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Null-Khemists are clad from head to toe in the latest aether-powered anti-magic suits – prepared to enter the most hostile environments in the Mortal Realms. Spells and arcane bolts sputter and die in the face of their null-gas emitters, while anyone foolish enough to stray too close finds their extremities crushed by a pneumatic clamp. This multipart plastic kit builds one Null-Khemist, a powerful flying warrior for your Kharadron Overlords armies in games of Warhammer Age of Sigmar. They make ideal assassins, targeting enemy priests and wizards with their null-gas extinguishers and prospecting clamps. They're fast, difficult to kill, and excellent for leading an aggressive charge along with other airborne elements of your force. This kit comprises 21 plastic components and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Grundcorps protect the sky-fleets of the great Kharadron empire, but that isn't their only role. For those who can afford their fees, teams of Grundstok Trailblazers make for excellent vanguard troops, capable of locating assets and holding them ahead of the main fleet. If you want to stake your claim on the Mortal Realms, this box is an ideal way to start a new Kharadron Overlords collection – or expand an existing army – and save money compared to buying the kits individually. A flying Grundstok Gunhauler supports the force by commanding attention, soaking up enemy firepower, and taking out priority targets with heavy weapons. The highly mobile Endrinriggers are everywhere you need them to be, while the heavily armoured Grundstok Thunderers bring their lethal firepower to bear while holding ground. An Endrinmaster with Dirigible Suit leads the way. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games and start enforcing the Kharadron Code straight out of the box. This boxed set builds 10 multipart plastic Kharadron Overlords miniatures: – 1x Endrinmaster with Dirigible Suit – 5x Grundstok Thunderers – 1x Grundtsok Gunhauler – 3x Endrinriggers (which can alternatively be built as Skywardens) The miniatures in this box are easy to customise. The tools on the dirigible suit of the Endrinmaster are interchangeable, and the Gunhauler can be armed with either a sky cannon or a drill cannon. The Thunderers can build an optional champion, who can have a prosthetic leg and has a choice of two heads. Another member of the unit can be assembled as an optional standard bearer. You'll also find options for special weapons – an aetheric fumigator, a Grundstok mortar, a five-barrelled decksweeper gun, and an aethercannon. One of the Endrinriggers can be assembled as an optional champion, one can be armed with an aethermatic volley gun, and one can be armed with a grapnel launcher, skyhook, or drill launcher. The heads, aether-endrins, rivet guns, and aethermatic saws are interchangeable across the miniatures, and there are various cosmetic tools to further customise the unit. This kit can alternatively build three Skywardens – skypike-wielding airborne Arkanaut warriors. The kit comprises 225 plastic components, 1x Citadel 105mm by 70mm Oval Base, 1x Citadel 40mm Round Base, 8x Citadel 32mm Round Bases, 6x Citadel 35mm Flying Stems, and 1x Citadel 50mm Ball Stem. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Necromancers are widely regarded as twisted and corrupt individuals who are obsessed with death and the avoidance of it at all costs. They are used (for they are rarely their own master) by Vampires to animate the broken corpses of their servants and return them to battle. To learn such dark magic, these desperate men will seek out a Necromancer or a Vampire to teach them, though this task is not without its own dangers and many aspirants have found themselves dying a grim death at the hands (or fangs) of their would-be tutor. Those that do survive invariably become powerful spell-casters, though their sanity is forever broken by the horrors they have witnessed. This plastic kit contains one Necromancer - a finely detailed kit that comes in six components and is supplied with a 32mm round base. This miniature is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints. -
Drop Pods are launched from ships in low orbit, slamming into the battlefield with hatches blowing open upon violent impact. Within seconds, a squad of Space Marines burst out with weapons firing. Such deadly strikes send the foe into disarray as their lines are torn apart in the furious assault. This multipart plastic kit builds two Drop Pods, transport vehicles for your Space Marines armies in games of Warhammer 40,000. Disrupt enemy plans by deploying your troops directly into the heart of the enemy army, behind their lines, or on exposed flanks to claim key objectives. The kit includes the following parts to customise your miniatures: – 10x Imperial Aquila icons – 2x Ultramarines icons – 2x Space Wolves icons – 2x Imperial Fists/Crimson Fists icons – 2x Black Templars icons – 2x Raven Guard icons – 2x Dark Angels icons – 2x Blood Angels icons – 26x pieces of optional rubble This kit comprises 66 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Arjac Rockfist is a towering mass of muscle and a taciturn anvil of endurance. Wielding the enormous Foehammer, he crushes his foes with pulverising strength. As the personal champion of the Great Wolf, Arjac upholds the honour of the Chapter. This multipart plastic kit builds Arjac Rockfist, a mighty champion for your Space Wolves armies in games of Warhammer 40,000. Clad in the finest Terminator armour, he is a towering figure – able to go toe-to-toe with the worst horrors of the galaxy and cause grievous damage with his legendary weapon, Foehammer. He can be assembled throwing his hammer forward or brandishing it, ready to strike in melee. This kit comprises 22 plastic components, and 1x Citadel 50mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Njal Stormcaller is an elemental focus of psychic fury, summoning ice‑toothed blizzards to scatter his foes. He is High Rune Priest of the Space Wolves and wields a crackling staff by which he nullifies enemy sorceries. This multipart plastic kit builds Njal Stormcaller, a mighty psyker for your Space Wolves armies in games of Warhammer 40,000. The High Rune Priest of the Chapter carries the Staff of the Stormcaller into battle, which he uses to control the elements themselves, using wind and lightning as weapons. This legendary warrior is ideal for supporting your army, making them even deadlier on the battlefield while also posing a potent threat in his own right. He's accompanied by his augmented raven, Nightwing, and is a characterful addition to any collection. This kit comprises 19 plastic components, and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Wolf Priests are elder sages who tend to the spiritual and physical well‑being of their battle‑brothers. Clad in black, bedecked with shamanistic totems and wearing macabre wolf‑skull helms, they are terrifying to behold. This multipart plastic kit builds one Wolf Priest, a spiritual leader for your Space Wolves armies in games of Warhammer 40,000. Part Apothecary and part Chaplain, they are ideal for supporting key units, inspiring your warriors and tending to injuries. They can be equipped with your choice of absolvor bolt pistol or ritual dagger, and have a choice of three heads – one with a wolf skull helmet and two without – making it easy to customise your fearsome warrior. This kit comprises 20 plastic components and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Sanctifier kill teams often follow Imperial military forces across different war zones, locating worlds where faith is lacking and rooting out malcontents and heretics. They task themselves with cleansing holy sites of corruption, burning away the taint of Chaos and reconsecrating recaptured ground with blood, incense, and prayer. This multipart plastic kit builds 11 Sanctifiers. These miniatures can be used as zealous Sanctifiers operatives in games of Kill Team, or fielded in an Adepta Sororitas army in games of Warhammer 40,000. The kit includes options, accessories, and different heads to customise your kill team, plus components to build specialists like the flame-loving Conflagrator, stealthy Death Cult Assassin, unnatural Miraculist, and more. Inside the box, you will also find a sheet of 39 double-sided Sanctifiers tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 88 plastic components, 1x Citadel 32mm Round Base, and 10x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
