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Crane guns are long barrelled firearms, often carried by two Nan-Gau soldiers, and fixed to a tower shield for greater accuracy. Used in large numbers, these guns can be utterly devastating. Meanwhile, the iron hail gun is a heavy blunderbuss with a large bore, which causes mass destruction at short range. Front Rank, Fire! This multipart plastic kit builds 12 Iron Hail Gunners and 8 Crane Gun Teams, soldiers armed with deadly ranged weapons for your Armies of Grand Cathay in games of Warhammer: The Old World. Add new tactical options with two different types of ranged units, each with its own strengths. Crane guns offer precise volleys of fire, ideal for taking down enemy leaders and monsters, while iron hail guns can be fired on the move, designed to shred infantry formations at close range. Contents: – 216 plastic components – 8 Citadel 25mm by 50mm Rectangular Bases – 12 Citadel 25mm Square Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
Before war came to Tallarn, few planets could match its splendour and abundance. Then the Iron Warriors came, and fewer planets still would be subject to such spite and ruin. But the people of Tallarn refused to lay down and die, rising up in defence of their ruined world, with the aid of the loyal Legions of the Adeptus Astartes. The Death of Tallarn This gaming supplement for Warhammer: The Horus Heresy details the early stages of the war for the planet Tallarn during the Horus Heresy, with a focus on the use of massed forces of armoured vehicles in battle. Covering both the organisation of the various forces involved in the conflict and the means by which the war was fought, this journal presents a vital resource for recreating these pivotal struggles on the battlefields of the Horus Heresy. This 48-page softcover supplement contains: – In-depth Lore: A detailed look at the world of Tallarn, both before and after the destruction that was wrought upon it, as well as detailed records of the forces that fought upon it. – Additional Missions: A full Historical Mission that allows players to fight the brutal action of The Road to Salvation and experience the harrowing war fought upon Tallarn’s ruined surface. – Solar Auxilia Army List and extras: Includes rules to represent the Toxic Terrain of Tallarn, lost and abandoned cohorts of Battle-automata, as well as updated rules for Solar Auxilia Rapier Sections. There are also rules for Command Tanks for the Solar Auxilia and Legiones Astartes, allowing vehicle High Command options for those Army Lists, and an Armoured Clash Mission pack focused on battles between tank armies. You will need a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook and Liber Auxilia, both available separately, to make full use of this gaming supplement. -
Charonite Ogryns are biochemically and cybernetically altered abhumans. Mutilated in mind and body, they are creatures of brute obedience and drug-induced frenzy. The difficult and unstable technologies used in their creation were deemed unholy by the Mechanicum and may, in part, have alien origins. Augmented Abhumans This multipart plastic kit builds 4 Charonite Ogryns, ruthless line-breaking infantry for your Solar Auxilia armies in games of Warhammer: The Horus Heresy. Their hands and forearms have been replaced by a brutal collection of weapons that amplify their already fearsome strength, so they can rip through armour plating and flesh with ease. They are ideal for the ferocious close confines of boarding actions or the deadly press of melee, where they easily devastate foes. Armed for War The torsos are interchangeable across the legs in the kit, allowing you to customise your brutes, and 2 of the torsos each have a choice of 2 heads – masked or unmasked – with a choice of 2 faces. You can choose from some suitably terrifying weapons – power armour-breaching claws, horde-slaying blades, tank-busting crushers, or the appropriately named shredders. The kit includes interchangeable weapons: – 6 Charonite claws (of 3 designs) – 2 Charonite blades – 2 Charonite crushers – 2 Charonite shredders Each of these brutal implements can be grafted onto the left or right arm of your Ogryns. One of the claw designs can be assembled open or closed, and the crushers each have a choice of crushing device. Rules for this unit can be found in the Warhammer: The Horus Heresy Journal Tactica: The Battle for Tallarn – Part One supplement, available separately. Contents: – 228 plastic components – 4 Citadel 50mm Round Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
