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The Ogor Mawtribes are on the march. The ground shakes. The sound of snorting beasts and brutal chanting rings out. These hungry hordes are out to seize the realms in their meaty fists and feast on their ruins. Ogors are huge, physically formidable creatures. They worship the Gulping God, a savage deity that fills them with a need to hunt and consume. No matter their differences, they sweep across the lands as one trampling horde when the war-horns blast. Destruction Battletome: Ogor Mawtribes is a meaty tome for collectors and gamers who want to devour the Mortal Realms. This well-seasoned book is filled with decadent artwork, background material about the famished followers of the Gulping God, epic photography, and the rules you'll need to assemble your forces. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will entice you to war and pillaging, no matter how you like to collect, paint, and play with your Ogor Mawtribes. This 114-page hardback book contains: – Background, art, and fiction exploring the ravenous followers of the Gulping God – A description of their many diverse units, along with detailed photography and artwork – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Spells, and Prayers – 26 warscrolls, covering every unit – A Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities for the Mawseeker Mob and the Warglutt Marauders – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for 3 thematic Armies of Renown and 2 Regiments of Renown that can be added to other Destruction armies – A handy reference section with army abilities, magic, and battle traits – An 8-page gatefold section, featuring background on the Hungry Hordes, Clans and Mawtribes, a Path of Consumption, and a map of the Ogor Domains This book also contains a one-use code to unlock Destruction Battletome: Ogor Mawtribes content in Warhammer Age of Sigmar: The App. -
Ogor Gluttons are hulking, muscle-bound brutes driven entirely by an unending desire for food. They thunder into battle like a landslide of sweaty flesh, taking great bites out of their foes even as they bash and hack with crude clubs and cleavers. A Rampaging Wall of Meat This multipart plastic kit builds 5 Gluttons, hulking infantry warriors for your Ogor Mawtribes armies in games of Warhammer Age of Sigmar. These essential units form the core of an army – hard-hitting and very hard to kill, they are ideally suited for holding ground or rumbling forward to take vital objectives. The kit includes components to build an optional Champion and a musician. One of the miniatures can be armed with a brutal two-handed hammer, and 2 of the miniatures each come with 2 optional bag accessories. The kit comes with 22 different male and female head options – 2 bare heads and 2 helmeted heads for the champion, 10 helmeted heads, and 8 bare heads. Interchangeable parts: – 5 hammers – 5 swords – 5 right hand knuckle-dusters – 3 left hand knuckle-dusters Contents: – 101 plastic components – 5 Citadel 40mm Round Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
Ironguts are the meanest ogors around, the elite warriors of their warglutt. Protected by thick metal armour plates and carrying immense two-handed weapons, they wade into the thick of the fighting, hacking and bashing their foes to bloody chunks. The Best Defence is a Brutal Offence This multipart plastic kit builds 3 Ironguts – elite, aggressive bodyguards for your Ogor Mawtribes armies in games of Warhammer Age of Sigmar. Equipped with cruel two-handed weapons and thick armour, they are prepared to get stuck in and ensure your leaders are safe on the front lines. This highly customisable kit includes a variety of build options: – 1 blade and cleaver for the Champion – 1 set of trophy tusks for the Champion – 7 heads – 1 double-handed hammer – 2 double-handed blades – 1 optional shoulder fur trim Contents: – 59 plastic components – 3 Citadel 40mm Round Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
