The Space Marine Legions of the 31st Millennium field a diverse and formidable range of genetically enhanced warriors and advanced war machines, superior to any other military force in the galaxy. As an Age of Darkness falls across the stars and the fires of rebellion rage out of control, the armies used to forge the Imperium turn upon each other in an apocalyptic civil war – the Horus Heresy.
This book is an essential guide for anyone who wants to command a Loyalist Legiones Astartes force in Warhammer: The Horus Heresy. It contains the rules you need to field the vast panoply of units available to Loyalist forces, from core squads, vehicles, and weapons shared by every Space Marine Legion to specialist rules for each of the Loyalist Legions – including Detachments, unique Wargear, signature units, and their legendary Primarchs. This 328-page hardback book contains: – Background and lore: Information on the Legiones Astartes, their organisation, and examples of their forces. – Rules and unit profiles: A guide to army building, plus rules for units, weapons, and Wargear available to the Loyalist Legiones Astartes in Warhammer: The Horus Heresy. – Legion-specific special rules: Unit profiles, Detachments, Gambits, Wargear, Faction Abilities and Reactions for each of the Loyalist Legions: the Dark Angels, White Scars, Space Wolves, Imperial Fists, Blood Angels, Iron Hands, Ultramarines, Salamanders, and Raven Guard. – Primarch profiles: Rules to unleash Lion El’Johnson, Jaghatai Khan, Leman Russ, Rogal Dorn, Sanguinius, Ferrus Manus, Roboute Guilliman, Vulkan, and Corvus Corax on the battlefield. – Visual showcases: Heraldry markings, colour schemes for infantry and vehicles, and a gallery of stunning miniatures photography for each Loyalist Legion. You will need a copy of Warhammer: The Horus Heresy – Age of Darkness Rulebook, available separately, to use the contents of this book.-
The ultimate engines of war in the Imperium during the Horus Heresy are battle titans and knights, huge machines capable of levelling cities and obliterating entire armies. Sworn to the service of the hosts of the Great Crusade by binding oaths, the warriors who pilot these towering war engines follow their allies into the fires of the Horus Heresy. This book is an essential guide for anyone who wants to command Titans and Knights in games of Warhammer: The Horus Heresy. It contains the rules you need to field the various deadly and esoteric machines and troops of the Questoris Familia and Legio Titanicus, whether they are loyal to the Emperor or the Warmaster. It includes Detachments, Wargear, and special rules which make these war machines a unique force on the tabletop. This 128-page hardback book contains: – Background and lore: Information on the Questoris Familia and Titan Legions, their organisation, and examples of their forces. – Rules and unit profiles: A guide to army building, plus rules for units, weapons, and Wargear available for knights and titans in Warhammer: The Horus Heresy. – Engine Kill: Special missions designed specifically for Titans. – Visual showcase: Colour schemes for your mighty war machines, and a gallery of stunning miniatures photography. You will need a copy of Warhammer: The Horus Heresy – Age of Darkness Rulebook, available separately, to use the contents of this book. -
Deathbringers are champions amongst the Bloodbound hordes – ascendant warriors who desire to claim the mantle of lordship. To earn their throne, they must offer the mightiest trophies to Khorne – the skulls of kings and warlords, pursued with formidable intensity. This multipart plastic kit builds one Deathbringer, a powerful fighter for your Blades of Khorne armies in games of Warhammer Age of Sigmar. Armed with a cruel axe and a bladed, spiked shield, they are prepared to get stuck in where the fighting is thickest. Whether you need a little extra hitting power or simply desire to reap more skulls for the skull throne, the Deathbringer is an ideal addition to your force. This miniature comes with a choice of a ragged cape or trophy rack of skulls, offering a degree of customisation and options for your painting project. This kit comprises 7 plastic components and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
A lifetime of carnage has left Zarxor Hell-Eye with only one goal – to experience battle in every form and glimpse the true face of the Red God. He is followed by those who share his apocalyptic desires, mortal devotees thrown into fits of heedless battle-madness by the force of the preacher's oratory and drive. This kit builds the Red Revelation – a Regiment of Renown for your Disciples of Tzeentch, Maggotkin of Nurgle, Hedonites of Slaanesh, Slaves to Darkness, or Skaven armies in games of Warhammer Age of Sigmar. It's also a great way to start a new Blades of Khorne collection – or expand an existing army – and save money compared to buying the kits individually. A Slaughterpriest, swollen with power and carrying a heavy two-handed axe, leads the force, rushing forwards to claim skulls. In their wake follows a unit of Bloodreavers and heavily armed Skullreapers. This boxed set builds 16 multipart plastic Blades of Khorne miniatures: – 1x Slaughterpriest – 5x Skullreapers (which can alternatively be built as Wrathmongers) – 10x Bloodreavers The miniatures in this box are easy to customise. The Skullreapers can be built with an optional champion, who has a choice of two different heads, and a standard bearer. The heads, shoulder pads, weapons, and trophy racks are interchangeable across the miniatures. One of the fighters is armed with a choice of vicious two-handed blades, and another has the option of a scorpion tail – clearly a blessing from Khorne. They can alternatively be built as berserk Wrathmongers. The Bloodreavers can each be armed with a pair of lethal weapons or a brutal two-handed blade. There are parts to build an optional champion, standard bearer, and musician. The heads and weapons in the kit are interchangeable across the miniatures, making it easy to personalise your skull-claiming warriors. The kit comprises 181 plastic components, 10x Citadel 32mm Round Bases, and 6x Citadel 40mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. The miniatures in this box are also available separately. -