The Rapier weapons carrier is used extensively by the Solar Auxilia – its rugged track assembly is able to transport support weaponry too heavy for an auxiliary to carry. The Rapier fulfils a number of battlefield roles in both attack and defence, and can be deployed alongside all manner of different force types, from vanguard exploration to full-scale planetary assault. Bring Out the Big Guns This multipart plastic kit builds 2 Rapier Carriers and 2 additional crew on foot, heavy support weapons for your Solar Auxilia armies in games of Warhammer: The Horus Heresy. These mobile platforms allow you to support the implacable advance of your infantry formations while also being able to quickly redeploy as the tactical situation requires. Gear Up Your Gunners Each Rapier can be armed with an infantry-shredding gravis heavy bolter battery, tank-busting laser destroyer, or versatile gravis multi-laser array. The crew on foot have interchangeable arms, including options carrying rifles, scopes, and scanners. There is also an option for a gunner to hold extra ammunition for the Gravis heavy bolter battery. Rules for this unit can be found in the Warhammer: The Horus Heresy Journal Tactica: The Battle for Tallarn – Part One supplement, available separately. Contents: – 184 plastic components – 2 Citadel 90mm by 52.5mm Oval Bases – 2 Citadel 25mm Round Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
The Rapier weapons carrier is used extensively by the Solar Auxilia – its rugged track assembly can transport support weaponry too heavy for an auxiliary to carry. The Rapier fulfils a number of battlefield roles in both attack and defence, and can be deployed alongside all manner of different force types, from vanguard exploration to full-scale planetary assault. Bring Out the Big Guns This multipart plastic kit builds 2 Rapier Carriers and 2 additional crew on foot, heavy support weapons for your Solar Auxilia armies in games of Warhammer: The Horus Heresy. These mobile platforms allow you to support the implacable advance of your infantry formations while also being able to quickly redeploy as the tactical situation requires. Gear Up Your Gunners Each Rapier can be armed with either a 'Thudd Gun' quad launcher for taking out infantry formations or a mole mortar for attacking dug-in enemies and the vulnerable bottom armour of tanks. The crew on foot have interchangeable arms, including options carrying rifles, scopes, and a map. There are also options to carry extra ammunition for each weapon type. Rules for this unit can be found in the Warhammer: The Horus Heresy Journal Tactica: The Battle for Tallarn – Part One supplement, available separately. Contents: – 198 plastic components – 2 Citadel 90mm by 52.5mm Oval Bases – 2 Citadel 25mm Round Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
Murderwings are swift shock troops equipped with jump packs. These warriors have embraced the most feral elements of their personalities, becoming obsessive hunters who delight in pursuing and eviscerating their prey. For them, the true thrill is in the hunt itself. Aerial Shock Troops This multipart plastic kit builds 6 Murderwing operatives, fast and deadly melee specialists. These miniatures can be used as vicious Murderwing warriors in games of Kill Team, or fielded in a Chaos Space Marines army in games of Warhammer 40,000. The kit includes options, accessories, and different heads to customise your kill team, plus components to build special operatives. This kit builds 6 multipart plastic Chaos Space Marines miniatures: – 1 Chaos Lord with Jump Pack – 1 Champion (can alternatively be built as a Depredator, Raptor, or Warp Talon) – 1 Shrieker (can alternatively be built as a Skysear, Raptor, or Warp Talon) – 1 Curseclaw (can alternatively be built as a Skysear, Raptor, or Warp Talon) – 1 Skysear (can alternatively be built as a Raptor or Warp Talon) – 1 Huntmaster (can alternatively be built as a Raptor or Warp Talon) The Chaos Lord has a choice of 2 heads – helmeted or bare – and can be armed with a bolt pistol or plasma pistol, and a power axe or power fist. He can alternatively be armed with a pair of lightning claws. The Champion can be armed with a bolt pistol or plasma pistol, and a power weapon or power fist. One Skysear can be armed with a meltagun, another with a flamer, and the third with a plasma gun. 2 of the Raptors