A Warhammer 40,000 Novel Gryphonne IV is dead – one of the mightiest forge worlds in the arsenal of the Adeptus Mechanicus, succumbed to the relentless hunger of Hive Fleet Leviathan. Devoured. Lost. The few magi that survive drift in idleness, robbed of purpose and direction. But there is one who rejects that fate. READ IT BECAUSE It’s the gripping tale of an Explorator desperately seeking ancient technologies in a race against time to restore one of the mightiest forge worlds in the Imperium. THE STORY Explorator Talin Sherax seeks ancient and miraculous technologies from the distant past. When she learns of a fabled relic that could restore her lost homeworld, Sherax embarks on a journey, the outcome of which could change everything. Nothing will stand in her way… even if the quest brings her to the brink of heresy. Written by Jonathan D Beer. -
Cathayan Sentinels are creations born of the Dragon’s mastery of the Elemental Winds – each one a towering animated statue fashioned in the form of a great warrior. Although the people of Grand Cathay speak widely of ‘Terracotta Sentinels’, it is only those that stand guard along the Great Bastion that are crafted from this magically charged red earth. Sentinels can be made of any stone, usually matching the land which they protect. No matter what they're made of, in battle they are fearsome indeed – almost impervious to physical attacks, and able to decimate entire formations of troops with each swing of their enormous weapons. This multipart plastic kit builds one Cathayan Sentinel, a living statue for your Armies of Grand Cathay in games of Warhammer: The Old World. Tough and deadly, a single Sentinel is capable of turning the course of a battle in your favour. Use them offensively to smash through enemy lines or defensively as an anvil for your foe to break upon. Towering over regular infantry, the Cathayan Sentinel is a fine centrepiece for your collection. This impressive miniature can be assembled in one of two poses. It has the option of two different faceplates, and two different blades for its mighty weapon, making it easy to customise. The kit comprises 167 plastic components, and 1x Citadel 100mm by 150mm Rectangular Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Sky Lanterns are wonders of Cathayan ingenuity used by the Celestial Dragon’s armies to observe enemies from on high and direct troops in battle. Beneath the lantern hangs an armoured gondola, from which one of Grand Cathay’s many Magistrates uses fans and banners to signal troops, or direct the fire of the army’s war machines. Should enemy flyers or missile troops get too close, pairs of Crane Gunners snipe from their exceptional vantage point. This multipart plastic kit builds one imposing Sky Lantern, an unusual engine of war for your Armies of Grand Cathay in games of Warhammer: The Old World. These floating gondolas can be equipped to suit a variety of battlefield roles, from ranged airborne artillery to bomb-dropping platforms. The kit includes parts to build a Magistrate who can be mounted on the Sky Lantern or assembled on foot. The crew can be armed with Sky Lantern Crane Guns, or iron hail guns and gunpowder or dragon fire bombs. An optional rack for Sky Lantern bombs can be added to the gondola. No matter how you equip it, this miniature is effective on the tabletop and a centrepiece for your collection. The kit comprises 128 plastic components, 1x Citadel 100mm Square Base, 1x Citadel 25mm Square Base, 1x Citadel Large Flying Stem, and 1x Sky Lantern Transfer Sheet containing 115 high-quality waterslide transfers to decorate your miniatures. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Magical Gnawholes allow a seemingly endless stream of Skaven to be funnelled up from the depths of Blight City and overwhelm enemy lines. Their unstable nature makes them incredibly dangerous to pass near, as warp lightning skitters around the rupture. This multipart plastic kit builds a set of three Gnawholes, faction terrain for your Skaven armies in games of Warhammer Age of Sigmar. These bizarre magical rifts offer several benefits to your army, from damaging nearby enemy units, to allowing you to deploy reinforcements straight into the heat of battle. They are also a fantastic addition to your collection, replete with verminous details, bells, and braziers that fit right into the Skaven aesthetic. This kit comprises 102 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Blood Claws are the youngest and most inexperienced of all the Space Wolves, and most eager to prove themselves in battle. They are savage and aggressive without exception and will plunge headlong into battle against maniacs and monsters alike, for they are young enough to still believe in their own invincibility. Each Blood Claw miniature is furnished with an abundance of fur, skulls, wolf tail talismans, knives and icons that give them a feral appearance. Within this kit are a selection of weapon options including: plasma pistols, chainswords and boltguns. It also includes: power swords, thunder hammers and storm shields, wolf claws, plasma guns, storm bolters and power fists. There are five different leg variations, six torso variants, five backpack variants and 28 variant heads, meaning there are an incredible number of options for personalising your pack. This multi-part plastic kit contains 327 components with which to build 15 Blood Claws miniatures, and includes 15 Citadel 32mm Round bases. -
With the hive world of Armageddon battered by Warp storms and empyric corruption, a new conflict dawns. Amid the blazing Fire Wastes, the Warp rift known as the Red Angel's Gate has erupted into being, and from its cursed depths flood torrents of empyric energy and tides of bloodthirsty daemons. As the corruption spreads, Armageddon's hives seethe with heretic uprisings and rebellions. Crusade: Armageddon is a narrative expansion for Warhammer 40,000. It details the brutal next chapter in the ongoing saga of the conflict raging around Armageddon, and the bleak state of the war efforts. The book also includes the rules to play narrative games, build and upgrade a Crusade army between battles, and run your own campaigns. This 128-page hardback book contains: – Detailed lore covering the history of the conflict, the invasion of the World Eaters, and the battle for the Fire Wastes. – In-depth Crusade rules to grow and evolve your forces as you play battles, writing your own story. – An exciting Crusade campaign designed to evoke the brutal battle over the Fire Wastes, with new Crusade Badges, Battle Traits, champions, and Crusade Relics. – 16 thrilling missions to play through on your conquest to save or destroy this beleaguered world. – A six-page gatefold section, including rules references and blank pages you can copy for your own use. A copy of the Warhammer 40,000: Core Book, available separately, is required to use the contents of this expansion. -
Yvraine, known as the Daughter of Shades, is a fearsome warrior and psyker. She was once brought back to life by the power of the Aeldari God of the Dead and now operates as their emissary. In battle she wields the Cronesword Kha-vir, the Sword of Sorrows, which can turn an enemy to ash with the slightest touch. The power of Ynnead manifests when she fights, lending strength to the warriors around her such that they appear as blurs of violence. This kit builds Yvraine and her Gyrinx familiar. Formidable in combat and an exemplary psyker, her poise and grace mask her merciless nature in battle. When her allies fall, she gains strength from them, thanks to her pact with Ynnead, the Aeldari God of the Dead. This set comprises 19 plastic components and is supplied with a Citadel 75mm x 42mm Oval Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. -
