• The Horus Heresy is a conflict of unparalleled destruction, spread across myriad vital campaigns. Embroiled for years in a grinding war of nearly unfathomable scope, the Garmon Cluster now acts as the final break against which the tides of the Warmaster’s forces must crash. Its capital, the Beta-Garmon system, is a burning pyre of armies, where Loyalist forces – led by the Great Angel Sanguinius, the Warhawk Jaghatai Khan, and the remnants of the Shattered Legions – fight to buy precious time before the assault on Terra can begin in earnest. This expansion book for Warhammer: The Horus Heresy digs deep into the Garmon Cluster, a region of space that became the site of some of the largest pitched battles of the Age of Darkness. This book allows you to play out your own slice of this grand conflict, using an Onslaught Campaign system that links your games together as you fight through the Garmon Bulwark, as well as new Core Missions and narrative Apex Missions. You'll also find rules for Legiones Astartes Blackshields and Shattered Legions, new units for Solar Auxilia armies and rules for each Legion's attached Legiones Auxilia, as well as rules for notable characters from this tumultuous period. Inside this 208-page hardback book, you'll find:The Crucible of a Dark Age – A full exploration of the final war for the Garmon Cluster, including a detailed timeline of the many battles leading up to that terrible clash, a closer look at the Blackshields and Shattered Legions, and details on the Solar Auxilia cohorts who fought alongside the Legiones Astartes. - Campaigns of The Age of Darkness: The Garmon Bulwark – A full Onslaught Campaign system, providing rules for a linked series of games where each victory or defeat builds up to a final battle. Also included are specific rules to tailor your Onslaught Campaign to the struggle for the Garmon Cluster. - Age of Darkness: Core Missions – Five Core Missions, balanced for both campaign games and Matched Play events. Race to claim vital strongpoints in Sudden Strike, adapt to shifting tides in Strike and Fade, or battle for the central ground in The Heart of Battle. - The Garmon Bulwark: Apex Missions – Two new Apex Missions, with extensive special rules intended for campaigns and narrative games. Extract survivors from a mine-strewn hellscape in Across the Fields of Dead, or pit Primarch against Primarch in a Clash Atop the Ghal-Zammad. - Legiones Astartes: Shattered Legions – Rules for assembling armies of mixed and mingled Space Marine Legions, whose behaviour is influenced in different ways by their clashing doctrines and hybrid tactics. - Legiones Astartes: Blackshields – Rules for fielding armies and Allied Detachments of Space Marine outcasts, renegades, and splinter groups from various Legions, forged together into new and often strange warbands. - Legiones Auxilia and Solar Auxilia – Four new units for the Solar Auxilia, including Hermes Light Sentinels and Aethon Sentinels, as well as a new Cohort Doctrine, plus rules for fielding Allied Detachments alongside Space Marines – including specific rules for every Legion. - Legiones Astartes: New Units – Rules for five famous characters from the narrative, including Shadrak Meduson and Endryd Haar, as well as Command Squads and lower-ranked Optae officers for any Legion. - Showcase – Along with atmospheric photography and annotated artwork, the book includes a showcase of beautifully painted miniatures for the White Scars, Blood Angels, Sons of Horus, Shattered Legions, and Blackshields. In order to use the contents of this book, you will require the Warhammer: The Horus Heresy – The Age of Darkness Rulebook and one of the Army Books for Warhammer: The Horus Heresy, which are all available separately.
