-
Suboden Khan is a true son of Chogoris, commanding the White Scars First Brotherhood from the saddle of his grav bike, Thunder. A master of cavalry warfare, he leads his forces in epic hunts and sweeping advances, smashing through enemy lines and ruthlessly running down fleeing foes. This multipart plastic kit builds Suboden Khan, an aggressive leader for your White Scars Space Marine armies in games of Warhammer 40,000. No quarry can evade him as he leads the hunt from atop his custom grav bike, before delivering the killing strike with his lethal hunting lance, Stormtooth. This miniature is packed with details, including the claimed heads of previous victims and a billowing cloak. Suboden can be assembled with a choice of two heads – bare or helmeted – offering some customisation to your Khan. This kit comprises 44 plastic components and 1x Citadel 90mm by 52.5mm Oval Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using this miniature in your games of Warhammer 40,000 can be downloaded for free from the Warhammer Community website. -
Terminator Assault Squads are armed with devastating close-combat weaponry perfect for ferocious assaults and savage boarding actions. They rush to engage the enemy's greatest warriors, shredding the foe with lightning claws or shattering their skulls with thunder hammers. This multipart plastic kit builds five Assault Terminators, and their Teleport Homer, for your Space Marines armies in games of Warhammer 40,000. Clad in the finest armour, they are all but impervious to small arms fire, and they dish out grievous amounts of damage in return. The unit can be armed with thunder hammers and storm shields – ideal for taking down the largest and toughest targets – or twin lightning claws to tear hordes of enemy troops to shreds. The kit includes the following interchangeable parts: – 5x Left-handed lightning claws – 5x Right-handed lightning claws – 5x Left-handed storm shields – 5x Right-handed thunder hammers – 5x Helmeted heads – 6x Bare heads – 5x Tilting shields – 15x Purity seals and honour markings There are also parts to build one of the squad as an optional Assault Terminator Sergeant with a choice of two heads – bare and helmeted – two different tilting plates, along with armour plating and weapons that display more honour markings. This kit is supplied with 1x Space Marine Infantry Transfer Sheet, containing 758x high-quality waterslide transfers. These include Chapter icons for the Ultramarines, Imperial Fists, Salamanders, and Raptors, along with battlefield role indicators, numbers, numerals, and more. This kit comprises 144 plastic components, 5x Citadel 40mm Round Bases, and 1x Citadel 25mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Warhammer 40,000 can be downloaded for free from the Warhammer Community website. -
The tribes that dwell in the northern tundras of the World of Legend are a hardy people whose warrior culture has been established over long centuries. The Ruinous Powers have come to dominate the lives of the Marauder Tribes, for the primordial spirits they worship are, in truth, daemonic deities of the æther that feed upon the devotion of their mortal servants. This packed boxed set is ideal for starting a new Warriors of Chaos collection – or expanding an existing army – to unleash in games of Warhammer: The Old World. The Marauder Horsemen lead the charge, using their speed to outflank and harass enemy units. In their wake follow the Chaos Marauders – frenzied fighters from the frozen wastes of the North. This is the first place you can get your hands on the new Marauder Horsemen and Chaos Marauders miniatures, and the box is only available while stocks last. This boxed set builds 50 multipart plastic Warriors of Chaos miniatures: – 40x Chaos Marauders – 10x Marauder Horsemen The miniatures in this kit are easy to customise. The Chaos Marauders can be assembled as two large units of 20, or four units of 10 – each with their own optional champion, standard bearer, and musician. Each Marauder can be armed with either a hand weapon and shield, a great weapon, or a flail. The hand weapons and shields are interchangeable across the miniatures, and they each have a choice of two heads – either helmeted or bare. The Marauder Horsemen can be assembled as one large unit of 10, or two smaller units of 5 – each with their own optional champion, standard bearer, and musician. Each Marauder can be armed with either a spear and a shield, or a flail, and they each have a choice of two heads – either helmeted or bare. This kit is supplied with 2x Warriors of Chaos Transfer Sheets, each containing 246x high-quality waterslide transfers. These include markings for the Cult of the Bloodied Hound, the Cult of the Slithering Serpent, the Cult of the Carrion Crow, and the Cult of the Fell Raptor, along with other Chaos symbols and cursed runes. This kit comprises 664 plastic components, 10x Citadel 60mm by 30mm Rectangle Bases, and 40x Citadel 30mm Square Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Warhammer: The Old World can be found in Arcane Journal – the Razing of Westerland, which is available separately. These miniatures will be available separately at a later date. This boxed set is only available while stocks last. -
Long years have passed since the wolfships of Frydaal the Chainmaker were first carried across the Sea of Claws by the snow-laden winds of winter. The Wolves of the Sea brought violence and death to the north-eastern corner of Westerland, leaving only ruin in trade for all that they took. Since then, the Marauder tribes have returned each year, growing only stronger and bolder with the passage of time. This supplement ventures into the frigid cold of the Shadowlands to further explore the culture and beliefs of the Marauder Tribes, the innumerable warriors that clamour to fight alongside mighty Chaos Warlords. Along with additional ways to play your Chaos-worshipping barbarians, there are Path to Glory rules that let you grow an army of any faction into a mighty force over the course of a campaign. There are also three scenarios, and a selection of cursed (or blessed, depending on your point of view) magical artefacts commonly found in the Shadowlands, which can be used by any army. This 48-page softcover supplement contains: – Westerland Aflame: A recounting of Frydaal the Chainmaker’s invasion of Westerland, an exploration of the many Marauder Tribes that fight at her side, and the champions that lead them. – The Path to Glory: Rules for ‘Path to Glory’ campaigns set in the Old World, in which participants build mighty armies of conquest or destruction. – Marauder Tribes: Profiles and rules for the Marauder Tribes, including Chaotic Traits and Chaotic Cults, the system of beliefs that ties the many tribes and clans of the Shadowlands together. – Artefacts of the Shadowlands: Common magic items originating from the Shadowlands, which are available to all armies. This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World Rulebook, Warhammer: The Old World – Ravening Hordes, and Arcane Journal: Warriors of Chaos, all available separately, to use the contents of this supplement. To play the start of a Path to Glory campaign, you may need a copy of Arcane Journal: The War of Settra's Fury, also available separately. -
Once a sorcerer-king rich in the knowledge of amethyst magic, Reikenor ran afoul of Nagash. Now, in undeath, the Grimhailer is cursed to serve the Great Necromancer, acting as his chief reaper of souls. There are few sights more ominous than the macabre wraith-wizard atop his winged steed, lit by the eerie light of his corpse candles. Through his incantations, Reikenor can summon a wraithstorm – a cyclone of amethyst magic that stirs those souls recently separated from their bodies. His spell incites them to savagely attack their former comrades, a hurricane that hacks and pulls down the living; thus is a dark vengeance delivered to those who would thwart Nagash. Reikenor the Grimhailer is an impressively aggressive-looking and sinister Nighthaunt miniature. His ethereal form is clad in a tattered cloak, beneath which is visible a skeletal mask, and thin arms grasping his weapon – a great scythe known as Fellreaper, which features a grave-sand filled hourglass hanging from a chain – and the reins of his mount, a winged Nightmare named Kyallaron. This steed is magnificent, despite its necrotic status – large, tattered wings sprout from its back, and on the whole it has the appearance of impressively muscular power, even with its ribs visible and its legs being nothing more than bone. Its armoured helm is covered in dripping corpse candles, as is Reikenor’s, and the whole miniature is depicted swooping low over a graveyard scene, a sinister winged skeleton statue providing the support. This kit comes as 11 components to build Rekenor the Grimhailer, and is supplied with a Citadel 75mm Oval scenic base. This push-fit miniature can be assembled without glue and is supplied unpainted – we recommend using Citadel Colour paints. -
A Canoptek Circle is a unit of sleepless sentinels that defend a Necron Tomb World by tapping into esoteric power matrices to empower their insectile forms. Led by a Cryptek Geomancer, these constructs are extremely difficult to kill, and even when they are seemingly destroyed, they can be quickly repaired and returned to the fight. This multipart plastic kit builds eight Canoptek Circle miniatures. These miniatures can be used as relentless Canoptek Circle operatives in games of Kill Team, or fielded in a Necron army in games of Warhammer 40,000. The kit builds one Geomancer, two Tomb Crawlers, and five Macrocyte Warriors. A choice of weapon options is included in the kit to customise your Tomb Crawlers and Macrocyte Warriors, plus components to build specialists like the empowering Macrocyte Accelerator and repairing Macrocyte Reanimator. Inside the box, you will also find a sheet of 28 double-sided Canoptek Circle tokens, so you can easily keep track of your weapons loadout and in-game effects in the heat of battle. This kit comprises 70 plastic components, 3x Citadel 50mm Round Bases, and 5x Citadel 28.5mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The constructs of the Canoptek Circle swarm through a Necron Tomb World as their inhabitants slumber, maintaining the strange machines in perpetuity, and rising to its defence if anyone dares to enter uninvited. This set of 32 cards will help you keep track of your Canoptek Circle in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. These datacards are only available while stocks last. Contains 32 Cards: – 7x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards. -
The Space Marines of the Deathwatch tirelessly take on the most dire xenos threats, tackling missions that require both their expertise and specialist equipment. They are a deadly force that puts all their experience and knowledge to use to protect the Imperium. This set of 37 cards will help you keep track of your Deathwatch in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. These datacards are only available while stocks last. Contains 37 Cards: – 11x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards. -
The Tomb Worlds of the Necrons are eternal mausoleums composed of strange xenos machinery. Within their labyrinthine corridors, you'll find teleport pads, deactivated Necron warriors, and a great many sarcophagi containing dormant Necrons and their constructs. This multipart plastic kit builds 25 modular terrain pieces for use in your games of Kill Team. They have been designed to accommodate a dizzying variety of configurations. Together, they represent the twisting corridors of a Necron Tomb World – ideal for playing close-quarters games of Kill Team. You'll also find a double-sided game board measuring 606mm by 703mm, the standard size for a game of Kill Team. Contents: – 1x Double-sided Tomb World game board – 2x Short walls with hatchway and pillars – 2x Long walls with hatchway and pillars – 2x Long walls with hatchway – 2x Long walls with breach point – 2x Short walls with breach point – 2x Short walls – 2x Short walls with pillars – 2x Long walls with pillars – 16x Pillars – 2x Wall ends – 1x Sarcophagus – 2x Teleport pads – 4x Debris pieces This kit comprises 74 plastic components. These terrain pieces require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using this Killzone in your games of Kill Team can be downloaded for free from the Warhammer Community website. -