The Wood Elves made the great forest of Athel Loren their home in the ancient days, and have defended it from Orcs, Beastmen, Dwarfs, and anyone else who would violate their sacred groves. Rejecting heavy armour, they are light on their feet, moving through the forest with ease and grace to ambush their clumsy foes. This essential guide delves into the mysterious background and lore of the Wood Elf Realms, and gives you additional rules to use in your games of Warhammer: The Old World. Combined with Warhammer: The Old World – Forces of Fantasy, you'll have plenty of options and more in-depth rules to get the most out of your Asrai warriors and mystical woodland spirits on the tabletop. Within this 48-page supplement, you will find: – Background and lore: The history of the Wood Elves is tied to Athel Loren, their arboreal home – you'll learn all about where they came from, who they fought and when, and the rise of Orion and his Wild Hunt. – Monarchs of the Wood: Rules to field two unique Armies of Infamy – Orion's Wild Hunt and the Host of Talsyn. – Special Character & Unit Profiles: Background and rules for units and characters including Orion, the King in the Woods and Araloth, the Lord of Talsyn. – Wood Elf Realms Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy, both available separately, to use the contents of this supplement. -
The Soulblight Gravelords are vampiric tyrants who see mortals as little more than prey with which to sate their thirst for blood. They possess unnatural swiftness, inhuman strength, and an innate command of death magic. For all their might, these vampires are fated to serve the God of Death, Nagash. In his name, they raise teeming armies containing all manner of revenant horrors – leather-winged beasts, blood-thirsting cavaliers, and rank after rank of skeletal warriors. Death Battletome: Soulblight Gravelords is a vital book for collectors and gamers who wish to drain the Mortal Realms of all life. This stately tome is packed with atmospheric artwork, fascinating background material about the vampiric Soulblight dynasties, darkly beautiful photography, and the rules you'll need to carve your trail of blood. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide you through spreading your curse, no matter how you like to collect, paint, and play with your Soulblight Gravelords. This 122-page hardback book contains: – Background, art, and fiction giving you an overview of Soulblight dynasties, history, and politics – A description of their many undead units, along with detailed photography, artwork, and background material – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Spells, and Manifestations – 37 warscrolls, covering units, terrain, and Manifestations – A Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Death armies – A handy reference section with army abilities, magic, and battle traits – An 8-page gatefold section This book also contains a one-use code to unlock Death Battletome: Soulblight Gravelords content in Warhammer Age of Sigmar: The App. -
The Patriarch and his Broodcoven dominate the minds and hearts of the cultists in their thrall. Masters of psychic and physical power, they muster and command the actions of the cult’s many generations to ensure their targets are torn down in short order. Every word spoken by the Magus or Primus is obeyed to the letter by their faithful congregation, for they speak on behalf of the Star Saviour himself. This cocktail of psychic power, inspirational presence and dark charisma is a potent stimulant to the cultists around them. Perhaps realising they would soon be doomed should their masters leave them, the lesser warriors of the cult will fight tooth and claw to defend them – and on the day of battle, the best form of defence is attack... This box contains all the parts necessary to assemble the Broodcoven, a formation found in Codex: Genestealer Cults. You’ll receive a Patriarch, a Primus armed with needle pistol, bonesword and toxin injector, and a Magus, armed with autopistol and force stave and including 2 Genestealer Familiars – a charismatic and deadly combination of Genestealer Cults miniatures. -
A Warhammer 40,000 Omnibus The feral warrior-kings of Fenris. The sons of Leman Russ. Savage heroes of the Imperium. This is the saga of Járnhamar pack. READ IT BECAUSE Follow Járnhamar pack across the galaxy as they fight against the enemies of the Allfather and fate itself. Chris Wraight presents their saga with the skill of a Fenrisian skjald as he dives into what makes the Space Wolves such a beloved Chapter – ferocity, loyalty, and the unique culture of Fenris. THE STORY In Blood of Asaheim, Space Wolves Ingvar and Gunnlaugur are reunited after half a century. But as they battle the monstrous Death Guard, long-hidden tensions threaten to tear their pack apart. In Stormcaller, the plague-wracked world of Ras Shakeh spirals out of control. With the Space Marines at each other's throats, the newly arrived Ecclesiarchy forces uncover an awful secret that threatens the survival of the Imperium itself. The Helwinter Gate finds Járnhamar pack embittered and alone, hunting through the ruins of broken worlds for an enemy that lurks in the shadows. But as the Imperium's borders crumble, the Wolves must race to discover the truth of an ancient betrayal and stop long prophesied horrors from coming to pass. CONTENTS – Blood of Asaheim (novel) – Stormcaller (novel) – The Helwinter Gate (novel) – Kraken (short story) Written by Chris Wraight. -
Tormentors go to war clad in garish power armour, clutching over-ornamented boltguns. They form the core of many Emperor’s Children warbands. Consumed by ego and desire, Tormentors are aggressive front-line troops who prioritise aggression and speed, always seeking new and greater experiences, and revelling in the gory deaths they inflict upon their enemies. This multipart plastic kit builds 10 Tormentors, aggressive infantry for your Emperor's Children armies in games of Warhammer 40,000. They make a solid core for your force, revelling in the pain they inflict on your enemies. The kit can alternatively be built as a unit of Infractors – a melee-focused squad that likes to get up close and personal with your foes. The Tormentors are armed with a boltgun and a close combat weapon, and two can be armed with an optional special weapon – there are two meltaguns and two plasma guns in the kit. Alternatively, the miniatures can be assembled as Infractors, close combat warriors armed with a bolt pistol and duelling sabre. The kit includes an Obsessionist to lead your squad – they have a choice of two different loincloths and can be armed with either a plasma pistol or bolt pistol, and a rupture lash or power sword. Whichever unit you choose to assemble, you'll find loads of options to customise your squad – interchangeable heads and shoulder pads – there are 12 helmeted heads, 8 bare heads, 12 Emperor's Children shoulder pads, and 20 standard ones. There's also different power packs, and a multitude of accessories, including grenades, pouches, and combat stims. This kit comprises 212 plastic components, 10x Citadel 32mm Round Bases, and 1x Emperor's Children Transfer Sheet containing 150 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Noise Marines orchestrate riotous destruction on a massive scale. They saturate the war zone with piercing bursts of shattering clamour, thrumming waves of aural destruction and other extreme psychosonic attacks. These hedonistic worshippers of Slaanesh are inured to most stimuli and seek to unleash ever-increasing cacophonous destruction to stir their jaded senses. This multipart plastic kit builds six Noise Marines, devastating fire support specialists for your Emperor's Children or Chaos Space Marines armies in games of Warhammer 40,000. These Heretic Astartes use their signature sonic weaponry to blast their enemies, shattering their sanity along with their bodies. They are ideal for adding deadly firepower to your force as it advances. One Noise Marine can be built as an optional Disharmonist, and two can be armed with an optional blastmaster. The Disharmonist has three different heads to choose from, and the Noise Marines have interchangeable heads and shoulder pads – there are 9 helmeted heads, 5 bare heads, 6 Emperor's Children shoulder pads, and 12 standard ones. There are also different power packs, and speakers for their sonic blasters, making it simple to personalise your squad. This kit comprises 123 plastic components, 6x Citadel 40mm Round Bases, and 1x Emperor's Children Transfer sheet containing 150 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
