• In the wake of the Great Gun's reverberations, alien growths are discovered among the foundations of the great city of Hive Fissilicus. Bionically augmented Tech-Priests lead Battleclades of their cyborg servants beneath the hive city to halt the spread, but awaken monstrous aliens, leading to furious fighting. This expansion includes two multipart plastic and push-fit kill teams, a set of Tyranid-themed terrain features, a horde of non-player operatives for solo and cooperative play, rules, datacards, and accessories for your games of Kill Team. It continues the ongoing narrative on Volkus, and introduces fresh ways to play, more operatives, and strategies – it's an ideal way to add even more variety to your games. This boxed set contains: – 80-page softcover Typhon Dossier: All the background, artwork, and rules for both of the two kill teams in the box, plus an overview of the planet Volkus, the Tyranid infestation underneath Hive Fissilicus, and the kill teams clashing amidst the growths. This book includes two new Mission Packs – one for solo or cooperative play, and another to add Tyranid non-player operatives for both teams to contend with. – Battleclade Kill Team: The Adeptus Mechanicus let their tech thralls loose to cleanse the infestation, led by a Technoarcheologist and a Servitor Underseer. These 10x multipart plastic and push-fit miniatures include a variety of weapons and cosmetic options, as well as an Adeptus Mechanicus Transfer Sheet. You'll find all the bits you need to build specialists like the Technomedic Servitor, Breacher Servitor, and Auto-Proxy Servitor. – Raveners Kill Team: Hulking, multi-limbed xenos creatures that attack by bursting from underground tunnels. These 5x multipart plastic miniatures can be built as Ravener Warriors, and specialist bits are included to build a Ravener Prime, Wrecker, Tremorscythe, Felltalon, and Venomspitter. – Hormagaunts and Ripper Swarm: This set of multipart plastic miniatures builds 10x small but vicious Tyranid Hormagaunts, along with 1x Ripper Swarm, to use as non-player operatives in solo play and cooperative games. – Killzone Upgrade: Tyranid Infestation: This terrain set includes 2x gestation sacs, 2x shardspewer growths, 2x capillary towers, 1x brood nest, 2x underbrood mounds, 2x capillary roots, 2x spore vents, and one piece that builds either 1x brood nest or 1x spore chimney. This set is designed to work with the Typhon Mission Pack within the Typhon Dossier. – Battleclade Datacards: 32x Datacards covering operative rules, abilities, faction rules, ploys, faction equipment, universal equipment, and more. – Ravener Datacards: 33x Datacards covering operative rules, abilities, faction rules, ploys, faction equipment, universal equipment, and more. – Typhon Card Pack: Includes 10x Typhon Event Cards, and 6x non-player operative datacards – Combined Token Sheet: Easily track abilities, objectives, equipment, and points throughout your games with team-themed tokens. The sheet contains 78x tokens – 39x double-sided cardboard tokens for the Battleclade kill team, and 39x double-sided cardboard tokens for the Raveners kill team. This set comprises 298 plastic components, 1x Citadel 32mm Round Slotta Base, 3x Citadel 32mm Round Bases, 6x Citadel 25mm Round Bases, 6x Citadel 40mm Round Bases, and 10x Citadel 28.5mm Round Bases. This set also includes 1x Adeptus Mechanicus Transfer Sheet containing 320 high-quality waterslide transfers for you to use to decorate your models. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The Kill Teams, datacards, tokens, terrain pieces, and other elements of this product will be available separately at a later date. You will need a copy of the Kill Team: Core Book and Killzone: Volkus, both available separately, to make full use of the contents of this box.
  • The Goremongers are rabid cultists who have seen the glory of Khorne daemons and lived to tell the tale. When they go to battle, they wield a wide variety of weapons, from great double-handed chainaxes to blood-letting knives, harpoons, and autopistols – arms to better let the blood flow. This multipart plastic kit builds 8 Goremongers. These miniatures can be used as bloodthirsty Goremongers operatives in games of Kill Team, or fielded in a World Eaters army in games of Warhammer 40,000. The kit includes options, accessories, and different heads to customise your kill team, plus components to build specialists like the murderous Skullclaimer, quicksilver Inciter, vicious Impaler, and more. Inside the box, you will also find a sheet of 38 double-sided Goremongers tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 85 plastic components, and 8x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Sanctifier kill teams wear no uniform and follow no formal discipline. Little more than a rabble of zealous cultists, they go to war wielding a wild array of weapons, most of which incorporate some form of flamer with which to purify the unclean. This set of 37 cards will help you keep track of your Sanctifiers in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. Contains 37 Cards: – 11x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards.
