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Nagash, Supreme Lord of the Undead is the father of necromancy. Resurrected by dark ritual, the immortal Lord of Death is an awe-inspiring centerpiece miniature. Borne aloft by tendrils of ethereal energy and tormented spirits, his unique silhouette looms over the battlefield with an air that promises to usher in a new era of darkness. This multi-part plastic kit is equipped with an array of Nagash’s most precious artifacts. Upon his brow sits the Crown of Sorcery, while his hand grips either Alakanash, the Staff of Power or Zefet-nebtar, the Mortis Blade. He is clad in Morikhane, the Black Armour, and orbiting around his sorcerous frame are nine ancient books, each one containing the terrible secrets of animating the dead. Nagash can be assembled either reading from one of the ancient tomes - the Liber Mortis - and holding the Staff of Power aloft with the Mortis Blade secured to his waist. Alternatively you can replace the Staff with the Mortis Blade and add to the ethereal energy that surrounds Nagash by equipping a spirit-entwined arm. Please note: the skeleton miniature pictured with Nagash is for size comparison only and is not included in this kit. Includes a Citadel 130mm Round base.
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The Mutalith Vortex Beast is an offence against sanity and all natural order. Its constantly-shifting form drags in and expels the empyric energy of Chaos in a wild tempest that twists everything around it, flooding the world with the raw mutating power so beloved by the God of Change. Those foes not driven insane by the monster’s mere presence are soon warped into fresh horrors by its foul energies. This multipart plastic kit builds a Mutalith Vortex Beast – a grotesque creature with a star-like halo of raw Chaos energy suspended above its back. Nine huge tentacles extend from its gaping, eyeless mouth, each dripping with ichor, and even its two tails are tipped with hideous fanged mouths and lashing tongues. The beast's warped hide is studded with spikes, tendrils, and growths – its underbelly can feature prominent spikes or a pair of deformed secondary arms. The kit also includes two alternative heads with no tentacled maw – one leering face with horns and three tongues, and another with a grimacing maw and intimidating growths. The Mutalith Vortex Beast can be used by Slaves to Darkness armies in Warhammer Age of Sigmar and Thousand Sons armies in Warhammer 40,000. It can alternatively be built as a Slaughterbrute, a furious beast bound by dark sorceries. This kit comprises 78 plastic components, and is supplied with a Citadel 120x92mm Oval Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Malcador Heavy Tanks are mighty armoured vehicles, based on ancient designs dating back to the Age of Strife on Terra itself. These imposing battle tanks are larger and heavier than the Leman Russ, but boast a truly formidable battle speed for their size thanks to highly sophisticated – if somewhat temperamental – drive systems. Operating with the support of Solar Auxilia infantry sections and more flexible armoured assets, a Malcador Heavy Tank can unleash a terrifying fusillade of frontal firepower. This multipart plastic kit builds one Malcador Heavy Tank, an imposing Solar Auxilia armoured vehicle. The tank can be armed with one of three turret weapons – a battlecannon, twin heavy lascannons, or a long-barrelled Vanquisher battlecannon. It also sports a hull-mounted gun and a pair of sponson weapons – the kit provides enough heavy bolters, lascannons, autocannons, multi-lasers, and heavy flamers for each mount, plus an explosive demolisher cannon for the hull. The turret and weapon mounts feature glueless assembly, allowing you to adjust their positions mid-game. The kit includes components to upgrade your Malcador Heavy Tank with a hunter-killer missile, flare shield, and dozer blade. The turret hatch can be built with closed doors, or opened for a Solar Auxilia gunner with a pintle-mounted weapon – a heavy flamer, multi-laser, or heavy stubber. You'll also find plenty of cosmetic options, such as sigils, armour patches, a spotter, and a choice of crew heads. This kit comprises 170 plastic components, as well as a Solar Auxilia Vehicle Transfer Sheet containing 180 high-quality waterslide transfers. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Solar Auxilia Tactical Command Sections are specialists in battlefield command and control. Led by a Captain or similar sub-commander, these expert sections facilitate the flow of orders, direct the tercios, and co-ordinate artillery and orbital operations. This vital role is mirrored by the junior Line Command Sections who lead frontline troops, while the most powerful and celebrated officers of the Solar Auxilia, known broadly as Legate Marshals, instead go to war with personal guards equipped from their private armouries. This multipart plastic kit builds a Solar Auxilia Tactical Command Section, comprising one Auxilia Captain and four Auxilia Companions. These soldiers are clad in finely decorated void armour, and carry command gear alongside their lasrifles – the kit includes an augury scanner, a command vox, and a proud cohorts vexilla, as well as a lethal melta bomb. The Captain comes with a choice of heads, and loads of extra weaponry – a power fist, power sword, or charnabal sword, as well as a laspistol, blast pistol, needle pistol, plasma pistol, or hand flamer. This highly versatile kit can alternatively build a lower-ranking Line Command Section, wearing less ornate armour and carrying a more austere vexilla. It can also be used to build a Legate Marshal, accompanied by four Lifewards. You'll find even more weapons for the Legate Marshal – a volkite serpenta, inferno pistol, or archeotech pistol, and a thunder hammer or paragon blade – and the Lifewards can be armed with some of their lord's spare wargear! This kit comprises 137 plastic components, 5x Citadel 25mm Round Bases, and a Solar Auxilia Infantry Transfer Sheet containing 152 high-quality waterslide transfers. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. Note that this kit includes enough components to build an additional Auxilia Companion, if you have a spare Citadel 25mm Round Base.
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Aethon Heavy Sentinels are a common sight among the ranks of the Solar Auxilia and are most often piloted by grizzled veterans adept at identifying key enemy targets. These robust machines are able to traverse void station interiors and ruined cityscapes with ease, often forming the lynchpin around which many a successful close-quarters assault has swung. This multipart plastic kit builds one Aethon Heavy Sentinel, an armoured combat walker for the Solar Auxilia. The Sentinel comes with an arsenal of heavy weaponry, and can be armed with one of six dorsal guns – a volkite culverin, autocannon, heavy incinerator, lascannon, multi-laser, or a melta lance. It also features paired ordnance systems on its sides – either an Aethon missile battery, or a set of four hunter-killer missiles. The Aethon Heavy Sentinel's weapon mounts allow for glueless assembly, so you can adjust their positions mid-game. Its legs can also be assembled in different poses to add variety and character to your squadrons – an adventurous hobbyist can even remove the pegs, for full poseability on every leg-joint! This kit comprises 75 plastic components, a Citadel 80mm Round Base, and a Solar Auxilia Vehicle Transfer Sheet containing 180 high-quality waterslide transfers. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Veletaris Storm Sections are an elite amongst the Solar Auxilia, assigned the most potent weaponry and the most arduous missions. Deployed as shock troops, their discipline and firepower can overwhelm even the most fearsome of enemies in a storm of concentrated heat rays. Other commanders utilise the Veletarii as a skilled and determined line reserve, able to react quickly to enemy breakthroughs and bolster a wavering defence, or as an axe-wielding honour guard for high-ranking Solar Auxilia officers. This multipart plastic kit builds a Veletaris Storm Section of 10 Veletarii, elite Solar Auxilia shock troops clad in reinforced void armour. These soldiers can each be equipped with devastating volkite chargers for incinerating targets with thermal beams, or two-handed storm axes that can slice clean through the toughest foes. You can mix-and-match arm and body poses for both weapon types, offering loads of visual variety as your cohort expands. The kit also includes command gear to outfit your Storm Section with a proud Auxilia vexilla, a vox interlock, and a Veletarii Prime with a plumed helmet, alternative chestplate, and loads of extra weaponry – a power fist, power sword, charnabal tabar, or ceremonial blade, as well as a blast pistol, needle pistol, plasma pistol, or hand flamer. This kit comprises 184 plastic components, 10x Citadel 25mm Round Bases, and a Solar Auxilia Infantry Transfer Sheet containing 152 high-quality waterslide transfers. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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The Dracosan Armoured Transport is a heavily armed personnel carrier, manufactured to the highest standards and configured with systems that allow the Solar Auxilia to traverse the most hazardous battlezones. The Dracosan is large enough to accommodate a full strength section of 20 Solar Auxilia infantry, protecting them from all but the most intense enemy fire while using its own weaponry to pound enemy positions to dust. This multipart plastic kit builds one Dracosan Armoured Transport, a bulky Solar Auxilia troop conveyer. This huge vehicle is loaded with protective plating and environmental systems to keep its cargo alive, and features a heavily-armoured access door on both sides. The Dracosan's hull supports one of two weapons, allowing it to support your infantry even after delivering them to the front lines – a heavy lascannon for picking off enemy armour, or an explosive demolisher cannon to make short work of bunkers. The kit includes components to upgrade your Dracosan Armoured Transport with hunter-killer missiles, a flare shield, and a dozer blade. The rear hatch can be built with closed doors, or opened for a Solar Auxilia gunner with a pintle-mounted weapon – a heavy flamer, multi-laser, or heavy stubber. You'll also find plenty of cosmetic options, such as sigils, armour patches, a spotter, and a choice of crew heads. This kit comprises 154 plastic components, as well as a Solar Auxilia Vehicle Transfer Sheet containing 180 high-quality waterslide transfers. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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The Leman Russ Strike Tanks fielded by the Solar Auxilia are robust armoured vehicles, augmented with Solar-pattern survival systems that allow both tank and crew to operate in the harshest conditions. Squadrons of Strike Tanks are often used to perform wide flanking advances, guided by a Leman Russ Command Tank in order to engage an enemy at the precise moment the cohort's infantry sections launch their own assault. This multipart plastic kit builds one Solar Auxilia Leman Russ Strike Tank, a powerful tank of the line with a versatile loadout. Its turret houses one of four primary weapons – a battlecannon, twinned heavy lascannons or autocannons, or a long-barrelled Vanquisher battlecannon with a co-axial autocannon. It also sports a hull-mounted weapon – a heavy bolter, lascannon, autocannon, multi-laser, or heavy flamer. The turret and both weapons feature glueless assembly, allowing you to adjust their positions mid-game. The kit includes components to upgrade your Leman Russ with a hunter-killer missile and dozer blade, and the turret hatch can be built with closed doors, or opened for a Solar Auxilia gunner with a pintle-mounted weapon – a heavy flamer, multi-laser, or heavy stubber. You'll also find plenty of cosmetic options, such as sigils, armour patches, a spotter, and a choice of crew heads. You can alternatively use this kit to build a Leman Russ Command Tank, outfitted with an electromagnetic flare shield and a cognis-signum array for battlefield communication and co-ordination. This kit contains 163 plastic components, as well as a Solar Auxilia Vehicle Transfer Sheet containing 180 high-quality waterslide transfers. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Lasrifle Sections make up the core of the Solar Auxilia, soldiers trained to wage war on battlefields across the galaxy. Clad in their signature void armour, these troopers can fight through toxic killzones, alien death worlds, and even the cold vacuum of space. Whether arrayed in disciplined ranks to stand firm against an alien horde, or launching a massed assault against enemy positions, a Lasrifle Section can unleash volley after volley of concentrated laser fire until the field is won. This multipart plastic kit builds 20 Solar Auxiliaries, which you can field as a Lasrifle Section of 20 models or two units of 10 models. These troopers are clad in sealed void armour and equipped with sophisticated lasrifles. You can mix-and-match arm, body, and head poses for loads of variety, and further customise your troopers with additional items such as frag grenades, krak grenades, pouches, and flasks, as well as charge-packs and bayonets for their lasrifles. The kit also includes components to build command gear for each of your squads. You'll find vox interlocks, proud Auxilia vexillas with a choice of icons, and Sergeants with decorated chestplates, head options, and loads of extra weaponry – power fists, power swords, and charnabal swords, as well as laspistols, blast pistols, needle pistols, plasma pistols, and hand flamers. This kit comprises 380 plastic components, 20x Citadel 25mm Round Bases, and a Solar Auxilia Infantry Transfer Sheet containing 152 high-quality waterslide transfers. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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The Horus Heresy is a conflict of unparalleled destruction, spread across myriad vital campaigns. Embroiled for years in a grinding war of nearly unfathomable scope, the Garmon Cluster now acts as the final break against which the tides of the Warmaster’s forces must crash. Its capital, the Beta-Garmon system, is a burning pyre of armies, where Loyalist forces – led by the Great Angel Sanguinius, the Warhawk Jaghatai Khan, and the remnants of the Shattered Legions – fight to buy precious time before the assault on Terra can begin in earnest. This expansion book for Warhammer: The Horus Heresy digs deep into the Garmon Cluster, a region of space that became the site of some of the largest pitched battles of the Age of Darkness. This book allows you to play out your own slice of this grand conflict, using an Onslaught Campaign system that links your games together as you fight through the Garmon Bulwark, as well as new Core Missions and narrative Apex Missions. You'll also find rules for Legiones Astartes Blackshields and Shattered Legions, new units for Solar Auxilia armies and rules for each Legion's attached Legiones Auxilia, as well as rules for notable characters from this tumultuous period. Inside this 208-page hardback book, you'll find: - The Crucible of a Dark Age – A full exploration of the final war for the Garmon Cluster, including a detailed timeline of the many battles leading up to that terrible clash, a closer look at the Blackshields and Shattered Legions, and details on the Solar Auxilia cohorts who fought alongside the Legiones Astartes. - Campaigns of The Age of Darkness: The Garmon Bulwark – A full Onslaught Campaign system, providing rules for a linked series of games where each victory or defeat builds up to a final battle. Also included are specific rules to tailor your Onslaught Campaign to the struggle for the Garmon Cluster. - Age of Darkness: Core Missions – Five Core Missions, balanced for both campaign games and Matched Play events. Race to claim vital strongpoints in Sudden Strike, adapt to shifting tides in Strike and Fade, or battle for the central ground in The Heart of Battle. - The Garmon Bulwark: Apex Missions – Two new Apex Missions, with extensive special rules intended for campaigns and narrative games. Extract survivors from a mine-strewn hellscape in Across the Fields of Dead, or pit Primarch against Primarch in a Clash Atop the Ghal-Zammad. - Legiones Astartes: Shattered Legions – Rules for assembling armies of mixed and mingled Space Marine Legions, whose behaviour is influenced in different ways by their clashing doctrines and hybrid tactics. - Legiones Astartes: Blackshields – Rules for fielding armies and Allied Detachments of Space Marine outcasts, renegades, and splinter groups from various Legions, forged together into new and often strange warbands. - Legiones Auxilia and Solar Auxilia – Four new units for the Solar Auxilia, including Hermes Light Sentinels and Aethon Sentinels, as well as a new Cohort Doctrine, plus rules for fielding Allied Detachments alongside Space Marines – including specific rules for every Legion. - Legiones Astartes: New Units – Rules for five famous characters from the narrative, including Shadrak Meduson and Endryd Haar, as well as Command Squads and lower-ranked Optae officers for any Legion. - Showcase – Along with atmospheric photography and annotated artwork, the book includes a showcase of beautifully painted miniatures for the White Scars, Blood Angels, Sons of Horus, Shattered Legions, and Blackshields. In order to use the contents of this book, you will require the Warhammer: The Horus Heresy – The Age of Darkness Rulebook and one of the Army Books for Warhammer: The Horus Heresy, which are all available separately.