Maulbeast Raiders can be found wherever icy winds howl – and often on the hunt. These Beastclaw cavalry ride brutish quadrupeds, but they choose their specific mounts for signs of low cunning as much as ferocity. The most important trait, though, is tenacity – a quality that Maulbeasts possess in abundance, allowing their riders to keep pace with their quarry and impair them with cruel, maiming crossbow shots. The Best Defence is a Brutal Offence This multipart plastic kit builds 2 Maulbeast Raiders, a fast-moving harassment unit for your Ogor Mawtribes armies in games of Warhammer Age of Sigmar. These skilled hunters use crossbows to take down their prey, but aren't afraid to get up close and personal, where their vicious mounts can gore and tear chunks out of the enemy with their fangs. This customisable kit includes a variety of interchangeable parts, 1 weapon-at-rest arm, 1 Blood Vulture, and 1 unique head option to build an optional Champion. Interchangeable parts: – 2 Maulbeast horns – 2 Maulbeast faces – 2 Ogor leg sets – 2 back banners – 2 saddle horns This kit can alternatively be built as Maulbeast Cavalry, a more heavily armoured dedicated melee unit. Contents: – 81 plastic components – 2 Citadel 90mm by 52.5mm Oval Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
Hunters form the bulk of the Beastclaw alfrostuns. Each of these hardy ogors is well versed in facing down the elemental wilds and the monsters that lurk therein. They are skilled tamers and trackers, and thanks to the perpetual frosty mists that dog their steps, they can often move into position to take a satisfying crossbow shot long before the prey ever notices their presence. Strike from the Cover of the Icy Mists This multipart plastic kit builds 3 Hunters and 2 Sabrefangs, stalking predators and their masters for your Ogor Mawtribes armies in games of Warhammer Age of Sigmar. Armed with large crossbows and skinning blades, these sharpshooters are surrounded by sorcerous storms of frost, concealing their position until they're ready to strike. This makes them ideal disruption units, causing your opponent to adapt to their presence. You'll find 2 head options and an optional vulture for the champion, and 5 different head options for the Hunters. Contents: – 66 plastic components – 3 Citadel 40mm Round Bases – 2 Citadel 60mm by 35.5mm Oval Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
Cleavers are the most numerous of the Mawseekers – ogor zealots who have entirely given themselves to the Gulping God and his demand for mindless, cosmic consumption. They serve the Butchers by collecting bloody ‘ingredients’ for the meat-masters’ pots, empowering their primitive magics while seeking enemy mages and invokers to feast on. Seekers of Magical Meat This multipart plastic kit builds 3 Cleavers, bloated mage-hunting specialists for your Ogor Mawtribes armies in games of Warhammer Age of Sigmar. Equipped with paired melee weapons, they hunt down Wizards and Priests to harvest their prized flesh for the Butchers. This customisable kit includes some build options. The first miniature can optionally be assembled as a Champion with a unique head option, armed with a hatchet and holding a large pot. The second miniature has 2 head options and can be assembled holding either a meat hook or a knife in its left hand. The third miniature has 2 head options and can be built with a hammer or a hatchet in its right hand. This unit can alternatively be built as Gutseers, magically attuned devotees of the Gulping God. Contents: – 66 plastic components – 3 Citadel 40mm Round Bases – 1 construction guide These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
Grell Firefist has killed just about everything that anyone could need killing – and probably taken a bite out of it too. This veteran mercenary has travelled all over the Mortal Realms, selling her skill with her beloved cannon Blastbelch to the highest bidder. Grell keeps a fondness for her Ogor kin and can usually be convinced to join a passing raid – for the right price. Unleash Blastbelch on Unsuspecting Foes This multipart plastic kit builds Grell Firefist, a savage mercenary for your Ogor Mawtribes armies in games of Warhammer Age of Sigmar. She lugs around a truly massive cannon, which is often reloaded during battle with chunks of hacked meat. Her fearsome reputation is well deserved, and her experience can sway the tides of battle in the favour of her Ogor companions. Contents: – 17 plastic components – 1 Citadel 50mm Round Base – 1 construction guide This miniature requires assembly and is supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
