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A Warhammer Age of Sigmar Omnibus I have a story to tell you… I shall start at the breaking of the Tempest, where history begins… READ IT BECAUSE Follow the tumultuous saga of the Mortal Realms in a single volume – from the battles against the forces of Chaos, through the Soul Wars against the hordes of Nagash, to the chosen warriors of Sigmar fighting in the Era of the Beast. THE STORY The Mortal Realms are lost. From the ashes of the World-that-Was, the God-King Sigmar plucks from oblivion the souls of warriors that die in his name, and on the Anvil of Apotheosis reforges them anew. These brave but damaged Stormcast Eternals face near-insurmountable odds to bring Sigmar’s light back to the Mortal Realms, and reclaim them from the grasp of the ascendant Ruinous Powers of Chaos. CONTENTS: - The Gates of Azyr (Novella) by Chris Wraight - Soul Wars (Novel) by Josh Reynolds - Dominion (Novel) by Darius Hinks -
An Adepta Sororitas Omnibus Among the blessed ranks of the Adepta Sororitas there are those whose legends and deeds endure for millennia. Saints, both living and dead, whose radiance instils hope and courage in the ranks of the God-Emperor’s armies. READ IT BECAUSE Here, the glorious conquests and agonising losses that earned certain hallowed warriors of the Adepta Sororitas their hard-won sainthoods are retold in full. THE STORY The novel The Triumph of Saint Katherine tells the tale of this most holy procession, and how it inspires those on the battlefields of the Imperium to victory against all odds. In Celestine: The Living Saint, you will follow Saint Celestine beyond the veil of death and back again to answer the God-Emperor’s call, followed up further in the short-story Celestine: Revelation. Finally, in Ephrael Stern: The Heretic Saint, you can explore what happens when a maligned Sister of Battle is faced with the possibility of the ultimate darkness – the loss of the Imperium itself. This Omnibus Contains: – Celestine: The Living Saint (Novel) by Andy Clark – Celestine: Revelation (Short story) by Andy Clark – Ephrael Stern: The Heretic Saint (Novel) by David Annandale – The Triumph of Saint Katherine (Novel) by Danie Ware -
A Warhammer 40,000 Omnibus Inquisitor Gregor Eisenhorn is one of Warhammer 40,000's most beloved anti-heroes. Operating on the very edge of Imperial doctrine, he investigates conspiracies that pit him against aliens, heretics, daemons, and even fellow Inquisitors. READ IT BECAUSE This is every single one of Dan Abnett's Eisenhorn stories collected together for the first time in one mammoth tome. This chronicles the epic saga of Eisenhorn as he clashes time and time again with the daemon Cherubael and dabbles in darker powers to mete out the brutal judgements he believes necessary. DESCRIPTION From investigating strange murders to facing off against a vast interstellar organisation, Gregor Eisenhorn is an Inquisitor who is willing to pursue dubious means to guarantee success. Follow his journey as he becomes entangled in the fate of the alien text known as the Necroteuch, and draws the ire of the Imperium to him as he becomes embroiled in cat and mouse games and double-crossing with powerful friends and foes. CONTENTS Regia Occulta - a short story by Dan Abnett Xenos - a novel by Dan Abnett Missing in Action - a short story by Dan Abnett Malleus - a novel by Dan Abnett Backcloth for a Crown Additional - a short story by Dan Abnett Hereticus - a novel by Dan Abnett The Keeler Image - a short story by Dan Abnett The Magos - a novel by Dan Abnett -
A Horus Heresy Novel Lord Commander Primus Eidolon has claimed many titles along the annals of his infamy. He is the Exemplar and the Risen, the Soul-Severed, and the Auric Hammer. Now, fallen far from his primarch’s grace, he carves a path to Terra, where the culmination of Horus’ grand heresy awaits. READ IT BECAUSE Eidolon has been a key figure of the Emperor's Children Legion from the beginning. Now, on the eve of the Siege of Terra, he’s fallen far from grace and is facing a long overdue reckoning for his many misdeeds during the Horus Heresy. Can he come to terms with his tainted legacy? THE STORY Coaxed and goaded by the wiles of the warp – and an entity whose whispered truths stretch even his credulity – Eidolon finds himself stranded around the world of Tatricala, where the ghosts of his past haunt every fated step. Now he must choose which life he wants to lead… and how much of his soul he is willing to sacrifice for it. If Eidolon cannot banish his daemons, then they will surely take him for their own. Written by Marc Collins. -