  • A Horus Heresy novel Having witnessed the terrible massacre on Isstvan III, Death Guard Captain Garro seizes a ship and sets a course for Terra to warn the Emperor of Horus’s treachery. READ IT BECAUSE Not only does this novel continue the story from the epic opening trilogy, it introduces one of the key figures of the series to come: Nathaniel Garro. His destiny might be murky (and clad in grey), but for now he's a simple Death Guard captain. Find out what drove him from his Legion. Also, Rogal Dorn finds out about Horus' treachery. Spoiler: he's not happy. THE STORY Having witnessed the terrible massacre of Imperial forces on Isstvan III, Death Guard Captain Garro seizes a ship and sets a course for Terra to warn the Emperor of Horus's treachery. But when the fleeing Eisenstein is damaged by enemy fire, it becomes stranded in the warp - the realm of the Dark Powers. Can Garro and his men survive the depredations of Chaos and get his warning to the Emperor before Horus's plans reach fruition? Written by James Swallow
  • Having declared its secession from Imperial rule at the very dawn of the Horus Heresy, Mars sat like a viper upon the doorstep of the Loyalist Throneworld – a locus of industry which toiled ceaselessly in preparation for the inevitable Traitor assault upon Terra. Loyalist incursions throughout the civil war would attempt to stymie these efforts, but eventually, the power of Mars would be unleashed against the Sol System in a maelstrom of violence. This expansion book for Warhammer: The Horus Heresy digs deep into the conflict on Mars, home to some of the most bitter fighting in the Age of Darkness. Recreate the key battles with thematic Relic Hunt missions, a new campaign, and rules for additional units. Inside this 168-page hardback book, you'll find: In-depth Lore and Background: Timelines, maps, and more covering the cataclysmic events on Mars during the Age of Darkness. From the Schism of Mars, the birth of the Mechanicum, and the key conflicts involved in the the Martian Civil War. The Mars Campaign: The Onslaught Campaign System allows you to play linked battles of Warhammer: The Horus Heresy. Includes 10x core campaign stratagems, optional rules, and the Mars Civil War Campaign. Core Missions: Provides 5x Core Missions: The Crucible of War; The Heart of Battle; Sudden Strike; Take and Hold; and Strike and Fade. Apex Missions: Provides 3x Apex Missions which can be played as a linked set of campaign games using the Onslaught Campaign rules, or as one-off missions. Dark Scions of the Questoris: Includes options for the Divisio Tactica: Questoris Household list found in Liber Mechancium. Automata Malefica: Rules for using Corrupted Engines within a Traitor Mechanicum force. Relic Hunt Missions: 5x Relic Hunt Missions: Data Coil Download; Unlock the Vault; Secure the Crash Site; Relic Extraction; and Convoy Raid. Techno-heresies of the Dark Age: Rules for Proscribed Techno-arcana, accessible by some Traitor forces: Malefikite; Machin Malefica; Ruinous Cybernetica; Nekrotek; Ephemera Nekrotek; Malamina; Æthertek; and Anima Malefica. Additional Unit Profiles: Includes 3x Legiones Astartes Army List profiles and 1x Mechancium Army List profile for the Krios Squadron. Miniatures Showcase: A full-colour showcase featuring various Mechanicum miniatures. In order to use the contents of this book, you will require the Warhammer: The Horus Heresy – The Age of Darkness Rulebook and one of the Army Books for Warhammer: The Horus Heresy, which are all available separately.
  • Ahzek Ahriman has the unique distinction of being both the first and last Chief Librarian of the Thousand Sons, and is the most gifted mystic among their already-formidable psyker corps. A respected commander even before his Legion's reunion with its missing Primarch, Ahriman's keen intelligence and talent in warpcraft soon made him Magnus' foremost apprentice, but his greatest strength is his indefatigable will. Ultimately, this determination would see him play a pivotal role in the Burning of Prospero – and walk strange and terrible paths long after the close of the Horus Heresy. This multipart plastic kit bullds one Ahzek Ahriman, Chief Librarian of the Thousand Sons. Armed with his elegant force stave, the Corvidaean Sceptre, and adorned with the occultic talismans and symbology of the XV Legion, Ahriman is a powerful psyker who takes to the field crackling with arcane energies. As master of the soothsaying Corvidae Cult, Ahriman uses his prophetic powers to guide allies on the battlefield – combined with his abilities as a field commander and close quarters combatant, he is an ideal linchpin around which to build a Thousand Sons army for Warhammer: The Horus Heresy. This set comprises six plastic components, and is supplied with a Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel paints. You will need a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook and Liber Hereticus: Traitor Legiones Army Book to make full use of this model.
