• In the grim darkness of the far future, there is only war. The galaxy writhes in the mailed fist of all-consuming war. The Imperium teeters on the brink of annihilation, beset upon all sides by heretic warlords, daemon-summoning witches, and rapacious alien empires. The Great Rift sunders the void, a ragged wound torn through the heart of the Emperor's realm and bleeding madness and mutation across all. In every star system and upon every planet, battle rages more fiercely than ever before as loyalists, heretics, and aliens tear reality itself apart in their war dominance. Every day the flames rise higher – this is a more terrible era than ever before, for there is no peace amongst the stars… The Book This 280-page hardback book is an essential guide to Warhammer 40,000, and contains everything you need to know to collect, build, paint, and play with Citadel miniatures in the grim darkness of the 41st Millennium. You'll find an overview of the Warhammer 40,000 hobby in all its aspects, core rules for playing out battles that range from small skirmishes to massive Onslaught games, and an in-depth introduction to this rich and ruinous setting through immersive lore, stunning illustrations and photography, and an evocative look at each of the factions waging war in the far future. THE WARHAMMER 40,000 HOBBY The book opens with an introduction to this amazing hobby through its four keys – Collect, Build, Paint, and Play. You'll find out how to start your collection of Citadel miniatures, learn how people build and paint their models, and get suggestions to tools and guides that will help further. You'll also begin your journey as a commander with a look at how, where, and why players engage in dynamic tabletop battles of Warhammer 40,000, an example Battle Report between two armies, and an explanation of different styles of play – self-contained Combat Patrols, competitive Chapter Approved games, and narrative Crusade campaigns. DARK IMPERIUM This expansive lore section provides a doorway into the grim darkness of the 41st Millennium. It is a far-distant future dominated by an oppressive and corrupt Human empire, its crumbling borders defended by doomed heroes and imperiled by threats from both without and within, its history marked by ignorance and carnage and the laughter of thirsting gods. The first part of this guide explores the decaying Imperium and the galaxy in which it resides – the long-dead God-Emperor who sits eternal on his Golden Throne, the High Lords and Adeptus bureaucracies that rule in his name, the fanatical Ecclesiarchy which preaches the Imperial faith, the secretive Ordos of the all-seeing Inquisition, and the post-human Space Marines who fight battles no other could endure. You'll also discover the hellish dimension known as the warp, which fuels psychic mutation and interstellar travel, the mad Gods of Chaos who rule its infinite depths, the blasphemous cults that serve them, and the Great Rift that splits realspace itself in two. There's also a double-page galactic map, highlighting vital planets, systems, war zones, and warp storms. The second half delves into the history of the setting, from its myth-shrouded past to the apocalyptic clashes of its present. You'll find a timeline of Humanity's development through the Ages of Terra and Technology, the Ages of Strife and Darkness, all the way to the Age of the Imperium. You'll explore the superstitions that fuelled the Imperium's worship of lost technology and its fearful hatred of aliens and mutants, the Great Crusade through which the Emperor sought to unite Humanity, the Horus Heresy that set the galaxy aflame, and the millennia of war and loss that shaped the Imperium. Finally, you'll enter the Era Indomitus – marked by the opening of the Great Rift, the birth of a new God of Death, and the revival of the Primarch Roboute Guilliman. Even as the new Lord Regent's Indomitus Crusade strives to reunite the dying Imperium, a psychic awakening heralds a terrifying Age of Witches, and Abaddon the Despoiler plagues the galaxy with aid of the daemonic demigod Vashtorr and their Arks of Omen. The