Morga the Mighty is the Overtyrant of the Meatfist and the most fearsome ogor warlord alive. Though named the champion of the Gulping God by the Butchers, the truth is she has little interest in spiritual matters. Conquest and consumption alone enthuse this brutish matriarch, and she will use any method – be it inspirational acts of gluttony, canny promises of plunder, or good-old fashioned extreme violence – to motivate her hordes to deliver it. Take a Bite Out of Your Enemies This multipart plastic kit builds Morga the Mighty, a legendary leader for your Ogor Mawtribes armies in games of Warhammer Age of Sigmar. An experienced and grizzled warrior, Morga leads by example. She embraces the wild heart of her race, tearing chunks out of her foes and swallowing them whole. Her glutthorn mount, Grutta, adds to her hitting power in melee, making her an ideal leader to get stuck in on the front lines. This kit can alternatively be built as a Tyrant on Glutthorn. Contents: – 56 plastic components – 1 Citadel 120mm by 92mm Oval Base – 1 construction guide This miniature requires assembly and is supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
Book 2 in the Horus Heresy Saga The Great Crusade that has taken humanity into the stars continues. The Emperor of Mankind has handed the reins of command to his favoured son, the Warmaster Horus. Yet all is not well in the armies of the Imperium... READ IT BECAUSE The seeds of Horus' betrayal are planted here, and the true nature of the universe revealed. Also, one of the Warhammer 40,000 universe's most reviled villains, Dark Apostle Erebus of the Word Bearers, reveals his true colours, and becomes the Space Marine you love to hate. THE STORY The Great Crusade that has taken humanity into the stars continues. The Emperor has handed the reins of command to his favoured son, the Warmaster Horus. Yet all is not well in the armies of the Imperium. Horus is still battling against the jealousy and resentment of his brother primarchs and, when he is injured on the planet Davin, he must also battle his inner daemons. With all the temptations that Chaos has to offer, can the weakened Horus resist? Written by Graham McNeill. -
Orks bring a motley horde of troops to battle, from rushing tides of Ork and Gretchin warriors, to roaring ramshackle vehicles and lumbering walking machines bristling with weapons. Command Your Waaagh! This Command Pack includes 94 cards and 36 double-sided tokens to help you reference and track your Ork army’s special rules in games of Warhammer 40,000. You'll find a double-sided token reference card, and cards for 15 detachments, including all their special rules, stratagems, and enhancements. Contents: – 15 Detachment Rule cards – 39 Enhancement cards – 40 Stratagem cards – 36 Double-sided tokens – 1 Token reference card All cards measure 63mm by 88mm. You'll need a copy of Codex: Orks, which is available separately, to make full use of this set. This Command Pack is only available while stocks last. -
When they form a Waaagh!, Orks swarm across a planet in unending waves of raucous, frenetic violence. They cry out for their gods, Gork and Mork, to witness their acts of brutality and cunning. This is a set of 16 six-sided dice with squared edges for use in games of Warhammer 40,000, themed around the Orks. They are cast in green acrylic plastic with red ink markings, and measure 16mm along each edge. The 1-5 facings are traditionally pipped, and each '6' face is decorated with the savage icon of the Orks. These themed dice are only available while stocks last. -
Weirdboyz are psychically sensitive Oddboyz who serve as focal points for the power unconsciously generated by other Orks. They unwillingly act like a lightning rod for Waaagh! energy, and discharge this power in destructive blasts of force, lest it accumulate and cause their heads to explode. 'Ead Banger This multipart plastic kit builds a Weirdboy, a support character for your Ork armies in games of Warhammer 40,000. Capable of blasting the foe with a torrent of power vomit at mid-range, and whacking them with his copper staff in melee, he deserves a place in your front lines. His powers can enhance nearby Orks and open up new tactical options for the savvy general. Contents: – 6 plastic components – 1 Citadel 50mm Round Hex Hole Base – 1 construction guide This push-fit miniature requires assembly and is supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour paints -
