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Saturnine armour is bulkier than the more widely utilised Cataphractii and Tartaros patterns of Tactical Dreadnought armour. Mounting an array of fearsome energy weapons, combined with complex and potent energy shielding, those warriors capable of wearing such armour see the already legendary resilience of a Legionary improved significantly, allowing them to stride through the fires of battle with impunity. Saturnine Dreadnoughts were developed at the same time, standing even taller than the mighty Leviathan – they obliterate foes with overwhelming firepower. This multipart plastic kit builds Saturnine Command Squads, Saturnine Terminator Squads, and Saturnine Dreadnoughts for your Legiones Astartes armies in games of Legions Imperialis. Their mighty armour allows them to shrug off incoming firepower, and they wield devastating weaponry to unleash in return. They are an ideal way to add an unstoppable assault force to your army. The set includes 28 multipart plastic miniatures, which combine to build 12 Legiones Astartes models: – 6x Saturnine Terminator Squads – 4x Saturnine Dreadnoughts – 2x Saturnine Command Squads The miniatures in this kit are easy to customise. The Saturnine Dreadnoughts have four interchangeable torsos (of two different designs). Their weapons are also interchangeable – there are two inversion beamers, two heavy plasma bombards, two graviton pulverisers, and two disintegrator cannons. The Saturnine Terminators have 18 interchangeable bodies (of six different designs). Their weapons are also interchangeable – there are 12 right arm plasma bombards, 12 right arm twin heavy disintegrators, six left arm plasma bombards, six left arm twin heavy disintegrators, and 18 left arm disruption fists. This kit is supplied with 1x Legion Vehicle Transfer Sheet, containing 1,130 high-quality waterslide transfers to decorate your miniatures. There are icons for each of the 18 Legions in the Horus Heresy, along with numerals and honour markings. This kit comprises 178 plastic components and 12x Legions Imperialis 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Legions Imperialis can be found in Journal Strategia – The Ruin of the Salamanders, which is available separately. -
Ghyran is under attack. The armies of the Plague God Nurgle have launched a new and sinister offensive against the Realm of Life. Thyria, an arboreal kingdom in the west of Ghyran’s Everspring Swathe, now risks being transformed into a hotbed of disease. Heroes rise either to impede the Maggotkin’s efforts or to aid them in their foul quest. This 90-page hardback book is a Path to Glory expansion for Warhammer Age of Sigmar. It explores the Thyria region of Ghyran and allows every faction in the game to play battles among the blighted lands. This book contains the additional rules you'll need to play narrative games – story-based battles that link together. Create your own Path to Glory army, use them in a campaign, and upgrade them over time. There are additional heroic traits, artefacts of power, spells, and prayers themed around Ghyran, along with rules for creating custom terrain features and Regiments of Renown. This 90-page hardcover expansion contains: – In-depth background: Learn more about the blighted lands of Thyria, its history, and how it came to be so. You'll also learn more about some of the key players and factions that played a role in its story. – Path to Glory Battlepack: Fight a campaign to purify the corruption plaguing Thryria. You'll choose a Path, collect enhancements and lores, and even create your own faction terrain feature. – Battleplans: 12 battleplans for use in your games, including Thyria's Bounty and Precarious Crossing, which offer an array of gameplay challenges. – Path to Glory Roster: A special roster makes it easy to record the progress of your warriors, along with their paths, enhancements, and lores. You'll need a copy of the Warhammer Age of Sigmar Core Book, available separately, to make full use of this expansion. -
A Minka Lesk Novel Cadia has fallen. Last to escape the hell that was the Thirteenth Black Crusade's destruction of their home world, the Cadian 101st are bloodied, but unbroken as they fight to prove they deserve the legacy that was left to them. READ IT BECAUSE Captain Minka Lesk returns and is tested as never before. As she leads her regiment in the Gallows Cluster, she must deal with a threat she's never seen – a jungle that wants to eat her troops alive! THE STORY When a new threat surges through the Gallows Cluster, jeopardising the stability of the entire warfront, the 101st are thrown into the breach. As loyal fortresses fall on the world of Alia, Minka Lesk’s company leads the mad gambit that is the last hope of turning the tide. But when the jungle itself is as deadly as any enemy, can Minka keep her troopers fighting as her regiment fractures around her? Written by Justin D Hill. -
Long years have passed since the wolfships of Frydaal the Chainmaker were first carried across the Sea of Claws by the snow-laden winds of winter. The Wolves of the Sea brought violence and death to the north-eastern corner of Westerland, leaving only ruin in trade for all that they took. Since then, the Marauder tribes have returned each year, growing only stronger and bolder with the passage of time. This supplement ventures into the frigid cold of the Shadowlands to further explore the culture and beliefs of the Marauder Tribes, the innumerable warriors that clamour to fight alongside mighty Chaos Warlords. Along with additional ways to play your Chaos-worshipping barbarians, there are Path to Glory rules that let you grow an army of any faction into a mighty force over the course of a campaign. There are also three scenarios, and a selection of cursed (or blessed, depending on your point of view) magical artefacts commonly found in the Shadowlands, which can be used by any army. This 48-page softcover supplement contains: – Westerland Aflame: A recounting of Frydaal the Chainmaker’s invasion of Westerland, an exploration of the many Marauder Tribes that fight at her side, and the champions that lead them. – The Path to Glory: Rules for ‘Path to Glory’ campaigns set in the Old World, in which participants build mighty armies of conquest or destruction. – Marauder Tribes: Profiles and rules for the Marauder Tribes, including Chaotic Traits and Chaotic Cults, the system of beliefs that ties the many tribes and clans of the Shadowlands together. – Artefacts of the Shadowlands: Common magic items originating from the Shadowlands, which are available to all armies. This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World Rulebook, Warhammer: The Old World – Ravening Hordes, and Arcane Journal: Warriors of Chaos, all available separately, to use the contents of this supplement. To play the start of a Path to Glory campaign, you may need a copy of Arcane Journal: The War of Settra's Fury, also available separately. -
Once a sorcerer-king rich in the knowledge of amethyst magic, Reikenor ran afoul of Nagash. Now, in undeath, the Grimhailer is cursed to serve the Great Necromancer, acting as his chief reaper of souls. There are few sights more ominous than the macabre wraith-wizard atop his winged steed, lit by the eerie light of his corpse candles. Through his incantations, Reikenor can summon a wraithstorm – a cyclone of amethyst magic that stirs those souls recently separated from their bodies. His spell incites them to savagely attack their former comrades, a hurricane that hacks and pulls down the living; thus is a dark vengeance delivered to those who would thwart Nagash. Reikenor the Grimhailer is an impressively aggressive-looking and sinister Nighthaunt miniature. His ethereal form is clad in a tattered cloak, beneath which is visible a skeletal mask, and thin arms grasping his weapon – a great scythe known as Fellreaper, which features a grave-sand filled hourglass hanging from a chain – and the reins of his mount, a winged Nightmare named Kyallaron. This steed is magnificent, despite its necrotic status – large, tattered wings sprout from its back, and on the whole it has the appearance of impressively muscular power, even with its ribs visible and its legs being nothing more than bone. Its armoured helm is covered in dripping corpse candles, as is Reikenor’s, and the whole miniature is depicted swooping low over a graveyard scene, a sinister winged skeleton statue providing the support. This kit comes as 11 components to build Rekenor the Grimhailer, and is supplied with a Citadel 75mm Oval scenic base. This push-fit miniature can be assembled without glue and is supplied unpainted – we recommend using Citadel Colour paints. -
The constructs of the Canoptek Circle swarm through a Necron Tomb World as their inhabitants slumber, maintaining the strange machines in perpetuity, and rising to its defence if anyone dares to enter uninvited. This set of 32 cards will help you keep track of your Canoptek Circle in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. These datacards are only available while stocks last. Contains 32 Cards: – 7x Operative datacards – 1x Faction rule card – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards. -
The Space Marines of the Deathwatch tirelessly take on the most dire xenos threats, tackling missions that require both their expertise and specialist equipment. They are a deadly force that puts all their experience and knowledge to use to protect the Imperium. This set of 37 cards will help you keep track of your Deathwatch in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. These datacards are only available while stocks last. Contains 37 Cards: – 11x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards. -
The Tomb Worlds of the Necrons are eternal mausoleums composed of strange xenos machinery. Within their labyrinthine corridors, you'll find teleport pads, deactivated Necron warriors, and a great many sarcophagi containing dormant Necrons and their constructs. This multipart plastic kit builds 25 modular terrain pieces for use in your games of Kill Team. They have been designed to accommodate a dizzying variety of configurations. Together, they represent the twisting corridors of a Necron Tomb World – ideal for playing close-quarters games of Kill Team. You'll also find a double-sided game board measuring 606mm by 703mm, the standard size for a game of Kill Team. Contents: – 1x Double-sided Tomb World game board – 2x Short walls with hatchway and pillars – 2x Long walls with hatchway and pillars – 2x Long walls with hatchway – 2x Long walls with breach point – 2x Short walls with breach point – 2x Short walls – 2x Short walls with pillars – 2x Long walls with pillars – 16x Pillars – 2x Wall ends – 1x Sarcophagus – 2x Teleport pads – 4x Debris pieces This kit comprises 74 plastic components. These terrain pieces require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using this Killzone in your games of Kill Team can be downloaded for free from the Warhammer Community website. -