A Warhammer Age of Sigmar Omnibus Forever cursed to carry a restive taint in their blood, the vampiric carriers of the Soulblight hold sway over legions of the unquiet dead. Packs of dire wolves, scores of zombies, and phalanxes of skeletons follow the aristocracy of blood into battle over the dark places of the Mortal Realms, and while some resist the call of the curse in their veins, others relish it, wishing only to spread their dark gifts to a grateful populace. READ IT BECAUSE Get ready to sink your teeth into a host of stories in which the vampiric overlords of the Mortal Realms take centre stage, featuring three novels, and a selection of blood-steeped short stories. The stakes are raised as the legendary Mortarch of Blood, Neferata, and the Mother of Nightmares, Lauka Vai, take centre stage, so settle into your crypt and enjoy. THE STORIES Neferata: Mortarch of Blood tells the tale of the Blood Queen as she holds her domain together through an era of upheaval and internecine warfare. In Neferata: The Dominion of Bones, the undead queen fights a war on two fronts, fending off the forces of Chaos and Order, even as a mysterious menace threatens to rise and fill the power vacuum that seems imminent. The novel A Dynasty of Monsters shifts the focus to the corrupted, monstrous Lauka Vai, who rules her dynasty in a very different way. She joins forces with an enemy to overcome an existential threat in Ghur, the Realm of Beasts. Also included is a trio of short stories revealing the constant scheming that Neferata is known for as she manipulates her court to her will. CONTENTS – Neferata: Mortarch of Blood (Novel) – Neferata: The Dominion of Bones (Novel) – A Dynasty of Monsters (Novel) – The Threshold (Short story) – Obsidian (Short story) – The Dance of the Skulls (Short story) Written by David Annandale. -
Nothing is so emblematic of Necron implacability as the Monolith. Like all Necron constructs, it is composed of living metal – a complex semi-sentient alloy that ripples and flows to repair damage in a blink of an eye. When combined with the vehicle’s slab-sided armour plates, this makes the Monolith an incredibly daunting opponent for any enemy. Support your Necron army's implacable advance with a Monolith. Not only can it provide covering fire with its gauss flux arcs, but it can also bring in reinforcements through its eternity gate. The gauss flux arcs can be replaced with death rays, while the kit also comes with a choice of eternity gate. This 123-part plastic kit makes one Necron Monolith. It is supplied with a 160mm round Citadel base and a clear hover stand. -
The Ursarax are heavy, rapid-moving close combat killing machines. Like the Thallax, Ursarax are thralls rather than servitors – selected from suitable human candidates for conversion. Their living components retain a consciousness and dim recollection of their former humanity, providing them with superior tactical abilities and the instinct to kill. This multipart plastic kit builds 6 Ursarax, a terrifying elite melee unit for your Mechanicum armies or as allies in your Legiones Astartes or Solar Auxilia armies in games of Warhammer: The Horus Heresy. Their utan jump boosters make them swift, and their lightning claws and volkite incinerators make them deadly – allowing them to range ahead of your army to disrupt enemy plans. Two of the six may alternatively be built with power fists, making them even more devastating when they get up close and personal. This kit comprises 262 plastic components and 6x Citadel 40mm Round Bases. This set also includes 1x Mechanicum Constructs Transfer Sheet containing 558 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
When a Chaplain takes to the field on a Raider-pattern bike, he is able to keep pace with even the swiftest armoured advance or spearhead breakthrough. Fighting in such an action, he will urge his brothers to victory as he bellows his catechisms and charges headlong into the foe, crozius arcanum swinging. Zealotry just got faster. Every Space Marines player knows the value of a Chaplain, enhancing nearby troops with a suite of powerful abilities – but how do you keep pace with the fastest elements of your army? Simple – you grab one of these guys. The Primaris Chaplain on Bike is part tactical lynchpin, part ceramite-clad comet of righteous fury, and the ideal accompaniment to your Outriders or forward units like Incursors. This kit builds one Primaris Chaplain on bike. It is supplied with helmeted and unhelmeted heads. It comes in 33 plastic components and includes a 90mm oval base and a Primaris Character Transfer Sheet. -
The Wrecka Krew revel in destruction, even by Ork standards. Sent on sabotage missions, or to reduce industry to crumpled ruin, they use rockets and hammers to destroy enemy machinery and anything else that gets in their way. This multipart plastic kit builds eight Wrecka Krew miniatures. These miniatures can be used as aggressive Wrecka Krew operatives in games of Kill Team, or fielded in an Ork army in games of Warhammer 40,000. The kit includes head options and accessories to customise your kill team, plus components to build specialists like the brutal Wrecka Boss Nob, destructive Tankbusta Rokkiteer, expendable Bomb Squigs, and more. Inside the box, you will also find a sheet of 38 double-sided Wrecka Krew tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 129 plastic components, 1x Citadel 40mm Round Base, 5x Citadel 32mm Round Bases, and 2x Citadel 25mm Round Bases. This set also includes 1x Ork Transfer Sheet, containing 438 high-quality waterslide transfers to customise your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Masque once entertained Slaanesh, but then displeased him, and was exiled. Since then the Herald has been cursed to dance endlessly. Those drawn into this endless performance are doomed to a swift and spectacular death. Few warriors can keep up with the lightning-swift attacks of The Masque! This combat-focused character excels at downing slower foes, capable of crossing vast distances rapidly and striking where they're most effective. Whether you're stalking your prey across the war-torn battlefields of the 41st Millennium or striking out in the Mortal Realms, you'll find The Masque perfect for picking off enemy heroes and support units. This kit is supplied in 10 plastic components, including a choice of masks for the Staff of Masks. It is supplied with a 32mm round base. -
A Gotrek Gurnisson Omnibus Gotrek Gurnisson is a relic of the World-that-Was. His long-time companion Felix is gone, and the oaths the Slayer once clung to are ash, like the lands across which he once raged. Gotrek is truly a stranger to this age, and now, branded with the Master Rune of Grimnir – the god that betrayed him – he seeks new purpose among the Mortal Realms. READ IT BECAUSE Adventure with a legendary character as he tries to find his place in unfamiliar lands. As always with Gotrek, there will be action, adventure, and solving a lot of problems with a huge axe. This packed omnibus features three full-length novels, a novella, and four short stories. THE STORY Accompanied by aelven assassin Maleneth Witchblade – a Daughter of Khaine and an agent of the Order of Azyr – Gotrek sets out, hell-bent on removing the Master Rune of Grimnir now buried in his chest, and facing down any and all foes who may stand in his path. Even in this new world, Gotrek has plenty of foes. CONTENTS – The Bone Desert (Novella) by Robbie MacNiven – The Neverspike (Short story) by Darius Hinks – Ghoulslayer (Novel) by Darius Hinks – Gitslayer (Novel) by Darius Hinks – Death on the Road to Svardheim (Short story) by Darius Hinks – Soulslayer (Novel) by Darius Hinks – The Crown of Karak-Khazhar (Short story) by Darius Hinks – The Dead Hours (Short story) by David Guymer -