The Blades of Khorne believe that there is release in rage, and power in violence. These devotees of the most wrathful of the Chaos Gods abandon all sanity and nobility, drowning themselves in gore and making offerings of massacre to their master. The armies of the War God seek only to burn the realms and commit butchery amongst its ashes. Fury fills them, searing away their former selves as they are turned into living weapons. Few can best these murderous champions in the cut of melee, and so long as the gore keeps flowing, their god shall grant his dark favour… Chaos Battletome: Blades of Khorne is an essential book for collectors and gamers who want to claim skulls across the Mortal Realms. This gory tome is packed with dark and disturbing artwork, bloody background material, epic photography, and the rules you'll need to make your offerings to the Blood God. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide you through blazing your trail of slaughter, no matter how you like to collect, paint, and play with your Blades of Khorne. This 106-page hardback book contains: – Background, art, and fiction giving you an overview of the Blades of Khorne – A description of their many bloodthirsty units, along with detailed photography, artwork, and background material – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Prayers, and Manifestations – 30 warscrolls, covering units, terrain, and Manifestations – A Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Chaos armies – A handy reference section with army abilities and battle traits This book also contains a one-use code to unlock Chaos Battletome: Blades of Khorne content in Warhammer Age of Sigmar: The App. -
Karanak is the daemonic incarnation of Khorne's vengeance. He is worshipped by cultists aspiring to his purity of purpose, and they willingly follow him into the thickest of the fighting. He leads a pack of slavering Flesh Hounds, leaping and bounding into the fray, eager for the taste of blood. If you want to butcher the Mortal Realms in the name of the Blood God, this box is an ideal way to start a new Blades of Khorne collection – or expand an existing army – and save money compared to buying the kits individually. The daemonic, snarling three-headed beast known as Karanak leads the force, accompanied by a pack of loyal Flesh Hounds. Daemon-worshipping cultists rush into battle alongside them, inspired by their acts of cruelty and murder. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games and start claiming skulls for Khorne straight out of the box. This boxed set builds 19 multipart plastic Blades of Khorne miniatures: – 1x Karanak – 8x Claws of Karanak – 10x Flesh Hounds The miniatures in this box offer a degree of customisation – the Claws of Karanak have a number of cosmetic options, including different heads and weaponry. The kit comprises 115 plastic components, 1x Citadel 75mm Oval Base, 1x Citadel 40mm Round Base, 2x Citadel 32mm Round Bases, 4x Citadel 28mm Round Bases, and 11x Citadel 60mm Oval Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Drekki Flynt is one of the most famous skyfarers in Kharadron society, a rogue and opportunist whose feats grow ever more outrageous in the telling. Captain of the Frigate the Aelsling, Flynt has lent the services of his vessel and his crew to many causes over the years – few of them entirely noble. This boxed set builds Drekki's Privateers – a Regiment of Renown for your Cities of Sigmar, Daughters of Khaine, Fyreslayers, Idoneth Deepkin, Lumineth Realm-lords, Ogor Mawtribes, Seraphon, Stormcast Eternals, or Sylvaneth armies in games of Warhammer Age of Sigmar. It's also a great way to start a new Kharadron Overlords collection – or expand an existing army – and save money compared to buying the kits individually. The legendary Drekki Flynt is ready for swashbuckling action, and his crew are happy to follow him into battle, knowing that treasure will follow in his wake. Their Arkanaut Frigate ensures they can get exactly where they need to be – or make a hasty exit! This boxed set builds 12 multipart plastic Kharadron Overlords miniatures: – 1x Drekki Flynt – 1x Arkanaut Frigate – 10x Arkanaut Company miniatures The miniatures in this box are easy to customise. The Arkanaut Frigate comes with a choice of heavy sky cannon or heavy sky hook as its primary weapon. The Arkanaut Company can have an optional champion, armed with either a pick or a sword, a choice of two different pistols, and two heads. The squad can be armed with either a sword or an axe, and three members of the unit can take an optional special weapon – a skypike, light skyhook, and aethermatic volley gun. The heads, weapons, and backpacks are interchangeable across the miniatures. The kit comprises 183 plastic components, 10x Citadel 25mm Round Bases, 1x Citadel 32mm Round Base, 1x Citadel 120mm by 92mm Oval Base, and 1x Citadel 50mm Ball Stem. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The mighty sky-fleets of the Kharadron Overlords sail forth to war and ever greater profits. These hardy duardin have learned to rely not on gods or magic for protection but on the wondrous innovations of aether-gold technology. Even as the horizons of the realms darken, soured by escalating corruption, these doughty skyfarers stay the course, overwhelming their foes with thunderous broadsides. Order Battletome: Kharadron Overlords is an essential book for collectors and gamers who want to profit from plunder and trade in the Mortal Realms. This magnificent tome is packed with inspiring artwork, fascinating background material, epic photography, and the rules you'll need to offer your services, such as they are. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide you through the details of the Code, no matter how you like to collect, paint, and play with your Kharadron Overlords. This 90-page hardback book contains: – Background, art, and fiction giving you an overview of Kharadron Overlords – A description of their many ingenious units, along with detailed photography, artwork, and background material – Faction rules including battle traits, battle formations, heroic traits, and artefacts of power – 20 warscrolls, covering units and terrain – A Spearhead guide, including gameplay and hobby advice, along with its own set of warscrolls and army abilities – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Order armies – A handy reference section with army abilities and battle traits This book also contains a one-use code to unlock Order Battletome: Kharadron Overlords content in Warhammer Age of Sigmar: The App. -