The Nehekhara Nightmares are verifiably one of the oldest teams in existence, having played the game in life before their empire fell. They found the game had changed when they were finally freed from their catacombs, with young races using new tactics. It took the team a while to adapt, but their climb back to the top has been a historic one. It helps that they can call on the once-star players of their past to return again and again. Show These Young Upstarts How it's Done Much like the passage of time, Tomb Kings teams excel at relentlessly grinding down everything in their path, making a slow but calculated march towards the opponent’s End Zone. These teams don't rely on dodging or intricate plays – instead, they favour a steady advance of bone–crunching violence. What’s in the Kit? This multipart plastic kit builds a Tomb Kings team for use in games of Blood Bowl. The Linemen are the backbone of the team, while the Blitzers make use of their speed to perform headlong charges. Tomb Guardians are brutal bruisers, and Throwers are vital for securing the ball. The team of 14 miniatures is comprised of: – 2x Tomb Kings Blitzers – 2x Tomb Kings Throwers – 4x Tomb Guardians – 6x Skeleton Linemen Two of the Tomb Guardians have two head options each, while the other two each have two right arm options and two head options. The Skeleton Linemen have six interchangeable heads in three designs. This kit also includes: – 2x Canopic Jar balls – 2x Sphynx balls – 2x Double-sided coins – 2x Turn and Re-roll markers This kit is supplied with a Tomb Kings Blood Bowl Team Transfer Sheet, featuring 298 high-quality waterslide transfers. These include Tomb Kings icons, decorative elements, role identifications, and numbers for you to decorate your miniatures. Contents: – 114 Plastic components – 14x Citadel 32mm Round Bases – 1x Tomb Kings Blood Bowl Team Transfer Sheet – 1x Construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Citadel Plastic Glue – Citadel Colour paints -
Legend has it that the Brionne Barons were founded by the Grail Knight Bayard the Wanderer in 2498. Since then, the team has bludgeoned its way to glory through trials and tribulations, bravely marching forward for the glory of the Lady. They finally secured a title in the Errantry League in 2503, where it was found that the winning cup was actually the Grail. It was subsequently stolen under suspicious circumstances. Onward to Victory and Glory for the Lady! Despite the fact that they fight with honour, Bretonnian Teams are surprisingly good at the down-and-dirty game of Blood Bowl. This is mostly on account of their heroic acts of martial prowess, and the grit of Squires eager to please their betters. They are cool under pressure and capable of taking a few extra risks for a shot at a glorious play. What’s in the Kit? This multipart plastic kit builds a Bretonnian team for use in games of Blood Bowl. Knight Catchers and Knight Throwers perform impressive feats of athleticism to complete bold plays. Grail Knight Blitzers are the true stars of the team, while Bretonnian Squire Linemen are desperate to prove themselves to their betters. The team of 12 miniatures is comprised of: – 6x Bretonnian Squire Linemen – 2x Knight Catchers – 2x Knight Throwers – 2x Grail Knight Blitzers The Bretonnian Squire Linemen each have two head options, and two of the Bretonnian Squire Linemen have two left arm options. Both Knight Throwers have two head options and two left arm options. The Grail Knight Blitzers each have two left arm options, two head options, and two helmet topper options. Each Knight Catcher has three head topper options – all offering a degree of customisation for your team. This kit also includes: – 2x Ornate balls – 2x Blessed balls – 2x Double-sided coins – 2x Turn and Re-roll markers This kit is supplied with a Bretonnian Blood Bowl Team Transfer Sheet, featuring 320 high-quality waterslide transfers. These include fleur-de-lys and grail icons, role identifications, and numbers for you to decorate your miniatures. Contents: – 112x Plastic components – 12x Citadel 32mm Round Bases – 1x Bretonnian Blood Bowl Team Transfer Sheet – 1x Construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Citadel Plastic Glue – Citadel Colour paints -
A Warhammer 40,000 Novel The Valkyrie pilots of the Vagabond Squadron are sent in to support a massive engagement on an ork front, but no mission is ever simple. Though challenged like never before, they will rise to the occasion and complete their mission – or die trying. READ IT BECAUSE Jump into the cockpit with elite pilots for a different perspective on the Astra Militarum. This thrill-ride has it all, from high-flying action, to down and dirty combat, along with a heaping dose of behind-the-scenes drama from the point of view of the crucial air crew. THE STORY Valkyrie pilots are among the finest aviators in the Imperium, and few more so than Vagabond Squadron, the elite of the 901st Tactical Wing. Hard flying, hard fighting, and defiance in the face of all odds are trademarks of the Vagabond. But their latest deployment – against the overwhelming might of the ork invasion of Kanai Tertius – will test them like never before. The integration of a new, fledgling aviator, divisions among high command, and the rising threat of xenos air superiority mean the Vagabonds now face their most desperate mission yet, its full details known only to squadron leader Cassandra Elza. The fate of the planet-spanning campaign to hold the line on Kanai Tertius will be decided by the skill, daring and dedication of Vagabond Squadron. But this time, not all of them will be coming home. Written by Robbie MacNiven. -
A Warhammer 40,000 Novel With the Imperial forces locked in a gruelling war of attrition over the dead hive city of Vesperus, a former ace fighter pilot returns to the cockpit as the Aeronautica risks it all to secure Interceptor City for the Imperium. READ IT BECAUSE Twenty years after the release of the highly acclaimed Double Eagle, Dan Abnett returns to the Aeronautica Imperialis for the long-awaited follow-up. Follow along as an ace dogfighter is forced out of her comfortable “retirement” and back into deadly aerial combat. THE STORY Former ace fighter pilot Bree Jagdea’s days of high-octane, white-knuckle dogfights are long behind her. Content with executing supply runs for the war effort, Jagdea considers herself retired. But when enemy forces start a relentless bombing campaign through the hive city of Vesperus, Jagdea is forced back into the Aeronautica – stationed with the infamous Circus 66 squadron, executing near-suicidal dead-drops and blistering interception runs through Vesperus’ lethal rat runs. Plunged back into a world where the smallest of errors means instant death, can Jagdea outfly the enemy aces, secure Interceptor City for the Imperium, and return to solid ground with her sanity intact? Written by Dan Abnett. -
A Warhammer 40,000 Novel The war on Enothis is almost lost. Chaos forces harry the defenders on land and in the skies. Can the ace pilots of the Phantine XX turn the tide and bring the Imperium victory? READ IT BECAUSE Take to the skies of the famous Sabbat Worlds Crusade, with fast-paced aeronautical action, memorable characters, and compelling emotional arcs from critically acclaimed author Dan Abnett. THE STORY When the elite fighter pilots of the Phantine XX arrive on the beleaguered world of Enothis, they know it is a desperate hour. The forces of Chaos are closing in, and their final push could well wipe out all human life on the planet. Thousands of refugees flee the dark armies while the infamous Chaos fighter pilot Khrel Kas Obarkon prowls the skies, hunting for prey. And so the fate of Enothis falls to the brave men and women of the Phantine fighter corps. Can they hold off the Chaos advance until reinforcements arrive? In the high-speed, white-knuckle terror of aerial combat, can they defeat an enemy possessed by daemons? Written by Dan Abnett. -
A Warhammer 40,000 Anthology Da Red Gobbo – a name synonymous with seizing liberty from the iron fist of ork oppression, and one that inspires revolt and stokes the fires of rebellion in grot bellies. READ IT BECAUSE Join the Revolushun with this collection of short stories and novellas covering the exploits and escapades of the diminutive, yet powerfully enigmatic, grot-icon that is Da Red Gobbo. THE STORY Follow a collection of grots from across the galaxy that take up the mantle of Da Red Gobbo. With the legendary cape, can they overcome humans, followers of the Dark Gods, and orks to claim the loot and show everyone you should never underestimate a grot? In Da Gobbo's Revenge, a lowly Mek's assistant finds the opportunity to rise against his harsh treatment and become a hero of legend. Da Gobbo's Demise shows us that not every grot agrees with Da Red Gobbo's plans, and uncovers just how far some will go out of a twisted form of ambition. Redsnot’s early adventures feature in Da Wrong Type of Green as his band of grots seek refuge from a Chaos uprising in a ruined building. Can Redsnot take the opportunity to prove he’s Killaskun’s least-worst grot in this prologue to Da Gobbo's Demise? In Da Gobbo Rides Again, ork painboy Stimma hatches a wild plan to inspire demoralised grots, and gets more than he bargained for in the mix. We join Stimma early in his career in The Instigator. As the ork investigates a space hulk, he's in for a surprise when he finds Da Red Gobbo’s house of horrors. CONTENTS – Da Gobbo's Revenge (novella) by Mike Brooks – Da Gobbo's Demise (novella) by Denny Flowers – Da Wrong Type of Green (short story) by Denny Flowers – Da Gobbo Rides Again (novella) by Rhuairidh James – The Instigator (short story) by Rhuairidh James -
The Ultramarines are, in many ways, the exemplars of the many Chapters of the Space Marines. Their mighty Primarch, Roboute Guilliman, wrote the Codex Astartes, a tome which lays the foundation of tactics, heraldry, and combat doctrine by which most Adeptus Astartes operate. In battle, they use every resource available to them, deploying specialised units to execute their missions with discipline and efficiency. If your wish is to protect the Imperium and do it by the book, this box is the perfect way to start a new Ultramarines collection – or expand an existing army – and save money compared to buying the kits individually. The army is led by Chief Librarian Tigurius, the most powerful psyker in the Chapter, and a versatile warrior who excels in any situation. A unit of Bladeguard Veterans acts as his bodyguard. Aggressors offer fire support and aren't afraid to get up close and personal with the foe. A squad of highly mobile Reivers are adept at taking vulnerable objectives and harassing enemy units. The Intercessor Squad are your line troops, ready to fill any gaps and add their firepower to the fight while holding key objectives. These 17 plastic miniatures represent a complete Ultramarines force for use in tight, tactical Combat Patrol games of Warhammer 40,000. The rules for this Combat Patrol are available as a free download on the Warhammer Community website. This boxed set builds 17 multipart plastic Ultramarines miniatures: – 1x Chief Librarian Tigurius – 3x Aggressor Squad miniatures – 3x Bladeguard Veteran Squad miniatures – 5x Reiver Squad miniatures – 5x Intercessor Squad miniatures – 1x Ultramarines Upgrade Frame The miniatures in this box are easy to customise with the addition of the new Ultramarines Upgrade Frame, which features 69 components, including shoulder pads, heads, holsters, weapons, and more. The Aggressors can be armed with flamestorm gauntlets or auto boltstorm gauntlets, both with integrated power fists. There are also parts to build an optional Sergeant. The Bladeguard Veterans have interchangeable heavy bolt pistols, swords, heads, shoulder pads, and shields, which can be held in their hand or attached to their backpack. There are parts to build an optional Sergeant, who can be armed with a neo-volkite pistol or a plasma pistol. The Reivers can each be armed with a bolt carbine or a special issue bolt pistol and a combat knife. Each member of the squad can take an optional Reiver Grav-chute, and grapnel launchers are also included in the kit. Each Reiver can wear a full helmet or a half helmet, and there are parts to build an optional