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A Warhammer 40,000 Omnibus Ordo Hereticus Inquisitor Erasmus Crowl becomes embroiled in a dark conspiracy within the Imperial Palace, one which threatens the very existence of Mankind. Hunted by hidden forces through the Palace’s sinister underbelly, Crowl and his acolyte Luce Spinoza fight to uncover a terrible truth. As the fate of the Imperium hangs in the balance, Crowl and Spinoza must discover just how far they are willing to go to save Humanity. READ IT BECAUSE It's a glimpse into how the Inquisition operates, combined with a rare glance into Holy Terra and its occupants who dwell within the bureaucracy of a galaxy-spanning government. No place is safe from intrigue and deception, and the Vaults of Terra series delves into the underbelly with both feet. THE STORY Powerful and ruthless, the Inquisition moves through the shadows to ensure Humanity’s survival by any means necessary. No cost is too high for these Imperial agents, and no one is exempt from an inquisitor’s justice. In The Carrion Throne, Ordo Hereticus Inquisitor Erasmus Crowl serves as a stalwart and vigilant protector, for even the Throneworld is not immune to the predations of its enemies. In the course of his Emperor-sworn duty, Crowl becomes embroiled in a dark conspiracy. In The Hollow Mountain, Inquisitor Crowl pursues a terrible plot, fraught with risk, but his sense of duty compels him to persevere. He and his acolyte Spinoza run down their leads in secret, knowing that their every move invites danger. The Dark City shows us the Throneworld in turmoil, wracked by the opening of the Great Rift and the failure of the Astronomican. Inquisitor Erasmus Crowl is missing, taking with him the clues to the conspiracy that has come to obsess him. CONTENTS – The Carrion Throne (novel) – The Hollow Mountain (novel) – The Dark City (novel) – Argent (short story) – Sanguine (short story) – Okira (short story) Written by Chris Wraight. -
Book 3 in the Farsight Series Deep in the Vior’losan desert, an exile both revered and reviled lives a life of solitude. Farsight has retired his uncanny alien sword and bleeding-edge XV8 battlesuit so that his beloved enclaves can prosper in peace. But when the jaws of a tyranid bio-fleet close in on Vior’los, threatening to devour his adopted home, he must once more take up his blade in its defence. READ IT BECAUSE Farsight is back! As the legendary commander comes out of retirement, can he deal with both a vicious alien invasion and the plotting of an ethereal to save his home? It's another action-packed tale from the master of the t'au empire, Phil Kelly. THE STORY As the tyranids consume the planet of Vior'los and its enclaves, an inside threat emerges in the form of the scheming ethereal Aun’Va, and the fortress world is soon reduced to its last eight warriors. Among them is Torchstar, a young rebel in possession of battlesuits prised from Aun’Va’s iron grip, and as unlikely allies are thrown together in the dwindling hope of victory, Farsight’s ultimate test is still to come. Written by Phil Kelly. -
The Nightbringer was once death incarnate – a sadistic god with the power to unmake the stars and a hunger for the life of the galaxy. Like its fellow C’tan, it was shattered by the Necrons, and its insane fragments have ever since been enslaved by those it once ruled. A single shard of the Nightbringer can destroy entire armies. They extrude scythe‑shaped blades from their necrodermis, using them to cull their enemies with great sweeps of entropic unmaking. Their very gaze, meanwhile, is death itself, capable of leeching the essential animus from their victims. This multipart plastic kit builds a C'tan Shard of the Nightbringer, the most dangerous of the star god fragments, for your Necrons army in games of Warhammer 40,000. While no longer able to unmake the stars themselves, it can still reap a terrible toll of enemies upon the battlefield with its powerful scythe, and its gaze can wither and weaken even the mightiest of foes. The Shard of the Nightbringer is ideal for getting stuck in where the fighting is thickest, rewarding an aggressive playstyle. It’s also a stunning centrepiece miniature for any collection, and painters will love the digital fragmentation of the robes, swarm of scarabs, and living metal body. This kit comprises 31 plastic components and 1x Citadel 90mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using this miniature in Warhammer 40,000 are available as a free download on the Warhammer Community website. -
