and include scenic bases on the frames so you can start playing quickly. You'll also find warscroll cards and fighter cards for each warband. The Shadeborn are an aggressive Strike warband, Xandire's Truthseekers are a versatile Flex warband, The Starblood Stalkers are a tough Take and Hold warband, and Elathain's Soulraid features the Mastery playstyle, which rewards players for careful management. This set includes the following 19 miniatures: – 4x Xandire's Truthseekers – Calthia Xandire, Dhoraz, Luxa, Taros – 4x The Shadeborn – Slythael, Drusylla, Sylarc, Valyssa – 6x The Starblood Stalkers – Kixi-Taka, Klaq-Trok, Huachi, Xepic, Tok, Otapatl – 5x Elathain's Soulraid – Elathain, Fuirann, Tammael, Duinclaw, Spinefin The box also includes: – 19x double-sided fighter cards – 16x double-sided warscroll cards (in English, French, German, Spanish, Italian, Chinese, and Japanese) The double-sided fighter cards measure 63mm x 88mm, and the double-sided warscroll cards measure 105mm x 148mm. This kit contains 97 plastic components, including integrated scenic bases. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints.
  • The Mechanicum employs a wide variety of units to execute their wars, including cybernetically enhanced thralls and automata, as well as bizarre, esoteric tanks of an unusual design. Their mastery of arcane technology allows them to field weapons that can't be found elsewhere, and their mechanical constructs are incredibly hard to take down. This multipart plastic kit builds 150 individual epic scale miniatures, which assemble 60 models for your Mechanicum armies in games of Legions Imperials. Based around a core of cybernetically enhanced infantry, the force is supported by a wide range of hulking constructs and battle tanks. It's perfect for starting a new army or bolstering an existing collection, and you'll save money compared to buying the kits individually. The Krios pattern tanks can be customised with weapon options to tailor your force to your liking. The set includes 150 miniatures, which combine to build 60 models: – 2x Archmagos Prime on Abeyant – 2x Myrmidon Secutors – 2x Tech-Priests – 4x Ursarax – 4x Myrmidon Destructors – 8x Thallax – 10x Tech-Thralls – 2x Vultarax – 2x Arlatax – 2x Domitars – 2x Vorax – 4x Castellax – 4x Thanatars equipped with a plasma mortar – 4x Thanatars equipped with a Sollex heavy-las – 6x Krios Battle Tanks – 2x Triaros Armoured Conveyors This kit also comes with 2x Mechanicum Transfer Sheets, each containing 500 high-quality waterslide transfers, including logos, numerals, cogs, and more. This kit comprises 610 plastic components, 16x Legions Imperialis 32mm Bases, and 36x Legions Imperialis 25mm Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Legions Imperialis can be found in Legions Imperialis: Liber Strategia, available separately.
  • The Solar Auxilia are an elite fighting force that relies on the weight of numbers to flood the battlefield. With judicious use of heavy armour assets, they take out the toughest units and soak up enemy firepower. This multipart plastic kit builds 157 individual epic scale miniatures, which assemble 67 models for your Solar Auxilia armies in games of Legions Imperialis. The bulk of the force includes a mix of infantry and command units, along with a sizeable contingent of heavy weapons platforms and sentinels. These units are supported by plenty of battle tanks, which can be customised with weapons and cosmetic options. This boxed set is perfect for starting a new army – or bolstering your existing collection – and you'll save money compared to buying the kits individually. The set includes 157 miniatures, which combine to build 67 models: – 2x Solar Auxilia Command squads – 8x Auxiliaries – 4x Auxiliaries with flamers – 4x Veletarii – 4x Charonite Ogryns – 4x Aethon Heavy Sentinels – 12x Auxilia Rapiers – 4x Cyclops – 12x Auxilia Tarantulas – 2x Auxilia Baneblades – 3x Dracosans – 8x Leman Russ Vanquishers The kit also comes with 3x Solar Auxilia Vehicle Transfer Sheets, each containing 288x high-quality waterslide transfers to decorate your miniatures. There are markings for Arkadian Janissaries, Cthonian Headhunters, Manachean Bulls, Saturnyne Rams, Lord Marshal’s Own, Ash Scorpions, Bormanite Devils, and The Deathless regiments. This kit comprises 600 plastic components and 64x Legions Imperialis 25mm Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Legions Imperialis can be found in Legions Imperialis: Liber Strategia, available separately.