  • The Space Marine Legions of the 31st Millenium field a diverse and formidable range of genetically-enhanced warriors and advanced war machines, superior to any other military force in the galaxy. As an Age of Darkness falls across the stars and the fires of rebellion rage out of control, the armies that were used to forge the Imperium turn upon each other in an apocalyptic civil war – the Horus Heresy. Of the eighteen Space Marine Legions, fully half have betrayed their oaths. Defiant servants of the Warmaster, these Space Marines gather strength to overthrow the Emperor and claim the Throneworld of Terra. In the turmoil of the Horus Heresy, the Traitor armies unleash powers and ambitions beyond mortal reckoning, waging bitter war against their former brothers – those that still cling to their oaths and stand by the Emperor. By the determination and fury of these rebellious warriors will the fate of the Imperium, and that of humanity itself, be decided. This book is an essential guide for anyone who wants to command a Traitor Legiones Astartes force in Warhammer: The Horus Heresy. It contains all of the rules you need to field every unit and formation available to Traitor forces, from core units and weapons shared by every Space Marine Legion to specialist rules for each of the Traitor Legions – including Rites of War, unique wargear, signature units, and their legendary Primarchs. Inside this 352-page hardback book, you'll find: – Rules and unit profiles covering every unit, weapon, and piece of wargear available to the Traitor Legiones Astartes in Warhammer: The Horus Heresy – Legion-specific special rules, Warlord Traits, Reactions, Rites of War, wargear, unit profiles, and unique characters for each of the Traitor Legions: the Emperor's Children, Iron Warriors, Night Lords, World Eaters, Death Guard, Thousand Sons, Sons of Horus, Word Bearers, and Alpha Legion – Profiles for each of the Traitor Primarchs: Fulgrim, Perturabo, Konrad Curze, Angron, Mortarion, Magnus the Red, Horus the Warmaster, Lorgar Aurelian, and Alpharius – A visual showcase for each Traitor Legion, containing heraldry markings, colour schemes for infantry and vehicles, and a small gallery of stunning miniatures photography In order to use the contents of this book, you will require a copy of the Warhammer: The Horus Heresy – Age of Darkness Rulebook.
  • The Typhon is named for the ‘Great Beast’ of Terran myth, and lives up to its namesake in sheer brutal strength. Sharing a basic chassis with the Spartan Assault Tank, this heavy tank serves as a mobile gun-platform with enough power to operate a single massive piece of siege artillery – the dreadhammer cannon. The Typhon was created to meet the demands of the Primarch Perturabo of the Iron Warriors, who sought a war engine that could rapidly deploy such fortress-breaking firepower to the battle line alongside his Legionaries. Though unsubtle in design, its overwhelming effectiveness is beyond question. This multipart plastic kit builds one Typhon Heavy Siege Tank, an armoured tank with a truly massive cannon. This formidable vehicle's primary armament is the dreadhammer siege cannon, a centreline-mounted weapon capable of cracking bunkers, smashing enemy engines, and pulping whole squads. In addition to its main gun, the Typhon also sports a pair of sponson weapons – your choice of heavy bolters, heavy flamers, lascannons, or volkite culverins. Both the siege cannon and sponsons can be assembled without glue, allowing you to adjust their positioning mid-battle. The kit also includes components to upgrade the Typhon Heavy Siege Tank with a pintle-mounted weapon – a havoc launcher, heavy bolter, heavy flamer, multi-melta, or a combi-weapon with five configurations (bolter, flamer, melta, plasma, or volkite) – as well as a searchlight, a hunter-killer missile, and a number of cosmetic options, such as towing hooks, sigils, and a choice of a Space Marine gunner, spotter, or closed hatch. This kit comprises 221 plastic components, and is supplied with a Legiones Astartes Vehicle Transfer Sheet containing 44 optional markings and icons for the Sons of Horus and Imperial Fists Legions. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Ultramarines are a Legion of fastidious and regimented soldiers, backed by the unparalleled infrastructure of the Five Hundred Worlds of Ultramar. The XIII Legion operate according to a strict hierarchy and thoroughly-drilled doctrine, each Astartes understanding and executing their place in the grand stratagem. As a result, the sons of Guilliman are among the most powerful military forces in the Imperium – a strength that invites both fear and envy. This A4-sized sheet contains 806 high-quality, full-colour waterslide transfers – more than enough for all but the largest Legiones Astartes forces. These transfers allow you to easily customise your miniatures with detailed imagery, specifically designed for the Ultramarines Legion. The sheet features accurate Legion icons and numerals, company markings, and squad designations, as well as a variety of decorative insignias, honours, large vehicle badges, and banner art for your Ultramarines army – including Macraggian heraldry and honorific embellishments, pristine text decals and trim-patterns, and markings for specialist roles like Apothecaries and Invictarus Suzerains.