The Nehekhara Nightmares are verifiably one of the oldest teams in existence, having played the game in life before their empire fell. They found the game had changed when they were finally freed from their catacombs, with young races using new tactics. It took the team a while to adapt, but their climb back to the top has been a historic one. It helps that they can call on the once-star players of their past to return again and again. Show These Young Upstarts How it's Done Much like the passage of time, Tomb Kings teams excel at relentlessly grinding down everything in their path, making a slow but calculated march towards the opponent’s End Zone. These teams don't rely on dodging or intricate plays – instead, they favour a steady advance of bone–crunching violence. What’s in the Kit? This multipart plastic kit builds a Tomb Kings team for use in games of Blood Bowl. The Linemen are the backbone of the team, while the Blitzers make use of their speed to perform headlong charges. Tomb Guardians are brutal bruisers, and Throwers are vital for securing the ball. The team of 14 miniatures is comprised of: – 2x Tomb Kings Blitzers – 2x Tomb Kings Throwers – 4x Tomb Guardians – 6x Skeleton Linemen Two of the Tomb Guardians have two head options each, while the other two each have two right arm options and two head options. The Skeleton Linemen have six interchangeable heads in three designs. This kit also includes: – 2x Canopic Jar balls – 2x Sphynx balls – 2x Double-sided coins – 2x Turn and Re-roll markers This kit is supplied with a Tomb Kings Blood Bowl Team Transfer Sheet, featuring 298 high-quality waterslide transfers. These include Tomb Kings icons, decorative elements, role identifications, and numbers for you to decorate your miniatures. Contents: – 114 Plastic components – 14x Citadel 32mm Round Bases – 1x Tomb Kings Blood Bowl Team Transfer Sheet – 1x Construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Citadel Plastic Glue – Citadel Colour paints -
Legend has it that the Brionne Barons were founded by the Grail Knight Bayard the Wanderer in 2498. Since then, the team has bludgeoned its way to glory through trials and tribulations, bravely marching forward for the glory of the Lady. They finally secured a title in the Errantry League in 2503, where it was found that the winning cup was actually the Grail. It was subsequently stolen under suspicious circumstances. Onward to Victory and Glory for the Lady! Despite the fact that they fight with honour, Bretonnian Teams are surprisingly good at the down-and-dirty game of Blood Bowl. This is mostly on account of their heroic acts of martial prowess, and the grit of Squires eager to please their betters. They are cool under pressure and capable of taking a few extra risks for a shot at a glorious play. What’s in the Kit? This multipart plastic kit builds a Bretonnian team for use in games of Blood Bowl. Knight Catchers and Knight Throwers perform impressive feats of athleticism to complete bold plays. Grail Knight Blitzers are the true stars of the team, while Bretonnian Squire Linemen are desperate to prove themselves to their betters. The team of 12 miniatures is comprised of: – 6x Bretonnian Squire Linemen – 2x Knight Catchers – 2x Knight Throwers – 2x Grail Knight Blitzers The Bretonnian Squire Linemen each have two head options, and two of the Bretonnian Squire Linemen have two left arm options. Both Knight Throwers have two head options and two left arm options. The Grail Knight Blitzers each have two left arm options, two head options, and two helmet topper options. Each Knight Catcher has three head topper options – all offering a degree of customisation for your team. This kit also includes: – 2x Ornate balls – 2x Blessed balls – 2x Double-sided coins – 2x Turn and Re-roll markers This kit is supplied with a Bretonnian Blood Bowl Team Transfer Sheet, featuring 320 high-quality waterslide transfers. These include fleur-de-lys and grail icons, role identifications, and numbers for you to decorate your miniatures. Contents: – 112x Plastic components – 12x Citadel 32mm Round Bases – 1x Bretonnian Blood Bowl Team Transfer Sheet – 1x Construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Citadel Plastic Glue – Citadel Colour paints -
A Warhammer 40,000 Novel The Valkyrie pilots of the Vagabond Squadron are sent in to support a massive engagement on an ork front, but no mission is ever simple. Though challenged like never before, they will rise to the occasion and complete their mission – or die trying. READ IT BECAUSE Jump into the cockpit with elite pilots for a different perspective on the Astra Militarum. This thrill-ride has it all, from high-flying action, to down and dirty combat, along with a heaping dose of behind-the-scenes drama from the point of view of the crucial air crew. THE STORY Valkyrie pilots are among the finest aviators in the Imperium, and few more so than Vagabond Squadron, the elite of the 901st Tactical Wing. Hard flying, hard fighting, and defiance in the face of all odds are trademarks of the Vagabond. But their latest deployment – against the overwhelming might of the ork invasion of Kanai Tertius – will test them like never before. The integration of a new, fledgling aviator, divisions among high command, and the rising threat of xenos air superiority mean the Vagabonds now face their most desperate mission yet, its full details known only to squadron leader Cassandra Elza. The fate of the planet-spanning campaign to hold the line on Kanai Tertius will be decided by the skill, daring and dedication of Vagabond Squadron. But this time, not all of them will be coming home. Written by Robbie MacNiven. -
A Warhammer 40,000 Novel With the Imperial forces locked in a gruelling war of attrition over the dead hive city of Vesperus, a former ace fighter pilot returns to the cockpit as the Aeronautica risks it all to secure Interceptor City for the Imperium. READ IT BECAUSE Twenty years after the release of the highly acclaimed Double Eagle, Dan Abnett returns to the Aeronautica Imperialis for the long-awaited follow-up. Follow along as an ace dogfighter is forced out of her comfortable “retirement” and back into deadly aerial combat. THE STORY Former ace fighter pilot Bree Jagdea’s days of high-octane, white-knuckle dogfights are long behind her. Content with executing supply runs for the war effort, Jagdea considers herself retired. But when enemy forces start a relentless bombing campaign through the hive city of Vesperus, Jagdea is forced back into the Aeronautica – stationed with the infamous Circus 66 squadron, executing near-suicidal dead-drops and blistering interception runs through Vesperus’ lethal rat runs. Plunged back into a world where the smallest of errors means instant death, can Jagdea outfly the enemy aces, secure Interceptor City for the Imperium, and return to solid ground with her sanity intact? Written by Dan Abnett. -
A Warhammer 40,000 Novel The war on Enothis is almost lost. Chaos forces harry the defenders on land and in the skies. Can the ace pilots of the Phantine XX turn the tide and bring the Imperium victory? READ IT BECAUSE Take to the skies of the famous Sabbat Worlds Crusade, with fast-paced aeronautical action, memorable characters, and compelling emotional arcs from critically acclaimed author Dan Abnett. THE STORY When the elite fighter pilots of the Phantine XX arrive on the beleaguered world of Enothis, they know it is a desperate hour. The forces of Chaos are closing in, and their final push could well wipe out all human life on the planet. Thousands of refugees flee the dark armies while the infamous Chaos fighter pilot Khrel Kas Obarkon prowls the skies, hunting for prey. And so the fate of Enothis falls to the brave men and women of the Phantine fighter corps. Can they hold off the Chaos advance until reinforcements arrive? In the high-speed, white-knuckle terror of aerial combat, can they defeat an enemy possessed by daemons? Written by Dan Abnett. -
A Warhammer 40,000 Anthology Da Red Gobbo – a name synonymous with seizing liberty from the iron fist of ork oppression, and one that inspires revolt and stokes the fires of rebellion in grot bellies. READ IT BECAUSE Join the Revolushun with this collection of short stories and novellas covering the exploits and escapades of the diminutive, yet powerfully enigmatic, grot-icon that is Da Red Gobbo. THE STORY Follow a collection of grots from across the galaxy that take up the mantle of Da Red Gobbo. With the legendary cape, can they overcome humans, followers of the Dark Gods, and orks to claim the loot and show everyone you should never underestimate a grot? In Da Gobbo's Revenge, a lowly Mek's assistant finds the opportunity to rise against his harsh treatment and become a hero of legend. Da Gobbo's Demise shows us that not every grot agrees with Da Red Gobbo's plans, and uncovers just how far some will go out of a twisted form of ambition. Redsnot’s early adventures feature in Da Wrong Type of Green as his band of grots seek refuge from a Chaos uprising in a ruined building. Can Redsnot take the opportunity to prove he’s Killaskun’s least-worst grot in this prologue to Da Gobbo's Demise? In Da Gobbo Rides Again, ork painboy Stimma hatches a wild plan to inspire demoralised grots, and gets more than he bargained for in the mix. We join Stimma early in his career in The Instigator. As the ork investigates a space hulk, he's in for a surprise when he finds Da Red Gobbo’s house of horrors. CONTENTS – Da Gobbo's Revenge (novella) by Mike Brooks – Da Gobbo's Demise (novella) by Denny Flowers – Da Wrong Type of Green (short story) by Denny Flowers – Da Gobbo Rides Again (novella) by Rhuairidh James – The Instigator (short story) by Rhuairidh James -
The Ultramarines are, in many ways, the exemplars of the many Chapters of the Space Marines. Their mighty Primarch, Roboute Guilliman, wrote the Codex Astartes, a tome which lays the foundation of tactics, heraldry, and combat doctrine by which most Adeptus Astartes operate. In battle, they use every resource available to them, deploying specialised units to execute their missions with discipline and efficiency. If your wish is to protect the Imperium and do it by the book, this box is the perfect way to start a new Ultramarines collection – or expand an existing army – and save money compared to buying the kits individually. The army is led by Chief Librarian Tigurius, the most powerful psyker in the Chapter, and a versatile warrior who excels in any situation. A unit of Bladeguard Veterans acts as his bodyguard. Aggressors offer fire support and aren't afraid to get up close and personal with the foe. A squad of highly mobile Reivers are adept at taking vulnerable objectives and harassing enemy units. The Intercessor Squad are your line troops, ready to fill any gaps and add their firepower to the fight while holding key objectives. These 17 plastic miniatures represent a complete Ultramarines force for use in tight, tactical Combat Patrol games of Warhammer 40,000. The rules for this Combat Patrol are available as a free download on the Warhammer Community website. This boxed set builds 17 multipart plastic Ultramarines miniatures: – 1x Chief Librarian Tigurius – 3x Aggressor Squad miniatures – 3x Bladeguard Veteran Squad miniatures – 5x Reiver Squad miniatures – 5x Intercessor Squad miniatures – 1x Ultramarines Upgrade Frame The miniatures in this box are easy to customise with the addition of the new Ultramarines Upgrade Frame, which features 69 components, including shoulder pads, heads, holsters, weapons, and