  • The mighty Legiones Astartes go to war with a mix of heavy infantry, dreadnoughts, tanks, and support weapons platforms. They are an aggressive and tenacious force, breaking the backs of their foe and then moving swiftly on to the next target. This multipart plastic kit builds 131 individual epic scale miniatures, which assemble 51 models for your Legiones Astartes armies in games of Legions Imperialis. The core of the force is a large block of infantry, heavy infantry, and command units, supported by heavy weapons platforms, Dreadnoughts, transports, and battle tanks. It's perfect for starting a new army or bolstering an existing collection, and you'll save money compared to buying the kits individually. The tanks each have a selection of cosmetic and weapon options, allowing you to tailor your force to your liking. The set includes 131 miniatures, which combine to build 51 models: – 2x Legion Command squads – 8x Tactical Legionaries – 2x Legion Terminators – 2x Assault Marines – 2x Support Legionaries with plasma guns – 2x Heavy Support Legionaries with missile launchers – 4x Contemptor Dreadnoughts – 2x Leviathan Siege Dreadnoughts with cyclonic melta lances – 2x Leviathan Siege Dreadnoughts with Leviathan storm cannons – 2x Deredeo Dreadnoughts with Anvilus autocannon batteries – 2x Deredeo Dreadnoughts with Hellfire plasma cannonades – 2x Legion Rapiers with laser destroyer arrays – 2x Legion Rapiers with quad launchers – 2x Legion Tarantulas with Tarantula lascannon batteries – 2x Legion Tarantulas with Hyperios air-defence missile launchers – 5x Rhinos – 4x Kratos Heavy Tanks – 4x Sicaran Tanks The kit also comes with 3x Legion Vehicle Transfer Sheets, each containing 1,130x high-quality waterslide transfers, including markings for all 18 Legions, numerals, and honour markings. This kit comprises 596 plastic components and 38x Legions Imperialis 25mm Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Legions Imperialis can be found in Legions Imperialis: Liber Strategia, available separately.
  • In the great forest of the Spitewood, life magic surges through root and bough, and the power of the god Kurnoth grows. Lead your warband through its twisting paths to battle your rivals and claim the treasures beneath its branches! This expansion for Warhammer Underworlds takes you to Spitewood, a labyrinthine forest where the followers of an ambitious Chaos god clash with the hunters of the Sylvaneth. You'll find a double-sided game board that introduces additional game mechanics – reinvigorating Aqua Ghyranis and protective Waystone Hexes, plus two full warbands – the Blood of the Bull, and Kurnoth's Heralds. To make the most of them, one Strike deck and one Mastery deck are also included, along with tokens, fighter cards, and warscroll cards. When combined with the Warhammer Underworlds: Embergard boxed set, available separately, you'll have everything you need to start playing fast-paced, tactical games in the heart of the mysterious Spitewood. This boxed set contains: 3x Kurnoth's Heralds miniatures in green-coloured plastic – Ylarin, Master of the Paths – Cullon, Axe of Kurnoth – Lenwythe, Eye of the Forest 5x Blood of the Bull miniatures in grey-coloured plastic – Zuldrakka the Hateful – Morudok – Tokkor the Immolator – Imnidrin – Grisk Back-stabba – 1x 16-page softcover rulebook – 1x Double-sided game board – 1x Warhammer Underworlds token sheet – 8x Fighter cards – 2x Warband warscroll cards – 1x Spitewood Rules card 2x Rivals Decks – Hunting Grounds – Deadly Synergy This kit contains 48 plastic components, including integrated scenic bases. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints.
  • A Warhammer 40,000 Novel Morvenn Vahl is the Abbess Sanctorum and a High Lord of Terra, a warrior born and a faithful daughter of the Emperor. Yet she is only mortal, performing no miracles, untouched by divinity, and though she was chosen not by the Master of Mankind but by his living thralls, the faith is hers to command and to protect. Read It Because It’s a story of doubt and faith. It’s a story of the light of the God-Emperor against the darkness of the Night Lords. Can Morvenn Vahl lead the faithful to triumph, or will Ophelia VII fall to the traitors? The Story When a monster from myth threatens the cardinal world of Ophelia VII, Morvenn Vahl defies the Senatorum Imperialis and heads to the planet's defence. There, she finds a world in terror – the warlord Kol Rakhul, known as the Death of Saints, has come for the faithful and, with his Heldrake and a host of Night Lords at his back, plans to enshroud the world in flame and blood. This is a reckoning. A holy world is being defiled, and in its defence, Morvenn Vahl must wield an army of Living Saints to stand a hope of survival, let alone victory. Written by Jude Reid.