Wartrakks are part warbike, part gun rig, and all Orkish mayhem. The Nob that rides atop the platform gains the benefit of speed, without having to worry about steering, and he gets to fire armour-busting rokkits. The Wartrakk’s rugged design makes it an ideal vehicle for operating in urban ruins and ravaged battlefields, where it can outmanoeuvre more heavily armoured targets. A Nob for Your Speed Freeks! This multipart plastic kit builds a Wartrakk, a mobile but stable firing platform for your Ork armies in games of Warhammer 40,000. Just as fast as a Warbike, but equipped with more dakka and a vicious Nob, this light vehicle is perfect for riding alongside your Speed Freek units to add some extra hitting power. The multi-busta launcha makes quick work of enemy heavy infantry and other light vehicles. Contents: – 30 plastic components – 1 Citadel 105mm by 70mm Oval Hex Hole Base – 1 construction guide – 1 Orks Transfer Sheet The Orks Transfer Sheet features 385 high-quality waterslide transfers. These include symbols and icons for the Goffs, Bad Moons, Snakebites, Evil Suns, Blood Axes, and Deathskulls, as well as universal Ork glyphs, symbols, and decorations. This push-fit miniature requires assembly and is supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour paints -
Big Mek Dakkarigs provide a stable firing platform for heavy firepower. Lumbering relentlessly forward, they unleash corkscrewing hails of rokkits and hurricanes of dakka from their screaming blitzkannons, all while their gleeful pilot is protected from return fire by a crackling kustom force field. Big Dakka Wherever You Need It This multipart plastic kit builds a Big Mek Dakkarig, a huge mobile weapons platform to support your Ork armies in games of Warhammer 40,000. Armed with a recklessly rapid-firing blitzkannon and a multi-busta launcha to unleash hails of missiles, they can take on everything from masses of infantry to light armour. If the enemy gets too close, the heavy stomping feet and sheer armoured bulk will make them regret it. The Big Mek rider is protected by a kustom force field and large armoured plates, ensuring he'll stick around long enough to do some damage. Contents: – 44 plastic components – 1 Citadel 90mm Round Hex Hole Base – 1 construction guide – 1 Orks Transfer Sheet The Orks Transfer Sheet features 385 high-quality waterslide transfers. These include symbols and icons for the Goffs, Bad Moons, Snakebites, Evil Suns, Blood Axes, and Deathskulls, as well as universal Ork glyphs, symbols, and decorations. This push-fit miniature requires assembly and is supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour paints -
A Warhammer 40,000 Novel A lauded battle tank of the Imperium is tasked with leading a convoy, escorting a high-value asset through enemy territory. Recent changes to the crew threaten to destabilise the delicate harmony of the whole, to potentially disastrous effect. This edition includes an additional short story. READ IT BECAUSE The crew from the novel Steel Tread return, and it's another chance to get into the armoured hull of a mighty battle tank and find out what makes them tick. Their relationships and ability to work together can spell the difference between glorious victory and ignoble death. Can they come together in time to complete their mission? THE STORY The war for warp-cursed Croatoas rages on. Hailed as ‘Giant-killers’ for their heroics during Operation Jotunn, Lieutenant Commander Hadeya Etsul and the crew of the Leman Russ Demolisher Steel Tread are hurled right back into battle. Assigned command of a convoy of armour and infantry, Etsul is tasked with escorting a legendary lord commissar through contested territory to stabilise the wavering Ruega Front. But with a new crew member disturbing the delicate harmony of her tank, and a malevolent nemesis lurking unseen in the high passes ahead, the mission proves even more dangerous than first thought. As Etsul’s troubles multiply, she is forced to risk everything – even the hard-won trust of her crew – in the name of duty. Written by Andy Clark. -
The Empire of Man spans the World of Legend, standing against the forces of Chaos, rampaging beasts, and worse. Though comprised of independent city-states, they operate with a unified purpose. A Versatile Military Force This loaded box is ideal for starting a new Empire of Man collection – or expanding an existing army – to defend the World of Legend in games of Warhammer: The Old World, and it saves money compared to buying the kits separately. The army is led by a Commander of the Empire, a veteran warrior, and is built around a large core of infantry, Empire State Troops, to take and hold ground. Unleash a unit of Flagellants on your toughest foes, or soften them up first with fire from your State Missile Troops and Empire Archers. A unit of mounted