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The White Lions of Chrace have served the Phoenix Kings since the time of Caledor the First. A warrior can only join the ranks of the White Lions after displaying considerable valour and skill upon the battlefield. They must then also complete the traditional rite of a Chracian warrior – to hunt and kill a white lion. This multipart plastic kit builds 20 White Lions of Chrace, tough and hard-hitting elite infantry for your High Elf Realms armies in games of Warhammer: The Old World. They can be assembled as one large unit, or two units of 10 warriors, each with their own optional champion, standard bearer, and musician. The champion has multiple head and arm options to choose from, and the standard bearer has a choice of two different banner toppers, making it easy to customise your units. This kit contains 204 plastic components, and 20x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Eagle-claw Bolt Throwers are used for heavy support. Its clever design allows its crews to alternate between different modes of fire – one moment shooting single shots capable of disembowelling a rampaging Giant, the next unleashing clutches of smaller bolts to mow down massed infantry before they reach the High Elf lines. This multipart plastic kit builds two Eagle-claw Bolt Throwers, each with two crew, for your High Elf Realms armies in games of Warhammer: The Old World. These mighty, yet refined, engines of war are ideal for taking out your enemies from afar, and also come with four Sea Guard crew – two for each artillery piece. The bolt throwers can be assembled armed with either a single bolt or a volley, and come with an optional spear and case of bolts to use as scenery accessories. The arms and heads are interchangeable across the crew members, making it easy to customise your Sea Guard. This kit contains 70 plastic components, 2x Citadel 50mm Square Bases, and 4x Citadel 25mm Square Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The High Elves march to war from the ten kingdoms of Ulthuan, the mysterious island paradise where their race was birthed, to their colonies and outposts upon the infinite coastlines of distant lands. They have defended this world for millennia, battling hosts of Daemons, worshippers of the Dark Gods, and all who would try to defile and pillage it. This essential guidebook studies the rich history and background of the various cultures of High Elves, and offers rules to use them in your games of Warhammer: The Old World. When used alongside The Old World – Forces of Fantasy, this book gives you more options and in-depth rules, allowing you to muster a mighty collection of noble warriors, and get the most out of them on the tabletop. Within this 48-page supplement, you will find: – Background and lore: A history of the Elves, as well as where they stand in the current age. This includes a map and plenty of examples of faction iconography, colours, and miniatures to inspire your collection. – Armies of Ulthuan: Rules to field two unique Armies of Infamy – the Sea Guard Garrison and The Chracian Warhost. – Special Character & Unit Profiles: Background and rules for units and characters, including Korhil Lionmane and Ishaya Vess, Sentinel Of The Silent Isle. – High Elf Realms Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items. This is an expansion to Warhammer: The Old World – you'll need a copy of Warhammer: The Old World Rulebook and Warhammer: The Old World – Forces of Fantasy books, both available separately, to use the contents of this book. -
Long ago, before Sigmar was plucked from the heavens by the great drake Dracothion, the powerful Draconith empire was brought low at the hands of Kragnos, whose divine rampage smashed city after city until only a handful of Draconith remained. In a desperate gambit to defeat what they could not kill, the princes Krondys and Karazai enlisted the aid of the enigmatic Lord Kroak to seal Kragnos beneath a mountain, where he stayed until the Necroquake sundered his prison. With the God of Earthquakes returned, the Draconith princes have sworn the Pact Draconis with Sigmar and lead a new generation to war against the enemies of Order. As an ancient and powerful being steeped in celestial magic, Krondys is a potent mystical force on the battlefield capable of unleashing debilitating storms on command. His magical might is matched by his prowess in melee, able to sweep entire regiments from the battlefield with a casual flick of his massive wrist, while foes are burned to ash by blazing tempests of draconic fire. This multipart plastic kit is comprised of 55 pieces with which you can assemble one Krondys, Son of Dracothion, with the option to instead build his fellow Draconith prince Karazai the Scarred. The kit includes 1x Citadel 160mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. -
Across the Iron Kingdoms, where powerful steam engines and arcane magics intertwine, the factions of WARMACHINE clash in a relentless struggle for dominance. With the world teetering on the brink of chaos, mighty warcasters and warlocks command brutal machines and savage creatures into battle, forging the fates of their unyielding nations in the fires of war.
