• Memnyr Strategists are superlative martial tacticians. They offer insights to outmanoeuvre the foe and map the enemy’s vulnerabilities. They can extrapolate a foe’s plans so well that their advice borders on supernatural precognition, enabling the Kin to strike devastating blows when least expected. This multipart plastic kit builds one Memnyr Strategist, a tactical genius for your Leagues of Votann armies in games of Warhammer 40,000. Capable of calculating the variables of battle, they can lend their logistical prowess to units they command and your force as a whole. These characterful heroes are ideal for giving you the edge in battle. This kit comprises 13 plastic components, and 1x Citadel 32mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Leagues of Votann are a tightly knit clone species of resilient and pragmatic warriors who call themselves the Kin. New generations are fewer with every passing cycle, yet they rigidly trust this is the will of the Votann – ancient supercogitators hailed as nigh-supernatural fonts of wisdom. On their advice, the Kin mass into mighty oathbands, emerging from the galactic core and other territories to conquer, claim resources, and do battle with any who threaten their leagues. Codex: Leagues of Votann is an essential book for enterprising collectors who seek to expand their galactic holdings. This book is packed with bold artwork, deep background material, inspiring photography, and the rules you'll need to defend your claims in games of Warhammer 40,000. You’ll find datasheets, Detachments, narrative Crusade rules, and a self-contained Combat Patrol section to help you fight tight, tactical games with your collection. No matter how you prefer to collect, paint, and play, this book will guide you like the will of the Ancestors. Inside this 144-page hardback book, you'll find: – Deep lore and background material to delve into, laying down the culture and history of this fascinating faction – Bold artwork and thrilling photography that will inspire your collection and stir your creativity – Rules for using the Leagues of Votann in games of Warhammer 40,000, with 21 datasheets, five Detachments, and the Prioritised Efficiency army-wide rule – A set of rules to launch your own narrative Crusade, setting up contracts and procuring vital assets – A guide to painting your Combat Patrol and rules for fielding the Bane-slayer's Bulwark in skirmish-sized games This book also contains a one-use code to unlock Codex: Leagues of Votann content in Warhammer 40,000: The App.
  • The galaxy burns! Warmaster Horus has betrayed the Emperor and plunged the Imperium into civil war! An age of darkness has descended upon the galaxy. It is a war of brother against brother, Space Marine against Space Marine, which has seen the might of the Imperium's vast armies turned upon itself in a cataclysm of fire and blood. In Warhammer: The Horus Heresy, you will pit mighty armies of superhuman warriors against each other in apocalyptic tabletop battles. Choose your favoured Legion – from the knightly Dark Angels to the duplicitous Alpha Legion – build your own army from a range of spectacular miniatures, and clash with fellow players in wargames of staggering tactical depth. The tale of the Horus Heresy is the bedrock of Warhammer 40,000's rich history, and this boxed set is the ideal first step to joining the epic conflicts that reshaped the galaxy. The Warhammer: The Horus Heresy – Saturnine boxed set contains a treasure trove of content, including a rulebook detailing the lore and background of the galaxy-shaking civil war, gorgeous photography and art, and the core rules you need to play the game. The box also contains 50 plastic miniatures – including an imposing Saturnine Dreadnought and a host of MKII "Crusade" armoured Space Marines – allowing you to build two opposing forces for out-of-the-box play, or begin building a Legion force all your own. Alongside all of this, you'll get game accessories and rules reference materials to immerse yourself in the worlds of the Age of Darkness. Whether you prefer building, painting, in-depth narrative play, or balanced matched play, this box will support your journey through the 31st Millennium. This box contains 50 multipart plastic miniatures: – 1x Saturnine Praetor – 1x Centurion in MKII power armour – 1x Saturnine Dreadnought – 1x Araknae Quad Accelerator Platform – 6x Saturnine Terminators – 40x Legionaries in MKII power armour – 36x Disintegrator weapons upgrades These miniatures are easy to customise. The Centurion has a choice of two different heads, and the Praetor can be armed with a vicious axe or a brutal hammer, and has cosmetic options including different heads and pauldrons. The intimidating Saturnine Dreadnought has a choice of photonic incinerators or concussive resonators as secondary weapons, and numerous cosmetic