  • The Vindicator is a dedicated siege tank, deployed by the Legiones Astartes to breach enemy fortifications and destroy the heaviest enemy vehicles. Slow, ponderous, but heavily armoured, these tanks rumble into range before unleashing a devastating salvo of demolisher shells or piercing bursts of energy from a magna laser destroyer. Vindicators are especially useful in the confined terrain of cities or other enclosed battlefields, where they can smash buildings to broken ruins and forge a path through otherwise impassable obstacles. This multipart plastic kit builds one Legion Vindicator Siege Tank, a heavily-armoured vehicle built to shatter defences. The Vindicator comes with a choice of two primary weapons – the formidable, shell-lobbing demolisher cannon, or the multi-barrelled magna laser destroyer. In addition to its main gun, the Vindicator sports smoke launchers and a combi-bolter mounted atop the front of its hull. The kit also includes components to upgrade the Vindicator with a pintle-mounted weapon – a havoc launcher, heavy bolter, heavy flamer, multi-melta, or a combi-weapon with five configurations (bolter, flamer, melta, plasma, or volkite) – as well as a searchlight, a dozer blade, a hunter-killer missile, and a number of cosmetic options, such as towing hooks, sigils, and a choice of a Space Marine gunner, spotter, or closed hatch. This kit comprises 133 plastic components, and comes with a Legiones Astartes Vehicle Transfer Sheet containing 42 optional markings and icons for the Sons of Horus and Imperial Fists Legions. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Heavy Support Squads provide the Legiones Astartes with mobile, infantry-portable firepower sufficient to bring down hordes of enemy troops or smash armoured vehicles apart with withering hails of fire, combining devastating armaments with all the flexibility of a footsoldier. Volkite culverins emit scorching heat rays that burn through swathes of infantry, while versatile autocannons spit shells that shred troops and light vehicles alike. Lascannons are the most powerful laser weapons available to Legionaries, firing devastating beams to punch clean through tank armour. This plastic upgrade kit can be used to equip Legionaries from the MKVI Tactical Squad set with powerful heavy weapons, suitable for use in a Legion Heavy Support Squad. The kit includes 10 volkite culverins, 10 autocannons, and 10 shoulder-mounted lascannons, along with arms suited to each weapon, allowing you to upgrade up to three Heavy Support Squads of 10 models, or six units of five models. Also included are four augury scanners which can be carried alongside a heavy weapon, allowing your Heavy Support Squads to detect and eliminate enemy units. This upgrade kit comprises 160 plastic components and is designed to be assembled with the MKVI Tactical Squad set, which is sold separately. These components are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • The Legiones Astartes have access to vast arsenals of death-dealing wargear, often equipping leaders with specialised weapons for close-quarters fighting, and Despoiler Squads, sent in to butcher their opponents in the swirl of melee combat. This plastic upgrade kit can be used to equip Legionaries from the MKIII and MKVI miniatures with a versatile set of melee weapons, suitable to arm squad leaders, and equip a 10-man Despoiler Squad. You'll find a huge variety, allowing you to choose weapons that fit your Legion's style of war and add character to your army. You'll also find a set of arms that can be used to vary your poses and hold two-handed weapons. This kit contains: – 2x Sheathed chainswords – 2x Heavy chainswords – 2x Charnabal sabres – 2x Thunder hammers – 2x Power swords being drawn – 2x Power swords – 2x Power lances – 2x Hand flamers – 2x Plasma pistols – 2x Augury scanners – 2x Melta bombs – 2x Slung boltguns – 4x Power