Sergeant who also has the option of a bare head. The Intercessors have narrative options, including one Space Marine reloading and another ready to strike with his combat knife. There are also cosmetic options, including interchangeable heads, shoulder pads, pouches, holsters, purity seals, and more. This kit is supplied with a brand new Ultramarines Upgrade Transfer Sheet, containing 255 high-quality waterslide transfers. These include Chapter icons for the Ultramarines, battlefield role icons, campaign badges, numbers, and honour markings, along with larger transfers to decorate vehicles. This kit comprises 520 plastic components, 10x Citadel 32mm Round Bases, and 7x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Ultramarines are, in many ways, the exemplars of the many Chapters of the Space Marines. With a proud and long history of service, they make extensive use of honour markings, including medals, Ultima symbols, laurel wreaths, and tilting shields. The Ultramarines pride themselves on their adherence to the Codex Astartes, written by their Primarch, which details all the unit markings, squad numbers, and honorifics that the Adeptus Astartes use on their armour and vehicles. This multipart plastic upgrade set allows you to customise your Space Marine miniatures – including infantry, Terminators, vehicles, and Dreadnoughts – by giving them even more Ultramarines flavour and personality. You'll find extra accessories, cosmetic details, characterful heads, and sculpted shoulder pads for a variety of armour types. This upgrade set includes: Head – 8x Bare heads (which can be used in both Tacticus and Phobos Armour) – 4x Tacticus helmets Shoulder Pads – 6x Phobos shoulder pads – 9x Tacticus shoulder pads – 3x Bladeguard Veteran shoulder pads – 5x Gravis shoulder pads – 3x Aggressor Squad shoulder pads – 6x Terminator shoulder pads Terminator Alternate Components – 1x Helmet – 1x Bare head – 1x Terminator armour hood and torso – 1x Storm bolter barrel – 1x Tilting plate – 1x Power sword arm Weapons and Accessories – 1x Combat blade arm – 1x Sheathed combat blade – 1x Empty sheath – 1x Pistol holster – 1x Set of pouches Vehicle Icons – 6x Ultima symbols – 2x Ultima symbols with wings – 4x Large Ultima symbols Transfer Sheet – 1x Ultramarines Upgrade Transfer Sheet, containing 255 high-quality waterslide transfers. These include Chapter icons for the Ultramarines, battlefield role icons, campaign badges, numbers, honour markings, and larger transfers to decorate your vehicles. This upgrade kit comprises 69 plastic components and is designed to be assembled with other plastic Space Marine kits, including Intercessors, Aggressors, Terminators, Infiltrators, and more, all of which are sold separately. These components are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
"No bold act is too small to be without consequence." An Astra Militarum Anthology This collection of 12 short stories tells tales of the most humble soldiers of the Astra Militarum. No gene-enhanced warriors or mutant juggernauts here – just brave men and women rising to the challenge of protecting humanity from all enemies within, without, and beyond. READ IT BECAUSE Few stories are as relatable and inspiring as those of the Astra Militarum, facing the horrors of the 41st Millennium without the benefit of the finest wargear and power armour. They fight with grit and determination as well as their trusty lasguns and rumbling tanks. They are true heroes of the Imperium, though the galaxy rarely remembers their names. THE STORY The true strength of the Emperor’s largest military force lies not in their artillery, trenches, and tanks, but in the courage of the ordinary men and women of the Astra Militarum. Against the countless foes of the Imperium, Guardsmen stand together. They fight to live and die not only for the glory of the God-Emperor, but for their fellow soldier. To survive against the Ruinous Powers and the overwhelming xenos tide, the trust and bravery of daring Catachan jungle fighters, indomitable Cadians, stoic Kriegsmen, and more will be tested to the limits. CONTENTS – Less Than Human by Steve Lyons – Blood Sands by Victoria Hayward – Hell Fist by Justin Woolley – The Sum of its Parts by Rhuairidh James – The Strength of Symbols by Carrie Harris – The Redoubt by John Sollitto – Finest Hour by Sam Ryan – Resounding by Russell Zimmerman – Those Without Mercy by Callum Davis – The Last Psyker by Shauna Lawless – Exterminator by Mike Vincent – Worm of Valhalla by Tom R Pike -
Traitor Guardsmen are part of the mortal dregs that follow in the wake of Heretic Astartes. They turn mass-produced lasguns and more specialised weapons upon the Imperium they once served, while their military training combines with bitterness and hate to render them a potent threat. This multipart plastic kit builds 10 Traitor Guardsmen, cannon fodder for your Chaos Space Marines armies in games of Warhammer 40,000. Armed with lasguns and a handful of specialist weapons, they are ideal for screening their Space Marine overlords and claiming vital objectives. There are lots of wargear options to customise your miniatures. Four of the Traitor Guardsmen each have a choice of two different heads, and the Sergeant has a choice of six different heads. The kit contains: – 1x Traitor Sergeant armed with a boltgun or a corrupted pistol, and chainsword, power weapon, or close combat weapon (can alternatively be built as a Traitor Guardsman with a lasgun) – 1x Traitor Guardsman armed with a lasgun or meltagun – 1x Traitor Guardsman armed with a lasgun or plasma gun – 1x Traitor Guardsman armed with a lasgun or flamer – 1x Traitor Guardsman armed with a lasgun or Cultist sniper rifle – 1x Traitor Guardsman armed with a lasgun or Cultist grenade launcher – 1x Traitor Guardsman armed with a lasgun and optionally equipped with a vox communicator – 3x Traitor Guardsmen, each armed with a lasgun This kit comprises 108 plastic components and 10x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Enforcers are sadistic disciplinarians amongst the Militarum Traitoris, whether petty tyrants who killed their way to dominance, or former officers brought low through corruption. Some cement their position by exploiting savage Traitor Ogryns – crude line-breakers and added muscle – as living shields to help impose their violent rule. This multipart plastic kit builds a sadistic Traitor Enforcer and a brutal Traitor Ogryn to lead the Traitor Guardsmen of your Chaos Space Marines armies in games of Warhammer 40,000. Equipped for close combat, they'll add some punch to your troops. Loaded with personality, the shouting Enforcer and menacing Ogryn will look great leading your cultists, or as a new painting project. The Ogryn has a choice of two heads, offering a degree of customisation to your big brute. This kit comprises 12 plastic components, 1x Citadel 32mm Round Slotta Base, and 1x Citadel 40mm Round Hex Hole Base. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints. -
Chaos Legionaries launch assaults that few are capable of standing against. Whether millennia-old veterans of the Long War or traitors from Renegade warbands, Legionaries are deadly and adaptable warriors. They unleash streams of explosive bolts or vent their vicious hatred with swings of rending chainswords. This multipart plastic kit builds 10 Legionaries, versatile infantry for your Chaos Space Marines armies in games of Warhammer 40,000. Equipped with a variety of ranged and close combat weapons, they're ready to take on any enemy and claim key objectives. The kit includes parts -
A Warhammer Age of Sigmar Novel Against orders from her superiors and faced with a horde of the Blood God’s faithful, a Stormcast Eternal undertakes a mission that may prove more treacherous than she could have ever imagined. READ IT BECAUSE It’s an action-packed adventure following a Stormcast Eternal that must decide whether what they truly believe to be right is more important than their faith in the God-king. THE STORY It has been twenty years since Anvilgard – now known as Har Kuron – fell to the Daughters of Khaine, and a terrible secret waits in the occupied city’s depths. Knight-Incantor Tivrain Greymantle is haunted by the call of her brothers and sisters, who Morathi-Khaine has imprisoned there, knowing that if they were killed or released, her perfidy would be revealed to Sigmar as he reforges their souls. Commanded by her superiors to forget their captured comrades, Tivrain resolves to do the unthinkable: defy Sigmar himself, brave the steaming jungles of Aqshy’s Crucible of Life, infiltrate Anvilgard, and liberate them. Pursued by her superiors and on a collision course with a horde of Khornate Bloodbound, Tivrain and her companions forge onward, unaware that their mission – and destinies – may prove more treacherous than they could have ever imagined. Written by Dale Lucas. -
A Warhammer Age of Sigmar Anthology To take the Coin Malleus is to pledge one's life, limbs, and death to the Dawnbringer Crusades. Fusil-Major Rosforth knows this better than most. Following an almost career-ending injury, he now rides into battle atop Slobda – ogor, Maneater and fierce, unlikely friend. Their bond is simple: Rosforth shoots, Slobda eats. READ IT BECAUSE While Grand Alliance Order features many heroic figures, few are as noble as the mortal defenders of the Cities of Sigmar, fighting on through pure grit and determination. These stories offer insight into what it must be like to face down foes that would drive others mad, defending one's family, friends, and way of life against beasts and monsters who want nothing more than to tear your home to shreds. THE STORY Something gnaws at the Realm of Ghyran. The skaven have come in their millions, and Rosforth and Slobda must somehow lead a despondent band of survivors to safety, relentlessly pursued by plague-infested tides of devious, ravenous vermin. CONTENTS – On the Shoulders of Giants (novella) by Adrian Tchaikovsky – The Wanderer (short story) by Hal Wilson – Hounds (short story) by Christopher Allen – Roadwarden (short story) by Liane Merciel – Murder by Moonlight (short story) by Noah Van Nguyen – The Manse of Mirrors (short story) by Nick Horth – Past Returns (short story) by Hal Wilson – False Dawn (short story) by Christopher Allen – River of Death (short story) by Anna Stephens – The Siege of Greenspire (short story) by Anna Stephens – The Book of Transformations (short story) by Matt Keefe – The Nameless (short story) by Hal Wilson -