Stride into the Iron Kingdoms with this Starter Set. Inside, you’ll find two opposing armies depicted as detailed HIPS miniatures and terrain to fight across. Choose advanced Cygnar or militaristic Khador, give control of the other to a friend, and go head-to-head in cinematic battles for hours of entertainment. This box is an excellent way to get into Warmachine or expand your existing collection.
What’s in the box?
- Major Allister Caine (Cygnar waracaster)
- Deuce (Cygnar character warjack)
- Captain Bastian Falk (Cygnar character solo)
- The Black 13th (Cygnar character 3-model unit)
- Kapitan Zahara Vilkul (Khador warcaster)
- Razor (Khador character warjack)
- Sergeant Goran Lazarenko, the Jackal (Khador character solo)
- The Hounds (Khador character 3-model unit)
- Scatter Terrain (4x Walls and 2x Shallow Water/Hazards)
Models supplied unpainted
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Captains of the Empire are trusted officers chosen to lead their province’s forces. Many such officers will also be of noble birth, educated in martial pursuits from an early age, whereas others have risen through the ranks from humble origins. This multipart plastic kit builds a Captain of the Empire for use in Empire of Man armies in games of Warhammer: The Old World. Lead your force from the front and inspire your warriors to victory with this experienced commander. The kit comes with options for either a fine feathered helm or hat. This kit contains 7 plastic components, and 1x Citadel 25mm Square Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Death Korps of Krieg's grim regiments excel in the most gruelling of conditions – their famous siege troops holding key positions no matter the onslaught unleashed upon them. They're not unlike a pitiless cult of sacrifice – with their legendary endurance, death often claims their foes first. This multipart plastic kit builds 10 stalwart Death Korps of Krieg troopers for your Astra Militarum armies in games of Warhammer 40,000. Armed with utilitarian lasguns and equipped with gas masks, they are ready to enter the meatgrinder of war. This kit is extremely versatile, with lots of options to customise your unit. One miniature can be built as a Watchmaster – armed with a plasma pistol, laspistol, or bolt pistol, and a chainsword or power weapon in the other hand. One miniature can be equipped with a sharpshooter's long-las, one with a flamer, one with a grenade launcher, and one with a plasma gun or meltagun. The vox-operator can be assembled with either binoculars or a grenade in their left hand, and one miniature can be built carrying a medi-pack. There are also plenty of cosmetic accessories to further decorate your miniatures, including bayonets, pickaxes, belt pouches, grenades, and more. This kit comprises 130 plastic components, and 10x Citadel 25mm Round Bases. This set also includes 1x Death Korps of Krieg Transfer Sheet containing 803 waterslide transfers to customise your models. These miniatures are unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
A Cadian Command Squad, consisting of officers and the veteran warriors who protect them, leads their elite force into battle. The core of the army comprises grizzled Kasrkin, armed with a potent arsenal of weapons. They are supported by Attilan Rough Riders, highly mobile cavalry who are devastating on the charge and able to easily outflank slower enemy units. This box contains 25 plastic miniatures that represent a complete Drayden's Lance force for use in Combat Patrol games of Warhammer 40,000. It's an ideal way to start an Astra Militarum army or easily add to an existing collection, and you'll save money compared to buying the contents separately. In the Cadian Command Squad, the Commander is armed with your choice of a laspistol, bolt pistol, or plasma pistol in one hand, and a chainsword, power sword, or power fist for the other. Each of the accompanying Veterans is equipped differently – one field medic with a lasgun and medi-pack, one vox operator with a laspistol and master vox system, one bodyguard with a laspistol and your choice of chainsword, power sword, or power fist, and one standard bearer carrying a lasgun alongside a regimental standard. The bodyguard and banner bearer can each instead be built as weapons specialists, armed with your choice of a flamer, grenade launcher, meltagun, or plasma gun. The Kasrkin are highly-trained soldiers, each armed with hot-shot