can replace their bolt pistols with plasma pistols. The 5 non-Chaos Lord operatives can choose from these interchangeable parts: – 12 heads – 10 shoulder pads – 5 sets of jump pack fins – 5 jump pack exhaust designs – 5 sets of grenades – 5 pistol holsters Contents: – 186 plastic components – 1 Citadel 40mm Round Base – 5 Citadel 32mm Round Bases – 1 Kill Team: Murderwing Transfer Sheet – 1 Murderwing token sheet – 1 construction guide The Kill Team: Murderwing Transfer Sheet features 325 high-quality waterslide transfers. These include icons for the Black Legion, Alpha Legion, Iron Warriors, Word Bearers, and Night Lords, along with other cursed sigils for you to decorate your miniatures. The Murderwing token sheet includes 35 double-sided tokens, so you can keep track of your equipment and in-game effects in the heat of battle. These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints Rules for using these miniatures in your games of Kill Team can be downloaded for free from the Warhammer Community website. -
For all the terrible potency of its cannons and Cogforts, faith is the bedrock of the Sigmarite war machine, faith in the indomitable power of the God-King and in the cause of justice. Few represent the power of such belief as much as Pontifex Zenestra. Several times has she been recorded as slain, only for her to manifest anew wherever the need of the God-King’s folk is greatest, encouraging the faithful to oil the wheel of progress with their own blood. Fanatical Soldiers Pledged to the Matriarch of the Great Wheel This box is an ideal way to start a new Cities of Sigmar collection – or expand an existing army – and save money compared to buying the kits individually. This frenzied force is led by a Freeguild Marshal, Pontifex Zenestra herself, and a Freeguild Command Corps Arch-Knight and Retinue for a strong core. Two units of Steelhelms are vital for holding objectives, while a Command Corps Whisperblade stands by to assassinate enemy leaders. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games, and dominate the Mortal Realms. This boxed set builds 19 multipart plastic Cities of Sigmar miniatures: – 1 Pontifex Zenestra, Matriarch of the Great Wheel – 1 Freeguild Marshal – 1 Relic Envoy – 6 Freeguild Command Corps miniatures – 10 Freeguild Steelhelms The miniatures in this box are easy to customise. The acolytes who carry Zenestra into battle have a choice of two heads each, allowing you to build them to suit your army's aesthetic. The Freeguild Marshal can be armed with several weapon options, including a pair of duelling pistols, a longsword held in either hand, and a mighty warhammer. You'll also find arms for carrying a shield or helmet, several sheathed weapons to attach to the belt, and three different head options. The Freeguild Command Corps includes an Arch-Knight with a choice of either a hammer or an axe. He also offers a choice of different heads and poses, and either a furred pelt or a scaled cape. The Whisperblade comes with two different head options – one masked, one with a high collar. The Great Herald has a choice of different heads, helmet tops, spare weapons, and arm poses. A War Surgeon comes with two different head options – a beaked mask or a bare head. The Soul Shepherd is accompanied by a skeletal piper known as a Corpus Somni. Both figures offer a choice of different heads. You'll also find a Mascot Gargoylian and a pair of smaller gargoylians to decorate any of the Command Corps' bases. Each Steelhelm is armed with a sturdy shield and a one-handed sword, axe, or mace. You can build one model as a veteran Sergeant-at-Arms with a hammer and crested helm, one as an inspiring Battle Priest carrying a holy relic, and another as a Steelhelm Herald with a trumpet and a flowing, icon-topped banner. The kit includes a myriad of different heads, weapons, shield arms, and shield designs, all of which are interchangeable between models, plus a choice of heads, relics, and icons for the regiment leaders. Contents: – 222 plastic components – 1 Citadel 90mm by 52.5mm Oval Base – 1 Citadel 40mm Round Base – 2 Citadel 32mm Round Bases – 5 Citadel 28.5mm Round Bases – 10 Citadel 25mm Round Bases – 2 Cities of Sigmar Transfer Sheets – 1 construction guide Each Cities of Sigmar Transfer Sheet features 410 high-quality waterslide transfers. These include Hammerhal Aqsha, Hammerhal Ghyra, Tempest’s Eye, Vindicarum, The Living City, Misthåvn, Lethis, Excelsis, Hallowheart, Settler’s Gain, and Greywater Fastness symbols. There is also Cavalier heraldry, Sigmarite Cult markings, and more to decorate your miniatures. These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