War Despots are the lords of a ziggurat's royal clans, and its commanders in times of war. Swollen by dark power and clad in imposing armour, they see their thrall hosts as extensions of their conquering ambition. Underlings are driven on relentlessly – expected to triumph or perish – while a Despot’s rivals fall beneath weapons acquired at a terrible price, and empowered by the most dangerous daemonic essences. This multipart plastic kit builds a War Despot, a warrior noble for your Helsmiths of Hashut armies in games of Warhammer Age of Sigmar. They are armed with a Daemonflame Glaive – a brutal weapon powered by a trapped daemon – and wear ornate armour covered in runes and gems. These cruel overlords make ideal leaders for Hashutite troops, inspiring nearby warriors to fight harder while also getting stuck in themselves. This kit comprises 6 plastic components and 1x Citadel 32mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Through choking ash and beneath burning skies, the Helsmiths of Hashut march. Long ago, these duardin sold their souls to a tyrannical god for survival – and power. In their arrogance, they fuel their industry with the most corrupt of energies: the essence of daemonkind. There is a grim glory to the Helsmiths of Hashut, a majesty to their scale mail and masterwork weapons, but it is marred by manifest cruelty and greed. They consider themselves rightful masters of the Mortal Realms and see all others as a resource to exploit or an obstacle to be swept aside. Their armies are filled with daemonically powered engines and infernal artillery, reducing the earth to boiling ruin. Chaos Battletome: Helsmiths of Hashut is a darkly majestic guidebook for collectors and gamers who wish to wreak their own brand of industrialised destruction on the Mortal Realms. This hardcover book is packed with epic artwork, grim background material about the twisted engineers, bold photography, and the rules you'll need to unleash them on the battlefield. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide you through your conquest for power, no matter how you like to collect, paint, and play with your Helsmiths of Hashut. This 90-page hardcover book contains: – Background, art, and fiction giving you an overview of the Helsmiths of Hashut's grim history and twisted culture – A description of their many units, along with detailed photography and artwork – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Prayers, and Spells – 16 warscrolls, covering their corrupt units – A Spearhead guide, including gameplay and hobby advice, along with a set of warscrolls and army abilities for the Helforge Host – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Chaos armies – A handy reference section with army abilities, magic, and battle traits This book also contains a one-use code to unlock Chaos Battletome: Helsmiths of Hashut content in Warhammer Age of Sigmar: The App. -
A Warhammer 40,000 Omnibus On the surface, the galaxy’s finest warriors ward against the dark forces that plague humanity, but emerging cracks are everywhere. Chaos festers within the sprawling web of the Dark Coil, and xenos threats grow ever stronger. READ IT BECAUSE The Dark Coil continues to wrap its tendrils around the grim darkness of the far future. Peter Fehervari, a master of the horror at the heart of Warhammer 40,000, explores the deepest recesses of both the mind and the stars in a series of seemingly disparate stories that combine into a whole more sinister than the sum of its parts. THE STORY In The Reverie, the dark secret of a seemingly glorious Chapter of Space Marines is exposed, while The Crown of Thorns, The Sins of My Brothers, and The Thirteenth Psalm follow as the censured Space Marines seek to atone for their sins. Nightbleed brings us to the bowels of a hive city where a disgraced medicae and a street preacher find their fates intertwined. Nightshift Nineteen tells the tale of a cursed hive city maintenance crew plagued by seemingly random misfortunes. Requiem Infernal and Aria Arcana follow the Adepta Sororitas of the Last Candle, exploring deeply-held secrets as remnants of a decimated Astra Militarum force seek aid. In The Walker in Fire, a Deathwatch Space Marine of the Salamanders is sent on a mission to find and eradicate a pair of rogue Adeptus Mechanicus agents. Finally, Nightfall sees young men take part in a ritual they don't truly understand, with the Night Lords waiting in the wings. Contents – The Reverie (novel) – The Crown of Thorns (short story) – The Sins of My Brothers (short story) – The Thirteenth Psalm (short story) – Nightbleed (short story) – Nightshift Nineteen (short story) – Requiem Infernal (novel) – Aria Arcana (short story) – The Walker in Fire (short story) – Nightfall (short story) Written by Peter Fehervari. -
Many are the corrupted warriors who have turned to the worship of Chaos, and legion are the daemonic minions of those Dark Gods. They can be found across the Mortal Realms, seeking to gain power and earn the favour of their twisted patrons. This kit collects four Chaos-themed warbands for Warhammer Underworlds. All the miniatures are push-fit, moulded in coloured plastic, and include scenic bases on the frames so you can start playing quickly. You'll also find warscroll cards and fighter cards for each warband. The Gnarlspirit Pack are a versatile Flex warband, and Skittershank's Clawpack are an aggressive Strike warband. The Thricefold Discord and The Wurmspat feature the Mastery playstyle, which rewards players for careful management. This set includes the following 15 miniatures: – 4x The Gnarlspirit Pack – Sarrakkar, Gorl, Kheira, Lupan – 5x Skittershank's Clawpack – Skulck, Krowch't, Kreep, Snyp, Slynk – 3x The Thricefold Discord – Vexmor, Vashtiss, Lascivyr – 3x The Wurmspat – Fecula, Ghulgoch, Sepsimus The box also includes: – 15x double-sided fighter cards – 16x double-sided warscroll cards (in English, French, German, Spanish, Italian, Chinese, and Japanese) The double-sided fighter cards measure 63mm x 88mm, and the double-sided warscroll cards measure 105mm x 148mm. This kit contains 97 plastic components, including integrated scenic bases. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints. -
Everywhere the forces of Destruction, Chaos, and Death can be found in the Mortal Realms, you'll find agents of Order to oppose them. They fight to reclaim land and glory, often in the name of Sigmar. This kit collects four Order-themed warbands for Warhammer Underworlds. All the miniatures are push-fit, moulded in coloured plastic, and include scenic bases on the frames so you can start playing quickly. You'll also find warscroll cards and fighter cards for each warband. The Shadeborn are an aggressive Strike warband, Xandire's Truthseekers are a versatile Flex warband, The Starblood Stalkers are a tough Take and Hold warband, and Elathain's Soulraid features the Mastery playstyle, which rewards players for careful management. This set includes the following 19 miniatures: – 4x Xandire's Truthseekers – Calthia Xandire, Dhoraz, Luxa, Taros – 4x The Shadeborn – Slythael, Drusylla, Sylarc, Valyssa – 6x The Starblood Stalkers – Kixi-Taka, Klaq-Trok, Huachi, Xepic, Tok, Otapatl – 5x Elathain's Soulraid – Elathain, Fuirann, Tammael, Duinclaw, Spinefin The box also includes: – 19x double-sided fighter cards – 16x double-sided warscroll cards (in English, French, German, Spanish, Italian, Chinese, and Japanese) The double-sided fighter cards measure 63mm x 88mm, and the double-sided warscroll cards measure 105mm x 148mm. This kit contains 97 plastic components, including integrated scenic bases. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints. -
The Mechanicum employs a wide variety of units to execute their wars, including cybernetically enhanced thralls and automata, as well as bizarre, esoteric tanks of an unusual design. Their mastery of arcane technology allows them to field weapons that can't be found elsewhere, and their mechanical constructs are incredibly hard to take down. This multipart plastic kit builds 150 individual epic scale miniatures, which assemble 60 models for your Mechanicum armies in games of Legions Imperials. Based around a core of cybernetically enhanced infantry, the force is supported by a wide range of hulking constructs and battle tanks. It's perfect for starting a new army or bolstering an existing collection, and you'll save money compared to buying the kits individually. The Krios pattern tanks can be customised with weapon options to tailor your force to your liking. The set includes 150 miniatures, which combine to build 60 models: – 2x Archmagos Prime on Abeyant – 2x Myrmidon Secutors – 2x Tech-Priests – 4x Ursarax – 4x Myrmidon Destructors – 8x Thallax – 10x Tech-Thralls – 2x Vultarax – 2x Arlatax – 2x Domitars – 2x Vorax – 4x Castellax – 4x Thanatars equipped with a plasma mortar – 4x Thanatars equipped with a Sollex heavy-las – 6x Krios Battle Tanks – 2x Triaros Armoured Conveyors This kit also comes with 2x Mechanicum Transfer Sheets, each containing 500 high-quality waterslide transfers, including logos, numerals, cogs, and more. This kit comprises 610 plastic components, 16x Legions Imperialis 32mm Bases, and 36x Legions Imperialis 25mm Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Legions Imperialis can be found in Legions Imperialis: Liber Strategia, available separately. -
The Solar Auxilia are an elite fighting force that relies on the weight of numbers to flood the battlefield. With judicious use of heavy armour assets, they take out the toughest units and soak up enemy firepower. This multipart plastic kit builds 157 individual epic scale miniatures, which assemble 67 models for your Solar Auxilia armies in games of Legions Imperialis. The bulk of the force includes a mix of infantry and command units, along with a sizeable contingent of heavy weapons platforms and sentinels. These units are supported by plenty of battle tanks, which can be customised with weapons and cosmetic options. This boxed set is perfect for starting a new army – or bolstering your existing collection – and you'll save money compared to buying the kits individually. The set includes 157 miniatures, which combine to build 67 models: – 2x Solar Auxilia Command squads – 8x Auxiliaries – 4x Auxiliaries with flamers – 4x Veletarii – 4x Charonite Ogryns – 4x Aethon Heavy Sentinels – 12x Auxilia Rapiers – 4x Cyclops – 12x Auxilia Tarantulas – 2x Auxilia Baneblades – 3x Dracosans – 8x Leman Russ Vanquishers The kit also comes with 3x Solar Auxilia Vehicle Transfer Sheets, each containing 288x high-quality waterslide transfers to decorate your miniatures. There are markings for Arkadian Janissaries, Cthonian Headhunters, Manachean Bulls, Saturnyne Rams, Lord Marshal’s Own, Ash Scorpions, Bormanite Devils, and The Deathless regiments. This kit comprises 600 plastic components and 64x Legions Imperialis 25mm Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Legions Imperialis can be found in Legions Imperialis: Liber Strategia, available separately. -
The mighty Legiones Astartes go to war with a mix of heavy infantry, dreadnoughts, tanks, and support weapons platforms. They are an aggressive and tenacious force, breaking the backs of their foe and then moving swiftly on to the next target. This multipart plastic kit builds 131 individual epic scale miniatures, which assemble 51 models for your Legiones Astartes armies in games of Legions Imperialis. The core of the force is a large block of infantry, heavy infantry, and command units, supported by heavy weapons platforms, Dreadnoughts, transports, and battle tanks. It's perfect for starting a new army or bolstering an existing collection, and you'll save money compared to buying the kits individually. The tanks each have a selection of cosmetic and weapon options, allowing you to tailor your force to your liking. The set includes 131 miniatures, which combine to build 51 models: – 2x Legion Command squads – 8x Tactical Legionaries – 2x Legion Terminators – 2x Assault Marines – 2x Support Legionaries with plasma guns – 2x Heavy Support Legionaries with missile launchers – 4x Contemptor Dreadnoughts – 2x Leviathan Siege Dreadnoughts with cyclonic melta lances – 2x Leviathan Siege Dreadnoughts with Leviathan storm cannons – 2x Deredeo Dreadnoughts with Anvilus autocannon batteries – 2x Deredeo Dreadnoughts with Hellfire plasma cannonades – 2x Legion Rapiers with laser destroyer arrays – 2x Legion Rapiers with quad launchers – 2x Legion Tarantulas with Tarantula lascannon batteries – 2x Legion Tarantulas with Hyperios air-defence missile launchers – 5x Rhinos – 4x Kratos Heavy Tanks – 4x Sicaran Tanks The kit also comes with 3x Legion Vehicle Transfer Sheets, each containing 1,130x high-quality waterslide transfers, including markings for all 18 Legions, numerals, and honour markings. This kit comprises 596 plastic components and 38x Legions Imperialis 25mm Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using these miniatures in your games of Legions Imperialis can be found in Legions Imperialis: Liber Strategia, available separately. -