  • The Death Korps of Krieg will stop at nothing to prove their loyalty to the Imperium, casting aside their lives in brutal wars of attrition. They rely on the weight of numbers, an unflinching perspective on war and sacrifice, and the use of heavy siege weapons to grind their foes down. If you want to sacrifice yourself in the name of the God-Emperor, this box is the perfect way to start a new Death Korps of Krieg collection – or expand an existing army – and save money compared to buying the kits individually. A Command Squad lead the charge, followed by a dependable infantry squad. Heavy weapons provide covering firepower while Death Riders outflank the enemy, ready to strike with their vicious sabres. These 26 plastic miniatures represent a complete Astra Militarum force for use in tight, tactical Combat Patrol games of Warhammer 40,000. This boxed set builds 26 multipart plastic Astra Militarum miniatures: – 5x Death Riders – 4x Krieg Heavy Weapons Squad miniatures – 10x Death Korps of Krieg soldiers – 7x Krieg Command Squad miniatures The miniatures in this kit are easy to customise. The Death Riders can each be armed with a power sabre, frag lance, or Death Rider lascarbine. There are parts to build an optional squad leader, as well as numerous cosmetic parts, including various designs of pouches. The Heavy Weapons Squad gunners can be armed with a lascannon, a Krieg heavy flamer, or a twin Krieg heavy stubber, along with interchangeable backpacks and accessories. The Fire Coordinator can be built either leaning on their knee or consulting a map of the battlefield. The Death Korps of Krieg squad includes parts to build an optional Watchmaster who can be armed with a plasma pistol, laspistol, or bolt pistol, and a chainsword or power weapon. One miniature can be built as a sniper, one with a flamer, one with a grenade launcher, and one with a plasma gun or meltagun. One squad member can take a vox-caster, another can take a medi-pack, and there are cosmetic accessories, including bayonets, pickaxes, belt pouches, and grenades. The Lord Commissar in the Command Squad can be equipped with a plasma pistol or a whip in their right arm, and a powerfist or a sheathed power-sword and pointing hand for their other arm. One Veteran Guardsman in the unit may be assembled with either a laspistol, a bolt pistol, or a plasma pistol in their right hand and a chainsword, power weapon, or trench club in their left hand. Another Guardsman can carry a boltgun, plasma gun, meltagun, or grenade launcher into battle. The remaining Guardsmen carry the regimental standard, master vox, and alchemyk counteragents, respectively. There is also a range of optional cosmetic accessories, including shovels, to further decorate your miniatures. This kit comprises 803 plastic components, 1x Citadel 32mm Round Base, 17x Citadel 25mm Round Bases, 5x Citadel 60mm by 35.5mm Oval Bases, 3x Citadel 50mm Round Bases, and 1x Death Korps of Krieg Transfer Sheet containing 803 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Jump pack-equipped assault squads are rapid-attack soldiers with wargear optimised for close-quarter fighting and hit-and-run tactics. The use of jump packs allows assault squads to move with great speed across the battlefield and impact the enemy line with savage force, leaping past intervening terrain and open defences to engage their adversaries in bloody melee. When first created, Mark II "Crusade" armour was the epitome of Space Marine technology – a void-sealed, radiation-shielded suit of battle plate able to withstand an unprecedented degree of punishment. Despite its age, it was still used extensively when the Horus Heresy broke out. This multipart plastic kit builds 10 Assault Space Marines, powerful shock troops for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. With their speed and chainaxes, they are ideal for attacking exposed flanks and bypassing the enemy front lines, throwing a deadly spanner into their plans. The kit includes parts to build up to two Sergeants, who can each be armed with a disintegrator pistol or volkite serpenta, a power maul, and a melta bomb. Every member of the squad can swap their bolt pistol for a combat shield to soak up greater amounts of damage as they leap across the battlefield, and two Legionaries can each be armed with an optional heavy chain axe to give them more hitting power. There are 16 different heads in eight designs, and a selection of grenades, pouches, and holsters to further customise your miniatures. This kit can also