return of Lion El'Jonson, the First Primarch of the Emperor, only forestalls total disaster – and with the resurgence of Hive Fleet Leviathan, the galaxy may be reduced to nothing but food for an alien swarm. FACTIONS Explore each of the factions waging war in Warhammer 40,000, with detailed background information plus tactical descriptions and a miniature showcase of their Combat Patrols. The mustered Armies of the Imperium include mighty Space Marine Chapters, the ranks of the Astra Militarum, the fanatical cults of the Adeptus Mechanicus and Adepta Sororitas, and the golden guardians known as the Adeptus Custodes. The blasphemous Forces of Chaos feature ancient Traitor Legions and more recent Heretic Astartes, as well as the otherworldly Chaos Daemons. Finally, the insidious Xenos Threat ranges from the brutish Orks, mercenary Leagues of Votann, and expansionist T'au Empire to the ancient branches of Aeldari and Drukhari, the deathless Necrons, and the ravening Tyranids and their Genestealer Cults. CORE RULES The Warhammer 40,000 Core Rules contain everything you need to know in order to wage glorious battle across the war-torn galaxy of the 41st Millennium. These basic rules are used for games of all sizes and styles, and provide a foundation for use with other supplements. You'll learn the general principles and core concepts of Warhammer 40,000, the datasheets and characteristics used by your models, and the rules that apply to the five phases of the game: the Command phase, the Movement phase, the Shooting phase, the Charge phase, and the Fight phase. You'll also find Stratagems and abilities used by all armies, as well as additional rules for elements like Strategic Reserves, terrain features, and aircraft. Lastly, there are rules for mustering an army, setting up your models for a game, controlling objectives to claim victory, and a mission – Only War – to get you started playing right away. COMBAT PATROL Combat Patrol is the ideal starting point for playing Warhammer 40,000. Fast-paced and quick to learn, it uses the Core Rules to play out tactical clashes that should last up to one hour, using only the contents of Combat Patrol boxes. These forces each have bespoke, self-contained rules which are presented online and in other publications, and provide everything you need to get playing. This section provides an introduction to the Combat Patrol game mode, an explanation of the Battle Ready standard of painting for games, and six different Combat Patrol missions – Clash of Patrols, Archeotech Recovery, Forward Outpost, Scorched Earth, Sweeping Raid, and Display of Might – each with their own objectives, mission rules, and deployment maps for a variety of game experiences. The book concludes with a separate index for the Core Rules, acting as a handy reference for use while playing games.
  • In the grim darkness of the far future, there is only war. Across the far-flung worlds of the Imperium of Mankind, in a galaxy riven by warp storms and unceasing conflict, the armies of Humanity battle for survival. With the Imperium already standing upon the brink of annihilation, the Tyranid hive fleets emerge from the cold void between the stars. The Space Marines stand as the last line of defence between this ravenous alien menace and the beleaguered worlds of the Imperium. Take the plunge into the 41st Millennium with the Ultimate Starter Set for Warhammer 40,000. This box gives you a complete introductory experience, with loads of incredible models, a battlefield to fight over, helpful guides, and all the dice, tools, and rules you need to play your first games. Pick the noble Space Marines or swarming Tyranids, give control of the other army to a friend or family member, and battle it out for hours of entertainment. There’s no better way to get into the Warhammer 40,000 hobby – this box is also an excellent way to expand your existing collections. This boxed set includes: 1x 72-page softcover Warhammer 40,000 Ultimate Starter Set Handbook – Includes construction guides, rules tutorials, and training missions to get you up to speed without hassles and headaches 1x 72-page softcover Warhammer 40,000 Core Rules Booklet – Learn how to move your models, engage in combat, and win games. Also includes full rules for Combat Patrol games, a fast-paced, fully balanced version of the game where each side plays a pre-built army. The armies in this box can be used as full Combat Patrols for Space Marines and Tyranids. 