In the great forest of the Spitewood, life magic surges through root and bough, and the power of the god Kurnoth grows. Lead your warband through its twisting paths to battle your rivals and claim the treasures beneath its branches! This expansion for Warhammer Underworlds takes you to Spitewood, a labyrinthine forest where the followers of an ambitious Chaos god clash with the hunters of the Sylvaneth. You'll find a double-sided game board that introduces additional game mechanics – reinvigorating Aqua Ghyranis and protective Waystone Hexes, plus two full warbands – the Blood of the Bull, and Kurnoth's Heralds. To make the most of them, one Strike deck and one Mastery deck are also included, along with tokens, fighter cards, and warscroll cards. When combined with the Warhammer Underworlds: Embergard boxed set, available separately, you'll have everything you need to start playing fast-paced, tactical games in the heart of the mysterious Spitewood. This boxed set contains: 3x Kurnoth's Heralds miniatures in green-coloured plastic – Ylarin, Master of the Paths – Cullon, Axe of Kurnoth – Lenwythe, Eye of the Forest 5x Blood of the Bull miniatures in grey-coloured plastic – Zuldrakka the Hateful – Morudok – Tokkor the Immolator – Imnidrin – Grisk Back-stabba – 1x 16-page softcover rulebook – 1x Double-sided game board – 1x Warhammer Underworlds token sheet – 8x Fighter cards – 2x Warband warscroll cards – 1x Spitewood Rules card 2x Rivals Decks – Hunting Grounds – Deadly Synergy This kit contains 48 plastic components, including integrated scenic bases. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints. -
A Warhammer 40,000 Novel Morvenn Vahl is the Abbess Sanctorum and a High Lord of Terra, a warrior born and a faithful daughter of the Emperor. Yet she is only mortal, performing no miracles, untouched by divinity, and though she was chosen not by the Master of Mankind but by his living thralls, the faith is hers to command and to protect. Read It Because It’s a story of doubt and faith. It’s a story of the light of the God-Emperor against the darkness of the Night Lords. Can Morvenn Vahl lead the faithful to triumph, or will Ophelia VII fall to the traitors? The Story When a monster from myth threatens the cardinal world of Ophelia VII, Morvenn Vahl defies the Senatorum Imperialis and heads to the planet's defence. There, she finds a world in terror – the warlord Kol Rakhul, known as the Death of Saints, has come for the faithful and, with his Heldrake and a host of Night Lords at his back, plans to enshroud the world in flame and blood. This is a reckoning. A holy world is being defiled, and in its defence, Morvenn Vahl must wield an army of Living Saints to stand a hope of survival, let alone victory. Written by Jude Reid. -
Jump pack-equipped assault squads are rapid-attack soldiers with wargear optimised for close-quarter fighting and hit-and-run tactics. The use of jump packs allows assault squads to move with great speed across the battlefield and impact the enemy line with savage force, leaping past intervening terrain and open defences to engage their adversaries in bloody melee. When first created, Mark II "Crusade" armour was the epitome of Space Marine technology – a void-sealed, radiation-shielded suit of battle plate able to withstand an unprecedented degree of punishment. Despite its age, it was still used extensively when the Horus Heresy broke out. This multipart plastic kit builds 10 Assault Space Marines, powerful shock troops for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. With their speed and chainaxes, they are ideal for attacking exposed flanks and bypassing the enemy front lines, throwing a deadly spanner into their plans. The kit includes parts to build up to two Sergeants, who can each be armed with a disintegrator pistol or volkite serpenta, a power maul, and a melta bomb. Every member of the squad can swap their bolt pistol for a combat shield to soak up greater amounts of damage as they leap across the battlefield, and two Legionaries can each be armed with an optional heavy chain axe to give them more hitting power. There are 16 different heads in eight designs, and a selection of grenades, pouches, and holsters to further customise your miniatures. This kit can also be used with the Melee Weapons Upgrade Set, available separately, to give you even more tactical options. These miniatures have no Legion-specific markings, so you can use them in any Legiones Astartes force, whether you're loyal to the Emperor or have joined Horus in his rebellion. This kit is supplied with 1x Horus Heresy Transfer Sheet, containing 618 high-quality waterslide transfers to decorate your miniatures. There is Legion iconography for the Sons of Horus, Imperial Fists, Iron Warriors, and Salamanders, along with generic icons, numerals, and honour markings. This kit comprises 244 plastic components and 10x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Mechanicum makes heavy use of both cybernetically enhanced thralls and automata to enact their will on the battlefield. These machines are capable of marching and fighting for days without fatigue, as well as being exceptionally resilient and equipped with powerful weapons supported by their power plants. If you want to claim the galaxy in the name of the Omnissiah (whether you believe that to be the Emperor or not), this box is the perfect way to start a new Mechanicum collection – or expand an existing army – and save money compared to buying the kits individually. You'll find a Thallax Cohort armed with powerful lightning guns, and a pair of Castellax Battle-automata equipped with a pair of claw-like shock chargers and heavy weaponry. The bruiser in the box is a towering Thanatar Cavas Siege-automata – their primary weapon is a shoulder-mounted plasma mortar, able to blast apart your enemies at range, before it charges in to crush survivors with its shock chargers. This boxed set builds 9 multipart plastic miniatures: – 1x Thanatar Cavas Siege-automata – 2x Castellax Battle-automata – 6x Thallax The miniatures in this kit are easy to customise. The Thanatar Cavas Siege-automata can be built in your choice of two poses, and its devastating plasma mortar can be assembled open or closed. Both of the Castellax can be armed with a mauler bolt cannon, multi-melta, or darkfire cannon for causing devastation at range, and either shock chargers or power blade arrays – each with either an underslung flamer or bolter – to tear or slice enemies apart in melee. The Thallax each have an optional chain bayonet for their lightning guns, and there are 2x phased plasma fusils, 2x photon thrusters, and 2x multi-meltas to increase their firepower. This kit comprises 598 plastic components, 1x Citadel 120mm Oval Base, 2x Citadel 60mm Round Bases, 6x Citadel 40mm Round Bases, 2x Mechanicum Macro-constructs Transfer Sheets each containing 394 high-quality waterslide transfers, and 2x Mechanicum Constructs Transfer Sheets each containing 558 high-quality waterslide transfers to customise your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Solar Auxilia is an elite fighting force that relies on the weight of numbers, both in infantry and heavy armour assets, to grind their opponents down. Their equipment and fittings are as well suited to fighting in the void of space as they are on planet surfaces, fully sealed against the environment, no matter how harsh. If you want to hold the line to protect the Emperor or join the march to overthrow him, this box is the perfect way to start a new Solar Auxilia collection – or expand an existing army – and save money compared to buying the kits individually. You'll find a Lasrifle Section, excellent at holding objectives and controlling the battlefield with numbers. A Tactical Command Section leads them into battle while speedy Hermes Sentinels outflank the enemy. A mighty Leman Russ Strike Tank provides the heavy firepower, forcing your foes to keep their heads down with constant barrages. This boxed set builds 28 multipart plastic miniatures: – 1x Leman Russ Strike Tank – 2x Hermes Light Sentinels (which can alternatively be built as Hermes Veletaris Sentinels) – 5x Tactical Command Section members (which can alternatively be built as a Legatine Command Section or Line Command Section) – 20x Lasrifle Section Auxiliaries The miniatures in this kit are easy to customise. The Lasrifle Section miniatures can be fielded as one large unit, or two smaller ones of 10 Auxiliaries, each with their own optional Auxilia Sergeant, Auxiliary with vox interlock, and Auxiliary with auxilia vexilla. The Sergeants can be armed with your choice of laspistol, blast pistol, needle pistol, volkite serpenta, plasma pistol, or hand flamer, and a power fist, power sword, or charnabal sabre. Each Auxiliary's lasrifle can be upgraded with an optional bayonet. The Tactical Command Section builds an Auxilia Captain, armed with your choice of laspistol, blast pistol, needle pistol, volkite serpenta, plasma pistol, or hand flamer, and power fist, power sword, or charnabal sabre. The rest of the squad have options to take a command vox, augury scanner, and cohorts vexilla. They can also be used as a Line Command Section or Legatine Command Section, whose Legate Marshal can be armed with volkite serpenta, inferno pistol, archaeotech pistol, laspistol, blast pistol, needle pistol, plasma pistol, or hand flamer, and a thunder hammer, paragon blade, power fist, power sword, or charnabal sabre. The Hermes Light Sentinels can each be armed with either a multi-laser or a Hermes grenade launcher. They can alternatively be built as Hermes Veletaris Sentinels with additional armour and your choice of heavy flamer or a volkite caliver. The Leman Russ Strike Tank can be armed with one of four turret weapons – a battlecannon, twin lascannon, gravis autocannon, or vanquisher cannon with a co-axial mounted heavy stubber. You can also choose from five different hull-mounted weapons – a heavy bolter, lascannon, autocannon, multi-laser, or heavy flamer. There's an optional hunter-killer missile, searchlights, and dozer blade, along with a pintle-mounted heavy flamer, multi-laser, or heavy stubber. There is also a cognis-signum to upgrade to a Command Tank, and an optional flare shield if you choose to do so. This kit comprises 790 plastic components, 2x Citadel 60mm Round Bases, 25x Citadel 25mm Round Bases, 2x Solar Auxilia Infantry Transfer Sheets each containing 152 high-quality waterslide transfers, and 2x Solar Auxilia Vehicle Transfer Sheets each containing 180 high-quality waterslide transfers to customise your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Rohan has no shortage of noble and experienced warriors to lead them into battle. The nephew of Helm Hammerhand, Fréaláf, is the First Marshal of the Riddermark and the Lord of Harrowdale. The Shieldmaiden Olwyn is an exceptional warrior who will fight valiantly to protect those she is close to, in particular Hera, to whom she imparts the ways of the Shieldmaidens of old. The young esquire to the king, Lief, acts as Helm's personal attendant within his court. This multipart plastic kit builds three mighty warriors – Olwyn, Shieldmaiden of Rohan and Lief, Page of Helm, for your Army of Edoras and Defenders of the Hornburg armies, and Fréaláf, First Marshal of the Riddermark, for your Armies of Edoras forces in the Middle-earth Strategy Battle Game. There are two versions of each hero – mounted or on foot, opening up more tactical options for your army. Whichever version you select, they bring a range of special abilities that will give you the edge in battle. This kit comprises 43 plastic components, 1x Citadel 40mm Round Hex Hole Base, 2x Citadel 40mm Round Bases, and 3x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Olwyn, Lief, and Fréaláf in the Middle-earth Strategy Battle Game can be found in the Armies of the Lord of the Rings™ publication, which is available separately. -