options, including heads and armour plating. The Saturnine Terminators come with six plasma bombards, six twin heavy disintegrators, and six disruption fists with optional particle shredders, so you can ensure you have the right weapon for the right target. The Space Marine Legionaries in MKII power armour include parts to build optional sergeants, Legionaries with a nuncio-voxes, augury scanners, and vexilla. The sergeants each have a choice of three heads and weapon options. The Legionaries with bolters can take an optional bayonet or chain bayonet, and the heads and accessories – including grenades, pistol holsters, and pouches – are interchangeable across the miniatures. This box also comes with a set of disintegrator weapons so you can upgrade your infantry to Veteran Tactical Squads, armed with these devastating weapons. These miniatures have no Legion-specific markings, so you can use them in any Space Marines force, whether you're loyal to the Emperor or have joined Horus in his rebellion. The 352-page hardback Warhammer: The Horus Heresy – Age of Darkness Rulebook contains: – Background and lore: Extensive information about the Age of Darkness, the Legiones Astartes, other factions, a timeline, inspiring artwork, and miniatures photography. – Basic principles: The Core Rules for Warhammer: The Horus Heresy. – Advanced principles: Rules for Tactical Statuses, Reactions, Psychic Abilities, Vehicles, and Battlefield Terrain. – Rules of battle: A guide to the phases of the game. – Battles in the Age of Darkness: Instructions on how to build your army. – Core Mission Pack: Three Core Missions, three Deployment Maps, and a variety of Secondary Objectives for your games. – Armouries of the Age of Darkness: Special Rules for Warhammer: The Horus Heresy, and Psychic Powers for the six Psychic Disciplines. This box also includes the following books and gaming accessories: – 1x 48-page Introductory Rules & Miniatures Construction Guide – 2x 4-page Warhammer: The Horus Heresy Reference Sheets – 20x Six-sided Dice – 1x Six-sided Scatter Dice – 3x Weapon Templates in translucent orange plastic – 1x Grey Range Ruler – 40x Plastic Tactical Status & Objective Tokens This box comprises 1,207 plastic components, 41x Citadel 32mm Round Bases, 7x Citadel 50mm Round Bases, 1x Citadel 100mm Round Base, and 1x Warhammer: Horus Heresy Transfer Sheet containing 1172 high-quality waterslide transfers – featuring Legion iconography for the Iron Warriors and Salamanders – to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The Warhammer: The Horus Heresy – Age of Darkness Rulebook is available separately. The miniatures in this boxed set will be available separately at a later date.
  • A Vongrim Harpoon Crew is a supreme monster-hunting machine – a gathering of grizzle-bearded veterans who have seen, fought, and killed some of the meanest horrors to ply the sky-lanes. They pursue their prey with light endrinpacks, hurling skydrake harpoons that can punch through the armoured hide of a megalofin with ease. This multipart plastic kit builds five Vongrim Harpoon Crew members, elite close-quarters warriors for your Kharadron Overlords armies in games of Warhammer Age of Sigmar. With their speed and mid-ranged weapon loadout, they're ideal for taking the fight to the enemy. These characterful miniatures have dynamic poses and several options so you can customise your expert monster hunters. The kit builds an optional champion who has a choice of three heads, plus two different heads for their metallic bird companion. One member of the unit can exchange their harpoon for a fearsome-looking gun, and another can swap theirs for a skyhook and telescope. There are seven interchangeable male duardin heads and four female, as well as a pair of male heads that go with specific bodies and a pair of female heads that go with other miniatures. Five interchangeable endrinpack icons and five endrinpack side covers are also included in the kit. Alternatively, this kit can be built as Vongrim Salvagers, a more melee-focused option if you're looking to add a more aggressive edge to your army. The kit comprises 117 plastic components, and 5x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Hell Pit Abominations are the pinnacle of the Master Moulders’ sciences, created by melding and mutating the flesh of plentiful hapless subjects with warpstone. They are living mountains of pulsating muscle and grafted meat – a riot of appendages, rodent maws, and weapons both biological and technological. This multipart plastic kit builds a Hell Pit Abomination, a thundering beast to support your Skaven armies in games of Warhammer Age of Sigmar. Unsubtle in nature and application, these brutal creatures can break opposing front lines like so much rotten wood. Their gnashing teeth and flailing fists can dish out jaw-dropping amounts of punishment, and their twisted bodies can withstand the same, making them the lynchpin around which your offence can be built. This highly customisable kit lets you personalise your own Hell Pit Abomination with several options for limbs including a mechanical Clan Skryre limb, a plague censer, and a great grasping claw. The kit also contains optional jaws with giant tusks or a warpstone drill, Skaven and Rat Ogor heads, and other cosmetic accessories to make sure no two abominations look exactly alike. This kit comprises 78 plastic components, and 1x Citadel 120mm by 92mm Oval Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Wight King