Outriders is excellent for harassing your enemy and disrupting their plans. When taken together, they are a flexible army that can take on all comers. This boxed set builds 56 multipart plastic Empire of Man miniatures: – 1 Commander of the Empire – 20 Empire State Troops – 10 State Missile Troops – 10 Empire Archers – 10 Flagellants – 5 Outriders (can alternatively be assembled as Pistoliers) The miniatures in this box are easy to customise. The Commander of the Empire can be assembled with either a fine feathered helm or hat. The Empire State Troops come with components to assemble optional champions, standard bearers, and musicians. Every miniature can be armed with a halberd or a spear. The State Missile Troops include components to assemble an optional champion, musician, and standard bearer. Every miniature can be armed with either a crossbow or a handgun, and the champion can take a Hochland long rifle and powder monkey. The arms, heads, and weapons in the kit are interchangeable across the miniatures. The Empire Archers include arms, heads, and weapons that are interchangeable across the unit. This kit also includes a pair of unfortunate Orcs who have been caught in the crossfire – they can be used as scenery or to decorate bases. The Flagellants include components to assemble an optional Prophet of Doom and a standard bearer. The arms and heads in the kit are interchangeable across the miniatures. A wealth of accessories and weapon options is also included. The Outriders can alternatively be assembled as Pistoliers. There's a selection of arms, heads, and accessories to personalise them, and they can be assembled with an optional champion and musician. Contents: – 655 plastic components – 5 Citadel 30mm by 60mm Rectangle Slotta Bases – 52 Citadel 25mm Square Bases – 1 Empire of Man Infantry Transfer Sheet – 1 construction guide The Empire of Man Infantry Transfer Sheet features 290 high-quality waterslide transfers, including banner and shield icons, honour markings, script, and names to decorate your miniatures. These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
The Wood Elves stand vigil, always prepared to defend their ancestral home, the great forest of Athel Loren, against interlopers and the predatory races that harvest their wood and hunt their game. They rain arrows upon those who would despoil the sacred groves, and swiftly run down any survivors. Skill, Grace, and Bitter Resolve This loaded box is ideal for starting a new Wood Elf Realms collection – or expanding an existing army – to cut down the enemies of Athel Loren in games of Warhammer: The Old World, and it saves money compared to buying the kits separately. This force is led by Araloth, Lord of Talsyn, the royal champion of Queen Ariel. A unit of Eternal Guard is ideal for holding territory, while Sisters of the Thorn strike with their blackbriar javelins before swiftly evading retaliation. Glade Guard stand by to pepper the enemy with a hail of deadly accurate arrows, while Glade Riders are flexible light cavalry that are a threat both at range and in melee. When taken together, they are an agile force that is tough to pin down as they pick apart their enemies. This boxed set builds 28 multipart plastic Wood Elf Realms miniatures: – 1 Araloth, Lord of Talsyn – 10 Eternal Guard (can alternatively be built as Wildwood Rangers) – 5 Sisters of the Thorn (can alternatively be built as Wild Riders of Kurnous) – 8 Glade Guard (can alternatively be built as Deepwood Scouts) – 4 Glade Riders The miniatures in this box are easy to customise. The Eternal Guard are armed with long Asrai spears and optional shields, while Wildwood Rangers wield heavy two-handed glaives. Both options include components to build an optional champion, standard bearer, and musician. The heads and weapons are interchangeable across the miniatures, and the Eternal Guard can each take an optional shield. The Sisters of the Thorn wield deadly magic in addition to blackbriar javelins, while the Wild Riders of Kurnous are armed with vicious hunting spears and optional shields. Both options include components to build an optional champion, standard bearer, and musician. You'll also find accessories to further customise your miniatures, and the Wild Riders can each take an optional shield. Glade Guard and Deepwood Scouts wield Asrai longbows. Both options include components to build an optional champion, standard bearer, and musician. The champion can be built holding an Asrai longbow