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Captains of the Empire are trusted officers chosen to lead their province’s forces. Many such officers will also be of noble birth, educated in martial pursuits from an early age, whereas others have risen through the ranks from humble origins. This multipart plastic kit builds a Captain of the Empire for use in Empire of Man armies in games of Warhammer: The Old World. Lead your force from the front and inspire your warriors to victory with this experienced commander. The kit comes with options for either a fine feathered helm or hat. This kit contains 7 plastic components, and 1x Citadel 25mm Square Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Demetrian Titus was Captain of the Ultramarines Second Company more than two centuries ago. He lost his position due to the machinations of Chaos worshippers on Graia and the extreme paranoia of an Inquisitor. Titus’s return to captaincy has been hard‑earned, yet he remains the same warrior he has always been. He seeks to surround himself with good counsel, like his battle-brothers Gadriel and Metaurus, Commodore Silva, Legatus Minervas, Astropath Kornelius, and plenipotentiary Vestha. This multipart plastic kit builds 7 miniatures, including Captain Demetrian Titus, his closest advisors, and his battle-brothers for your Space Marine armies in games of Warhammer 40,000. Decked out in the finery of his newly reclaimed position as Captain, he cuts a fine figure. Ancient Gadriel bears a company standard at his side, and Veteran Sergeant Metaurus is equipped as a Bladeguard Veteran. In addition to these tried and true warriors, you'll find a handful of other figures that are vital to Titus's plans for the Five Hundred Worlds. Gaius Silva commands the flagship of Titus's fleet, and Dainal Kornelius is the chief Astropath. Aemelia Minervas is a respected Legatus of the Ultramar Defence Auxilia, and Lucia Vestha is a peerless negotiator. None are strangers to battle. If you're looking for a fearless leader for your Ultramarines, look no further. This kit also gives you a handful of fascinating characters for an exciting painting project. Contents: – 1x Captain Titus – 1x Plenipotentiary Lucia Vestha – 1x Astropath Dainal Kornelius – 1x Legatus Aemelia Minervas – 1x Commodore Gaius Silva – 1x Veteran Sergeant Metaurus – 1x Ancient Gadriel The miniatures in this box offer a degree of customisation. Astropath Dainal Kornelius has a choice of two heads – one with his visor up and one with it down. Veteran Sergeant Metaurus has a choice of two heads – one helmeted and one bare. This kit comprises 67 plastic components, 3x Citadel 40mm Round Bases, and 4x Citadel 28.5mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in Warhammer 40,000 are available as a free download on the Warhammer Community website. -
A Warhammer 40,000 Novel In the cold dark between distant stars, the Carcharodon Astra hunt. These Space Marines are the Imperium’s exiled protectors, merciless predators who prey on the enemies of mankind at the edges of the galaxy. Yet there are times when they must set aside their insular practices and come in from the depths, a duty that Bail Sharr and the Carcharodon’s Third Company must now fulfil. READ IT BECAUSE The Carcharodons are a Space Marine Chapter unlike any other. Get a window into their inner workings as they navigate a protracted war and their relationship with Adeptus Mechanicus allies. THE STORY The isolated forge world of Diamantus faces a threat of apocalyptic proportions – a warped and mutated space hulk infested by the forces of Chaos, commanded by the monstrous datagnost Voldire, disciple of the dread demigod Vashtorr the Arkifane. As the battle-weary Carcharodons make their stand alongside the Adeptus Mechanicus, horrors and nightmares raining down around them, the Space Marines must confront their place within this new Imperium, and destroy the hulk before Diamantus is lost. Written by Robbie MacNiven. -
A Warhammer 40,000 Anthology The Imperium is at war – with xenos, the servants of Chaos, and worse. Warriors, both human and post-human, fight on far-flung battlefields with no end in sight, selling their lives dearly for the sprawling domain of Humanity to hold on for just a moment longer. This collection of short stories and a novella tells just a fraction of their tales. READ IT BECAUSE This anthology features stories from some of Black Library’s most beloved authors, including Dan Abnett, Guy Haley, and Mike Brooks. The collection is packed with action, featuring fan-favourite characters like Commissar Yarrick and popular factions like the Black Templars, orks, Astra Militarum, and Space Wolves. THE STORIES Ancient enemies, powerful foes – where the orks and the Imperium collide, there is only war. The Black Templars