If the being known as Nekrosor Ammentar ever had a true name or identity, it has long since been lost. It is said by some to have been the first to succumb to the Destroyers' madness, and everywhere it goes, murderous insanity follows. Every element of Nekrosor Ammentar’s form has been tailored with the destruction of organic victims in mind. Multiple bladed limbs bear scything edges of monomolecular destabilisation, a serpentine tail grants it exceptional mobility, and enmitic projectors tip its additional limbs. This multipart plastic kit builds Nekrosor Ammentar, the primary vector of the Destroyer Cults, for your Necron armies in games of Warhammer 40,000. Truly a bizarre and hulking brute, this heavily modified construct is designed to annihilate the living, which it does with blades and enmitic weaponry. If you favour an aggressive force, it makes a fitting leader to charge forward with your fastest units, eager to tear enemies apart and spurring your army on with its sanity-bending presence. As a painting project, the scenic base elements and dynamic pose make it an excellent showcase for your skills, and it will look equally impressive on the tabletop and your display shelves. This kit comprises 29 plastic components and 1x Citadel 80mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using this miniature in Warhammer 40,000 are available as a free download on the Warhammer Community website. -
By command of Primarch Roboute Guilliman, the ancient empire of the Five Hundred Worlds shall rise anew in the Imperium's darkest hour. Demetrian Titus, now Captain of the Ultramarines Second Company, fights at the forefront of this war of reclamation. Yet the task that lies before him and his battle-brothers is titanic. Upon the blighted world of Novamagnor, Titus meets a malevolent foe in a battle of wits and will. Can he defeat the monstrous Nekrosor Ammentar, its Destroyer legions, and its stygian shards of the Nightbringer, or will Novamagnor and all its defenders be smothered beneath the shroud of death? This galaxy-shaking expansion for Warhammer 40,000 gives everyone new ways to play games in the 41st Millennium, from narrative-focused campaigns to matched play meetups. This is the first instalment of the 500 Worlds story arc, detailing the brutal and bloody operation to wrest control of Novamagnor from a horrifying new Necron threat. Inside the slipcase, you'll find three books, a booklet, a foldout map, and a sticker sheet to track your game progress. No matter how you like to play Warhammer 40,000, there's something in here for you. Contents: – 500 Worlds: Titus – An 80-page softcover book featuring lore and background about the opening moves to reclaim the 500 Worlds of Ultramar, including the forces marshalled by the Ultramarines and the Necrons. – 500 Worlds: Titus – Dread Incursions – An 80-page softcover book covering boarding actions, giving you all the rules you'll need to play, along with two Boarding Actions Detachments, 12 new missions, and linked campaigns. – 500 Worlds: Titus – War on the Vespator Front – A 56-page softcover book offering a narrative campaign of the over-arching conflict, giving every gamer a chance to stake their claim, along with six new missions to try. – 500 Worlds: Titus – Detachments – A 16-page booklet including three new detachments for the Space Marines (Orbital Assault Force, Bastion Task Force, and Reclamation Force) and Necrons (Pantheon of Woe, Cursed Legion, and Cryptek Conclave). – 1x Fold-out map of the Vespator Front, measuring 594mm by 420mm. – 1x Sticker sheet to track your progress on the Vespator Front, with 252 individual stickers. This expansion is only available while stocks last. -