  • The Gate Masters of the Celestial Cities lead the Jade Warriors, the professional soldiers of Grand Cathay. Like their soldiers, a Gate Master is trained to defend the walls of their city. They are a vital link in enacting the will of their Lord Magistrate, who trusts their Gate Masters above all other officers in their armies. This multipart plastic kit builds two Gate Masters of the Celestial Cities – one on foot and one atop a Cathayan Warhorse – distinguished leaders that can represent a Gate Master or a Gate Keeper for your Armies of Grand Cathay in games of Warhammer: The Old World. They are ideal for commanding from the front, inspiring your forces to victory in the World of Legend. This highly customisable kit lets you build just the right Gate Masters for your force. The kit includes the following interchangeable parts: – 2x heads with impressive plumes – 1x right arm with Celestial blade – 1x right arm with shield – 1x left arm with battle standard – 1x left arm with Celestial blade The kit comprises 33 plastic components, 1x Citadel 25mm Square Base, and 1x Citadel 30mm by 60mm Rectangular Base. This set also includes 1x Gate Master Transfer Sheet containing 216 high-quality waterslide transfers to customise your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Sky Lanterns are wonders of Cathayan ingenuity used by the Celestial Dragon’s armies to observe enemies from on high and direct troops in battle. Beneath the lantern hangs an armoured gondola, from which one of Grand Cathay’s many Magistrates uses fans and banners to signal troops, or direct the fire of the army’s war machines. Should enemy flyers or missile troops get too close, pairs of Crane Gunners snipe from their exceptional vantage point. This multipart plastic kit builds one imposing Sky Lantern, an unusual engine of war for your Armies of Grand Cathay in games of Warhammer: The Old World. These floating gondolas can be equipped to suit a variety of battlefield roles, from ranged airborne artillery to bomb-dropping platforms. The kit includes parts to build a Magistrate who can be mounted on the Sky Lantern or assembled on foot. The crew can be armed with Sky Lantern Crane Guns, or iron hail guns and gunpowder or dragon fire bombs. An optional rack for Sky Lantern bombs can be added to the gondola. No matter how you equip it, this miniature is effective on the tabletop and a centrepiece for your collection. The kit comprises 128 plastic components, 1x Citadel 100mm Square Base, 1x Citadel 25mm Square Base, 1x Citadel Large Flying Stem, and 1x Sky Lantern Transfer Sheet containing 115 high-quality waterslide transfers to decorate your miniatures. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Cathayan Sentinels are creations born of the Dragon’s mastery of the Elemental Winds – each one a towering animated statue fashioned in the form of a great warrior. Although the people of Grand Cathay speak widely of ‘Terracotta Sentinels’, it is only those that stand guard along the Great Bastion that are crafted from this magically charged red earth. Sentinels can be made of any stone, usually matching the land which they protect. No matter what they're made of, in battle they are fearsome indeed – almost impervious to physical attacks, and able to decimate entire formations of troops with each swing of their enormous weapons. This multipart plastic kit builds one Cathayan Sentinel, a living statue for your Armies of Grand Cathay in games of Warhammer: The Old World. Tough and deadly, a single Sentinel is capable of turning the course of a battle in your favour. Use them offensively to smash through enemy lines or defensively as an anvil for your foe to break upon. Towering over regular infantry, the Cathayan Sentinel is a fine centrepiece for your collection. This impressive miniature can be assembled in one of two poses. It has the option of two different faceplates, and two different blades for its mighty weapon, making it easy to customise. The kit comprises 167 plastic components, and 1x Citadel 100mm by 150mm Rectangular Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Shugengan Lords are generals in the armies of Grand Cathay, and are often descendants of the Celestial Dragon’s own offspring – natural sorcerers who take to mastery of the Elemental Winds as easily as wielding a blade. The most powerful of the Dragon-blooded are revered within the Celestial Court. They lead from the front in battle, their presence in the thick of the fighting inspiring the armies of the Dragon Emperor. This multipart plastic kit builds a Shugengan Lord mounted on a Great Spirit Longma – a powerful leader for your Armies of Grand Cathay in games of Warhammer: The Old World. Thanks to their Great Spirit Longma, they can swiftly fly wherever they are needed most on the battlefield, bringing their skill at arms to bear on any who would dare to oppose the will of the Celestial Dragon. This highly customisable kit includes the following build options for your elite warrior: – 2x Shugengan Lord heads – 2x Great Spirit Longma heads – 1x iron talons or dragon fire pistol – 1x Celestial blade or Cathayan lance The kit comprises 42 plastic components, and 1x Citadel 60mm by 100mm Rectangular Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Across the Old World, mighty armies clash for territory or even mere survival. Elves, Dwarfs, Beastmen, and other, stranger creatures form ranks and march towards glory, or death. The Matched Play Guide is a supplement containing rules and advice for organising competitive games and events for Warhammer: The Old World. It features six matched play scenarios, designed to provide players with different tactical challenges, along with thematic and challenging Secondary objectives. There are additional rules for playing Doubles events and Team events, as well as a guide to Escalation tournaments. It's ideal whether you want to run an event for the ages or are preparing to attend one as a player. Within this 48-page softback gaming supplement, you will find: – Basic guidance for getting the most out of matched play games – Information about organising events, including army composition and terrain – Six scenarios, along with Secondary objectives – Rules for Doubles games and team events – Additional rules for Secret objectives and Escalation events You will need a copy of the Warhammer: The Old World Rulebook, available separately, to use the contents of this supplement.