Helm Hammerhand is one of the greatest kings in the history of Rohan – his name has gone down in legend and songs for his heroic deeds. A noble but stubborn warrior-king, Helm has never been one to suffer the indignity of being disrespected, and can let his temper get the better of him. It is this hot-headedness that leads Helm to accidentally kill Freca after the Lord of the West March challenges his authority – a single punch of Helm's mighty fist felled Freca instantly. When Freca's son raises an army to assail Edoras, Helm leads his warriors in the city's defence, showing no fear as he uses his great strength and martial prowess to protect his people and lay waste to any who dare try to usurp the throne of Rohan. This multipart plastic kit builds Helm Hammerhand, both on foot and mounted, for your Army of Edoras armies in the Middle-earth Strategy Battle Game. The ultimate leader for your mighty musterings of the Rohirrim, Helm can lead infantry or cavalry armed with his massive two-handed hammer. His unmounted miniature can be assembled with or without his signature helmet. This kit comprises 27 plastic components, 1x Citadel 40mm Round Base, and 1x Citadel 25mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Helm in the Middle-earth Strategy Battle Game can be found in the Armies of the Lord of the Rings™ publication, which is available separately. -
The Battle of Edoras brings the Hill Tribes into open conflict with the proud warriors of Rohan as the fractious and dishevelled tribesmen mount a dedicated campaign. A once noble Lord, now an exile of Rohan, Wulf rallies the Hill Tribes to his banner, but the princes Haleth and Háma, sons of the noble and mighty King Helm Hammerhand, lead the Rohirrim in defence of their home and holdings. The War of the Rohirrim – Battle of Edoras, is the ideal way to begin, or continue, your adventures in Middle-earth. Take command of the mighty warriors of Rohan, or the bitter and aggressive tribesmen of the hills, both led by characterful heroes, and reenact your favourite scenes from The Lord of the Rings: The War of the Rohirrim™. This box contains 56 miniatures split into two balanced armies – one Good, one Evil – and everything you need to play, including a rules manual, dice, and accessories. The Miniatures The Forces of Good – 1x Haleth, Prince of Rohan on foot – 1x Haleth, Prince of Rohan mounted on an armoured horse – 1x Háma, Prince of Rohan on foot – 1x Háma, Prince of Rohan mounted on a horse – 24x Warriors of Rohan, armed with a mix of spears, hand weapons, shields, and bows The Forces of Evil – 1x Wulf, High Lord of the Hill Tribes on foot – 1x Wulf, High Lord of the Hill Tribes mounted on a horse – 1x General Targg on foot – 1x General Targg mounted on a horse – 24x Hill Tribesman, armed with a mix of weapons, flaming brands, and bows The Scenery – 2 sets of modular Rohan Houses, building two large pieces, plus a variety of accessories and fences The Rules This box contains the complete, unabridged 176-page hardback Middle-earth Strategy Battle Game Rules Manual, covering both Narrative and Matched Play games with your Middle-earth miniatures. Everything from the basic fundamentals of movement and combat, through to fielding siege engines and casting magical powers is here, in an updated format, plus photos of beautifully-painted armies to inspire you! The box also contains a 48-page booklet containing all the scenarios and profiles you need to recreate the Battle of Edoras with your miniatures. Four Scenarios allow you to play through a linked mini campaign – The First Assault, The Gates Fall, Torch the City, and Last Stand of the Princes. For full unit profiles, you'll need a copy of Armies of The Lord of The Rings, available separately. The Accessories – 12 6-sided dice in two colours – 1x range ruler – 1x 3'x3' square double-sided play mat – 2x Quick Reference Guides This kit contains 678 plastic components, and 2 Citadel 40mm Round Bases with Hex Holes and 52x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. © New Line Productions, Inc. All rights reserved. MIDDLE-EARTH, THE LORD OF THE RINGS: THE FELLOWSHIP OF THE RING, THE LORD OF THE RINGS: THE TWO TOWERS, THE LORD OF THE RINGS: THE RETURN OF THE KING and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (S24) © Warner Bros. Entertainment Inc. All rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY, THE HOBBIT: THE DESOLATION OF SMAUG, THE HOBBIT: THE BATTLE OF THE FIVE ARMIES, THE LORD OF THE RINGS: THE WAR OF THE ROHIRRIM and the names of the characters, items, events and places therein are trademarks of Middle-earth Enterprises, LLC under license to New Line Productions, Inc. (s24) Middle-earth, The Hobbit and The Lord of the Rings and the names of the characters, places, items and events therein, are trademarks of Middle-earth Enterprises, LLC used under license by Games Workshop. All rights reserved. (S24) -
Ashwing Helamites are smaller and less domesticated than Dustbacks. Ash Waste Nomads use them as guard creatures, controlling these flying macro-insects using large lures. Once their lure has been placed on the ground, Ashwings will treat the area as their territory and attack any who come near. This multipart plastic kit builds two Ashwing Helamites, a pair of vicious, winged creatures, and a lure for your Ash Waste Nomads gangs in games of Necromunda. Their speed makes them ideal for ambushing unsuspecting enemy fighters, while the Ashwing Lure can be used to set up ambushes, or to create a no-go area for your opponent's gangers on the battlefield. Both of the Ashwing Helamites can be built on a scenic base, or mounted on a flying stand. There is also a head and Ashwing Lure with sky mantle backpack that can be used with a member of the Ash Waste Nomads War Party, available separately, to represent which member of your gang is responsible for these beasts. The kit comprises 46 plastic components, 2x Citadel 60mm by 35mm Oval Bases, 1x Citadel 25mm Round Base, and 3x 45mm Groove Flying Stems. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Palanite Enforcers are the mailed hand wrapped around Necromunda's throat, struggling to keep the hive down even as it rages against their grip. They are led by brave, promising veterans of the force who have shown they have what it takes to be ruthless and thorough in their judgment. Often, they are given special equipment and a certain amount of license to act as they wish. This multipart plastic kit builds two Palanite Enforcer Captains, two Palanite Enforcer Sergeants, two Palanite Enforcer Subjugator Sergeants, and a pair of Hardcase Cyber-mastiffs for your Palanite Enforcer gangs in games of Necromunda. Armed with the precinct's best weaponry and carrying advanced equipment, they'll give you the edge against anyone you declare to be criminals. This kit is loaded with options so you can customise your miniatures. The Palanite Enforcer Sergeants can each be armed with either an autopistol and power maul, or an Enforcer boltgun with optional las-projector or combi-grenade launcher. They also have three head designs and two neck options each. The Subjugator Sergeants can be armed with a repulsion pattern chem-thrower, or a heavy stubber with a bio-scanner, grenade, or magazine in their left hand. They also have a choice of two different heads and necks each. The Palanite Enforcer Captains can each be armed with either a bolt pistol or plasma pistol, and a helmet, sheathed power sword, or drawn power sword in the other hand. They also come with a choice of two heads and two necks. The Hardcase Cyber-mastiffs each have a choice of two different head options, offering even more opportunities for personalisation as you track down the criminals of Necromunda. The kit comprises 158 plastic components, 2x Necromunda 25mm Round Bases, 6x Necromunda 32mm Round Bases, and 1x Enforcer Patrol Transfer Sheet containing 220 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Imperial Knights are towering war machines – more than a match for vast swathes of enemy infantry, massive monsters, and heavy battle tanks. Bold and ever willing to risk peril, Knights plunge into the fiercest fighting, dealing death with cannons, whirring chain blades, and an arsenal of additional weapons. This multipart plastic kit builds a mighty Imperial Knight in one of six configurations for your Imperial Knights armies in games of Warhammer 40,000. They can also be fielded as a Freeblade for your Space Marines, Astra Militarum, Adepta Sororitas, Adeptus Custodes, Adeptus Mechanicus, or Imperial Agents armies. The kit can alternatively build a Knight Despoiler for your Chaos Knight army, which can also be fielded as a Dreadblade in your Chaos Space Marines, Death Guard, Emperor's Children, Thousand Sons, or World Eaters armies. This kit can build one of the following miniatures: – Knight Defender, armed with conversion beam obliterator, plasma executor, twin incendine combustor, and phosphor blaster – Knight Paladin, armed with rapid-fire battle cannon, Questoris heavy stubber, meltagun (which can be replaced with a Questoris heavy stubber), and reaper chainsword (which can be replaced with a thunderstrike gauntlet) – Knight Errant, armed with thermal cannon, meltagun (which can be replaced with a Questoris heavy stubber), and reaper chainsword (which can be replaced with a thunderstrike gauntlet) – Knight Gallant, armed with thunderstrike gauntlet, reaper chainsword, and meltagun (which can be replaced with a Questoris heavy stubber) – Knight Warden, armed with avenger gatling cannon, heavy flamer, meltagun (which can be replaced with a Questoris heavy stubber), and reaper chainsword (which can be replaced with a thunderstrike gauntlet) – Knight Crusader, armed with avenger gatling cannon, heavy flamer, thermal cannon, and meltagun (which can be replaced with a Questoris heavy stubber) – Knight Despoiler, armed with a reaper chainsword (which can be replaced with a daemonbreath thermal cannon, despoiler gatling cannon and heavy darkflamer, or despoiler battle cannon and diabolus heavy stubber), warpstrike claw (which can be replaced with a daemonbreath thermal cannon, despoiler gatling cannon and heavy darkflamer, or despoiler battle cannon and diabolus heavy stubber), and a daemonbreath meltagun (which can be replaced with a diabolus heavy stubber). Can also be armed with an optional havoc missile pod, ruinspear rocket pod, or hellstorm autocannons The Knight Paladin, Errant, Gallant, Warden, and Crusader can also be armed with an optional ironstorm missile pod, stormspear rocket pod, or twin Icarus autocannon. All based around the same towering chassis, each configuration brings an arsenal of weapons loaded with terrible power. Just one of these mighty war machines can change the outcome of an entire battle. With different noble faceplates, tilting shields, and other accessories, you'll be able to create a truly unique engine of war. This kit comprises 237 plastic components, and 1x Citadel 170mm by 109mm Oval Base. This set also includes 1x Knight Questoris Transfer Sheet, containing 302 high-quality waterslide transfers to decorate your miniature. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
