• A truly unique spray. It has the look of hardened steel yet still being so matt that other acrylic paints cover it perfectly. This spray has endless uses and anything in armour craves an undercoat of this fantastic Colour Primer - saving you loads of time! Prod.
    • Saves time painting - Prime your model with your chosen base colour
    • Precision nozzle and fast drying acrylic primer = Perfect coverage!
    • 24 Colours, with a 100% matching Warpaint
    • Leaves every detail on the miniature in excellent condition.
  • This colour will look fantastic on Skaven, Beastmen and any creature with fur on it. Allied with this Colour Primer you will save endless time base coating a horde army. It is a warm pure brown and will also work equally well on warmachines as an alternative wood colour.
    • Saves time painting - Prime your model with your chosen base colour
    • Precision nozzle and fast drying acrylic primer = Perfect coverage!
    • 24 Colours, with a 100% matching Warpaint
    • Leaves every detail on the miniature in excellent condition.
  • A rich purple suited for a multitude of purposes. Perfect for Tyranids, Dark Elves, Dark Eldar, any Chaos and also to spice up ordinary races - like humans - Imperial Guard or Empire. Purple is not a standard colour and therefore it will make your army highly unique and striking to behold.
    • Saves time painting - Prime your model with your chosen base colour
    • Precision nozzle and fast drying acrylic primer = Perfect coverage!
    • 24 Colours, with a 100% matching Warpaint
    • Leaves every detail on the miniature in excellent condition.
  • This spray has a beautiful deep and dark green which is absolutely perfect for Dark Angel Space Marines, Wood elves or even scenery. The Colour Primer is so dark that we recommend using only Quickshade Dark Tone on top to create noteworthy shading effects.
    • Saves time painting - Prime your model with your chosen base colour
    • Precision nozzle and fast drying acrylic primer = Perfect coverage!
    • 24 Colours, with a 100% matching Warpaint
    • Leaves every detail on the miniature in excellent condition.
  • The name says it all... But apart from Space Marines, this is also the perfect colour for Lizardmen, Imp. guard, Cygnar or American Civil War for instance. The Ultramarine Blue colour works well with Quickshade Dark Tone, shading it to a beautiful finish.
    • Saves time painting - Prime your model with your chosen base colour
    • Precision nozzle and fast drying acrylic primer = Perfect coverage!
    • 24 Colours, with a 100% matching Warpaint
    • Leaves every detail on the miniature in excellent condition
  • The Army Painter Project Paint Station is the perfect accessory for the immaculate hobbyist, who wants all his/her Warpaints within easy reach and well-sorted, ready for painting. The Project Paint Station can hold up to 30 assorted Warpaints and 6 brushes.
    • Perfect tool for the immaculate hobbyist.
    • Keep your Warpaints within easy reach and well sorted.
    • Can hold up to 30 assorted Warpaints and 7 brushes.
    • Does NOT include glue for assembling.
  • Use Battlefield Steppe Grass to create the illusion of wild or dry grass on any base. Resembles tall or wild grass - use on top of Brown Battleground for a greater effect. Darker grass which gives a highly realistic effect and contrast. Contains 150ml.
    • Bring your painted miniatures to the next level - Use Battlefield Steppe Grass to create the illusion of wild or dry grass on any base.
    • 150ml of static grass.
    • Also great for scenery and dioramas.
    • Special effects - You can use this terrain effect to add a touch of special effect to your miniatures. It can be used to cover the entire playing surface or in small quantity on other grass and bases.
  • An Astra Militarum omnibus The opening trilogy of the Gaunt's Ghosts saga, from the fall of Tanith to the epic siege of Vervunhive, is collected together here in a single paperback volume. READ IT BECAUSE If you've never experienced the start of Black Library's longest-running Warhammer 40,000 series, now's your chance. And if you have, you can read them again, like revisiting old friends. THE STORY The last warriors of a dead world, the Tanith First and Only follow their charismatic commander, Colonel-Commissar Ibram Gaunt, through the deadly wars of the Sabbat Worlds Crusade in search of glory and honour – if they can survive their Chaos-tainted enemies and the contempt of their fellow Imperial Guard units. Written by Dan Abnett CONTENTS A Ghost Return (Short Story) First and Only (Novel) Of Their Lives in the Ruins of Their Cities (Short Story) Ghostmaker (Novel) Necropolis (Novel) In Remembrance (Short Story)
  • Sale!