The Manifestations of the Idoneth Deepkin bring the horrors of the deep to the Mortal Realms. Conjured through elemental ritual and empowered by the spirits of the ocean, an Incarnate of the Deep is a ship-breaking tempest given physical form. Reaching out with serpent-like Abyssal Tendrils, it seizes its prey and draws them inexorably in, drowning them within its turbulent mass. This multipart plastic kit builds an Incarnate of the Deep and two Abyssal Tendrils for your Idoneth Deepkin armies in games of Warhammer Age of Sigmar. These Manifestations give you new tactical options to catch your opponents off guard and disrupt their plans. The powerful Incarnate of the Deep is able to crush even the toughest of enemies as the bladed tips of its snaking tendrils harass enemy units. This kit comprises 17 plastic components, 2x Citadel 50mm Round Bases, and 1x Citadel 130mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Mathaela, Oracle of the Abyss, is mysterious and terrifying, rising from their lightless domain only when the existence of the Deepkin is threatened. Wielding the crushing magic of the deepest ocean planes, they annihilate the Idoneth’s foes and stir the realmseas into violent motion. This multipart plastic kit builds Mathaela, Oracle of the Abyss, a wizard from the depths for your Idoneth Deepkin armies in games of Warhammer Age of Sigmar. They can harness the pressure of the oceans and unleash it upon enemies, making them ideal assassins to take on even the toughest enemy units. They also wield the deadly Staff of the Abyss and are protected by the Dark Shoal. This kit comprises 13 plastic components, and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Ikons of the Sea channel the unfathomable calm and foreboding immensity of the deepest waters when they surge into battle alongside their Idoneth kin. They overwhelm the enemy with their unwavering focus and terrifying momentum. To witness such martial perfection is an inspiration to any Idoneth warrior. This multipart plastic kit builds an Ikon of the Sea, a powerful warrior for your Idoneth Deepkin armies in games of Warhammer Age of Sigmar. With the terrifying force of a riptide, the Ikon pulls nearby units toward the target before their tidal glaives reap a harvest of souls. This kit can alternatively build an Ikon of the Storm, a dual-bladed warrior who attacks with the relentless energy of the ocean. This kit comprises 16 plastic components, and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Idoneth Deepkin rise from the black depths of the oceans, intent upon reaping the souls of land-dwellers. This strange race of aelves dwell far below the surface of the seas, emerging only to raid the lands and steal the life-essence of mortals – a grim resource they require in order to ensure the survival of their people. Order Battletome: Idoneth Deepkin is an essential book for collectors and gamers who wish to claim souls across the Mortal Realms. This darkly beautiful tome is packed with atmospheric artwork, thrilling background material about the soul-withered aelves, epic photography, and the rules you'll need to reap a harvest of vital essence. You’ll find warscrolls, Regiments and Armies of Renown, Path to Glory and Anvil of Apotheosis rules, plus a self-contained Spearhead section to help you play tight, tactical games with your collection. This book will guide to through unleashing the churning fury of the ethersea, no matter how you like to collect, paint, and play with your Idoneth Deepkin. This 98-page softback book contains: – Background, art, and fiction giving you an overview of the Idoneth Deepkin's history and unusual ways of war – A description of their many units, along with detailed photography and artwork – Faction rules including battle traits, battle formations, heroic traits, artefacts of power, Spells, and Manifestations – 21 warscrolls, covering units, terrain, and Manifestations – A Spearhead guide, including gameplay and hobby advice, along with a set of warscrolls and army abilities for the Akhelian Tide Guard – Narrative Path to Glory rules, including the Anvil of Apotheosis, allowing you to create your own hero – Rules for two thematic Armies of Renown and two Regiments of Renown that can be added to other Order armies – A handy reference section with army abilities, magic, and battle traits This book also contains a one-use code to unlock Order Battletome: Idoneth Deepkin content in Warhammer Age of Sigmar: The App. -
An Akhelian King or Queen always rides the current to battle accompanied by a Tide Guard of their finest warriors. These figureheads of the Idoneth military are far too vital to leave unprotected, even with their prodigious skill at arms. Akhelian bodyguards and Namarti warriors alike stand ready to put beast and body in the path of any blows intended for their master. If you want to raid the Mortal Realms and claim the souls of the living, this box is the perfect way to start a new Idoneth Deepkin collection – or expand an existing army – and save money compared to buying the kits individually. A valiant Akhelion King leads the force, ready to engage the enemy. In their wake come elite eel-riding units, ready to savage the foe with fang and blade. Rounding out the force is a unit of Namarti Reavers, claiming objectives and raining arrows down upon enemies from afar. These miniatures comprise a complete Spearhead force, meaning you're ready to jump into tight, tactical games straight out of the box, and launch your next raid from the depths. This boxed set builds 17 multipart plastic Idoneth Deepkin miniatures: – 1x Akhelian King (which can alternatively be built as Volturnos, High King of the Deep) – 3x Akhelian Ishlaen Guard (which can alternatively be built as Akhelian Morrsarr Guard) – 3x Akhelian Morrsarr Guard (which can alternatively be built as Akhelian Ishlaen Guard) – 10x Namarti Reavers The miniatures in this box are easy to customise. The Akhelian King has a choice of two different weapons and three heads. The kit can alternatively be assembled as the legendary Volturnos, ruler of the Idoneth Deepkin. The six Akhelion Ishlaen Guard can alternatively be assembled as Morrsarr Guard – whichever you choose, you can build an optional champion, musician, and standard bearer for the unit. There are also cosmetic accessories to further customise your miniatures, including pouches, sheathed knives, and more. The Namarti Reavers can be built firing their whisperbows or with their keening blades drawn. You can also build an optional champion for the unit. The miniatures in this box are also available separately. The kit comprises 298 plastic components, 6x Citadel 60mm by 35mm Oval Bases, 1x Citadel 60mm Round Base, 10x Citadel 32mm Round Bases, and 6x Citadel Flying Stems. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