A Warhammer 40,000 Novel A saviour pod screams a flaming path through the skies of Fortuna Minor, almost lost amidst the debris that rains down over the arid plains below. The Imperial fleet in orbit is in full retreat, their deployment undone by orkish cunning. READ IT BECAUSE Follow the story of a leading Imperial military strategist as he attempts to almost single-handedly turn the tide of war against a ferocious ork Waaagh!. Discover how the Astra Militarum fight when they're outnumbered and outgunned. THE STORY Fortuna Minor is overrun by Speed Waaagh!s, its population enslaved to build weaponised effigies of the orks’ foul gods. For the Imperial forces on the planet, every hour is a hopeless fight for survival. But into this nightmare steps Arcadian Leontus – Lord Commander of the Segmentum Solar, peerless tactician and mastermind of countless victories. Even stripped of his armies, Leontus has no intention to merely survive this war. He intends to win it. Written by Rob Young. -
A Warhammer 40,000 Anthology In the strangest corners of the galaxy, disparate factions, cults and empires make war and confront deadly truths in a constant fight for survival… But nothing amongst these stars occurs in a vacuum. Look closer, and see that space and time are malleable concepts, and the touch of the warp is upon the most unexpected places. READ IT BECAUSE Peter Fehervari's Dark Coil tales spin an intricate web across the grim darkness of the far future. From the fecund jungles of the Dolorosa Coil, to a shrine world ruled by a mysterious cult with a world-ending secret. THE STORY The Coil is a vast tangle of plot threads that extends across space and time, connecting characters, places, and events, often in bizarre ways, with people slipping from one story into another, occasionally via fissures in the skin of reality. The Dark Coil can also be considered an expression of Chaos – a manifestation that has infiltrated our universe via its constituent tendrils. CONTENTS The Greater Evil (short story) Fire Caste (novel) Out Caste (short story) A Sanctuary of Wyrms (short story) Altar of Maws (short story) Vanguard (short story) Fire and Ice (short story) Cast a Hungry Shadow (short story) Cult of the Spiral Dawn (novel) Written by Peter Fehervari. -
A Gotrek Gurnisson Omnibus Gotrek Gurnisson is a relic of the World-that-Was. His long-time companion Felix is gone, and the oaths the Slayer once clung to are ash, like the lands across which he once raged. Gotrek is truly a stranger to this age, and now, branded with the Master Rune of Grimnir – the god that betrayed him – he seeks new purpose among the Mortal Realms. READ IT BECAUSE Adventure with a legendary character as he tries to find his place in unfamiliar lands. As always with Gotrek, there will be action, adventure, and solving a lot of problems with a huge axe. This packed omnibus features three full-length novels, a novella, and four short stories. THE STORY Accompanied by aelven assassin Maleneth Witchblade – a Daughter of Khaine and an agent of the Order of Azyr – Gotrek sets out, hell-bent on removing the Master Rune of Grimnir now buried in his chest, and facing down any and all foes who may stand in his path. Even in this new world, Gotrek has plenty of foes. CONTENTS – The Bone Desert (Novella) by Robbie MacNiven – The Neverspike (Short story) by Darius Hinks – Ghoulslayer (Novel) by Darius Hinks – Gitslayer (Novel) by Darius Hinks – Death on the Road to Svardheim (Short story) by Darius Hinks – Soulslayer (Novel) by Darius Hinks – The Crown of Karak-Khazhar (Short story) by Darius Hinks – The Dead Hours (Short story) by David Guymer -