be used with the Melee Weapons Upgrade Set, available separately, to give you even more tactical options. These miniatures have no Legion-specific markings, so you can use them in any Legiones Astartes force, whether you're loyal to the Emperor or have joined Horus in his rebellion. This kit is supplied with 1x Horus Heresy Transfer Sheet, containing 618 high-quality waterslide transfers to decorate your miniatures. There is Legion iconography for the Sons of Horus, Imperial Fists, Iron Warriors, and Salamanders, along with generic icons, numerals, and honour markings. This kit comprises 244 plastic components and 10x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Mechanicum makes heavy use of both cybernetically enhanced thralls and automata to enact their will on the battlefield. These machines are capable of marching and fighting for days without fatigue, as well as being exceptionally resilient and equipped with powerful weapons supported by their power plants. If you want to claim the galaxy in the name of the Omnissiah (whether you believe that to be the Emperor or not), this box is the perfect way to start a new Mechanicum collection – or expand an existing army – and save money compared to buying the kits individually. You'll find a Thallax Cohort armed with powerful lightning guns, and a pair of Castellax Battle-automata equipped with a pair of claw-like shock chargers and heavy weaponry. The bruiser in the box is a towering Thanatar Cavas Siege-automata – their primary weapon is a shoulder-mounted plasma mortar, able to blast apart your enemies at range, before it charges in to crush survivors with its shock chargers. This boxed set builds 9 multipart plastic miniatures: – 1x Thanatar Cavas Siege-automata – 2x Castellax Battle-automata – 6x Thallax The miniatures in this kit are easy to customise. The Thanatar Cavas Siege-automata can be built in your choice of two poses, and its devastating plasma mortar can be assembled open or closed. Both of the Castellax can be armed with a mauler bolt cannon, multi-melta, or darkfire cannon for causing devastation at range, and either shock chargers or power blade arrays – each with either an underslung flamer or bolter – to tear or slice enemies apart in melee. The Thallax each have an optional chain bayonet for their lightning guns, and there are 2x phased plasma fusils, 2x photon thrusters, and 2x multi-meltas to increase their firepower. This kit comprises 598 plastic components, 1x Citadel 120mm Oval Base, 2x Citadel 60mm Round Bases, 6x Citadel 40mm Round Bases, 2x Mechanicum Macro-constructs Transfer Sheets each containing 394 high-quality waterslide transfers, and 2x Mechanicum Constructs Transfer Sheets each containing 558 high-quality waterslide transfers to customise your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Solar Auxilia is an elite fighting force that relies on the weight of numbers, both in infantry and heavy armour assets, to grind their opponents down. Their equipment and fittings are as well suited to fighting in the void of space as they are on planet surfaces, fully sealed against the environment, no matter how harsh. If you want to hold the line to protect the Emperor or join the march to overthrow him, this box is the perfect way to start a new Solar Auxilia collection – or expand an existing army – and save money compared to buying the kits individually. You'll find a Lasrifle Section, excellent at holding objectives and controlling the battlefield with numbers. A Tactical Command Section leads them into battle while speedy Hermes Sentinels outflank the enemy. A mighty Leman Russ Strike Tank provides the heavy firepower, forcing your foes to keep their heads down with constant barrages. This boxed set builds 28 multipart plastic miniatures: – 1x Leman Russ Strike Tank – 2x Hermes Light Sentinels (which can alternatively be built as Hermes Veletaris Sentinels) – 5x Tactical Command Section members (which can alternatively be built as a Legatine Command Section or Line Command Section) – 20x Lasrifle Section Auxiliaries The miniatures in this kit are easy to customise. The Lasrifle Section miniatures can be fielded as one large unit, or two smaller ones of 10 Auxiliaries, each with their own optional Auxilia Sergeant, Auxiliary with vox interlock, and Auxiliary with auxilia vexilla. The Sergeants can be armed with your choice of laspistol, blast pistol, needle pistol, volkite serpenta, plasma pistol, or hand flamer, and a power fist, power sword, or charnabal sabre. Each Auxiliary's