A Grand Master piloting a Nemesis Dreadknight wields the kind of ordnance usually restricted to battle tanks. Augmented with his psychic might and the servo-driven strength to wield huge and devastating melee weapons, the sheer killing power of such a warrior is terrifying indeed. This multipart plastic kit builds one Grand Master in Nemesis Dreadknight, a mighty commander for your Grey Knights armies in games of Warhammer 40,000. With a wide variety of ranged and melee weapons to choose from, they can easily smash their way through your enemies. The miniature offers a degree of posability, and the ranged weapons can be attached to either arm. The kit can also build a Nemesis Dreadknight with a different harness, knee pads, and a choice of two heads – helmeted and bare. Both variants can be further customised with cosmetic options, including purity seals and honour markings. The kit includes the following weapons: – 2x dreadfists – 1x Nemesis daemon greathammer – 1x Nemesis flail – 1x Nemesis greatsword – 1x Nemesis mace – 1x gatling psilencer – 1x heavy incinerator – 1x heavy psycannon – 1x sublimator – 1x fragstorm grenade launcher This kit comprises 125 plastic components and 1x Citadel 120mm by 92mm Oval Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Weirdbrute Wrekkaz carve a path of destruction through the enemy lines, sent into a frenzy by the Waaagh!'s anarchic energy. Their strange Weirdbrute masks pulsate with the same maddening power, numbing the Wrekkaz to all but the most grievous of wounds and ensuring they can unleash absolute carnage upon the foe in all directions before they are finally laid low. This multipart plastic kit builds three Weirdbrute Wrekkaz – berserker orruks infused with magical madness. These fearless fighters race into battle without the heavy breastplates worn by most Ironjawz, wielding deadly chain-smasha flails. Each Wrekka wears a terrifying Weirdbrute mask of iron and bone – the kit includes six different masks for your orruks, allowing you to customise your maniacal mob. This set can alternatively build three Brute Ragerz, armed with a variety of heavy two-handed weapons. This kit comprises 50 plastic components, and comes with 3x Citadel 40mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Sisters Novitiate are young recruits to the Adepta Sororitas. Trained by the Drill Abbots of the Schola Progenium, they are assigned to an Order Militant to gain combat experience and prove their mettle in the crucible of war. This multipart plastic kit builds 10 Sisters Novitiate, inexperienced but deadly warriors for your Adepta Sororitas armies in games of Warhammer 40,000. Ideal for taking and holding objectives, they are a vital asset for the Sisters of Battle. The kit is highly customisable, with your choice of either autoguns, or the more melee-oriented swords and pistols. Led by a Novitiate Superior in full power armour, they hit harder than your opponents might suspect, and open up new tactical options for your Adepta Sororitas armies. The kit contains: – 1x Novitiate Superior, armed with a bolt pistol, boltgun, or plasma pistol and a close combat weapon, with three head options and two backpack icons – 2x Novitiates with an autogun, or autopistol and close combat weapon – 2x Novitiates with an autogun, or autopistol and close combat weapon, or a double-handed Novitiate melee weapon – 2x Novitiates with an autogun, or autopistol and close combat weapon, or a pair of Novitiate melee weapons – 1x Novitiate with an autogun, or autopistol and close combat weapon, or a Simulacrum Imperialis and autopistol – 1x Novitiate with an autogun, or autopistol and close combat weapon, or a Ministorum flamer – 1x Novitiate with an autogun, or autopistol and close combat weapon, or sacred banner and autopistol, or a Ministorum flamer This kit comprises 128 plastic components, 1x Citadel 32mm Round Base, 10x Citadel 28.5mm Round Bases, and 1x Adepta Sororitas Transfer Sheet containing 290 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
A High Gladiatrix is a living conduit of Khaine’s wrath. Striding at the head of their sisters’ advance, these paragons of combat ride the wave of fanaticism that spreads through a war coven, channelling it into acts of gruesome murder. The Gladiatrix's every movement is a paean to the Bloody-Handed God, her every kill equal parts execution and performance art, intended for a screaming audience – and screaming foes. This multipart plastic kit builds one High Gladiatrix, a pit-fighting Hero for Daughters of Khaine armies. Twirling her barbed whip around herself, this elegant and intimidating figure comes with a choice of two heads – one wearing a mask in the style of the Sisters of Slaughter, and one bare head. She can also be built with one of two styles of gladiatrix blade – either a curved dagger or a double-bladed spear – allowing for loads of variety in your murderous aelves. In battle, the High Gladiatrix is a powerful fighter who seeks out enemy Heroes to decapitate them in a single blow, and inspires nearby fighters to hit even harder. This kit is comprised of plastic 10 components, and is supplied with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. -
A Warhammer Chronicles Omnibus From a humble tribesman to the founder of a great empire to God-King, the journey of Sigmar begins here in an epic trilogy of novels. READ IT BECAUSE Nowadays, he's the God-King, ruling a Celestial realm and sending out gold-armoured heroes to reconquer the Mortal Realms from Chaos. But once he was a man, and this is the story of how he went from the son of a tribal leader to the most powerful warrior in the world. One of the books in the series – Empire – won the David Gemmell Legend Award as well. THE STORY Sigmar is the greatest leader of men the world has ever known. By saving the High King of the dwarfs, he earned the eternal friendship of the mountain folk. When a mighty horde of orcs threatened his lands, he united the tribes of men to stand against them at Black Fire Pass. He broke the siege of Middenheim and pushed back the forces of Chaos. In defeating the Great Necromancer Nagash, he saved mankind and secured the future of his empire. His deeds are legend. This is his story. CONTENTS – Heldenhammer (novel) – Empire (novel) – God King (novel) – Let the Great Axe Fall (short story) – Gods of Flesh and Blood (short story) – Sword Guardian (short story) Written by Graham McNeill. -
None may escape Ushoran’s justice – to ensure this, one must occasionally ally with uncouth outsiders. Such is the belief of Grand Justice Gormayne, who can be found travelling the realms with his pack of ‘jurors’. Those who understand the nature of the ghouls’ affliction may play along, taking advantage of the chance to direct their frenzy in battle. Gormayne can be surprisingly reasonable, at least some of the time. This boxed set builds The Scarlet Jury – a Regiment of Renown for your Cities of Sigmar, Kharadron Overlords, Slaves to Darkness, Nighthaunt, Ossiarch Bonereapers, Soulblight Gravelords, Ironjawz, Kruleboyz, Ogor Mawtribes, or Sons of Behemat armies in games of Warhammer Age of Sigmar. It's also a great way to start a new Flesh-eater Courts collection – or expand an existing army – and save money compared to buying the kits individually. They are led by the Grand Justice Gormayne, a deluded magistrate of Ushoran's court, and a Royal Decapitator who carries out his sentences. The 'jury' is formed from a unit of Cryptguard – elite warriors eager to execute their lord's will without question. This boxed set builds 12 multipart plastic Flesh-eater Courts miniatures: – 1x Grand Justice Gormayne – 1x Royal Decapitator – 10x Cryptguard The miniatures in this box are easy to customise. The Royal Decapitator comes with a choice of two heads – one with a grisly executioner's hood. The Cryptguard includes parts to build an optional champion, musician, and standard bearer. Each warrior can be armed with either a sword or a halberd, and there are other cosmetic options, including interchangeable heads. The kit comprises 119 plastic components, 10x Citadel 25mm Round Bases, and 2x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The miniatures in this box are also available separately. -
The Flesh-eater Courts lurk in dark and dismal places. These cannibal ghouls and degenerate vampires are trapped in a terrible delusion – a madness where they believe themselves to be noble and virtuous, despite all their monstrous deeds to the contrary. Now war-horns blare and drums of stretched flesh beat, as their Summerking gathers his loathsome hordes. This set of 40 cards will help you keep track of your Flesh-eater Courts armies in games of Warhammer Age of Sigmar. There are individual warscroll cards for each unit, manifestation, and faction terrain piece – detailing their profiles, wargear, options, and special abilities. They are an ideal way to easily check key information in the heat of battle. You'll also find two sets of special warscroll cards for use in Spearhead games. Contains 40 Cards: – 27x Warscroll cards – 12x Spearhead cards with battle traits, regiment abilities, and enhancements for the Charnel Watch and Carrion Retainers Spearheads – 1x Faction Rule card All cards measure 70mm by 121mm. Some are double-sided, featuring colour-coded rules and abilities on one side, with an explanation of each on the reverse. You'll need a copy of Death Battletome: Flesh-eater Courts, which is available separately, to make full use of these cards. -
Lords Vitriolic are arch poisoners who create all manner of potions to hurl at their foes. Fear-inducing gases, scorching acids, and spirit-withering elixirs are all part of their deadly alchemical arsenal, each baleful concoction blighting the soul as well as the flesh. This multipart plastic kit builds a Lord Vitriolic, a gruesome poison-wielding hero for your Nighthaunt armies in games of Warhammer Age of Sigmar. This characterful creature brews a variety of concoctions on the fly, hurling them at the foe to disastrous effect. Send them to the front lines and watch your opponent squirm as you weaken their units and disrupt their plans. This kit contains 11 plastic components, and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Nighthaunt are cursed spirits, reshaped by Nagash's malice into a plague upon the living. Dwelling in lands wherever the touch of death lies heavy, these unquiet gheists exist only to torment mankind and spread fear across the realms. Billowing forth in shrieking hordes and clutching grave-iron blades, they reap the souls of the living with frenzied abandon. This set of 42 cards will help you keep track of your Nighthaunt armies in games of Warhammer Age of Sigmar. There are individual warscroll cards for each unit, manifestation, and faction terrain piece – detailing their profiles, wargear, options, and special abilities. They are an ideal way to easily check key information in the heat of battle. You'll also find two sets of special warscroll cards for use in Spearhead games. Contains 42 Cards: – 29x Warscroll cards – 13x Spearhead cards with battle traits, regiment abilities, and enhancements for the Cursed Shacklehorde and Slasher Host Spearheads All cards measure 70mm by 121mm. Some are double-sided, featuring colour-coded rules and abilities on one side, with an explanation of each on the reverse. You'll need a copy of Death Battletome: Nighthaunt, which is available separately, to make full use of these cards. -