axes – 4x Power mauls – 4x Power fists – 4x Lightning claw components – 4x Volkite serpenta – 4x Phobos bolt pistols – 4x Umbra bolt pistols – 4x Tigrus bolt pistols – 10x Chainswords – 8x Hands (2 sets of four variants) – 10x Heads (2 sets of five variants) – 42x Arms (2 sets of 21 variants) This upgrade kit comprises 130 plastic components and is designed to be assembled with the plastic MKIII and MKVI Space Marines kits, which are sold separately. These components are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Siege of Terra Book 1 After years of devastating war, Horus and his forces have arrived at Terra. But before they can set foot on the Throneworld, they must first break the defences of the Sol System. Powerful fleets and cunning defences bar their path – but can anything hope to halt the advance of the Traitor armada? READ IT BECAUSE The final act of the long-running, bestselling series starts here, with a brutal and uncompromising look at the first stage of the Siege of Terra, the war to conquer the solar system. Armies will fall, heroes will rise and legends will be written… THE STORY After seven years of bitter war, the end has come at last for the conflict known infamously as the Horus Heresy. Terra now lies within the Warmaster’s sights, the Throneworld and the seat of his father’s rule. Horus’ desire is nothing less than the death of the Emperor of Mankind and the utter subjugation of the Imperium. He has become the ascendant vessel of Chaos, and amassed a terrible army with which to enact his will and vengeance. But the way to the Throne will be hard as the primarch Rogal Dorn, the Praetorian and protector of Terra, marshals the defences. First and foremost, Horus must challenge the might of the Sol System itself and the many fleets and bulwarks arrayed there. To gain even a foothold on Terran soil, he must first contend the Solar War. Thus the first stage of the greatest conflict in the history of all mankind begins. Written by John French
  • Siege of Terra Book 2 The Solar War is over. The Siege of Terra has begun. As the Traitors unleash their deadliest weapons, the defenders of the Throneworld face nightmare and plague – but Terra must stand. READ IT BECAUSE Discover the lengths to which Horus will go to claim Terra as his own – and the horrors he is willing to set upon its defenders. THE STORY On the thirteenth day of Secundus, the bombardment of Terra began. With the solar defences overcome through the devastating strength of the Traitor armada and the power of the warp, Horus launches his assault on the Throneworld in earnest. After withstanding a ferocious barrage of ordnance, an immense ground war commences outside the Palace with every inch gained paid for in the lives of billions. The front lines are beyond horrific and the very air is reduced to poison and blood. Bodies are thrown into the meat grinder but the outer redoubts cannot possibly hold for long, even with the loyal primarchs to reinforce them, for Horus has his own generals to call upon. Between the plague weapons of Mortarion and the fury of Angron, the defenders face a losing battle. Written by Guy Haley
  • This incredibly precise Hot Wire Foam Cutter will give you clean, accurate and fast cuts – every time! It is the perfect tool for cutting XPS foam sheets for any dungeon backdrop, wargaming terrain or landscape scenery. Including 4 extra wires. Note: Batteries NOT included (2x C-batteries).
    • No more messy foam cutting - The Hot Wire Foam Cutter cuts through Polystyrene and XPS foam with accuracy and ease.
    • Easy to operate with one hand - Simply press the activation button with your thumb and start cutting your styrofoam board.
    • Minimal foam board loss - The 0.19mm thin heated hotwire allows for very fine levels of detail.
    • Safety precautions – The hot foam wire cutter can reach 300℃/572℉, allowing it to easily cut.
  • Sale!