For two hundred years, the Imperium of Mankind has laid siege to the galaxy, its all-conquering armies spreading outwards from Terra to unite all humanity under the Emperor's banner. Now, as the galaxy burns in a brutal civil war, the Horus Heresy takes to the skies in the ultimate test of aerial supremacy. This Aeronautica Imperialis rulebook provides complete rules for bringing the dogfights and airborne sorties of the Horus Heresy to life on the table, as players pit Loyalist and Traitor aircraft against each other in deadly aerial warfare. It's everything a newcomer to Aeronautica Imperialis will need to learn how to play games set in the Age of Darkness, and a great reference book for veteran players. Inside this 112-page hardback book, you'll find: - A complete set of core rules for playing games of Aeronautica Imperialis, from shooting down enemy aircraft to giving your pilots ace skills - A timeline of air battles in the Age of Darkness, from the War in the Webway to the Inwit Blockade - Detailed narrative of the Fall of Vanaheim, a battle between Iron Warriors and invading Imperials in the skies of a crucial Forge World - A collection of eight scenarios suited to re-enacting key moments in the Fall of Vanaheim, such as The Dogfight, Canyon Attack Run, and Troop Landing - Full-colour illustrations of various Imperial aircraft, depicting the heraldry of the Space Marine Legions and other markings common to the 31st Millennium - Rules for fielding a force of Legiones Astartes drawn from either the Traitor or Loyalist Legions, with a unique upgrade for each Legion - Rules for the Divisio Aeronautica, the Imperial Navy of the 31st Millennium, who were split between the Warmaster and the Emperor - Rules for the Ares Gunship, a terror weapon that can be fielded alongside Legiones Astartes or Divisio Aeronautica, or in a full Legio Custodes force - Photocopiable assets including a quick reference sheet, a movement diagram, and tokens -
Long ago, before Sigmar was plucked from the heavens by the great drake Dracothion, the powerful Draconith empire was brought low at the hands of Kragnos, whose divine rampage smashed city after city until only a handful of Draconith remained. In a desperate gambit to defeat what they could not kill, the princes Krondys and Karazai enlisted the aid of the enigmatic Lord Kroak to seal Kragnos beneath a mountain, where he stayed until the Necroquake sundered his prison. With the God of Earthquakes returned, the Draconith princes have sworn the Pact Draconis with Sigmar and lead a new generation to war against the enemies of Order. As an ancient and powerful being steeped in celestial magic, Krondys is a potent mystical force on the battlefield capable of unleashing debilitating storms on command. His magical might is matched by his prowess in melee, able to sweep entire regiments from the battlefield with a casual flick of his massive wrist, while foes are burned to ash by blazing tempests of draconic fire. This multipart plastic kit is comprised of 55 pieces with which you can assemble one Krondys, Son of Dracothion, with the option to instead build his fellow Draconith prince Karazai the Scarred. The kit includes 1x Citadel 160mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. -
A Cadian Command Squad, consisting of officers and the veteran warriors who protect them, leads their elite force into battle. The core of the army comprises grizzled Kasrkin, armed with a potent arsenal of weapons. They are supported by Attilan Rough Riders, highly mobile cavalry who are devastating on the charge and able to easily outflank slower enemy units. This box contains 25 plastic miniatures that represent a complete Drayden's Lance force for use in Combat Patrol games of Warhammer 40,000. It's an ideal way to start an Astra Militarum army or easily add to an existing collection, and you'll save money compared to buying the contents separately. In the Cadian Command Squad, the Commander is armed with your choice of a laspistol, bolt pistol, or plasma pistol in one hand, and a chainsword, power sword, or power fist for the other. Each of the accompanying Veterans is equipped differently – one field medic with a lasgun and medi-pack, one vox operator with a laspistol and master vox system, one bodyguard with a laspistol and your choice of chainsword, power sword, or power fist, and one standard bearer carrying a lasgun alongside a regimental standard. The bodyguard and banner bearer can each instead be built as weapons specialists, armed with your choice of a flamer, grenade launcher, meltagun, or plasma gun. The Kasrkin are highly-trained soldiers, each armed with hot-shot lasguns fuelled by a back-mounted power-pack. They can alternatively be equipped with various special weapons – including grenade launchers, hot-shot volley guns, and meltaguns. The kit includes loads of interchangeable heads and accessories to customise your squad, plus components to build specialists like the camouflaged Sharpshooter, stimm-wielding Combat Medic, explosive Demo-trooper, and more. The Attilan Rough Riders each wield an explosive hunting lance, which can be built with an infantry-shredding frag tip or tank-busting melta tip. Two Rough Riders can also be built with an electrical goad lance, and the kit includes components to assemble two Rough Rider Sergeants, each with a choice of two plumed heads and an optional power saber – brandished for the attack, or sheathed at the hip. This set includes the following multipart plastic miniatures: – 5x Cadian Command Squad soldiers – 10x Kasrkin – 10x Attilan Rough Riders This kit comprises 533 plastic components, 15x Citadel 28.5mm Round Bases, and 10x Citadel 60mm by 35.5mm Oval Bases. This set also includes 2x Astra Militarum Transfer Sheets, each containing 597 high-quality waterslide transfers to customise your models. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Death Rider units are filled with soldiers that have earned the honour – a high one for any soldier of Krieg. Astride their genetically enhanced Krieg steeds, these bold cavalry riders thunder across no man's land with lances leveled and sabres drawn to crash into the foe, scattering infantry and creating gaps in the enemy line for infantry and armour to exploit. This multipart plastic kit builds five Death Riders, an elite cavalry unit for your Astra Militarum armies in games of Warhammer 40,000. This unit is ideal for harassing the enemy, securing distant objectives, and polishing off units weakened by your heavy artillery. With interchangeable parts including backpacks, barding, and tails, it's easy to customise your unit. Each miniature can be built brandishing their power sabre, frag lance, or lascarbine in their hands. There is a special backpack to denote the optional Ridemaster, and 20 other optional accessories to further personalise your squad. This kit comprises 131 plastic components, and 5x Citadel 60mm by 35.5mm Oval Bases. This set also includes 1x Death Korps of Krieg Transfer Sheet containing 803 waterslide transfers to customise your models. These miniatures are unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Wave Serpents are the leading troop carriers in a craftworld's arsenal, bringing warriors to any part of the battlefield at immense speeds. The embarked soldiers are protected by a powerful energy field and receive covering fire from the vehicle's powerful array of heavy weapons. Falcon grav-tanks are sleek battle tanks of the Asuryani, mounting a diverse array of potent weapons that make them the bane of enemy war machines and foot troops alike. This multipart plastic kit builds a Wave Serpent – a fast and well-protected transport vehicle for your Aeldari armies in Warhammer 40,000. It can alternatively build a Falcon, trading some transport capacity for turret-mounted heavy weapons. The Wave Serpent is equipped with a turret-mounted twin shuriken cannon, and twin shuriken catapults mounted on the hull. The twin shuriken catapults can be replaced by a single shuriken cannon, while the twin shuriken cannon can be replaced with a twin missile launcher, bright lance, scatter laser, or star cannon, making your transport incredibly flexible. The Falcon is equipped as standard with a turret-mounted scatter laser, and a hull-mounted twin shuriken catapult. The twin shuriken catapult can be replaced by a single shuriken cannon, while the scatter laser can be replaced with a missile launcher, bright lance, shuriken cannon, or star cannon, ensuring you always have the right weapon for your target. This kit comprises 57 plastic components, 2x clear plastic components, 1x 60mm Flying Base, and 2x flying stems. This set also includes 1x Aeldari Transfer Sheet containing 378 waterslide transfers to customise your models. This miniature is supplied unassembled and unpainted – we recommend Citadel Plastic Glue and Citadel Colour paints. -
The Teutogen Guard are the personal bodyguard of Ar-Ulric in their role as high priest of the Cult of Ulric. Being selected to join the Teutogen Guard is one of the highest accolades a Knight of the White Wolf can receive, and the honour is even greater for those who become unit champions, musicians, or standard bearers. This multipart metal kit builds three Teutogen Guard Command Warriors for use in Empire of Man armies in games of Warhammer: The Old World. This command unit makes it easy to add a champion, a standard bearer, and a musician to your heavy infantry unit when they march to war in the name of Ulric. This kit contains 6x metal components, and 3x Citadel 25mm Square Slotta Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Colour paints. -