A Warhammer Age of Sigmar Omnibus Forever cursed to carry a restive taint in their blood, the vampiric carriers of the Soulblight hold sway over legions of the unquiet dead. Packs of dire wolves, scores of zombies, and phalanxes of skeletons follow the aristocracy of blood into battle over the dark places of the Mortal Realms, and while some resist the call of the curse in their veins, others relish it, wishing only to spread their dark gifts to a grateful populace. READ IT BECAUSE Get ready to sink your teeth into a host of stories in which the vampiric overlords of the Mortal Realms take centre stage, featuring three novels, and a selection of blood-steeped short stories. The stakes are raised as the legendary Mortarch of Blood, Neferata, and the Mother of Nightmares, Lauka Vai, take centre stage, so settle into your crypt and enjoy. THE STORIES Neferata: Mortarch of Blood tells the tale of the Blood Queen as she holds her domain together through an era of upheaval and internecine warfare. In Neferata: The Dominion of Bones, the undead queen fights a war on two fronts, fending off the forces of Chaos and Order, even as a mysterious menace threatens to rise and fill the power vacuum that seems imminent. The novel A Dynasty of Monsters shifts the focus to the corrupted, monstrous Lauka Vai, who rules her dynasty in a very different way. She joins forces with an enemy to overcome an existential threat in Ghur, the Realm of Beasts. Also included is a trio of short stories revealing the constant scheming that Neferata is known for as she manipulates her court to her will. CONTENTS – Neferata: Mortarch of Blood (Novel) – Neferata: The Dominion of Bones (Novel) – A Dynasty of Monsters (Novel) – The Threshold (Short story) – Obsidian (Short story) – The Dance of the Skulls (Short story) Written by David Annandale. -
A Warhammer 40,000 Omnibus The Grey Knights are servants of the Ordo Malleus – incorruptible warriors whose very purpose is to seek out and destroy the most dangerous foes that humanity will ever face: daemons. These stalwart Adeptus Astartes bring death and destruction to the immortal denizens of the warp. They rush to places where others dare not tread. Without the Grey Knights, humanity would be but a feast on the sacrificial altar of darkness… READ IT BECAUSE This most mysterious, yet important, of all Space Marine Chapters exists in the shadows – most Imperial citizens have no idea they exist. These stories give you rare insight into their structure and organisation, and are packed with daemon-hunting action. THE STORY In Grey Knights, the daemonhunter Mandulis gives his life to banish a foul daemon prince back to the warp for a thousand years. A millennium later, Justicar Alaric of the Grey Knights leads an elite team of his brothers to thwart a prophecy which heralds the fiend's return. Alaric returns in Dark Adeptus. His strike force is sent to a forge world that disappeared amidst rumours of corruption and civil war. The elite daemonhunters are sent to investigate Chaeroneia, determine the presence of any daemonic influence, and terminate with extreme prejudice. Hammer of Daemons follows Alaric as he's taken to the Eye of Terror and stripped of his armour and weapons – forced to fight in a gladiatorial arena for his daemonic masters who worship Khorne. His only chance to escape is to find a legendary weapon with the power to destroy the forces of Chaos that imprison him, before he is killed, or worse, corrupted. CONTENTS – Grey Knights – Dark Adeptus – Hammer of Daemons Written by Ben Counter. -
During the Horus Heresy, hellish weapons designed to obliterate the enemies of Humanity were turned against former allies. Battlefields were bathed in baleful energies, and even the hardiest warriors broke under the horrors unleashed. This set of double-sided plastic tokens makes it easy to keep track of Objectives and the Tactical Status of your units during games of Warhammer: The Horus Heresy. You'll find tokens for Pinned, Suppressed, Stunned, and Routed unit status, with an icon on one side, and the number for the relevant modifier on the reverse. They are numbered from 0 to 3, and there are two of each number in the set. They are cast in relief, allowing you to use them with or without painting them. You'll also find eight Objective Markers – 3x '1' markers, 3x '2' markers, and 2x '3' markers. Keep your mind on the game at hand while these tokens keep track of your key units. Contents: – 8x Pinned Tactical Status tokens – 8x Suppressed Tactical Status tokens – 8x Stunned Tactical Status tokens – 8x Routed Tactical Status tokens – 8x Objective Markers This set includes 40 plastic components. These tokens are supplied unpainted – we recommend using Citadel Colour paints. -