    GHOULSLAYER (PB)

    Original price was: €12.50.Current price is: €8.75.
    A Gotrek Gurnisson Novel Gotrek Gurnisson, last survivor of the world-that-was, seeks the Undying King himself amidst the bleak underworlds of Shyish. Surrounded by the ghosts of the past, can Gotrek achieve his goal, or will his soul be forfeit? READ IT BECAUSE It's Gotrek's first full-length novel in the Mortal Realms, and it pits him against all the horrors of the Realm of Death, as he seeks almighty Nagash! THE STORY In the bleak, haunted underworld of Shyish, a vengeful Slayer seeks the Lord of Undeath. Gotrek Gurnisson returns, his oaths now ashes alongside the world-that-was, his fury undiminished. Branded with the Master Rune of Grimnir, the god that betrayed him, and joined by Maleneth Witchblade, a former Daughter of Khaine turned agent of the Order of Azyr, the hunt has taken them far and wide through the Realm of Death. Will Gotrek find a path to the Undying King or will the underworlds claim him as their own? Written by Darius Hinks
  • Siege of Terra Book 1 After years of devastating war, Horus and his forces have arrived at Terra. But before they can set foot on the Throneworld, they must first break the defences of the Sol System. Powerful fleets and cunning defences bar their path – but can anything hope to halt the advance of the Traitor armada? READ IT BECAUSE The final act of the long-running, bestselling series starts here, with a brutal and uncompromising look at the first stage of the Siege of Terra, the war to conquer the solar system. Armies will fall, heroes will rise and legends will be written… THE STORY After seven years of bitter war, the end has come at last for the conflict known infamously as the Horus Heresy. Terra now lies within the Warmaster’s sights, the Throneworld and the seat of his father’s rule. Horus’ desire is nothing less than the death of the Emperor of Mankind and the utter subjugation of the Imperium. He has become the ascendant vessel of Chaos, and amassed a terrible army with which to enact his will and vengeance. But the way to the Throne will be hard as the primarch Rogal Dorn, the Praetorian and protector of Terra, marshals the defences. First and foremost, Horus must challenge the might of the Sol System itself and the many fleets and bulwarks arrayed there. To gain even a foothold on Terran soil, he must first contend the Solar War. Thus the first stage of the greatest conflict in the history of all mankind begins. Written by John French
  • An Orks novel When Ufthak and his orks attack the forge world of Hephaesto, the last thing they want is to share the spoils with the notorious Kaptin Badrukk. But with armies to defeat and loot to seize, Ufthak's boyz might just need Badrukk's help – though that doesn't mean they can trust him… READ IT BECAUSE Get into the heads of a band of orks in the first-ever novel from their point of view. Discover what it takes to be part of the Waaagh! and carve out your own little piece of glory amidst the mayhem in a novel that's brutal, kunnin' – and darkly hilarious. THE STORY Ufthak Blackhawk and the green tide descend upon Hephaesto – an Adeptus Mechanicus forge world bristling with loot – only to find it already under siege by the notorious Freebooter Kaptin Badrukk. When his warboss, Da Biggest Big Mek, orders temporary co-operation, Ufthak seeks to make a name for himself by crushing some of the Imperium’s most advanced defenders and claiming the greatest prize. But with a sinister new war machine on the horizon, Badrukk’s plotting, and a thoroughly annoying grot in his way, Ufthak is going to need the brutal kunnin’ of Mork himself just to survive. Written by Mike Brooks
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    STEEL TREAD

    Original price was: €12.50.Current price is: €8.75.