A War Altar of Sigmar is one of the most inspirational sights for the devout citizens of the Empire. Within the armoured pulpit, a Lector of the Cult of Sigmar can deliver their sermons, even in the heat of battle, and extol their followers to greater fervour. This multipart plastic kit builds a War Altar of Sigmar, for use in Empire of Man armies in games of Warhammer: The Old World. From atop this magnificent carriage, your Warrior Priest of Sigmar can quickly get into battle while inspiring the rest of your army with prayers, chants, and sacred relics. The kit comes with a range of optional cosmetic accessories, including candles, parchment, and seals, for you to customise your War Altar. This kit contains 74x plastic components, and 1x Citadel 60mm by 100mm Rectangular Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Empire Greatsword regiments are made up of distinguished and decorated State Troops veterans. They are personally chosen to serve amongst the ranks of the elite by their commanding officers. This multipart plastic kit builds 20 Empire Greatswords for use in Empire of Man armies in games of Warhammer: The Old World. These elite melee soldiers may be fielded as one large unit of 20, or two smaller units of 10, each with an optional Champion, musician, and standard bearer. Both the horn-blowing musician and the standard bearer come with a choice of an axe or a sword as their hand weapon, and you can choose between two different tops for your banner poles. The arms, heads, and weapons in the kit are interchangeable across the miniatures, making it easy to customise your units. This kit contains 264 plastic components, and 20x Citadel 25mm Square Bases. This set also includes 1x Empire of Man Infantry Transfer Sheet, containing 290 high-quality waterslide transfers for you to use to decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
A Warhammer 40,000 Anthology In the strangest corners of the galaxy, disparate factions, cults and empires make war and confront deadly truths in a constant fight for survival… But nothing amongst these stars occurs in a vacuum. Look closer, and see that space and time are malleable concepts, and the touch of the warp is upon the most unexpected places. READ IT BECAUSE Peter Fehervari's Dark Coil tales spin an intricate web across the grim darkness of the far future. From the fecund jungles of the Dolorosa Coil, to a shrine world ruled by a mysterious cult with a world-ending secret. THE STORY The Coil is a vast tangle of plot threads that extends across space and time, connecting characters, places, and events, often in bizarre ways, with people slipping from one story into another, occasionally via fissures in the skin of reality. The Dark Coil can also be considered an expression of Chaos – a manifestation that has infiltrated our universe via its constituent tendrils. CONTENTS The Greater Evil (short story) Fire Caste (novel) Out Caste (short story) A Sanctuary of Wyrms (short story) Altar of Maws (short story) Vanguard (short story) Fire and Ice (short story) Cast a Hungry Shadow (short story) Cult of the Spiral Dawn (novel) Written by Peter Fehervari. -
Orc Shamans wield great magical power not just from the Winds of Magic but also from the power of belief generated by other Orcs. As a result, they do whatever they can to increase the fervour of those around them, syphoning off this metaphysical energy. This multipart metal kit builds two Orc Shamans, one on foot and the other riding a War Boar – both potent wizards for your Orc & Goblin Tribes. The mounted Shaman has a choice of two different heads. If you're looking for a good way to make your charge even more deadly, Shamans are a sure-fire way to do it, and the extra character they add makes them a fantastic option to spice up your collection. This kit contains 8 metal components, 2 plastic components, 1x Citadel 30mm Square Base, and 1x 30x50mm Rectangle Base. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Colour paints. -
Logan Grimnar epitomizes the noble fury of his people. He is a figure of awe and the warrior king of the Space Wolves. A fearsome warrior with immense martial pride Grimnar never backs down from a fight. Drawn into battle on an ancient relic of the Chapter known as Stormrider and armed with his axe Morkai - an ancient artefact of immense power - the Old Wolf inspires such unshakable loyalty that he has led the Sons of Russ into unimaginable terrors and emerged with victory grasped firmly in his claws. This multi-part plastic kit contains Logan Grimnar on Stormrider. -
One of the first warcasters transferred into what would evolve into the new Winter Korps, Kapitan Yana Kovoskiy served with distinction during the civil conflict against the rebelling princes. Armed with primal magic and mounted on her ferocious bear, Valentyna, Yana is the blueprint of everything a tactical, loyal officer of Khador should be.Command the elite troops of the Khador Winter Korps with Kapitan Yana Kovoskiy—a cavalry warcaster who can buff cohort models in her battlegroup by destroying enemy models herself. Yana rides into battle mounted on a bear, and armed with a vicious set of spells—Battle Lust, Dash, and Spirit Fang.
What’s in the box?
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Kapitan Yana Kovoskiy (Warcaster)
Models supplied unpainted.
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A Warhammer 40,000 Novel A saviour pod screams a flaming path through the skies of Fortuna Minor, almost lost amidst the debris that rains down over the arid plains below. The Imperial fleet in orbit is in full retreat, their deployment undone by orkish cunning. READ IT BECAUSE Follow the story of a leading Imperial military strategist as he attempts to almost single-handedly turn the tide of war against a ferocious ork Waaagh!. Discover how the Astra Militarum fight when they're outnumbered and outgunned. THE STORY Fortuna Minor is overrun by Speed Waaagh!s, its population enslaved to build weaponised effigies of the orks’ foul gods. For the Imperial forces on the planet, every hour is a hopeless fight for survival. But into this nightmare steps Arcadian Leontus – Lord Commander of the Segmentum Solar, peerless tactician and mastermind of countless victories. Even stripped of his armies, Leontus has no intention to merely survive this war. He intends to win it. Written by Rob Young. -
The greatest among the Bullcroaks of the Shattered Spine Islands are the Fire Tongue Warriors. Said to be descended from the hero Frawb, who was the first croak to tame fire. To the eyes of westerners, the Bullcroak way of war appears to be dictated only by tribal savagery, but this is far from true. They approach combat through a highly ritualized set of tribal laws and cultural taboos. They seldom seek to eradicate an enemy but instead are out to seek repayment for a wrong or to count coup against a foe. This is nonetheless marked by bloody and brutal fighting, and those who face off against these Fire Tongue Warriors are not soon to forget the experience.
The Southern Kriels Fire Tongue Warriors Command Cadre can be played out of the box as a 30 point introduction army. Additionally, it is compatible with the Southern Kriels Brineblood Marauders army and other forthcoming Trollblood armies.
What’s in the box?
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Warlock Warchief Bagadibawm (warlock)
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Vorogger (heavy warbeast)
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Mawga'Bawza (Solo)
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Fire Spitters (5 model Unit)
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Spirit Shamans (3 model Unit)
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Fire Guardian (solo)
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Fire Guardian (alternate sculpt solo)
Models supplied unpainted.
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As war ravages the Iron Kingdoms, the Brineblood Marauders prowl the waters in search of their next prize, their crews organised into a mighty and varied fleet in the face of their enemies.