lasrifle can be upgraded with an optional bayonet. The Tactical Command Section builds an Auxilia Captain, armed with your choice of laspistol, blast pistol, needle pistol, volkite serpenta, plasma pistol, or hand flamer, and power fist, power sword, or charnabal sabre. The rest of the squad have options to take a command vox, augury scanner, and cohorts vexilla. They can also be used as a Line Command Section or Legatine Command Section, whose Legate Marshal can be armed with volkite serpenta, inferno pistol, archaeotech pistol, laspistol, blast pistol, needle pistol, plasma pistol, or hand flamer, and a thunder hammer, paragon blade, power fist, power sword, or charnabal sabre. The Hermes Light Sentinels can each be armed with either a multi-laser or a Hermes grenade launcher. They can alternatively be built as Hermes Veletaris Sentinels with additional armour and your choice of heavy flamer or a volkite caliver. The Leman Russ Strike Tank can be armed with one of four turret weapons – a battlecannon, twin lascannon, gravis autocannon, or vanquisher cannon with a co-axial mounted heavy stubber. You can also choose from five different hull-mounted weapons – a heavy bolter, lascannon, autocannon, multi-laser, or heavy flamer. There's an optional hunter-killer missile, searchlights, and dozer blade, along with a pintle-mounted heavy flamer, multi-laser, or heavy stubber. There is also a cognis-signum to upgrade to a Command Tank, and an optional flare shield if you choose to do so. This kit comprises 790 plastic components, 2x Citadel 60mm Round Bases, 25x Citadel 25mm Round Bases, 2x Solar Auxilia Infantry Transfer Sheets each containing 152 high-quality waterslide transfers, and 2x Solar Auxilia Vehicle Transfer Sheets each containing 180 high-quality waterslide transfers to customise your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Rohan has no shortage of noble and experienced warriors to lead them into battle. The nephew of Helm Hammerhand, Fréaláf, is the First Marshal of the Riddermark and the Lord of Harrowdale. The Shieldmaiden Olwyn is an exceptional warrior who will fight valiantly to protect those she is close to, in particular Hera, to whom she imparts the ways of the Shieldmaidens of old. The young esquire to the king, Lief, acts as Helm's personal attendant within his court. This multipart plastic kit builds three mighty warriors – Olwyn, Shieldmaiden of Rohan and Lief, Page of Helm, for your Army of Edoras and Defenders of the Hornburg armies, and Fréaláf, First Marshal of the Riddermark, for your Armies of Edoras forces in the Middle-earth Strategy Battle Game. There are two versions of each hero – mounted or on foot, opening up more tactical options for your army. Whichever version you select, they bring a range of special abilities that will give you the edge in battle. This kit comprises 43 plastic components, 1x Citadel 40mm Round Hex Hole Base, 2x Citadel 40mm Round Bases, and 3x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Olwyn, Lief, and Fréaláf in the Middle-earth Strategy Battle Game can be found in the Armies of the Lord of the Rings™ publication, which is available separately.
  • Helm Hammerhand is one of the greatest kings in the history of Rohan – his name has gone down in legend and songs for his heroic deeds. A noble but stubborn warrior-king, Helm has never been one to suffer the indignity of being disrespected, and can let his temper get the better of him. It is this hot-headedness that leads Helm to accidentally kill Freca after the Lord of the West March challenges his authority – a single punch of Helm's mighty fist felled Freca instantly. When Freca's son raises an army to assail Edoras, Helm leads his warriors in the city's defence, showing no fear as he uses his great strength and martial prowess to protect his people and lay waste to any who dare try to usurp the throne of Rohan. This multipart plastic kit builds Helm Hammerhand, both on foot and mounted, for your Army of Edoras armies in the Middle-earth Strategy Battle Game. The ultimate leader for your mighty musterings of the Rohirrim, Helm can lead infantry or cavalry armed with his massive two-handed hammer. His unmounted miniature can be assembled with or without his signature helmet. This kit comprises 27 plastic components, 1x Citadel 40mm Round Base, and 1x Citadel 25mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Helm in the Middle-earth Strategy Battle Game can be found in the Armies of the Lord of the Rings™ publication, which is available separately.