more. The Aggressors can be armed with flamestorm gauntlets or auto boltstorm gauntlets, both with integrated power fists. There are also parts to build an optional Sergeant. The Bladeguard Veterans have interchangeable heavy bolt pistols, swords, heads, shoulder pads, and shields, which can be held in their hand or attached to their backpack. There are parts to build an optional Sergeant, who can be armed with a neo-volkite pistol or a plasma pistol. The Reivers can each be armed with a bolt carbine or a special issue bolt pistol and a combat knife. Each member of the squad can take an optional Reiver Grav-chute, and grapnel launchers are also included in the kit. Each Reiver can wear a full helmet or a half helmet, and there are parts to build an optional Sergeant who also has the option of a bare head. The Intercessors have narrative options, including one Space Marine reloading and another ready to strike with his combat knife. There are also cosmetic options, including interchangeable heads, shoulder pads, pouches, holsters, purity seals, and more. This kit is supplied with a brand new Ultramarines Upgrade Transfer Sheet, containing 255 high-quality waterslide transfers. These include Chapter icons for the Ultramarines, battlefield role icons, campaign badges, numbers, and honour markings, along with larger transfers to decorate vehicles. This kit comprises 520 plastic components, 10x Citadel 32mm Round Bases, and 7x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Ultramarines are, in many ways, the exemplars of the many Chapters of the Space Marines. With a proud and long history of service, they make extensive use of honour markings, including medals, Ultima symbols, laurel wreaths, and tilting shields. The Ultramarines pride themselves on their adherence to the Codex Astartes, written by their Primarch, which details all the unit markings, squad numbers, and honorifics that the Adeptus Astartes use on their armour and vehicles. This multipart plastic upgrade set allows you to customise your Space Marine miniatures – including infantry, Terminators, vehicles, and Dreadnoughts – by giving them even more Ultramarines flavour and personality. You'll find extra accessories, cosmetic details, characterful heads, and sculpted shoulder pads for a variety of armour types. This upgrade set includes: Head – 8x Bare heads (which can be used in both Tacticus and Phobos Armour) – 4x Tacticus helmets Shoulder Pads – 6x Phobos shoulder pads – 9x Tacticus shoulder pads – 3x Bladeguard Veteran shoulder pads – 5x Gravis shoulder pads – 3x Aggressor Squad shoulder pads – 6x Terminator shoulder pads Terminator Alternate Components – 1x Helmet – 1x Bare head – 1x Terminator armour hood and torso – 1x Storm bolter barrel – 1x Tilting plate – 1x Power sword arm Weapons and Accessories – 1x Combat blade arm – 1x Sheathed combat blade – 1x Empty sheath – 1x Pistol holster – 1x Set of pouches Vehicle Icons – 6x Ultima symbols – 2x Ultima symbols with wings – 4x Large Ultima symbols Transfer Sheet – 1x Ultramarines Upgrade Transfer Sheet, containing 255 high-quality waterslide transfers. These include Chapter icons for the Ultramarines, battlefield role icons, campaign badges, numbers, honour markings, and larger transfers to decorate your vehicles. This upgrade kit comprises 69 plastic components and is designed to be assembled with other plastic Space Marine kits, including Intercessors, Aggressors, Terminators, Infiltrators, and more, all of which are sold separately. These components are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
"No bold act is too small to be without consequence." An Astra Militarum Anthology This collection of 12 short stories tells tales of the most humble soldiers of the Astra Militarum. No gene-enhanced warriors or mutant juggernauts here – just brave men and women rising to the challenge of protecting humanity from all enemies within, without, and beyond. READ IT BECAUSE Few stories are as relatable and inspiring as those of the Astra Militarum, facing the horrors of the 41st Millennium without the benefit of the finest wargear and power armour. They fight with grit and determination as well as their trusty lasguns and rumbling tanks. They are true heroes of the Imperium, though the galaxy rarely remembers their names. THE STORY The true strength of the Emperor’s largest military force lies not in their artillery, trenches, and tanks, but in the courage of the ordinary men and women of the Astra Militarum. Against the countless foes of the Imperium, Guardsmen stand together. They fight to live and die not only for the glory of the God-Emperor, but for their fellow soldier. To survive against the Ruinous Powers and the overwhelming xenos tide, the trust and bravery of daring Catachan jungle fighters, indomitable Cadians, stoic Kriegsmen, and more will be tested to the limits. CONTENTS – Less Than Human by Steve Lyons – Blood Sands by Victoria Hayward – Hell Fist by Justin Woolley – The Sum of its Parts by Rhuairidh James – The Strength of Symbols by Carrie Harris – The Redoubt by John Sollitto – Finest Hour by Sam Ryan – Resounding by Russell Zimmerman – Those Without Mercy by Callum Davis – The Last Psyker by Shauna Lawless – Exterminator by Mike Vincent – Worm of Valhalla by Tom R Pike -
Traitor Guardsmen are part of the mortal dregs that follow in the wake of Heretic Astartes. They turn mass-produced lasguns and more specialised weapons upon the Imperium they once served, while their military training combines with bitterness and hate to render them a potent threat. This multipart plastic kit builds 10 Traitor Guardsmen, cannon fodder for your Chaos Space Marines armies in games of Warhammer 40,000. Armed with lasguns and a handful of specialist weapons, they are ideal for screening their Space Marine overlords and claiming vital objectives. There are lots of wargear options to customise your miniatures. Four of the Traitor Guardsmen each have a choice of two different heads, and the Sergeant has a choice of six different heads. The kit contains: – 1x Traitor Sergeant armed with a boltgun or a corrupted pistol, and chainsword, power weapon, or close combat weapon (can alternatively be built as a Traitor Guardsman with a lasgun) – 1x Traitor Guardsman armed with a lasgun or meltagun – 1x Traitor Guardsman armed with a lasgun or plasma gun – 1x Traitor Guardsman armed with a lasgun or flamer – 1x Traitor Guardsman armed with a lasgun or Cultist sniper rifle – 1x Traitor Guardsman armed with a lasgun or Cultist grenade launcher – 1x Traitor Guardsman armed with a lasgun and optionally equipped with a vox communicator – 3x Traitor Guardsmen, each armed with a lasgun This kit comprises 108 plastic components and 10x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Enforcers are sadistic disciplinarians amongst the Militarum Traitoris, whether petty tyrants who killed their way to dominance, or former officers brought low through corruption. Some cement their position by exploiting savage Traitor Ogryns – crude line-breakers and added muscle – as living shields to help impose their violent rule. This multipart plastic kit builds a sadistic Traitor Enforcer and a brutal Traitor Ogryn to lead the Traitor Guardsmen of your Chaos Space Marines armies in games of Warhammer 40,000. Equipped for close combat, they'll add some punch to your troops. Loaded with personality, the shouting Enforcer and menacing Ogryn will look great leading your cultists, or as a new painting project. The Ogryn has a choice of two heads, offering a degree of customisation to your big brute. This kit comprises 12 plastic components, 1x Citadel 32mm Round Slotta Base, and 1x Citadel 40mm Round Hex Hole Base. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints. -
Chaos Legionaries launch assaults that few are capable of standing against. Whether millennia-old veterans of the Long War or traitors from Renegade warbands, Legionaries are deadly and adaptable warriors. They unleash streams of explosive bolts or vent their vicious hatred with swings of rending chainswords. This multipart plastic kit builds 10 Legionaries, versatile infantry for your Chaos Space Marines armies in games of Warhammer 40,000. Equipped with a variety of ranged and close combat weapons, they're ready to take on any enemy and claim key objectives. The kit includes parts -
A Warhammer Age of Sigmar Novel Against orders from her superiors and faced with a horde of the Blood God’s faithful, a Stormcast Eternal undertakes a mission that may prove more treacherous than she could have ever imagined. READ IT BECAUSE It’s an action-packed adventure following a Stormcast Eternal that must decide whether what they truly believe to be right is more important than their faith in the God-king. THE STORY It has been twenty years since Anvilgard – now known as Har Kuron – fell to the Daughters of Khaine, and a terrible secret waits in the occupied city’s depths. Knight-Incantor Tivrain Greymantle is haunted by the call of her brothers and sisters, who Morathi-Khaine has imprisoned there, knowing that if they were killed or released, her perfidy would be revealed to Sigmar as he reforges their souls. Commanded by her superiors to forget their captured comrades, Tivrain resolves to do the unthinkable: defy Sigmar himself, brave the steaming jungles of Aqshy’s Crucible of Life, infiltrate Anvilgard, and liberate them. Pursued by her superiors and on a collision course with a horde of Khornate Bloodbound, Tivrain and her companions forge onward, unaware that their mission – and destinies – may prove more treacherous than they could have ever imagined. Written by Dale Lucas. -
A Warhammer Age of Sigmar Anthology To take the Coin Malleus is to pledge one's life, limbs, and death to the Dawnbringer Crusades. Fusil-Major Rosforth knows this better than most. Following an almost career-ending injury, he now rides into battle atop Slobda – ogor, Maneater and fierce, unlikely friend. Their bond is simple: Rosforth shoots, Slobda eats. READ IT BECAUSE While Grand Alliance Order features many heroic figures, few are as noble as the mortal defenders of the Cities of Sigmar, fighting on through pure grit and determination. These stories offer insight into what it must be like to face down foes that would drive others mad, defending one's family, friends, and way of life against beasts and monsters who want nothing more than to tear your home to shreds. THE STORY Something gnaws at the Realm of Ghyran. The skaven have come in their millions, and Rosforth and Slobda must somehow lead a despondent band of survivors to safety, relentlessly pursued by plague-infested tides of devious, ravenous vermin. CONTENTS – On the Shoulders of Giants (novella) by Adrian Tchaikovsky – The Wanderer (short story) by Hal Wilson – Hounds (short story) by Christopher Allen – Roadwarden (short story) by Liane Merciel – Murder by Moonlight (short story) by Noah Van Nguyen – The Manse of Mirrors (short story) by Nick Horth – Past Returns (short story) by Hal Wilson – False Dawn (short story) by Christopher Allen – River of Death (short story) by Anna Stephens – The Siege of Greenspire (short story) by Anna Stephens – The Book of Transformations (short story) by Matt Keefe – The Nameless (short story) by Hal Wilson -