Specialise your existing force with new tactical options, including a new Warlock, a new unit, three command attachments to really customise your force, and four solos – or add these elements to your army to increase your games to 100pt showdowns, where the ground will tremble as you march to total war…
Includes:
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Warlock Captain Shadowtongue
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Pyg Shockers Unit
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Marauder Crew Bosun Command Attachment
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Pyg Coxswain Command Attachment
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First Mate Hargor Stormjaw Solo
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Surgeon Solo
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Pyg Cannon Crew Solo
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Pyg Dirge Solo
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The Brineblood Marauders hound the coast of Immoren, as merciless as they are merry and reaving riches and revenge in equal parts, their due for the injustices nations of men have inflicted on troll-kind.
Expand your collection with a host of options for your army. Take to the field with a brand new Warlock to keep your opponents guessing, and bolster your battlegroup with a new character Warbeast. Open up a world of new strategic choices for defeating your foes with a variety of new units, a command attachment, and a solo, and increase the size of your force to play 75pt games.
Includes:
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Warlock Admiral Boomhowler
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Great Old One Character Heavy Warbeast (Character Parts & Variant Chassis)
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Marauder Crew Unit
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Pyg Boarding Party Unit
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Pyg Galley Unit
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Marauder Crew Quartermaster Command Attachment
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Marauder Crew Tapper Command Attachment
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Booty Boss Solo
Please note, the body shown in the image for the Character Warbeast may not be the correct variant you will receive. The image will be updated at a later date to reflect the correct body.
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As war once again descends upon the Iron Kingdoms, Khador’s great army is on the move. March forth in the name of the Motherland, and punish all enemies that threaten her people and borders!
Expand your collection with a host of options for your army. Take to the field with a brand new Warcaster to keep your opponents guessing, and bolster your Battlegroup with a new character Warjack. Open up a world of new strategic choices for defeating your foes with new units, command attachments, and a solo, and increase the size of your force to play 75pt games.
Includes:
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Warcaster Kommander Valerii Savaryn
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Medveditsa Character Heavy Warjack (Character Parts & Variant Chassis)
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Winter Korps Infantry Unit
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Winter Korps Infantry Unit
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Winter Korps Sniper Unit
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Winter Korps Standard Command Attachment
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Winter Korps Hunting Dog Command Attachment
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Winter Korps Officer Solo
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Mortar Team Solo
Please note, the chassis shown in the image for the Character Warjack may not be the correct variant you will receive. The image will be updated at a later date to reflect the correct chassis.
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Led by Morayne, the Blade of Twilight, the Ghosts of Ios are a ragtag band of refugee mage hunters who have devoted themselves to the protection of all living Iosans. Ranging between the refugee camps of Llael and Rhul and the former Skorne territories in the Bloodstone Marches, the Ghosts operate at the fringes of the Empire of Eternal Dusk. Working in loose coordination with House Kallyss and the other members of the Court of Dusk, these former members of the Retribution of Scyrah strike at their shared enemies to preserve the legacy of the Vanished Gods.
The Dusk Ghosts of Ios Command Cadre can be played out of the box as a 30 point introduction army. Additionally, it is compatible with the Dusk House Kallyss army and other forthcoming Dusk armies.
What’s in the Box?
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Morayne, the Blade of Twilight (warcaster)
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Mage Hunter Assassins (3-model unit)
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Mage Hunter Rangers (3-model unit)
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Mage Hunter Sniper Team (weapon crew solo)
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Vaelyss, the Hand of Mourning (2-model character solo)
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Specter (light warjack)
Models supplied unpainted.
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From the ashes of the Iosan empire has risen the Kingdom of Eternal Dusk, their deathly armies sweeping across the land like a dark and foreboding shadow.
The Battlegroup Box is the perfect place to start building a new army. Augment your forces with two new Warjacks, both of which are capable of multiple weapon configurations to suit your style, and really mix things up with a new Warcaster to command them.
Includes:
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Warcaster Hellyth, Scyir of Nightfall
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Eidolon Heavy Warjack
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Ghast Light Warjack
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Those who have existed within the shadows step forth once more, irrevocably changed by the death of their civilisation, and in search only of salvation from their tragic and dark fate.
Specialise your existing force with new tactical options, including a new Warcaster, three units, and three solos – or add these elements to your army to increase your games to 100pt showdowns, where the ground will tremble as you march to total war…
Includes:
- Warcaster Tyrrus, Nis-Arsyr of Spiders
- Dreadguard Archers Unit
- Dreadguard Cavalry Unit
- Dreadguard Slayer Unit
- Dyssiss, the Eye of Darkness Solo
- Dreadguard Scyir Solo
- Void Shaper Solo
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House Kallyss have departed their Iosan courts and returned to the lands of the Iron Kingdoms once more, in search of redemption for their doomed people, the tragic soulless vessels…
Expand your collection with a host of options for your army. Take to the field with a brand new Warcaster to keep your opponents guessing, and bolster your battlegroup with a new character Warjack. Open up a world of new strategic choices for defeating your foes with a variety of new units and a command attachment, and increase the size of your force to play 75pt games.
Includes:
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Warcaster Hazaroth, Narcissar of Ruin
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Israfyl Character Heavy Warjack (Character Parts & Variant Chassis)
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Soulless Guardians Unit
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Soulless Hunters Unit
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Soulless Blademasters Unit
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Seeker Adepts Unit
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Seeker Warden Command Attachment
Please note, the chassis shown in the image for the Character Warjack may not be the correct variant you will receive. The image will be updated at a later date to reflect the correct chassis.