Amethyst Knellmages are strange and unnerving masters of Shyishan magic. Their bizarre, bell-shaped helms are topped by hammer-wielding skeletal figures that toll a percussive rhythm – the wizards swing their deadly scythes in time to each soul-shaking peal. The Bell Tolls This multipart plastic kit builds 1 Amethyst Knellmage, a potent death-magic sorcerer for your Cities of Sigmar armies in Warhammer Age of Sigmar. These sinister magicians specialise in casting malignant spells to sap the strength from your foes. In combat, they swing their massive Amethyst Scythes to cut down foes, making them ideal additions to the front lines. The front of their bell-like tollhelm can be assembled either open or closed. Contents: – 7 plastic components – 1 Citadel 32mm Round Base – 1 construction guide This miniature requires assembly and is supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
The people of the Cities of Sigmar wage a ceaseless war against the horrors of the Mortal Realms, laying down their own lives in service of the God-King's cause. Though they might lack the daemonic strength or arcane talents of their foes, these disciplined formations of mortal warriors are bolstered by formidable war machines, including the lumbering, artillery-equipped fortresses known as Cogforts. This set of 47 cards will help you keep track of your Cities of Sigmar units in games of Warhammer Age of Sigmar. There are individual warscroll cards for each unit and faction terrain piece – detailing their profiles, wargear, options, and special abilities. They are an ideal way to check key information in the heat of battle. You'll also find special warscroll cards for use in Spearhead games. These cards are only available while stocks last. Contains 47 Cards: – 28 Warscroll cards – 19 Spearhead cards with battle traits, regiment abilities, and enhancements for Zenestra's Zealots, Castelite Company, and Fusil-Platoon All cards measure 70mm by 121mm. Some are double-sided, featuring colour-coded rules and abilities on one side, with an explanation of each on the reverse. You'll need a copy of Order Battletome: Cities of Sigmar, which is available separately, to make full use of these cards. -
Freeguild Grenadiers – experts in close-quarters combat – are always the first into the breach. Outfitted with the finest blackpowder weapons, flame-hurlers, and deadly polearms, they rely on overwhelming force to reduce their enemies to charred corpses and smouldering piles of ash. Leave Nothing But Smoke and Ash This multipart plastic kit builds 10 Freeguild Grenadiers, breacher specialists for your Cities of Sigmar armies in games of Warhammer Age of Sigmar. Equipped with a variety of deadly blackpowder weapons and bombs that make a mockery of tough, well-armoured targets, they are devastating at short range. After unleashing a hail of lead shot and explosives, they charge in and cut down whatever's left with heavy, two-handed axes. Should the foe decide to take cover in terrain or attempt to hold an objective, the shockingly effective Cindergout will punish them with torrents of hungry flame. Altogether, this is a powerful, aggressive unit your opponents will quickly learn to fear. Customise your Grenadiers Each miniature has the choice of a helmeted or bare head, the Champion has a choice of two left and two right arms, and you'll also find a gargoylian to decorate one of your bases. Contents: – 97 plastic components – 10 Citadel 28.5mm Round Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
The ven Densts travel far and wide in their pursuit of rogue manifestations, banishing these blights wherever they are uncovered. A formidable band of grizzled Wildercorps hunters aids them in this duty. Strike Down the Witch This multipart plastic kit builds Ven Denst's Hounds – a Regiment of Renown for your Lumineth Realm-lords, Daughters of Khaine, Fyreslayers, Idoneth Deepkin, Kharadron Overlords, Seraphon, Stormcast Eternals, and Sylvaneth armies in games of Warhammer Age of Sigmar. The individual units can also be used in your Cities of Sigmar army, and you'll save money compared to buying them individually. Led by the ven Densts, a father-daughter team of Agents of Azyr, they are well-equipped to deal with supernatural, occult, undead, and daemonic foes. Their loyal team of