War Despots are the lords of a ziggurat's royal clans, and its commanders in times of war. Swollen by dark power and clad in imposing armour, they see their thrall hosts as extensions of their conquering ambition. Underlings are driven on relentlessly – expected to triumph or perish – while a Despot’s rivals fall beneath weapons acquired at a terrible price, and empowered by the most dangerous daemonic essences. This multipart plastic kit builds a War Despot, a warrior noble for your Helsmiths of Hashut armies in games of Warhammer Age of Sigmar. They are armed with a Daemonflame Glaive – a brutal weapon powered by a trapped daemon – and wear ornate armour covered in runes and gems. These cruel overlords make ideal leaders for Hashutite troops, inspiring nearby warriors to fight harder while also getting stuck in themselves. This kit comprises 6 plastic components and 1x Citadel 32mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Through choking ash and beneath burning skies, the Helsmiths of Hashut march. Long ago, these duardin sold their souls to a tyrannical god for survival – and power. In their arrogance, they fuel their industry with the most corrupt of energies: the essence of daemonkind. There is a grim glory to the Helsmiths of Hashut, a majesty to their scale mail and masterwork weapons, but it is marred by manifest cruelty and greed. They consider themselves rightful masters of the Mortal Realms and see all others as a resource to exploit or an obstacle to be swept aside. Their armies are filled with daemonically powered engines and infernal artillery, reducing the earth to boiling ruin. Chaos Battletome: Helsmiths of Hashut is a darkly majestic guidebook for collectors and gamers who wish to wreak their own brand of industrialised destruction on the Mortal Realms. This hardcover book is packed with epic artwork, grim background material about the twisted engineers, bold photography, and the rules you'll need to unleash them on the battlefield. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide you through your conquest for power, no matter how you like to collect, paint, and play with your Helsmiths of Hashut. This 90-page hardcover book contains: – Background, art, and fiction giving you an overview of the Helsmiths of Hashut's grim history and twisted culture – A description of their many units, along with detailed photography and artwork – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Prayers, and Spells – 16 warscrolls, covering their corrupt units – A Spearhead guide, including gameplay and hobby advice, along with a set of warscrolls and army abilities for the Helforge Host – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Chaos armies – A handy reference section with army abilities, magic, and battle traits This book also contains a one-use code to unlock Chaos Battletome: Helsmiths of Hashut content in Warhammer Age of Sigmar: The App. -
A Warhammer 40,000 Omnibus On the surface, the galaxy’s finest warriors ward against the dark forces that plague humanity, but emerging cracks are everywhere. Chaos festers within the sprawling web of the Dark Coil, and xenos threats grow ever stronger. READ IT BECAUSE The Dark Coil continues to wrap its tendrils around the grim darkness of the far future. Peter Fehervari, a master of the horror at the heart of Warhammer 40,000, explores the deepest recesses of both the mind and the stars in a series of seemingly disparate stories that combine into a whole more sinister than the sum of its parts. THE STORY In The Reverie, the dark secret of a seemingly glorious Chapter of Space Marines is exposed, while The Crown of Thorns, The Sins of My Brothers, and The Thirteenth Psalm follow as the censured Space Marines seek to atone for their sins. Nightbleed brings us to the bowels of a hive city where a disgraced medicae and a street preacher find their fates intertwined. Nightshift Nineteen tells the tale of a cursed hive city maintenance crew plagued by seemingly random misfortunes. Requiem Infernal and Aria Arcana follow the Adepta Sororitas of the Last Candle, exploring deeply-held secrets as remnants of a decimated Astra Militarum force seek aid. In The Walker in Fire, a Deathwatch Space Marine of the Salamanders is sent on a mission to find and eradicate a pair of rogue Adeptus Mechanicus agents. Finally, Nightfall sees young men take part in a ritual they don't truly understand, with the Night Lords waiting in the wings. Contents – The Reverie (novel) – The Crown of Thorns (short story) – The Sins of My Brothers (short story) – The Thirteenth Psalm (short story) – Nightbleed (short story) – Nightshift Nineteen (short story) – Requiem Infernal (novel) – Aria Arcana (short story) – The Walker in Fire (short story) – Nightfall (short story) Written by Peter Fehervari. -
Many are the corrupted warriors who have turned to the worship of Chaos, and legion are the daemonic minions of those Dark Gods. They can be found across the Mortal Realms, seeking to gain power and earn the favour of their twisted patrons. This kit collects four Chaos-themed warbands for Warhammer Underworlds. All the miniatures are push-fit, moulded in coloured plastic, and include scenic bases on the frames so you can start playing quickly. You'll also find warscroll cards and fighter cards for each warband. The Gnarlspirit Pack are a versatile Flex warband, and Skittershank's Clawpack are an aggressive Strike warband. The Thricefold Discord and The Wurmspat feature the Mastery playstyle, which rewards players for careful management. This set includes the following 15 miniatures: – 4x The Gnarlspirit Pack – Sarrakkar, Gorl, Kheira, Lupan – 5x Skittershank's Clawpack – Skulck, Krowch't, Kreep, Snyp, Slynk – 3x The Thricefold Discord – Vexmor, Vashtiss, Lascivyr – 3x The Wurmspat – Fecula, Ghulgoch, Sepsimus The box also includes: – 15x double-sided fighter cards – 16x double-sided warscroll cards (in English, French, German, Spanish, Italian, Chinese, and Japanese) The double-sided fighter cards measure 63mm x 88mm, and the double-sided warscroll cards measure 105mm x 148mm. This kit contains 97 plastic components, including integrated scenic bases. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints. -
Everywhere the forces of Destruction, Chaos, and Death can be found in the Mortal Realms, you'll find agents of Order to oppose them. They fight to reclaim land and glory, often in the name of Sigmar. This kit collects four Order-themed warbands for Warhammer Underworlds. All the miniatures are push-fit, moulded in coloured plastic, and include scenic bases on the frames so you can start playing quickly. You'll also find warscroll cards and fighter cards for each warband. The Shadeborn are an aggressive Strike warband, Xandire's Truthseekers are a versatile Flex warband, The Starblood Stalkers are a tough Take and Hold warband, and Elathain's Soulraid features the Mastery playstyle, which rewards players for careful management. This set includes the following 19 miniatures: – 4x Xandire's Truthseekers – Calthia Xandire, Dhoraz, Luxa, Taros – 4x The Shadeborn – Slythael, Drusylla, Sylarc, Valyssa – 6x The Starblood Stalkers – Kixi-Taka, Klaq-Trok, Huachi, Xepic, Tok, Otapatl – 5x Elathain's Soulraid – Elathain, Fuirann, Tammael, Duinclaw, Spinefin The box also includes: – 19x double-sided fighter cards – 16x double-sided warscroll cards (in English, French, German, Spanish, Italian, Chinese, and Japanese) The double-sided fighter cards measure 63mm x 88mm, and the double-sided warscroll cards measure 105mm x 148mm. This kit contains 97 plastic components, including integrated scenic bases. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints. -
The Mechanicum employs a wide variety of units to execute their wars, including cybernetically enhanced thralls and automata, as well as bizarre, esoteric tanks of an unusual design. Their mastery of arcane technology allows them to field weapons that can't be found elsewhere, and their mechanical constructs are incredibly hard to take down. This multipart plastic kit builds 150 individual epic scale miniatures, which assemble 60 models for your Mechanicum armies in games of Legions Imperials. Based around a core of cybernetically enhanced infantry, the force is supported by a wide range of hulking constructs and battle tanks. It's perfect for starting a new army or bolstering an existing collection, and you'll save money compared to buying the kits individually. The Krios pattern tanks can be customised with weapon options to tailor your force to your liking. The set includes 150 miniatures, which combine to build 60 models: – 2x Archmagos Prime on Abeyant – 2x Myrmidon Secutors – 2x Tech-Priests – 4x Ursarax – 4x Myrmidon Destructors – 8x Thallax – 10x Tech-Thralls – 2x Vultarax – 2x Arlatax – 2x Domitars – 2x Vorax – 4x Castellax – 4x Thanatars equipped with a plasma mortar – 4x Thanatars equipped with a Sollex heavy-las – 6x Krios Battle Tanks – 2x Triaros Armoured Conveyors This kit also comes with 2x Mechanicum Transfer Sheets, each containing 500 high-quality waterslide transfers, including logos, numerals, cogs, and more. This kit comprises 610 plastic components, 16x Legions Imperialis 32mm Bases, and 36x Legions Imperialis 25mm Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Legions Imperialis can be found in Legions Imperialis: Liber Strategia, available separately. -
The Solar Auxilia are an elite fighting force that relies on the weight of numbers to flood the battlefield. With judicious use of heavy armour assets, they take out the toughest units and soak up enemy firepower. This multipart plastic kit builds 157 individual epic scale miniatures, which assemble 67 models for your Solar Auxilia armies in games of Legions Imperialis. The bulk of the force includes a mix of infantry and command units, along with a sizeable contingent of heavy weapons platforms and sentinels. These units are supported by plenty of battle tanks, which can be customised with weapons and cosmetic options. This boxed set is perfect for starting a new army – or bolstering your existing collection – and you'll save money compared to buying the kits individually. The set includes 157 miniatures, which combine to build 67 models: – 2x Solar Auxilia Command squads – 8x Auxiliaries – 4x Auxiliaries with flamers – 4x Veletarii – 4x Charonite Ogryns – 4x Aethon Heavy Sentinels – 12x Auxilia Rapiers – 4x Cyclops – 12x Auxilia Tarantulas – 2x Auxilia Baneblades – 3x Dracosans – 8x Leman Russ Vanquishers The kit also comes with 3x Solar Auxilia Vehicle Transfer Sheets, each containing 288x high-quality waterslide transfers to decorate your miniatures. There are markings for Arkadian Janissaries, Cthonian Headhunters, Manachean Bulls, Saturnyne Rams, Lord Marshal’s Own, Ash Scorpions, Bormanite Devils, and The Deathless regiments. This kit comprises 600 plastic components and 64x Legions Imperialis 25mm Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Legions Imperialis can be found in Legions Imperialis: Liber Strategia, available separately. -
The mighty Legiones Astartes go to war with a mix of heavy infantry, dreadnoughts, tanks, and support weapons platforms. They are an aggressive and tenacious force, breaking the backs of their foe and then moving swiftly on to the next target. This multipart plastic kit builds 131 individual epic scale miniatures, which assemble 51 models for your Legiones Astartes armies in games of Legions Imperialis. The core of the force is a large block of infantry, heavy infantry, and command units, supported by heavy weapons platforms, Dreadnoughts, transports, and battle tanks. It's perfect for starting a new army or bolstering an existing collection, and you'll save money compared to buying the kits individually. The tanks each have a selection of cosmetic and weapon options, allowing you to tailor your force to your liking. The set includes 131 miniatures, which combine to build 51 models: – 2x Legion Command squads – 8x Tactical Legionaries – 2x Legion Terminators – 2x Assault Marines – 2x Support Legionaries with plasma guns – 2x Heavy Support Legionaries with missile launchers – 4x Contemptor Dreadnoughts – 2x Leviathan Siege Dreadnoughts with cyclonic melta lances – 2x Leviathan Siege Dreadnoughts with Leviathan storm cannons – 2x Deredeo Dreadnoughts with Anvilus autocannon batteries – 2x Deredeo Dreadnoughts with Hellfire plasma cannonades – 2x Legion Rapiers with laser destroyer arrays – 2x Legion Rapiers with quad launchers – 2x Legion Tarantulas with Tarantula lascannon batteries – 2x Legion Tarantulas with Hyperios air-defence missile launchers – 5x Rhinos – 4x Kratos Heavy Tanks – 4x Sicaran Tanks The kit also comes with 3x Legion Vehicle Transfer Sheets, each containing 1,130x high-quality waterslide transfers, including markings for all 18 Legions, numerals, and honour markings. This kit comprises 596 plastic components and 38x Legions Imperialis 25mm Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Legions Imperialis can be found in Legions Imperialis: Liber Strategia, available separately. -