A Lucille Von Shard Novel An Imperial propagandist joins the flying ace legend he created to prepare her for the most difficult battle of her storied career. READ IT BECAUSE This novel offers insight into some of the lesser-known, but no less important, aspects of the Imperial war machine – the agents who move in the shadows to rouse and inspire the masses of soldiers across every branch of the war effort. THE STORY Flight Commander Lucille von Shard: Hero of Bacchus, fighter ace, and a living legend heralded for her valour and piety. Propagandist Kile Simlex, responsible for her fame, shares none of this renown. Condemned to the ignominy of a scribe’s cubicle cell, his chance at liberation comes as a cryptic vid message claiming to be from Shard herself, requesting his aid. Under the von Shard family’s patronage, Simlex journeys to Deighton, a world in open rebellion from the Imperium, where he finds the commander a shadow of her former self. Near broken by eternal war, her confidence and reputation crumbling, Shard must somehow steel herself for her deadliest battle yet, against a xenos mercenary of unparalleled skill. Can Simlex help her overcome this near-invincible enemy, or merely watch as she is finally defeated? Written by Denny Flowers. -
A Warhammer 40,000 Novel Zealous and uncompromising, Inquisitor Torquemada Coteaz is the scourge of cultist and daemon alike, striking fear into the hearts of the Emperor’s foes. As lord inquisitor and High Protector of the Formosa Sector, he wields terrible power, able to purge entire systems of the taint of Chaos and heresy, with a legion of agents and interrogators at his disposal. READ IT BECAUSE What happens when the long decades of horror start to take their toll? Find out whether the legendary Inquisitor Coteaz can continue to spread the God-Emperor’s judgement as his body reaches the limits of its endurance. THE STORY When sinister tidings from a forgotten corner of the Formosa Sector hint at spectres from his past, Inquisitor Coteaz must face a terrible choice – abandon his throne to those who covet it or cling to power by shattering the very bounds of mortality. All the while, other forces are at work in the darkness, and should Coteaz succumb to their alluring power, billions will fall with him. Written by Darius Hinks. -
Wolf Guard Battle Leaders are mighty champions with an exceptional gift for strategic command, entrusted by their Wolf Lords with the responsibility of leadership. They have access to a range of relic weapons, enabling them to lead their warriors into the fray, as Fenrisian tradition demands. This multipart plastic kit builds one Wolf Guard Battle Leader, a ferocious commander for your Space Wolves armies in games of Warhammer 40,000. They are ideal for leading from the front and inspiring their fellow warriors. This leader can be armed with your choice of thunder hammer or master-crafted power weapon in one hand, and equipped with a master-crafted heavy bolt pistol, plasma pistol, or storm shield in the other. They also have a choice of three heads – one helmeted and two bare – making it easy to customise your hand-picked warrior. This kit comprises 23 plastic components and 1x Citadel 40mm Round Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Grey Hunters are patient, cunning, and adaptable – their instinctive raw aggression tempered, but never quashed, by countless battlefield victories. Some packs take and hold ground, unleashing volleys of disciplined firepower, while others stalk the flanks, ready to leap in for the kill. This multipart plastic kit builds 10 Grey Hunters, cunning infantry for your Space Wolves armies in games of Warhammer 40,000. Armed with bolt carbines, bolt pistols, and Astartes chainswords, they excel at medium to close range firefights, charging in to cut down whatever is left in melee. The kit includes parts to build an optional Pack Leader who can be armed with a bolt carbine or plasma pistol in one hand, and a chainsword, power sword, power axe, or power fist in the other. They have a choice of two heads, two backpack icons, and three shoulder pads – one featuring the sigil for Ragnar Blackmane's Great Company, one for Logan Grimnar's, and a blank one. Two members of the squad can be optionally built carrying their bolt carbines in both hands. There are 24 heads in the kit – 10 helmeted and 14 bare – and 26 shoulder pads, which are all interchangeable across the miniatures, as are the weapons. There is also a selection of pistol holsters, pouches, and knives to further personalise your relentless predators. This kit comprises 218 plastic components, 10x Citadel 32mm Round Bases, and 1x Space Wolves Army Set Transfer Sheet containing 419 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Blood Claws are young and fiery warriors full of belligerent enthusiasm, eager to prove themselves in savage battle. They plunge headlong into the foe with relentless exuberance, straddling the line between sheer heroism and recklessness. This multipart plastic kit builds 10 Blood Claws, eager young warriors for your Space Wolves armies in games of Warhammer 40,000. With more bravery and rage than good sense, they rush into the thickest fighting with barely a thought for their own safety – ideal for breaking through enemy lines and perfect if you favour an aggressive play style. The kit includes parts to build an optional Pack Leader who can be armed with a chainsword, power sword, power axe, or lightning claw in one hand, while the other