    14.75
    In ancient times, mighty warlords fought across the lands. Upon their death, these brutal warriors were buried deep beneath the ground, their tombs protected from thieves and looters by shamanistic spells. Many of these tombs are now long gone; but many others still remain. Some were built in areas where Dark Magic flows and pools. In these accursed places, the incumbents rest uneasily. When the Dark Magic grows strong, the ancient warlords rise from their crypts as Wight Kings, eyes glowing with unnatural life. The merest touch of their blade can drain the life from their foes, or slice through flesh and bone with effortless ease. This plastic kit contains one Wight King with Baleful Tomb Blade- a finely detailed kit that comes in 5 components, supplied with a Citadel 32mm Round base. This miniature is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Book 9 in the Dawn of Fire Series The first phase of the Indomitus Crusade is drawing to a close. Vast swathes of Imperium Sanctus are back under tentative Imperial control. Still the primarch Roboute Guilliman faces wars on every front. His desire to cross the Great Rift to save Imperium Nihilus remains strong, even as news of renewed assaults on Ultramar draw his attention home. READ IT BECAUSE The Dawn of Fire series reaches its epic conclusion! How will Roboute Guilliman deal with an ancient xenos threat? Was the Indomitus Crusade doomed from the very start, and can an already split Imperium survive? THE STORY The Avenging Son must delay his return home and head to the galactic south, taking a large part of the crusade with him, for the menace of the necrons is gathering strength. Battlefleet Kallides, despatched into the dangerous null space of the Pariah Nexus some years before, is feared lost. A greater unity is being forged between the necron dynasties, and with it come whispers of a power from the ancient past returned to rule them all… Whispers of the Silent King. Written by Guy Haley.
  • Centurion Devastator Squads are long-range specialists who pound enemy positions with salvos of heavy weapons fire. They are primarily employed to besiege defended enemy positions, or used as mobile firebases to strengthen the Space Marine battle lines. This 3 man kit makes the Centurion Devastator Squad, providing every weapon and upgrade available to the unit. Before you add the specific weapon combinations you need to build the bodies. There are 3 distinct torsos; 3 individual sets of legs; 6 unique shoulder pad designs; and 7 heads (3 bare, and 4 helmeted) to choose from. The Centurion Devastator Squad’s arms can be equipped with either twin-linked heavy bolters, twin-linked lascannons; or grav cannons and grav-amps. The chest plates can be armed with either a hurricane bolter or a missile launcher. To add the finishing touches to your squad there is an additional helmet plume to make it clear who the Sergeant is; an omniscope; an eagle back banner; purity seals; and an iron halo. The Space Marine range is designed so that all of the plastic parts can be swapped between different kits. Whilst the Centurion Devastator Squad is a really unique unit all the heads can be interchanged with those of the rest of the Space Marine range. As can the myriad extra pieces of equipment that can be found in other Space Marine kits, allowing the opportunity to create truly unique collections of miniatures. This plastic kit contains 175 components with which to make either a 3 man Space Marine Centurion Devastator Squad or 3 man Centurion Assault Squad. Also included is 1 Ultramarines Infantry Transfer Sheet with which to add Chapter iconography and squad markings. This kit comes supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Sanctifier kill teams wear no uniform and follow no formal discipline. Little more than a rabble of zealous cultists, they go to war wielding a wild array of weapons, most of which incorporate some form of flamer with which to purify the unclean. This set of 37 cards will help you keep track of your Sanctifiers in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. Contains 37 Cards: – 11x Operative datacards – 2x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards.