stand against destruction, and Astra Militarum soldiers fight for survival on Hive World Armageddon. The orks contend with the costs of their outlandish schemes and bold quests for power. While they delight in their search for the next big fight, the Green Tide is just one of the many perils the Imperium faces in a brutal galaxy. In the darkness, the Ruinous Powers threaten disaster, and an inquisitor must reckon with a dangerous secret of the Space Wolves. Contents: – Ork Hunter (short story) by Dan Abnett – Wulfen (short story) by Chris Wraight – The Glorious Tomb (short story) by Guy Haley – Packin' Heat (short story) by Mike Brooks – Road Rage (short story) by Mike Brooks – Mad Dok (short story) by Nate Crowley – Blood Rite (novella) by Rachel Harrison – It Bleeds (short story) by David Guymer – The Price of Morkai (short story) by Marc Collins – Consecrated Ground (short story) by Steven B Fischer – Hell Fist (short story) by Justin Woolley – Sarcophagus (short story) by David Annandale -
Centurion Devastator Squads are long-range specialists who pound enemy positions with salvos of heavy weapons fire. They are primarily employed to besiege defended enemy positions, or used as mobile firebases to strengthen the Space Marine battle lines. This 3 man kit makes the Centurion Devastator Squad, providing every weapon and upgrade available to the unit. Before you add the specific weapon combinations you need to build the bodies. There are 3 distinct torsos; 3 individual sets of legs; 6 unique shoulder pad designs; and 7 heads (3 bare, and 4 helmeted) to choose from. The Centurion Devastator Squad’s arms can be equipped with either twin-linked heavy bolters, twin-linked lascannons; or grav cannons and grav-amps. The chest plates can be armed with either a hurricane bolter or a missile launcher. To add the finishing touches to your squad there is an additional helmet plume to make it clear who the Sergeant is; an omniscope; an eagle back banner; purity seals; and an iron halo. The Space Marine range is designed so that all of the plastic parts can be swapped between different kits. Whilst the Centurion Devastator Squad is a really unique unit all the heads can be interchanged with those of the rest of the Space Marine range. As can the myriad extra pieces of equipment that can be found in other Space Marine kits, allowing the opportunity to create truly unique collections of miniatures. This plastic kit contains 175 components with which to make either a 3 man Space Marine Centurion Devastator Squad or 3 man Centurion Assault Squad. Also included is 1 Ultramarines Infantry Transfer Sheet with which to add Chapter iconography and squad markings. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints. -
- Tutorial: Sprays
- Makes undercoating and basing your models simple
- Smooth matt finish
- Can size: 400ml
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Be'lakor, the Dark Master, is the first of the Daemon Princes and a consummate champion of Chaos. Wreathed in ethereal shadows and lifted high above the battlefield on monstrous wings, Be'lakor regards the efforts of his foes with a bitter scorn as they struggle in vain against his diabolical plans. As the Mortal Realms descend into chaos following the cataclysmic Soul Wars, the First Prince knows his time has finally arrived. Neither men nor gods can stop his grand ambition. As befits the greatest of the Daemon Princes, Be'lakor is every bit the creature of nightmare he appears to be. Supernaturally skilled in both the martial and magical arts, his imposing figure is the perfect centrepiece for an army of Chaos and a potent wrecking ball with which to cast your enemies aside. Most impressive of all, this incredible model is 170mm tall from the bottom of his base to the tip of his wings. This multipart plastic kit is comprised of 85 components, with which you can assemble one Be'lakor, the Dark Master, and is supplied with 1x Citadel 100mm Round base. This kit contains multiple options to build Be'lakor themed for either a Warhammer Age of Sigmar Slaves to Darkness army, a Warhammer 40,000 Chaos Daemons army, or a neutral theme to suit both games. -