44x plastic push-fit Citadel miniatures – This box is stuffed with loads of miniatures to build, paint, and play with. There are two starting forces in the box, with leaders, troops, and support elements – all designed to be assembled without glue, so you can get stuck in with minimal fuss. These miniatures are all supplied with their appropriate bases, and the box features: 12x Space Marines Genetically-enhanced soldiers created for war. Their already-deadly skills are enhanced with power armour that amplifies their strength and endurance, and brutal weapons to utterly annihilate any foe. - 1x Captain in Terminator Armour: A veteran of a thousand wars, ready to lead a strike force against any foe - 1x Librarian in Terminator Armour: All the power of a Space Marine, combined with terrifying psychic powers - 5x Terminators: Veteran warriors clad in nigh-impenetrable armour and armed with heavy weapons - 5x Infernus Marines: Armoured troops who wield powerful flame weapons to keep swarming enemies at bay 32x Tyranids Utterly alien creatures from a distant galaxy, driven by a gestalt consciousness. They desire nothing more than to consume all life, absorbing and reconstituting its biomass into ever-more-vile creatures. - 1x Winged Tyranid Prime: A swooping conduit for the Hive Mind's will, connecting all Tyranid creatures within close proximity - 1x Psychophage: A massive, highly specialised monstrosity, eager to consume enemies with its horrific maw - 3x Von Ryan’s Leapers: Mantis-like hunters that lash out from the shadows to ensnare unwary prey - 5x Barbgaunts: Living artillery slaved to their symbiotic weapons - 20x Termagants: Scuttling hordes of simple Tyranid creatures, armed with weapons that project living ammunition - 2x Ripper Swarms: Small beasts tasked with finishing off weakened enemies and picking their bones clean 9x plastic Citadel modular terrain pieces – The border worlds of the Imperium are strewn with rugged structures, built following time-tested designs to withstand the ravages of war. These glue-fit plastic terrain pieces are designed to bring your tabletop to life, and include the following: - 1x STC Hab-bunker: A rough-and-ready shelter, mass-produced for use on many Imperial worlds - 8x Stockades: Spike-lined defensive walls that can be arranged and combined in a variety of ways 2x reference sheets – One for each army, including simplified datasheets for each unit that will help keep your games running smoothly. 2x 30" by 22.4" double-sided gaming boards – Two heavy card game boards, with different battlefield art on each side, that can be folded for easy transport. Combine them for an expansive playing field. 2x range rulers and 10x six-sided dice – These essential accessories are used in games of Warhammer 40,000 for movement, shooting, close combat, and more. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Colour paints. The terrain in this set is glue-fit – we recommend using Citadel Plastic Glue for assembly.
  • The Sanguinary Guard are the utmost elite of the Blood Angels chapter. They fight with wrist-mounted Angelus boltguns that leave both hands free to wield crackling power glaives. The Sanguinary Guard are a brotherhood of mortals-become-gods and their deeds are the stuff of legend. This 95-piece kit makes 5 multi-part plastic Blood Angels Sanguinary Guard. It includes 15 different heads (five with helmets, five bare heads and five Death Masks), 15 elaborate shoulder pads, 5 Glaives Encarmine, 6 Angelus boltguns, an inferno pistol, a plasma pistol, five variations of legs and five different torsos. Also included are a banner with sculpted detailing and a range of pouches and Blood Angels accessories that allow you to further customise your unit. Models supplied with 5 x 32mm round bases.