  • The Battle of Edoras brings the Hill Tribes into open conflict with the proud warriors of Rohan as the fractious and dishevelled tribesmen mount a dedicated campaign. A once noble Lord, now an exile of Rohan, Wulf rallies the Hill Tribes to his banner, but the princes Haleth and Háma, sons of the noble and mighty King Helm Hammerhand, lead the Rohirrim in defence of their home and holdings. The War of the Rohirrim – Battle of Edoras, is the ideal way to begin, or continue, your adventures in Middle-earth. Take command of the mighty warriors of Rohan, or the bitter and aggressive tribesmen of the hills, both led by characterful heroes, and reenact your favourite scenes from The Lord of the Rings: The War of the Rohirrim™. This box contains 56 miniatures split into two balanced armies – one Good, one Evil – and everything you need to play, including a rules manual, dice, and accessories. The Miniatures The Forces of Good – 1x Haleth, Prince of Rohan on foot – 1x Haleth, Prince of Rohan mounted on an armoured horse – 1x Háma, Prince of Rohan on foot – 1x Háma, Prince of Rohan mounted on a horse – 24x Warriors of Rohan, armed with a mix of spears, hand weapons, shields, and bows The Forces of Evil – 1x Wulf, High Lord of the Hill Tribes on foot – 1x Wulf, High Lord of the Hill Tribes mounted on a horse – 1x General Targg on foot – 1x General Targg mounted on a horse – 24x Hill Tribesman, armed with a mix of weapons, flaming brands, and bows The Scenery – 2 sets of modular Rohan Houses, building two large pieces, plus a variety of accessories and fences The Rules This box contains the complete, unabridged 176-page hardback Middle-earth Strategy Battle Game Rules Manual, covering both Narrative and Matched Play games with your Middle-earth miniatures. Everything from the basic fundamentals of movement and combat, through to fielding siege engines and casting magical powers is here, in an updated format, plus photos of beautifully-painted armies to inspire you! The box also contains a 48-page booklet containing all the scenarios and profiles you need to recreate the Battle of Edoras with your miniatures. Four Scenarios allow you to play through a linked mini campaign – The First Assault, The Gates Fall, Torch the City, and Last Stand of the Princes. For full unit profiles, you'll need a copy of Armies of The Lord of The Rings, available separately. The Accessories – 12 6-sided dice in two colours – 1x range ruler – 1x 3'x3' square double-sided play mat – 2x Quick Reference Guides This kit contains 678 plastic components, and 2 Citadel 40mm Round Bases with Hex Holes and 52x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. © New Line Productions, Inc. All rights reserved. MIDDLE-EARTH, THE LORD OF THE RINGS: THE FELLOWSHIP OF THE RING, THE LORD OF THE RINGS: THE TWO TOWERS, THE LORD OF THE RINGS: THE RETURN OF THE KING and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (S24) © Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES, THE LORD OF THE RINGS: THE WAR OF THE ROHIRRIM and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (s24) Middle-earth, The Hobbit and The Lord of the Rings and the names of the characters, places, items and events therein, are trademarks of Middle-earth Enterprises, LLC used under license by Games Workshop. All rights reserved. (S24)
  • Ashwing Helamites are smaller and less domesticated than Dustbacks. Ash Waste Nomads use them as guard creatures, controlling these flying macro-insects using large lures. Once their lure has been placed on the ground, Ashwings will treat the area as their territory and attack any who come near. This multipart plastic kit builds two Ashwing Helamites, a pair of vicious, winged creatures, and a lure for your Ash Waste Nomads gangs in games of Necromunda. Their speed makes them ideal for ambushing unsuspecting enemy fighters, while the Ashwing Lure can be used to set up ambushes, or to create a no-go area for your opponent's gangers on the battlefield. Both of the Ashwing Helamites can be built on a scenic base, or mounted on a flying stand. There is also a head and Ashwing Lure with sky mantle backpack that can be used with a member of the Ash Waste Nomads War Party, available separately, to represent which member of your gang is responsible for these beasts. The kit comprises 46 plastic components, 2x Citadel 60mm by 35mm Oval Bases, 1x Citadel 25mm Round Base, and 3x 45mm Groove Flying Stems. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Palanite Enforcers are the mailed hand wrapped around Necromunda's throat, struggling to keep the hive down even as it rages against their grip. They are led by brave, promising veterans of the force who have shown they have what it takes to be ruthless and thorough in their judgment. Often, they are given special equipment and a certain amount of license to act as they wish. This multipart plastic kit builds two Palanite Enforcer Captains, two Palanite Enforcer Sergeants, two Palanite Enforcer Subjugator Sergeants, and a pair of Hardcase Cyber-mastiffs for your Palanite Enforcer gangs in games of Necromunda. Armed with the precinct's best weaponry and carrying advanced equipment, they'll give you the edge against anyone you declare to be criminals. This kit is loaded with options so you can customise your miniatures. The Palanite Enforcer Sergeants can each be armed with either an autopistol and power maul, or an Enforcer boltgun with optional las-projector or combi-grenade launcher. They also have three head designs and two neck options each. The Subjugator Sergeants can be armed with a repulsion pattern chem-thrower, or a heavy stubber with a bio-scanner, grenade, or magazine in their left hand. They also have a choice of two different heads and necks each. The Palanite Enforcer Captains can each be armed with either a bolt pistol or plasma pistol, and a helmet, sheathed power sword, or drawn power sword in the other hand. They also come with a choice of two heads and two necks. The Hardcase Cyber-mastiffs each have a choice of two different head options, offering even more opportunities for personalisation as you track down the criminals of Necromunda. The kit comprises 158 plastic components, 2x Necromunda 25mm Round Bases, 6x Necromunda 32mm Round Bases, and 1x Enforcer Patrol Transfer Sheet containing 220 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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