Riding two abreast on a Stonehorn, Beastriders bring down enemies with their snapping chaintraps and harpoons. The foe can try to retaliate, but the dense stone skeleton of the Stonehorn means their attacks simply glance off, whether blade or bolt. When Stonehorn Beastriders enter the battle, the meat harvest of the Beastclaw Raiders will be plentiful. This multi-part plastic kit contains all the components necessary to build the Stonehorn Beastriders, with a Citadel 120x92mmOval base. The kit can optionally be used to assemble a Frostlord, Huskard or Beastriders on Thundertusk, or Huskard or Frostlord on Stonehorn. -
Tzaangors surge into battle to the sound of brayhorn blasts and avian shrieks – the mutated shock troops wield baroque blades or roaring chainswords with vicious skill. Whirling skeins of dark sorcery deflect return shots and blows, for these creatures belong to Tzeentch, body and soul. This multipart plastic kit builds 10 Tzaangors, mutant melee units for your Thousand Sons armies in games of Warhammer 40,000, or your Disciples of Tzeentch armies in games of Warhammer Age of Sigmar. These twisted warriors are ideal for grabbing objectives. The Tzaangors can each be armed with a blade and a shield or a pair of blades, and there are parts to build an optional champion, standard bearer, and musician. The beaks, horns, manes, weapons and shields are interchangeable across the miniatures. You can optionally build two heavily mutated Tzaangors, and you can arm up to four miniatures with vicious two-handed blades, making the unit easy to customise. This kit comprises 142 plastic components, and 10x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
New Blood is a collection of 54-card preconstructed decks for introductory games of Vampire: The Eternal Struggle. These decks are simpler than tournament level decks, but showcase all the basic mechanics of the game. They are balanced, for a fun and exciting first try of Vampire: The Eternal Struggle. Some of the cards included are reprints and some are new for this set, all ready to mix with cards from other sets.
Contents are detailed below. The number before each card is the number of copies of that card in the deck. THIS IS A PRE ORDER WITH RELEASE DATE 31.02.26 CRYPT (6 cards) 1 Djeneba (NEW) 1 Abaddon 1 Barachiel (NEW) 1 Malachi 1 Sakhar 1 Opikun LIBRARY (48 cards) 1 Golconda: Inner Peace 1 Guardian Angel 1 Sight Beyond Sight (NEW ART) 1 Tension in the Ranks 1 Vast Wealth 2 Vessel 3 Feast of the Soul’s Secrets 4 Hunting the Beast (NEW) 3 Touch of Valeren 4 Righteous Blade (NEW) 1 Dawn Operation 4 Freak Drive 4 Angel’s Gift (NEW) 2 Anticipation (NEW) 2 Taste of Vitae 2 Telepathic Tracking 3 Tranquility Shield (NEW) 3 Eyes of Argus 2 Forced Vigilance 2 My Enemy’s Enemy 2 RedirectionNote: Cellophane-wrapped only – no tuckbox.
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New Blood is a collection of 54-card preconstructed decks for introductory games of Vampire: The Eternal Struggle. These decks are simpler than tournament level decks, but showcase all the basic mechanics of the game. They are balanced, for a fun and exciting first try of Vampire: The Eternal Struggle. Some of the cards included are reprints and some are new for this set, all ready to mix with cards from other sets.
Contents are detailed below. The number before each card is the number of copies of that card in the deck. THIS IS A PRE ORDER WITH RELEASE DATE 31.02.26 CRYPT (6 cards) 2 Máddji, Mistress of Szlachtas (NEW) 1 Saankaláxt (NEW) 1 Neserian 1 Clara Hjortshøj 1 Whisper LIBRARY (48 cards) 2 Blood Doll 1 Charisma 1 Club Illusion 1 Fame 1 Fleshforge Chamber (NEW) 1 Piper 1 Perfectionist 4 Govern the Unaligned 1 Far Mastery 1 The Vozhd of Gravesend (NEW) 1 The Vozhd of Juiz de Fora (NEW) 1 The Vozhd of Szczecin (NEW) 1 Vagabond Mystic 1 Unlicensed Taxicab 1 Femur of Toomler 1 Crypt’s Sons 2 Szlachta Bodyguard (NEW) 4 Szlachta Assistant (NEW) 2 Beast Meld 2 Earth Control 2 Rapid Change 2 Obedient Flesh 3 Form of the Bat 2 Form of Mist 2 Sculpt the Flesh 2 Deflection 1 One with the Land 1 Redirection 3 Sense the Savage WayNote: Cellophane-wrapped only – no tuckbox.