In the great forest of the Spitewood, life magic surges through root and bough, and the power of the god Kurnoth grows. Lead your warband through its twisting paths to battle your rivals and claim the treasures beneath its branches! This expansion for Warhammer Underworlds takes you to Spitewood, a labyrinthine forest where the followers of an ambitious Chaos god clash with the hunters of the Sylvaneth. You'll find a double-sided game board that introduces additional game mechanics – reinvigorating Aqua Ghyranis and protective Waystone Hexes, plus two full warbands – the Blood of the Bull, and Kurnoth's Heralds. To make the most of them, one Strike deck and one Mastery deck are also included, along with tokens, fighter cards, and warscroll cards. When combined with the Warhammer Underworlds: Embergard boxed set, available separately, you'll have everything you need to start playing fast-paced, tactical games in the heart of the mysterious Spitewood. This boxed set contains: 3x Kurnoth's Heralds miniatures in green-coloured plastic – Ylarin, Master of the Paths – Cullon, Axe of Kurnoth – Lenwythe, Eye of the Forest 5x Blood of the Bull miniatures in grey-coloured plastic – Zuldrakka the Hateful – Morudok – Tokkor the Immolator – Imnidrin – Grisk Back-stabba – 1x 16-page softcover rulebook – 1x Double-sided game board – 1x Warhammer Underworlds token sheet – 8x Fighter cards – 2x Warband warscroll cards – 1x Spitewood Rules card 2x Rivals Decks – Hunting Grounds – Deadly Synergy This kit contains 48 plastic components, including integrated scenic bases. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints. -
A Warhammer 40,000 Novel Morvenn Vahl is the Abbess Sanctorum and a High Lord of Terra, a warrior born and a faithful daughter of the Emperor. Yet she is only mortal, performing no miracles, untouched by divinity, and though she was chosen not by the Master of Mankind but by his living thralls, the faith is hers to command and to protect. Read It Because It’s a story of doubt and faith. It’s a story of the light of the God-Emperor against the darkness of the Night Lords. Can Morvenn Vahl lead the faithful to triumph, or will Ophelia VII fall to the traitors? The Story When a monster from myth threatens the cardinal world of Ophelia VII, Morvenn Vahl defies the Senatorum Imperialis and heads to the planet's defence. There, she finds a world in terror – the warlord Kol Rakhul, known as the Death of Saints, has come for the faithful and, with his Heldrake and a host of Night Lords at his back, plans to enshroud the world in flame and blood. This is a reckoning. A holy world is being defiled, and in its defence, Morvenn Vahl must wield an army of Living Saints to stand a hope of survival, let alone victory. Written by Jude Reid. -
The Death Korps of Krieg will stop at nothing to prove their loyalty to the Imperium, casting aside their lives in brutal wars of attrition. They rely on the weight of numbers, an unflinching perspective on war and sacrifice, and the use of heavy siege weapons to grind their foes down. If you want to sacrifice yourself in the name of the God-Emperor, this box is the perfect way to start a new Death Korps of Krieg collection – or expand an existing army – and save money compared to buying the kits individually. A Command Squad lead the charge, followed by a dependable infantry squad. Heavy weapons provide covering firepower while Death Riders outflank the enemy, ready to strike with their vicious sabres. These 26 plastic miniatures represent a complete Astra Militarum force for use in tight, tactical Combat Patrol games of Warhammer 40,000. This boxed set builds 26 multipart plastic Astra Militarum miniatures: – 5x Death Riders – 4x Krieg Heavy Weapons Squad miniatures – 10x Death Korps of Krieg soldiers – 7x Krieg Command Squad miniatures The miniatures in this kit are easy to customise. The Death Riders can each be armed with a power sabre, frag lance, or Death Rider lascarbine. There are parts to build an optional squad leader, as well as numerous cosmetic parts, including various designs of pouches. The Heavy Weapons Squad gunners can be armed with a lascannon, a Krieg heavy flamer, or a twin Krieg heavy stubber, along with interchangeable backpacks and accessories. The Fire Coordinator can be built either leaning on their knee or consulting a map of the battlefield. The Death Korps of Krieg squad includes parts to build an optional Watchmaster who can be armed with a plasma pistol, laspistol, or bolt pistol, and a chainsword or power weapon. One miniature can be built as a sniper, one with a flamer, one with a grenade launcher, and one with a plasma gun or meltagun. One squad member can take a vox-caster, another can take a medi-pack, and there are cosmetic accessories, including bayonets, pickaxes, belt pouches, and grenades. The Lord Commissar in the Command Squad can be equipped with a plasma pistol or a whip in their right arm, and a powerfist or a sheathed power-sword and pointing hand for their other arm. One Veteran Guardsman in the unit may be assembled with either a laspistol, a bolt pistol, or a plasma pistol in their right hand and a chainsword, power weapon, or trench club in their left hand. Another Guardsman can carry a boltgun, plasma gun, meltagun, or grenade launcher into battle. The remaining Guardsmen carry the regimental standard, master vox, and alchemyk counteragents, respectively. There is also a range of optional cosmetic accessories, including shovels, to further decorate your miniatures. This kit comprises 803 plastic components, 1x Citadel 32mm Round Base, 17x Citadel 25mm Round Bases, 5x Citadel 60mm by 35.5mm Oval Bases, 3x Citadel 50mm Round Bases, and 1x Death Korps of Krieg Transfer Sheet containing 803 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Jump pack-equipped assault squads are rapid-attack soldiers with wargear optimised for close-quarter fighting and hit-and-run tactics. The use of jump packs allows assault squads to move with great speed across the battlefield and impact the enemy line with savage force, leaping past intervening terrain and open defences to engage their adversaries in bloody melee. When first created, Mark II "Crusade" armour was the epitome of Space Marine technology – a void-sealed, radiation-shielded suit of battle plate able to withstand an unprecedented degree of punishment. Despite its age, it was still used extensively when the Horus Heresy broke out. This multipart plastic kit builds 10 Assault Space Marines, powerful shock troops for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. With their speed and chainaxes, they are ideal for attacking exposed flanks and bypassing the enemy front lines, throwing a deadly spanner into their plans. The kit includes parts to build up to two Sergeants, who can each be armed with a disintegrator pistol or volkite serpenta, a power maul, and a melta bomb. Every member of the squad can swap their bolt pistol for a combat shield to soak up greater amounts of damage as they leap across the battlefield, and two Legionaries can each be armed with an optional heavy chain axe to give them more hitting power. There are 16 different heads in eight designs, and a selection of grenades, pouches, and holsters to further customise your miniatures. This kit can also be used with the Melee Weapons Upgrade Set, available separately, to give you even more tactical options. These miniatures have no Legion-specific markings, so you can use them in any Legiones Astartes force, whether you're loyal to the Emperor or have joined Horus in his rebellion. This kit is supplied with 1x Horus Heresy Transfer Sheet, containing 618 high-quality waterslide transfers to decorate your miniatures. There is Legion iconography for the Sons of Horus, Imperial Fists, Iron Warriors, and Salamanders, along with generic icons, numerals, and honour markings. This kit comprises 244 plastic components and 10x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Mechanicum makes heavy use of both cybernetically enhanced thralls and automata to enact their will on the battlefield. These machines are capable of marching and fighting for days without fatigue, as well as being exceptionally resilient and equipped with powerful weapons supported by their power plants. If you want to claim the galaxy in the name of the Omnissiah (whether you believe that to be the Emperor or not), this box is the perfect way to start a new Mechanicum collection – or expand an existing army – and save money compared to buying the kits individually. You'll find a Thallax Cohort armed with powerful lightning guns, and a pair of Castellax Battle-automata equipped with a pair of claw-like shock chargers and heavy weaponry. The bruiser in the box is a towering Thanatar Cavas Siege-automata – their primary weapon is a shoulder-mounted plasma mortar, able to blast apart your enemies at range, before it charges in to crush survivors with its shock chargers. This boxed set builds 9 multipart plastic miniatures: – 1x Thanatar Cavas Siege-automata – 2x Castellax Battle-automata – 6x Thallax The miniatures in this kit are easy to customise. The Thanatar Cavas Siege-automata can be built in your choice of two poses, and its devastating plasma mortar can be assembled open or closed. Both of the Castellax can be armed with a mauler bolt cannon, multi-melta, or darkfire cannon for causing devastation at range, and either shock chargers or power blade arrays – each with either an underslung flamer or bolter – to tear or slice enemies apart in melee. The Thallax each have an optional chain bayonet for their lightning guns, and there are 2x phased plasma fusils, 2x photon thrusters, and 2x multi-meltas to increase their firepower. This kit comprises 598 plastic components, 1x Citadel 120mm Oval Base, 2x Citadel 60mm Round Bases, 6x Citadel 40mm Round Bases, 2x Mechanicum Macro-constructs Transfer Sheets each containing 394 high-quality waterslide transfers, and 2x Mechanicum Constructs Transfer Sheets each containing 558 high-quality waterslide transfers to customise your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Solar Auxilia is an elite fighting force that relies on the weight of numbers, both in infantry and heavy armour assets, to grind their opponents down. Their equipment and fittings are as well suited to fighting in the void of space as they are on planet surfaces, fully sealed against the environment, no matter how harsh. If you want to hold the line to protect the Emperor or join the march to overthrow him, this box is the perfect way to start a new Solar Auxilia collection – or expand an existing army – and save money compared to buying the kits individually. You'll find a Lasrifle Section, excellent at holding objectives and controlling the battlefield with numbers. A Tactical Command Section leads them into battle while speedy Hermes Sentinels outflank the enemy. A mighty Leman Russ Strike Tank provides the heavy firepower, forcing your foes to keep their heads down with constant barrages. This boxed set builds 28 multipart plastic miniatures: – 1x Leman Russ Strike Tank – 2x Hermes Light Sentinels (which can alternatively be built as Hermes Veletaris Sentinels) – 5x Tactical Command Section members (which can alternatively be built as a Legatine Command Section or Line Command Section) – 20x Lasrifle Section Auxiliaries The miniatures in this kit are easy to customise. The Lasrifle Section miniatures can be fielded as one large unit, or two smaller ones of 10 Auxiliaries, each with their own optional Auxilia Sergeant, Auxiliary with vox interlock, and Auxiliary with auxilia vexilla. The Sergeants can be armed with your choice of laspistol, blast pistol, needle pistol, volkite serpenta, plasma