    Hundred Kingdom Faction Dice on Red swirl Dice

    Original price was: €32.99.Current price is: €23.09.
    Package of 25 Conquest 16MM Six Sided Dice
  • Sale!

    Hundred Kingdoms: First Blood Warband

    Original price was: €69.99.Current price is: €48.99.

    Box Contents

    • 4 Hunter Cadre
    • 4 Gilded Legion
    • 4 Militia Bowmen
    • 1 Household Knight
    • 1 Errant of the Order of the Shield
    • 1 Noble Lord
    • 14 Infantry Bases
    • 4 Infantry Stands
    • 1 Cavalry Base and Stand
    • 7 Command Cards
    • 1 First Blood Softcover Rulebook
    • Assembly Instructions
    • Path of Conquest Brochure
    Product Information
    • Assembly: Required.
    • Box size: 34x17.5x7.5 cm; 700grs
    • Material: Plastic regiments. Plastic and Resin Characters.
    • Scale: 38mm
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    Hydra Turquoise

    Original price was: €3.25.Current price is: €2.28.
    The Warpaints range of high pigment colours can be used for miniatures from any period, any size and any system. Get your army painted fast using the Army Painter System and get more time for gaming!
    • Loads of heavy pigment for an excellent coverage and consistency.
    • Warpaints are a 100% match to the Colour Prime of the same name.
    • Get the exact amount you need with the ergonomically designed dropper bottle.
    • Non-toxic and eco-friendly.
  • Sale!

    Ice Storm

    Original price was: €3.25.Current price is: €2.28.
    The Warpaints range of high pigment colours can be used for miniatures from any period, any size and any system. Get your army painted fast using the Army Painter System and get more time for gaming!
    • Loads of heavy pigment for an excellent coverage and consistency.
    • Warpaints are a 100% match to the Colour Prime of the same name.
    • Get the exact amount you need with the ergonomically designed dropper bottle.
    • Non-toxic and eco-friendly.
  • Callidus Assassins use the shapeshifting drug polymorphine to get close to their target, sabotaging systems and seeding misinformation before closing on their victim with blasts of their mind‑destroying neural shredders, and vicious sweeps of their shimmering phase swords. Confusion flourishes in the wake of these terrifying killers, who use deception as a lethal weapon. This multipart plastic kit builds a Callidus Assassin, a shapeshifting Imperial Agent deployed to undermine and eliminate enemies of the Imperium. Clad in a synskin bodyglove, the Callidus is an acrobatic killer armed with a C'tan phase blade and a neural shredder pistol, as well as a selection of poisoned blades strapped to their thigh. This set comprises 11 plastic components and comes with 1x Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Culexus Assassins project an aura of unsettling fear, occluding themselves in enemy minds until they wish to be seen. Their primary targets are psykers, who are wracked with agony from the mere presence of these soulless assassins, and no witch survives for long after an arcane blast from an animus speculum. This multipart plastic kit builds a Culexus Assassin, a truly terrifying Imperial Agent deployed to eliminate the psychic enemies of the Imperium. Clad in an etherium-laced bodyglove and the animus speculum helmet that focuses their nightmarish talents, the Culexus is a soulless killer laden with psyk-out grenades, ready to administer lethal strikes with a life-draining touch. This set comprises 10 plastic components and comes with 1x Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Watch Captain Artemis leads a company of Deathwatch out of Talasa Prime. Renowned for his honed combat instincts, he fights from the fore wielding his thrumming power blade and the artificer combi‑weapon known as Hellfire Extremis, whose gouts of flame and hyper‑acidic bolt rounds are the bane of lightly armoured foes. This multipart plastic kit builds Watch Captain Artemis, a storied commander of the Ordo Xenos Deathwatch. Clad in the finest armour and equipped with custom weaponry, Artemis is ready to lead your Imperial Agents or Deathwatch retinues as they hunt down alien targets. This almost unstoppable champion brings his tactical acumen to the battlefield, ensuring victory. This set comprises 9 plastic components and comes with 1x Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Eversor Assassins are berserk killers fuelled by unstable chemical stimms. They are unleashed as hurricanes of bladed destruction, weapons of terror and