hand can be empty or carry a plasma pistol or bolt pistol. They have a choice of three heads – one helmeted and two bare – two backpack icons, and three shoulder pads – one featuring the sigil for Ragnar Blackmane's Great Company, one for Logan Grimnar's, and a blank one. The kit includes 24 heads and 22 shoulder pads, which are interchangeable across the rest of the squad, as are the weapons. There are also 14 combat knife sheaths, 16 pistol holsters, and four wolf tooth necklaces to further customise your impetuous warriors. This kit comprises 246 plastic components, 10x Citadel 32mm Round Bases, and 1x Space Wolves Army Set Transfer Sheet containing 419 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Goremongers are rabid cultists who have seen the glory of Khorne daemons and lived to tell the tale. When they go to battle, they wield a wide variety of weapons, from great double-handed chainaxes to blood-letting knives, harpoons, and autopistols – arms to better let the blood flow. This set of 40 cards will help you keep track of your Goremongers in games of Kill Team. There are individual cards for your team selection rules, operatives, faction rules, strategy and firefight ploys, and faction and universal equipment rules. They are an ideal way to easily check key information in the heat of battle. Contains 40 Cards: – 7x Operative datacards – 9x Faction rule cards – 4x Faction equipment cards – 4x Strategy ploy cards – 4x Firefight ploy cards – 1x Marker/Token guide card – 1x Team selection card – 10x Universal equipment cards All cards measure 121mm by 70mm. You'll need a copy of the Kill Team: Core Book, which is available separately, to make full use of these cards. -
Tarantula Sentry Guns are utilitarian weapons platforms, often used to bolster exposed flanks or rear line positions to free up the Adeptus Astartes troops. Little more than a sturdy base with a mobile turret, they are designed to mount several different weapons as needs demand. Though simple, they are effective when deployed well. This multipart plastic kit builds two Tarantula Sentry Guns, automated weapons platforms for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. Each can be armed with one of four different types of weapons – armour-busting lascannons, infantry-slaying heavy bolters, a sentry melta array for the heaviest armour, or volkite culverins to shred hordes of infantry. Whatever enemies you're going up against, there's a configuration for you. This kit has no Legion-specific markings, meaning you can use it in any Space Marines force, whether you are loyal to the Emperor, or have joined Horus in his rebellion. This kit comprises 68 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Tarantula Missile Batteries are utilitarian weapons platforms, often used to bolster exposed flanks or rear line positions to free up the Adeptus Astartes troops. Little more than a sturdy base with a mobile turret, they are designed to mount several different weapons as needs demand. Though simple, they are effective when deployed well. This multipart plastic kit builds two Tarantula Missile Batteries, automated weapons platforms for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. Each can be armed with either a Hyperios missile launcher to take on armour and aircraft, or Orias frag missiles to blast apart hordes of infantry. Whatever enemies you're going up against, there's a configuration for you. This kit has no Legion-specific markings, meaning you can use it in any Space Marines force, whether you are loyal to the Emperor, or have joined Horus in his rebellion. This kit comprises 58 plastic components. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Rapier carriers are semi-automated tracked weapons carriers with on-board targeting systems and power generators. They are designed to mount support weaponry too large and cumbersome for even the superhuman strength of a Space Marine to carry. Common armaments include quad heavy bolters for anti-personnel duty, while less commonly, more exotic weaponry such as the graviton cannon are mounted for special operations. This multipart plastic kit builds two Rapier Carrier weapons platforms and four crew – mobile artillery for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. Each Rapier Carrier can be built with either a heavy-infantry shredding quad heavy bolter battery, or a vehicle-killing graviton cannon. The heads, accessories, and backpacks are interchangeable across the crew of two spotters and two controllers, so you can customise their appearance. This kit has no Legion-specific markings, meaning you can use it in any Space Marines force, whether you are loyal to the Emperor, or have joined Horus in his rebellion. The kit comprises 137 plastic components, 2x Citadel 60mm Round Bases, 4x Citadel 32mm Round Bases, and 1x Legion Infantry Transfer Sheet containing 293 high-quality waterslide transfers – featuring Legion iconography for the Sons of Horus and Imperial Fists – to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Rapier carriers are semi-automated tracked weapons carriers with on-board targeting systems and power generators. They are designed to mount support weaponry too large and cumbersome for even the superhuman strength of a Space Marine to carry. Common armaments include laser destroyer arrays for anti-armour duties, and so-called ‘thudd gun’ multi-launchers for siege warfare and suppressive fire. This multipart plastic kit builds two Rapier Carrier weapons platforms and four crew – mobile artillery for your Legiones Astartes armies in games of Warhammer: The Horus Heresy. Each Rapier Carrier can be built with either an armour-busting laser destroyer, or a siege specialist quad launcher. The heads, accessories, and backpacks are interchangeable across the crew of two spotters and two controllers, so you can customise their appearance. This kit has no Legion-specific markings, meaning you can use it in any Space Marines force, whether you are loyal to the Emperor, or have joined Horus in his rebellion. The kit comprises 137 plastic components, 2x Citadel 60mm Round Bases, 4x Citadel 32mm Round Bases, and 1x Legion Infantry Transfer Sheet containing 293 high-quality waterslide transfers – featuring Legion iconography for the Sons of Horus and Imperial Fists – to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Goremongers are rabid cultists who have seen the glory of Khorne daemons and lived to tell the tale. When they go to battle, they wield a wide variety of weapons, from great double-handed chainaxes to blood-letting knives, harpoons, and autopistols – arms to better let the blood flow. This multipart plastic kit builds 8 Goremongers. These miniatures can be used as bloodthirsty Goremongers operatives in games of Kill Team, or fielded in a World Eaters army in games of Warhammer 40,000. The kit includes options, accessories, and different heads to customise your kill team, plus components to build specialists like the murderous Skullclaimer, quicksilver Inciter, vicious Impaler, and more. Inside the box, you will also find a sheet of 38 double-sided Goremongers tokens, so you can easily keep track of your equipment and in-game effects in the heat of battle. This kit comprises 85 plastic components, and 8x Citadel 32mm Round Bases. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
A Warhammer 40,000 Background and Art Book This stunning art and background book brings each of the First Founding Chapters to life with in-depth lore and phenomenal new illustrations. READ IT BECAUSE Take a deep dive into the background of the nine loyalist Chapters of the First Founding, legendary heroes who have remained true to the Emperor for 10,000 years. DESCRIPTION Following the Age of Strife, with Humanity teetering on the brink of annihilation, the Emperor of Mankind unleashed a weapon of unimaginable power. His Space Marines. These mighty warriors, forged in the furnace of war, were marshalled together into the twenty Legions known as the First Founding. In the Era Indomitus, nine of the warrior brotherhoods remain true. Once Legions, now Chapters, they stand defiant as mankind's bulwark against the heretic, the xenos and the daemon. This art and background book explores the iconic loyalist Chapters of the First Founding in depth, bringing to life their distinct identities, cultures, and doctrines of warfare through more than thirty specially commissioned illustrations, including nine phenomenal double-page artworks. Within its pages, you'll find detailed lore, background information, and stunning artwork for: – Dark Angels – White Scars – Space Wolves – Imperial Fists – Blood Angels – Iron Hands – Ultramarines – Salamanders – Raven Guard Written by Guy Haley, Nick Kyme, John French, David Guymer, and Callum Davis. -
A Warhammer 40,000 Novel Gryphonne IV is dead – one of the mightiest forge worlds in the arsenal of the Adeptus Mechanicus, succumbed to the relentless hunger of Hive Fleet Leviathan. Devoured. Lost. The few magi that survive drift in idleness, robbed of purpose and direction. But there is one who rejects that fate. READ IT BECAUSE It’s the gripping tale of an Explorator desperately seeking ancient technologies in a race against time to restore one of the mightiest forge worlds in the Imperium. THE STORY Explorator Talin Sherax seeks ancient and miraculous technologies from the distant past. When she learns of a fabled relic that could restore her lost homeworld, Sherax embarks on a journey, the outcome of which could change everything. Nothing will stand in her way… even if the quest brings her to the brink of heresy. Written by Jonathan D Beer. -
Shugengan Lords are generals in the armies of Grand Cathay, and are often descendants of the Celestial Dragon’s own offspring – natural sorcerers who take to mastery of the Elemental Winds as easily as wielding a blade. The most powerful of the Dragon-blooded are revered within the Celestial Court. They lead from the front in battle, their presence in the thick of the fighting inspiring the armies of the Dragon Emperor. This multipart plastic kit builds a Shugengan Lord mounted on a Great Spirit Longma – a powerful leader for your Armies of Grand Cathay in games of Warhammer: The Old World. Thanks to their Great Spirit Longma, they can swiftly fly wherever they are needed most on the battlefield, bringing their skill at arms to bear on any who would dare to oppose the will of the Celestial Dragon. This highly customisable kit includes the following build options for your elite warrior: – 2x Shugengan Lord heads – 2x Great Spirit Longma heads – 1x iron talons or dragon fire pistol – 1x Celestial blade or Cathayan lance The kit comprises 42 plastic components, and 1x Citadel 60mm by 100mm Rectangular Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Cathayan Sentinels are creations born of the Dragon’s mastery of the Elemental Winds – each one a towering animated statue fashioned in the form of a great warrior. Although the people of Grand Cathay speak widely of ‘Terracotta Sentinels’, it is only those that stand guard along the Great Bastion that are crafted from this magically charged red earth. Sentinels can be made of any stone, usually matching the land which they protect. No matter what they're made of, in battle they are fearsome indeed – almost impervious to physical attacks, and able to decimate entire formations of troops with each swing of their enormous weapons. This multipart plastic kit builds one Cathayan Sentinel, a living statue for your Armies of Grand Cathay in games of Warhammer: The Old World. Tough and deadly, a single Sentinel is capable of turning the course of a battle in your favour. Use them offensively to smash through enemy lines or defensively as an anvil for your foe to break upon. Towering over regular infantry, the Cathayan Sentinel is a fine centrepiece for your collection. This impressive miniature can be assembled in one of two poses. It has the option of two different faceplates, and two different blades for its mighty weapon, making it easy to customise. The kit comprises 167 plastic components, and 1x Citadel 100mm by 150mm Rectangular Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Sky Lanterns are wonders of Cathayan ingenuity used by the Celestial Dragon’s armies to observe enemies from on high and direct troops in battle. Beneath the lantern hangs an armoured gondola, from which one of Grand Cathay’s many Magistrates uses fans and banners to signal troops, or direct the fire of the army’s war machines. Should enemy flyers or missile troops get too close, pairs of Crane Gunners