Soul Grinders are clanking, monstrous war engines, crafted from unwise daemons who struck a bargain with the Forge of Souls. These damned hulks must repay a steep debt of harvested souls to be freed from their machine-shell, and scuttle forth to reap their mortal victims with cannons, claws, and blades of arcane metal and twisted flesh. Few Soul Grinders will ever complete their bloody tithe, but the sheer power offered by their new bodies is almost worth it... This multipart plastic kit builds a Soul Grinder, an immense war machine forged from a daemon. The torso and head of this impressive model consists of monstrous exposed tendons and musculature, but its legs and extremeties are chunky plates of bladed metal, powered by intricate pistons and decorated with Chaotic symbols and skull trophies. Not fully flesh, yet not fully a machine, the Soul Grinder is armed with a wrist-mounted harvester cannon, and spews phlegm from its barrel-like maw. In combat it crushes foes with a hellforged iron claw, wielded alongside either a warpmetal sword or daemonic talon. This miniature can be used by Slaves to Darkness armies in Warhammer Age of Sigmar and Chaos Daemons armies in Warhammer 40,000. This kit comprises 63 plastic components, and is supplied with a Citadel 160mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Knights Ruinator charge the enemy lines amidst searing torrents of cursed flame and salvoes of shocking terrorpulse missiles. Fixating on a single foe or enemy formation until it is utterly destroyed, then moving on to the next, these ghastly war engines burn and drill a trail of utter devastation for their comrades to follow into the very heart of their foes' position. This multipart plastic kit builds a mighty Chaos Knight in one of four configurations for your Chaos Knight armies in games of Warhammer 40,000. They can also be fielded as allied Dreadblades in your other Chaos Space Marines, Death Guard, Emperor's Children, Thousand Sons, or World Eaters armies. The Knight Ruinator specialises in causing maximum damage at shorter ranges, but whichever class you choose to build will bring an arsenal of weapons loaded with terrible power. Just one of these mighty war machines can change the course of an entire battle. With different vicious faceplates and optional chains, pipes, spikes, and horns, you'll be able to create a truly unique engine of malice. This kit can build one of the following miniatures: – Knight Ruinator, armed with darkflame lance, fellbore, and terrorpulse missiles – Knight Abominant, armed with volkite combustor, balemace, electroscurge, and diabolus heavy stubber – Knight Rampager, armed with reaper chainsword, warpstrike claw, and diabolus heavy stubber – Knight Desecrator, armed with desecrator laser destructor, diabolus heavy stubber, and either a reaper chainsword or a warpstrike claw This kit comprises 207 plastic components, and 1x Citadel 170mm by 109mm Oval Base. This set also includes 1x Chaos Knight Transfer Sheet, containing 339 high-quality waterslide transfers to decorate your miniature. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
War Dog-class Knights act as hunting packs for their Dread Household. Armed with an eclectic array of weaponry, these nimble combat walkers range ahead of the terrible shadow cast by larger Knights, picking off enemy outriders and guarding the flanks of their colossal masters. Among these vicious engines, War Dog Brigands are piloted by those so enamoured of the skilful, ranged kill that they mostly disdain the chaos of close assaults. Some even swear dark pacts compelling them to slay potent foes with elegance, or else to purge war zones of all life with sweeping contempt. This multipart plastic kit builds two War Dog-class Knights – any combination of War Dog Brigands, War Dog Stalkers, or War Dog Karnivores. War Dog Brigands are a devastating Lords of War choice that can provide deadly long ranged support to your Chaos Knights army – or be taken as a wandering Dreadblade pack for other Chaos forces. Armed with a tank-melting daemonbreath spear and infantry-shredding avenging chaincannon, Brigands are also equipped with your choice of a carapace-mounted diabolus heavy stubber or havoc multi-launcher. Each War Dog Brigand can be further customised with a variety of articulated poses, armour plating, and unique faceplates and accessories, with their large carapaces making them a perfect painting project. This kit comprises 220 plastic components, and is supplied with 2x Citadel 100mm Round Bases. Also included is a War Dogs transfer sheet featuring 238 runes, sigils, and iconography for various Dread Households. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. -
The tribes that dwell in the northern tundras of the World of Legend are a hardy people whose warrior culture has been established over long centuries. The Ruinous Powers have come to dominate the lives of the Marauder Tribes, for the primordial spirits they worship are, in truth, daemonic deities of the æther that feed upon the devotion of their mortal servants. This packed boxed set is ideal for starting a new Warriors of Chaos collection – or expanding an existing army – to unleash in games of Warhammer: The Old World. The Marauder Horsemen lead the charge, using their speed to outflank and harass enemy units. In their wake follow the Chaos Marauders – frenzied fighters from the frozen wastes of the North. This is the first place