  • Reliable, resilient and easily repaired, the Rhino has been the mainstay transport of the Space Marine Legions since time immemorial. The Rhinos maintained by the Chaos Space Marines and their various Traitor Legions are grotesque shadows of these loyal troop carriers, daubed with terrifying symbols, smeared with the blood of the slain and covered in spikes – all the better to impale and intimidate the enemies of Chaos. This multipart plastic kit builds a Chaos Rhino – a transport vehicle that adds much-needed mobility to Chaos infantry, be they frothing Berzerkers, plodding Plague Marines, or well-armed Havocs. In addition to its armoured bulk, the Chaos Rhino is armed with a pintle-mounted combi-bolter or combi-flamer, and includes options for a Chaos Space Marine gunner, spotter, or closed hatch. It can also sport a rooftop havoc launcher for additional long-ranged firepower. This kit offers plenty of cosmetic options, including a variety of Chaos icons, trophy racks, chains, hooks, dozer spikes, and corrupted armour plates. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Forgefiends are daemon engines devised to sow death amongst enemy forces from afar, their hulking bodies fused with enormous warp-welded weaponry. Guided by the hateful daemonic intelligence bound within its metal shell, a Forgefiend scythes down masses of enemy troops and blasts glowing craters into the sturdiest targets. This multipart plastic kit builds a Forgefiend – a predatory daemon engine built for ranged annihilation. Its monstrous form combines warped metal and twisted flesh, covered with mechanical details such as vents, wires, cables, pistons, and segmented plates. The Forgefiend can be armed with a pair of heavy hades autocannons to spit a hail of shells, or unleash superheated blasts with a pair of ectoplasma cannons. The kit also offers a choice of two heads – one with snapping jaws, another with an in-built ectoplasma cannon. This kit can alternatively be assembled as a Maulerfiend. This kit comprises 67 plastic components and comes with a Citadel 120x92mm Oval Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Heldrakes are winged daemon engines that plummet out of the skies like living comets, hurtling towards enemy aircraft and crashing claws-first into them from above. A Heldrake takes cruel joy in diving down upon unsuspecting aerial assets, tearing them from the sky and murdering the crew. Once its dominance of the sky is complete, the beast turns its weapons against those on the ground. This multipart plastic kit builds a Heldrake – an enormous dragon-like construct of flesh and metal. Posed as though soaring across the battlefield, the model's warped carapace is loaded with mechanical details, from trailing cables and interlocking wing-plates to small wiring and rivets, and features a crazed web of Chaotic patterns. The Heldrake's fanged mouth sports your choice of integrated weapon – a shell-spitting hades autocannon, or a baleflamer for scorching foes at closer ranges. This kit comprises 49 plastic components, and comes with a Citadel 120x92mm Oval Base and a Citadel Large Flying Stem. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Haarken Worldclaimer takes a heinous joy in his role as the mouthpiece of Abaddon, for it is he who proclaims the death of worlds. He does so not with some quotidian threat or hollow boast, but by driving his weapon, the Daemon-touched Helspear deep into the heart of citizen and soldier alike. He is a dark omen given form, and the otherworldly destruction he heralds is the coming of the Warmaster himself. This finely detailed miniature is a brand-new Character, who can bring a new tactical options to any Chaos Space Marines army. His dynamic pose shows this terrifying warrior in full assault, striking fear into his enemies. This miniature is supplied with a 40mm round base.
  • Scarab Occult Terminators were once the finest psykers in the Thousand Sons Legion, bodyguards to Magnus the Red himself. Reduced to dust along with their brethren, they now possess only an echo of their previous intellect. They stride into battle at the behest of their sorcerous masters, advancing with an eerie, stoic calm; clad in ornate armour, they bear down on the foe in near-silence until their weaponry is unleashed. Then, the sickening sound of khopesh blades and Inferno combi-bolters tearing into flesh rings out, delivering death to those who insult the warriors of Prospero with their resistance. This multi-part plastic kit contains the components necessary to assemble 5 Scarab Occult Terminators, armed with Inferno combi-bolters and khopesh blades. One model can be assembled with an included heavy warpflamer, soulreaper cannon or hellfyre missile rack. One model can be assembled as a Scarab Occult Sorcerer, who can exchange his combi-bolter for an included power sword. Supplied with 5 Citadel 40mm Round bases
  • Twisted arcanists, wicked of intent and strange of form, Exalted Sorcerers have an encyclopædic knowledge of spells and are able to bend reality to their desires. Amongst their number are warrior-mystics that have stalked the galaxy for ten thousand years – to these masters of the esoteric, matters of war are a crass distraction, but these visionaries bring a terrible focus to bear when battle rages. Enemies are torn to shreds by devastating magical barrages, hideously changed, twisted and distorted as the most ill-fated Chaos Spawn. This multi-part plastic kit contains all the parts necessary to make 3 Exalted Sorcerers, each armed with Inferno bolt pistols and force staves. The kit includes 6 different chest plates, 7 different heads and a Disc of Tzeentch – this can be modelled upside down with different visible details, and includes magic flame for elevation. Supplied with 3 32mm Round bases and 1 40mm Round base.