  • Charged with the defence of the Great Bastion, the Armies of Grand Cathay are experienced and battle-tested warriors. For centuries, they have kept the legions of the Ruinous Powers at bay. Though the Empire of the Celestial Dragon lies far from the nations of the Old World, Cathayan merchants have plied the ocean waves for hundreds of years, and vast armies of Jade Warriors and Lancers pledge to fight alongside or against the armies of the west in times of peril. This essential guidebook studies the rich history, background, and culture of the Armies of Grand Cathay, and offers rules to use them in your games of Warhammer: The Old World. It includes inspiring lore, artwork, and photography, along with rules allowing you to muster a mighty collection of the Celestial Dragon's warriors, and get the most out of them on the tabletop. Within this 48-page softback supplement book, you will find: – Background and lore: Wild Grand Cathay is a distant land. They have centuries-long ties to the Old World, offering trade and military assistance to the many empires at war. – Armies of Nan-Gau: Rules to field the Armies of Grand Cathay in all their glory. – Special Character & Unit Profiles: Background and rules for units and characters, including Miao Ying, The Storm Dragon, and three other character types. – The Spell Lores of Yin and Yang: Learn the powers associated with both sides of Feng Shi sorcery. – Armies of Grand Cathay Armoury and Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, Arcane Items, and weapons exclusive to the army. This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World Rulebook, available separately, to use the contents of this book.
  • The vast nation of Grand Cathay is one of the oldest civilisations in the World of Legend, rivalling the great realms of the Elves or Dwarfs in its scope and power. It is a harmonious land that has survived largely unchanged for thousands of years – an empire that stands eternally as a bulwark against the evils of the world. This boxed set builds a solid core of an Armies of Grand Cathay force for use in games of Warhammer: The Old World. Elite Jade Lancers – heavily armoured cavalry – lead the charge to shatter the enemy front lines. Behind them are implacable lines of Jade Warriors, ready to defend your territory or march forward to claim ground. Supporting the attack are two artillery pieces, raining down fire from afar. This boxed set contains 50 multipart plastic miniatures: – 2x Cathayan Grand Cannons (which can alternatively be built as Fire Rain Rocket Batteries) – 10x Jade Lancers – 30x Jade Warriors The miniatures in this box are easy to customise. The Jade Lancers can be assembled as one large unit or two units of five warriors – each with their own optional champion, standard bearer, and musician. The Jade Warriors can be assembled as one large unit, two units of 15 warriors, or three units of 10 warriors – each with their own optional champion, standard bearer, and musician. They can be armed with either a hand weapon and shield or a halberd, and the heads, top knots, and cosmetic accessories are interchangeable across the miniatures. The Cathayan Great Cannons can alternatively be built as Fire Rain Rocket Batteries – both options come with three artillery crews and an optional ogre loader. No matter how you choose to build them, this box makes for a fantastic way to start a new Armies of Grand Cathay force, or expand your collection and save money over buying each kit separately. This kit comprises 734 plastic components, 2x Citadel 25mm by 50mm Rectangular Bases, 2x Citadel 40mm Square Bases, 2x Citadel 60mm by 100mm Rectangular Bases, 10x Citadel 30mm by 60mm Rectangular Bases, and 36x Citadel 25mm Square Bases. This set also includes 1x Jade Warriors/Lancers Transfer Sheet containing 404 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The miniatures in this box will be available separately at a later date.
