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The Twistweald come creeping from the Gnarlwood, their arboreal Sylvaneth beauty splintered by terminally parasitic plants. These incurable pariahs plunge into tainted forests that their brethren would never dare tread, isolating themselves while using their fury to fuel violence upon any who trespass. This multipart plastic kit builds a full Twistweald warband, for use in games of Warcry. These corrupted Sylvaneth wield their anger, and their parasitic appendages, to destroy the enemies of the Everqueen. This set includes multiple options to create a varied and characterful warband for fighting in the Gnarlwood. These miniatures can also be used as part of a Sylvaneth army in games of Warhammer Age of Sigmar, using free rules available to download on the Warhammer Community website. This set contains 8 plastic miniatures: - 1x Swarmsage - 1x Twistroot Revenant with harvester blade - 1x Twistroot Revenant with harvester blade (can alternately be built as a Spite-Revenant) - 1x Twistroot Warden with guardian bow, guardian halberd, or spitespear - 1x Twistroot Warden with guardian bow or spitespear - 3x Twistroot Dryads This set also includes: - A Twistweald abilities card, to aid you in games of Warcry (in English, French, Italian, German, Spanish, Chinese, and Japanese) - 7x Twistweald fighter cards, for referencing your rules and stats at a glance - 2x wound divider cards, for tracking your fighters in battle This kit comprises 58 plastic components, and comes with 2x Citadel 40mm Round Bases, 4x Citadel 32mm Round Bases, and 3x Citadel 28.5mm Round Bases. The set also includes a deck of 16 reference cards for use during your Warcry games. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Box Contents
● 1 Polemarch ● 1 Hephaestian/Promethean ● 24 Agema/Thorakites ● 3 Minotaur Haspists/Thyreans ● 24 Infantry Bases and Stands ● 3 Cavalry Bases and Stands ● 1 Monster Base and Stand ● 9 Command Cards ● Conquest: The Last Argument of Kings Quick Start Guide ● Conquest: First Blood Quick Start Guide ● City States Path of Conquest Brochure ● Assembly Instructions ● 5th Anniversary Measuring Tool ● Folded paper Map of EA ● 5th Anniversary Logo DecalProduct Information
● Assembly: Required ● Box size: 30.5x17x19.5cm; 1520grs ● Material: Plastic, Resin ● Scale: 38mm -
Box Contents:
● 1 Raj ● 24 Ghols ● 24 Rajakur ● 3 Efreet ● 49 Infantry Bases and Stands ● 3 Cavalry Bases and Stands ● 7 Command Cards ● Conquest: The Last Argument of Kings Quick Start Guide ● Conquest: First Blood Quick Start Guide ● Sorcerer Kings Path of Conquest Brochure ● Assembly Instructions ● 5th Anniversary Measuring Tool ● Foldable paper Map of EA ● 5th Anniversary Logo DecalProduct Information:
● Assembly: Required ● Box size: 30.5x17x19.5cm; 1520grs ● Material: Plastic, Resin ● Scale: 38mm -
Hernkyn Yaegirs serve in the Leagues of Votann as highly honoured rangers. They dare the dark of the void and the most perilous of frontier worlds far from their Kindreds. This pack contains the rules you'll need to deploy your Hernkyn Yaegirs in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 34 Cards: – 8x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
Brood Brothers are devotees of a xenos-infected coalition of insurrectionists called a Genestealer Cult. Unswervingly loyal to their Cult, they conceal themselves amongst institutions like the Astra Militarum. This pack contains the rules you'll need to deploy your Brood Brothers in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 40 Cards: – 15x Operative datacards – 1x Faction rule cards – 4x Faction equipment ards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
Brood Brothers are devotees of a xenos-infected coalition of insurrectionists called a Genestealer Cult. Unswervingly loyal to their Cult, they conceal themselves amongst institutions like the Astra Militarum. This multipart plastic kit allows you to build 10 Brood Brothers operatives, ready to be deployed in games of Kill Team or fielded with Genestealer Cults armies in games of Warhammer 40,000. This kit includes various weapons, heads, and accessories, allowing you to assemble a unique squad and build some as specialists for your Kill Team – such as the Medic, Sniper, Vox-Operator, and more. Inside the box you will also find a set of 39 Brood Brothers tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This set comprises 165 plastic components and is supplied with 10x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Drukhari Mandrakes creep and crawl closer to their prey like eldritch nightmares in the shadows, appearing suddenly with hateful leers dancing across their inconstant features. Those who survive the impact of their soul-freezing baleblasts soon fall prey to the slash of their glimmersteel blades. This pack contains the rules you'll need to deploy your Mandrake operatives in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 34 Cards: – 6x Operative datacards – 4x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
The Corsair Voidscarred are hardened veterans of a life of piracy. They have travelled the stars for centuries and have seen the worst and the best the galaxy has to offer. This pack contains the rules you'll need to deploy your Corsair Voidscarred in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 37 Cards: – 11x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
Ork Kommandos sneak up on the enemy rather than charging in headlong! They also have an unhealthy fascination with very big knives and their application to people’s backs, throats, and guts. That said, having a band of Kommandos ambush the enemy mid-battle definitely has its uses. This pack contains the rules you'll need to deploy your Kommandos in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 36 Cards: – 11x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
Out of stock!