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Vast tribes of Orcs, Goblins, and Trolls dwell far from the palaces, cities, and castles of the Empire and Bretonnia. Should these warlords ever stop fighting themselves and unite into a cohesive force, they would sweep away all opposition in a brutal tide of violence. This supplement takes a close look at the brutal badlands where the Orcs and Goblins hold their claims. This is a place where might makes right, and the largest, meanest, and most cruel dominate their rivals. Used in conjunction with Warhammer: The Old World – Ravening Hordes, this book arms you with even more in-depth rules, allowing you to use your collection of brutish Orcs and cunning Goblins in new and exciting ways. Within this 48-page supplement book, you will find: History of the Badlands – A closer look at the rough, arid landscape that the Orcs & Goblin Tribes call home. A Waaagh! Abroad – Follow in the tracks of a Nomadic Waaagh! Warboss as he loots and burns his way through the Border Princes and beyond, as well as a narrative scenario that features a classic mountain pass ambush. Heroes of Legend – Background and rules for two infamous characters: Kiknik Toofsnatcha and Ogdruz Swampdigga. Armies of Infamy – Rules to field two unique Orc & Goblin Armies of Infamy: Nomadic Waaagh! And Troll Hordes. This is an expansion to Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: the Old World – Ravening Hordes books, both available separately, to use the contents of this book.
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Orc & Goblin Tribes gather in massive numbers before they rush to war in noisy blocks on the battlefield, all clattering shields and rusted metal, their voices raised in a great Waaagh!. When organised into a coherent army, there is little they cannot sweep away through sheer brutality and low cunning. This boxed set gives you a solid core of 73 plastic miniatures to build a mighty Orc & Goblin Tribes army. At its centre are the Orcs, equipped with your choice of hand weapons and shields, spears and shields, or even two hand weapons for maximum carnage. You'll also find components to build a full command section. Supporting them are a whopping 40 Goblins, who can be armed with either shortbows or spears and shields, making them versatile support units. There are also enough components to build a command section for the Goblins. Lastly, you'll find two Orc Boar Chariots, a powerful pair of mobile linebreakers. This boxed set contains 73 multipart plastic Citadel Miniatures: – 2x Orc Boar Chariots – 31x Orc Boyz – 40x Goblins – 1x Orc Transfer Sheet – 1x Goblin Transfer Sheet All models come with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints. The miniatures in this set will be available separately at a later date.
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Orc & Goblin Tribes attack as a manic tide of destructive enthusiasm. With little heed for their own safety, they throw themselves upon the enemy using unsubtle, but nevertheless effective tactics of choppin' and smashin' their foes. This set includes 20 Orc & Goblin Tribes themed dice. They are cast in pearlescent green, with blood red ink markings. The six-sided dice boldly features an Orc & Goblin faction icon, on the '6' face of each dice. Contains 20x 16mmx16mmx16mm dice: – 18x Orc & Goblin Tribes D6 dice – 1x Artillery dice (labelled 2, 4, 6, 8, 10, Misfire) – 1x Scatter dice
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Out of stock!Orc Boyz form into rag-tag regiments that enthusiastically surge towards the enemy. These mobs fight with crude hand weapons and hefty shields, stabbing and battering their way through their foes. This multipart plastic kit builds 31 Orc Boyz, who are just itching to get stuck into melee for your Orc & Goblin Tribes. These brutish fighters can be built carrying rugged shields and hand weapons, or with shields and thrusting spears. Alternatively, the unit can maraud into battle armed with a pair of hand weapons – perfect for splitting enemy skulls. You’ll also find components to build a full command section – a mighty Boss to lead your unit, a musician, and a standard bearer with a choice of a skull or a cloth banner. This kit contains 416 plastic components, and 35x Citadel 30mm Square Bases. It also includes 1x Orc Transfer Sheet featuring 75 high-quality waterslide transfers to decorate your models further. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Orc Bosses are the biggest and brawniest of their kind, leading their tribes to battle, having bashed their way to a position of authority. Orc Bosses are mighty leaders for Orc & Goblin Tribes. In this kit, you will find components to build two of these intimidating characters – one on foot and one mounted on a fierce War Boar. You get many options for your brutal Bosses, including a choice of great weapon, hand weapon and shield, spear and shield, or a pair of hand weapons. You can also build either Orc as a Battle Standard Bearer. There are also three head options and optional shoulder pads, allowing you to personalise your leader. This kit contains 27 plastic components, 1x Citadel 30mm Square Base and 1x Citadel 30mm x 60mm Rectangular Base. Also includes 1x Orc Transfer Sheet containing 75x high-quality waterslide transfers for you to further decorate your models. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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The great labour of the Death Guard is to spread Nurgle’s bounteous gift to every corner of realspace. The Biologus Putrifiers have a vital role to play in this process, for it is they who refine the batches of diseased slurry brewed by the Foul Blightspawn, and distil them to the utmost potency. From their backs dangle racks of blight grenades, churning with the latest strains of noxious plagues. With each volley of hurled ordnance, their epidemic spreads; injector pistols unleashing concentrated doses of foulness into their targets. This multi-part plastic kit contains the components necessary to assemble a Biologus Putrifier. He’s clad in the usual corrupted, rusting armour of the Death Guard, with plenty of the Nurgle symbolism and sinister emerging tentacles you’d expect (as well as burn marks and melting panels, possibly due to the caustic potions he experiments with) – but the standout feature is the enormous rack of blight grenades that hangs from his back, covered in a dozen or more plague-filled explosive containers ripe for the picking. He wields an injector pistol, which he is posed in the act of reloading with a vial of some unpleasant concoction; a tentacle also grips a plague knife. Even the breathing apparatus on his helmet features a proboscis-like extrusion – all the better for sensing the results of his experiments. This kit comes as 10 components, and is supplied with a Citadel 40mm Round base.
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Expand your games of Necromunda with a range of new Tactics cards that are based around the terrain of the underhive. With 12 gang-specific cards and 12 that can be used by any gang, you'll be able to take advantage of your surroundings and emerge victorious. This box contains 26 100mm x 75mm cards for use in games of Necromunda: – 12x Gang-specific Tactics cards (1 each for the following gangs: Cawdor, Goliath, Escher, Van Saar, Delaque, Orlock, Enforcer, Corpse Grinder, Genestealer Cults, Helot Chaos Cult, Venator, and Slave Ogryn). – 12x Gang Tactics cards, available for use by any gang – 1x Instructions Card for using this set of cards – 1x Double-sided rules card, offering a new optional rule for using Zone Mortalis stairs and further instructions for using this set of cards You will need a copy of the Necromunda: Core Rulebook, available separately, to use the contents of this set.
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In the Deathgorge’s depths lie blood-magic artefacts encased within ancient ice. These Rimelocked Relics are the treasures of lost civilisations – weapons and artefacts held fast in the Everwinter’s arctic clutches. Only a burning desire can thaw the magical hoarfrost to free them, though many warriors attempt more exotic and dangerous methods to unleash their terrible power. Get stuck into Warhammer Underworlds or mix up your game with the complete Rimelocked Relics Rivals deck, usable by any warband – including those from past seasons. These cards can be used as a standalone deck in Rivals games, mixed with a warband's unique cards for Nemesis games, or used to build a deck from the ground up in Relic games. This deck doesn’t include any spells, so warbands from any season can put it to good use. Each card is brand new to the game, focused on acquiring extremely powerful upgrades – but you'll have to thaw them out before they can be used... This deck contains a 32-card universal Rivals deck consisting of: – 12x objective cards – 10x gambit cards – 10x upgrade cards – 1 plot card – 1x background card that includes a deck list of the Rimelocked Relics cards These cards can be used by any warband as a complete Rivals deck, or as part of a custom-built deck. You'll need a Warhammer Underworlds warband, including their fighter cards, to use the contents of this deck. The Rivals format is designed to be the most accessible way to play Warhammer Underworlds, as players face off using pre-made decks in a test of skill. Rules for all formats can be found on the Warhammer Community website.