pistol, or hand flamer, and a power fist, power sword, or charnabal sabre. Each Auxiliary's lasrifle can be upgraded with an optional bayonet. The Tactical Command Section builds an Auxilia Captain, armed with your choice of laspistol, blast pistol, needle pistol, volkite serpenta, plasma pistol, or hand flamer, and power fist, power sword, or charnabal sabre. The rest of the squad have options to take a command vox, augury scanner, and cohorts vexilla. They can also be used as a Line Command Section or Legatine Command Section, whose Legate Marshal can be armed with volkite serpenta, inferno pistol, archaeotech pistol, laspistol, blast pistol, needle pistol, plasma pistol, or hand flamer, and a thunder hammer, paragon blade, power fist, power sword, or charnabal sabre. The Hermes Light Sentinels can each be armed with either a multi-laser or a Hermes grenade launcher. They can alternatively be built as Hermes Veletaris Sentinels with additional armour and your choice of heavy flamer or a volkite caliver. The Leman Russ Strike Tank can be armed with one of four turret weapons – a battlecannon, twin lascannon, gravis autocannon, or vanquisher cannon with a co-axial mounted heavy stubber. You can also choose from five different hull-mounted weapons – a heavy bolter, lascannon, autocannon, multi-laser, or heavy flamer. There's an optional hunter-killer missile, searchlights, and dozer blade, along with a pintle-mounted heavy flamer, multi-laser, or heavy stubber. There is also a cognis-signum to upgrade to a Command Tank, and an optional flare shield if you choose to do so. This kit comprises 790 plastic components, 2x Citadel 60mm Round Bases, 25x Citadel 25mm Round Bases, 2x Solar Auxilia Infantry Transfer Sheets each containing 152 high-quality waterslide transfers, and 2x Solar Auxilia Vehicle Transfer Sheets each containing 180 high-quality waterslide transfers to customise your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Rohan has no shortage of noble and experienced warriors to lead them into battle. The nephew of Helm Hammerhand, Fréaláf, is the First Marshal of the Riddermark and the Lord of Harrowdale. The Shieldmaiden Olwyn is an exceptional warrior who will fight valiantly to protect those she is close to, in particular Hera, to whom she imparts the ways of the Shieldmaidens of old. The young esquire to the king, Lief, acts as Helm's personal attendant within his court. This multipart plastic kit builds three mighty warriors – Olwyn, Shieldmaiden of Rohan and Lief, Page of Helm, for your Army of Edoras and Defenders of the Hornburg armies, and Fréaláf, First Marshal of the Riddermark, for your Armies of Edoras forces in the Middle-earth Strategy Battle Game. There are two versions of each hero – mounted or on foot, opening up more tactical options for your army. Whichever version you select, they bring a range of special abilities that will give you the edge in battle. This kit comprises 43 plastic components, 1x Citadel 40mm Round Hex Hole Base, 2x Citadel 40mm Round Bases, and 3x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Olwyn, Lief, and Fréaláf in the Middle-earth Strategy Battle Game can be found in the Armies of the Lord of the Rings™ publication, which is available separately. -
Helm Hammerhand is one of the greatest kings in the history of Rohan – his name has gone down in legend and songs for his heroic deeds. A noble but stubborn warrior-king, Helm has never been one to suffer the indignity of being disrespected, and can let his temper get the better of him. It is this hot-headedness that leads Helm to accidentally kill Freca after the Lord of the West March challenges his authority – a single punch of Helm's mighty fist felled Freca instantly. When Freca's son raises an army to assail Edoras, Helm leads his warriors in the city's defence, showing no fear as he uses his great strength and martial prowess to protect his people and lay waste to any who dare try to usurp the throne of Rohan. This multipart plastic kit builds Helm Hammerhand, both on foot and mounted, for your Army of Edoras armies in the Middle-earth Strategy Battle Game. The ultimate leader for your mighty musterings of the Rohirrim, Helm can lead infantry or cavalry armed with his massive two-handed hammer. His unmounted miniature can be assembled with or without his signature helmet. This kit comprises 27 plastic components, 1x Citadel 40mm Round Base, and 1x Citadel 25mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Helm in the Middle-earth Strategy Battle Game can be found in the Armies of the Lord of the Rings™ publication, which is available separately. -
The Battle of Edoras brings the Hill Tribes into open conflict with the proud warriors of Rohan as the fractious and dishevelled tribesmen mount a dedicated campaign. A once noble Lord, now an exile of Rohan, Wulf rallies the Hill Tribes to his banner, but the princes Haleth and Háma, sons of the noble and mighty King Helm Hammerhand, lead the Rohirrim in defence of their home and holdings. The War of the Rohirrim – Battle of Edoras, is the ideal way to begin, or continue, your adventures in Middle-earth. Take command of the mighty warriors of Rohan, or the bitter and aggressive tribesmen of the hills, both led by characterful heroes, and reenact your favourite scenes from The Lord of the Rings: The War of the Rohirrim™. This box contains 56 miniatures split into two balanced armies – one Good, one Evil – and everything you need to play, including a rules manual, dice, and accessories. The Miniatures The Forces of Good – 1x Haleth, Prince of Rohan on foot – 1x Haleth, Prince of Rohan mounted on an armoured horse – 1x Háma, Prince of Rohan on foot – 1x Háma, Prince of Rohan mounted on a horse – 24x Warriors of Rohan, armed with a mix of spears, hand weapons, shields, and bows The Forces of Evil – 1x Wulf, High Lord of the Hill Tribes on foot – 1x Wulf, High Lord of the Hill Tribes mounted on a horse – 1x General Targg on foot – 1x General Targg mounted on a horse – 24x Hill Tribesman, armed with a mix of weapons, flaming brands, and bows The Scenery – 2 sets of modular Rohan Houses, building two large pieces, plus a variety of accessories and fences The Rules This box contains the complete, unabridged 176-page hardback Middle-earth Strategy Battle Game Rules Manual, covering both Narrative and Matched Play games with your Middle-earth miniatures. Everything from the basic fundamentals of movement and combat, through to fielding siege engines and casting magical powers is here, in an updated format, plus photos of beautifully-painted armies to inspire you! The box also contains a 48-page booklet containing all the scenarios and profiles you need to recreate the Battle of Edoras with your miniatures. Four Scenarios allow you to play through a linked mini campaign – The First Assault, The Gates Fall, Torch the City, and Last Stand of the Princes. For full unit profiles, you'll need a copy of Armies of The Lord of The Rings, available separately. The Accessories – 12 6-sided dice in two colours – 1x range ruler – 1x 3'x3' square double-sided play mat – 2x Quick Reference Guides This kit contains 678 plastic components, and 2 Citadel 40mm Round Bases with Hex Holes and 52x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. © New Line Productions, Inc. All rights reserved. MIDDLE-EARTH, THE LORD OF THE RINGS: THE FELLOWSHIP OF THE RING, THE LORD OF THE RINGS: THE TWO TOWERS, THE LORD OF THE RINGS: THE RETURN OF THE KING and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (S24) © Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES, THE LORD OF THE RINGS: THE WAR OF THE ROHIRRIM and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (s24) Middle-earth, The Hobbit and The Lord of the Rings and the names of the characters, places, items and events therein, are trademarks of Middle-earth Enterprises, LLC used under license by Games Workshop. All rights reserved. (S24) -
Ashwing Helamites are smaller and less domesticated than Dustbacks. Ash Waste Nomads use them as guard creatures, controlling these flying macro-insects using large lures. Once their lure has been placed on the ground, Ashwings will treat the area as their territory and attack any who come near. This multipart plastic kit builds two Ashwing Helamites, a pair of vicious, winged creatures, and a lure for your Ash Waste Nomads gangs in games of Necromunda. Their speed makes them ideal for ambushing unsuspecting enemy fighters, while the Ashwing Lure can be used to set up ambushes, or to create a no-go area for your opponent's gangers on the battlefield. Both of the Ashwing Helamites can be built on a scenic base, or mounted on a flying stand. There is also a head and Ashwing Lure with sky mantle backpack that can be used with a member of the Ash Waste Nomads War Party, available separately, to represent which member of your gang is responsible for these beasts. The kit comprises 46 plastic components, 2x Citadel 60mm by 35mm Oval Bases, 1x Citadel 25mm Round Base, and 3x 45mm Groove Flying Stems. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Palanite Enforcers are the mailed hand wrapped around Necromunda's throat, struggling to keep the hive down even as it rages against their grip. They are led by brave, promising veterans of the force who have shown they have what it takes to be ruthless and thorough in their judgment. Often, they are given special equipment and a certain amount of license to act as they wish. This multipart plastic kit builds two Palanite Enforcer Captains, two Palanite Enforcer Sergeants, two Palanite Enforcer Subjugator Sergeants, and a pair of Hardcase Cyber-mastiffs for your Palanite Enforcer gangs in games of Necromunda. Armed with the precinct's best weaponry and carrying advanced equipment, they'll give you the edge against anyone you declare to be criminals. This kit is loaded with options so you can customise your miniatures. The Palanite Enforcer Sergeants can each be armed with either an autopistol and power maul, or an Enforcer boltgun with optional las-projector or combi-grenade launcher. They also have three head designs and two neck options each. The Subjugator Sergeants can be armed with a repulsion pattern chem-thrower, or a heavy stubber with a bio-scanner, grenade, or magazine in their left hand. They also have a choice of two different heads and necks each. The Palanite Enforcer Captains can each be armed with either a bolt pistol or plasma pistol, and a helmet, sheathed power sword, or drawn power sword in the other hand. They also come with a choice of two heads and two necks. The Hardcase Cyber-mastiffs each have a choice of two different head options, offering even more opportunities for personalisation as you track down the criminals of Necromunda. The kit comprises 158 plastic components, 2x Necromunda 25mm Round Bases, 6x Necromunda 32mm Round Bases, and 1x Enforcer Patrol Transfer Sheet containing 220 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Necromunda exists on the brink of complete societal collapse and revolution. The teeming masses outnumber their noble masters many times over, and even the staunchest defence wouldn't be enough to hold them back if they ever united. Enter the Palanite Enforcers – loyal to the spires, ruthless, and well-equipped, they suppress and subjugate the lawless, protecting their patrons by ensuring the status quo remains firmly in place. No depths of the underhive are truly safe from their domineering presence. This book peels back the veneer to uncover the brutal truth of the Palanite Enforcers, merciless soldiers whose remit is to impose law and order on the chaotic underhives in service to their noble masters. You'll find rules for different precincts, an exhaustive armoury, new scenarios to get them into the action, a fresh set of Hangers-on and Hired Guns, and loads more. This 128-page hardback book contains: – Background of the Palanite Enforcers: In-depth background material for the callous lawmen who patrol Necromunda with impunity, including their organisation and hierarchy. – Palanite Enforcer Patrols: Rules for running your own patrol, including an extensive list of weapons and Wargear. – Hangers-on, Hired Guns, and Dramatis Personae: Add everything from psychic Haunts to the Scrutinator-Primus Servalen to your gang. – Additional Rules: Palanite Drill skills, rules for different Prefectures, and forming alliances with the Imperial House. – Palanite Enforcer Scenarios: Two scenarios involving the Enforcers – Asset Seizure and The Getaway. – Badzone Enforcer Gangs: Rules for creating Enforcers from isolated or abandoned fortress-precincts. This is an expansion to Necromunda – you'll need a copy of the Necromunda: Core Rulebook, which is available separately, to use the contents of this book. -