Nemesis Claw is made up of the most psychotic and savage of Chaos Spaces Marines from the twisted Night Lords Legion. Whether picking their victims off from range or eviscerating and flensing them at close quarters, they are diabolical foes. This pack contains the rules you'll need to deploy your Nemesis Claw operatives in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 34 Cards: – 8x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
The Blooded were once loyal soldiers of the Astra Militarum. However, these brutal killers have rebelled against the Imperium, tempted by the promises of power offered by the Chaos Gods. This pack contains the rules you'll need to deploy your Blooded in games of Kill Team. Inside you will find team rules displayed on handy reference cards, including team selection rules, operative datacards, faction rules, strategy and firefight ploys, faction and universal equipment rules, and your marker and token guide. Contains 38 Cards: - 13x Operative datacards - 1x Faction rule cards - 4x Faction equipment cards - 4x Strategy ploy cards - 4x Firefight ploy cards - 1x Marker/Token guide card - 1x Team selection card - 10x Universal equipment cards Please note that a copy of the Kill Team: Core Book, available separately, is required to use the contents of this card pack. -
Guns blaze and blades clash amidst the shadows of gothic hellscapes as kill teams fight for supremacy. Hard-bitten saboteurs dash through hails of crossfire to plant their explosive charges. Hulking gunners bombard enemy positions with massive cannons, pinning the foe down even as sword-wielding bladesmen and keen-eyed snipers move in for the kill. Through the ruins of towering cities, along the twisting corridors of derelict spacecraft, and among the glittering remains of once-glorious cathedrums, the kill teams seek to complete their vital missions. Whether it’s assassination, reconnaissance, sabotage, or dark ritual, the fates of entire worlds may hang on to their success or failure. Kill Team is an action-packed strategy game of skirmish combat, set in the war-torn 41st Millennium. This hardcover core book is loaded with everything you need to start playing, including a streamlined, straightforward ruleset, background and reference material, stunning artwork and photography, and gaming aids. This book is essential for playing games of Kill Team, whether you're just getting started or are a veteran special operative commander. There are rules for solo and co-op play, plus a set of tokens to keep track of the status of your operatives, mark objectives, and easily measure short distances. This 112-page hardcover book and box includes: - Comprehensive overview of the setting and faction, and a look at some example kill teams to inspire you - Rules section with streamlined ruleset focusing on fast action – breaks down the core rules, phases, and actions your operatives can perform - Missions for standard matched play, co-op, solo play, and multiplayer games - Appendix with helpful guides and reference material - 92x tokens to track Orders, status, grenades, objectives, and loads more -
A Warhammer Age of Sigmar Novel The intrepid Galen and Doralia ven Denst continue their adventures – the father and daughter return from a taxing mission, seeking solace in the mysterious Temple of Silence, only to find it houses a dark secret. READ IT BECAUSE Drawn into a terrible conspiracy and beset by enemies on all sides, Galen and Doralia are forced to fight not only the fell beasts stalking the forest, but merciless rulers who will stop at nothing to cling to power. See how the ven Densts cope with their toughest challenge -
Warplock Jezzail teams are masters of long-range warfare, a respected art amongst the Skaven. Skilled snipers amongst the Clans Skryre take up the Warplock Jezzails, from which they can spit death from a safe distance. Two Skaven are needed to carry a Jezzail – the second one makes themselves useful by clutching a large shield that props up the heavy rifle and provides a measure of defence against return fire. This multipart plastic kit builds three Warplock Jezzail teams, skilled ranged units for your Skaven army. The long-ranged assassins are adept at taking down your foes from a safe distance, and their shields make them surprisingly durable. Each shield-bearer works with each gunner in the kit, and there’s an option for a champion with a double-barrelled weapon, making it easy to customise your unit. This kit contains 24 plastic components, and 3x Citadel 60mm x 35mm Oval Bases. These push-fit miniatures can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints. -
Brood Terrors are among the most hideous aberrations of the Clans Moulder. These twin-headed titans lurch between bouts of low cunning and bestial rage. Surrounded by clouds of mutagenic fog, they lumber forth with an ungainly but definite purpose. Hooked flails drag their prey closer, bathing them in warpflame or vivisecting them with swift knife arms. This multipart plastic kit builds a massive Brood Terror, a hulking beast to bolster the front lines of your Skaven army. Clearly the handiwork of the Clans Moulder, these creatures are a mess of limbs and integrated machines, all claws, blades, chains, and gnashing teeth. Soften up your targets with bouts of warpflame, then close in to finish the job in a gory frenzy. Tremendously hard to kill, these creatures are sure to put a dent in your opponent's plans. This kit contains 16 plastic components, and 1x Citadel 90mm Round Base. This push-fit miniature can be assembled without glue, and is supplied unpainted – we recommend using Citadel Colour paints. -
Warlock Galvaneers are connoisseurs of electrically charged annihilation. These twitchy maniacs are obsessed with channelling the voltaic energies that course through the veins of the Dark Innovator. Wielding battery-powered warpvolt obliterators, they scamper into the fray, their weapons spitting crackling arcs of warp-corrupted lightning that scorch flesh and turn even heavily armoured foes into jerking, smoking corpses. This multipart plastic kit builds a Warlock Galvaneer of the Clans Skryre, a support hero wielding a warpvolt obliterator. These diabolical creatures are incredibly deadly, able to blast apart enemies of the Horned Rat from a distance. This kit contains 10 plastic components, and 1x Citadel 32mm Round Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Krittok Foulblade is canny and cruel in equal measure, with a profound instinct for where his minions' deaths can best serve him. This same cold and calculating mindset is extended by the Clawlord to his dealings with his daemon-blade Doomfang, for the raging Verminlord trapped within its steel must be bargained with constantly if its powers are to bolster Krittok's own warrior abilities. This multipart plastic kit builds one Krittok Foulblade, a cruel Skaven leader of the Clans Verminus. Foulblade wields the cursed daemon-blade known as Doomfang, making him a deadly opponent in melee, despite his advancing years. This kit contains 19 plastic components, and 1x Citadel 40mm Round Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
An Arch-Warlock crouches at the head of every Skryre clan. They are masters of lethal science, and they have personally overseen the creation of all manner of temperamental, but utterly deadly, techno-arcane superweapons. An Arch-Warlock's mind is a thing of whirring brass gears, constantly churning out new schematics of death. This mulitpart plastic kit builds an Arch-Warlock, a hero of the Clans Skryre, for use in your Skaven army. Both a scientist and a wizard, their equipment and weaponry are truly bizarre, replete with unfathomable generators, alchemical alembics, bits of warpstone, and the like. Their warpfire gauntlets spit death at close range, before they close in and finish the job with piston-driven claws and cruel blades. This kit contains 19 plastic components, and 1x Citadel 32mm Round Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Doom-Flayers were originally designed as mining devices, but now they trundle behind massed formations of Clanrats and Stormvermin, their operators impatiently revving the warp-engine. Eventually their destructive urges overtake them and they gun the acceleration to churn a great furrow forward through the earth. This multipart plastic kit builds two Doom-Flayers – terrifying and ramshackle Skaven war-engines. These machines careen across the battlefields of