Wildercorps soldiers aid them in the hunt, secure in the knowledge they're doing the will of Sigmar. This boxed set builds 13 multipart plastic Cities of Sigmar miniatures: – 1 Galen ven Denst – 1 Doralia ven Denst – 11 Wildercorp Hunters The Wildercorps Hunters are easy to customise. The Warden can be armed with an axe or a hunting crossbow, while the Trailblazer can be armed with twin crossbows or a crossbow and a duelling sabre. The 2 Wildercorps Leatherhides are each armed with a hunting crossbow or a troggslayer spear, and the 2 Wildercorps Scouts are each armed with a hunting crossbow or paired hatchets. The Warden also has the option of a pointing hand, and your choice of three different heads. The other humans in the unit each have a choice of two different heads, and there are three decorative optional Gargoylians to add to the unit's bases. Galen can be assembled with a choice of weapon arms, holding a pistol and torch, or a sword and pistol. Doralia can be assembled either with or without her tall, wide-brimmed witch hunter's hat. Contents: – 109 plastic components – 8 Citadel 28.5mm Round Bases – 3 Citadel 32mm Round Bases – 2 Citadel 40mm Round Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints This boxed set is only available while stocks last. -
A master of the Hurakan temple, Thyrielle travels across the realms, urging the air aelementors to rise up against the forces of darkness. She is guided on this quest by the vulpine spirit Tzul, who can sense minute fluctuations in the wind currents. The sightless archer Orieth calls upon these slipstreams to see his arrows find their mark, while the acolytes Sirikith and Anara seek to attune their own elemental senses through hard-fought experience. Unleash the Power of Air Aelementors This multipart plastic kit builds Thyrielle's Zephyrites – a complete warband for use in games of Warhammer Underworlds. It comes with fighter cards and warscroll cards for the warband. Thyrielle's Zephyrites are a Mastery-style warband that would synergise well with Mastery decks, available separately. This set contains 5 plastic miniatures: – 1 Sirikith – 1 Orieth – 1 Anara – 1 Thyrielle – 1 Tzul This set also includes: – 4 double-sided fighter cards – 7 warscroll cards (in English, French, German, Spanish, Italian, Chinese, and Japanese) The fighter cards measure 63mm by 88mm, and the warscroll cards measure 106mm by 145mm. Contents: – 22 khaki coloured plastic components, including 5 integrated scenic bases – 1 construction guide These push-fit miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour paints -
The Lady of Vines is the literal hand of Alarielle, cut from the goddess’s wrist and grown into a towering war leader. She holds true to the Everqueen's summery war-aspect even in times of wintery melancholy, her song of wrath echoing through the very realmroots, and has slain countless foes of the Sylvaneth with her lashing whip-limbs and her holy spear, Kurnotheal’s Wrath. Even when she is cut down, the Lady of Vines is regrown anew to punish the enemies of Ghyran - as inevitable as the turning of the seasons. This multipart plastic kit builds the Lady of Vines, one of the Sylvaneth's mightiest warrior-generals, and daughter of Alarielle herself. Clad in elegantly filigreed armour and a skirt of living foliage, this demigoddess dryad strikes a regal figure, her head adorned by the Verdian Crown. The Lady of Vines strikes at enemies with whip-like vines and her blessed spear, Kurnotheal's Wrath, this demigoddess dryad draws upon the power of the Everqueen to cast vital magics and do her mother's divine bidding. This kit comprises 21 plastic components, and is supplied with a Citadel 80mm Round Base. This miniature is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Colour paints. -
In the grim darkness of the far future, Humanity teeters upon the brink of extinction. The Galaxy-spanning Imperium, beset on all sides by ravening aliens, foul traitors, and warp-spawned daemons, looks once more to its greatest warriors to stave off the encroaching darkness. There is no time for peace. No respite. No forgiveness. There is only war. Warhammer 40,000 is a tabletop battle game in which each player commands an army of miniatures representing the forces of the Imperium or one of its many enemies. This book contains the essential rules that every player will need to command their forces and bring the grim conflicts of the 41st Millennium to life. This 88-page softcover book