  • Bloated with festering corruption, Plague Marines form the mainstay of the Death Guard, and unlike many Traitor Legions their numbers have only swollen as the millennia have passed. Sworn to Nurgle’s service, Plague Marines have disgusting, rotted bodies that stink of decay. The putrescent slime that oozes from their sores corrodes armour boils away skin, yet despite their horrific disfigurements they are fearsome warriors indeed. This multi-part plastic kit contains the components necessary to assemble a 7-man squad of Plague Marines. Each is posed dynamically, with the usual Death Guard accoutrements – cracked, rotting armour revealing grasping tentacles, severed heads displayed proudly on belts, backpacks sloshing with unnatural diseases and pipework leading from rebreathers to Nurgle knows what foul concoctions. There’s an Icon of Despair included, so your unit can feature an icon bearer. These models feature a wide range of weapons and heads, many of which are designed to fit a specific model – there are 8 boltguns, 4 plague knives, 2 bubotic axes, a blight launcher, a plasma gun, a meltagun, a plaguebelcher, a heavy plaguespewer (with backpack), a mace of contagion, a great plague cleaver, a plague flail, a plasma pistol and a bolt pistol. There are 2 weapon options available for the unit Champion: a specific plaguesword and power fist, and there are a total of 16 bare and helmeted heads. 2 specific arms are included for a model holding a blight grenade, with one hand pulling the pin. This kit comes as 146 components, and is supplied with 7 Citadel 32mm Round bases.
  • Striding onto the battlefield like a demigod of war, the Despoiler scowls at the mortal chattel before him. He is an ender of worlds, a destroyer of hope, a bane unto the galaxy itself. Yet he is not beyond the siren call of battle, and leads his Black Legion to acts of pitiless slaughter whenever a worthy foe is near. Abaddon the Despoiler is the ultimate Chaos character. Terrifyingly capable on the battlefield, he'll transform any army of Chaos Space Marines into a deadlier fighting force, either by causing carnage on the front lines or lending invaluable aura abilities to nearby troops. This kit brings Abaddon to life in magnificent detail, drawing on three decades of art and lore to create a definitive representation of this iconic character. No detail has been spared – with baroque armour, intricate mechanical detail and grisly trophies, it’s a pleasure to paint and will immediately stand out from the rest of your collection. Even the base has a wealth of sculpted detail to help show Abaddon in all his dark glory! You'll even be able to customise your Abaddon with optional extras. You can model yours with or without the cape depending on your preference, while a choice of three heads is provided to ensure that your model fits your interpretation of the Warmaster. One features Abaddon’s classic grimace, another bears the likeness of Horus, while the last features an ominous rebreather. This kit is supplied in 31 plastic components, and comes with a 60mm round base.
  • The Ravenwing Black Knights are the 2nd Company’s greatest warriors, elite fighters who style themselves after the monster-hunting knights of old Caliban. They speed towards the foe, swinging their corvus hammers with such force that the spiked end punctures even the thickest armour. Black Knights are the elite of the Ravenwing. Between their bike-mounted plasma talons and the variety of powerful melee weapons they carry, they're capable of downing enemies many times their size, making them a swift and deadly addition to your collection. This kit is comprised of 122 plastic components with which to make a unit of three Ravenwing Black Knights. It is also supplied with a Dark Angels Transfer Sheet, and 3x Citadel 75mm x 41.5mm Oval Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • The Talos Pain Engines are seen as the pinnacle of the Haemonculi's art. Creations of mad genius, each one is part organic and part mechanical, festooned with surgical apparatus and horrible-looking weapons of war. Only the sickest minds could have created the bewildering Talos Pain Engine. From hooks to chains, to fat curved and serrated blades, there is an eye-watering array of barbaric implements. Within the armoured, shell-like carapace and scorpion-like aesthetic lurks a muscular beast that has been somehow blended with machine in the most horrific manner. This multi-part plastic kit contains 89 components with which to make one Drukhari Talos Pain Engine or one Cronos Parasite Engine. The box includes all manner of features: chain-flails, ichor injectors, a liquefier gun and many syringes, as well as several variant heads and arms. It is a remarkably macabre addition to any Drukhari collection.