the Mortal Realms, viciously hacking their way through enemy lines with whirling blades of death. These miniatures come with a choice of two heads and two arms for each Doom-Flayer pilot, and can be built either leaning to the left or the right. This kit contains 32 plastic components, and 2x Citadel 50mm Round Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Chaos Cultists are the mortal devotees of the Dark Gods, ordinary men and women fallen to promises of temporal power. Under the command of mighty heretic warlords, such fanatics take to the field in huge Cultist Mobs. This blasphemous militia charges headlong into battle with a motley collection of improvised, stolen and makeshift weapons, overwhelming even determined enemies through sheer weight of numbers. This multipart plastic kit builds 10 Chaos Cultists, each equipped with some combination of autopistol, brutal assault weapon, frag grenades, and krak grenades. These models boast all manner of twisted details, from Chaos symbols and pendants to daemonic masks and robes, with scavenged weapons ranging from crude bionics to vicious machetes. The kit includes two Cultists that can alternatively be built as Cultist Champions – a mutated female Cultist Champion with a bare, horned head and a tentacled arm wielding a chainsword, or a male Cultist Champion with a ragged mask and a bolt pistol. This set comprises 41 plastic components and is supplied with 10x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints. These models are designed to be visually compatible with the Cultists of the Abyss set, allowing you to expand your Cultist Mob with even more models and ranged weapon options. -
The Thallax are hulking, heavily augmented cyborg shock troops originating within the Ordo Reductor faction of the Mechanicum. They are distinguished by the Lorica Thallax which encases their major organs, nervous system, and cerebrum, and entirely replaces the skeleton and limbs with armoured mechanical systems. Carried into battle by their Incunabulan jet packs, the Thallax operate with a surgical lack of emotion, leveraging their remaining capacity for independent thought to destroy the enemies of the Omnissiah. This multipart plastic kit builds six Thallax, elite bionic destroyers created by the Mechanicum in the age of the Horus Heresy. Each Thallax is armed with a powerful lightning gun, which can be outfitted with a chain bayonet. The kit includes optional melta bombs for every model, as well as an arsenal of special weapons to replace the lightning guns – you'll find a pair of phased plasma-fusils, photon thrusters, and multi-meltas. The kit includes five different designs of faceplate, as well as three poses for legs and arms, which you can mix-and-match to squeeze more variety out of your terrifying cohorts. This kit contains 232 plastic components, and 6x Citadel 40mm Round Bases. This set also includes 1x Mechancium Constructs Transfer Sheet containing 558x high-quality waterslide transfers for you to use to customise your miniatures. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Triaros is the primary armoured battlefield transport of the Mechanicum Taghmata in the Age of Darkness, relying on unique technologies held as arcana by the magos autokrator and never divulged for wider Imperial use, even by the Legiones Astartes. Its galvanic traction drives and hermetically sealed storage bay allow it to operate in hard vacuums and hostile environments, delivering Tech-thralls and even light automata into combat. Layered wardings, interlocking energy shields, and independently animated weapons servitors keep the Triaros protected from harm, while its reactor-fed shock ram can shatter and incinerate whatever it touches. This multipart plastic kit builds a Triaros Armoured Conveyor, an imposing heavy transport fielded by the Mechanicum in the age of the Horus Heresy. This awesome vehicle features a transport hatch on either side of its hull, with arcane mechanisms visible beneath its armoured frame. Its prow is dominated by a huge shock ram, with a pair of volkite calivers and a double-barrelled mauler bolt cannon mounted to its roof and sides. The rear of the Triaros features its advanced flare shield generators and a servo-guided searchlight, and the kit also contains two optional hunter-killer missiles that can be attached to the hull. This kit contains 119 plastic components. This set also includes 1x Mechancium Macro-constructs Transfer Sheet containing 394x high-quality waterslide transfers for you to use to customise your miniatures. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Castellax Battle-automata are general purpose combat robots, developed from older designs during the Great Crusade. Primarily intended for siege work and shock assaults, these terrifying, humanoid machines stand three times the height of a man, with notoriously aggressive and responsive machine spirits. The Castellax class is a mainstay of both the Legio Cybernetica and the elite defensive formations of many forge worlds, who rely on its formidable power, armoured endoskeleton, and atomantic shielding technology for their protection. This multipart plastic kit builds two Castellax Battle-automata, core constructs of the Mechanicum in the age of the Horus Heresy. Each Castellax Battle-automata can be equipped with a pair of claw-like shock charges, or one may be equipped with circular power blades, and each may equip a choice of in-built bolters or flamers for either weapon. The kit also contains a choice of shoulder-mounted weapon options – you'll find two mauler bolt cannons, as well as a darkfire cannon and a multi-melta. You can further customise your mechanical monsters with a choice of three different arm joints for each automaton, plus joints in their waist and shoulders, allowing you to create a variety of poses. Should you choose to arm your automata with shock chargers, you can choose to have their claws gripped shut, or open and ready to grab the enemy. This kit contains 191 plastic components, and 2x Citadel 60mm Round Bases. This set also includes 1x Mechanicum Constructs Transfer Sheet containing 558x high-quality waterslide transfers for you to use to customise your miniatures. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Chaos Warriors who torment the Old World are no longer truly human. Rather, they are living weapons of the Ruinous Powers, honed to perfection upon the anvil of hardship and tempered in the fires of battle. They have no family other than the fellow warriors who trample the land at their side – butchers and maniacs all. This multipart plastic kit builds 32 Chaos Warriors, heavily armoured elites sworn to the service of the Ruinous Powers in games of Warhammer: The Old World. Each Chaos Warrior can be armed with a one-handed weapon and a shield, or paired weapons. This kit also provides all the command upgrades you'll need, whether you choose to field your Chaos Warriors in small groups or in a single mighty horde – you can build champions with a choice of impressive helmets and blades, hornblowing musicians, and standard bearers with a choice of different banners and icons. The kit includes a variety of different weapon designs, shields marked with the eight pointed star, and intimidating helmeted heads, all of which are interchangeable – so you can give your hordes of Chaos a varied look, no matter how large they grow. This kit contains 310 plastic components, and 35x Citadel 30mm Square Bases. This set also includes 1x Warriors of Chaos Transfer Sheet containing 621x high-quality waterslide transfers for you to further customise your forces. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Champions of Chaos are powerful warriors who have walked a long road of bloodshed and accursed ambition, combining the strength of a Troll with the speed of a striking snake. Each Champion’s abilities are enhanced further by gifts from the Dark Gods – to stand against one of their number is to invite a sudden and brutal death. This multipart plastic kit builds a Champion of Chaos for use in Warriors of Chaos armies in games of Warhammer: The Old World. Armed with a pair of wicked blades, this Champion is ready to lead your army, and slay in the name of the Dark Gods. This kit contains 8 plastic components, and 1x Citadel 30mm Square Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Manticores are huge, leonine beasts that soar through the skies of the Old World on leathery wings. They are amongst the most powerful of all the predators that inhabit the bleak mountain ranges of the frozen north, and they are often ridden into battle by the most powerful Chaos Lords, or bound to the will of mighty Sorcerer Lords. This multipart plastic kit builds a Chaos Lord or Sorcerer Lord mounted on a Manticore, to lead Warriors of Chaos armies in games of Warhammer: The Old World. The Manticore is a ferocious mutant behemoth with a barbed tail, bat-like wings, and a terrifying leonine appearance. The Chaos Lord is clad in baroque plate armour, and can be armed with a sword or spiked flail, with a lance, shield, or a gauntlet-mounted blade in their off-hand. The Sorcerer Lord instead carries a sinister reaping staff, their heavy armour draped in a voluminous cloak. This kit includes a selection of other options to personalise your monstrous warlord, including two different tails and two different manes for the Manticore, a choice of bare head or helmet for the Chaos Lord, and a choice of two faces to sit beneath the Sorcerer Lord's mysterious hood. This kit contains 62 plastic components, and a Citadel 60mm x 100mm Rectangular Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Who can say when Chaos first cast its darkness upon the world? Only the most ancient scrolls of the High Elves, locked deep within the twisting and labyrinthine libraries of the Tower of Hoeth, dimly recall the coming of Chaos. But even these records are incomplete, for too much knowledge has been lost to long centuries of war and hardship. This supplement embarks upon the Path to Glory, exploring the beliefs of the innumerable Marauder tribes and the mighty Warriors of Chaos that battle endlessly in the frozen north. Used in conjunction with Warhammer: The Old World – Ravening Hordes, this book arms you with more rules and content, allowing you to use your collection of Chaos-worshipping barbarians in new and exciting ways. Inside this 48-page supplement, you will find: The Chaos Wastes: An in-depth exploration of the accursed shadowland at the top of the world where the inhospitable wilderness meets the Realm of Chaos. The Saga of the Chainmaker: The tale of Frydaal the Chainmaker's conquest of the doomed town of Hollum and the creation of a Chaos wasteland within the borders of the Empire. The Lost and The Damned: Background and rules for two infamous characters – Frydaal the Chainmaker and Galrauch, the Great Drake. Armies of Infamy: Rules to field two unique Chaos Armies of Infamy – Wolves of the Sea and Heralds of Darkness. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Ravening Hordes books, both available separately, to use the contents of this book. -
Leman Russ battle tanks are incredibly versatile armoured assets, their turrets mounted with a variety of powerful weapons to overwhelm any foe that dares to oppose the Solar Auxilia. Exterminator autocannons produce a withering hail of fire to obliterate entire formations of enemy infantry, while the Annihilator variant excels at pinpoint lascannon strikes to slice through armoured columns. This multipart plastic kit builds eight epic scale Solar Auxilia Leman Russ tanks for games of Legions Imperialis, each of which can be assembled in either the Exterminator or Annihilator configuration. The Exterminator's paired autocannons can cut down hordes of infantry with massed fire, while the Annihilator's twin lascannons make it an excellent tool for engaging with enemy armour. Each tank can be further customised with a choice of hull-mounted gun – either a heavy bolter or lascannon – and you'll find different options for crew or closed hatches atop the cupola on the turret, to give your massed tanks extra variety. This kit comprises 132 plastic components, and comes with 1x Legions Imperialis Solar Auxilia Vehicle Transfer Sheet, containing 288 waterslide transfers. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Leman Russ Exterminators and Annihilators in your games of Legions Imperialis can be found in Legions Imperialis: The Devastation of Tallarn, available separately. -
Termite Assault Drills are deployed against the most stubborn and intractable positions. These subterranean transports use a potent rock drill to pass swiftly below a planetary surface, employing a melta array to annihilate even the most resilient obstacles. When the Termites emerge, they deploy the complement of Legiones Astartes warriors carried within their hulls, unleashing them behind the unsuspecting enemy lines. This multipart plastic kit builds eight epic scale Legiones Astartes Termite Assault Drills, sneaky transport vehicles for drilling under the battlefields of Legions Imperialis. The squat forms of these unusual, tube-like engines allow them to deliver elite fighters through solid rock, grinding along on the tracks that run down their sides. Each Termite has gun-hatches set around the front of its hull, two of which can be built either closed or open with the vehicle's bolter array extended. This kit contains 88 plastic components, and 1x Legions Imperialis Legiones Astartes Vehicle Transfer Sheet, containing 1118 waterslide transfers. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Termite Assault Drills in your games of Legions Imperialis can be found in Legions Imperialis: The Devastation of Tallarn, available separately. -
A Warhammer 40,000 Adepta Sororitas Novel Morvenn Vahl is the Abbess Sanctorum and a High Lord of Terra, a warrior born and a faithful daughter of the Emperor. Yet she is only mortal, performing no miracles, untouched by divinity, and though she was chosen not by the Master of Mankind but by his living thralls, the faith is hers to command and to protect. READ IT BECAUSE It’s a story of doubt and faith. It’s a story of the light of the God-Emperor against the darkness of the Night Lords. Can Morvenn Vahl lead the faithful to triumph, or will Ophelia VII fall to the traitors? THE STORY When a monster from myth threatens the cardinal world of Ophelia VII, Morvenn Vahl defies the Senatorum Imperialis and heads to the planet's defence. There, she finds a world in terror – the warlord Kol Rakhul, known as the Death of Saints, has come for the faithful and, with his Heldrake and a host of Night Lords at his back, plans to enshroud the world in flame and blood. This is a reckoning. A holy world is being defiled, and in its defence, Morvenn Vahl must wield an army of Living Saints to stand a hope of survival, let alone victory. Written by Jude Reid. -
A Cado Ezechiar Novel In his first full-length novel, the vampiric anti-hero Cado Ezechiar finds himself caught in a web of war and deceit in the city of Aventhis. READ IT BECAUSE The cold-hearted Cado Ezechiar is obsessed with revenge and keeping to his strict moral code – can he stay true to himself and avenge those he has lost? THE STORY Cado Ezechiar is a wanderer who has outlived the memory of the age that made him. A Soulblight vampire who accepted the curse as his people and kingdom fell to Chaos, he now roams the Realm of Death and beyond seeking retribution and salvation for the ones he failed. Aided by the bound spirits of those he lost, Cado follows a path of revenge, hunting the servants of Chaos to slake his need for blood while seeking the Sorcerer of Change who destroyed his kingdom. When his hunt leads him to the free city of Aventhis, Cado becomes caught up in the machinations of greater powers – beings who see the city and its people as dust in the eyes of ambitious gods. Torn between his code of honour and his desire for vengeance, Cado must navigate a web of war and deceit, or lose everything. Written by John French -