you can get your hands on the new Marauder Horsemen and Chaos Marauders miniatures, and the box is only available while stocks last. This boxed set builds 50 multipart plastic Warriors of Chaos miniatures: – 40x Chaos Marauders – 10x Marauder Horsemen The miniatures in this kit are easy to customise. The Chaos Marauders can be assembled as two large units of 20, or four units of 10 – each with their own optional champion, standard bearer, and musician. Each Marauder can be armed with either a hand weapon and shield, a great weapon, or a flail. The hand weapons and shields are interchangeable across the miniatures, and they each have a choice of two heads – either helmeted or bare. The Marauder Horsemen can be assembled as one large unit of 10, or two smaller units of 5 – each with their own optional champion, standard bearer, and musician. Each Marauder can be armed with either a spear and a shield, or a flail, and they each have a choice of two heads – either helmeted or bare. This kit is supplied with 2x Warriors of Chaos Transfer Sheets, each containing 246x high-quality waterslide transfers. These include markings for the Cult of the Bloodied Hound, the Cult of the Slithering Serpent, the Cult of the Carrion Crow, and the Cult of the Fell Raptor, along with other Chaos symbols and cursed runes. This kit comprises 664 plastic components, 10x Citadel 60mm by 30mm Rectangle Bases, and 40x Citadel 30mm Square Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Warhammer: The Old World can be found in Arcane Journal – the Razing of Westerland, which is available separately. These miniatures will be available separately at a later date. This boxed set is only available while stocks last. -
Chaos Cultists are the mortal devotees of the Dark Gods, ordinary men and women fallen to promises of temporal power. Under the command of mighty heretic warlords, such fanatics take to the field in huge Cultist Mobs. This blasphemous militia charges headlong into battle with a motley collection of improvised, stolen and makeshift weapons, overwhelming even determined enemies through sheer weight of numbers. This multipart plastic kit builds 10 Chaos Cultists, each equipped with some combination of autopistol, brutal assault weapon, frag grenades, and krak grenades. These models boast all manner of twisted details, from Chaos symbols and pendants to daemonic masks and robes, with scavenged weapons ranging from crude bionics to vicious machetes. The kit includes two Cultists that can alternatively be built as Cultist Champions – a mutated female Cultist Champion with a bare, horned head and a tentacled arm wielding a chainsword, or a male Cultist Champion with a ragged mask and a bolt pistol. This set comprises 41 plastic components and is supplied with 10x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. These models are designed to be visually compatible with the Cultists of the Abyss set, allowing you to expand your Cultist Mob with even more models and ranged weapon options. -
Red Corsairs Raiders are ruthless and cruel even by the standards of Renegade Space Marines. Excelling in hit-and-run attacks, they fight with cunning brutality, maiming their victims to be taken as captives or looting dying foes even before their lifeblood has stopped jetting from their ragged wounds. This multipart plastic kit builds 5 Red Corsairs Raiders, piratical renegades for your Chaos Space Marine armies in games of Warhammer 40,000. These battle-brothers have adapted their killing skills to the art of the raid and make an ideal core for a Red Corsairs force. As befits their piratical nature, they are equipped with a motley collection of weapons and armour, which they have scavenged from defeated foes. One of the Red Corsairs can be built as an optional champion, armed with a hand flamer or bolt pistol, and with a choice of 2 heads – helmeted or bare. Another can optionally be armed with a power fist, and there are also two optional narrative poses – throwing a grenade and carefully aiming a bolt pistol. There are also interchangeable weapons and head options, making it easy to customise your pillaging warriors. The kit comes with these interchangeable parts: – 5 helmeted heads – 9 bare heads – 6 shoulder pads with Red Corsairs iconography – 10 shoulder pads – 2 right-armed chainswords – 1 right-armed chainaxe – 3 left-armed bolt pistols – 3 pairs of arms with boltguns – 1 pair of arms with either a boltgun or meltagun This kit is supplied with 1 Red Corsairs Transfer Sheet, featuring 248 high-quality waterslide transfers. These include a selection of infantry and vehicle-sized transfers depicting Red Corsairs iconography, skulls, kill tallies, and other cursed sigils. This kit comprises 109 plastic components and 5 Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.