This is your kill team – steel-eyed operatives facing down the worst the galaxy can throw at them using advanced equipment and all their wits to complete the mission at hand. No matter how tough they are, or how experienced, they're up against the veteran elite of the enemy army, both sides vying for the same goals that could turn the tide in entire war zones. This card pack is a key supplement for both casual and competitive games of Kill Team. This deck of reference cards includes Tac Ops, victory conditions, and mission maps for all the current killzones. This is the most balanced way to play for anyone looking for a fun and fair game – use them to generate a mission on the fly, ready to test your mettle. This set of 37 reference cards and four leaflets includes: – 1x Approved Ops mission pack leaflet detailing the best way to use this pack – 4x Initiative cards – 12x Tac Op cards – 9x Crit Op cards – 1x Kill Op card – 6x Primary Op cards – 4x Map Key cards – 3x Mission Map leaflets – 1x Art card All cards measure 121mm by 70mm. You will need a copy of the Kill Team: Core Book, available separately, to use the contents of this pack. -
A Warhammer 40,000 Omnibus On the surface, the galaxy’s finest warriors ward against the dark forces that plague humanity, but emerging cracks are everywhere. Chaos festers within the sprawling web of the Dark Coil, and xenos threats grow ever stronger. READ IT BECAUSE The Dark Coil continues to wrap its tendrils around the grim darkness of the far future. Peter Fehervari, a master of the horror at the heart of Warhammer 40,000, explores the deepest recesses of both the mind and the stars in a series of seemingly disparate stories that combine into a whole more sinister than the sum of its parts. THE STORY In The Reverie, the dark secret of a seemingly glorious Chapter of Space Marines is exposed, while The Crown of Thorns, The Sins of My Brothers, and The Thirteenth Psalm follow as the censured Space Marines seek to atone for their sins. Nightbleed brings us to the bowels of a hive city where a disgraced medicae and a street preacher find their fates intertwined. Nightshift Nineteen tells the tale of a cursed hive city maintenance crew plagued by seemingly random misfortunes. Requiem Infernal and Aria Arcana follow the Adepta Sororitas of the Last Candle, exploring deeply-held secrets as remnants of a decimated Astra Militarum force seek aid. In The Walker in Fire, a Deathwatch Space Marine of the Salamanders is sent on a mission to find and eradicate a pair of rogue Adeptus Mechanicus agents. Finally, Nightfall sees young men take part in a ritual they don't truly understand, with the Night Lords waiting in the wings. Contents – The Reverie (novel) – The Crown of Thorns (short story) – The Sins of My Brothers (short story) – The Thirteenth Psalm (short story) – Nightbleed (short story) – Nightshift Nineteen (short story) – Requiem Infernal (novel) – Aria Arcana (short story) – The Walker in Fire (short story) – Nightfall (short story) Written by Peter Fehervari. -
A Warhammer 40,000 Omnibus Ordo Hereticus Inquisitor Erasmus Crowl becomes embroiled in a dark conspiracy within the Imperial Palace, one which threatens the very existence of Mankind. Hunted by hidden forces through the Palace’s sinister underbelly, Crowl and his acolyte Luce Spinoza fight to uncover a terrible truth. As the fate of the Imperium hangs in the balance, Crowl and Spinoza must discover just how far they are willing to go to save Humanity. READ IT BECAUSE It's a glimpse into how the Inquisition operates, combined with a rare glance into Holy Terra and its occupants who dwell within the bureaucracy of a galaxy-spanning government. No place is safe from intrigue and deception, and the Vaults of Terra series delves into the underbelly with both feet. THE STORY Powerful and ruthless, the Inquisition moves through the shadows to ensure Humanity’s