or a sword, there is a choice of two banner toppers for the standard bearer, and the heads, legs, torsos, capes, and weapons are interchangeable across the miniatures. The Glade Riders include components to build an optional champion, standard bearer, and musician. The heads, legs, torsos, capes, and weapons are interchangeable across the miniatures. They can be assembled wielding either a bow or spear, and decorative spirits are included in the kit to personalise your bases. Contents: – 383 plastic components – 20 Citadel 25mm Square Slotta Bases – 5 Citadel 30mm by 60mm Rectangle Bases – 4 Citadel 30mm by 60mm Rectangle Slotta Bases – 1 Wood Elf Realms Transfer Sheet – 1 construction guide The Wood Elf Realms Transfer Sheet features 186 high-quality waterslide transfers, including icons and runes in different colours to decorate your miniatures. These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
Marching from Ulthuan, the High Elves defend the World of Legend from Chaos. Their reach is long, and these noble warriors stand ready to fight those who would defile and sully the realms – above all, they hate the worshippers of the Dark Gods with a cold fury. Nobility and Martial Skill Made Manifest This loaded box is ideal for starting a new High Elf Realms collection – or expanding an existing army – to defend the World of Legend in games of Warhammer: The Old World, and it saves money compared to buying the kits separately. Commanded by a majestic Sea Guard-themed High Elf Lord, the core of the army is a unit of Lothern Sea Guard, a heavily armoured defensive unit ideal for holding ground. A band of Shadow Warriors offers long-range support to harass and disrupt the enemy, while an eagle-borne Lothern Skycutter delivers a heavy bolt-thrower wherever it's needed to take out high-value targets. A Tiranoc Chariot and a unit of Ellyrian Reavers charge forward to deliver death to those who would oppose the might of the High Elves. When taken together, they are a highly mobile force that hits hard where your enemy is weakest. This boxed set builds 23 multipart plastic High Elf Realms miniatures: – 1 High Elf Lord – 10 Lothern Sea Guard – 5 Shadow Warriors (can alternatively be built as Sisters of Avelorn) – 5 Ellyrian Reavers – 1 Lothern Skycutter – 1 Tiranoc Chariot (can alternatively be built as a Lion Chariot of Chrace) The miniatures in this box are easy to customise. The Lothern Skycutter kit builds both the Skycutter itself, and the High Elf Lord on foot. It can be assembled with 3 Lothern Sea Guard crew, 2 Lothern Sea Guard and a bolt thrower, or the High Elf Lord can ride it with 1 Lothern Sea Guard. The Swiftfeather Roc has a choice of 2 different heads, 2 sets of claws, and can have its wings assembled up or down. The chariot itself has a choice of 2 front figurehead decorations, 2 back banners, and 2 rear decorations. The crew have 2 head options each, making it easy to customise your airborne war machine. The High Elf Lord can be assembled with or without a cape, and if you equip your Lothern Skycutter with an eagle-eye bolt thrower, they can alternatively be built on foot, with the option to carry a Battle Standard. The Lothern Sea Guard come with components to build an optional champion, standard bearer, and musician. The Shadow Warriors can be assembled with an optional champion. Alternatively, they can be assembled as Sisters of Avelorn, armed with magical bows, who also have an optional champion. The Ellyrian Reavers can be assembled with an optional champion, standard bearer, and musician. The Tiranoc Chariot includes a choice of 2 heads for the driver, and 2 heads for the crew, who can be armed with a spear or a bow. There is also a spear or a bow to add to the rear of the chariot. It can alternatively be built as a Lion Chariot of Chrace, a heavier option. If you choose to build this kit as a Tiranoc Chariot, the leftover lion miniatures can be used to represent War Lions in your games. Please note that bases for War Lions are not included in this kit. Contents: – 208 plastic components – 6 Citadel 25mm Square Bases – 10 Citadel 25mm Square Diagonal Slotta Bases – 5 Citadel 30mm by 60mm Rectangle Bases – 1 Citadel 60mm by 100mm Rectangle Base – 1 Citadel 50mm by 100mm Rectangle Base – 1 High Elf Realms Transfer Sheet – 1 construction guide The High Elf Realms Transfer Sheet features 356 high-quality waterslide transfers, including banner and shield icons, and runes to decorate your miniatures. These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