The Lumineth Realm-lords are masters of the mystical arts by nature and the art of war by training and focus. They seek to bring balance to the cosmos. Vanari troops are the mainstay of the armies of Hysh – well-equipped, exceptionally experienced, and deadly, whether armed with a greatblade, pike, or aelven bow. Led by Scinari mages – such as the Cathallar, who wields arcane emotion as a weapon—they are a force to be feared by the wicked. If you want to bring harmony to the Mortal Realms, then this box is an ideal place to start a new army or expand your existing Lumineth Realm-lords force, and will save you money over buying the kits individually. It includes a balanced selection of units, meaning you can bring an arcane Lumineth Realm-lords army to the tabletop with just these miniatures. This set includes the following multipart plastic models: – 1x Scinari Cathallar – 5x Vanari Bladelords – 10x Vanari Auralan Wardens – 10x Vanari Auralan Sentinels All models are supplied with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The air sings with glorious life magic as the children of Alarielle surge into battle. Embittered noble spirits command the fury of the forest, hissing Branchwyches leading from the front as verdant wyldwoods burst forth from the heaving ground. Mighty wargroves advance in defence of life itself, Tree-Revenants striking without warning as relentless Kurnoth Hunters and ancient Treelords crush enemies with inexorable, arboreal strength. If you want to help spread Alarielle's blessings across the Mortal Realms, then this box is an ideal place to start a new army or grow your existing Sylvaneth force, and will save you money over buying the kits individually. It includes a balanced selection of units, meaning you can bring a Sylvaneth army to the tabletop with just these miniatures. This set includes the following multipart plastic models: – 1x Branchwych – 1x Treelord (which can alternatively be built as a Treelord Ancient or Spirit of Durthu) – 3x Kurnoth Hunters – 5x Tree-Revenants (which can alternatively be built as Spite-Revenants) All models are supplied with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Dwarfs who have suffered what they perceive to be a serious loss of honour might take the solemn and binding vows of the Slayer Cult, forsaking their home and kin in self-imposed exile. Taking only their axe, they venture into the wilderness to seek a great doom in battle at the hands of a worthy enemy. Those that survive the longest, eluding their doom and besting every foe fate places before them, become legendary figures amongst their kin. This multipart plastic kit builds a Dwarf Slayer of Legend, for use with Dwarfen Mountain Holds armies in games of Warhammer: The Old World. Leaping into battle, this Slayer is an ideal, characterful option for your vengeance-seeking force. This kit contains 10 plastic components and 1x Citadel 25mm Square Base. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Dwarf Cannons are one of their most potent war machines, able to shatter the most heavily armoured foe, pour shots into massed enemy formations, level cities or fortifications and topple the largest of monsters. Taking this even further, the Dwarf Engineers Guild invented the Organ Gun – with all its barrels firing to maximum effect, these machines can blow away entire enemy formations at a time. This multipart plastic kit builds two war machines from the Dwarfen Mountain Holds – each can be built as either a Dwarf Cannon or an Organ Gun. This awesome kit also builds six crew – three for each war-machine – and features plenty of options and accessories to personalise your miniatures, including different arms for the crew and telescopes to assist their aim. This kit contains 114 plastic components, 2x Citadel 50mm Square Bases, and 6x Citadel 25mm Square Bases. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Gyrocopters are flying machines whose rotor blades are propelled by an ingenious lightweight steam engine. Having proven their effectiveness across many battlefields of the Old World, even smaller dwarf strongholds have an airborne fleet. When more firepower is required, Gyrobombers, armed with multiple rows of devastating bombs and potent nose-mounted guns, stream over the Dwarf battle lines, seeking to obliterate their foes. This multipart plastic kit builds two Dwarf Gyrocopters, airborne battle-contraptions from the Dwarfen Mountain Holds. This awesome kit comes with a choice of four different pilot heads and four different Dwarf icons for personalising your flying machines. Each Gyrocopter can instead be built as a bomb-laden Gyrobomber, and both aircraft can be armed with a brimstone gun, clattergun, or steam gun jutting from their prows. This kit contains 134 plastic components, 2x Citadel 50mm Square Bases, and 2x Flying Stems. Also included is 1x Dwarfen Mountain Holds transfer sheet, containing 342 high-quality waterslide transfers for you to decorate your army. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Dwarf Miners often join their brethren when they march to war. As a point of pride, they wield the same heavy, two-handed mining picks and mattocks they use to carve out tunnels, rather than the axes and hammers typically favoured by other Dwarfs. They are accompanied into battle by sturdy wooden carts drawn by rugged draft ponies to ensure they are properly equipped to face the trials that await them. This multipart plastic kit builds 20 Dwarf Miners and four Miner's Carts, tunnelling fighters from the Dwarfen Mountain Holds. Each of these doughty excavators is clad in heavy chainmail and carries a mining pick to crack open enemy armour. This kit also provides all the command upgrades you'll need, whether you choose to field your Dwarf Miners in small groups or as one large host – you can build musicians, champions who can optionally be armed with a steam drill, and standard bearers with a choice of icon or banner. The rugged Miner’s Carts are drawn by sturdy ponies, which can be mounted with optional drills of their own. This kit contains 248 plastic components, 20x Citadel 25mm Square Bases, and 4x Citadel 50mm x 75mm Rectangular Bases. Also included is 1x Dwarfen Mountain Holds transfer sheet, containing 342 high-quality waterslide transfers for you to decorate your army. These miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Sigmarite chapels can be found in nearly every settlement in the Empire of Man, often well-appointed by donations or wealthy donors. They're immediately recognisable from the twin-tailed comets that decorate their walls, as well as their ornate statuary and embellishments, and are often caught up in fighting between forces who wish to loot, protect, or garrison their blessed walls. This multipart modular plastic kit builds a gorgeous Sigmarite chapel of the Empire, lined with statues and adorned with holy imagery. The kit is loaded with optional components and accessories to tailor the temple of your tastes, or set your chapel apart from others in your collection. No matter how you build this holy sanctuary, it will fit perfectly onto the battlefield alongside the rest of your terrain. This kit contains 39 plastic components. This miniature is supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Spyrers are lethal hunters, noble children of House Helmawr equipped with an advanced hunting rig and sent into Necromunda's perilous depths to prove themselves. These cybernetic predators seek to rack up a body count worthy of their status, and enjoy the thrill of the hunt into the bargain. Malcadon, Yeld, and Jakara are light classes of Spyre warsuit, contrasting the heavy Orrus-class rigs. The Malcadon is a hyper-mobile brawler with grapnels and claws, while the Jakara duels with a shield and blade, and the Yeld soars above its prey. Veteran Spyrers may become Hunt Masters, entrusted with a rare Sovereign hunting rig capable of adapting to many different loadouts. This multipart plastic kit builds four elite Spyre Hunters – a Malcadon, Jakara, and Yeld Spyre Hunter, along with a veteran Hunt Master. These murderous predators are a terrifying core for Spyre Hunting Party gangs, or can join other House gangs as part of a Secundan Incursion. Each suit is designed to fit close to the Spyrer's body, giving them lethal manoeuvrability, with different wargear and loadouts for each specialist variant. This flexible kit includes enough components to build four Spyre Hunters – up to one winged Yeld Spyre Hunter, up to two Malcador and Jakara Spyre Hunters, and a Hunt Master to lead your gang. Contains: – 4x Spyre Hunter bodies in two different poses, each clad in light warsuits, with additional variation available in leg and arm poses – 8x Spyre Hunter heads in four different designs – Loads of weapons! 4 Malcadon slashing claws, 2 mirror shields, 2 monomolecular blades, 4 Yeld laser gauntlets, and a pair of Yeld wings This set comprises 72 plastic components and is supplied with 4x Necromunda 32mm Bases. They are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Malcadon, Yeld, and Jakara Spyre Hunters can be found in Necromunda: Book of Desolation, which is available separately. -