annihilation, set loose to murder not only their intended target but anyone around them as well. Even in death, they still serve the Imperium, their body chemistry going critical with the explosive fury of a detonating plasma warhead. This multipart plastic kit builds an Eversor Assassin, a rampaging Imperial Agent deployed to tear apart enemies of the Imperium. Clad in a reinforced bodyglove and morbid skull mask, the Eversor is an unstoppable killer armed with a clawed neuro gauntlet and vicious needle pistol, as well as a power blade strapped to the sentinel array on their back. They are perfect for eliminating targets in a blaze of psychotic fury, disregarding factors such as collateral damage, practicality, or the potential innocence of bystanders. This set comprises 9 plastic components and comes with 1x Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Inquisitor Coteaz is a Puritan of the Ordo Malleus – he spends every waking moment studying reports made by his countless agents, or facing down daemons, heretics, and aliens in open battle. He wields the power of the warp and his mighty Nemesis daemon hammer to combat the daemonic and prosecute those who lack purity. This plastic kit builds one Inquisitor Coteaz miniature—a stoic and fearsome leader for Imperial Agents armies in Warhammer 40,000, and his Glovodan Psyber-eagle. Hunt down the enemies of the Imperium with this legendary character. This kit comprises 20 plastic components and two 40mm Round Bases. The miniatures are supplied unassembled and unpainted – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Kyria Draxus is an audacious Lord Inquisitor of the Ordo Xenos who specialises in the hunting and eradication of the Necron threat. Pragmatic to the point of immorality, she has long been considered a radical by her peers, though none could call even her most drastic actions rash. Her every deed and choice is weighed logically and carefully. Yet when she acts, the Lord Inquisitor is as relentless and unstoppable as the movement of continental plates. This multipart plastic kit builds Lord Inquisitor Kyria Draxus, a high-ranking Agent of the Imperium from the Ordo Xenos. Armed with a power fist and her Aeldari shuriken weapon, Dirgesinger, she is well equipped to deal death at almost any distance. Draxus is also accompanied into battle by her Wyvach familiar, Shang, through which she can channel her psychic energies. This set comprises 10 plastic components and comes with 1x Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Inquisitor Katarinya Greyfax is a powerful psyker, and her abilities allow her to detect any lie. This talent allows her to hunt with impunity, knowing that those she condemns as heretics have already damned themselves with their tainted thoughts. Working as judge, jury, and executioner, she travels the galaxy, protecting the Imperium from the forces of Chaos, and is feared even by many within her own order. This multipart plastic kit builds Inquisitor Greyfax, a high-ranking Agent of the Imperium from the Ordo Hereticus. This incredibly imposing figure is clad head to toe in ornate power armour, and carries a master-crafted condemnor boltgun with which she fires sanctified silver stakes into the hearts of heretics. Her psyocculum eyepiece allows her to detect the work of witches, wherever they try to hide. This set comprises 13 plastic components and comes with 1x Citadel 32mm Round Base. This miniature is supplied unpainted and requires assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
  • Inquisitorial Agents comprise a motley collection of fighters, fanatics, savants, and psykers. Most Inquisitors maintain one or more of these retinues, gathering individuals of rare talent, skill, and dedication to undertake their esoteric and lethal missions. This multipart plastic kit builds a team of six Inquisitorial Agents and an accompanying Tome-skull, ready to undertake covert missions on Imperial battlefields. These Agents are equipped with a motley assortment of firearms and blades, and the kit provides a wealth of options to customise your Agents, including specialist weapons, heads, and other accessories. Build your ideal squad to pursue the Inquisition's agenda. This set comprises 73 plastic components, and comes with a Citadel 32mm Round Base and 6x Citadel 25mm Round Bases. These miniatures are supplied unpainted and require assembly – we recommend using Citadel Plastic Glue and Citadel Colour paints.
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