  • A rich and daring Drukhari may surrender himself to the Haemonculi, requesting that his bones be hollowed out, that bands of new muscle be grafted onto his torso, and powerful wings and adrenaline dispensers be attached to his shoulders so that he is capable of true flight. The Kabal overlords pay handsomely for these veteran warriors to fight for them and as a result the Scourges will often equip themselves with the best weaponry and armour that they can find. It is rare for the Scourges to engage the enemy up close, preferring to lay down a withering hail of fire before flying away out of harm's reach. This multi-part plastic set contains five Drukhari Scourges in 80 components, including plenty of weapon upgrades in the form of a shredder, splinter cannon, haywire blaster, heat lance, blaster and a dark lance. There are also several weapon options should you wish to upgrade one of the Scourges into a Solarite to lead the unit. The set includes five 32mm bases. These miniatures are supplied unpainted and require assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • The Dire Avengers are first amongst the Aspect Warriors of the Aeldari. They represent the War God's unending thirst for vengeance upon a galaxy of woe, and as such they are merciless to their foes and unstinting in their devotion to their people. The Dire Avengers in this kit are all armed with Avenger shuriken catapults, as well an enough extra parts for each to be equipped with their own ammunition pouches. There are optional parts to make an Exarch who can be armed with a shuriken catapult, two shuriken catapults, a diresword and a shuriken pistol, or a power weapon and shimmershield. Also included is a choice of two Exarch heads (1 helmeted, the other bare) and an optional back banner to further distinguish the unit's leader. As well as this, there is a small statue of Asurmen included on the frame. This multi-part plastic kit contains 42 components and an Aeldari Transfer Sheet with which to make five Aeldari Dire Avengers, or four Dire Avengers and one Dire Avenger Exarch. Add more boxes to your cart to build up a bigger core of infantry for your collection.
  • Looming ghost warriors many times larger than even the mighty Wraithlords, the war machines known as Wraithknights are still dextrous enough to run through the ruin of a shattered city, leaping from pillar to spar as their arcane weapons bring oblivion to the enemies of the Aeldari. Dominating the tabletop, the Wraightknight is an enormous model, standing almost 9” tall at its highest point at the top of the Warp vanes. There are a variety of different armaments available to this kit. Its left arm can be equipped with either a wraithcannon or a scattershield. The right arm has a choice of wraithcannon, ghostglaive or suncannon. There are two of each of the following secondary weapons: shuriken cannon, a scatter laser and a starcannon, These are shoulder mounted and can be taken in any combination. As if that wasn't enough, there are a variety of closed and open fists, allowing you even more options for customisation. This multi-part plastic kit contains 114 components with which to make one Aeldari Wraithknight. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Heavily armed and armoured, Valkyries are agile carrier-gunships with experienced crews. Their pilots weave them through enemy fighters and ground fire to deliver their payload of soldiers, dropping them from high altitude via grav-chutes or hovering at lower levels while the troops jump out to storm the landing zone. This multipart plastic kit builds one Valkyrie – a twin-engine attack aircraft that can transport troops into battle. It sports a choice of nose-mounted weapon – either a lascannon or multi-laser – as well as a pair of underslung hellstrike missiles or rocket pods, mounted beneath its wings. The Valkyrie features a highly detailed interior, including a pair of optional door-gunners crewing heavy bolters, as well as two pilots with a choice of heads, visible beneath a clear plastic canopy. The kit provides a number of other components to customise your Valkyrie, including an aquila sigil and variant targeting systems, and includes a clear flying stand to secure the Valkyrie in a heightened position – the stand can be attached gluelessly, allowing you to remove it to represent landing. ​This kit comprises 128 plastic components, and is supplied with an Astra Militarum Vehicle Transfer Sheet featuring tactical markings, numerals, and other regimental heraldry. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Tempestus Scions are elite special forces of the Astra Militarum, well-trained in numerous combat styles at the Schola Progenium, equipped to the highest standard, and protected by reinforced carapace armour. Primed for a wide variety of specialist missions and prepared for aerial drops into warzones that most would consider suicidal , their most common armament is an armour-piercing hot-shot lasgun fitted with advanced sights. This multipart plastic kit builds five Tempestus Scions – the soldiers of the feared Militarum Tempestus. Each model can be armed with a hot-shot lasgun, and the kit includes an optional vox-caster as well as an arsenal of additional weapons to equip specialist gunners – a plasma gun, meltagun, grenade launcher, flamer, or hot-shot volley gun. You'll also find parts to build one model as a Tempestor squad leader with a variety of alternative weapons – a chainsword, power fist, or power sword for melee combat, and a hot-shot laspistol, bolt pistol, or plasma pistol for ranged fire. The kit includes loads of interchangeable components and cosmetic options to customise your Tempestus Scions – including 17 different heads, eight with helmets and nine with berets, as well as ammo pouches, knives, grenades, and canteens. This kit can alternatively be assembled as a Militarum Tempestus Command Squad to lead your special forces. This kit comprises 111 plastic components, and is supplied with 5x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • A linebreaker without peer, the Land Raider Crusader can smash through enemy formations, disgorging Space Marine assault troops into the heart of the enemy position. Like all mighty Space Marine tanks, the Land Raider Crusader features incredibly solid armouring on all sides - it comes with metal panels, hatches, rivets and searchlights. It displays an explosive array of weaponry including a twin-linked assault cannon, frag launchers and hurricane bolter sponsons, and the kit also contains a multi-melta and two flamestorm cannons, for you to personalise your vehicle. This box set contains 124 components with which to make either a Land Raider Crusader or a Land Raider Redeemer. This set is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Amongst the most honoured Space Marines of a Chapter are its Apothecaries. It is their role to to mind the physical well-being of their battle-brothers – this is seen most obviously on the battlefield, where an Apothecary serves as an emergency medic. Their most important duty, though, concerns the dead; an Apothecary can harvest the progenoid organs from a fallen Space Marine, ensuring the creation of further warriors and the continuation of the Chapter. This multi-part plastic kit contains the components necessary to assemble a Primaris Apothecary. Strikingly detailed, clad as he is in Mk X power armour, this miniature features far more accoutrements and gadgets than the standard Primaris Space Marine – as befits his battlefield role. Strung around the chest plate are several canopic jars, bearing purity seals: these are filled with progenoid organs that have passed his scrutiny, and will be used in the creation of further Primaris Space Marines. In his right hand he clutches a freshly-hewn organ upon which his gaze is fixed; another canopic jar hangs from his arm, ready. His left arm holds a narthecium, the grisly instrument of his craft, though this can be replaced with an optional absolver pistol (often the last thing a fallen brother will see…) Adding to the detail and options of this kit are a selection of lamps and surgical inspection lenses, with a chainsaw, injector servo arm, drill and stapler amongst the possible modelling options. As a macabre narrative extra, a slain Space Marine is included with a huge incision made by the Apothecary’s narthecium, to be added to the base. The Primaris Apothecary comes as 28 components, and is supplied with a Citadel 40mm Round base. The kit also includes a Ultramarines-Character Transfer Sheet, which features Captain, Chaplain, Librarian and Lieutenant iconography.
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