Trazior Pattern Sentry Guns are illegal within the underhive, and with good reason – they will indiscriminately fire at anything that moves within its sights. However, gangs caught in desperate firefights still find uses for these deadly sentry weapons, just as long as they can keep out of the crossfire. This multipart plastic kit builds four Trazior Pattern Sentry Guns, plus two ammo crates for use in games of Necromunda. Two of these four-legged sentry guns are armed with twinned grenade launchers, while two are equipped with a pair of heavy stubbers. Any gang can buy and deploy these autonomous weapons, and each offers glueless assembly to allow you to swivel and adjust their aim mid-game. The ammo crates are loaded with grenades and stubber shells, and can be built with their lids open and closed – they also come with control consoles that can be mounted on the lid, allowing your gangers to operate the guns manually. Contains: – 2x Trazior Pattern Sentry Guns with twin grenade launchers – 2x Trazior Pattern Sentry Guns with twin heavy stubbers – 2x ammo crates with control consoles The miniatures in this kit are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Trazior Pattern Sentry Guns in games of Necromunda can be found in Necromunda: Book of Desolation, which is available separately. -
Tek-hunters are the specialist explorers of House Van Saar, each selected for their unique skills and mastery of specialised equipment. The overlords of their house task them with dangerous but lucrative missions, such as locating and retrieving data crystals from the Underhells of Hive Secundus. The multipart plastic kit allows you to add veteran Tek-hunters to your House Van Saar gangs, building a roster of eight specialist delvers. Each Tek-hunter wears an armoured bodyglove and shoulder-mounted photo-lumen, to help them explore and survive the Secundan Underhells, and has access to a variety of specialist weaponry and equipment, such as the Bioteknist's servo-medicae or the Gunntek's long las. Contains: – 2x Augurteks with lasguns, or Gunnteks with long las rifles and refraction cloaks – 2x Bioteknists with lasguns, or Augurteks with las carbines, augurspexes, and vox arrays – 2x Bioteknists with servo-medicae and laspistols, or Gunnteks with lasguns – 2x Teknomats, each equipped with a rad gun or combi-weapon (flamer/man-catcher) This set comprises 178 plastic components and is supplied with 8x Necromunda 25mm Bases. They are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Van Saar Tek-hunters can be found in Necromunda: Book of Desolation, which is available separately. -
Spyrers are terrifying predators, wealthy scions of House Helmawr gifted with an advanced hunting rig and an array of deadly equipment. These consummate hunters care only for the kill, driven to accrue a gruesome body count in order to prove their mettle – and alleviate the crushing boredom of noble life. Orrus Spyre Hunters favour brute strength and armour over finesse, with warsuits designed to to bulldoze through lesser enemies in search of worthy prey. Spyrers are often accompanied by Caryatids, mildly psychic winged cherubs that tend to attach themselves to powerful figures. This multipart plastic kit builds two Orrus Spyre Hunters, accompanied by a Caryatid Prime. These cybernetic juggernauts are a formidable core for Spyre Hunting Party gangs, or can join other House gangs as part of a Secundan Incursion. Each Orrus Spyrer can be customised with different heads, and is armed with clawed power fists or power talon pincers, which incorporate a selection of ranged weaponry – bolt launchers, volkite dischargers, or a disintegration matrix. The Caryatid Prime flies atop its own base, a small, blue, winged humanoid creature prized by hivers as a good luck charm. Contains: – 2x Orrus Spyre Hunters, with two distinct body designs and four heads that can be used on either body – Orrus weapons! You'll find two sets of power fists and power talons that can be used with either Orrus, plus two sets of bolt launchers, one set of volkite chargers, and one set of disintegration matrices that can be integrated into either the fists or the talons – 1x Caryatid Prime This set comprises 72 plastic components and is supplied with 2x Necromunda 40mm Bases and 1x Necromunda 25mm Base. They are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Orrus Spyre Hunters can be found in Necromunda: Book of Desolation, which is available separately. -
Hive Secundus, once the shining pinnacle of Necromunda, is now a haunted, alien-infested hell. A bastion of education and enlightenment, Hive Secundus was where Necromunda’s greatest minds were encouraged to prosper... until the Inquisition discovered the insidious truth lurking at the heart of Necromunda’s second city. The cancer was so deep-seated that Hive Secundus was razed to the ground, and the ruins declared quarantine extremis for more than a century. But, even the most diabolical weaponry in the Imperial arsenal couldn’t destroy the horrors below the Jewel of Necromunda... or the lost treasures that draw gangs into its grasp. It is time to leave Hive Primus as Necromunda: Book of Desolation introduces gangs to the perilous landscape of the abandoned hive. They will clash in search of priceless, ancient archeotech, all the while hunted by xenos horrors and the corrupted servants of the Malstrain. Inside this 144-page supplement, you will find: – Beyond the Dust Wall: Details about the terrifying Malstrain threat that lives in the Secundan abyss and Lady Haera's journey into the depths of the Underhells. – New Gangs: Rules for fielding Spyre Hunting Parties and Malstrain gangs, as well as modifying gangs to be Secundan Incursion gangs or Malstrain Corrupted gangs. – Desolation Campaign: A complete campaign for all Necromunda gangs in the Secundan Exclusion Zone. – Scenarios: Six new scenarios for the Desolation Campaign, including rules for using Roaming Horrors. – Ferryman Teams: Rules for including these guides to the Secundan Exclusion Zone in your Necromunda campaigns. – Vehicle Rules: A new Custom Rig profile and new vehicle Upgrades and Wargear. – Gang Tactics: Two new sets of gang tactics for players fighting in the Underhells of Hive Secundus and Spyrer Hunting Party gangs. This is an expansion to Necromunda – you'll need a copy of the Necromunda Core Rulebook, available separately, to use the contents of this book. -
Inquisitorial Agents comprise a motley collection of fighters, fanatics, savants, and psykers. Most Inquisitors maintain one or more of these retinues, gathering individuals of rare talent, skill, and dedication to undertake their esoteric and lethal missions. This multipart plastic kit builds a team of six Inquisitorial Agents and an accompanying Tome-skull, ready to undertake covert missions on Imperial battlefields. These Agents are equipped with a motley assortment of firearms and blades, and the kit provides a wealth of options to customise your Agents, including specialist weapons, heads, and other accessories. Build your ideal squad to pursue the Inquisition's agenda. This set comprises 73 plastic components, and comes with a Citadel 32mm Round Base and 6x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Ministorum Priests harness the faith of Imperial warriors in battle. While they will often join Wars of Faith, it is not unheard of for a Ministorum Priest to lead one. In Humanity’s endless war for survival, faith and zealotry are weapons as potent as any blade or firearm. Ministorum Priests embody this truth, striding into battle, bellowing martial canticles to inspire allies and terrify foes. This multipart plastic kit builds a Ministorum Priest for use in Adepta Sororitas or Imperial Agents armies in games of Warhammer 40,000. This zealous character leads from the front, whipping up your army into a fervour and inspiring them to slay the enemies of the God-Emperor. This kit contains 5 plastic components, and 1x Citadel 32mm Round base. This push-fit miniature can be assembled without glue, and is supplied unpainted – we recommend using Citadel Colour paints. -