contains: – Basic rules: Essential rules concepts, including how to use datasheets, move, and attack with your miniatures. – The Battle Round: An explanation of the five phases of turn, including the Command Phase, Movement Phase, Shooting Phase, Charge Phase, and Fight Phase. – Battlefield and Tactics: This section explains how to create an exciting battlefield using terrain and objectives, and how to use tactical tools in the form of stratagems and actions. – Advanced Rules: This section explains how to use more specialised types of units, as well as how to reinforce your army with units that are not yet on the battlefield. – Reference: Abilities that are universal to many units and weapons are presented here, along with an introduction to the reference materials found in the Warhammer 40,000 App. -
Battles are rarely fought in a vacuum. The greater war adds context to each engagement, from the history of each side to secret agendas and goals that could spell victory even in the face of defeat. The Dominatus Narrative Campaign Deck offers a shared narrative experience, weaving combined tales of heroism and victory as you and a group of players form alliances and fight connected battles in a multi-game Warhammer 40,000 campaign. As the war escalates, you’ll see your armies and warriors grow stronger with each engagement. While you can stretch a single deck across multiple players, we recommend that each player has a deck for themselves for convenience. This deck contains 89 cards: – 27 Agenda cards – 9 Agenda Achieved cards – 9 Briefing cards – 9 Location cards – 35 Upgrade cards A 12-page reference booklet is included to help you get started. You will need a Chapter Approved 2026-27: Mission Deck to use the contents of this set. The core rules can be downloaded for free on the Warhammer 40,000 App. -
Across the galaxy, small forces are sent out to secure vital objectives, scout ahead of the main force, and confront enemies. These Combat Patrols are key to victory, taking on small but important missions. This book will immerse you in the grim, dark and fascinating world of Warhammer 40,000. It explores the easiest way to delve into the Warhammer hobby – Combat Patrol – and the fun you can have conquering tabletop battlefields. It will also be your invaluable guide to a galaxy driven by endless war. The Combat Patrol Companion will introduce you to the Warhammer 40,000 hobby, providing you with inspiration and guidance as you collect stunning miniatures, build and paint them, and then play games with them against your friends. If you just purchased your first Combat Patrol or are considering doing so, this is the book for you. This 184-page softcover book contains: – What is Combat Patrol?: A brief overview of this skirmish battle system. – The Hobby: Guidance on how to get your warriors from their box to the tabletop. – Playing Combat Patrol: Missions, getting ready for battle, playing the battle, what happens after the battle, and advice for expanding your collection beyond the box. – A Galaxy at War: Background of important locations in the galaxy, including details of seven contested war zones. – The Factions: An overview of all the factions of the Imperium, Chaos, and Xenos. -
A Warhammer 40,000 Novel A disgraced Night Lord must deal with infighting and insurrection among his cadre and a bloody-handed rival to maintain his waning grasp on power. Could a new conquest be what he needs to set things right and regain what he has lost? READ IT BECAUSE It's a glimpse into what passes for politics among the most cruel and merciless of Heretic Astartes. They're not only a nightmare to their foes, but to their rivals as well, and will stop at nothing to satisfy their ambition and bloodlust. THE STORY Dalchian Rassaq, the Skin-Taker, erstwhile lord of the Blades of Atrocity, is broken, battered, and betrayed. From the heights of infamy he has fallen, and now his Night Lords face the threat of extinction under the command of a hated rival. Would-be allies and merciless foes circle, and what few warriors remain loyal to him are riven by open defiance. Dalchian must outplay his rivals and regain mastery among his own, or be condemned to oblivion. As the whisper of a phantom voidship reaches him, he sees a chance to reclaim what he has lost and strike out at those who have wronged him. With only a renegade tech-priest and the cruelty of the Night Lords to his advantage, his ordeal will be great. But the will of the Skin-Taker is no meagre thing, and his blades yet thirst… Written by Mike Vincent. -