survival by any means necessary. No cost is too high for these Imperial agents, and no one is exempt from an inquisitor’s justice. In The Carrion Throne, Ordo Hereticus Inquisitor Erasmus Crowl serves as a stalwart and vigilant protector, for even the Throneworld is not immune to the predations of its enemies. In the course of his Emperor-sworn duty, Crowl becomes embroiled in a dark conspiracy. In The Hollow Mountain, Inquisitor Crowl pursues a terrible plot, fraught with risk, but his sense of duty compels him to persevere. He and his acolyte Spinoza run down their leads in secret, knowing that their every move invites danger. The Dark City shows us the Throneworld in turmoil, wracked by the opening of the Great Rift and the failure of the Astronomican. Inquisitor Erasmus Crowl is missing, taking with him the clues to the conspiracy that has come to obsess him. CONTENTS – The Carrion Throne (novel) – The Hollow Mountain (novel) – The Dark City (novel) – Argent (short story) – Sanguine (short story) – Okira (short story) Written by Chris Wraight. -
A Warhammer 40,000 Anthology Two novels, two novellas, and four short stories packed with ork action against some of their staunchest enemies. Dig deep into what makes facing the green tide such a daunting prospect. READ IT BECAUSE In this epic collection, see all sides of the green tide collide. From the brilliant minds of some of Black Library’s favourite authors come tales of propa kunnin' and a whole lot of Waaagh!. THE STORIES Even one ork is a terrifying threat – so what happens when there are thousands? Orks are a relentless force that overwhelms planets with their insatiable appetite for a good krumpin’. Warboss takes us deep into an ork power vacuum as a half-dozen would-be leaders seek to complete a quest ordained by Gork and Mork to determine who will lead the Waaagh!. In Catachan Devil, a planet is all but lost to the green tide, forcing the newly arrived Astra Militarum regiment to go on the offensive in an attempt to take it back. In Iron Resolve, the Mordian Iron Guard are pitted against a massive horde of feral orks sweeping through their hastily built defences. Prisoners of Waaagh! tells the tale of a daring prison break as a contingent of Astra Militarum throw down their tools and take up whatever arms they can find to fight off their ork captors. In Where Dere's Da Warp Dere's a Way, a daring Bad Moon boss sees an opportunity to lead a raid against an Adeptus Mechanicus vessel. In Painboyz, a group of orks end up in the den of a drukhari haemonculus and nearly lose their hides attempting to escape. Mad Dok sets the stage for the galaxy-shaking return of Ghazghkull Thraka. In the short story The Enemy of My Enemy an Astra Militarum regiment considers the unthinkable – allying with a hated ork warboss to repel a tyranid invasion. CONTENTS – Warboss (novel) by Mike Brooks – Catachan Devil (novel) by Justin Woolley – Iron Resolve (novella) by Steve Lyons – Prisoners of Waaagh! (novella) by Justin Woolley – Where Dere's Da Warp Dere's a Way (short story) by Mike Brooks – Painboyz (short story) by Mike Brooks – Mad Dok (short story) by Nate Crowley – The Enemy of My Enemy (short story) by Nate Crowley -
A Warhammer 40,000 Novel The Reliquant at Arms is given a holy mission to return a sacred relic of the Adepta Sororitas to its rightful place. After the forces of Chaos foil her plans, she pledges herself to vengeance – but her chosen mission might be more than she can handle. READ IT BECAUSE It's a chance to witness the faith and fury of the Adepta Sororitas pitted against the forces of Nurgle, the Plague God! Learn more about one of their legendary warriors, how they fight, and what sacrifices they're willing to make in the name of the God-Emperor. THE STORY Aestred Thurga is the Reliquant at Arms, a holy warrior tasked with defending the relics of the Imperium. While returning the legendary Sword of Saarim to its rightful place upon the necropolis world of Katerah, Aestred is ambushed by a cult of the Plague God that steals the blade for themselves. Horrified at her defeat, she plunges herself and her Adepta Sororitas companions into a brutal battle against the forces of Chaos that overwhelm the planet from within, in order to reclaim both the relic and her honour. But when the billions of heroes laid to rest on Katerah begin to rise from their graves, Aestred must choose whether it is more important to defend the Imperium’s people or protect its history, and is confronted with an awful truth – sometimes, a Sister can fail her mission. Written by Danie Ware. -