Inquisitor Katarinya Greyfax is a powerful psyker, and her abilities allow her to detect any lie. This talent allows her to hunt with impunity, knowing that those she condemns as heretics have already damned themselves with their tainted thoughts. Working as judge, jury, and executioner, she travels the galaxy, protecting the Imperium from the forces of Chaos, and is feared even by many within her own order. This multipart plastic kit builds Inquisitor Greyfax, a high-ranking Agent of the Imperium from the Ordo Hereticus. This incredibly imposing figure is clad head to toe in ornate power armour, and carries a master-crafted condemnor boltgun with which she fires sanctified silver stakes into the hearts of heretics. Her psyocculum eyepiece allows her to detect the work of witches, wherever they try to hide. This set comprises 13 plastic components and comes with 1x Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Kyria Draxus is an audacious Lord Inquisitor of the Ordo Xenos who specialises in the hunting and eradication of the Necron threat. Pragmatic to the point of immorality, she has long been considered a radical by her peers, though none could call even her most drastic actions rash. Her every deed and choice is weighed logically and carefully. Yet when she acts, the Lord Inquisitor is as relentless and unstoppable as the movement of continental plates. This multipart plastic kit builds Lord Inquisitor Kyria Draxus, a high-ranking Agent of the Imperium from the Ordo Xenos. Armed with a power fist and her Aeldari shuriken weapon, Dirgesinger, she is well equipped to deal death at almost any distance. Draxus is also accompanied into battle by her Wyvach familiar, Shang, through which she can channel her psychic energies. This set comprises 10 plastic components and comes with 1x Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Eversor Assassins are berserk killers fuelled by unstable chemical stimms. They are unleashed as hurricanes of bladed destruction, weapons of terror and annihilation, set loose to murder not only their intended target but anyone around them as well. Even in death, they still serve the Imperium, their body chemistry going critical with the explosive fury of a detonating plasma warhead. This multipart plastic kit builds an Eversor Assassin, a rampaging Imperial Agent deployed to tear apart enemies of the Imperium. Clad in a reinforced bodyglove and morbid skull mask, the Eversor is an unstoppable killer armed with a clawed neuro gauntlet and vicious needle pistol, as well as a power blade strapped to the sentinel array on their back. They are perfect for eliminating targets in a blaze of psychotic fury, disregarding factors such as collateral damage, practicality, or the potential innocence of bystanders. This set comprises 9 plastic components and comes with 1x Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Culexus Assassins project an aura of unsettling fear, occluding themselves in enemy minds until they wish to be seen. Their primary targets are psykers, who are wracked with agony from the mere presence of these soulless assassins, and no witch survives for long after an arcane blast from an animus speculum. This multipart plastic kit builds a Culexus Assassin, a truly terrifying Imperial Agent deployed to eliminate the psychic enemies of the Imperium. Clad in an etherium-laced bodyglove and the animus speculum helmet that focuses their nightmarish talents, the Culexus is a soulless killer laden with psyk-out grenades, ready to administer lethal strikes with a life-draining touch. This set comprises 10 plastic components and comes with 1x Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Leman Russ battle tanks are incredibly versatile armoured assets, equipped with a variety of powerful cannons to tackle any obstacle that dares to test the might of the Solar Auxilia. Executioners unleash gouts of lethal plasma to eliminate heavy assets, while Demolishers lob fat shells to pummel fortifications and massed infantry alike. This multipart plastic kit builds eight epic scale Solar Auxilia Leman Russ tanks for games of Legions Imperialis, each of which can be assembled in either the Executioner or Demolisher configuration. The Executioner's plasma cannon is a versatile weapon that can threaten numerous targets, while the Demolisher's explosive cannon shatters walls and shakes out dug-in foes. Each tank can be further customised with a choice of hull-mounted gun – either a heavy bolter or lascannon – and you'll find different options for crew or closed hatches atop the cupola on the turret, to give your massed tanks extra variety. This kit comprises 132 plastic components, and comes with 1x Legions Imperialis Solar Auxilia Vehicle Transfer Sheet, containing 288 waterslide transfers. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Leman Russ Executioners and Demolishers in your games of Legions Imperialis can be found in Legions Imperialis: The Devastation of Tallarn, available separately. -
The Sicaran is a fast-moving destroyer tank, designed to outflank enemy formations before unleashing overwhelming mid-range firepower. Its versatile chassis supports a variety of weapons, allowing the Legiones Astartes to field specialised variants – such as the Sicaran Arcus, which uses a barrage of missiles to take down tanks and fast-moving aerial support, while the Sicaran Punisher lays out withering fusillades that shred hordes of infantry. This multipart plastic kit builds four epic scale Legions Astartes Sicaran strike tanks for games of Legions Imperialis, each of which can be assembled in either the Arcus or Punisher configuration. The Arcus sports a missile launcher array mounted on its turret, while the Punisher boasts a massive rotary cannon. Each tank also has a pair of sponson-mounted guns on its sides – you can choose between heavy bolters or lascannons – and you'll find a variety of options for the cupola atop the Punisher variant's hull, with a choice of a spotter, a gunner, or a closed hatch. This kit contains 120 plastic components, and 1x Legions Imperialis Legiones Astartes Vehicle Transfer Sheet, containing 1118 waterslide transfers. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using the Sicaran Arcus and Sicaran Punisher in your games of Legions Imperialis can be found in Warhammer: The Horus Heresy – Legions Imperialis: The Devastation of Tallarn, available separately. -
A Neave Blacktalon Novel The Blacktalons are Sigmar's chosen assassins, a hand-picked crack team of Stormcast Eternals whose lethal skills enable them to strike down even the most powerful foes with ruthless efficiency. READ IT BECAUSE The discovery of a devastating, long-buried weapon threatens Sigmar himself! Legendary warrior Neave and her lethal companions, the Blacktalons, are charged with eliminating the Chaos threat and defending the Mortal Realms once again. THE STORY When Sigmar sends the Blacktalons on an ambiguous and troubling vision of their latest quarry, they leap faithfully into action as they have done for countless centuries – killing first and asking questions later. But this hunt is no simple task. Neave and her companions are charged with slaying five powerful champions of Chaos. They must do so before these brutal followers of the Dark Gods can procure a long-buried, devastating weapon – one whose destructive power will be felt across all the Mortal Realms. A weapon that could even threaten Sigmar himself. Written by Liane Merciel. -
The Ydrilan Riverblades are lithe warriors of the Lumineth Realm-lords. Agile as a skimming stone and relentless as the driving current, the aelves of the Ydrilan temples serve the sacred aelementors of the realms’ rivers. They defend their blessed waterways with swift and merciless judgement, purifying those tributaries befouled by corruption and slaying any who interfere. This multipart plastic kit builds a full Ydrilan Riverblades warband, for use in games of Warcry. These acrobatic warrior-monks are led by a Pureflood Seneschal, who guides skilled Crestdancers and lightly-armoured Stream-runner acolytes to fight in harmony as they defend the sacred waters of the realms. Together, the Riverblades sweep foes aside in a rushing flood of dancing blades, elegant spears, and flashing darts. These miniatures can also be used as part of a Lumineth Realm-lords army in games of Warhammer Age of Sigmar, using free rules available to download on the Warhammer Community website. This set contains 10 plastic miniatures: - 1x Pureflood Seneschal, armed with master's blades, ythara darts, or a Ydrilan warglaive - 1x Crestdancer, armed with a twin-spear or roped sickle - 3x Crestdancers, armed with twin-spears - 1x Stream-runner, armed with crestblades or riversteel weapons - 4x Stream-runners, armed with riversteel weapons This set also includes: - An Ydrilan Riverblades abilities card, to help you purify the land in games of Warcry (in English, French, Italian, German, Spanish, Chinese, and Japanese) - 7x Ydrilan Riverblades fighter cards, for