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Though the Orruk Warclans – be they of the Ironjawz or Kruleboyz – are best associated with wanton destruction on their never-ending quest for a scrap, they also have a few magical tricks up their iron-shod sleeves. Harness the full weirdness of Gorkamorka with these magical Manifestations for the Orruk Warclans. Inside this multipart plastic kit, you’ll find a total of four miniatures, which make three Manifestations, and can be used by both Ironjawz and Kruleboyz Orruk Warclans armies in games of Warhammer Age of Sigmar. The mighty Foot of Gork is brutality made manifest – a vast green foot formed of magic that squashes anything beneath it flat. The jaws of a Gork-Roara spew forth the destructive magic of the Waaagh! to be absorbed by Shamans. Morkspit Marshes are squelchy spells that transform hard earth into bogland from which emerge tendrils of glowing protoplasm that drag enemies to their doom. The Morkspit Marsh can be assembled with either Kruleboyz or Ironjawz iconography to match the rest of your army. Contains: – 1x Gork-Roara – 1x Morkspit Marsh – 2x Foot of Gork components, one as a foot, and the other as a smouldering footprint The kit comprises 21 plastic components and 1x Citadel 60mm Round Base. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Brutal, kunnin’ and always ready for a scrap, the Orruk Warclans cause havoc wherever they go. There can be no reasoning with these barbarous marauders, for they live for combat – and the harder an enemy fights back, the more satisfying they are to crush. Destruction Battletome: Orruk Warclans is crucial for collectors and gamers alike. This impressive tome is packed with inspiring artwork, background material, stunning photography, and the rules needed to unleash the Ironjawz and Kruleboyz upon the battlefields of the Mortal Realms. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory, and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you start playing small, fast-paced, and intense games quickly. This book is for you no matter how you like to collect, paint, and play with your Orruk Warclans. This 128-page hardback book contains: – Provides an overview of the Orruk Warclans faction and fiction focusing on the Kruleboyz and Ironjawz – A thorough description of each unit, combining detailed photography, artwork, and background material – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Spells, and Manifestations for both Ironjawz and Kruleboyz – Ironjawz and Kruleboyz warscrolls, covering units, terrain, and Manifestations – Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for three thematic Armies of Renown and two Regiments of Renown that can be added to other Destruction armies – A handy reference section with army abilities, magic, and battle traits This book also contains a one-use code to unlock Destruction Battletome: Orruk Warclans content in Warhammer Age of Sigmar: The App. -
Brutal, kunnin’ and always ready for a scrap, the Orruk Warclans cause havoc wherever they go. Ironjawz Bigmobs are loose but effective formations that may serve as the start of a burgeoning Waaagh! or as a group of Orruks that have wandered into the orbit of a Megaboss in pursuit of action. A Megaboss, the biggest – and therefore best – Ironjaw there is, leads this ragtag band. Covered in nailed-on iron armour and armed with a boss-choppa and rip-tooth fist, this brutal behemoth is gunning for a good scrap! Behind him follow a trio of Brute Ragerz – berserker orruks determined to avenge a humiliating defeat – and five Brutes who seek out the largest enemy defences they can find and set about bringing them down. This Spearhead force is rounded out by a unit of 10 ferocious, battle-scarred fighters known as Ardboyz, who smash their way through the enemy's ranks with an array of crude but wickedly sharp weapons. This box contains 19 plastic miniatures with various build options, saving you money compared to buying the contents separately. It's an ideal way to start an Orruk Warclans army or easily add to an existing collection. These miniatures represent a complete Ironjawz Bigmob force for use in Spearhead games of Warhammer Age of Sigmar. This set contains: – 1x Megaboss – 3x Brute Ragerz (which can alternatively be built as Weirdbrute Wrekkaz) – 5x Brutes – 10x Ardboyz This kit contains 264 plastic components, 1x Citadel 60mm Round Base, 8x Citadel 40mm Round Bases, and 10x Citadel 32mm Round Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Tzaangor Shamans are born under dark omens, blessed with eldritch intelligence and prodigious sorcerous abilities. Soaring above the battlefield atop the bizarre Discs of Tzeentch, these bestial prophets fling bolts of mutagenic magical power and inspire their warflocks to greater heights of violence. This multipart plastic kit builds a Tzaangor Shaman – an avian sorcerer riding an ornate, bladed Disc of Tzeentch. This screeching spellcaster wears an elaborate war-mask and feathered headdress, hefting a ritual dagger and a burning staff of change. Arcane scrolls, talismans, and a sorcerous elixir hang at the Shaman's waist, with a wizardly half-robe flowing in the winds kicked up by their otherworldy mount. This kit comprises 16 components, and is supplied with a Citadel 40mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. This model can also be used for Thousand Sons armies in games of Warhammer 40,000. -
The cannons of the Imperial Gunnery School are the terror of the Empire’s foes. Their thunderous fire sends iron balls hammering into the ranks of enemy warriors, each impact ploughing bloody furrows through tightly packed regiments. This multipart plastic kit builds two powerful artillery pieces for your Empire of Man armies in Warhammer: The Old World. Each can be built as either a Great Cannon, or a Mortar, each with three crew members. The crew feature interchangeable arms and heads, making it easy to customise them, and you'll also find other cosmetic accessories, including barrels, buckets, and cannon balls to decorate your artillery pieces. This kit contains 98 plastic components, 2x Citadel 50mm by 75mm Rectangular Bases, and 6x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Pistoliers act as light cavalry who gallop around the enemy flanks, disrupting formations, and launching devastating hit-and-run attacks with their pistols blazing. Equipped from the opulent armouries of their noble families, each Pistolier cuts a dashing figure with their flamboyant livery, plumed helmet, and brace of pistols. This multipart plastic kit builds 10 Empire Pistoliers or 10 Empire Outriders. Alternatively, you can build 5 of each for use in your Empire of Man army in games of Warhammer: The Old World. These fast-moving cavalry units are ideal for harassing and disrupting enemy flanks with their black-powder weapons. There's a selection of arms, heads, and accessories that you can use across the miniautres to personalise your unit, and there are parts to add a champion and muscian. This kit contains 236 plastic components, and 10x Citadel 30mm by 60mm Rectangular Slotta Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Empire Knights are magnificent figures, clad in gleaming suits of heavy plate armour and armed with weapons of the finest quality. As they thunder onwards, they are an avalanche of steel and muscle, and those enemies not spitted on the end of sharpened lances are crushed beneath the trampling of iron-shod hooves. This multipart plastic kit builds 12x Empire Knights, for use in Empire of Man armies in games of Warhammer: The Old World. Each mounted Knight may be armed with either a hand weapon or a lance. Two of them can be built as a champion, two more as standard bearers, and another two as musicians – that means you can build them as either two units of six, each with their own optional command, or as one large unit of 12. You'll also find options for heads, and, depending on how you build and paint your miniatures, they can be used to represent different Knightly Orders of the Empire, such as the Knights Panther, and Knights of the White Wolf. This kit contains 213 plastic components, and 12x Citadel 30mm by 60mm Rectangular Slotta Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. This set also includes 1x Empire Knights Transfer Sheet, containing 440 high-quality waterslide transfers you to add even more individual flavour to your miniatures. -
Demigryph Knights prefer to engage the enemy in protracted assaults where the strength and endurance of their fearsome mounts is decisive. Well-suited to the savage and bloody nature of such fighting, Demigryphs cut bloody swathes through their foes with their claws and razor-sharp beaks. This multipart plastic kit builds three Demigryph Knights for use in your Empire of Man army in Warhammer: The Old World. Each of these armoured knights can be equipped with either a long-handled halberd or a lance, and there are parts to build an optional champion, standard bearer, and musician. You can customise your unit further with different shield designs and heads. This kit contains 83 plastic components, and 3x Citadel 50mm by 75mm Rectangular Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Squat clans of Necromunda travel the wastes in massive land trains to search for deposits of rare resources in the hope of extracting all the wealth they can plunder. Gangs of Ironhead Squat Prospectors are armed with finely engineered weapons and powerful mining tools rigged to serve as improvised armaments. Upgrade your Ironhead Squat fighters with a selection of industrial-strength weaponry, allowing you to create a truly unique and formidable gang. Also included in this set are alternative heads to personalise your gang even further. This 62-piece plastic kit includes: – 12x alternative heads – 4x Ironhead hand flamers – 4x axes – 4x power pack mounts – 2x Ironhead flamers – 2x Ironhead meltaguns – 2x Ironhead autopistols – 2x Ironhead stub guns – 2x mining laser, each with 2x power packs – 2x photo-lumens – 2x holstered pistols – 2x Ironhead heavy flamers – 2x two-handed power axe/power pick with arm components – 2x Ironhead arc welders – 2x gem extractors – 2x circular stone saws – 2x pointing hands These parts are compatible with the Ironhead Squat Prospectors Gang kit, sold separately. These components are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.