    Follow in the footsteps of Hadeya Etsul as she is consolidated into a Cadian armoured regiment and put in command of a Leman Russ Demolisher, Steel Tread. Can she win the trust of her dysfunctional crew and pilot the tank to victory on a do-or-die campaign? READ IT BECAUSE Against the backdrop of an increasingly desperate conflict, tanker Hadeya Etsul finds herself consolidated into a Cadian regiment and placed in command of the Leman Russ Demolisher Steel Tread, where she must try and rally a dysfunctional crew together in order to survive a death-or-glory offensive. THE STORY On the war-torn world of Croatoas, the armies of the Astra Militarum do battle with the twisted servants of the Ruinous Powers. Against the backdrop of this increasingly desperate conflict, tanker Hadeya Etsul finds herself consolidated into a Cadian regiment, and placed in command of the Leman Russ Demolisher Steel Tread. Haunted by nightmares, surrounded by a dysfunctional crew, and striving to find her place amidst a proud and insular regiment with a culture so different from her own, Etsul must guide her crew to victory. But, as her regiment rolls out beneath the poisonous light of the Great Rift to join a death-or-glory offensive, the crew of Steel Tread are about to face the fight of their lives. If they cannot learn to work as one, how can they hope to survive? Written by Andy Clark
  • Heldrakes are winged daemon engines that plummet out of the skies like living comets, hurtling towards enemy aircraft and crashing claws-first into them from above. A Heldrake takes cruel joy in diving down upon unsuspecting aerial assets, tearing them from the sky and murdering the crew. Once its dominance of the sky is complete, the beast turns its weapons against those on the ground. This multipart plastic kit builds a Heldrake – an enormous dragon-like construct of flesh and metal. Posed as though soaring across the battlefield, the model's warped carapace is loaded with mechanical details, from trailing cables and interlocking wing-plates to small wiring and rivets, and features a crazed web of Chaotic patterns. The Heldrake's fanged mouth sports your choice of integrated weapon – a shell-spitting hades autocannon, or a baleflamer for scorching foes at closer ranges. This kit comprises 49 plastic components, and comes with a Citadel 120x92mm Oval Base and a Citadel Large Flying Stem. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Haarken Worldclaimer takes a heinous joy in his role as the mouthpiece of Abaddon, for it is he who proclaims the death of worlds. He does so not with some quotidian threat or hollow boast, but by driving his weapon, the Daemon-touched Helspear deep into the heart of citizen and soldier alike. He is a dark omen given form, and the otherworldly destruction he heralds is the coming of the Warmaster himself. This finely detailed miniature is a brand-new Character, who can bring a new tactical options to any Chaos Space Marines army. His dynamic pose shows this terrifying warrior in full assault, striking fear into his enemies. This miniature is supplied with a 40mm round base.
  • Necron Warriors form the majority of a tomb world's nigh-inexhaustible armies. They are a corps of fleshless mechanoids, ranged in their millions against the vital races of the galaxy. Ancient limbs are corroded with age, yet the strength of their metal sinews has not faded, nor has the hard-wired loyalty to their Overlords. Canoptek Scarab Swarms are found throughout tomb worlds and Necron spacecraft, where automated routines compel them to break down damaged matter of all kinds with their entropic mandibles. They feed on organic and non-organic matter alike, converting it into energy which is re-routed into repair protocols. Whether you're looking to cut down the enemy at range with gauss flayers or march inexorably forward to shred them at close range with gauss reapers, all the while assailing them with swarms of Canoptek Scarabs, this is the perfect kit to build your Necron army around. This kit builds ten Necron Warriors – each with a choice of two heads and the option of either a gauss flayer or gauss reaper – as well as three Scarab Swarms. Push-fit construction means you won't need any glue to build it. The kit is supplied in 70 plastic components and comes with ten Citadel 32mm Round Bases and three Citadel 40mm Hex Hole Round Bases.
  • Unlike their Necron masters, Canoptek Spyders never sleep, but while away the aeons servicing the structures of their Tomb World. Though the Canoptek Spyder is essentially an automated drone, it is still a formidable foe when the situation demands. Any enemy foolish enough to stray within reach of the Canoptek Spyder will have flesh scoured from bone by an array of mechanical tools and pincers. If a triad of Canoptek Spyders operate together, one takes overall command, harnessing the processing capacity of the others to create a supermind far greater than the sum of its parts. This hyper-efficiency is passed on to all Canoptek Wraiths and Canoptek Scarabs in the immediate vicinity, allowing a co-ordinated and precise response to any threat - and ensuring the safety of their slumbering masters. When it comes to ferocious mechanical constructs, you can't get much nastier than a Canoptek Spyder. If it isn't tearing apart enemy infantry or tanks with an array of hooks and blades, then it can be used to repair your damaged vehicles. The icing on the cake (or the chip on the circuit board - whatever the Necron equivalent of cake is) is that, even in the heat of battle, it can spawn Canoptek Scarabs to boost your war efforts and irritate your foes. This multi-part plastic boxed set contains 30 components with which to build one Necron Canoptek Spyder. This kit comes with two ball socket stems and one large flying base. This kit is supplied unpainted and requires assembly - we recommend using Citadel Plastic Glue and Citadel Paints.