referencing your rules and stats at a glance - 2x wound divider cards, for tracking your fighters in battle This kit comprises 63 plastic components, and comes with 5x Citadel 32mm Round Bases, and 5x Citadel 28.5mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Pyregheists are malevolent spectres, obsessed with committing their mortal prey to the flames. They embody Nagash’s monumental cruelty and spite, wrought from those who sought to safeguard mortal souls from the Great Necromancer's grip through sacred rituals of cremation. Pyregheists now patrol the balefire beacons that mark Nagash's domains, and go forth to punish and terrifying those who would defy the Lord of Undeath. This multipart plastic kit builds a full Pyregheists warband, for use in games of Warcry. These vengeful spirits are led by a zealous Deacon of Flames, who carries bizarre nadirite crucibles to imprison the burning souls of their victims, protected by the sweeping, scorching halberds and flails of hooded Balefire Guards. Shrieking, pyromaniac Flamewraiths put foes to the torch with fiery staves and cudgels, while ever-burning Torchwraiths seek only to share their endless agonies. These miniatures can also be used as part of a Nighthaunt army in games of Warhammer Age of Sigmar, using free rules available to download on the Warhammer Community website. This set contains 8 plastic miniatures: - 1x Deacon of Flames, armed with a brazier-staff or pyrekeeper's tongs - 2x Balefire Guards, each armed with a scorch flail or flaming halberd - 2x Flamewraiths, each armed with a brazier-staff or balefire torches - 3x Torchwraiths This set also includes: - A Pyregheists abilities card, to aid as you put your enemies to the torch in games of Warcry (in English, French, Italian, German, Spanish, Chinese, and Japanese) - 7x Pyregheists fighter cards, for referencing your rules and stats at a glance - 2x wound divider cards, for tracking your fighters in battle This kit comprises 43 plastic components, and comes with 1x Citadel 40mm Round Base, 4x Citadel 32mm Round Bases, and 3x Citadel 28.5mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Skaven are vile ratmen who seek power at any cost. To them, civilisation is a mere obstacle to be overcome, trampled into the dirt and looted. The Skaven will not stop until every inch of the Mortal Realms has been turned into a desolate wasteland infested with teeming, screeching vermin. This box is an ideal way to start your Skaven collection. You’ll get five plastic Clanrats with distinct poses, the paints you need to prepare them for battle, and a brush to get you started. These models are push-fit, only requiring clippers to assemble – no glue, no mess. The six paints are supplied in 12ml pots and include the essential colours needed to paint your Clanrats, along with a Technical paint to allow you create your own textured bases. This set includes: 5x plastic, push-fit Skaven Clanrat miniatures and 5x Citadel 25mm Round Hex Hole Bases 1x Citadel Colour Starter Brush 6x Citadel Colour Paints: – Khorne Red (Base) – Steel Legion Drab (Base) – Rakarth Flesh (Base) – Leadbelcher (Base) – Agrax Earthshade (Shade) – Astrogranite (Technical) -
The Age of Sigmar is an era of unending war. For centuries, the mighty Stormcast Eternals have battled against the forces of evil. Yet now they face their darkest time as the foul mutant ratmen of the Skaven hordes threaten to overrun the Mortal Realms. This set is ideal for starting off with Warhammer Age of Sigmar – a thrilling fantasy setting you can participate in by collecting armies, painting them, and waging war with your friends. The 64-page handbook contains everything you need to get started with all aspects of this exciting hobby – you'll learn to build your models, discover the setting they belong to, and play thrilling, tabletop battles with them. Inside this boxed set you will find: 35x Push-fit, plastic miniatures: – 1x Lord-Veritant with 1x Gryph-crow – 3x Prosecutors – 5x Stormcast Eternals Liberators – 1x Grey Seer – 1x Warlock Engineer – 3x Rat Ogors – 20x Skaven Clanrats - 1x 64-page handbook - 1x Double-sided gaming mat, measuring 30" x 22.4" approx. - 2x 12" range rulers - 2x Double-sided reference sheets - 6x Six-sided 'D6' dice This kit comes supplied with 3x Citadel 32mm Round Hex Hole Bases, 3x Citadel 50mm Round Hex Hole Bases, 9x Citadel 40mm Round Hex Hole Bases, and 20x Citadel 25mm Round Hex Hole Bases. These push-fit miniatures can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints. -
Welcome to the Age of Sigmar – an era of ceaseless conflict in which mortals, gods, and monsters clash upon the battlefield. It is an age of heroism, sacrifice, and unending war. Take to the field and lead your troops into battle – to defend civilisation or tear it down. This set introduces you to Warhammer Age of Sigmar – a thrilling fantasy setting you can participate in by collecting armies, painting them, and waging war with your friends. The 48-page handbook contains everything you need to get started with all aspects of this exciting hobby – you'll learn to build and paint your models, discover the setting they belong to, and fight your first battles with them. Inside this boxed set you will find: 25x Push-fit, plastic miniatures: – 5x Stormcast Eternals Liberators – 20x Skaven Clanrats 1x 48-page handbook 1x Playing mat measuring 30" x 22.4" approx. 1x 12" range ruler 6x Six-sided 'D6' dice 1x Citadel Colour Starter Brush 6x Citadel Colour paints: – 1x Kantor Blue – 1x Retributor Armour – 1x Leadbelcher – 1x Rakarth Flesh – 1x Khorne Red – 1x Steel Legion Drab This kit comes supplied with 5x Citadel 40mm Round Hex Hole Bases, and 20x Citadel 25mm Round Hex Hole Bases. These push-fit miniatures can be assembled without glue, and are supplied unpainted – we recommend using Citadel Colour paints. -
Lictors are a sinister adaptation of the Tyranid Warrior bioform, specialising in infiltration, scouting, and assassination. Hidden by their chameleonic skin, these vanguard beasts stalk their prey beyond the reach of the Hive Mind's synaptic web, leading the greater swarm to fresh targets with a potent pheromone trail. Lictors pick off their prey opportunistically, always looking for a chance to crack open an unwary skull and use their feeder tendrils to suck out the secrets within. This multipart plastic kit builds a Lictor, a fearsome Tyranid ambush predator. This cunning creature lunges from shadows and darts up sheer vertical surfaces to tear foes apart, striking with its distinctive mantis-like talons. The Lictor's feeder tendrils allow it to even digest a victim's memories, and the kit includes two different heads – one with trailing feeder tendrils, the other with its tendril membrane aggressively flared. This massively customisable monstrosity uses a variety of interchangeable legs, clawed arms, and scenic basing elements to create different poses for creeping across the battlefield – build your Lictor in a hunched stalk, braced to pounce, or looming ominously upright. Joints in its neck and scything talons allow you to adjust the pose even further, and extend or retract every element of its wickedly bladed arms. This kit comprises 56 plastic components, and comes with a Citadel 50mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The most skilled warriors in a Dwarf hold are its Hammerers – individuals who have proven themselves in many battles, showing great strength, martial prowess, and also steadfast loyalty. Meanwhile, Dwarf Longbeards are the oldest, most experienced Dwarf warriors, a fact evidenced by the length of their beards. They receive due respect from younger Dwarfs, who have been taught to respect their elders. This multipart plastic kit builds 20 Dwarf Hammerers or 20 Dwarf Longbeards. Alternatively, you can build 10 of each for use in your Dwarfen Mountain Holds army in games of Warhammer: The Old World. As their name suggests, the Dwarf Hammerers are ready to crush foes with blows from their great hammers. Meanwhile, you can build the Longbeards wielding great weapons, or brutal hand weapons and tough shields. Both units come with an option to build a full command group, including a champion, standard bearer, and musician. This kit contains 364 plastic components, and 20x Citadel 25mm Square Bases. It also includes 1x Dwarf Mountain Holds Transfer Sheet featuring 342 high-quality waterslide transfers to decorate your models further. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.