lasguns fuelled by a back-mounted power-pack. They can alternatively be equipped with various special weapons – including grenade launchers, hot-shot volley guns, and meltaguns. The kit includes loads of interchangeable heads and accessories to customise your squad, plus components to build specialists like the camouflaged Sharpshooter, stimm-wielding Combat Medic, explosive Demo-trooper, and more. The Attilan Rough Riders each wield an explosive hunting lance, which can be built with an infantry-shredding frag tip or tank-busting melta tip. Two Rough Riders can also be built with an electrical goad lance, and the kit includes components to assemble two Rough Rider Sergeants, each with a choice of two plumed heads and an optional power saber – brandished for the attack, or sheathed at the hip. This set includes the following multipart plastic miniatures: – 5x Cadian Command Squad soldiers – 10x Kasrkin – 10x Attilan Rough Riders This kit comprises 533 plastic components, 15x Citadel 28.5mm Round Bases, and 10x Citadel 60mm by 35.5mm Oval Bases. This set also includes 2x Astra Militarum Transfer Sheets, each containing 597 high-quality waterslide transfers to customise your models. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Lord Marshal Dreir leads from the front, despite his lofty rank, and often to the horror of his superiors. That he and his loyal Krieg steed have emerged from so many battles alive and victorious speaks to his skill as both commander and cavalry soldier. This multipart plastic kit builds Lord Marshal Dreir, ready to lead your Astra Militarum forces in games of Warhammer 40,000. This legendary commander is ideal to lead your cavalry charges – armed with the Sword of Sacrifice, he's lethal in melee combat, and has continually proved to be tough to kill on the battlefield. The Lord Marshal can be built with his laspistol in either hand and with the Sabre of Sacrifice sheathed, or drawn, ready for action. This kit comprises 28 plastic components and 1x Citadel 75mm by 42mm Oval Base. This miniature is unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Artillery Teams from the Astra Militarum use all manner of heavy weaponry to annihilate the foe from extreme range. The various munitions hurled by these heavy weapons are capable of eliminating entire squads of infantry, cracking open reinforced bunkers, and laying waste to armoured convoys. This multipart plastic kit builds one artillery piece, with three crew members for your Astra Militarum armies in Warhammer 40,000. Choose from a heavy mortar, siege cannon, heavy quad launcher, or multiple rocket launcher as your main weapon. Each option is engineered to tackle a specific type of target, offering you tactical flexibility. There are also different build options for the crew, and a range of accessories to further customise your unit. This kit comprises 110 plastic components, and 1x Citadel 130mm Round Base. This set also includes 1x Death Korps of Krieg Transfer Sheet containing 803 waterslide transfers to customise your models. This miniature is unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Krieg Combat Engineers are renowned for their skill as demolitions experts, sappers, and close-quarters trench fighters. It is their task to accompany the first waves of a Death Korps assault, clearing razorwire and defusing mines before bringing their shotguns and trench clubs to bear upon the enemy. This multipart plastic kit builds five Krieg Combat Engineers, along with a remote mine miniature, for your Astra Militarum armies in games of Warhammer 40,000. This unit is great for getting up close and personal with the enemies of the God-Emperor, and is ideal for clearing trenches ahead of your main assault. The kit comes with lots of options, making it easy to customise the look of your miniatures, and ensure they have the right tools for any mission. Each Combat Engineer can be built armed with a combat shotgun, or an autopistol and a trench club. Alternatively, one can be armed with a flamer, and one equipped with a remote mine controller. Finally, one can be built as a Watchmaster who can be armed with a bolt pistol, autopistol, plasma pistol, hand flamer, or combat shotgun, and a chainsword, power weapon, trench club, or grenade. This kit comprises 109 plastic components, 5x Citadel 25mm Round Bases, and 1x Citadel 40mm Round Base. This set also includes 1x Death Korps of Krieg Transfer Sheet containing 