  • Skaven magic is dominated by warp lightning and seemingly endless hordes of surging rats. Wherever the ratmen go, foul sorcery follows, sullying the Mortal Realms with their very presence. This multipart plastic kit builds a set of magical Manifestations for your Skaven armies in games of Warhammer Age of Sigmar. There are three miniatures to represent the Warp Lightning Vortex – a deadly storm of warpstone energy that disrupts movement and deals devastating damage. The all-consuming swarm of unholy vermin known as the Vermintide overwhelms nearby units, while the Bell of Doom inspires Skaven while striking despair into the hearts of your foes. Contains: – 1x Vermintide – 1x Bell of Doom – 3x Warp Lightning Vortex components This kit comprises 25 plastic components, 1x Citadel 120mm by 92mm Oval Base, and 4x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Magical Gnawholes allow a seemingly endless stream of Skaven to be funnelled up from the depths of Blight City and overwhelm enemy lines. Their unstable nature makes them incredibly dangerous to pass near, as warp lightning skitters around the rupture. This multipart plastic kit builds a set of three Gnawholes, faction terrain for your Skaven armies in games of Warhammer Age of Sigmar. These bizarre magical rifts offer several benefits to your army, from damaging nearby enemy units, to allowing you to deploy reinforcements straight into the heat of battle. They are also a fantastic addition to your collection, replete with verminous details, bells, and braziers that fit right into the Skaven aesthetic. This kit comprises 102 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Knights Ruinator charge the enemy lines amidst searing torrents of cursed flame and salvoes of shocking terrorpulse missiles. Fixating on a single foe or enemy formation until it is utterly destroyed, then moving on to the next, these ghastly war engines burn and drill a trail of utter devastation for their comrades to follow into the very heart of their foes' position. This multipart plastic kit builds a mighty Chaos Knight in one of four configurations for your Chaos Knight armies in games of Warhammer 40,000. They can also be fielded as allied Dreadblades in your other Chaos Space Marines, Death Guard, Emperor's Children, Thousand Sons, or World Eaters armies. The Knight Ruinator specialises in causing maximum damage at shorter ranges, but whichever class you choose to build will bring an arsenal of weapons loaded with terrible power. Just one of these mighty war machines can change the course of an entire battle. With different vicious faceplates and optional chains, pipes, spikes, and horns, you'll be able to create a truly unique engine of malice. This kit can build one of the following miniatures: – Knight Ruinator, armed with darkflame lance, fellbore, and terrorpulse missiles – Knight Abominant, armed with volkite combustor, balemace, electroscurge, and diabolus heavy stubber – Knight Rampager, armed with reaper chainsword, warpstrike claw, and diabolus heavy stubber – Knight Desecrator, armed with desecrator laser destructor, diabolus heavy stubber, and either a reaper chainsword or a warpstrike claw This kit comprises 207 plastic components, and 1x Citadel 170mm by 109mm Oval Base. This set also includes 1x Chaos Knight Transfer Sheet, containing 339 high-quality waterslide transfers to decorate your miniature. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • As the Chaos Knights march to war, the skies darken with unnatural storms, and the ground shakes beneath the tread of towering war engines. When gathered beneath the banner of a suitably tyrannical or diabolical leader, entire lances of Chaos Knights can shatter armies and conquer worlds. These nightmarish machines – and their heretical pilots – are death to any who face them on the field of battle. Codex: Chaos Knights is a vital book for collectors who enjoy the thunderous steps of infernal war machines. This impressive tome is packed with twisted artwork, heretical background material, stunning photography, and the rules you need to set these hulking brutes on a path to destruction in games of Warhammer 40,000. You’ll find datasheets, Detachments, rules for using Dreadblades in your other Chaos armies, and narrative Crusade rules. This book will bring glory to the Dark Gods, no matter your allegience, or how you like to collect, paint, and play with your Chaos Knights. Inside this 104-page hardback book, you'll find: – Riveting background material about the Chaos Knight Houses, including how they operate, and their infernal heraldry – Photography of massed Knight charges, and artwork that will set your imagination ablaze – Rules for using Chaos Knights in games of Warhammer 40,000, with four Detachments, and 11 datasheets to cover the available configurations – A set of rules for working out your own twisted narrative campaign This book also contains a one-use code to unlock Codex: Chaos Knights content in Warhammer 40,000: The App.