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When the Maggotkin of Nurgle fight, they do so to honour the God of Plagues. Every vector of corruption is a prayer, and every victim they take down is an offering to Grandfather Nurgle. This is a set of 16 six-sided dice with rounded edges for use in games of Warhammer Age of Sigmar, themed around the Maggotkin of Nurgle. They are cast in swirled pale green acrylic plastic with brown ink markings and measure 16mm along each edge. The 1-5 facings are traditionally pipped, and each '6' face is decorated with the bubonic icon of the Maggotkin of Nurgle. These themed dice are only available while stocks last. -
A Warhammer Age of Sigmar Anthology In every duardin’s soul there burns the legend of the Wanderer known as Grombrindal, the mysterious whitebeard appearing since time immemorial to guide his people through their darkest hours – though few can attest to seeing him in the flesh. READ IT BECAUSE It's a tour of the breadth and depth of duardin culture in the Mortal Realms, all centered around the heroic deeds of Grombrindal, the semi-mythical whitebeard who is always ready to save the day. THE STORY When the ancient sky-city of Barak-Thryng comes under attack by the Gloomspite Gitz on their quest to reach the Bad Moon, it is an opportunity for the city’s defenders to prove their mettle. But there are darker, more dangerous forces pulling the strings behind this attack, for the Weaver of Fates has set his gaze upon the city. It is into this powder keg that Grombrindal appears. And he is followed by the Oathbreakers, desperate for the whitebeard’s help in lifting an ancient curse afflicting one of their number, a curse Grombrindal had promised to lift – the Ancestor’s Burden. Contents Rat-Tail (short story) High Airs (short story) Durkar's Wake (short story) King Osgek's Prize (short story) No God's Land (short story) Bitter Oaths (short story) The Maker's Promise (novella) Written by Chris Thursten. -
A Gotrek Gurnisson Novel Greywater Fastness – an industrial canker in the heart of Ghyran. Foundries and metalworks pump soot and fire endlessly into the skies of the Realm of Life. Dusty streets hide peril at every turn, and attacks by the Dreadwood Sylvaneth hamper the city’s relentless encroachment. READ IT BECAUSE Gotrek takes on some of his earliest enemies again – the scheming skaven! It may be a different time, and a different world, but the legendary Slayer hasn't lost his knack for dealing with vermin. THE STORY Gotrek Gurnisson barges into Greywater Fastness seeking answers as to why his Fyreslayer rune is mysteriously waning. But finding them in the stronghold's clogged and blackened arteries may prove far more difficult than first thought, and with skaven warlocks building something deep underground – something that will cement their place in skavendom forever – Gotrek begins to wonder if he might instead find that which has eluded him these past ages – his doom. Written by David Guymer. -
New Blood is a collection of 54-card preconstructed decks for introductory games of Vampire: The Eternal Struggle. These decks are simpler than tournament level decks, but showcase all the basic mechanics of the game. They are balanced, for a fun and exciting first try of Vampire: The Eternal Struggle. Some of the cards included are reprints and some are new for this set, all ready to mix with cards from other sets.
Contents are detailed below. The number before each card is the number of copies of that card in the deck. CRYPT (6 cards) 1 Noluthando (NEW) 1 Hafthor Thorsteinsson (NEW) 1 Doc Martina 1 Roberto Rivamonte 1 Luciano Carvalho 1 Trung Chau Pham THIS IS A PRE ORDER WITH RELEASE DATE 31.02.26 LIBRARY (48 cards) 1 Black Market Cache (NEW) 1 Fame 1 Kumpania 1 Rack, The 1 Ravnos Cache 1 Ravnos Carnival 2 Vessel 1 Aranthebes, The Immortal 5 Deep Song 2 Phantasmagoria (NEW) 1 AK-47 1 Assault Rifle 1 Codex of the Edenic Groundskeepers 1 Flamethrower 4 Go-getter (NEW) 1 Hide the Mind 3 Aid from Bats 3 Carrion Crows 3 Contraband (NEW) 2 Taste of Vitae 2 Terror Frenzy 3 Dogged Pursuit (NEW) 3 On the Qui Vive 2 Protection Racket 2 Night TerrorsNote: Cellophane-wrapped only – no tuckbox.