snipe from their exceptional vantage point. This multipart plastic kit builds one imposing Sky Lantern, an unusual engine of war for your Armies of Grand Cathay in games of Warhammer: The Old World. These floating gondolas can be equipped to suit a variety of battlefield roles, from ranged airborne artillery to bomb-dropping platforms. The kit includes parts to build a Magistrate who can be mounted on the Sky Lantern or assembled on foot. The crew can be armed with Sky Lantern Crane Guns, or iron hail guns and gunpowder or dragon fire bombs. An optional rack for Sky Lantern bombs can be added to the gondola. No matter how you equip it, this miniature is effective on the tabletop and a centrepiece for your collection. The kit comprises 128 plastic components, 1x Citadel 100mm Square Base, 1x Citadel 25mm Square Base, 1x Citadel Large Flying Stem, and 1x Sky Lantern Transfer Sheet containing 115 high-quality waterslide transfers to decorate your miniatures. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Gate Masters of the Celestial Cities lead the Jade Warriors, the professional soldiers of Grand Cathay. Like their soldiers, a Gate Master is trained to defend the walls of their city. They are a vital link in enacting the will of their Lord Magistrate, who trusts their Gate Masters above all other officers in their armies. This multipart plastic kit builds two Gate Masters of the Celestial Cities – one on foot and one atop a Cathayan Warhorse – distinguished leaders that can represent a Gate Master or a Gate Keeper for your Armies of Grand Cathay in games of Warhammer: The Old World. They are ideal for commanding from the front, inspiring your forces to victory in the World of Legend. This highly customisable kit lets you build just the right Gate Masters for your force. The kit includes the following interchangeable parts: – 2x heads with impressive plumes – 1x right arm with Celestial blade – 1x right arm with shield – 1x left arm with battle standard – 1x left arm with Celestial blade The kit comprises 33 plastic components, 1x Citadel 25mm Square Base, and 1x Citadel 30mm by 60mm Rectangular Base. This set also includes 1x Gate Master Transfer Sheet containing 216 high-quality waterslide transfers to customise your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Charged with the defence of the Great Bastion, the Armies of Grand Cathay are experienced and battle-tested warriors. For centuries, they have kept the legions of the Ruinous Powers at bay. Though the Empire of the Celestial Dragon lies far from the nations of the Old World, Cathayan merchants have plied the ocean waves for hundreds of years, and vast armies of Jade Warriors and Lancers pledge to fight alongside or against the armies of the west in times of peril. This essential guidebook studies the rich history, background, and culture of the Armies of Grand Cathay, and offers rules to use them in your games of Warhammer: The Old World. It includes inspiring lore, artwork, and photography, along with rules allowing you to muster a mighty collection of the Celestial Dragon's warriors, and get the most out of them on the tabletop. Within this 48-page softback supplement book, you will find: – Background and lore: Wild Grand Cathay is a distant land. They have centuries-long ties to the Old World, offering trade and military assistance to the many empires at war. – Armies of Nan-Gau: Rules to field the Armies of Grand Cathay in all their glory. – Special Character & Unit Profiles: Background and rules for units and characters, including Miao Ying, The Storm Dragon, and three other character types. – The Spell Lores of Yin and Yang: Learn the powers associated with both sides of Feng Shi sorcery. – Armies of Grand Cathay Armoury and Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, Arcane Items, and weapons exclusive to the army. This is an expansion to Warhammer: The Old World – you'll need a copy of the Warhammer: The Old World Rulebook, available separately, to use the contents of this book. -
The Shamans of the Beastmen are vile to behold, their filthy bodies covered in matted fur into which all manner of crude fetishes and grim charms are woven. Not even the mightiest Beastlord would harm a Bray-Shaman, for they speak the will of the Dark Gods, and those that defy the gods pay the highest price of all. This multipart plastic kit builds one Beastman Shaman, a wild wizard for your Beastmen Brayherds armies in Warhammer: The Old World. Armed with a Braystaff, and clad in robes, it can be used as either a Bray-Shaman or Great Bray-Shaman to provide magical support to your true Children of Chaos. This kit comprises 8 plastic components, 1x Citadel 25mm Square Base, and 1x Citadel 30mm Square Base. This miniature requires assembly and is supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
Disorganised raiding parties more than a disciplined army, the hosts of the Beastmen Brayherds are filled with slavering, savage creatures hell-bent on destruction and blood-spilling. These otherworldly monsters surge forward in vicious hordes armed with axes, crude spears, and shields. This boxed set builds a solid core of a Beastmen Brayherds army for use in games of Warhammer: The Old World. It's ideal if you're looking to start a new collection or bolster an existing one, and you'll save money compared to buying the kits separately. A wizard-hating Cygor – which can alternatively be built as a hulking Ghorgon – is the lynchpin of the force, ready to crush your biggest threats. Around its feet, hordes of Ungors skirmish forwards. These flexible warriors can be armed with crude bows, spears, or hand weapons and shields to take on any foes. Brutal Gors fill out your numbers in a flood of hard-hitting soldiers with paired hand weapons, or hand weapons and shields, to smash through enemy lines. This boxed set contains 61 multipart plastic miniatures: – 1x Cygor (which can alternatively be built as a Ghorgon) – 30x Gor – 30x Ungor This kit comprises 603 plastic components, 1x Citadel 60mm by 100mm Rectangular Base, and 60x Citadel 25mm Square Bases. This set also includes 2x Beastmen Brayherds Transfer sheets, each containing 204 high-quality waterslide transfers to decorate your miniatures. The miniatures in this box are also available separately. -