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Zondara Rivenheart lost the love of her life – Ferlain – to a terrible curse that left him a snarling beast. Now she will stop at nothing in her efforts to save him. A stolen tome has unlocked the secrets of necromancy to this desperate wizard, and led her to believe that she might find a way to restore her beloved amongst the frozen graves and lost dead of the Deathgorge. Put the 'romance' back in necromancy with Zondara's Gravebreakers, a flexible warband featuring two powerful characters supported by a trio of Deadwalker minions. Zondara's powerful spells and Lost Ferlain's bestial strength make them the still-beating heart of the warband, while the three grave-robbing zombies – Pikk, Cracktomb, and Toyle – providing the power-couple with extra opportunities to gain glory and accumulate upgrades. This set includes a full Rivals deck to use straight out of the box, and the models are all push-fit – so you can get playing in no time. This set includes: - 5x push-fit Zondara's Gravebreakers miniatures – no glue required to assemble, cast in bone-coloured plastic - 5x double-sided fighter cards, one for each member of the warband – Zondara Rivenheart, Lost Ferlain, Pikk, Cracktomb, and Toyle - 1x Zondara's Gravebreakers background and plot card, with a complete Rivals deck list Plus, a 32-card Rivals deck consisting of: - 10x Zondara's Gravebreakers upgrade cards - 10x Zondara's Gravebreakers gambit ploy cards - 12x Zondara's Gravebreakers objective cards These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints.
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The Mirrored City of Shadespire is a nightmare plane of illusion and madness, an ever-changing labyrinth of endless stairs, cramped streets, and soaring archways. Many roving warbands enter this damned place to claim the treasure, secrets, and glory that await within – but few escape victorious, or even alive... It’s time to return to Shadespire in this new expansion for Warhammer Underworlds! Four classic warbands return to the game, complete with updated fighter cards and a new, complete Rivals deck for each. Unleash the chilling power of the Briar Queen, flood your foes with Spiteclaw's Swarm, crush enemies with the might of Mollog, and employ the madcap tricks of Zarbag and his gitz – all to lay low your rivals, and claim victory. This set contains a total of 25 push-fit plastic miniatures, making: – 1x Zarbag's Gitz warband, consisting of nine Gloomspite Gitz fighters cast in grot-green plastic – 1x Thorns of the Briar Queen warband, consisting of seven Nighthaunt fighters cast in ghostly light blue plastic – 1x Mollog's Mob Warband, consisting of four Gloomspite Gitz fighters cast in dark troggoth-blue plastic – 1x Spiteclaw's Swarm warband, consisting of five Skaven fighters cast in rat-like brown plastic Also included are updated fighter cards, background cards, and a new 32-card Rivals deck for each warband, featuring objectives and powers which emphasise that warband’s playstyle. These warbands can also be used with any Universal Rivals deck, opening up even more tactical options for your games. These push-fit miniatures can be assembled without glue and are supplied unpainted – we recommend using Citadel Colour paints.
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A Warhammer Chronicles Omnibus Dark forces rise to dominance, and the world stands on the brink of destruction. Is this truly the End Times? READ IT BECAUSE Explore the brutal destruction of the World-that-Was in this omnibus containing three full-length novels and two short stories by some of Black Library's most popular authors. THE STORY As the dread armies of the Everchosen march unabated across the Empire, the mighty lords of distant lands look to take advantage of the growing crisis. In Naggaroth, the Witch King raises his armies against his ancestral home of Ulthuan, determined to conquer it and take it from the hated high elves and his rival Tyrion. Beneath the earth, the servants of the Horned Rat seek to topple the ancient kingdom of Karak Eight Peaks and lay low their old enemies – the dwarfs. However, such conflicts are but a prelude to an even greater doom. Archaon prepares his war host to sack Middenheim, the last bulwark of humankind against the ultimate victory of Chaos. Should he prevail and the mortal races fall, the Old World will not survive. CONTENTS – The Curse of Khaine (Novel) by Gav Thorpe – The Rise of the Horned Rat (Novel) by Guy Haley – The Lord of the End Times (Novel) by Josh Reynolds – The Siege of Naggarond (Short story) by Sarah Cawkwell – Bride of Khaine (Short story) by Graeme Lyon Written by Gav Thorpe, Guy Haley, Josh Reynolds, Sarah Cawkwell, and Graeme Lyon.