803 waterslide transfers to customise your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Death Korps Heavy Weapons Squads are deployed to support infantry assaults, forming overlapping fields of fire to pin down the enemy and enable waves of infantry to advance. Fire coordinators direct the gunners under their command and ensure they keep up a punishing rate of fire. This multipart plastic kit builds a Krieg Heavy Weapons Squad – consisting of three Heavy Weapons Gunners and one Fire Coordinator – for use in your Astra Militarum armies in games of Warhammer 40,000. With a choice of heavy weapons, you'll be able to thin out enemy units in support of the rest of your force. Each Heavy Weapons Gunner may be equipped with either a lascannon, a Krieg heavy flamer, or a twin Krieg heavy stubber. Interchangeable backpacks and accessories can be used on the Heavy Weapons Gunners, making it easy to customise your unit. The Fire Coordinator can be built either leaning on their knee, or consulting a map of the battlefield. This kit comprises 111 plastic components, 3x Citadel 50mm Round Bases, and 1x Citadel 25mm Round Base. This set also includes 1x Death Korps of Krieg Transfer Sheet containing 803 waterslide transfers to customise your squad. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Death Rider units are filled with soldiers that have earned the honour – a high one for any soldier of Krieg. Astride their genetically enhanced Krieg steeds, these bold cavalry riders thunder across no man's land with lances leveled and sabres drawn to crash into the foe, scattering infantry and creating gaps in the enemy line for infantry and armour to exploit. This multipart plastic kit builds five Death Riders, an elite cavalry unit for your Astra Militarum armies in games of Warhammer 40,000. This unit is ideal for harassing the enemy, securing distant objectives, and polishing off units weakened by your heavy artillery. With interchangeable parts including backpacks, barding, and tails, it's easy to customise your unit. Each miniature can be built brandishing their power sabre, frag lance, or lascarbine in their hands. There is a special backpack to denote the optional Ridemaster, and 20 other optional accessories to further personalise your squad. This kit comprises 131 plastic components, and 5x Citadel 60mm by 35.5mm Oval Bases. This set also includes 1x Death Korps of Krieg Transfer Sheet containing 803 waterslide transfers to customise your models. These miniatures are unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Astra Militarum uses the crushing weight of numbers to overwhelm their foes, and that means you're going to be rolling a lot of dice. We can't guarantee your Commissar will be satisfied with your efforts, but you'll certainly look good while you're playing. This is a set of 16 square-cornered six-sided dice for use in games of Warhammer 40,000, themed around the Death Korps of Krieg. They are cast in pearlised deep blue acrylic plastic with metallic silver ink pips and designs, and measure 16mm along each edge. The 1-5 facings are traditionally pipped and each '6' face is decorated with the icon of the Astra Militarum. -
Krieg Command Squads are led by representatives of the Officio Prefectus, most commonly a high-ranking Commissar, assisted by a retinue of veterans and junior officers. They lead from the front and will often be found in the thickest fighting. This multipart plastic kit builds a Krieg Command Squad for your Astra Militarum armies in games of Warhammer 40,000. The unit consists of a Lord Commissar, five Veteran Guardsmen, and a Servo-scribe, adding an array of specialists to your force. The Lord Commissar can be equipped with either a plasma pistol or a whip in their right arm, and a powerfist or a sheathed power-sword and pointing hand for their other arm. One Veteran Guardsman in your unit may be assembled with either a laspistol, a bolt pistol, or a plasma pistol in their right hand and a chainsword, power weapon, or trench club in their left hand. Another Guardsman can carry a boltgun, plasma gun, meltagun, or grenade launcher into battle, with two backpack accessory options of grenades, or grenade launcher ammo. The remaining Guardsmen carry the regimental standard, master vox, and alchemyk counteragents, respectively. There is also a range of optional cosmetic accessories, including shovels, to further decorate your miniatures. This kit comprises 