Gors form the great mass of the Warherds. With the head and legs of a goat, the upper torso of a Man, the savage fangs of wolves – with which to tear great chunks of flesh from their foes – and muscular, robust bodies, they are well-suited to acting out their primal urges. One thing all true Beastmen have in common is their horns, without which they cannot be considered real Gors. This multipart plastic kit builds 30 Gors, bloodthirsty infantry for your Beastmen Brayherds armies in games of Warhammer: The Old World. They are an ideal core for your force – both stalwart in defence and dangerous in attack. They can be assembled as one large unit, or two units of 15 warriors, each with their own optional champion, standard bearer, and musician. The horns, heads, hand weapons, and shields in the kit are interchangeable across the bodies, making it easy to customise your units. This kit comprises 222 plastic components, 30x Citadel 25mm Square Bases, and 1x Beastmen Brayherds Transfer sheet containing 204 high-quality waterslide transfers to decorate your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. These miniatures are also available in the Beastmen Brayherds Battalion boxed set. -
Bestigors are the strongest and most vicious of Beastmen. They typically carry massive axes and wear solid, heavy plates of armour and chainmail adorned with all manner of grisly trophies taken from those that have put up a fight before being cut into pieces. This multipart plastic kit builds 20 Bestigors, elite melee infantry for your Beastmen Brayherds armies in games of Warhammer: The Old World. These savage warriors make ideal line breakers, able to hack their way through foes with their great weapons. They can be assembled as one large unit, or two units of 10 warriors, each with their own optional champion, standard bearer, and musician. The standard bearer has a choice of two different banner toppers, and the horns, heads, and weapons in the kit are interchangeable across the bodies, making it easy to customise your units. This kit comprises 184 plastic components, 20x Citadel 30mm Square Bases, and 1x Beastmen Brayherds Transfer sheet containing 204 high-quality waterslide transfers to customise your miniatures. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. -
The Beastmen Brayherds live by the base laws of nature, twisted beyond recognition by the corrupting influence of the Ruinous Powers. Domination is enforced with terrible violence, and every member of the herd quickly learns their place in its brutal and bloody hierarchy. From the primordial forests in which they dwell, they raid and pillage in the name of their Dark Gods. This essential guidebook delves into the dark background and lore of the Beastmen Brayherds, the true Children of Chaos, and gives you additional rules to use in your games of Warhammer: The Old World. Combined with Warhammer: The Old World – Ravening Hordes, available to purchase separately, you'll have plenty of options and more in-depth rules to get the most out of the Cloven Ones on the tabletop. Within this 48-page supplement book, you will find: – Background and lore: The history of the Cloven Ones, their current territories, some of the warlords that lead them, and a breakdown of the Dark Tongue. – Hordes of the Beastmen: Rules to field two unique Armies of Infamy – the Guardians Of The Blood Grounds and Primal Gatherings. – Special Character & Unit Profiles: Background and rules for units and characters including Kralmaw, The Prophet Of Ruin and Ghorros Warhoof, Sire of a Thousand Young. – Beastmen Brayherds Magic Items: Provides the rules for Magic Weapons, Magic Armour, Talismans, Magic Standards, Enchanted Items, and Arcane Items. This is a supplement for Warhammer: The Old World – you'll need copies of the Warhammer: The Old World Rulebook and Warhammer: The Old World – Ravening Hordes books, both available separately, to use the contents of this book. -
Héra, the daughter of Helm, is a wild and headstrong young woman who learned to ride a horse before she could walk. She has no interest in settling down, preferring to seek a life of adventure and excitement. When Edoras is attacked, Héra protects her people against the invasion of Wulf's army, and ensures those who can not fight are able to escape the city and reach the sanctuary of the Hornburg. This multipart plastic kit builds Héra, both on foot and mounted, for your Army of Edoras forces in the Middle-earth Strategy Battle Game. As a daughter of Rohan, she's deadly in combat, and riding Ashere massively increases her threat range. She can be assembled with or without her cloak, and is equipped with armour, her sword, and a spyglass that allows her to pick out lurking enemies. This kit comprises 38 plastic components, 1x Citadel 40mm Round Base, and 1x Citadel 25mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using the Héra, Daughter of Helm in the Middle-earth Strategy Battle Game can be found in the Armies of The Lord of the Rings™ publication, which is available separately. -
Prince Imrahil is the Lord of Dol Amroth and the brother-in-law of Denethor. A warrior of almost unrivalled skill, valour and honour, Imrahil immediately answers the call of Minas Tirith, mustering the armies of the Fiefdoms and riding to the defence of the White City. It is he who leads the charge out from the gates of Minas Tirith, bringing aid to Aragorn and Éomer and playing a major part in ensuring victory upon the Pelennor. This multipart plastic kit builds Prince Imrahil, both on foot and mounted, for your Grief of Éomer, The Fiefdoms, Defenders of the Pelennor, or Men of the West armies in the Middle-earth Strategy Battle Game. Whichever version you use, this inspiring hero is an ideal leader for your knightly forces. This kit comprises 31 plastic components, 1x Citadel 40mm Round Base, and 1x Citadel 25mm Round Base. These miniatures require assembly and are supplied unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints. Rules for using Prince Imrahil of Dol Amroth in The Fiefdoms can be found in the Armies of Middle-earth publication, which is available separately. Rules for using him in Grief of Éomer, Defenders of the Pelennor, and Men of the West armies can be found in the Armies of The Lord of the Rings™ publication, also available separately.