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A Warhammer Age of Sigmar Novel Hannivor Toll, together with Armand Callis – warrior and confidante – plunges into Cinderfall’s dirty underbelly, to solve a mystery at the heart of which lies an evil that will take all their courage and cunning to overcome. READ IT BECAUSE The world-wise experience of witch hunter Hanniver Toll comes together with the rugged determination and heavy firepower of the former Freeguild officer Armand Callis. Can they get to the bottom of a brutal murder, and what other secrets will they discover buried in the ash of Cinderfall? THE STORY Cinderfall district, Hammerhal Aqsha. The Twin-tailed City belches fire day and night, smoke chokes the skies, and ash lines the streets like so much filthy snow. Life is brutal in Cinderfall – crime is rife, and death is cheap. But even here, the ritualistic murder of a supremely powerful ganglord is out of the ordinary. Dispatched by the Order of Azyr, witch hunter Hanniver Toll arrives in Cinderfall to investigate, alongside his ex-Freeguild companion Armand Callis. Is this the work of a rival gang, or is something much darker afoot? Written by David Annandale.
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The Saviours of Cinderfall root out the horrors found in the backstreets and hidden catacombs of the God-King’s free cities. Witch Hunter Hanniver Toll, his companion Armand Callis, and a motley retinue of hired blades fight a secret war to keep the Cities of Sigmar from sliding into disorder and bloodshed. This multipart plastic kit builds the Saviours of Cinderfall, consisting of Hanniver Toll, Armand Callis, Lyssa Revenya, Mistress Verentia, Valius, and Balthas the gryph-hound. Together, they make a unit capable of hunting, and then effectively taking down, even the mightiest foe. Rules for using the Saviours of Cinderfall in your games of Warhammer Age of Sigmar can be found on the Warhammer Community website. This set includes the following: - 1x Hanniver Toll - 1x Armand Callis - 1x Lyssa Revenya - 1x Mistress Verentia - 1x Valius, the Keeper Aqshian - 1x Balthas the gryph-hound This kit comprises 36 plastic components, including scenic basing elements. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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Krethusa the Croneseer is a renegade prophet and her rise to prominence has rocked the cult of Khaine to its core. In battle, she calls upon her powers of foresight and shadow magic to annihilate those who stand in the path of aelven destiny. This multipart plastic kit builds Krethusa the Croneseer, an outcast prophet for Daughters of Khaine armies. She is accompanied by ten Sisters of Slaughter, which can alternately be built as Witch Aelves, and five Doomfire Warlocks. This aggressive force is ideal for pursuing the prophecies of Morai-Heg in the shadowy places of the Mortal Realms. Rules for fielding Krethusa the Croneseer in your games of Warhammer Age of Sigmar can be found on the Warhammer Community website. You can also find rules for The Croneseer’s Pariahs army of renown in Dawnbringers Book V – Shadow of the Crone, which is available separately. This set includes the following: - 1x Krethusa the Croneseer - 10x Sisters of Slaughter (which can alternately be built as Witch Aelves) - 5x Doomfire Warlocks (which can alternately be built as Dark Riders) This kit comprises 183 plastic components, and 1 transfer sheet containing 226 high-quality waterslide transfers for you to decorate your forces. All models are supplied with their appropriate bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.