Beastmen are twisted by the Dark Gods, and guided by their base natures. They dwell in primordial forests, venturing out to raid and pillage in a tide of bestial violence. The True Children of Chaos This loaded box is ideal for starting a new Beastmen Brayherds collection – or expanding an existing army – to pillage the World of Legend in games of Warhammer: The Old World, and it saves money compared to buying the kits separately. The army is led by both a Beastman Chieftain and a Beastman Shaman. A herd of Bestigors hits hard, rushing forward to get to grips with their foes, while an Ungor Herd peppers them with arrows to soften them up. A large Gor Herd is ideal for taking and holding ground, and grinding your enemies down. Mutated Chaos Warhounds are an excellent disruption and harassment unit, slowing down your foes and throwing their plans into disarray. When taken together, they are a brutal and aggressive army that surges forward in an unstoppable flood. This boxed set builds 52 multipart plastic Beastmen Brayherds miniatures: – 1 Beastman Chieftain – 1 Beastman Shaman – 10 Ungors – 10 Bestigors – 20 Gors – 10 Chaos Warhounds The miniatures in this box are easy to customise. The Ungor Herd includes components to assemble an optional champion, standard bearer, and musician. The standard bearer has a choice of two different banner toppers. The other Ungors can be armed with a bow, hand weapon and shield, or spear and shield, and the heads in the kit are interchangeable across the bodies. The Gor Herd can be assembled with an optional champion, standard bearer, and musician. The horns, heads, hand weapons, and shields in the kit are interchangeable across the bodies. The Bestigor Herd can be assembled with an optional champion, standard bearer, and musician. The standard bearer has a choice of two different banner toppers, and the horns, heads, and weapons in the kit are interchangeable across the bodies. The Chaos Warhounds have separate bodies that feature modular, interchangeable horns and tails. Contents: – 403 plastic components – 12 Citadel 30mm Square Bases – 32 Citadel 25mm Square Bases – 10 Citadel 50mm by 25mm Rectangle Bases – 1 Beastmen Brayherds Transfer Sheet – 1 construction guide The Beastmen Brayherds Transfer Sheet features 204 high-quality waterslide transfers, including banner icons and runes of the Dark Tongue to decorate your miniatures. These miniatures require assembly and are supplied unpainted. We recommend: – Citadel Tools: Super Fine Detail Cutters – Warhammer Colour Plastic Glue – Warhammer Colour paints -
Months prior to the Betrayal at Isstvan, the Emperor’s judgment had descended upon the Thousand Sons’ home world of Prospero in the first recorded open clash between Legions and the Talons of the Emperor. In defiance of the Emperor’s command, Magnus and his sons had been practicing forbidden psychic sorcery. A Censure Host comprised of the Legio Custodes, Silent Sisterhood, and the Space Wolves Legion vowed to wreak utter ruin upon Prospero. They were not prepared for what Magnus would unleash in return. Change Comes for Prospero This gaming supplement for Warhammer: The Horus Heresy details the involvement of the Legio Custodes in the Burning of Prospero, where they would battle not only the Legiones Astartes, but also daemonic forces conjured in the depths of Tizca. In addition to detailed background and a new Unit for the Custodians, an Army List is presented which allows players to field the Daemons of Tzeentch in the Horus Heresy for the first time. This 48-page softcover supplement contains: – In-depth Lore: Detailed background on the Custodians’ role in the Burning of Prospero, and of the elements of the Legio Custodes which joined the Censure Host. – Additional Mission: A full Historical Mission that allows players to recreate the Fall of the Domus Tenebri which pitted the Daemons of Tzeentch against the Emperor’s Custodians. – Daemons of Tzeentch Army List: A full Army List for the Daemons of Tzeentch including a new Psychic Discipline and rules which allow these Units to be included in Thousand Sons Armies. – Unit Profiles: Additional rules for a new Adjutorum Sodality unit for the Legio Custodes, and 2 new cohorts for the Solar Auxilia. You will need the Warhammer: The Horus Heresy – Age of Darkness Rulebook, Liber Custodes, Liber Hereticus, and Liber Auxilia, all available separately, to make full use of this gaming supplement.