  • Ork Meks are responsible for creating the most destructive weapons an Ork can lay his big green hands on. Whether it is the surprisingly sophisticated Burnas or the far louder, shoulder-mounted Deffguns, a Mek is never short of customers. These wiry and muscular Ork models stand wearing an array of bizarre contraptions held up with huge, crude leather straps or bandaged together with material. Some of them wear unusual masks and goggles, others decide to physically sport the tools of their trade – and spanners and wrenches can be discerned above their head or fixed to their bodies. Each of them carries an enormous deffgun and occasionally their toofy maws can be seen poking out from underneath all of these gizmos. This multipart plastic boxed set contains enough components to make 5 models: either 4 Lootas or 4 Burna Boyz, as well as an Ork Mek armed with a kustom mega-blasta. Models supplied with 32 mm round bases.
  • Propelled by a single, massive jet engine, the Dakkajet roars through the sky. Gunz blazing a near constant stream of bullets, tormenting fleeing infantry or enemy aircraft. Dakkajet pilots believe firmly in quantity over quality, and commonly bolt as many big shootas as possible to their aircraft - some of those bullets are bound to hit the target. This multi-part plastic boxed set contains the components necessary to build one Dakkajet. As well as a Grot Gunner, it includes a range of weapons options: a big shoota, boom bombs, burna bombs, skorcha rokkits and supa shootas, as well as an Ork transfer sheet. This plastic kit can also be assembled as a Burna-Bommer, a Blitza-Bommer, or a Wazbom Blastajet. Includes a flying stem and a Citadel 120mmx92mm Oval base.
  • The Tyranids are an all-consuming alien swarm from beyond the known galaxy. Driven by the vast and ineffable intellect of the Hive Mind, their tendrils drive into fresh systems with every passing hour. These single-minded metapredators cannot be reasoned with, bought off, or put to flight. They seek only to strip each new world they encounter, devouring every shred of biomass to feed the relentless advance of the hive fleets and leaving dead, airless husks in their wake. Endlessly adaptable, the Tyranids possess no mechanical technology. Instead, their weapons and wargear are symbiotic or parasitic organisms, bonded with their wielders and capable of annihilating prey with hails of bio-acid, living projectiles, and ravaging psionic energies. From seething masses of warrior organisms to malevolent leader-beasts and walking battle-tank-sized monsters, the Tyranid swarms are as nightmarish as they are unstoppable. This book is an essential guide for anyone who wants to collect Tyranids and unleash the power of the Hive Mind on the tabletop. Inside these pages, you’ll find all the rules you need to play a Tyranids army in games of Warhammer 40,000 – including Crusade and Combat Patrol rules – along with detailed accounts of their rapacious behaviour, divergent hive fleets, horrifying biotechnology, and invasions past and present. Inside this 120-page hardback book, you'll find: – In-depth background information exploring the alien nature and murky origins of the Tyranids, from their nightmarish biology to the history of the Tyrannic Wars – Stunning artwork highlighting the horrifying variety and vast scope of these ever-evolving xenos swarms – 47 datasheets detailing the profiles, wargear, and unique abilities of every Tyranids unit, from swarming Termagants to the mighty Norn Emissary – Six themed Detachments for Tyranids armies, such as the Invasion Fleet and Crusher Stampede, each with their own set of special rules – Crusade rules for infesting and consuming entire planets in your narrative campaigns, as your army feasts on its victims and develops new adaptations – Self-contained Combat Patrol rules and a painting guide, allowing you to play fast-paced games with the Vardenghast Swarm – An 'Eavy Metal showcase of superbly-painted Citadel miniatures to inspire you, featuring a variety of Tyranid hive fleet colour schemes This book also contains a one-use code to unlock Codex: Tyranids content in Warhammer 40,000: The App.
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