When claiming new lands for their pack, a Snarlboss will ride out ahead alongside a handpicked scouting party known as Snarlpack Huntaz. Accompanying their boss are the loyal Wolfgit Retinue, Snarlpack Cavalry, and Sunsteala Wheelas. They strike out at high speed in a chaotic flurry of fangs, claws, and spears. If you want to conquer the Mortal Realms under the watchful eye of Glareface Frazzlegit, this box is an ideal way to start a new Gloomspite Gitz collection – or expand an existing army – and save money compared to buying the kits individually. Led by a vicious wolf-riding Snarlboss and his Wolfgit Retinue, this force is blindingly fast. Aggressive Snarlpack Cavalry rush forward to take objectives and soften up enemy units, while the Sunsteala Wheelas slice and dice tough targets. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games and claim new lands right out of the box. This boxed set builds 11 multipart plastic Gloomspite Gitz miniatures: – 1x Snarlboss – 2x Wolfgit Retinue – 2x Sunsteala Wheelas – 6x Snarlpack Cavalry The miniatures in this kit offer a degree of customisation. The Sunsteala Wheelas have cosmetic options, including wheels, harnesses, weapons, and heads. The wolves' heads of the Snarlpack Cavalry are interchangeable, and you can build up to two optional champions for your elite mounted troops. The kit comprises 232 plastic components, including 3x scenic bases, 2x Citadel 105mm by 70mm Oval Bases, and 6x Citadel 70mm by 41.5mm Oval Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Sekhetar Robots are often employed by their sorcerous masters as prophetic sentinels to guard sites of power or stalk unwary interlopers. Inscribed with spells of illusion and obfuscation, Sekhetar Robots can be hidden, awaiting the moment to activate and turn their arcane weapons on the foe in bursts of empyric energy and sorcerous missiles. This multipart plastic kit builds two Sekhetar Robots, powerful battle automata for your Thousand Sons armies in games of Warhammer 40,000. These looming mechanical constructs are equipped with heavy warpflamers and hellfyre missile racks. They are also both armed with a pyreflux meltagun, which can optionally be replaced with a warpflame projector and power claw. They are ideal for guarding key objectives, easily keeping enemy warriors away with their lethal firepower. This kit comprises 40 plastic components and 2x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Imperial Knights are towering war machines – more than a match for vast swathes of enemy infantry, massive monsters, and heavy battle tanks. Bold and ever willing to risk peril, Knights plunge into the fiercest fighting, dealing death with cannons, whirring chain blades, and an arsenal of additional weapons. This multipart plastic kit builds a mighty Imperial Knight in one of six configurations for your Imperial Knights armies in games of Warhammer 40,000. They can also be fielded as a Freeblade for your Space Marines, Astra Militarum, Adepta Sororitas, Adeptus Custodes, Adeptus Mechanicus, or Imperial Agents armies. The kit can alternatively build a Knight Despoiler for your Chaos Knight army, which can also be fielded as a Dreadblade in your Chaos Space Marines, Death Guard, Emperor's Children, Thousand Sons, or World Eaters armies. This kit can build one of the following miniatures: – Knight Defender, armed with conversion beam obliterator, plasma executor, twin incendine combustor, and phosphor blaster – Knight Paladin, armed with rapid-fire battle cannon, Questoris heavy stubber, meltagun (which can be replaced with a Questoris heavy stubber), and reaper chainsword (which can be replaced with a thunderstrike gauntlet) – Knight Errant, armed with thermal cannon, meltagun (which can be replaced with a Questoris heavy stubber), and reaper chainsword (which can be replaced with a thunderstrike gauntlet) – Knight Gallant, armed with thunderstrike gauntlet, reaper chainsword, and meltagun (which can be replaced with a Questoris heavy stubber) – Knight Warden, armed with avenger gatling cannon, heavy flamer, meltagun (which can be replaced with a Questoris heavy stubber), and reaper chainsword (which can be replaced with a thunderstrike gauntlet) – Knight Crusader, armed with avenger gatling cannon, heavy flamer, thermal cannon, and meltagun (which can be replaced with a Questoris heavy stubber) – Knight Despoiler, armed with a reaper chainsword (which can be replaced with a daemonbreath thermal cannon, despoiler gatling cannon and heavy darkflamer, or despoiler battle cannon and diabolus heavy stubber), warpstrike claw (which can be replaced with a daemonbreath thermal cannon, despoiler gatling cannon and heavy darkflamer, or despoiler battle cannon and diabolus heavy stubber), and a daemonbreath meltagun (which can be replaced with a diabolus heavy stubber). Can also be armed with an optional havoc missile pod, ruinspear rocket pod, or hellstorm autocannons The Knight Paladin, Errant, Gallant, Warden, and Crusader can also be armed with an optional ironstorm missile pod, stormspear rocket pod, or twin Icarus autocannon. All based around the same towering chassis, each configuration brings an arsenal of weapons loaded with terrible power. Just one of these mighty war machines can change the outcome of an entire battle. With different noble faceplates, tilting shields, and other accessories, you'll be able to create a truly unique engine of war. This kit comprises 237 plastic components, and 1x Citadel 170mm by 109mm Oval Base. This set also includes 1x Knight Questoris Transfer Sheet, containing 302 high-quality waterslide transfers to decorate your miniature. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
A Grand Master piloting a Nemesis Dreadknight wields the kind of ordnance usually restricted to battle tanks. Augmented with his psychic might and the servo-driven strength to wield huge and devastating melee weapons, the sheer killing power of such a warrior is terrifying indeed. This multipart plastic kit builds one Grand Master in Nemesis Dreadknight, a mighty commander for your Grey Knights armies in games of Warhammer 40,000. With a wide variety of ranged and melee weapons to choose from, they can easily smash their way through your enemies. The miniature offers a degree of posability, and the ranged weapons can be attached to either arm. The kit can also build a Nemesis Dreadknight with a different harness, knee pads, and a choice of two heads – helmeted and bare. Both variants can be further customised with cosmetic options, including purity seals and honour markings. The kit includes the following weapons: – 2x dreadfists – 1x Nemesis daemon greathammer – 1x Nemesis flail – 1x Nemesis greatsword – 1x Nemesis mace – 1x gatling psilencer – 1x heavy incinerator – 1x heavy psycannon – 1x sublimator – 1x fragstorm grenade launcher This kit comprises 125 plastic components and 1x Citadel 120mm by 92mm Oval Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Weirdbrute Wrekkaz carve a path of destruction through the enemy lines, sent into a frenzy by the Waaagh!'s anarchic energy. Their strange Weirdbrute masks pulsate with the same maddening power, numbing the Wrekkaz to all but the most grievous of wounds and ensuring they can unleash absolute carnage upon the foe in all directions before they are finally laid low. This multipart plastic kit builds three Weirdbrute Wrekkaz – berserker orruks infused with magical madness. These fearless fighters race into battle without the heavy breastplates worn by most Ironjawz, wielding deadly chain-smasha flails. Each Wrekka wears a terrifying Weirdbrute mask of iron and bone – the kit includes six different masks for your orruks, allowing you to customise your maniacal mob. This set can alternatively build three Brute Ragerz, armed with a variety of heavy two-handed weapons. This kit comprises 50 plastic components, and comes with 3x Citadel 40mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Sisters Novitiate are young recruits to the Adepta Sororitas. Trained by the Drill Abbots of the Schola Progenium, they are assigned to an Order Militant to gain combat experience and prove their mettle in the crucible of war. This multipart plastic kit builds 10 Sisters Novitiate, inexperienced but deadly warriors for your Adepta Sororitas armies in games of Warhammer 40,000. Ideal for taking and holding objectives, they are a vital asset for the Sisters of Battle. The kit is highly customisable, with your choice of either autoguns, or the more melee-oriented swords and pistols. Led by a Novitiate Superior in full power armour, they hit harder than your opponents might suspect, and open up new tactical options for your Adepta Sororitas armies. The kit contains: – 1x Novitiate Superior, armed with a bolt pistol, boltgun, or plasma pistol and a close combat weapon, with three head options and two backpack icons – 2x Novitiates with an autogun, or autopistol and close combat weapon – 2x Novitiates with an autogun, or autopistol and close combat weapon, or a double-handed Novitiate melee weapon – 2x Novitiates with an autogun, or autopistol and close combat weapon, or a pair of Novitiate melee weapons – 1x Novitiate with an autogun, or autopistol and close combat weapon, or a Simulacrum Imperialis and autopistol – 1x Novitiate with an autogun, or autopistol and close combat weapon, or a Ministorum flamer – 1x Novitiate with an autogun, or autopistol and close combat weapon, or sacred banner and autopistol, or a Ministorum flamer This kit comprises 128 plastic components, 1x Citadel 32mm Round Base, 10x Citadel 28.5mm Round Bases, and 1x Adepta Sororitas Transfer Sheet containing 290 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
A High Gladiatrix is a living conduit of Khaine’s wrath. Striding at the head of their sisters’ advance, these paragons of combat ride the wave of fanaticism that spreads through a war coven, channelling it into acts of gruesome murder. The Gladiatrix's every movement is a paean to the Bloody-Handed God, her every kill equal parts execution and performance art, intended for a screaming audience – and screaming foes. This multipart plastic kit builds one High Gladiatrix, a pit-fighting Hero for Daughters of Khaine armies. Twirling her barbed whip around herself, this elegant and intimidating figure comes with a choice of two heads – one wearing a mask in the style of the Sisters of Slaughter, and one bare head. She can also be built with one of two styles of gladiatrix blade – either a curved dagger or a double-bladed spear – allowing for loads of variety in your murderous aelves. In battle, the High Gladiatrix is a powerful fighter who seeks out enemy Heroes to decapitate them in a single blow, and inspires nearby fighters to hit even harder. This kit is comprised of plastic 10 components, and is supplied with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. -