  • The vast nation of Grand Cathay is one of the oldest civilisations in the World of Legend, rivalling the great realms of the Elves or Dwarfs in its scope and power. It is a harmonious land that has survived largely unchanged for thousands of years – an empire that stands eternally as a bulwark against the evils of the world. This boxed set builds a solid core of an Armies of Grand Cathay force for use in games of Warhammer: The Old World. Elite Jade Lancers – heavily armoured cavalry – lead the charge to shatter the enemy front lines. Behind them are implacable lines of Jade Warriors, ready to defend your territory or march forward to claim ground. Supporting the attack are two artillery pieces, raining down fire from afar. This boxed set contains 50 multipart plastic miniatures: – 2x Cathayan Grand Cannons (which can alternatively be built as Fire Rain Rocket Batteries) – 10x Jade Lancers – 30x Jade Warriors The miniatures in this box are easy to customise. The Jade Lancers can be assembled as one large unit or two units of five warriors – each with their own optional champion, standard bearer, and musician. The Jade Warriors can be assembled as one large unit, two units of 15 warriors, or three units of 10 warriors – each with their own optional champion, standard bearer, and musician. They can be armed with either a hand weapon and shield or a halberd, and the heads, top knots, and cosmetic accessories are interchangeable across the miniatures. The Cathayan Great Cannons can alternatively be built as Fire Rain Rocket Batteries – both options come with three artillery crews and an optional ogre loader. No matter how you choose to build them, this box makes for a fantastic way to start a new Armies of Grand Cathay force, or expand your collection and save money over buying each kit separately. This kit comprises 734 plastic components, 2x Citadel 25mm by 50mm Rectangular Bases, 2x Citadel 40mm Square Bases, 2x Citadel 60mm by 100mm Rectangular Bases, 10x Citadel 30mm by 60mm Rectangular Bases, and 36x Citadel 25mm Square Bases. This set also includes 1x Jade Warriors/Lancers Transfer Sheet containing 404 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The miniatures in this box will be available separately at a later date.
  • Across the Old World, mighty armies clash for territory or even mere survival. Elves, Dwarfs, Beastmen, and other, stranger creatures form ranks and march towards glory, or death. The Matched Play Guide is a supplement containing rules and advice for organising competitive games and events for Warhammer: The Old World. It features six matched play scenarios, designed to provide players with different tactical challenges, along with thematic and challenging Secondary objectives. There are additional rules for playing Doubles events and Team events, as well as a guide to Escalation tournaments. It's ideal whether you want to run an event for the ages or are preparing to attend one as a player. Within this 48-page softback gaming supplement, you will find: – Basic guidance for getting the most out of matched play games – Information about organising events, including army composition and terrain – Six scenarios, along with Secondary objectives – Rules for Doubles games and team events – Additional rules for Secret objectives and Escalation events You will need a copy of the Warhammer: The Old World Rulebook, available separately, to use the contents of this supplement.
  • Scrapglutts trawl the deserted battlefields and rusty junkyards of the lands, driven by an ogor hunter’s obsession with fashioning mantraps. Any piece of useful wreckage is gathered by eager gnoblars and repurposed as armour and weapons for the warband. If you want to rampage your way across the Mortal Realms, devouring everything in your way, this box is the perfect way to start a new Ogor Mawtribes collection – or expand an existing Warhammer Age of Sigmar army – and save money compared to buying the kits individually. A stout, clever Mantrapper and his retinue, composed of one mighty Frost Sabre and a handful of crafty gnoblars, leads the Scrapglutt. In his wake follow eight heavy-hitting Ironguts, a unit of Gnoblars for grabbing objectives, and a Gnoblar Scraplauncher to rain looted metal down upon your enemies. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games straight out of the box. Two of the Ironguts can be built as optional Gutlord champions, two as optional Irongut Bellowers, and two as optional Rune Maw Bearers, who have a choice of three different toppers for their banners. The heads, belly shields, and weapons are interchangeable across the Ironguts. There's a choice of decoration for the horns on the Scraplauncher, which can alternatively be built as an Ironblaster. The Gnoblars unit comes with 13 heads, which are interchangeable across the bodies in the kit. This plastic boxed set builds 31 Ogor Mawtribes miniatures: – 6x Hrothgorn's Mantrappers – 1x Gnoblar Scraplauncher (which can alternatively be built as an Ironblaster) – 12x Gnoblars – 8x Ironguts (plus 4x Gnoblars) This kit comprises 379 plastic components, 1x Citadel 120mm x 92mm Oval Base, 8x Citadel 40mm Round Bases, and 24x Citadel 25mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Bands of Sunblood Prowlers are characterised by stealth and brutality. These expert hunters are relentless seekers of prey, Seraphon charged with the eradication of specific threats to their slann lords’ enigmatic plans. Once they have the scent of a foe, nothing but death can dissuade them from their task. If you want to claim the Mortal Realms as part of the Great Plan, this box is the perfect way to start a new Seraphon collection – or expand an existing Warhammer Age of Sigmar army – and save money compared to buying the kits individually. The Jaws of Itzl – a vicious Sunblood and their saurus bodyguards – inspire the rest of the force with their acts of bravery. Following them into battle is a unit of Saurus Warriors. The swift Hunters of Huanchi claim any objectives that your enemy leaves unattended, while a Spawn of Chotec provides ranged support by spitting acid at your foes. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games straight out of the box. The Spawn of Chotec has options for two different heads, two different crests, and two different neck poses. One of its Skink handlers carries a sacred icon with a choice of two toppers. The Saurus Warriors include parts to build an optional champion, War-drummer musician, and standard bearer with a choice of two different icons. The heads and shields are interchangeable across the miniatures, and each warrior can be armed with either a club or a spear. The Hunters of Huanchi comprise 10 Chameleon Skinks and three Terrawings. The Skinks include parts to make an optional champion, musician, and Huanchi's Claw. There are also weapon options to further customise your unit. This plastic boxed set builds 31 Seraphon miniatures: – 4x Jaws of Itzl – 1x Spawn of Chotec (plus 3x Skink handlers) – 13x Hunters of Huanchi (10x Chameleon Skinks and 3x Terrawings) – 10x Saurus Warriors This kit comprises 251 plastic components, 1x Citadel 90mm by 52.5mm Oval Base, 2x Citadel 28.5mm Round Bases, 11x Citadel 25mm Round Bases, and 13x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Steel and blackpowder are the lifeblood of the Cities of Sigmar, but so is relentless vigilance. The Fusil-Platoons represent all three. Deployed as mobile gunnery brigades, their job is to seek out enemies trying to outmanoeuvre or ambush the slower battlelines and then blast them out of hiding. If you want to defend the Mortal Realms in the name of the forces of Order, this box is the perfect way to start a new Cities of Sigmar collection – or expand an existing Warhammer Age of Sigmar army – and save money compared to buying the kits individually. A Fusil-Major on an Ogor Warhulk – deadly at both range and in melee – leads the force, assisted by an Alchemite Warforger. Freeguild Fusiliers lay down barrages of fire while Wildercorps Hunters keep the pressure on your enemies and claim objectives. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games straight out of the box. The Fusil-Major can be built in one of two poses, as can the Ogor Warhulk that he rides into battle. The Freeguild Fusiliers include several interchangeable parts, including their shields and heads. You can build an optional unit champion who can be armed with a multi-barreled weapon or pistols, and there are also parts to build an optional standard bearer with your choice of two banner toppers. The Wildercorps Hunters have a variety of weapon options, and each miniature has a choice of heads. This plastic boxed set builds 24 Cities of Sigmar miniatures: – 1x Fusil-Major on Ogor Warhulk – 1x Alchemite Warforger – 11x Wildercorps Hunters – 10x Freeguild Fusiliers (and 1x Blackpowder Squire) This kit comprises 261 plastic components, 1x Citadel 50mm Round Base, 2x Citadel 40mm Round Bases, 1x Citadel 32mm Round Base, 7x Citadel 25mm Round Bases, and 13x Citadel 28.5mm Round Bases. The set also includes 2x Cities of Sigmar Transfer Sheets, each featuring 410 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Across the densely wooded isle of Neos, potent nexuses of life magic pulse. Armies now gather to battle under those vibrant boughs, slipping along hidden paths and seizing sites of Ghyranite power to preserve or turn to their own ends. In this season’s General’s Handbook, you will find all the information you need to gather your forces and dive straight into the Matched Play environment of the Realm of Life. The General's Handbook 2025-2026 contains a wealth of content for Matched Play games in the war-torn setting of the