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Sloven Knights have turned their backs on whatever honour they might once have possessed. Now these diseased cavaliers clad in rotting panoply are sworn to the Grandfather. They are imposing figures atop their plague-ridden steeds, their very presence exuding a palpable and debilitating aura of despair. This multipart plastic kit builds three Sloven Knights, elite cavalry for your Maggotkin of Nurgle armies in games of Warhammer Age of Sigmar. Riding mutated, foetid nags, they can respond quickly to changes in the battle and get to grips with the enemy faster than your infantry. Rather than the noble lances they once carried, they are now armed with entropic bludgeons – brutal weapons that make a mockery of enemy armour. The kit includes five interchangeable heads – including one that makes an optional champion – and another head that can be used on two of the Sloven Knights, offering a degree of customisation to your twisted cavalry. This kit comprises 46 plastic components and 3x Citadel 75mm by 41.5mm Oval Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Festus the Leechlord is a heartless maniac, a former plague doctor transformed into a twisted alchemist of disease. His devotion to the Grandfather has seen him swell into a foul Daemon Prince. He leads Nurgle’s armies with infectious enthusiasm on the back of Gathoblyt, relishing the chance to try out new delightful brews on unwilling foes. This multipart plastic kit builds Festus the Leechlord, a mighty Daemon Prince for your Maggotkin of Nurgle armies in games of Warhammer Age of Sigmar. Sitting atop his daemonic mount, Gathoblyt, he is ready to test out his latest concoctions on the battlefields of the Mortal Realms at the head of your forces. Few foes, no matter how hearty, can withstand the attentions of this nomadic 'doctor' as he reaches out with his gnarled plague staff. As well as being a monstrous figure on the tabletop, Festus also makes for a fantastic painting project – the wealth of trinkets, bottles, diseased flesh, and mouldering cloth allows you to do some experiments of your own, working with different textures. The kit comes with a choice of two faces, offering a degree of customisation for your Daemon Prince. This kit comprises 38 plastic components and 1x Citadel 150mm by 95mm Oval Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Pestigors have a deep, abiding hatred of civilisation, and their only desire is to see it utterly destroyed. These bestial creatures spread filth and disease wherever they go, seeding corruption until the lands are saturated before moving on to find the next place to contaminate. This multipart plastic kit builds 10 Pestigors, diseased beastmen for your Maggotkin of Nurgle armies in games of Warhammer Age of Sigmar. These bloated, rotting creatures are ready to march at the forefront of your army, shrugging off blows and getting to grips with their enemies so they can wreak havoc with their corroded weapons. The kit includes parts to build an optional champion, standard bearer, and musician, offering a degree of customisation to your unit. This kit comprises 54 plastic components and 10x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Putrid Blightkings carve their way forward with slime-encrusted blades, hammers, and axes. Their rotting bodies emanate an unnaturally offensive odour that impedes the concentration of nearby priests and wizards. This multipart plastic kit builds five Putrid Blightkings, elite infantry for your Maggotkin of Nurgle armies in games of Warhammer Age of Sigmar. These bloated warriors specialise in hunting down enemy Priests and Wizards. When they catch their prey, they make short work of them in melee with their brutal, pox-blighted weapons. Blessed with unnatural resilience, they can easily shrug off wounds that would slay a lesser warrior, and their bodies are draped in ragged robes, giving them a twisted ceremonial appearance. The kit includes parts to build an optional champion and standard bearer, offering a degree of customisation for your devoted infantry. This kit comprises 48 plastic components and 5x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Inexorably, the befouled armies of the Maggotkin march upon the lands, sowing despair and disease. Servants of the Plague God Nurgle, they desire only to share his ‘gifts’ and propagate his virulent Garden. Bloated with putrefaction and surrounded by clouds of flies, they are a hideous sight. Mortal Rotbringers and plague daemons fight side by side, their numerous maladies granting them strength and endurance. Striking out from their reeking strongholds, they seek to corrupt all with sickness and blight. Chaos Battletome: Maggotkin of Nurgle is an essential book for collectors and gamers who want to spread Grandfather Nurgle's gifts to the Mortal Realms. This repugnant grimoire is gorged with disgusting artwork, loathsome background material about the followers of the Plague God, atmospheric photography, and the rules you'll need to bring your foes to heel. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide you through using this host, no matter how you like to collect, paint, and play with your Maggotkin of Nurgle. This 106-page hardback book contains: – Background, art, and fiction giving you a deeper understanding of the followers of the Plague God – A description of their many shambling units, along with detailed photography and artwork – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Prayers, and Spells – 33 warscrolls, covering units and terrain – A Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities for the Bubonic Cell – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Chaos armies – A handy reference section with army abilities, magic, and battle traits – An 8-page gatefold section, featuring a map of the Everspring Swathe, and details of the Lords of Pestilence This book also contains a one-use code to unlock Chaos Battletome: Maggotkin of Nurgle content in Warhammer Age of Sigmar: The App. -
The Maggotkin of Nurgle go to war as a tide of filth, rusty armour, and distended flesh. Surrounded by clouds of flies, they march forward relentlessly, closing ranks until they're close enough to unleash their pox-blessed weapons. Few can withstand them for long, as their flesh begins to break out in welts and their equipment decays in front on their eyes. This set of 45 cards will help you keep track of your Maggotkin of Nurgle in games of Warhammer Age of Sigmar. There are individual warscroll cards for each unit and faction terrain piece – detailing their profiles, wargear, options, and special abilities. They are an ideal way to easily check key information in the heat of battle. You'll also find special warscroll cards for use in Spearhead games. These cards are only available while stocks last. Contains 45 Cards: – 33x Warscroll cards – 12x Spearhead cards with battle traits, regiment abilities, and enhancements for the Bubonic Cell and Bleak Host All cards measure 70mm by 121mm. Some are double-sided, featuring colour-coded rules and abilities on one side, with an explanation of each on the reverse. You'll need a copy of Chaos Battletome: Maggotkin of Nurgle, which is available separately, to make full use of these cards. -
Helforge Hosts embody the martial philosophy of the servants of Hashut – war and conquests are matters of calculation. The masters of the ziggurats know to ensure their stockpiles remain full and that nothing is done without the goal of ultimate personal gain. To this end, they unleash small forces to claim particular resources or punish chosen enemies. The Bullfather hungers for power, and this box is an ideal way to start a new Helsmiths of Hashut collection – or expand an existing army – and save money compared to buying the kits individually. Led by a cruel War Despot, this force is composed of an Infernal Cohort, ready to march to the doom of your foes, supported by a Tormentor Bombard and a mighty Dominator Engine. All together, they are a strong force to take on a variety of foes. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games and put your enemies to the flame right out of the box. This boxed set builds 14 multipart plastic Helsmiths of Hashut miniatures: – 1x War Despot – 1x Dominator Engine – 1x Tormentor Bombard (which can alternatively be built as a Deathshrieker Rocket Battery) – 11x Infernal Cohort miniatures The miniatures in this box are easy to customise. The Dominator Engine can be equipped with either a pair of brutal bane maces to smash foes in melee, or a pair of immolation cannons to burn your foes to a crisp. The Tormentor Bombard, which specialises in blasting apart infantry, can instead be built as a Deathshrieker Rocket Battery to target the toughest enemy units. The Infernal Cohort can each be armed with a spear or a blade, and have interchangeable shields. There are also parts to build an optional champion, standard bearer, and musician. This kit is supplied with one Helsmiths of Hashut Transfer Sheet containing 450 high-quality waterslide transfers. These include symbols for the Ur-Zorn, Muspelzharr, Zharr Vyxa, and The Forge Anathema ziggurats, along with other cursed sigils and runes to decorate your miniatures. This kit comprises 220 plastic components, 10x Citadel 28.5mm Round Bases, 1x Citadel 25mm Round Base, 1x Citadel 32mm Round Base, 1x Citadel 80mm Round Base, and 1x Citadel 100mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.