A Warhammer Chronicles Omnibus From a humble tribesman to the founder of a great empire to God-King, the journey of Sigmar begins here in an epic trilogy of novels. READ IT BECAUSE Nowadays, he's the God-King, ruling a Celestial realm and sending out gold-armoured heroes to reconquer the Mortal Realms from Chaos. But once he was a man, and this is the story of how he went from the son of a tribal leader to the most powerful warrior in the world. One of the books in the series – Empire – won the David Gemmell Legend Award as well. THE STORY Sigmar is the greatest leader of men the world has ever known. By saving the High King of the dwarfs, he earned the eternal friendship of the mountain folk. When a mighty horde of orcs threatened his lands, he united the tribes of men to stand against them at Black Fire Pass. He broke the siege of Middenheim and pushed back the forces of Chaos. In defeating the Great Necromancer Nagash, he saved mankind and secured the future of his empire. His deeds are legend. This is his story. CONTENTS – Heldenhammer (novel) – Empire (novel) – God King (novel) – Let the Great Axe Fall (short story) – Gods of Flesh and Blood (short story) – Sword Guardian (short story) Written by Graham McNeill. -
None may escape Ushoran’s justice – to ensure this, one must occasionally ally with uncouth outsiders. Such is the belief of Grand Justice Gormayne, who can be found travelling the realms with his pack of ‘jurors’. Those who understand the nature of the ghouls’ affliction may play along, taking advantage of the chance to direct their frenzy in battle. Gormayne can be surprisingly reasonable, at least some of the time. This boxed set builds The Scarlet Jury – a Regiment of Renown for your Cities of Sigmar, Kharadron Overlords, Slaves to Darkness, Nighthaunt, Ossiarch Bonereapers, Soulblight Gravelords, Ironjawz, Kruleboyz, Ogor Mawtribes, or Sons of Behemat armies in games of Warhammer Age of Sigmar. It's also a great way to start a new Flesh-eater Courts collection – or expand an existing army – and save money compared to buying the kits individually. They are led by the Grand Justice Gormayne, a deluded magistrate of Ushoran's court, and a Royal Decapitator who carries out his sentences. The 'jury' is formed from a unit of Cryptguard – elite warriors eager to execute their lord's will without question. This boxed set builds 12 multipart plastic Flesh-eater Courts miniatures: – 1x Grand Justice Gormayne – 1x Royal Decapitator – 10x Cryptguard The miniatures in this box are easy to customise. The Royal Decapitator comes with a choice of two heads – one with a grisly executioner's hood. The Cryptguard includes parts to build an optional champion, musician, and standard bearer. Each warrior can be armed with either a sword or a halberd, and there are other cosmetic options, including interchangeable heads. The kit comprises 119 plastic components, 10x Citadel 25mm Round Bases, and 2x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The miniatures in this box are also available separately. -
High Falconer Felgryn is beloved by the serf masses and reviled by his fellow abhorrants as an especially beastly example of an already monstrous lineage. It is fitting that this blood-crazed vampire has a particular affinity with wild creatures. These delusion-wracked beasts heed his garbled commands, spying hidden foes and setting on them with flashing talons. This multipart plastic kit builds High Falconer Felgryn – a fiendish leader – and his 'hunting falcon' Grype, for your Flesh-eater Courts armies in games of Warhammer Age of Sigmar. This twisted warrior uses his beasts to great effect, supporting your army and inspiring nearby serfs to fight all the harder. These dynamic miniatures are a great way to add even more character to your collection and help you to victory on the tabletop. The kit comprises 14 plastic components, 1x Citadel 32mm Round Base, and 1x Citadel 28mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Flesh-eater Courts lurk in dark and dismal places. These cannibal ghouls and degenerate vampires are trapped in a terrible delusion – a madness where they believe themselves to be noble and virtuous, despite all their monstrous deeds to the contrary. Now war-horns blare and drums of stretched flesh beat, as their Summerking gathers his loathsome hordes. This set of 40 cards will help you keep track of your Flesh-eater Courts armies in games of Warhammer Age of Sigmar. There are individual warscroll cards for each unit, manifestation, and faction terrain piece – detailing their profiles, wargear, options, and special abilities. They are an ideal way to easily check key information in the heat of battle. You'll also find two sets of special warscroll cards for use in Spearhead games. Contains 40 Cards: – 27x Warscroll cards – 12x Spearhead cards with battle traits, regiment abilities, and enhancements for the Charnel Watch and Carrion Retainers Spearheads – 1x Faction Rule card All cards measure 70mm by 121mm. Some are double-sided, featuring colour-coded rules and abilities on one side, with an explanation of each on the reverse. You'll need a copy of Death Battletome: Flesh-eater Courts, which is available separately, to make full use of these cards. -
The Flesh-eater Courts are accursed and terrifying. Neither fully dead nor alive, ruled by bestial vampire monarchs, these ghouls are trapped in a reality-warping delusion that blinds them to their grim nature. In the dark places of the realms, the Flesh-eater Courts congregate – festering wherever war and tragedy has ripped apart proud kingdoms. Stooped and malformed, these cannibals tear at living flesh with savage abandon, all while believing themselves to be noble knights and feudal lords. Death Battletome: Flesh-eater Courts is a macabre tome for collectors and gamers who wish to lead a crusade to liberate the Mortal Realms. This hardcover book is packed with twisted artwork, chilling background material about the debased cannibals, epic photography, and the rules you'll need to do your liege lord proud. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide you through your deluded campaigns, no matter how you like to collect, paint, and play with your Flesh-eater Courts. This 98-page hardcover book contains: – Background, art, and fiction giving you an overview of the Flesh-eater Courts' tragic history and deluded culture – A description of their many units, along with detailed photography and artwork – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Spells, and Manifestations – 27 warscrolls, covering units, terrain, and Manifestations – A Spearhead guide, including gameplay and hobby advice, along with a set of warscrolls and army abilities for the Charnel Watch – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Death armies – A handy reference section with army abilities, magic, and battle traits This book also contains a one-use code to unlock Death Battletome: Flesh-eater Courts content in Warhammer Age of Sigmar: The App. -
The Charnel Watch serve as border guardians for the sovereign domains of the Flesh-eater Courts. An Abhorrant Gorewarden commands the detachment as winged Crypt Flayers patrol the skies. Crypt Horror 'knights' take up residence in the keeps, guarding them from trespassers, while a Royal Beastflayer warband harries their prey through the hills and furrows of their hunting grounds. If you desire to protect the domains of your liege lord, this box is an ideal way to start a new Flesh-eater Courts collection – or expand an existing army – and save money compared to buying the kits individually. Led by a savage Abhorrant Gorewarden, and protected by elite Crypt Flayers, they are a force to be reckoned with. Crypt Horrors surge forward to take on tough units, while the Royal Beastflayers control the battlefield and take objectives. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games and protect your lands right out of the box. This boxed set builds 17 multipart plastic Flesh-eater Courts miniatures: – 1x Abhorrant Gorewarden – 3x Crypt Flayers (which can alternatively be built as Crypt Horrors) – 3x Crypt Horrors (which can alternatively be built as Crypt Flayers) – 10x Royal Beastflayers The miniatures in this kit offer a degree of customisation. The Crypt Flayers and Crypt Horrors have cosmetic options, including optional trophy racks and improvised bone weapons. The Royal Beastflayers also have cosmetic weapon options, making it easy to personalise your deluded force. The kit comprises 210 plastic components, 3x Citadel 25mm Round Bases, 3x Citadel 28.5mm Round Bases, 2x Citadel 32mm Round Bases, 3x Citadel 40mm Round Bases, and 6x Citadel 50mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Lords Vitriolic are arch poisoners who create all manner of potions to hurl at their foes. Fear-inducing gases, scorching acids, and spirit-withering elixirs are all part of their deadly alchemical arsenal, each baleful concoction blighting the soul as well as the flesh. This multipart plastic kit builds a Lord Vitriolic, a gruesome poison-wielding hero for your Nighthaunt armies in games of Warhammer Age of Sigmar. This characterful creature brews a variety of concoctions on the fly, hurling them at the foe to disastrous effect. Send them to the front lines and watch your opponent squirm as you weaken their units and disrupt their plans. This kit contains 11 plastic components, and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Nighthaunt are cursed spirits, reshaped by Nagash's malice into a plague upon the living. Dwelling in lands wherever the touch of death lies heavy, these unquiet gheists exist only to torment mankind and spread fear across the realms. Billowing forth in shrieking hordes and clutching grave-iron blades, they reap the souls of the living with frenzied abandon. This set of 42 cards will help you keep track of your Nighthaunt armies in games of Warhammer Age of Sigmar. There are individual warscroll cards for each unit, manifestation, and faction terrain piece – detailing their profiles, wargear, options, and special abilities. They are an ideal way to easily check key information in the heat of battle. You'll also find two sets of special warscroll cards for use in Spearhead games. Contains 42 Cards: – 29x Warscroll cards – 13x Spearhead cards with battle traits, regiment abilities, and enhancements for the Cursed Shacklehorde and Slasher Host Spearheads All cards measure 70mm by 121mm. Some are double-sided, featuring colour-coded rules and abilities on one side, with an explanation of each on the reverse. You'll need a copy of Death Battletome: Nighthaunt, which is available separately, to make full use of these cards. -
The Nighthaunt gather across graveyards and battlefields. Ethereal horrors, they seek to visit their agonies upon the living and turn all the lands into a lifeless Necrotopia. Coalescing in dread processions, they descend upon their foes in a frenzied and incorporeal horde. Embittered and consumed by misery, they hate the living and vent their fury with ghastly talons and grave-iron blades. Surging from the lightless underworlds in their spectral masses, they will drown the realms in fear. Death Battletome: Nighthaunt is a chilling book for collectors and gamers who wish to punish the living throughout the Mortal Realms. This hardcover tome is packed with macabre artwork, hair-raising background material about the tortured souls, epic photography, and the rules you'll need to enact the will of Nagash. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide you through your campaigns of terror, no matter how you like to collect, paint, and play with your Nighthaunt. This 106-page hardcover book contains: – Background, art, and fiction giving you an overview of the calamitous fate of the Nighthaunt – A description of their many units, along with detailed photography and artwork – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Spells, and Manifestations – 29 warscrolls, covering units, terrain, and Manifestations – A Spearhead guide, including gameplay and hobby advice, along with a set of warscrolls and army abilities for the Cursed Shacklehorde – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Death armies – A handy reference section with army abilities, magic, and battle traits This book also contains a one-use code to unlock Death Battletome: Nighthaunt content in Warhammer Age of Sigmar: The App.