Mortal Realms, where you can achieve glory on the battlefield in contests of skill and generalship against fellow players. This 72-page softcover book contains: – A brief background section bringing you up to speed with the latest narrative events in Warhammer Age of Sigmar. – Matched Play Season Rules 2025-2026. Includes a section on the special rules for the Ghyranite Objectives – Oakenbrow, Gnarlroot, Winterleaf, and Heartwood. – Rules for Battle Tactics and information detailing how to score extra victory points by completing the objectives on battle tactics cards you choose when you assemble your army. – A blank tournament scoring sheet to keep track of important information throughout the game, such as victory points and battle tactics. – 12x brand-new Matched Play battleplans. – The Warhammer Age of Sigmar Core Rules, reprinted here for reference during your games. A rules glossary is also included at the back of this book. – Advanced Rules for applying to matched play battlepacks, including Commands, Terrain, Magic, Army Composition, and Command Models. This pack also contains the following: – 1x Deck of battlepack cards, including 1x double-sided rules reference card, 6x battle tactics cards and 6x double-sided battleplan cards. The cards measure 161.5mm by 107.1mm. – 13x Double-sided universal manifestation warscroll cards and spell lore cards. The warscroll cards measure 70mm by 121mm. – 6x Objective mats, featuring a 40mm central objective, and a 3" circle around the outside. They are each 192.4mm in diameter and feature a top made from a polyethylene terephthalate (PET) material with a matte finish and a flocked underside to reduce slippage on the gaming surface. The book also contains a one-use code to unlock battleplans, tactics, season rules, and updated rules modules content in Warhammer Age of Sigmar: The App.
  • Aeldari mythology is replete with noble heroes at one with their steeds, and in the Shining Spears, the glories of legend are made manifest. These Aspect Warriors live to joust, which they do at breathtaking speeds upon their jetbike mounts. Their chosen weapon is the long and formidable laser lance, which uses a powerful energy blast to burn an opening in the target – instants before the bulk of the weapon slams home with devastating, piercing force. This kit builds one unit of Shining Spears, each armed with a laser lance and riding a jetbike equipped with twin shuriken catapults. One model can be built as a Shining Spears Exarch, who can be armed with a star lance or paragon sabre as well as a protective shimmershield. The Exarch's jetbike can be fitted with a deadly shuriken cannon, and they have a choice of four heads, while each Shining Spear has a choice of helmeted or unhelmeted heads. This set comprises 84 plastic components with which you can assemble three Shining Spears, and is supplied with 3x 60mm flying bases, each with two ball-and-socket stems. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • The Visarch

    26.00
    Striding into the fray with the confidence of a master swordsman, the Visarch echoes the Aeldari at the height of their power – Yvraine's escort, teacher, and confidante, and an integral part of the Ynnari inner circle. In combat he darts among the foe, taking off limbs and heads with the Cronesword Asu-var, the Sword of Silent Screams. The many faces that adorn his ancient suit of Bel-Anshoc armour represent the personalities he can take in battle, which include the sure blade of an Exarch and the acrobatic prowess of a Drukhari Wych. This kit builds The Visarch, Champion of Ynnead, clad in baroque armour of the ancient Bel-Anshoc style and armed with Asu-var, the Sword of Silent Screams. A faultless warrior, The Visarch also protects his charge, Yvraine, from any who attempt to harm her. This set comprises 11 plastic components and is supplied with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints.
  • Araloth was prophesied to become a fearless warrior who would protect his people from a coming darkness. He fulfilled his destiny as a great hero among his people, even being named as royal champion by Queen Ariel. He is accompanied at all times by his loyal hunting hawk, Skaryn, who once saved his life. This multipart plastic kit builds Araloth, Lord of Talsyn, a noble leader for your Wood Elf Realms armies in games of Warhammer: The Old World. Equipped with heavy armour and a shield, he is quite durable – armed with the Spear of Talsyn, he is capable of piercing even the heaviest armour. He also commands Skaryn, his bird of prey, to weaken enemy targets ahead of his charge. This dependable hero is ideal for getting stuck in where the fighting is thickest. This kit comprises 8 plastic components, and 1x Citadel 25mm Square Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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