The Voidraven Bomber is designed to provide heavy support to Drukhari forces. This sleek, terrifying attack craft is capable of supersonic speeds while delivering a devastating void mine - a bomb that detonates two warheads, one establishes a crackling sphere of energy, the second releases a particle of pure darklight which annihilates anything trapped within the energy field. This 71-piece plastic kit is a fantastic centrepiece miniature. When assembled this imposing model has a mighty nine and a half inch wingspan. Positioned halfway up the Voidraven's fuselage is the pilot's cockpit, while the bombardier lies in an armoured crystal dome right at the front, ready to select his next target with the aid of the targeting graphics sculpted onto the clear plastic of the dome. The Voidraven is powered by four huge jet engines that are built into the back of the double-delta wing design that matches the sleek profile of the Razorwing Jetfighter. The Voidraven is equipped with a void mine, which is designed to be sited in one of two positions, stowed or ready to drop, under the main fuselage. Two void lances are secured under the wings, which can be exchanged for two dark scythes. -
Book 1 in the Horus Heresy Saga After centuries of expansion and conquest, the human Imperium is at its height. His dream for humanity accomplished, the Emperor hands over the reins of power to his Warmaster, Horus, and heads back to Terra. READ IT BECAUSE It all begins here. Witness Horus the hero, humanity's greatest champion and the Emperor's favoured son, before it all goes horribly, tragically wrong… THE STORY It is the 31st Millennium. Under the benevolent leadership of the Immortal Emperor, the Imperium has stretched out across the galaxy. It is a golden age of discovery and conquest. But now, on the eve of victory, the Emperor leaves the front lines, entrusting the great crusade to his favourite son, Horus. Promoted to Warmaster, can the idealistic Horus carry out the Emperor's grand plan, or will this promotion sow the seeds of heresy amongst his brothers? Horus Rising is the first chapter in the epic tale of the Horus Heresy, a galactic civil war that threatened to bring about the extinction of humanity. Written by Dan Abnett. -
Spearhead is an exciting way for both new and experienced players to enjoy Warhammer Age of Sigmar. In this game mode, you'll fight small-scale battles that are fast, tactical, and different every time. Battle Among the Ruins of Embergard This pack contains cards, terrain, a gameboard, and a supplement book for playing Spearhead games of Warhammer Age of Sigmar. The gameboard is the perfect size for Spearhead games, and features pre-printed objective markers for your armies to fight over. The 2 pieces of terrain and 5 relic items are ideal for adding depth to your games, creating opportunities for cover and ambush, and giving you objects to fight over. Also included are themed twist cards, to ensure games are close right until the final dice roll, and battle tactics cards, which dictate how to score victory points and offer powerful one-off effects. Contents: – 1 Spearhead: City of Ash book: A 24-page softback booklet that includes rules to get you started with games of Spearhead, from choosing your army, to the Battleplan: City of Ash. Also included is a mini campaign, and rules for the Cities of Sigmar: Sentinels of Embergard, and Skaven: Crixxit's Kill-Pack Spearheads. – 1 Double-sided game board: Featuring 5 printed objectives on both sides, designed for use in your Spearhead games. It depicts the urban environments of the Shattered Crossroads and Ashen Bastion. The board measures 762mm by 569mm. – 2 Multipart plastic pieces of terrain: These Ruined Manor terrain features depict the remains of Embergard, and each one has passive abilities that both sides can use. – 5 Relic objectives: The Barrel of Emberstone, Crate of Aqua Ghyranis, Ulguan Steel Caltrops, Battered Barricade, and Inconspicuous Manhole give you physical objects to fight over. – 36 Spearhead cards: These cards contain twists and battle tactics ready for you to shuffle and draw during your Spearhead games. All cards measure 63mm by 88mm. This box also includes: – 34 plastic components – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour paints You will need a copy of the Warhammer Age of Sigmar Core Book, available separately, to make full use of the contents of this set.