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The Alpha Legion are a Legion of saboteurs and infiltrators, armed with deceit and clad in rumour. Embedded in the heart of the Imperium, the XX Legion dissect their enemies with a thousand secret victories before landing a final killing blow. The sons of Alpharius delight in sowing strife, their true goals steeped in mystery, obscured by layers of counter-intelligence – and perhaps unknown even to them. This A4-sized sheet contains 513 high-quality, full-colour waterslide transfers – more than enough for all but the largest Legiones Astartes forces. These transfers allow you to easily customise your miniatures with detailed imagery, specifically designed for the Alpha Legion. The sheet features accurate Legion icons and numerals, company markings, and squad designations, as well as a variety of decorative insignias, honours, large vehicle badges, and banner art for your Alpha Legion army – including coded ordinals, intricate hydra symbols, and ancient Terran Helac glyphs that bely and betray convention to wrongfoot observers. -
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Gretchin mobs make up for their shocking lack of quality with sheer quantity. The natural cowardice and feeble-limbed incompetence of the Gretchin race does not predispose them to the arts of war, and a typical Grot would prefer to have his head buried in a sporehole than to actually participate in a proper battle. This box set contains 10 multipart plastic Gretchin and a multipart plastic Ork Runtherd, including: 12 Gretchin head variants and 2 Runtherd head variants, allowing you to assemble a horde of differently posed Gretchin. Models supplied with 32mm round bases for the Ork and 25mm round bases for the Gretchin. -
The incredibly popular mouldline remover has been redesigned by the Citadel Tools team to be more useful than ever. This version of the Mouldline Remover includes a number of improved features: – Longer and thinner nose, roughly half the size of the previous version, reaches every nook and cranny while increasing visibility and precision – Ergonomic handle is tapered in the front, allowing you to change to a pencil-like control grip for fine work, with a chunky base to allow greater comfort and reduce hand fatigue during normal use – Notched back designed to clean up the tapered edges of your bases, making it quick and easy to get a paint-ready finish -
The Citadel Colour Assembly Stand has been expertly designed to work with a range of modular hobby tools to enhance your painting and modelling experience. This wide, stable base features a snug holder to keep a Painting Handle or Painting Handle XL secure and safe while you work. You’ll also find two flexible yet sturdy assembly arms with rubberised jaws to hold components in place while the glue cures, making assembly easier than ever. Several shallow trays along the base allow you to collect the various bits and bobs that tend to pile up as you work. The arms are removable, allowing you to move them to any of the many circular sockets located around the base. The arms have been designed to fit in matching sockets on the Painting Handle XL for comfortably building the largest miniatures. The same sockets you find on this base are also sized to accommodate Sub-assembly Holders, so even the most sprawling projects stay organised and contained. This assembly base is compatible with the newer, ergonomic design of the Citadel Colour Painting Handle, and the older decagonal handle will not fit in the central holder. While you can find matching sockets on the updated Citadel Colour Spray Stick, continued use of canned sprays can degrade the rubber on the assembly arms, so we don’t recommend using them during your priming sessions. Miniatures displayed in images are for scale purposes only and are not included with this product.