  • Chaos Knights are weapons of terror, and the sight of one stalking through the rubble is enough to send most opponents fleeing before the battle has even begun. This is a set of 16 six-sided dice with squared edges for use in games of Warhammer 40,000, themed around the Chaos Knights. They are cast in pearlised off-white acrylic plastic with green ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped and each '6' face is decorated with the stylised helmet icon of the Chaos Knights.
  • The Shamans of the Beastmen are vile to behold, their filthy bodies covered in matted fur into which all manner of crude fetishes and grim charms are woven. Not even the mightiest Beastlord would harm a Bray-Shaman, for they speak the will of the Dark Gods, and those that defy the gods pay the highest price of all. This multipart plastic kit builds one Beastman Shaman, a wild wizard for your Beastmen Brayherds armies in Warhammer: The Old World. Armed with a Braystaff, and clad in robes, it can be used as either a Bray-Shaman or Great Bray-Shaman to provide magical support to your true Children of Chaos. This kit comprises 8 plastic components, 1x Citadel 25mm Square Base, and 1x Citadel 30mm Square Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Bestigors are the strongest and most vicious of Beastmen. They typically carry massive axes and wear solid, heavy plates of armour and chainmail adorned with all manner of grisly trophies taken from those that have put up a fight before being cut into pieces. This multipart plastic kit builds 20 Bestigors, elite melee infantry for your Beastmen Brayherds armies in games of Warhammer: The Old World. These savage warriors make ideal line breakers, able to hack their way through foes with their great weapons. They can be assembled as one large unit, or two units of 10 warriors, each with their own optional champion, standard bearer, and musician. The standard bearer has a choice of two different banner toppers, and the horns, heads, and weapons in the kit are interchangeable across the bodies, making it easy to customise your units. This kit comprises 184 plastic components, 20x Citadel 30mm Square Bases, and 1x Beastmen Brayherds Transfer sheet containing 204 high-quality waterslide transfers to customise your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Gors form the great mass of the Warherds. With the head and legs of a goat, the upper torso of a Man, the savage fangs of wolves – with which to tear great chunks of flesh from their foes – and muscular, robust bodies, they are well-suited to acting out their primal urges. One thing all true Beastmen have in common is their horns, without which they cannot be considered real Gors. This multipart plastic kit builds 30 Gors, bloodthirsty infantry for your Beastmen Brayherds armies in games of Warhammer: The Old World. They are an ideal core for your force – both stalwart in defence and dangerous in attack. They can be assembled as one large unit, or two units of 15 warriors, each with their own optional champion, standard bearer, and musician. The horns, heads, hand weapons, and shields in the kit are interchangeable across the bodies, making it easy to customise your units. This kit comprises 222 plastic components, 30x Citadel 25mm Square Bases, and 1x Beastmen Brayherds Transfer sheet containing 204 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. These miniatures are also available in the Beastmen Brayherds Battalion boxed set.
  • Disorganised raiding parties more than a disciplined army, the hosts of the Beastmen Brayherds are filled with slavering, savage creatures hell-bent on destruction and blood-spilling. These otherworldly monsters surge forward in vicious hordes armed with axes, crude spears, and shields. This boxed set builds a solid core of a Beastmen Brayherds army for use in games of Warhammer: The Old World. It's ideal if you're looking to start a new collection or bolster an existing one, and you'll save money compared to buying the kits separately. A wizard-hating Cygor – which can alternatively be built as a hulking Ghorgon – is the lynchpin of the force, ready to crush your biggest threats. Around its feet, hordes of Ungors skirmish forwards. These flexible warriors can be armed with crude bows, spears, or hand weapons and shields to take on any foes. Brutal Gors fill out your numbers in a flood of hard-hitting soldiers with paired hand weapons, or hand weapons and shields, to smash through enemy lines. This boxed set contains 61 multipart plastic miniatures: – 1x Cygor (which can alternatively be built as a Ghorgon) – 30x Gor – 30x Ungor This kit comprises 603 plastic components, 1x Citadel 60mm by 100mm Rectangular Base, and 60x Citadel 25mm Square Bases. This set also includes 2x Beastmen Brayherds Transfer sheets, each containing 204 high-quality waterslide transfers to decorate your miniatures. The miniatures in this box are also available separately.
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