The Nighthaunt gather across graveyards and battlefields. Ethereal horrors, they seek to visit their agonies upon the living and turn all the lands into a lifeless Necrotopia. Coalescing in dread processions, they descend upon their foes in a frenzied and incorporeal horde. Embittered and consumed by misery, they hate the living and vent their fury with ghastly talons and grave-iron blades. Surging from the lightless underworlds in their spectral masses, they will drown the realms in fear. Death Battletome: Nighthaunt is a chilling book for collectors and gamers who wish to punish the living throughout the Mortal Realms. This hardcover tome is packed with macabre artwork, hair-raising background material about the tortured souls, epic photography, and the rules you'll need to enact the will of Nagash. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide you through your campaigns of terror, no matter how you like to collect, paint, and play with your Nighthaunt. This 106-page hardcover book contains: – Background, art, and fiction giving you an overview of the calamitous fate of the Nighthaunt – A description of their many units, along with detailed photography and artwork – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Spells, and Manifestations – 29 warscrolls, covering units, terrain, and Manifestations – A Spearhead guide, including gameplay and hobby advice, along with a set of warscrolls and army abilities for the Cursed Shacklehorde – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Death armies – A handy reference section with army abilities, magic, and battle traits This book also contains a one-use code to unlock Death Battletome: Nighthaunt content in Warhammer Age of Sigmar: The App. -
Cerberus Heavy Tank Destroyers mount a neutron laser battery – a relic of the Dark Age of Technology. Even when properly shielded, each shot fired floods the interior with exotic radiation. Few crews last for more than a few years before requiring extensive augmetic reconstruction. Despite the terrible cost of its use, the neutron laser is one of the most effective anti-tank weapons available to the Space Marine Legions. This multipart plastic kit builds four Cerberus Heavy Tank Destroyers, supreme anti-armour vehicles for your Legiones Astartes armies in games of Legions Imperialis. These brutal but effective weapons are ideal for destroying even the heaviest enemy Knight or even Titan armour. When formed into large units, there's little that they can't handle. The kit includes options to arm your tanks with sponson-mounted lascannons or heavy bolters, and the top hatches can be assembled closed, with a tank commander, or with a gunner firing either a pintle-mounted heavy bolter or multi-melta. This kit comprises 108 plastic components and 1x Legion Vehicle Transfer Sheet containing 1130 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Mastodon is one of the heaviest assault transports in the arsenal of the Legiones Astartes and is reserved for use against the most heavily fortified positions. Several times the size of a Land Raider, it can convey over forty Space Marines through the most perilous of battlefields and protect them from incoming fire. The Mastodon’s primary role is to deliver these troops directly into the breach created with the siege melta array mounted on its armoured prow. Few fortifications can withstand this fearsome weapon, the Legionaries passing through the melted stone and steel directly into the heart of the enemy position. This multipart plastic kit builds two Mastodon Super-heavy Assault Transports, hulking vehicles for your Legiones Astartes armies in games of Legions Imperialis. Their Void Shields make them the pinnacle of infantry delivery, allowing them to withstand punishing firepower, as your opponent desperately tries to bring them down before they unleash their deadly cargo – sending a stream of elite infantry directly to where the fighting is fiercest. Their siege melta array is designed to destroy enemy bunkers, but is just as adept at taking down Knights and even Titans. The Mastodon features a skyreaper battery to keep enemy flyers at bay, plus sponson-mounted heavy flamers to clear out infantry. The kit also includes a choice of sponson-mounted heavy bolters or lascannons, and there are two top hatches, one of which can be assembled open with a tank commander surveying the battlefield. This kit comprises 83 plastic components and 1x Legion Vehicle Transfer Sheet containing 1130 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Typhon Heavy Siege Tank is a mobile gun platform of prodigious strength and carrying capacity designed to operate a single massive piece of siege artillery – the Dreadhammer cannon. The design itself was created in response to a request for a war machine that could rapidly deploy such fortress-breaking firepower to the battle line at speeds greater than the slow crawl of the Imperial Army’s heavy batteries. This multipart plastic kit builds four Typhon Heavy Siege Tanks, fortress-breaking vehicles for your Legiones Astartes armies in games of Legions Imperialis. Based around a Land Raider chassis, their transport capacity has been removed to make space for a massive Dreadhammer cannon – used for wiping out everything from infantry and armoured columns to entire structures, rendering all to ruin. The kit includes options to arm your tanks with sponson-mounted lascannons or heavy bolters. The top hatches can be assembled closed, with a tank commander, or with a gunner firing either a pintle-mounted heavy bolter or multi-melta. This kit comprises 100 plastic components and 1x Legion Vehicle Transfer Sheet containing 1130 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Vindicator is a dedicated siege tank, deployed to breach enemy fortifications and destroy the heaviest enemy vehicles. These tanks are especially useful in the confined terrain of cities or other enclosed battlefields, where their short range is far less of a disadvantage. Armed with a demolisher cannon, they smash buildings to broken ruins to forge a path through otherwise impossible obstacles. This multipart plastic kit builds eight Vindicator Siege Tanks for your Legiones Astartes armies in games of Legions Imperialis. Armed with a devastating demolisher cannon, they are adept at laying waste to enemy assets, from heavy vehicles to fortifications. Each tank can be built with its top hatch closed, or with a tank commander directing your destructive firepower. This kit comprises 124 plastic components and 1x Legion Vehicle Transfer Sheet containing 1130 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
After years of invasions and warfare, the Barony of Westerland stands upon the brink of destruction, its northern reaches overrun by the forces of Chaos. The warriors of Marienburg discover an unexpected ally when a grand fleet of Cathayan junks arrives in the Manaansport Sea, heralding the arrival of Miao Ying, the Storm Dragon. This supplement explores the Armies of Grand Cathay even more deeply, and includes additional rules to help you get the most out of them in your games of Warhammer: The Old World. It includes expanded lore, delving into the relationships the nation of Grand Cathay has with the inhabitants of the Old World and the events that led to the sailing of the Jade Fleet. There are rules for allying your Armies of Grand Cathay with the Empire of Man, additional terrain rules, a guide to multiplayer battles, and a series of linked scenarios to play. There are also additional magic items for your Armies of Grand Cathay, including weapons, armour, talismans, and more. Within this 48-page softback supplement book, you will find: – The Shadow of Chaos: A recounting of the events that led to Frydaal the Chainmaker conquering the northern reaches of the Empire, leading to the arrival of the Jade Fleet in the Old World. – Diplomacy of the Dragon: An in-depth look at the long-standing relationships between Grand Cathay and the nations of the Old World. – War in Westerland: Rules and scenarios that allow you to recreate the battles of Grand Cathay in the unique terrain of the Wasteland. – Armies of Infamy: Rules to field a unique Grand Cathay Army of Infamy: the Jade Fleet, allowing you to ally the warriors of Grand Cathay with the brave soldiers of the Empire of Man. This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World Rulebook, Arcane Journal – Armies of Grand Cathay, and Warhammer: The Old World – Forces of Fantasy, all available separately, to use the contents of this book. -
Jade Warriors are named for a stone sacred to the Dragon Emperor – one that represents the implacable nature of his empire. Armed with polearms and equipped with heavy armour and shields, they are the bastion upon which the enemy breaks, whether they are defending the walls of their city or the centre of the battle line. This multipart plastic kit builds 20 Jade Warriors, heavy infantry for your Armies of Grand Cathay in games of Warhammer: The Old World. These troops make an ideal battleline for your army, able to defend your territory or march forward to claim ground. They can be assembled as one large unit or two units of 10 warriors, each with their own optional champion, standard bearer, and musician. The Jade Warriors can be armed with either a hand weapon and shield, or a halberd, offering you tactical flexibility. There are 40 heads included in the set, in 10 different designs, which are interchangeable across the miniatures, as are the top knots and cosmetic accessories, which include pouches and teapots. This kit comprises 292 plastic components, 20x Citadel 25mm Square Bases, and 1x Grand Cathay Jade Warriors and Lancers Transfer Sheet containing 404 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Jade Lancers are mounted regiments of considerable skill and discipline, drawn from the soldiers of the great cities. In addition to being a potent tool in the open field, Jade Lancers train to fight in the constricted streets of their cities and the dense terrain of their environs. They are able to launch devastating charges through narrow alleyways, across bridges and through the tunnels that pierce the city walls, as well as through dense undergrowth or deep mud. This multipart plastic kit builds 10 Jade Lancers, heavy cavalry for Armies of Grand Cathay in games of Warhammer: The Old World. These hardened veterans make excellent shock troops and are agile defenders who can support your infantry quickly. They can be assembled as either one large unit or two units of 5 Jade Lancers – each with their own optional champion, standard bearer, and musician. This kit comprises 164 plastic components, 10x Citadel 30mm by 60mm Rectangle Bases, and 1x Grand Cathay Jade Warriors and Lancers Transfer Sheet containing 404 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The massive engagements of the Horus Heresy saw entire columns of armour, vast armies of infantry, and massive engines of war engaging across all fronts. The commanders of these epic battles would issue orders to entire groups of units, moving their positions, digging in to unleash their weapons, or sending them charging into melee combat. This set of double-sided plastic tokens makes it easy to keep track of your units' orders during games of Legions Imperialis. You'll find tokens for First Fire, Advance, March, Charge, and Fall Back, with a Legions Imperialis icon on the reverse so they can be easily concealed. There are also six Objective tokens, labelled A, B, C, D, E, and F. They are cast in relief, allowing you to use them with or without painting them. Keep your mind on the game at hand while these tokens keep track of your key units. Contents: – 20x First Fire Order tokens – 20x Advance Order tokens – 16x March Order tokens – 16x Charge Order tokens – 14x Fall Back Order tokens – 6x Objective markers This set includes 92 plastic components. These tokens are supplied unpainted – we recommend using Citadel Colour paints.