81 plastic components, 6x Citadel 25mm Round Bases, and 1x Citadel 32mm Round Base. This set also includes 1x Death Korps of Krieg Transfer Sheet containing 803 waterslide transfers to customise your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Astra Militarum is the first, and often last, line of defence for Humanity. It's the largest coordinated fighting force in the galaxy, with ranks of trained and equipped soldiers tithed from countless planets and united by their faith in the God-Emperor. With grit and determination, Astra Militarum soldiers obliterate their enemies with a combination of concentrated lasgun fire, massed artillery, and mighty battle tanks. Codex: Astra Militarum is the essential guidebook for collecting, painting, and playing games with Humanity's ubiquitous soldiers. You'll gain critical background knowledge, get inspired with stirring photography and art of epic battles, and learn everything you need to deploy them on the tabletop. Rules for Combat Patrol games, Crusade campaigns, and matched play games of Warhammer 40,000 are included. Inside this 168-page hardback book, you'll find: – Vital background material for a variety of regiments, as well as their colours and history – Artwork and photography that captures the scale of Astra Militarum armies, motivating and inspiring your collection – Full rules for using the Astra Militarum in games of Warhammer 40,000, with five Detachments, and 64 datasheets to cover each available unit – A full set of rules for working out your own Tour of Duty narrative campaign, as well as playing fast-paced Combat Patrol skirmishes This book also contains a one-use code to unlock Codex: Astra Militarum content in Warhammer 40,000: The App. -
The Invasion Begins The Nachmund Gauntlet is the largest and most stable of the known routes across the Great Rift. Once a lifeline to deliver reinforcements to those cut off from Holy Terra, it is now a channel through which the destructive treachery of the Traitor Legions can flow from the Imperium Nihilus. The forces of Abaddon the Despoiler have bludgeoned their way through the Nachmund Gauntlet, with his herald – Haarken Worldclaimer – at their speartip. Only the hastily defended Sanctus Wall of loyal systems stand poised to resist, already weakened by heretical agents. On the fortified world of Sangua Terra, grand strategies of conquest and defiance are entwined with bold heroism and darkest betrayal. This 120-page hardback book is a Crusade expansion for Warhammer 40,000. It captures the rich narrative of the battle for the Nachmund Gauntlet as Haarken Worldclaimer unveils his grand strategies of conquest and defiance. The book also includes the rules to play narrative games, build and upgrade a Crusade army between battles, and run your own campaigns. PATHS OF RUINATION A narrative introduction to the setting, the trail of destruction leading to the heretic assault on the Sanctus Wall, and the strategies made in preparation. The story of this frantic battle for survival is told through stories, maps, illustrations, and a comprehensive bestiary of the Warlords of Sangua Terra. CRUSADE RULES The rules you will need to take your army on a Crusade across the stars. Crusade campaigns allow you to track the development of your army between games, acquiring resources – and injuries – with each victory or defeat, turning the greenest of recruits into hard-bitten veterans over the course of many battles. THE SANGUA TERRAN WAR A wealth of exciting Crusade rules content to help you play out a Nachmund Gauntlet campaign on the tabletop, as any number of players form alliances between Guardians, Despoilers, and Marauders. You'll also find unique Battle Traits, Crusade Relics, Agendas, and Crusade Blessings – themed around the Sangua Terran War. MISSIONS 15 immersive and exciting Crusade missions, perfect for narrative games and for your Nachmund Gauntlet campaign. These include Purge After Inload, Heralds of Vengeance, Beachhead Offensive, and All-out War. ADDITIONAL FEATURES Included with the book are a set of photocopiable assets comprising two Crusade cards and an Order of Battle, as well as a double-sided A2 poster depicting the Urbanosprawl Alpha which can be used to track Campaign progress. The reverse side shows artwork of the Adepta Sororitas battling the Night Lords. A copy of the Warhammer 40,000: Core Book, available separately, is required to use the contents of this expansion.